Search Results

Search found 36831 results on 1474 pages for 'visual basic applications'.

Page 679/1474 | < Previous Page | 675 676 677 678 679 680 681 682 683 684 685 686  | Next Page >

  • "Well, Swing took a bit of a beating this week..."

    - by Geertjan
    One unique aspect of the NetBeans community presence at JavaOne 2012 was its usage of large panels to highlight and discuss various aspects (e.g., Java EE, JavaFX, etc) of NetBeans IDE usage and tools. For example, here's a pic of one of the panels, taken by Markus Eisele: Above you see me, Sean Comerford from ESPN.com, Gerrick Bivins from Halliburton, Angelo D'Agnano and Ioannis Kostaras from the NATO Programming Center, and Çagatay Çivici from PrimeFaces. (And Tinu Awopetu was also on the panel but not in the picture!) On one of those panels a remark was made which has kind of stuck with me. Henry Arousell, a member of the "NetBeans Platform Discussion Panel", who works on accounting software in Sweden, together with Thomas Boqvist, who was also at JavaOne, said, a bit despondently, I thought, the following words at the start of the demo of his very professional looking accounting software: "Well, Swing took a bit of a beating this week..." That remark comes in the light of several JavaFX sessions held at JavaOne, together with many sessions from the web and mobile worlds making the argument that the browser, tablet, and mobile platforms are the future of all applications everywhere. However, then I had another look at the list of Duke's Choice Award winners: http://www.oracle.com/us/corporate/press/1854931 OK, there are 10 winners of the Duke's Choice Award this year. Three of them (JDuchess, London Java Community, Student Nokia Developer Group) are not awards for software, but for people or groups. So, that leaves seven awards. Three of them (Hadoop, Jelastic, and Parleys) are, in one way or another, some kind of web-oriented solution, though both Hadoop and Jelastic are broader than that, but are service-oriented solutions, relating to cloud technologies. That leaves four others: NATO air defense software, Liquid Robotics software, AgroSense software, and UNHCR Refugee Registration software. All these are, on the software level, Java desktop solutions that, on the UI layer, make use of Java Swing, together with LuciadMaps (NATO), GeoToolkit (AgroSense), and WorldWind (Liquid Robotics). (And, it went even further than that, i.e., this is not passive usage of Swing but active and motivated: Timon Veenstra, during his AgroSense demo, said "There are far more Swing applications out there than we seem to think. Web developers just make more noise." And, during his Liquid Robotics demo, James Gosling said: "Not everything can be done in HTML.") Seems to me that Java Swing was the enabler of more Duke's Choice Award winners this year than any other UI-oriented Java technology. Now, I'm not going to interpret that one way or another, since I've noticed that interpretations of facts tend to validate some underlying agenda. Take any fact anywhere and you can interpret it to prove whatever opinion you're already holding to be true. Therefore, no interpretation from me. Simply stating the fact that Swing, far from taking a beating during JavaOne 2012, was a more significant user interface enabler of Duke's Choice Award winners than any other Java user interface technology. That's not an interpretation, but a fact.

    Read the article

  • On-Demand Webcast: Managing Oracle Exadata with Oracle Enterprise Manager 11g

    - by Scott McNeil
    Watch this on-demand webcast and discover how Oracle Enterprise Manager 11g's unique management capabilities allow you to efficiently manage all stages of Oracle Exadata's lifecycle, from testing applications on Exadata to deployment. You'll learn how to: Maximize and predict database performance Drive down IT operational costs through automation Ensure service quality with proactive management Register today and unlock the potential of Oracle Exadata for your enterprise. Register Now!

    Read the article

  • Microsoft Access 2000 How To's Series

    Listen Software Solutions and author David Nishimoto present a new series designed to help Microsoft Access developers discover the secrets of Access programming and empower the developer with the critical knowledge needed to build enterprise-quality applications.

    Read the article

  • KPMG and Oracle Discuss IFRS

    Angela Carter, a partner in KPMG's Risk Advisory practice and Annette Melatti, Sr. Director, Applications Marketing discuss key issues surrounding the transition to International Financial Reporting Standards (IFRS). What will be the impact and how can companies prepare?

    Read the article

  • Data Holder Framework

    - by csharp-source.net
    Data Holder is an open source .net object/relational mapper written in c#. It provides typed data ecapsulation and database persistence for .net applications. It also contains a wizzard for generating the data objects and persistance c# code. Right now it has persistence implementation only for MSQL 2000/2005.

    Read the article

  • Oracle Develop 2011 - Moscow and Hyderabad Editions

    - by Cassandra Clark
    Connect with Oracle developers at Oracle Develop - Oracle Develop will be held in Moscow, April 12-13th, 2011 and again in Hyderabad, May 10th - 11th, 2011. Enjoy two days of technical content and hands-on learning focused on Oracle products and next-generation development trends and technologies, including rich enterprise applications (REAs), service-oriented architecture (SOA), and the database.Oracle Develop Moscow Tracks - Database DevelopmentApplication Infrastructure and Oracle WeblogicOracle Fusion Development and Rich Enterprise ApplicationsService Oriented ArchitectureOracle Develop Hyderabad Tracks - Application Grid and Oracle WeblogicDatabase DevelopmentOracle Fusion Development and Rich Enterprise ApplicationsService Oriented Architecture.NET with Oracle DatabaseRegister Now for Oracle Develop Moscow!Register Now for Oracle Develop Hyderabad!

    Read the article

  • Redpaper Available: Collaboration Platform in PeopleSoft

    - by matthew.haavisto
    With the availability of Related Content and Collaborative Workspaces as part of PeopleTools 8.50, there is increasing need and demand for understanding how to set up collaborative capabilities in the PeopleSoft platform. To help with that, we've recently published a redpaper that can help you understand how to set up Related Content sevices and Collaborative Workspaces for all your PeopleSoft applications. You can find it on My Oracle Support here. The redpaper is a nice guide, and you can also find more information on these subjects in PeopleBooks.

    Read the article

  • Render To Texture Using OpenGL is not working but normal rendering works just fine

    - by Franky Rivera
    things I initialize at the beginning of the program I realize not all of these pertain to my issue I just copy and pasted what I had //overall initialized //things openGL related I initialize earlier on in the project glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClearDepth( 1.0f ); glEnable(GL_ALPHA_TEST); glEnable( GL_STENCIL_TEST ); glEnable(GL_DEPTH_TEST); glDepthFunc( GL_LEQUAL ); glEnable(GL_CULL_FACE); glFrontFace( GL_CCW ); glEnable(GL_COLOR_MATERIAL); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST ); //we also initialize our shader programs //(i added some shader program functions for definitions) //this enum list is else where in code //i figured it would help show you guys more about my //shader compile creation function right under this enum list VVVVVV /*enum eSHADER_ATTRIB_LOCATION { VERTEX_ATTRIB = 0, NORMAL_ATTRIB = 2, COLOR_ATTRIB, COLOR2_ATTRIB, FOG_COORD, TEXTURE_COORD_ATTRIB0 = 8, TEXTURE_COORD_ATTRIB1, TEXTURE_COORD_ATTRIB2, TEXTURE_COORD_ATTRIB3, TEXTURE_COORD_ATTRIB4, TEXTURE_COORD_ATTRIB5, TEXTURE_COORD_ATTRIB6, TEXTURE_COORD_ATTRIB7 }; */ //if we fail making our shader leave if( !testShader.CreateShader( "SimpleShader.vp", "SimpleShader.fp", 3, VERTEX_ATTRIB, "vVertexPos", NORMAL_ATTRIB, "vNormal", TEXTURE_COORD_ATTRIB0, "vTexCoord" ) ) return false; if( !testScreenShader.CreateShader( "ScreenShader.vp", "ScreenShader.fp", 3, VERTEX_ATTRIB, "vVertexPos", NORMAL_ATTRIB, "vNormal", TEXTURE_COORD_ATTRIB0, "vTexCoord" ) ) return false; SHADER PROGRAM FUNCTIONS bool CShaderProgram::CreateShader( const char* szVertexShaderName, const char* szFragmentShaderName, ... ) { //here are our handles for the openGL shaders int iGLVertexShaderHandle = -1, iGLFragmentShaderHandle = -1; //get our shader data char *vData = 0, *fData = 0; int vLength = 0, fLength = 0; LoadShaderFile( szVertexShaderName, &vData, &vLength ); LoadShaderFile( szFragmentShaderName, &fData, &fLength ); //data if( !vData ) return false; //data if( !fData ) { delete[] vData; return false; } //create both our shader objects iGLVertexShaderHandle = glCreateShader( GL_VERTEX_SHADER ); iGLFragmentShaderHandle = glCreateShader( GL_FRAGMENT_SHADER ); //well we got this far so we have dynamic data to clean up //load vertex shader glShaderSource( iGLVertexShaderHandle, 1, (const char**)(&vData), &vLength ); //load fragment shader glShaderSource( iGLFragmentShaderHandle, 1, (const char**)(&fData), &fLength ); //we are done with our data delete it delete[] vData; delete[] fData; //compile them both glCompileShader( iGLVertexShaderHandle ); //get shader status int iShaderOk; glGetShaderiv( iGLVertexShaderHandle, GL_COMPILE_STATUS, &iShaderOk ); if( iShaderOk == GL_FALSE ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLVertexShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLVertexShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szVertexShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLVertexShaderHandle); return false; } glCompileShader( iGLFragmentShaderHandle ); //get shader status glGetShaderiv( iGLFragmentShaderHandle, GL_COMPILE_STATUS, &iShaderOk ); if( iShaderOk == GL_FALSE ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLFragmentShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLFragmentShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szFragmentShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLFragmentShaderHandle); return false; } //lets check to see if the fragment shader compiled int iCompiled = 0; glGetShaderiv( iGLVertexShaderHandle, GL_COMPILE_STATUS, &iCompiled ); if( !iCompiled ) { //this shader did not compile leave return false; } //lets check to see if the fragment shader compiled glGetShaderiv( iGLFragmentShaderHandle, GL_COMPILE_STATUS, &iCompiled ); if( !iCompiled ) { char* buffer; //get what happend with our shader glGetShaderiv( iGLFragmentShaderHandle, GL_INFO_LOG_LENGTH, &iShaderOk ); buffer = new char[iShaderOk]; glGetShaderInfoLog( iGLFragmentShaderHandle, iShaderOk, NULL, buffer ); //sprintf_s( buffer, "Failure Our Object For %s was not created", szFileName ); MessageBoxA( NULL, buffer, szFragmentShaderName, MB_OK ); //delete our dynamic data free( buffer ); glDeleteShader(iGLFragmentShaderHandle); return false; } //make our new shader program m_iShaderProgramHandle = glCreateProgram(); glAttachShader( m_iShaderProgramHandle, iGLVertexShaderHandle ); glAttachShader( m_iShaderProgramHandle, iGLFragmentShaderHandle ); glLinkProgram( m_iShaderProgramHandle ); int iLinked = 0; glGetProgramiv( m_iShaderProgramHandle, GL_LINK_STATUS, &iLinked ); if( !iLinked ) { //we didn't link return false; } //NOW LETS CREATE ALL OUR HANDLES TO OUR PROPER LIKING //start from this parameter va_list parseList; va_start( parseList, szFragmentShaderName ); //read in number of variables if any unsigned uiNum = 0; uiNum = va_arg( parseList, unsigned ); //for loop through our attribute pairs int enumType = 0; for( unsigned x = 0; x < uiNum; ++x ) { //specify our attribute locations enumType = va_arg( parseList, int ); char* name = va_arg( parseList, char* ); glBindAttribLocation( m_iShaderProgramHandle, enumType, name ); } //end our list parsing va_end( parseList ); //relink specify //we have custom specified our attribute locations glLinkProgram( m_iShaderProgramHandle ); //fill our handles InitializeHandles( ); //everything went great return true; } void CShaderProgram::InitializeHandles( void ) { m_uihMVP = glGetUniformLocation( m_iShaderProgramHandle, "mMVP" ); m_uihWorld = glGetUniformLocation( m_iShaderProgramHandle, "mWorld" ); m_uihView = glGetUniformLocation( m_iShaderProgramHandle, "mView" ); m_uihProjection = glGetUniformLocation( m_iShaderProgramHandle, "mProjection" ); ///////////////////////////////////////////////////////////////////////////////// //texture handles m_uihDiffuseMap = glGetUniformLocation( m_iShaderProgramHandle, "diffuseMap" ); if( m_uihDiffuseMap != -1 ) { //store what texture index this handle will be in the shader glUniform1i( m_uihDiffuseMap, RM_DIFFUSE+GL_TEXTURE0 ); (0)+ } m_uihNormalMap = glGetUniformLocation( m_iShaderProgramHandle, "normalMap" ); if( m_uihNormalMap != -1 ) { //store what texture index this handle will be in the shader glUniform1i( m_uihNormalMap, RM_NORMAL+GL_TEXTURE0 ); (1)+ } } void CShaderProgram::SetDiffuseMap( const unsigned& uihDiffuseMap ) { (0)+ glActiveTexture( RM_DIFFUSE+GL_TEXTURE0 ); glBindTexture( GL_TEXTURE_2D, uihDiffuseMap ); } void CShaderProgram::SetNormalMap( const unsigned& uihNormalMap ) { (1)+ glActiveTexture( RM_NORMAL+GL_TEXTURE0 ); glBindTexture( GL_TEXTURE_2D, uihNormalMap ); } //MY 2 TEST SHADERS also my math order is correct it pertains to my matrix ordering in my math library once again i've tested the basic rendering. rendering to the screen works fine ----------------------------------------SIMPLE SHADER------------------------------------- //vertex shader looks like this #version 330 in vec3 vVertexPos; in vec3 vNormal; in vec2 vTexCoord; uniform mat4 mWorld; // Model Matrix uniform mat4 mView; // Camera View Matrix uniform mat4 mProjection;// Camera Projection Matrix out vec2 vTexCoordVary; // Texture coord to the fragment program out vec3 vNormalColor; void main( void ) { //pass the texture coordinate vTexCoordVary = vTexCoord; vNormalColor = vNormal; //calculate our model view projection matrix mat4 mMVP = (( mWorld * mView ) * mProjection ); //result our position gl_Position = vec4( vVertexPos, 1 ) * mMVP; } //fragment shader looks like this #version 330 in vec2 vTexCoordVary; in vec3 vNormalColor; uniform sampler2D diffuseMap; uniform sampler2D normalMap; out vec4 fragColor[2]; void main( void ) { //CORRECT fragColor[0] = texture( normalMap, vTexCoordVary ); fragColor[1] = vec4( vNormalColor, 1.0 ); }; ----------------------------------------SCREEN SHADER------------------------------------- //vertext shader looks like this #version 330 in vec3 vVertexPos; // This is the position of the vertex coming in in vec2 vTexCoord; // This is the texture coordinate.... out vec2 vTexCoordVary; // Texture coord to the fragment program void main( void ) { vTexCoordVary = vTexCoord; //set our position gl_Position = vec4( vVertexPos.xyz, 1.0f ); } //fragment shader looks like this #version 330 in vec2 vTexCoordVary; // Incoming "varying" texture coordinate uniform sampler2D diffuseMap;//the tile detail texture uniform sampler2D normalMap; //the normal map from earlier out vec4 vTheColorOfThePixel; void main( void ) { //CORRECT vTheColorOfThePixel = texture( normalMap, vTexCoordVary ); }; .Class RenderTarget Main Functions //here is my render targets create function bool CRenderTarget::Create( const unsigned uiNumTextures, unsigned uiWidth, unsigned uiHeight, int iInternalFormat, bool bDepthWanted ) { if( uiNumTextures <= 0 ) return false; //generate our variables glGenFramebuffers(1, &m_uifboHandle); // Initialize FBO glBindFramebuffer(GL_FRAMEBUFFER, m_uifboHandle); m_uiNumTextures = uiNumTextures; if( bDepthWanted ) m_uiNumTextures += 1; m_uiTextureHandle = new unsigned int[uiNumTextures]; glGenTextures( uiNumTextures, m_uiTextureHandle ); for( unsigned x = 0; x < uiNumTextures-1; ++x ) { glBindTexture( GL_TEXTURE_2D, m_uiTextureHandle[x]); // Reserve space for our 2D render target glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, iInternalFormat, uiWidth, uiHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + x, GL_TEXTURE_2D, m_uiTextureHandle[x], 0); } //if we need one for depth testing if( bDepthWanted ) { glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_uiTextureHandle[uiNumTextures-1], 0); glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, m_uiTextureHandle[uiNumTextures-1], 0);*/ // Must attach texture to framebuffer. Has Stencil and depth glBindRenderbuffer(GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); glRenderbufferStorage(GL_RENDERBUFFER, /*GL_DEPTH_STENCIL*/GL_DEPTH24_STENCIL8, TEXTURE_WIDTH, TEXTURE_HEIGHT ); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_uiTextureHandle[uiNumTextures-1]); } glBindFramebuffer(GL_FRAMEBUFFER, 0); //everything went fine return true; } void CRenderTarget::Bind( const int& iTargetAttachmentLoc, const unsigned& uiWhichTexture, const bool bBindFrameBuffer ) { if( bBindFrameBuffer ) glBindFramebuffer( GL_FRAMEBUFFER, m_uifboHandle ); if( uiWhichTexture < m_uiNumTextures ) glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + iTargetAttachmentLoc, m_uiTextureHandle[uiWhichTexture], 0); } void CRenderTarget::UnBind( void ) { //default our binding glBindFramebuffer( GL_FRAMEBUFFER, 0 ); } //this is all in a test project so here's my straight forward rendering function for testing this render function does basic rendering steps keep in mind i have already tested my textures i have already tested my box thats being rendered all basic rendering works fine its just when i try to render to a texture then display it in a render surface that it does not work. Also I have tested my render surface it is bound exactly to the screen coordinate space void TestRenderSteps( void ) { //Clear the color and the depth glClearColor( 0.0f, 0.0f, 0.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); //bind the shader program glUseProgram( testShader.m_iShaderProgramHandle ); //1) grab the vertex buffer related to our rendering glBindBuffer( GL_ARRAY_BUFFER, CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().GetBufferHandle() ); //2) how our stream will be split here ( 4 bytes position, ..ext ) CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().MapVertexStride(); //3) set the index buffer if needed glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, CIndexBuffer::GetInstance()->GetBufferHandle() ); //send the needed information into the shader testShader.SetWorldMatrix( boxPosition ); testShader.SetViewMatrix( Static_Camera.GetView( ) ); testShader.SetProjectionMatrix( Static_Camera.GetProjection( ) ); testShader.SetDiffuseMap( iTextureID ); testShader.SetNormalMap( iTextureID2 ); GLenum buffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 }; glDrawBuffers(2, buffers); //bind to our render target //RM_DIFFUSE, RM_NORMAL are enums (0 && 1) renderTarget.Bind( RM_DIFFUSE, 1, true ); renderTarget.Bind( RM_NORMAL, 1, false); //false because buffer is already bound //i clear here just to clear the texture to make it a default value of white //by doing this i can see if what im rendering to my screen is just drawing to the screen //or if its my render target defaulted glClearColor( 1.0f, 1.0f, 1.0f, 1.0f ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); //i have this box object which i draw testBox.Draw(); //the draw call looks like this //my normal rendering works just fine so i know this draw is fine // glDrawElementsBaseVertex( m_sides[x].GetPrimitiveType(), // m_sides[x].GetPrimitiveCount() * 3, // GL_UNSIGNED_INT, // BUFFER_OFFSET(sizeof(unsigned int) * m_sides[x].GetStartIndex()), // m_sides[x].GetStartVertex( ) ); //we unbind the target back to default renderTarget.UnBind(); //i stop mapping my vertex format CVertexBufferManager::GetInstance()->GetPositionNormalTexBuffer().UnMapVertexStride(); //i go back to default in using no shader program glUseProgram( 0 ); //now that everything is drawn to the textures //lets draw our screen surface and pass it our 2 filled out textures //NOW RENDER THE TEXTURES WE COLLECTED TO THE SCREEN QUAD //bind the shader program glUseProgram( testScreenShader.m_iShaderProgramHandle ); //1) grab the vertex buffer related to our rendering glBindBuffer( GL_ARRAY_BUFFER, CVertexBufferManager::GetInstance()->GetPositionTexBuffer().GetBufferHandle() ); //2) how our stream will be split here CVertexBufferManager::GetInstance()->GetPositionTexBuffer().MapVertexStride(); //3) set the index buffer if needed glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, CIndexBuffer::GetInstance()->GetBufferHandle() ); //pass our 2 filled out textures (in the shader im just using the diffuse //i wanted to see if i was rendering anything before i started getting into other techniques testScreenShader.SetDiffuseMap( renderTarget.GetTextureHandle(0) ); //SetDiffuseMap definitions in shader program class testScreenShader.SetNormalMap( renderTarget.GetTextureHandle(1) ); //SetNormalMap definitions in shader program class //DO the draw call drawing our screen rectangle glDrawElementsBaseVertex( m_ScreenRect.GetPrimitiveType(), m_ScreenRect.GetPrimitiveCount() * 3, GL_UNSIGNED_INT, BUFFER_OFFSET(sizeof(unsigned int) * m_ScreenRect.GetStartIndex()), m_ScreenRect.GetStartVertex( ) );*/ //unbind our vertex mapping CVertexBufferManager::GetInstance()->GetPositionTexBuffer().UnMapVertexStride(); //default to no shader program glUseProgram( 0 ); } Last words: 1) I can render my box just fine 2) i can render my screen rect just fine 3) I cannot render my box into a texture then display it into my screen rect 4) This entire project is just a test project I made to test different rendering practices. So excuse any "ugly-ish" unclean code. This was made just on a fly run through when I was trying new test cases.

    Read the article

  • What should one keep in mind when switching from traditional to RESTful routing in Rails?

    - by Brian Holder-Chow
    What should one keep in mind when switching from traditional to RESTful routing in Rails? From a typical Rails routes.rb file: # This is a legacy wild controller route that's not recommended for RESTful applications. # Note: This route will make all actions in every controller accessible via GET requests. match ':controller(/:action(/:id))(.:format)' As switching away from this means that I will have to create routes for each controller individually, does anyone have any advice on the best way to migrate this safely?

    Read the article

  • Résultats du challenge Mappy en partenariat avec Developpez.com : donnez votre avis sur les projets

    Le Jury du Mappy API Challenge a annoncé vendredi au cours d%u2019une soirée les lauréats du concours. Dernière étape du concours gratuit ouvert en février dernier à tous ceux souhaitant créer des applications Web innovantes grâce aux API Mappy AJAX et AS3. Ces APIs permettent d%u2019afficher facilement les cartes Mappy sur tout site Web et de bénéficier d%u2019autres fonctionnalités utiles telles que le calcul d%u2019itinéraire, l%u2019affichage de photos de façade Visiocity, ou la recherche de proximité.

    Read the article

  • Lancement du forum d'entraide dédié à Grails, le framework Open Source de développement Web Java bas

    Bonjour, Ce nouveau forum d'entraide est destiné aux questions sur Grails, framework Open Source de développement rapide d'applications Web reposant sur le langage Groovy et Spring MVC. Avant de poser votre question, prenez le temps de consulter les ressources à votre disposition :La documentation officielle Les plugins Grails Le forum officiel en anglais La roadmap Voir également :

    Read the article

  • Telephone.com

    - by jrice
    Check Telephone.com our new website using .netframework 3.5 You can now add your own twist to telephone.com and personalize your messaging style by writing your own SMS applications to implement any feature you would like to add to your messaging experience using our wcf rest API Regards

    Read the article

  • BI&EPM in Focus April 2012

    - by Mike.Hallett(at)Oracle-BI&EPM
    General News Oracle OpenWorld call for papers now open, now through April 9 (link) Oracle Announces Availability of Oracle Exalytics In-Memory Machine (link) Oracle EPM and BI Support Newsletter Current Edition - Volume 3 : March 2012 (link) Customers Asiana Airlines Improves Passenger Management with Near-Real-Time Reservation and Ticketing Information  Centraal Boekhuis Delivers Faster with Oracle BI 11g Essatto Software Speeds Data Aggregation Tenfold; Integrates BI, Performance Management, and Data Warehousing for Midsize Businesses Grupo WTorre Supports Management's Decision-Making with OBIEE, Ensuring Uniform, Reliable, and Consistent Data Indian Overseas Bank Cuts Planning Schedule by 45 Worker Days per Year, Assesses Market Risk Instantly with Business Intelligence System Kentucky Community and Technical College System Enables Data-Driven Decision-Making Using Integrated System with Management Dashboards National Australia Bank Achieves 200% ROI, Improves Data Quality and Reporting Integrity with Oracle Hyperion DRM R.L. Polk & Co. Enhances Business Intelligence Capabilities, Optimizes System Performance with Extreme Analytics Machine Test ResCare, Inc. Transforms Reporting to Improve Healthcare Service Performance with Oracle Business Analytics  Rochester City School District Uses OBIEE to Track Student Achievement, Identify Areas for Improvement, Accelerate Reporting  Société Générale Standardizes, Accelerates, and Improves Budget Planning Accuracy across Global Enterprise The State Accounting Office of Georgia Integrates Financial Information, Shortens Financial Closings and Streamlines Reporting across 175 Organizations   Events 4-day Oracle Real-Time Decisions Hands-on Technical Workshop for Partners (PTS, Free) May 14-17, 2012: Colombes, Paris, France Nordic events : “Latest Release of Oracle Hyperion EPM and BI Suites Helps Organizations Plan through Uncertainty, Improve Decision-Making and Meet Regulatory Requirements” (April 17, Sweden | April 18, Norway | April 19, Denmark | April 24, Finland) Webcast Replay from Balaji Yelamanchili and Paul Rodwick: “Analytics Without Limits - The Latest on Oracle Exalytics In-Memory Machine and Oracle Business Intelligence”  (link)  Wednesday, April 04, 2012: Business Analytics launch webcast: Invite your customers to register (link) Big Data Online Forum now available on Demand (link)  Enterprise Performance Management Webcast Replay: Accurate Forecasting within the Business Planning Cycle (link) Oracle Hyperion Profitability and Cost Management (HPCM) Master Support Note (link) Business  Intelligence Whitepaper: Driving Innovation Through Analytics (link) Gartner: CIOs Identify BI as the No. 1 Technology Priority for 2012 (link) Webcast Replay: Exalytics in Action: Airlines, US Census and Federal Spending Demo Applications  (link) NEWLY RELEASED Walk-in Video for Exalytics - Use This to Start Customer/Partner Meetings! (link) IDC Insight Paper: “Oracle's All-Out Assault on the Big Data Market: Offering Hadoop, R, Cubes, and Scalable IMDB in Familiar Packages” (link) System Requirements and Supported Platforms for Oracle Business Intelligence Suite Enterprise Edition 11gR1 Certification Matrix now published to include OBIEE 11.1.1.6.0 (link) Maintenance Release Guide (List of Bugs Fixed) for Oracle Business Intelligence Enterprise Edition (OBIEE) 11.1.1.6.0  (link) OBIEE 11.1.1.6: Is OBIEE 11.1.1.6 Certified With OBI Apps 7.9.6.3?  (link) Information Center: Troubleshooting Oracle Business Intelligence Applications (support login req'd)  (link)      

    Read the article

  • New JavaMagazine issue (March/April) is here

    - by alexismp
    The latest edition of the JavaMagazine, Oracle's bi-monthly publication, is out with the now traditional set of wide-ranging Java topics including some Java EE/GlassFish articles. You'll learn that there's a new book on Java EE 6 - Cookbook for securing, tuning, and extending enterprise applications, have the opportunity to read Adam Bien's latest piece - Who needs AOP? as well as Julien Ponge's part 2 of Clustering and HA Made Simple with GlassFish. The JavaMagazine is a free publication. Subscriptions here.

    Read the article

  • GUI keyword confusion

    - by richzilla
    Ive been using linux for some time, and ive never quite got my head around the various keywords attached to the GUI. I think i understand the difference between the likes of KDE and Gnome - They are collections of applications and other software that make up a given gui environment. However a quick read through any vaguely technical linux websites will reveal terms like: Murrine Clearlooks GTK Beryl Metacity Window manager Which if im honest, i have no real idea what they mean and how they all relate to each other. Can anybody clarify?

    Read the article

  • Kicking off the ODI12c Blog Series

    - by Madhu Nair
    Normal 0 false false false EN-US ZH-TW X-NONE MicrosoftInternetExplorer4 It is always exciting to talk about a new release, especially one as significant as the newly released Oracle Data Integrator 12c (ODI12c). Why? Because it is packed with features that addresses many requirements for the user community. If you missed sneak previews at this year's Oracle Open World sessions, do not despair. Because over the coming weeks the ODI12c team of developers and consultants will be sharing their perspective on key features, experiences and best practices for ODI12c right here through a series of blogs. Before diving into feature details in subsequent blogs it helps to understand the overall themes that went into developing ODI12c. Let the Productivity Flow: Let us face it. Designing for developer user experience is always top of mind to any enterprise software. ODI12c addresses this through the introduction of declarative flow based mappings (the topic of our next ODI blog by the way!!). Reusability has been addressed though the introduction of reusable mappings cutting down development times for repeated logics. An enhanced debugger makes life easy for complex granular debugging scenarios. Unique repository IDs now allow you to manage multiple repositories. Performance is Paramount: Another major area of focus for ODI12c is performance. Increased parallelism (like the multiple target table load feature), reduced session overheads and ability to customize loads plans through physical views all empower the user to tune run times for extreme performances. mapping showing multiple target load physical representation allowing users to choose execution options Integrating it all: This release is not just about ODI12c as a standalone product. Closer integration with Oracle GoldenGate now brings Change Data Capture (CDC) capabilities into ODI12c. Oracle Warehouse Builder (OWB) jobs can now be executed and monitored from within ODI12c. And ODI12c is fast becoming the de facto standard for Oracle Applications that need data integration in their solutions. The best example being the latest release of the Oracle BI Applications technology. Even as we bring you in-depth write-ups about the features there are some great previews and resources that are already out there. Like this super entry by beta partner Rittman Mead Consulting and this ODI12c Key Features White Paper. You can download ODI12c here (this post helps). The best though is the upcoming Executive Webcast featuring customers and executives who have seen and conceived the product. Don’t miss it!

    Read the article

  • How can I remove the Unity Launcher?

    - by Magnus Hoff
    Unfortunately, the Unity Launcher on the left hand side of the screen takes more valuable space away than the new menu bar gives. Is there any way to get rid of the Launcher? Alternatives I would be satisfied with include: Not having the Launcher at all Having the Launcher hide automatically Having applications open on top of the Launcher (not next to it) (edit:) Note that I am specifically looking for a way to keep the global menubar, while getting rid of the Launcher.

    Read the article

  • Fonctionnalités spéciales de Qt avec Mac OS X, un article de Trenton Schulz traduit par charlespf

    Bien que Qt facilite le développement d'applications multiplateformes, cela ne signifie pas que nous fournissons exclusivement des fonctionnalités qui sont communes à toutes les plateformes. En effet, lorsque cela est possible, des fonctionnalités spécifiques à la plateforme sont exposées, tout en veillant à ce qu'elles ne sortent pas du cadre de nos API multiplateformes : ceci est particulièrement vrai pour Qt sous Mac OS X. "Fonctionnalités spéciales de Qt avec Mac OS X...

    Read the article

  • The Fast Guide to Application Profiling

    In this sample chapter from his recently released book (co-Authored with Paul Glavich) Chris Farrell gives us a fast overview of performance profiling, memory profiling, profiling tools, and in fact everything we need to know when it comes to profiling our applications. This is a great first step, and The Complete Guide to .NET Performance Testing and Optimization is crammed with even more indispensable knowledge.

    Read the article

  • CodePlex Daily Summary for Monday, July 09, 2012

    CodePlex Daily Summary for Monday, July 09, 2012Popular ReleasesDbDiff: Database Diff and Database Scripting: 1.1.3.3: Sql 2005, Sql 2012 fixes Removed dbdiff recommended default exe because it was a wrong build.re-linq: 1.13.158: This is build 1.13.158 of re-linq. Find the complete release notes for the build here: Release NotesMVVM Light Toolkit: MVVM Light Toolkit V4 RTM: The issue with the installer is fixed, sorry for the problems folks This version supports Silverlight 3, Silverlight 4, Silverlight 5, WPF 3.5 SP1, WPF4, Windows Phone 7.0 and 7.5, WinRT (Windows 8). Support for Visual Studio 2010 and Visual Studio 2012 RC.BlackJumboDog: Ver5.6.7: 2012.07.08 Ver5.6.7 (1) ????????????????「????? Request.Receve()」?????????? (2) Web???????????TaskScheduler ASP.NET: Release 3 - 1.2.0.0: Release 3 - Version 1.2.0.0 That version was altered only the library: In TaskScheduler was added new properties: UseBackgroundThreads Enables the use of separate threads for each task. StoreThreadsInPool Manager enables to store in the Pool threads that are performing the tasks. OnStopSchedulerAutoCancelThreads Scheduler allows aborting threads when it is stopped. false if the scheduler is not aborted the threads that are running. AutoDeletedExecutedTasks Allows Manager Delete Task afte...DotNetNuke Persian Packages: ??? ?? ???? ????? ???? 6.2.0: *????? ???? ??? ?? ???? 6.2.0 ? ??????? ???? ????? ???? ??? ????? *????? ????? ????? ??? ??? ???? ??? ??????? ??????? - ???? *?????? ???? ??? ?????? ?? ???? ???? ????? ? ?? ??? ?? ???? ???? ?? *????? ????? ????? ????? ????? / ??????? ???? ?? ???? ??? ??? - ???? *???? ???? ???? ????? ? ??????? ??? ??? ??? ?? ???? *????? ????? ???????? ??? ? ??????? ?? ?? ?????? ????? ????????? ????? ?????? - ???? *????? ????? ?????? ????? ?? ???? ?? ?? ?? ???????? ????? ????? ????????? ????? ?????? *???? ?...xUnit.net Contrib: xunitcontrib-resharper 0.6 (RS 7.0, 6.1.1): xunitcontrib release 0.6 (ReSharper runner) This release provides a test runner plugin for Resharper 7.0 (EAP build 82) and 6.1, targetting all versions of xUnit.net. (See the xUnit.net project to download xUnit.net itself.) Copies of the plugin that support previous verions of ReSharper can be downloaded from this release. The plan is to support the latest revisions of the last two paid-for major versions of ReSharper (namely 7.0 and 6.1) Also note that all builds work against ALL VERSIONS...Umbraco CMS: Umbraco 4.8.0 Beta: Whats newuComponents in the core Multi-Node Tree Picker, Multiple Textstring, Slider and XPath Lists Easier Lucene searching built in IFile providers for easier file handling Updated 3rd party libraries Applications / Trees moved out of the database SQL Azure support added Various bug fixes Getting Started A great place to start is with our Getting Started Guide: Getting Started Guide: http://umbraco.codeplex.com/Project/Download/FileDownload.aspx?DownloadId=197051 Make sure to...40FINGERS DotNetNuke StyleHelper: 40FINGERS StyleHelper Skin Object 02.06.00: Version 02.06.00 Beta If you upgrade to this version and have used redirecting in your existing skins, make sure to test them! Changes to Redirect: Intro: Redirect Logic changes The way redirect were handled in a previous version was quite basic. I mostly used it to redirect Mobile devices fromthe Home page of a regular website to a mobile site I came a cross a more complex problem for a client were certain page should be redirected to the matching mobile pages. To suppor...CODE Framework: 4.0.20704.0: See CODE Framework (.NET) Change Log for changes in this version.xUnit.net - Unit testing framework for C# and .NET (a successor to NUnit): xUnit.net 1.9.1: xUnit.net release 1.9.1Build #1600 Important note for Resharper users: Resharper support has been moved to the xUnit.net Contrib project. Important note for TestDriven.net users: If you are having issues running xUnit.net tests in TestDriven.net, especially on 64-bit Windows, we strongly recommend you upgrade to TD.NET version 3.0 or later. Important note for VS2012 users: The VS2012 runner is in the Visual Studio Gallery now, and should be installed via Tools | Extension Manager from insi...MVC Controls Toolkit: Mvc Controls Toolkit 2.2.0: Added Modified all Mv4 related features to conform with the Mvc4 RC Now all items controls accept any IEnumerable<T>(before just List<T> were accepted by most of controls) retrievalManager class that retrieves automatically data from a data source whenever it catchs events triggered by filtering, sorting, and paging controls move method to the updatesManager to move one child objects from a father to another. The move operation can be undone like the insert, update and delete operatio...IronPython: 2.7.3: On behalf of the IronPython team, I'm happy to announce the final release of IronPython 2.7.3. This release includes everything from IronPython 54498, 62475, and 74478 as well. Like all IronPython 2.7-series releases, .NET 4 is required to install it. Installing this release will replace any existing IronPython 2.7-series installation. The incompatibility with IronRuby has been resolved, and they can once again be installed side-by-side. The biggest improvements in IronPython 2.7.3 are: the...Media Assistant: Media Assistant 3.0 Alpha: Migrate Database from SQL Compact Framework to SQLite database.Mini SQL Query: Mini SQL Query (v1.0.68.441): Just a bug fix release for when the connections try to refresh after an edit. Make sure you read the Quickstart for an introduction.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.58: Fix for Issue #18296: provide "ALL" value to the -ignore switch to ignore all error and warning messages. Fix for issue #18293: if encountering EOF before a function declaration or expression is properly closed, throw an appropriate error and don't crash. Adjust the variable-renaming algorithm so it's very specific when renaming variables with the same number of references so a single source file ends up with the same minified names on different platforms. add the ability to specify kno...LogExpert: 1.4 build 4566: This release for the 1.4 version line contains various fixes which have been made some times ago. Until now these fixes were only available in the 1.5 alpha versions. It also contains a fix for: 710. Column finder (press F8 to show) Terminal server issues: Multiple sessions with same user should work now Settings Export/Import available via Settings Dialog still incomple (e.g. tab colors are not saved) maybe I change the file format one day no command line support yet (for importin...Office Integration Pack: Office Integration Pack 1.03: Version 1.03 add a couple of new capabilities including: Support for exporting images to Word content controls and tables The ability to import all data from Sheet1 with a column mapping, without specifying a range or worksheet.Enterprise Library 5 Caching with ProtoBuf.NET: Initial Release: Initial Release of implementationSharePoint Common Framework: SharePointCommon 1.1: - added lazy loading of any entity property - improved performance on big listsNew ProjectsAdf: wewfAttilaxToPinyin: ???????????? pinyinConvert.v20120709 。。?????????????,????,???,????. ---------------??------------ ??????,???Facebook???????????Twitter?????。????,Twitter????Build Time: Este es un proyecto software para la realización de horarios entres Profesores - Aulas - Cursos.ChainOfResponsibility: Exemple en C# d'implémentation du pattern Chain of ResponsibilityDauphine SmartControls for K2 blackpearl: Dauphine SmartControls for K2 blackpearl simplifies the integration of K2 blackpearl processes with ASP.NET web forms.Excel add-in for range databases: Range database for Excel.OhHai Browser: OhHai Browser is a opensource web browser running webkit.net OhHai Browser has just been released after a year of beta testing PHP File System: A PHP class library to facilitate working with file system.QScanLibrary: A simple anti-malware libraryRGraphWebApi: This is a project about the MVC4 Web Api Service Layers for the RGraph javascript charts library.Rhomble: RhombleShipping.ByTotal plugin for nopCommerce: This nopCommerce plugin is a shipping rate computation method that provides preconfigured shipping rates based on an order's subtotal.SideWinder Strategic Commander Revival: Provides an editor for the "Microsoft SideWinder Strategic Commander" that is compatible with the latest Windows edition.Software Testing Suite PowerShell: This is a suite project embracing several individual PowerShell modules. The project provides unified reporting and test management.TPM: C# program that edit and mix Texture Packs for game Minecraft.WCF with XML Serialization: This is simple WCF Web Service created with Web Service Software Factory PatternWindows 8 Minesweeper: A minesweeper clone in the Windows 8 Metro style, developed in JavaScript and HTML5.XWin Server: The Codeplex site for XWin Server/GUI??Nop???: ??Nop???,??Nop??

    Read the article

  • ArchBeat Link-o-Rama for November 8, 2012

    - by Bob Rhubart
    Webcast: Meeting Customer Expectations in the New Age of Retail Keep your eye on this live webcast as Sanjeev Sharma (Principal Product Director, Oracle Exalogic), Kelly Goetsch (Senior Principal Product Manager, Oracle Commerce), and Dan Conway (Senior Product Manager, Oracle Retail) offer real-world examples of business value derived by running customer-facing applications on Oracle Engineered Systems. Live, Thursday Nov 8, 10am PT/ 1pm ET. Solving Big Problems in Our 21st Century Information Society | Irving Wladawsky-Berger "I believe that the kind of extensive collaboration between the private sector, academia and government represented by the Internet revolution will be the way we will generally tackle big problems in the 21st century. Just as with the Internet, governments have a major role to play as the catalyst for many of the big projects that the private sector will then take forward and exploit. The need for high bandwidth, robust national broadband infrastructures is but one such example." — Irving Wladawsky-Berger SOA Still Not Dead: Ratification of Governance Standard Highlights SOA’s Continued Relevance So just about the time I dig into Google Trends to learn that the conversation about governance peaked in 2004, along comes all this InfoQ article by Richard Seroter. And of course you've already listened to the OTN Archbeat Podcast about governance, right? Right? Implications of Java 6 End of Public Updates for Oracle E-Business Suite Users | Steven Chan The short version is: "Nothing will change for EBS users after February 2013." According to Steven Chan, "EBS users will continue to receive critical bug fixes and security fixes as well as general maintenance for Java SE 6." You'll find additional information on Steven's blog. ADF Mobile Custom Javascript – iFrame Injection | John Brunswick The ADF Mobile Framework provides a range of out of the box components to add within your AMX pages, according to John Brunswick. But what happens when "an out of the box component does not directly fulfill your development need? What options are available to extend your application interface?" John has an answer. How Data and BPM are married to get the right information to the right people at the right time | Leon Smiers "Business Process Management…supports a large group of stakeholders within an organization, all with different needs," says Oracle ACE Leon Smiers. "End-to-end processes typically run across departments, stakeholders and applications, and can often have a long life-span. So how do organizations provide all stakeholders with the information they need?" Leon provides answers in this post. Thought for the Day "(When) asking skilled architects…what they do when confronted with highly complex problems…(they) would most likely answer, 'Just use Common Sense.' (A) better expression than 'common sense' is 'contextual sense' — a knowledge of what is reasonable within a given content. Practicing architects through eduction, experience and examples accumulate a considerable body of contextual sense by the time they're entrusted with solving a system-level problem…" — Eberhardt Rechtin (January 16, 1926 – April 14, 2006) Source: SoftwareQuotes.com

    Read the article

  • Oracle E-Business Suite Release 12 GM Speaks

    Murali Subramanian, Group Vice President and General Manager of Oracle's E-Business Suite Applications, discusses with Cliff the latest updates to Oracle's E-Business Suite Release 12 including benefits to all customers and why customers should consider upgrading.

    Read the article

  • Did you get your Oracle Java Magazine with that?

    - by alexismp
    The Oracle Java Magazine November/December 2011 (#2) issue is out, including in downloadable PDF format. If you haven't already done so, subscribe (it's free) and get it. This edition has the following Java EE-related content: • Introduction to RESTful Web Services, Part 2 • Stress-testing Java EE 6 Applications • Adam Bien on bugs, bottlenecks, and memory leaks Expect more Java EE coverage in the January/Feb release.

    Read the article

  • Créer un lecteur de flux RSS avec une application iPhone, par Rafael Garcia

    Bonjour, Je vous présente ce tutoriel traduit par ram-0000 intitulé : Créer un lecteur de flux RSS avec une application iPhone Nous avons reçu un certain nombre de demandes pour un tutoriel sur la création d'un lecteur de flux RSS. Cette semaine, Rafael Garcia Leiva va nous montrer comment créer une application iPhone pour lire un flux RSS. Rafael est un développeur expérimenté d'applications iPhone, auteur de plus d'une douzaine de programmes. Actuellement, il travaille comme développeur...

    Read the article

< Previous Page | 675 676 677 678 679 680 681 682 683 684 685 686  | Next Page >