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  • Why is the ASP.NET Repeater.Items collection empty, when controls are on the screen?

    - by Ryan
    I have an ASP page with the following repeater: <asp:Repeater runat="server" ID="RegionRepeater" DataSourceID="SqlDataSourceRegions" EnableViewState="true"> <ItemTemplate> <tr> <td valign="top"> <b><%#Eval("description")%></b> <asp:HiddenField runat="server" ID="RegionID" Value='<%#Eval("region_id")%>'/> </td> <td> <asp:FileUpload ID="FileUpload" runat="server" Width="368px" /> </td> </tr> </ItemTemplate> </asp:Repeater> (The repeater is inside a Wizard, inside a content pane). The code behind is connected to the protected void Wizard1_NextButtonClick(object sender, WizardNavigationEventArgs e) event. There are two items on the screen (two rows inside the table). However, when the code tries to read those items, the Items collection is empty! foreach(RepeaterItem region in RegionRepeater.Items) { // Never runs - the RegionRepeater.Items.Count = 0 FileUpload fileUpload = (FileUpload) region.FindControl("FileUpload"); String regionID = ((HiddenField)region.FindControl("RegionID")).Value; ... Why is the collection empty, when there are controls drawn on the screen? Thanks a lot for any help; this is starting to drive me nuts. (BTW: I tried adding/removing the EnableViewState="true" tag)

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  • NSTimer to smooth out playback position

    - by Michael
    I have an audio player and I want to show the current time of the the playback. I'm using a custom play class. The app downloads the mp3 to a file then plays from the file when 5% has been downloaded. I have a progress view update as the file plays and update a label on each call to the progress view. However, this is jerky... sometimes even going backward a digit or two. I was considering using an NSTimer to smooth things out. I would be fired every second to a method and pass the percentage played figure to the method then update the label. First, does this seem reasonable? Second, how do I pass the percentage (a float) over to the target of the timer. Right now I am putting the percent played into a dictionary but this seems less than optimal. This is what is called update the progress bar: -(void)updateAudioProgress:(Percentage)percent { audio = percent; if (!seekChanging) slider.value = percent; NSMutableDictionary *myDictionary = [[NSMutableDictionary alloc] init]; [myDictionary setValue:[NSNumber numberWithFloat:percent] forKey:@"myPercent"]; [NSTimer scheduledTimerWithTimeInterval:5 target:self selector:@selector(myTimerMethod:) userInfo:myDictionary repeats:YES]; [myDictionary release]; } This is called first after 5 seconds but then updates each time the method is called. As always, comments and pointers appreciated.

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  • Image resizing - sometimes very poor quality?!

    - by eWolf
    I'm resizing some images to the screen resolution of the user; if the aspect ratio is wrong, the image should be cut. My code looks like this: protected void ConvertToBitmap(string filename) { var origImg = System.Drawing.Image.FromFile(filename); var widthDivisor = (double)origImg.Width / (double)System.Windows.Forms.Screen.PrimaryScreen.Bounds.Width; var heightDivisor = (double)origImg.Height / (double)System.Windows.Forms.Screen.PrimaryScreen.Bounds.Height; int newWidth, newHeight; if (widthDivisor < heightDivisor) { newWidth = (int)((double)origImg.Width / widthDivisor); newHeight = (int)((double)origImg.Height / widthDivisor); } else { newWidth = (int)((double)origImg.Width / heightDivisor); newHeight = (int)((double)origImg.Height / heightDivisor); } var newImg = origImg.GetThumbnailImage(newWidth, newHeight, null, IntPtr.Zero); newImg.Save(this.GetBitmapPath(filename), System.Drawing.Imaging.ImageFormat.Bmp); } In most cases, this works fine. But for some images, the result has an extremely poor quality. It looks like the would have been resized to something very small (thumbnail size) and enlarged again.. But the resolution of the image is correct. What can I do? Example orig image: Example resized image: Note: I have a WPF application but I use the WinForms function for resizing because it's easier and because I already need a reference to System.Windows.Forms for a tray icon.

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  • Should a connect method return a value?

    - by Matt S
    I was looking at some code I've inherited and I couldn't decided if I like a bit of code. Basically, there is a method that looks like the following: bool Connect(connection parameters){...} It returns true if it connects successfully, false otherwise. I've written code like that in the past, but now, when I see this method I don't like it for a number of reasons. Its easy to write code that just ignores the returned value, or not realize it returns a value. There is no way to return an error message. Checking the return of the method doesn't really look nice: if (!Connect(...)){....} I could rewrite code to throw an exception when it doesn't successfully connect, but I don't consider that an exceptional situation. Instead I'm thinking of refactoring the code as follows: void Connect(Connection Parameters, out bool successful, out string errorMessage){...} I like that other developers have to provide the success and error strings so they know the method has error conditions and I can know return a message Anyone have any thoughts on the matter? Thanks -Matt

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  • How to play extracted wave file byte array in C#?

    - by user261924
    At the moment i have managed to separate the left and right channel of a WAVE file and have included the header in a byte[] array. My next step is to be about to play both channels. How can this be done? Here is a code snippet: byte[] song_left = new byte[fa.Length]; byte[] song_right = new byte[fa.Length]; int p = 0; for (int c = 0; c < 43; c++) { song_left[p] = header[c]; p++; } int q = 0; for (s = startByte; s < length; s = s + 3) { song_left[s] = sLeft[q]; q++; s++; song_left[s] = sLeft[q]; q++; } p = 0; for (int c = 0; c < 43; c++) { song_right[p] = header[c]; p++; } This part is reading the header and data from both the right and light channel and saving it to array sLeft[] and sRight[]. This part is working perfectly. Once I obtained the byte arrays, I did the following: System.IO.File.WriteAllBytes("c:\\left.wav", song_left); System.IO.File.WriteAllBytes("c:\\right.wav", song_right); Added a button to play the saved wave file: private void button2_Click(object sender, EventArgs e) { spWave = new SoundPlayer("c:\\left.wav"); spWave.Play(); } Once I hit the play button, this error appers: An unhandled exception of type 'System.InvalidOperationException' occurred in System.dll Additional information: The wave header is corrupt. Any ideas?

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  • Accessing running task scheduled with java.util.Timer

    - by jbatista
    I'm working on a Java project where I have created a class that looks like this (abridged version): public class Daemon { private static Timer[] timerarray=null; private static Daemon instance=null; protected Daemon() { ArrayList<Timer> timers = new ArrayList<Timer>(); Timer t = new Timer("My application"); t.schedule(new Worker(), 10000,30000); timers.add(t); //... timerarray = timers.toArray(new Timer[]{}); } public static Daemon getInstance() { if(instance==null) instance=new Daemon(); return instance; } public SomeClass getSomeValueFromWorker() { return theValue; } ///////////////////////////////////////////// private class Worker extends TimerTask { public Worker() {} public void run() { // do some work } public SomeReturnClass someMethod(SomeType someParameter) { // return something; } } ///////////////////////////////////////////// } I start this class, e.g. by invoking daemon.getInstance();. However, I'd like to have some way to access the running task objects' methods (for example, for monitoring the objects' state). The Java class java.util.Timer does not seem to provide the means to access the running object, it just schedules the object instance extending TimerTask. Are there ways to access the "running" object instanciated within a Timer? Do I have to subclass the Timer class with the appropriate methods to somehow access the instance (this "feels" strange, somehow)? I suppose someone might have done this before ... where can I find examples of this "procedure"? Thank you in advance for your feedback.

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  • Windows SQL wildcards and ASP.net parameters

    - by Vinzcent
    Hey In my SQL statement I use wildcards. But when I try to select something, it never select something. While when I execute the querry in Microsoft SQL Studio, it works fine. What am I doing wrong? Click handler protected void btnTitelAuteur_Click(object sender, EventArgs e) { cvalTitelAuteur.Enabled = true; cvalTitelAuteur.Validate(); if (Page.IsValid) { objdsSelectedBooks.SelectMethod = "getBooksByTitleAuthor"; objdsSelectedBooks.SelectParameters.Clear(); objdsSelectedBooks.SelectParameters.Add(new Parameter("title", DbType.String)); objdsSelectedBooks.SelectParameters.Add(new Parameter("author", DbType.String)); objdsSelectedBooks.Select(); gvSelectedBooks.DataBind(); pnlZoeken.Visible = false; pnlKiezen.Visible = true; } } In my Data Acces Layer public static DataTable getBooksByTitleAuthor(string title, string author) { string sql = "SELECT 'AUTHOR' = tblAuthors.FIRSTNAME + ' ' + tblAuthors.LASTNAME, tblBooks.*, tblGenres.GENRE " + "FROM tblAuthors INNER JOIN tblBooks ON tblAuthors.AUTHOR_ID = tblBooks.AUTHOR_ID INNER JOIN tblGenres ON tblBooks.GENRE_ID = tblGenres.GENRE_ID " +"WHERE (tblBooks.TITLE LIKE '%@title%');"; SqlDataAdapter da = new SqlDataAdapter(sql, GetConnectionString()); da.SelectCommand.Parameters.Add("@title", SqlDbType.Text); da.SelectCommand.Parameters["@title"].Value = title; DataSet ds = new DataSet(); da.Fill(ds, "Books"); return ds.Tables["Books"]; } Thanks, Vincent

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  • Redirecting to a Facelet is not working when extending FaceletViewHandler

    - by Abel Morelos
    I'm overriding the handleRenderResponse method defined in com.sun.facelets.FaceletViewHandler: protected void handleRenderException(FacesContext context, Exception ex) I'm overriding this method so I can redirect the user to a custom error page (which contain the desired look and feel and other stuff). This is the way I'm trying to String errorPage = "/error.xhtml"; String contextPath = context.getExternalContext().getRequestContextPath(); String errorPagePath = contextPath+errorPage; context.getExternalContext().redirect(errorPagePath); The previous code is what I'm using to perform the redirect to this custom error page. Anyway, when I perform the redirect I'm prompted with a download dialog (this is with Internet Explorer, in Firefox the page does not display properly or as I would expect). I tried changing "/error.xhtml" to "/error.jsf" but in that case I get a 404 error. Somehow I think that the XHTML file is not being handled to the Facelets ViewHandler after the redirect, if I open the downloaded xhtml file I can see that the EL expressions were not resolved and the the ui tags were not handled. I don't have problems with other pages in my application, only when doing the redirect programatically. Important data from my web.xml: facelets.VIEW_MAPPINGS is set to *.xhtml javax.faces.DEFAULT_SUFFIX is set to .xhtml servlet-mapping for the "Faces Servlet" is ".jsf" and "/faces/"

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  • when an autoreleased object is actually released?

    - by psebos
    Hi, I am new in objective-c and I am trying to understand memory management to get it right. After reading the excellent Memory Management Programming Guide for Cocoa by apple my only concern is when actually an autoreleased object is released in an iphone/ipod application. My understanding is at the end of a run loop. But what defines a run loop in the application? So I was wondering whether the following piece of code is right. Assume an object @implementation Test - (NSString *) functionA { NSString *stringA; stringA = [[NSString alloc] initWithString:@"Hello" autorelease] return stringA; } - (NSString *) functionB { NSString *stringB; stringB = [self functionA]; return stringB; } - (NSString *) functionC { NSString *stringC; stringC = [self functionB]; return stringC; } - (void)viewDidLoad { [super viewDidLoad]; (NSString *) p = [self functionC]; NSLog(@"string is %@",p); } @end Is this code valid? From the apple text I understand that the NSString returned from functionA is valid in the scope of functionB. I am not sure whether it is valid in functionC and in viewDidLoad. Thanks!

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  • problem writing xml to file with .net mvc - timeout?

    - by Mark
    Hey, so having an issue with writing out to an xml file. Works fine for single requests via the browser, but when I use something like Charles to perform 5-10 repeated requests concurrently several of them will fail. The trace simply shows a 500 error with no content inside, basically I think they start timing out waiting for write access or something... This method is inside my repository class, have also attempted to have repository instance as a singleton but doesn't appear to make any difference.. Any help would be much appreciated. Cheers public void Add(Request request) { try { XDocument requests; XmlReader xmlReader; using (xmlReader = XmlReader.Create(_requestsFilePath)) { requests = XDocument.Load(xmlReader); XElement xmlRequest = new XElement("request", new XElement("code", request.code), new XElement("date", request.date), new XElement("email", new XCData(request.email)), new XElement("name", new XCData(request.name)), new XElement("recieveOffers", request.recieveOffers) ); requests.Root.Element("requests").Add(xmlRequest); xmlReader.Close(); } requests.Save(_requestsFilePath); } catch (Exception ex) { HttpContext.Current.Trace.Warn("Error writing to file: "+ex); } }

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  • Are finalizers ever allowed to call other managed classes' methods?

    - by romkyns
    I used to be pretty sure the answer is "no", as explained in Overriding the Finalize method and Object.Finalize documentation. However, while randomly browsing through FileStream in Reflector, I found that it can actually call just such a method from a finalizer: private SafeFileHandle _handle; ~FileStream() { if (this._handle != null) { this.Dispose(false); } } protected override void Dispose(bool disposing) { try { ... } finally { if ((this._handle != null) && !this._handle.IsClosed) // <=== HERE { this._handle.Dispose(); // <=== AND HERE } [...] } } I started wondering whether this will always work due to the exact way in which it's written, and hence whether the "do not touch managed classes from finalizers" is just a guideline that can be broken given a good reason and the necessary knowledge to do it right. I dug a bit deeper and found out that the worst that can happen when the "rule" is broken is that the managed object being accessed had already been finalized, or may be getting finalized in parallel on a separate thread. So if the SafeFileHandle's finalizer didn't do anything that would cause a subsequent call to Dispose fail then the above should be fine... right? Question: so there might after all be situations in which a method on another managed class may be called reliably from a finalizer? I've always believed this to be false, but this code suggests that it's possible and that there can be good enough reasons to do it. Bonus: Observe that the SafeFileHandle will not even know it's being called from a finalizer, since this is just a normal call to Dispose(). The base class, SafeHandle, actually has two private methods, InternalDispose and InternalFinalize, and in this case InternalDispose will be called. Isn't this a problem? Why not?...

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  • ASP.NET MVC2 and Browser Caching

    - by Dan
    Hi I have a web application that fetches a lot of content via ajax. For example when a user edits some data, the browser will send the changes using an ajax post and then do an ajax get to get fresh content and replace an existing div on the page with that content. This was working just find with MVC1, but in MVC2 I would get inconsistent results. I've found that MVC1 by default included an Expires item in the response headers set to the current time, but in MVC2 the Expires header is missing. This is a problem with some browsers (IE8) actually using the cached version of the ajax get instead of the fresh version. To deal with the problem I created a simple ActionFilterAttribute that sets the reponse cache to NoCache (see below), which works, but it seems kind of sillly to decorate every controller with this attribute. Is there a global way to set this for every controller? Is this a bug in MVC2 and it really should be setting the expires on every ActionResult/view/page? Don't most MVC programs deal with data entry where stale data is a very bad thing? Thanks Dan public class ResponseNoCachingAttribute : ActionFilterAttribute { public override void OnResultExecuted(ResultExecutedContext filterContext) { base.OnResultExecuted(filterContext); filterContext.HttpContext.Response.Cache.SetCacheability(System.Web.HttpCacheability.NoCache); } }

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  • Declaring a string array in class header file - compiler thinks string is variable name?

    - by Dave
    Hey everybody, I need a bit of a hand with declaring a string array in my class header file in C++. atm it looks like this: //Maze.h #include <string> class Maze { GLfloat mazeSize, mazeX, mazeY, mazeZ; string* mazeLayout; public: Maze ( ); void render(); }; and the constructor looks like this: //Maze.cpp #include <GL/gl.h> #include "Maze.h" #include <iostream> #include <fstream> Maze::Maze( ) { cin >> mazeSize; mazeLayout = new string[mazeSize]; mazeX = 2/mazeSize; mazeY = 0.25; mazeZ = 2/mazeSize; } I'm getting a compiler error that says: In file included from model-view.cpp:11: Maze.h:14: error: ISO C++ forbids declaration of ‘string’ with no type Maze.h:14: error: expected ‘;’ before ‘*’ token and the only sense that makes to me is that for some reason it thinks I want string as a variable name not as a type declaration. If anybody could help me out that would be fantastic, been looking this up for a while and its giving me the shits lol. Cheers guys

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  • How to update a property using Type.GetProperties() method?

    - by Richard77
    Hello, I've a collection of a class' properties and would like to update each one's value by iterating over the collection through the index. 1) I create the collection of properties this way private PropertyInfo[] GetPropertiesOfMyClass() { Type myType = (typeof(myClass)); PropertyInfo[] PropertyInfoArray = myType.GetProperties( BindingFlags.Public | BindingFlags.Instance); return PropertyInfoArray; } 2)Now, I'd like to set up the value of each one depending on the index this way public void UpdateProperty(MyClass instanceOfMyClass, string valueToUpdate, int index) { //TODO: //1. Get an individual property from the GetPropertyOfMyClass() using index //2. Update the value of an individual property of the instanceOfMyClass } I'd like to be able to call UpdateProperty from a Controller like this: UpdateProperty(instanceOfMyClass, valueToUpdate, indexOfTheProperty); Honestly, I do not know how to involve the instanceOfMyClass in the game as GetProperty only plays with myClass. Since I saw that I can use Name, PropertyType, ... to get information on the property. So, I've tried also GetPropertyOfMyClass()[index].SetValue(...), but I was lost in the arguments of its constructor, so I abandoned. What I want is to be able to update the value of a property in my collection just by using the index. Thanks for helping

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  • Android App - disappearance of app GUI

    - by Radek Šimko
    I'm trying to create a simple app, whose main task is to open the browser on defined URL. I've created first Activity: public class MyActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //setContentView(R.layout.main); Intent myIntent = new Intent(Intent.ACTION_VIEW, Uri.parse("http://my.url.tld")); startActivity(myIntent); } Here's my AndroidManifest.xml: <manifest ...> <application ...> <activity android:name=".MyActivity" ...> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent-filter> </activity> This code is fully functional, but before it opens the browser, it displays a black background - blank app GUI. I didn't figured out, how to go directly do the browser (without displaying the GUI). Anyone knows?

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  • UISplitView's DetailView not changing its content

    - by Knodel
    I have an iPad app with a UISplitView. In the Root View I have a two level UITableView (it takes its content from a plist). In the Detail View I have a UIWebView. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //Get the dictionary of the selected data source. NSDictionary *dictionary = [self.tableDataSource objectAtIndex:indexPath.row]; //Get the children of the present item. NSArray *Children = [dictionary objectForKey:@"Children"]; RootViewController *rvController = [[RootViewController alloc] init]; rvController.CurrentTitle = [dictionary objectForKey:@"Title"]; rvController.CurrentLevel = +1; //Push the new table view on the stack [self.navigationController pushViewController:rvController animated:YES]; rvController.tableDataSource = Children; NSString *name = [NSString stringWithFormat:@"%@.rtfd.zip", rvController.CurrentTitle ]; NSString* resourcePath = [[NSBundle mainBundle] resourcePath]; NSString* sourceFilePath = [resourcePath stringByAppendingPathComponent:name]; NSURL* url = [NSURL fileURLWithPath:sourceFilePath isDirectory:NO]; NSURLRequest* request = [NSURLRequest requestWithURL:url]; [detailViewController.webView loadRequest:request]; } That's how I want the UIWebView's content to be changed. If I name the .rtfd.zip file the same as a first level cell of the UITableView, it works, UIWebView's content changes. But this doesn't work with the second level UITableView. What am I doing wrong? Thanks in advance!

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  • Reloading the model of a TTTableViewController

    - by user341338
    My problem is that I have a Register Controller and a Login Controller. The Login Screen displays a Login Screen or a Logout Screen depending if a user is logged in. Now when a user registers, does not close the app, and then goes to the Login Screen it will still display a Login Screen, although there is a logged in user already. This is because the Screen is created when the application loads and does not change afterwards. I tried doing this: - (id)init { if (self = [super init]) { [self invalidateModel]; [self reload]; but that did not work, since it is only called on the first init. then i tried: - (void)viewDidLoad { [self invalidateModel]; [self reload]; } But that method had the same problem. Then I found this method: - (TTNavigationMode)navigationModeForURL:(NSString*)URL; with the following options: typedef enum { TTNavigationModeNone, TTNavigationModeCreate, // a new view controller is created each time TTNavigationModeShare, // a new view controller is created, cached and re-used TTNavigationModeModal, // a new view controller is created and presented modally TTNavigationModeExternal, // an external app will be opened } TTNavigationMode; It seems like TTNavigationModeCreate would be the right thing to use, but I have no clue how to use it. Any help? Thnx.

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  • Using the contents of an array to set individual pixels in a Quartz bitmap context

    - by Magic Bullet Dave
    I have an array that contains the RGB colour values for each pixel in a 320 x 180 display. I would like to be able to set individual pixel values in the a bitmap context of the same size offscreen then display the bitmap context in a view. It appears that I have to create 1x1 rects and either put a stroke on them or a line of length 1 at the point in question. Is that correct? I'm looking for a very efficient way of getting the array data onto the graphics context as you can imagine this is going to be an image buffer that cycles at 25 frames per second and drawing in this way seems inefficient. I guess the other question is should I use OPENGL ES instead? Thoughts/best practice would be much appreciated. Regards Dave OK, have come a short way, but can't make the final hurdle and I am not sure why this isn't working: - (void) displayContentsOfArray1UsingBitmap: (CGContextRef)context { long bitmapData[WIDTH * HEIGHT]; // Build bitmap int i, j, h; for (i = 0; i < WIDTH; i++) { for (j = 0; j < HEIGHT; j++) { h = frameBuffer01[i][j]; bitmapData[i * j] = h; } } // Blit the bitmap to the context CGDataProviderRef providerRef = CGDataProviderCreateWithData(NULL, bitmapData,4 * WIDTH * HEIGHT, NULL); CGColorSpaceRef colorSpaceRef = CGColorSpaceCreateDeviceRGB(); CGImageRef imageRef = CGImageCreate(WIDTH, HEIGHT, 8, 32, WIDTH * 4, colorSpaceRef, kCGImageAlphaFirst, providerRef, NULL, YES, kCGRenderingIntentDefault); CGContextDrawImage(context, CGRectMake(0.0, HEIGHT, WIDTH, HEIGHT), imageRef); CGImageRelease(imageRef); CGColorSpaceRelease(colorSpaceRef); CGDataProviderRelease(providerRef); }

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  • C++ Beginner Delete Question

    - by Pooch
    Hi all, This is my first year learning C++ so bear with me. I am attempting to dynamically allocate memory to the heap and then delete the allocated memory. Below is the code that is giving me a hard time: // String.cpp #include "String.h" String::String() {} String::String(char* source) { this->Size = this->GetSize(source); this->CharArray = new char[this->Size + 1]; int i = 0; for (; i < this->Size; i++) this->CharArray[i] = source[i]; this->CharArray[i] = '\0'; } int String::GetSize(const char * source) { int i = 0; for (; source[i] != '\0'; i++); return i; } String::~String() { delete[] this->CharArray; } Here is the error I get when the compiler tries to delete the CharArray: 0xC0000005: Access violation reading location 0xccccccc0. And here is the last call on the stack: msvcr100d.dll!operator delete(void * pUserData) Line 52 + 0x3 bytes C++ I am fairly certain the error exists within this piece of code but will provide you with any other information needed. Oh yeah, using VS 2010 for XP. Thanks for any and all help!

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  • C89, Mixing Variable Declarations and Code

    - by rutski
    I'm very curious to know why exactly C89 compilers will dump on you when you try to mix variable declarations and code, like this for example: rutski@imac:~$ cat test.c #include <stdio.h> int main(void) { printf("Hello World!\n"); int x = 7; printf("%d!\n", x); return 0; } rutski@imac:~$ gcc -std=c89 -pedantic test.c test.c: In function ‘main’: test.c:7: warning: ISO C90 forbids mixed declarations and code rutski@imac:~$ Yes, you can avoid this sort of thing by staying away from -pedantic. But then your code is no longer standards compliant. And as anybody capable of answering this post probably already knows, this is not just a theoretical concern. Platforms like Microsoft's C compiler enforce this quick in the standard under any and all circumstances. Given how ancient C is, I would imagine that this feature is due to some historical issue dating back to the extraordinary hardware limitations of the 70's, but I don't know the details. Or am I totally wrong there?

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  • How can i know what TextView was clickbale?

    - by sgiro
    Hello, i have one doubt. I have an iteration of TextViews, and what i want is when i click in one TextView , i want stop the iteration and open a web, who can i know what TextView as been click on? i have this code: Iterator<TextView> it = text.iterator(); while(it.hasNext()){ test = it.next(); test.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { //mWebView = (WebView) findViewById(R.id.webview); mWebView.setWebViewClient(new WebViewClient() { @Override public boolean shouldOverrideUrlLoading(WebView view, String url) { view.loadUrl(url); return true; } }); mWebView.getSettings().setJavaScriptEnabled(true); mWebView.loadUrl(url); } }); // condition to stop the iteration when i click on TextView } And what i want is the condition to stop the iteration when i click on the TextView that i want see, i try using some methods that are in the TextView and don't work. Anyone can help me? I have the iteration of TextViews because i want to do this dynamic, and i don't know the TextView who as click, and i want to know what TextView was click to stop the iteration, because if i don't stop this, for example if i have 3 TextView they will open the same web. Thanks and forgive my English

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  • How to read properties file in Greek using Java

    - by Subhendu Mahanta
    I am trying to read from a properties file which have keys in English & values in greek.My code is like this: public class I18NSample { static public void main(String[] args) { String language; String country; if (args.length != 2) { language = new String("el"); country = new String("GR"); } else { language = new String(args[0]); country = new String(args[1]); } Locale currentLocale; ResourceBundle messages; currentLocale = new Locale(language, country); messages = ResourceBundle.getBundle("MessagesBundle",currentLocale, new CustomClassLoader("E:\\properties")); System.out.println(messages.getString("greetings")); System.out.println(messages.getString("inquiry")); System.out.println(messages.getString("farewell")); } } import java.io.File; import java.net.MalformedURLException; import java.net.URL; public class CustomClassLoader extends ClassLoader { private String path; public CustomClassLoader(String path) { super(); this.path = path; } @Override protected URL findResource(String name) { File f = new File(path + File.separator + name); try { return f.toURL(); } catch (MalformedURLException e) { e.printStackTrace(); } return super.findResource(name); } } MessagesBundle_el_GR.properties greetings=??µ. ?a??et? farewell=ep?f. a?t?? inquiry=t? ???e?s, t? ???ete I am compiling like this javac -encoding UTF8 CustomClassLoader.java javac -encoding UTF8 I18Sample.java When I run this I get garbled output.If the properies file is in English,French or German it works fine. Please help. Regards, Subhendu

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  • (Not So) Silly Objective-C inheritance problem when using property - GCC Bug?

    - by Ben Packard
    Update 2 - Many people are insisting I need to declare an iVar for the property. Some are saying not so, as I am using Modern Runtime (64 bit). I can confirm that I have been successfully using @property without iVars for months now. Therefore, I think the 'correct' answer is an explanation as to why on 64bit I suddenly have to explicitly declare the iVar when (and only when) i'm going to access it from a child class. The only one I've seen so far is a possible GCC bug (thanks Yuji). Not so simple after all... Update - I messed up one line of the original copy and paste - corrected. The @property call was missing (nonatomic, retain) but is a red herring - STILL NEED AN ANSWER! Thanks. I've been scratching my head with this for a couple of hours - I haven't used inheritance much. Here I have set up a simple Test B class that inherits from Test A, where an ivar is declared. But I get the compilation error that the variable is undeclared. This only happens when I add the property and synthesize declarations - works fine without them. TestA Header: #import <Cocoa/Cocoa.h> @interface TestA : NSObject { NSString *testString; } @end TestA Implementation is empty: #import "TestA.h" @implementation TestA @end TestB Header: #import <Cocoa/Cocoa.h> #import "TestA.h" @interface TestB : TestA { } @property (nonatomic, retain) NSString *testProp; @end TestB Implementation (Error - 'testString' is undeclared) #import "TestB.h" @implementation TestB @synthesize testProp; - (void)testing{ NSLog(@"test ivar is %@", testString); } @end

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  • Why won't this println command start a new line?

    - by David
    Here's the relevant code: public static void printBoarders (Territory x) { int t = 0 ; int n = 0 ; for (int i = 0; i<x.borders.length; i++) { if (x.borders[i] == -1) t = i ; } for (int j = 0; j<x.borders.length; j++) { if (x.borders[j] == 1) n++ ; } Territory.translate (t) ; System.out.print (" has " + n + " borders: ") ; Territory.translate (x.borders) ; System.out.println (" ") ; } When I run this, I get everything on one line without a line break. Why isn't the System.out.println (" ") ; creating a line break? Here is an example of what the output winds up being: Northwest Territory, Alberta, Kamchatka, hidavid-names-macbook-pro:~ davidname$ EDIT: the problem was that this method was never being invoked. A different one which i was replacing was. All is well.

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  • Injecting Dependencies into Domain Model classes with Nhibernate (ASP.NET MVC + IOC)

    - by Sunday Ironfoot
    I'm building an ASP.NET MVC application that uses a DDD (Domain Driven Design) approach with database access handled by NHibernate. I have domain model class (Administrator) that I want to inject a dependency into via an IOC Container such as Castle Windsor, something like this: public class Administrator { public virtual int Id { get; set; } //.. snip ..// public virtual string HashedPassword { get; protected set; } public void SetPassword(string plainTextPassword) { IHashingService hasher = IocContainer.Resolve<IHashingService>(); this.HashedPassword = hasher.Hash(plainTextPassword); } } I basically want to inject IHashingService for the SetPassword method without calling the IOC Container directly (because this is suppose to be an IOC Anti-pattern). But I'm not sure how to go about doing it. My Administrator object either gets instantiated via new Administrator(); or it gets loaded via NHibernate, so how would I inject the IHashingService into the Administrator class? On second thoughts, am I going about this the right way? I was hoping to avoid having my codebase littered with... currentAdmin.Password = HashUtils.Hash(password, Algorithm.Sha512); ...and instead get the domain model itself to take care of hashing and neatly encapsulate it away. I can envisage another developer accidently choosing the wrong algorithm and having some passwords as Sha512, and some as MD5, some with one salt, and some with a different salt etc. etc. Instead if developers are writing... currentAdmin.SetPassword(password); ...then that would hide those details away and take care of those problems listed above would it not?

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