Search Results

Search found 20211 results on 809 pages for 'language implementation'.

Page 686/809 | < Previous Page | 682 683 684 685 686 687 688 689 690 691 692 693  | Next Page >

  • Binding value for NSTableView, but tooltip gets set as well

    - by Mark
    I've set up an NSTableView in Interface Builder to be populated from an NSArray. Each value of the array represents one row in the table. The value is bound correctly, but as a side effect, the table cell's tooltip is set to the string representation of the bound object. In my case, the NSArray contains NSDictiorany objects and the tooltip looks like it could be the [... description] output of that dictionary. Very ugly... I don't want the tooltip to be set at all. I have other tables that have plain NSString values bound to them and they don't have a tooltip set automatically. Is there some Interface Builder magic going on? I tried to start with a blank project - same problem. I should add that the table cell is a custom implementation of NSTextFieldCell that uses an NSButtonCell instance to draw an image and a label into the table. The values are retrieved from the dictionary bound as value. Why is the tooltip set when I only bind the "value" attribute? Thanks in advance!

    Read the article

  • CompositionHost.Initialize() can not execute twice.

    - by Khoa
    I am currently try to integrate MEF and PRISM to work with each other. Everything is working fine so far. Now i would like to use MEF runtime module discovery (DeploymentCatalog) which will be used to download XAPs from server directory and then plug it into one of the Region inside my MAIN UI. I am using UnityBootStrapper and inside this class i also integrated MEF container. This sample application is based on Glenn Block (http://codebetter.com/glennblock/2010/01/03/mef-and-prism-exploration-mef-module-loading/). The following code is used to initialize CompositionContainer inside my Bootstrapper: // This is the host catalog which contains all parts of running assembly. var catalog = GetHostCatalog(); // Create MEF container which initial catalog var container = new CompositionContainer(catalog); // here we explicitly map a part to make it available on imports elsewhere, using // Unity to resolve the export so dependencies are resolved // We do this because region manager is third-party ... therefore, we need to // export explicitly because the implementation doesn't have its own [export] tag container.ComposeExportedValue<IRegionManager>(Container.Resolve<IRegionManager>()); container.ComposeExportedValue<IEventAggregator>(Container.Resolve<IEventAggregator>()); // Obtain CatalogService as a singleton // All dynamic modules will use this service to add its parts. Container.RegisterInstance<ICatalogService>(new CatalogService(catalog)); // Initialize the container CompositionHost.Initialize(container); Now i have another class called DeploymentCatalogService which is used to download the XAP from server. The current problem i am facing is that inside DeploymentCatalogService Initialize method, CompositionHost container is try to initialize its container with aggregateCatalog again. _aggregateCatalog = new AggregateCatalog(); _aggregateCatalog.Catalogs.Add(new DeploymentCatalog()); CompositionHost.Initialize(_aggregateCatalog); This causes an Exception which stated that The container has already been initialized. Is there a way to use the existing container and update it with the new aggregateCatalog? Hope this is not too confusing. Please be nice i am still new to MEF. Cheers,

    Read the article

  • How to store and remove dynamically and automatic variable of generic data type in custum list data

    - by Vineel Kumar Reddy
    Hi I have created a List data structure implementation for generic data type with each node declared as following. struct Node { void *data; .... .... } So each node in my list will have pointer to the actual data(generic could be anything) item that should be stored in the list. I have following signature for adding a node to the list AddNode(struct List *list, void* eledata); the problem is when i want to remove a node i want to free even the data block pointed by *data pointer inside the node structure that is going to be freed. at first freeing of datablock seems to be straight forward free(data) // forget about the syntax..... But if data is pointing to a block created by malloc then the above call is fine....and we can free that block using free function int *x = (int*) malloc(sizeof(int)); *x = 10; AddNode(list,(void*)x); // x can be freed as it was created using malloc what if a node is created as following int x = 10; AddNode(list,(void*)&x); // x cannot be freed as it was not created using malloc Here we cannot call free on variable x!!!! How do i know or implement the functionality for both dynamically allocated variables and static ones....that are passed to my list.... Thanks in advance...

    Read the article

  • Haskell Cons Operator (:)

    - by Carson Myers
    I am really new to Haskell (Actually I saw "Real World Haskell" from O'Reilly and thought "hmm, I think I'll learn functional programming" yesterday) and I am wondering: I can use the construct operator to add an item to the beginning of a list: 1 : [2,3] [1,2,3] I tried making an example data type I found in the book and then playing with it: --in a file data BillingInfo = CreditCard Int String String | CashOnDelivery | Invoice Int deriving (Show) --in ghci $ let order_list = [Invoice 2345] $ order_list [Invoice 2345] $ let order_list = CashOnDelivery : order_list $ order_list [CashOnDelivery, CashOnDelivery, CashOnDelivery, CashOnDelivery, CashOnDelivery, CashOnDelivery, CashOnDelivery, CashOnDelivery, CashOnDelivery, CashOnDelivery, CashOnDelivery, CashOnDelivery, CashOnDelivery, CashOnDelivery, ...- etc... it just repeats forever, is this because it uses lazy evaluation? -- EDIT -- okay, so it is being pounded into my head that let order_list = CashOnDelivery:order_list doesn't add CashOnDelivery to the original order_list and then set the result to order_list, but instead is recursive and creates an infinite list, forever adding CashOnDelivery to the beginning of itself. Of course now I remember that Haskell is a functional language and I can't change the value of the original order_list, so what should I do for a simple "tack this on to the end (or beginning, whatever) of this list?" Make a function which takes a list and BillingInfo as arguments, and then return a list? -- EDIT 2 -- well, based on all the answers I'm getting and the lack of being able to pass an object by reference and mutate variables (such as I'm used to)... I think that I have just asked this question prematurely and that I really need to delve further into the functional paradigm before I can expect to really understand the answers to my questions... I guess what i was looking for was how to write a function or something, taking a list and an item, and returning a list under the same name so the function could be called more than once, without changing the name every time (as if it was actually a program which would add actual orders to an order list, and the user wouldn't have to think of a new name for the list each time, but rather append an item to the same list).

    Read the article

  • Very very weird problem with UIImageView property - I can access it then I can't, and it's not nil.

    - by just_another_coder
    Very very weird problem with UIImageView property on iPad application @interface MyViewController : UIViewController { IBOutlet UIImageView* coverImage; } @property(nonatomic, retain) IBOutlet UIImageView* coverImage; … more code @implementation MyViewController @synthesize coverImage; … more code - (void)viewDidLoad { [super viewDidLoad]; NSString* imageName = @"my_image.png"; UIImage* tempImage = [UIImage imageNamed:imageName]; [self.coverImage setImage:tempImage]; } The above code WILL display the image. In another part of code: -(IBAction) stopButtonPressed:(id)sender { [self.coverImage setHidden:YES]; NSLog(@"coverImage desc: %@", [coverImage description]); } The image will NOT disappear. I know the reference to the image isn't nil, because it gives me this output: 2010-05-29 17:37:40.706 MyApp[95360:207] coverImage desc: UIImageView: 0x5128420; frame = (0 0; 1024 768); autoresize = RM+BM; userInteractionEnabled = NO; layer = CALayer: 0x512bed0 In addition, if I move the code in viewDidLoad to another part of the class, and try to execute it from there, it fails to show the image at all.

    Read the article

  • How to pass data to a C++0x lambda function that will run in a different thread?

    - by Dimitri C.
    In our company we've written a library function to call a function asynchronously in a separate thread. It works using a combination of inheritance and template magic. The client code looks as follows: DemoThread thread; std::string stringToPassByValue = "The string to pass by value"; AsyncCall(thread, &DemoThread::SomeFunction, stringToPassByValue); Since the introduction of lambda functions I'd like to use it in combination with lambda functions. I'd like to write the following client code: DemoThread thread; std::string stringToPassByValue = "The string to pass by value"; AsyncCall(thread, [=]() { const std::string someCopy = stringToPassByValue; }); Now, with the Visual C++ 2010 this code doesn't work. What happens is that the stringToPassByValue is not copied. Instead the "capture by value" feature passes the data by reference. The result is that if the function is executed after stringToPassByValue has gone out of scope, the application crashes as its destructor is called already. So I wonder: is it possible to pass data to a lambda function as a copy? Note: One possible solution would be to modify our framework to pass the data in the lambda parameter declaration list, as follows: DemoThread thread; std::string stringToPassByValue = "The string to pass by value"; AsyncCall(thread, [=](const std::string stringPassedByValue) { const std::string someCopy = stringPassedByValue; } , stringToPassByValue); However, this solution is so verbose that our original function pointer solution is both shorter and easier to read. Update: The full implementation of AsyncCall is too big to post here. In short, what happens is that the AsyncCall template function instantiates a template class holding the lambda function. This class is derived from a base class that contains a virtual Execute() function, and upon an AsyncCall() call, the function call class is put on a call queue. A different thread then executes the queued calls by calling the virtual Execute() function, which is polymorphically dispatched to the template class which then executes the lambda function.

    Read the article

  • XSD: Different sub-elements depending on attribute/element value

    - by AndiDog
    Another XSD question - how can I achieve that the following XML elements are both valid: <some-element> <type>1</type> <a>...</a> </some-element> <some-element> <type>2</type> <b>...</b> </some-element> The sub-elements (either <a> or <b>) should depend on the content of <type> (could also be an attribute). It would be so simple in RelaxNG - but RelaxNG doesn't support key integrity :( Is there a way to implement this in XSD? Note: XML schema version 1.1 supports <xs:alternative>, which might be a solution, but afaik no reference implementation (e.g. libxml2) supports this yet. So I'm searching for workarounds. The only way I've come up with is: <type>1</type> <some-element type="1"> <!-- simple <xs:choice> between <a> and <b> goes here --> <a>...</a> </some-element> <!-- and now create a keyref between <type> and @type -->

    Read the article

  • Fun with casting and inheritance

    - by Vaccano
    NOTE: This question is written in a C# like pseudo code, but I am really going to ask which languages have a solution. Please don't get hung up on syntax. Say I have two classes: class AngleLabel: CustomLabel { public bool Bold; // code to allow the label to be on an angle } class Label: CustomLabel { public bool Bold; // Code for a normal label // Maybe has code not in an AngleLabel (align for example). } They both decend from this class: class CustomLabel: Control { protected bool Bold; } The bold field is exposed as public in the descended classes. No interfaces are available on the classes. Now, I have a method that I want to beable to pass in a CustomLabel and set the Bold property. Can this be done without having to 1) find out what the real class of the object is and 2) cast to that object and then 3) make seperate code for each variable of each label type to set bold. Kind of like this: public void SetBold(customLabel: CustomLabel) { AngleLabel angleLabel; NormalLabel normalLabel; if (angleLabel is AngleLabel ) { angleLabel= customLabel as AngleLabel angleLabel.Bold = true; } if (label is Label) { normalLabel = customLabel as Label normalLabel .Bold = true; } } It would be nice to maybe make one cast and and then set bold on one variable. What I was musing about was to make a fourth class that just exposes the bold variable and cast my custom label to that class. Would that work? If so, which languages would it work for? (This example is drawn from an old version of Delphi (Delphi 5)). I don't know if it would work for that language, (I still need to try it out) but I am curious if it would work for C++, C# or Java. If not, any ideas on what would work? (Remember no interfaces are provided and I can not modify the classes.) Any one have a guess?

    Read the article

  • Putting all methods in class definition

    - by Amnon
    When I use the pimpl idiom, is it a good idea to put all the methods definitions inside the class definition? For example: // in A.h class A { class impl; boost::scoped_ptr<impl> pimpl; public: A(); int foo(); } // in A.cpp class A::impl { // method defined in class int foo() { return 42; } // as opposed to only declaring the method, and defining elsewhere: float bar(); }; A::A() : pimpl(new impl) { } int A::foo() { return pimpl->foo(); } As far as I know, the only problems with putting a method definition inside a class definition is that (1) the implementation is visible in files that include the class definition, and (2) the compiler may make the method inline. These are not problems in this case since the class is defined in a private file, and inlining has no effect since the methods are called in only one place. The advantage of putting the definition inside the class is that you don't have to repeat the method signature. So, is this OK? Are there any other issues to be aware of?

    Read the article

  • Type errors when using same name

    - by lykimq
    I have 3 files: 1) cpf0.ml type string = char list type url = string type var = string type name = string type symbol = | Symbol_name of name 2) problem.ml: type symbol = | Ident of string 3) test.ml open Problem;; open Cpf0;; let symbol b = function | Symbol_name n -> Ident n When I combine test.ml: ocamlc -c test.ml. I received an error: This expression has type Cpf0.name = char list but an expression was expected of type string Could you please help me to correct it? Thank you very much EDIT: Thank you for your answer. I want to explain more about these 3 files: Because I am working with extraction in Coq to Ocaml type: cpf0.ml is generated from cpf.v : Require Import String. Definition string := string. Definition name := string. Inductive symbol := | Symbol_name : name -> symbol. The code extraction.v: Set Extraction Optimize. Extraction Language Ocaml. Require ExtrOcamlBasic ExtrOcamlString. Extraction Blacklist cpf list. where ExtrOcamlString I opened: open Cpf0;; in problem.ml, and I got a new problem because in problem.ml they have another definition for type string This expression has type Cpf0.string = char list but an expression was expected of type Util.StrSet.elt = string Here is a definition in util.ml defined type string: module Str = struct type t = string end;; module StrOrd = Ord.Make (Str);; module StrSet = Set.Make (StrOrd);; module StrMap = Map.Make (StrOrd);; let set_add_chk x s = if StrSet.mem x s then failwith (x ^ " already declared") else StrSet.add x s;; I was trying to change t = string to t = char list, but if I do that I have to change a lot of function it depend on (for example: set_add_chk above). Could you please give me a good idea? how I would do in this case.

    Read the article

  • Performance improvement of client server system

    - by Tanuj
    I have a legacy client server system where the server maintains a record of some data stored in a sqlite database. The data is related to monitoring access patterns of files stored on the server. The client application is basically a remote viewer of the data. When the client is launched, it connects to the server and gets the data from the server to display in a grid view. The data gets updated in real time on the server and the view in the client automatically gets refreshed. There are two problems with the current implementation: When the database gets too big, it takes a lot of time to load the client. What are the best ways to deal with this. One option is to maintain a cache at the client side. How to best implement a cache ? How can the server maintain a diff so that it only sends the diff during the refresh cycle. There can be multiple clients and each client needs to display the latest data available on the server. The server is a windows service daemon. Both the client and the server are implemented in C#

    Read the article

  • Java Input/Output streams for unnamed pipes created in native code?

    - by finrod
    Is there a way to easily create Java Input/Output streams for unnamed pipes created in native code? Motivation: I need my own implementation of the Process class. The native code spawns me a new process with subprocess' IO streams redirected to unnamed pipes. Problem: The file descriptors for correct ends of those pipes make their way to Java. At this point I get stuck as I cannot create a new FileDescriptor which I could pass to FileInput/FileOutput stream. I have used reflection to get around the problem and got communication with a simple bouncer sub-process running. However I have a notion that it is not the cleanest way to go. Have you used this approach? Do you see any problems with this approach? (the platform will never change) Searching around the internets revealed similar solution using native code. Any thoughts before I dive into heavy testing of this approach are very welcome. I would like to give a shot to existing code before writing my own IO stream implementations... Thank you.

    Read the article

  • What is the difference between these two linq implementations?

    - by Mahesh Velaga
    I was going through Jon Skeet's Reimplemnting Linq to Objects series. In the implementation of where article, I found the following snippets, but I don't get what is the advantage that we are gettting by splitting the original method into two. Original Method: // Naive validation - broken! public static IEnumerable<TSource> Where<TSource>( this IEnumerable<TSource> source, Func<TSource, bool> predicate) { if (source == null) { throw new ArgumentNullException("source"); } if (predicate == null) { throw new ArgumentNullException("predicate"); } foreach (TSource item in source) { if (predicate(item)) { yield return item; } } } Refactored Method: public static IEnumerable<TSource> Where<TSource>( this IEnumerable<TSource> source, Func<TSource, bool> predicate) { if (source == null) { throw new ArgumentNullException("source"); } if (predicate == null) { throw new ArgumentNullException("predicate"); } return WhereImpl(source, predicate); } private static IEnumerable<TSource> WhereImpl<TSource>( this IEnumerable<TSource> source, Func<TSource, bool> predicate) { foreach (TSource item in source) { if (predicate(item)) { yield return item; } } } Jon says - Its for eager validation and then defferring for the rest of the part. But, I don't get it. Could some one please explain it in a little more detail, whats the difference between these 2 functions and why will the validations be performed in one and not in the other eagerly? Conclusion/Solution: I got confused due to my lack of understanding on which functions are determined to be iterator-generators. I assumed that, it is based on signature of a method like IEnumerable<T>. But, based on the answers, now I get it, a method is an iterator-generator if it uses yield statements.

    Read the article

  • Can someone explain the declaration of these java generic methods?

    - by Tony Giaccone
    I'm reading "Generics in the Java Programming Language" by Gilad Bracha and I'm confused about a style of declaration. The following code is found on page 8: interface Collection<E> { public boolean containsAll(Collection<?> c); public boolean addAll(Collection<? extends E> c); } interface Collection<E> { public <T> boolean containsAll(Collection<T> c); public <T extends E> boolean addAll(Collection<T> c); // hey, type variables can have bounds too! } My point of confusion comes from the second declaration. It's not clear to me what the purpose the <T> declaration serves in the following line: public <T> boolean containsAll(Collection<T> c); The method already has a type (boolean) associated with it. Why would you use the <T> and what does it tell the complier? I think my question needs to be a bit more specific. Why would you write: public <T> boolean containsAll(Collection<T> c); vs public boolean containsAll(Collection<T> c); It's not clear to me, what the purpose of <T> is, in the first declaration of containsAll.

    Read the article

  • How does one gets started with Winforms style applications on Win32?

    - by Billy ONeal
    EDIT: I'm extremely tired and frustrated at the moment -- please ignore that bit in this question -- I'll edit it in the morning to be better. Okay -- a bit of background: I'm a C++ programmer mostly, but the only GUI stuff I've ever done was on top of .NET's WinForms platform. I'm completely new to Windows GUI programming, and despite Petzold's excellent book, I'm extremely confused. Namely, it seems that most every reference on getting started with Win32 is all about drawing lines and curves and things -- a topic about which (at least at present time) I couldn't care less. I need a checked list box, a splitter, and a textbox -- something that would take less than 10 minutes to do in Winforms land. It has been recommended to me to use the WTL library, which provides an implementation of all three of these controls -- but I keep getting hung up on simple things, such as getting the damn controls to use the right font, and getting High DPI working correctly. I've spent two freaking days on this, and I can't help but think there has to be a better reference for these kinds of things than I've been able to find. Petzold's book is good, but it hasn't been updated since Windows 95 days, and there's been a LOT changed w.r.t. how applications should be correctly developed since it was published. I guess what I'm looking for is a modern Petzold book. Where can I find such a resource, if any?

    Read the article

  • What are major differences between C# and Java?

    - by enba
    I just want to clarify one thing. This is not a question on which one is better, that part I leave to someone else to discuss. I don't care about it. I've been asked this question on my job interview and I thought it might be useful to learn a bit more. These are the ones I could come up with: Java is "platform independent". Well nowadays you could say there is the Mono project so C# could be considered too but I believe it is a bit exaggerating. Why? Well, when a new release of Java is done it is simultaneously available on all platforms it supports, on the other hand how many features of C# 3.0 are still missing in the Mono implementation? Or is it really CLR vs. JRE that we should compare here? Java doesn't support events and delegates. As far as I know. In Java all methods are virtual Development tools: I believe there isn't such a tool yet as Visual Studio. Especially if you've worked with team editions you'll know what I mean. Please add others you think are relevant. Update: Just popped up my mind, Java doesn't have something like custom attributes on classes, methods etc. Or does it?

    Read the article

  • Are there any downsides in using C++ for network daemons?

    - by badcat
    Hey guys! I've been writing a number of network daemons in different languages over the past years, and now I'm about to start a new project which requires a new custom implementation of a properitary network protocol. The said protocol is pretty simple - some basic JSON formatted messages which are transmitted in some basic frame wrapping to have clients know that a message arrived completely and is ready to be parsed. The daemon will need to handle a number of connections (about 200 at the same time) and do some management of them and pass messages along, like in a chat room. In the past I've been using mostly C++ to write my daemons. Often with the Qt4 framework (the network parts, not the GUI parts!), because that's what I also used for the rest of the projects and it was simple to do and very portable. This usually worked just fine, and I didn't have much trouble. Being a Linux administrator for a good while now, I noticed that most of the network daemons in the wild are written in plain C (of course some are written in other languages, too, but I get the feeling that 80% of the daemons are written in plain C). Now I wonder why that is. Is this due to a pure historic UNIX background (like KISS) or for plain portability or reduction of bloat? What are the reasons to not use C++ or any "higher level" languages for things like daemons? Thanks in advance! Update 1: For me using C++ usually is more convenient because of the fact that I have objects which have getter and setter methods and such. Plain C's "context" objects can be a real pain at some point - especially when you are used to object oriented programming. Yes, I'm aware that C++ is a superset of C, and that C code is basically C++. But that's not the point. ;)

    Read the article

  • Convert C function to Objective C or alternative way to include C library?

    - by Moshe
    Background: I'm new to Objective-C and I've never touched C before. I'm trying to include a C library in my iPhone/iPod Touch project and I could not successfully compile the library's source code using the included instructions, so I've resorted to including the .h and .c files in Xcode. The library is for Hebrew Dates and corresponding Jewish Holidays. It can be found here: http://sourceforge.net/projects/libhdate/ I cannot seem to import the .c files into my implementation files. I can import the .h files though. When I try to use #import "file.c", where file.c is a file that is in XCode, it doesn't work. Why not? I've considered just writing the functions over in Objective-C, albeit only my needed functions and not the whole library. How can I make the following C function work in Objective-C? Are there other things that need to be included/re-coded/compiled? How so? I am almost certain something is missing, but I'm not sure what. Code: int hdate_get_omer_day(hdate_struct const * h) { int omer_day; hdate_struct sixteen_nissan; hdate_set_hdate(&sixteen_nissan, 16, 7, h->hd_year); omer_day = h->hd_jd - sixteen_nissan.hd_jd + 1; if ((omer_day > 49) || (omer_day < 0)) omer_day = 0; return omer_day; } So... should I be converting it, or trying somehow to compile to an appropriate format and how so? (I don't know what format a static library should be in, by the way, or if it should be static... - I'm so lost here....) I appreciate the help!

    Read the article

  • How can I create a DOTNET COM interop assembly for Classic ASP that does not sequentially block othe

    - by Alex Waddell
    Setup -- Create a simple COM addin through DOTNET/C# that does nothing but sleep on the current thread for 5 seconds. namespace ComTest { [ComVisible(true)] [ProgId("ComTester.Tester")] [Guid("D4D0BF9C-C169-4e5f-B28B-AFA194B29340")] [ClassInterface(ClassInterfaceType.AutoDual)] public class Tester { [STAThread()] public string Test() { System.Threading.Thread.Sleep(5000); return DateTime.Now.ToString(); } } } From an ASP page, call the test component: <%@ Language=VBScript %> <%option explicit%> <%response.Buffer=false%> <% dim test set test = CreateObject("ComTester.Tester") %> <HTML> <HEAD></HEAD> <BODY> <% Response.Write(test.Test()) set test = nothing %> </BODY> </HTML> When run on a windows 2003 server, the test.asp page blocks ALL OTHER threads in the site while the COM components sleeps. How can I create a COM component for ASP that does not block all ASP worker threads?

    Read the article

  • Partial class or "chained inheritance"

    - by Charlie boy
    Hi From my understanding partial classes are a bit frowned upon by professional developers, but I've come over a bit of an issue; I have made an implementation of the RichTextBox control that uses user32.dll calls for faster editing of large texts. That results in quite a bit of code. Then I added spellchecking capabilities to the control, this was made in another class inheriting RichTextBox control as well. That also makes up a bit of code. These two functionalities are quite separate but I would like them to be merged so that I can drop one control on my form that has both fast editing capabilities and spellchecking built in. I feel that simply adding the code form one class to the other would result in a too large code file, especially since there are two very distinct areas of functionality, so I seem to need another approach. Now to my question; To merge these two classes should I make the spellchecking RichTextBox inherit from the fast edit one, that in turn inherits RichTextBox? Or should I make the two classes partials of a single class and thus making them more “equal” so to speak? This is more of a question of OO principles and exercise on my part than me trying to reinvent the wheel, I know there are plenty of good text editing controls out there. But this is just a hobby for me and I just want to know how this kind of solution would be managed by a professional. Thanks!

    Read the article

  • iPhone: Helpful Classes or extended Subclasses which should have been in the SDK

    - by disp
    This is more a community sharing post than a real question. In my iPhone OS projects I'm always importing a helper class with helpful methods which I can use for about every project. So I thought it might be a good idea, if everyone shares some of their favorite methods, which should have been in everyones toolcase. I'll start with an extension of the NSString class, so I can make strings with dates on the fly providing format and locale. Maybe someone can find some need in this. @implementation NSString (DateHelper) +(NSString *) stringWithDate:(NSDate*)date withFormat:(NSString *)format withLocaleIdent:(NSString*)localeString{ NSDateFormatter *dateFormatter = [[NSDateFormatter alloc] init]; //For example @"de-DE", or @"en-US" NSLocale *locale = [[NSLocale alloc] initWithLocaleIdentifier:localeString]; [dateFormatter setLocale:locale]; // For example @"HH:mm" [dateFormatter setDateFormat:format]; NSString *string = [dateFormatter stringFromDate:date]; [dateFormatter release]; [locale release]; return string; } @end I'd love to see some of your tools.

    Read the article

  • Request for advice about class design, inheritance/aggregation

    - by Lasse V. Karlsen
    I have started writing my own WebDAV server class in .NET, and the first class I'm starting with is a WebDAVListener class, modelled after how the HttpListener class works. Since I don't want to reimplement the core http protocol handling, I will use HttpListener for all its worth, and thus I have a question. What would the suggested way be to handle this: Implement all the methods and properties found inside HttpListener, just changing the class types where it matters (ie. the GetContext + EndGetContext methods would return a different class for WebDAV contexts), and storing and using a HttpListener object internally Construct WebDAVListener by passing it a HttpListener class to use? Create a wrapper for HttpListener with an interface, and constrct WebDAVListener by passing it an object implementing this interface? If going the route of passing a HttpListener (disguised or otherwise) to the WebDAVListener, would you expose the underlying listener object through a property, or would you expect the program that used the class to keep a reference to the underlying HttpListener? Also, in this case, would you expose some of the methods of HttpListener through the WebDAVListener, like Start and Stop, or would you again expect the program that used it to keep the HttpListener reference around for all those things? My initial reaction tells me that I want a combination. For one thing, I would like my WebDAVListener class to look like a complete implementation, hiding the fact that there is a HttpListener object beneath it. On the other hand, I would like to build unit-tests without actually spinning up a networked server, so some kind of mocking ability would be nice to have as well, which suggests I would like the interface-wrapper way. One way I could solve this would be this: public WebDAVListener() : WebDAVListener(new HttpListenerWrapper()) { } public WebDAVListener(IHttpListenerWrapper listener) { } And then I would implement all the methods of HttpListener (at least all those that makes sense) in my own class, by mostly just chaining the call to the underlying HttpListener object. What do you think? Final question: If I go the way of the interface, assuming the interface maps 1-to-1 onto the HttpListener class, and written just to add support for mocking, is such an interface called a wrapper or an adapter?

    Read the article

  • What is the simplest way to implement multithreading in c# to existing code

    - by Kaeso
    I have already implemented a functionnal application that parses 26 pages of html all at once to produce an xml file with data contained on the web pages. I would need to implement a thread so that this method can work in the background without causing my app to seems unresponsive. Secondly, I have another function that is decoupled from the first one which compares two xml files to produce a third one and then transform this third xml file to produce an html page using XSLT. This would have to be on a thread, where I can click Cancel to stop the thread whithout crashing the app. What is the easiest best way to do this using WPF forms in VS 2010 ? I have chosen to use the BackgroundWorker. BackgroundWorker implementation: public partial class MainWindow : Window { private BackgroundWorker bw = new BackgroundWorker(); public MainWindow() { InitializeComponent(); bw.WorkerReportsProgress = true; bw.DoWork += new DoWorkEventHandler(bw_DoWork); bw.RunWorkerCompleted += new RunWorkerCompletedEventHandler(backgroundWorker1_RunWorkerCompleted); } private void Window_Loaded(object sender, RoutedEventArgs e) { this.LoadFiles(); } private void btnCompare_Click(object sender, EventArgs e) { if (bw.IsBusy != true) { progressBar2.IsIndeterminate = true; // Start the asynchronous operation. bw.RunWorkerAsync(); } } private void bw_DoWork(object sender, DoWorkEventArgs e) { StatsProcessor proc = new StatsProcessor(); if (lstStatsBox1.SelectedItem != null) if (lstStatsBox2.SelectedItem != null) proc.CompareStats(lstStatsBox1.SelectedItem.ToString(), lstStatsBox2.SelectedItem.ToString()); } private void backgroundWorker1_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) { progressBar2.IsIndeterminate = false; progressBar2.Value = 100; } I have started with the bgworker solution, but it seems that the bw_DoWork method is never called when btnCompare is clicked, I must be doing something wrong... I am new to threads.

    Read the article

  • GNU C++ how to check when -std=c++0x is in effect?

    - by TerryP
    My system compiler (gcc42) works fine with the TR1 features that I want, but trying to support newer compiler versions other than the systems, trying to accessing TR1 headers an #error demanding the -std=c++0x option because of how it interfaces with library or some hub bub like that. /usr/local/lib/gcc45/include/c++/bits/c++0x_warning.h:31:2: error: #error This file requires compiler and library support for the upcoming ISO C++ standard, C++0x. This support is currently experimental, and must be enabled with the -std=c++0x or -std=gnu++0x compiler options. Having to supply an extra switch is no problem, to support GCC 4.4 and 4.5 under this system (FreeBSD), but obviously it changes the picture! Using my system compiler (g++ 4.2 default dialect): #include <tr1/foo> using std::tr1::foo; Using newer (4.5) versions of the compiler with -std=c++0x: #include <foo> using std::foo; Is there anyway using the pre processor, that I can tell if g++ is running with C++0x features enabled? Something like this is what I'm looking for: #ifdef __CXX0X_MODE__ #endif but I have not found anything in the manual or off the web. At this rate, I'm starting to think that life would just be easier, to use Boost as a dependency, and not worry about a new language standard arriving before TR4... hehe.

    Read the article

  • XSLT, worth investing time in, any actual alternatives?

    - by Keeno
    I realise this has been a few other questions on this topic, and people are saying use your language of choice to manipulate the xml etc etc however, not quite fit my question exactly. Firstly, the scope of the project: We want to develop platform independant e-learning, currently, its a bunch of HTML pages but as they grow and develop they become hard to maintain. The idea: Generate up an XML file + Schema, then produce some XSLT files that process the XML into the eLearning modiles. XML to HTML via XSLT. Why: We would like the flexibily to be able to easy reformat the content (i realise CSS is a viable alternative here) If we decide to alter the pages layout or functionality in anyway, im guessing altering the "shared" XSLT files would be easier than updating the HTML files. So far, we have about 30 modules, with up to 10-30 pages each Depending on some "parameters" we could output drastically different page layouts/structures, above and beyond what CSS can do Now, all this has to be platform independant, and to be able to run "offline" i.e. without a server powering the HTML Negatives ive read so far for XSLT: Overheard? Not exactly sure why...is it the compute power need to convert to HTML? Difficult to learn Better alternatives Now, what I would like to know exactly is: are there actually any viable alternatives for this "offline"? Am I going about it in the correct manner, do you guys have any advice or alternatives. Thanks!

    Read the article

< Previous Page | 682 683 684 685 686 687 688 689 690 691 692 693  | Next Page >