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  • Simplest one-to-many Map case in Hibernate doesn't work in MySQL

    - by Malvolio
    I think this is pretty much the simplest case for mapping a Map (that is, an associative array) of entities. @Entity @AccessType("field") class Member { @Id protected long id; @OneToMany(cascade = CascadeType.ALL, fetch=FetchType.LAZY) @MapKey(name = "name") private Map<String, Preferences> preferences = new HashMap<String, Preferences>(); } @Entity @AccessType("field") class Preferences { @ManyToOne Member member; @Column String name; @Column String value; } This looks like it should work, and it does, in HSQL. In MySQL, there are two problems: First, it insists that there be a table called Members_Preferences, as if this were a many-to-many relationship. Second, it just doesn't work: since it never populates Members_Preferences, it never retrieves the Preferences. [My theory is, since I only use HSQL in memory-mode, it automatically creates Members_Preferences and never really has to retrieve the preferences map. In any case, either Hibernate has a huge bug in it or I'm doing something wrong.]

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  • Javascript, IE, Strings, and Performance problems

    - by Infinity
    Hey guys, So we have this product, and it's really slow in IE. We've already applied a lot of the practices advised by the IE guys themselves (like this, and this), and try to sacrifice clean code for performance in the critical parts like DOM manipulation. However, as you can see in this IE profiler screenshot.. Just "String" is the biggest offender. Almost 750ms of exclusive time. Does this mean IE is spending 750ms just instantiating Strings? I also read this stuff on the Opera dev blog: A build script can remove whitespace, comments, replace strings with Array lookups (to avoid MSIE creating a string object for every single instance of a string — even in conditions) But no more info regarding this. Anyone can clarify? It seems like IE has to create a full String instance every time you have " " in your code, which could explain this, but I don't know what the array lookup optimization would look like. BTW- we don't really do much of string concatenation anywhere in the code. The library we use is MooTools 1.2.4 Any suggestions will be appreciated! Thx

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  • Property changing null whilst updating a value.

    - by dinesh
    retreiveing the Data object through a class which is partial class in linq to sql. i am using the same object model to update the changes. but proprertychanging is always null for this object. An anonoymoustype has been converted into strong object type. This strong type is updated again. any one can expalin reason for this? Sample Code: var questions = from Question in _db.CheckListInstanceQuestionDataSource join Question in _db.QuestionDataSource on CheckListInstanceQuestion.UI_QuestionID equals Question.UI_QuestionID where CheckListInstanceQuestion.UI_CheckListInstanceID == instanceID && CheckListInstanceForm.UI_TemplateCheckListFormID == selectedFormID orderby CheckListInstanceQuestion.IN_Order, CheckListInstanceQuestion.VC_Code select new { Question .UI_QuestionID, Question.VC_Description, }; ICollection checkListQuestions = new List(); foreach (var question in questions) { checkListQuestions.Add(new CheckListInstanceQuestion { UI_QuestionID = question.UI_QuestionID, VC_Description = question.VC_Description, });

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  • Item in multiple lists

    - by Evan Teran
    So I have some legacy code which I would love to use more modern techniques. But I fear that given the way that things are designed, it is a non-option. The core issue is that often a node is in more than one list at a time. Something like this: struct T { T *next_1; T *prev_1; T *next_2; T *prev_2; int value; }; this allows the core have a single object of type T be allocated and inserted into 2 doubly linked lists, nice and efficient. Obviously I could just have 2 std::list<T*>'s and just insert the object into both...but there is one thing which would be way less efficient...removal. Often the code needs to "destroy" an object of type T and this includes removing the element from all lists. This is nice because given a T* the code can remove that object from all lists it exists in. With something like a std::list I would need to search for the object to get an iterator, then remove that (I can't just pass around an iterator because it is in several lists). Is there a nice c++-ish solution to this, or is the manually rolled way the best way? I have a feeling the manually rolled way is the answer, but I figured I'd ask.

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  • Nested for_each with lambda not possible?

    - by Ela782
    The following code does not compile in VS2012, it gives error C2064: term does not evaluate to a function taking 1 arguments on the line of the second for_each (line 4 below). vector<string> v1; for_each(begin(v1), end(v1), [](string s1) { vector<string> v2; for_each(begin(v2), end(v2), [](string s2) { cout << "..."; }); }); I found some related stuff like http://connect.microsoft.com/VisualStudio/feedback/details/560907/capturing-variables-in-nested-lambdas which shows a bug (they are doing something different) but on the other hand that shows that what I print above should be possible. What's wrong with the above code?

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  • Java: Typecasting to Generics

    - by bguiz
    This method that uses method-level generics, that parses the values from a custom POJO, JXlistOfKeyValuePairs (which is exactly that). The only thing is that both the keys and values in JXlistOfKeyValuePairs are Strings. This method wants to taken in, in addition to the JXlistOfKeyValuePairs instance, a Class<T> that defines which data type to convert the values to (assume that only Boolean, Integer and Float are possible). It then outputs a HashMap with the specified type for the values in its entries. This is the code that I have got, and it is obviously broken. private <T extends Object> Map<String, T> fromListOfKeyValuePairs(JXlistOfKeyValuePairs jxval, Class<T> clasz) { Map<String, T> val = new HashMap<String, T>(); List<Entry> jxents = jxval.getEntry(); T value; String str; for (Entry jxent : jxents) { str = jxent.getValue(); value = null; if (clasz.isAssignableFrom(Boolean.class)) { value = (T)(Boolean.parseBoolean(str)); } else if (clasz.isAssignableFrom(Integer.class)) { value = (T)(Integer.parseInt(str)); } else if (clasz.isAssignableFrom(Float.class)) { value = (T)(Float.parseFloat(str)); } else { logger.warn("Unsupported value type encountered in key-value pairs, continuing anyway: " + clasz.getName()); } val.put(jxent.getKey(), value); } return val; } This is the bit that I want to solve: if (clasz.isAssignableFrom(Boolean.class)) { value = (T)(Boolean.parseBoolean(str)); } else if (clasz.isAssignableFrom(Integer.class)) { value = (T)(Integer.parseInt(str)); } I get: Inconvertible types required: T found: Boolean Also, if possible, I would like to be able to do this with more elegant code, avoiding Class#isAssignableFrom. Any suggestions? Sample method invocation: Map<String, Boolean> foo = fromListOfKeyValuePairs(bar, Boolean.class);

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  • Reading ini file in C#

    - by pm_2
    I am trying to read an ini file that has the following format: SETTING=VALUE SETTING2=VALUE2 I currently have the following code: string cache = sr.ReadToEnd(); string[] splitCache = cache.Split(new string[] {"\n", "\r\n"}, StringSplitOptions.RemoveEmptyEntries); Which gives me a list of settings, however, what I would like to do is read this into a dictionary. My question is, is there a way to do this without iterating through the entire array and manually populating the dictionary?

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  • Django model help

    - by dotty
    Does anyone have any clue why this doesn't work as expected. If i use the python shell and do team.game_set or team.games It returns an error AttributeError: 'Team' object has no attribute 'game' If i create a Game object and call game.home_team it returns the correct team object Heres my model class Team(models.Model): name = models.CharField(blank=True, max_length=100) class Game(models.Model): home_team = models.ForeignKey(Team, related_name="home_team")

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  • Jet Database (ms access) ExecuteNonQuery - Can I make it faster?

    - by bluebill
    Hi all, I have this generic routine that I wrote that takes a list of sql strings and executes them against the database. Is there any way I can make this work faster? Typically it'll see maybe 200 inserts or deletes or updates at a time. Sometimes there is a mixture of updates, inserts and deletes. Would it be a good idea to separate the queries by type (i.e. group inserts together, then updates and then deletes)? I am running this against an ms access database and using vb.net 2005. Public Function ExecuteNonQuery(ByVal sql As List(Of String), ByVal dbConnection as String) As Integer If sql Is Nothing OrElse sql.Count = 0 Then Return 0 Dim recordCount As Integer = 0 Using connection As New OleDb.OleDbConnection(dbConnection) connection.Open() Dim transaction As OleDb.OleDbTransaction = connection.BeginTransaction() 'Using cmd As New OleDb.OleDbCommand() Using cmd As OleDb.OleDbCommand = connection.CreateCommand cmd.Connection = connection cmd.Transaction = transaction For Each s As String In sql If Not String.IsNullOrEmpty(s) Then cmd.CommandText = s recordCount += cmd.ExecuteNonQuery() End If Next transaction.Commit() End Using End Using Return recordCount End Function

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  • How to get from JRuby a correctly typed ruby implementation of a Java interface?

    - by Guss
    I'm trying to use JRuby (through the JSR233 interface included in JRuby 1.5) from a Java application to load a ruby implementation of a Java interface. My sample implementation looks like this: Interface: package some.package; import java.util.List; public interface ScriptDemoIf { int fibonacci(int d); List<String> filterLength(List<String> source, int maxlen); } Ruby Implementation: require 'java' include Java class ScriptDemo java_implements some.package.ScriptDemoIf java_signature 'int fibonacci(int d)' def fibonacci(d) d < 2 ? d : fibonacci(d-1) + fibonacci(d-2) end java_signature 'List<String> filterLength(List<String> source, int maxlen)' def filterLength(source, maxlen) source.find_all { |str| str.length <= maxlen } end end Class loader: public ScriptDemoIf load(String filename) throws ScriptException { ScriptEngine engine = new ScriptEngineManager().getEngineByName("jruby"); FileReader script = new FileReader(filename); try { engine.eval(new FileReader(script)); } catch (FileNotFoundException e) { throw new ScriptException("Failed to load " + filename); } return (ScriptDemoIf) m_engine.eval("ScriptDemo.new"); } (Obviously the loader is a bit more generic in real life - it doesn't assume that the implementation class name is "ScriptDemo" - this is just for simplicity). Problem - I get a class cast exception in the last line of the loader - the engine.eval() return a RubyObject type which doesn't cast down nicely to my interface. From stuff I read all over the web I was under the impression that the whole point of use java_implements in the Ruby section was for the interface implementations to be compiled in properly. What am I doing wrong?

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  • Unit testing with serialization mock objects in C++

    - by lhumongous
    Greetings, I'm fairly new to TDD and ran across a unit test that I'm not entirely sure how to address. Basically, I'm testing a couple of legacy class methods which read/write a binary stream to a file. The class functions take a serializable object as a parameter, which handles the actual reading/writing to the file. For testing this, I was thinking that I would need a serialization mock object that I would pass to this function. My initial thought was to have the mock object hold onto a (char*) which would dynamically allocate memory and memcpy the data. However, it seems like the mock object might be doing too much work, and might be beyond the scope of this particular test. Is my initial approach correct, or can anyone think of another way of correctly testing this? Thanks!

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  • Getting Junk characters while trying to print the file contents using Java

    - by user1523797
    I am reading a file's contents and trying to print the contents using java. But it prints junk characters along with the file content. Code: import java.io.*; public class ReadFile { public String readFile(String filePath){ StringBuilder contents = new StringBuilder(); File file = new File(filePath); try{ String lines = null; FileReader fileReader1 = new FileReader(file); BufferedReader buffer = new BufferedReader(fileReader1); while((lines = buffer.readLine())!=null){ contents.append(lines); } buffer.close(); } catch(FileNotFoundException ex){ System.out.println("File not found."); }catch(IOException ex){ System.out.println("Exception ocurred."); } return contents.toString(); } public static void main(String[] args){ ReadFile rf = new ReadFile(); String lines = rf.readFile("C:\\Data\\FaultDn.txt"); System.out.println("Original file contents: " + lines); } } The file contents are: partner.cisco.com:org-root/mac-pool-QA_MAC_Pool_5-Sep-2012_12:00 The output is: ![Alt Output](C:\Users\safarhee\Desktop\Output.jpg) Can you please point me to what I am missing in this code?

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  • How does Core Data determine if an NSObjects data can be dropped?

    - by Kevin
    In the app I am working on now I was storing about 500 images in Core Data. I have since pulled those images out and store them in the file system now, but in the process I found that the app would crash on the device if I had an array of 500 objects with image data in them. An array with 500 object ids with the image data in those objects worked fine. The 500 objects without the image data also worked fine. I found that I got the best performance with both an array of object ids and image data stored on the filesystem instead of in core data. The conclusion I came to was that if I had an object in an array that told Core Data I was "using" that object and Core Data would hold on to the data. Is this correct?

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  • PowerPoint PlugIn does not read defaults from .dll.config file

    - by Nick T
    I'm working on a very simple PowerPoint plugin, and I'm quite a bit stumped. In my settings.settings file, I have configured a setting "StartPath", which references where the PowerPoint plugin will navigate to using a Browser component. After I compile the application, and run the installer generated by the Setup project, the application is installed and uses the default value in the settings file. However, if I edit the application.dll.config file, the plugin still uses the old values. How can I set things up such that the plugin references the .dll.config file and not its default settings? The code to access the settings is listed below, including the other variants I have tried: //Attempt 1 string location = MyApplication.Properties.Settings.Default.StartPath; //Attempt 2 string location = ConfigurationManager.AppSettings["StartPath"]; //Attempt 3: Configuration element is inaccessible due to its protection level string applicationName = Environment.GetCommandLineArgs()[0] + ".exe"; string exePath = System.IO.Path.Combine(Environment.CurrentDirectory, applicationName); Configuration config = ConfigurationManager.OpenExeConfiguration(exePath); string location = config.AppSettings["StartPath"];

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  • Faulty to use memcache together with a php web-browser-game in this way?

    - by Crowye
    Background We are currently working on a strategy web-browser game based on php, html and javascript. The plan is to have 10,000+ users playing within the same world. Currently we are using memcached to: store json static data, language files store changeable serialized php class objects (such as armies, inventorys, unit-containers, buildings, etc) In the back we have a mysql server running and holding all the game data aswell. When a object is loaded through our ObjectLoader it loads in this order: checks a static hashmap in the script for the object checks memcache if it has already been loaded into it otherwise loads from database, and saves it into memcache and the static temp hashmap We have built the whole game using a class-object-oriented approach where functionality is always made between objects. Beause of this we think we have managed to get a nice structure, and with the help of memcached we have received good request times from client-server when interacting with the game. I'm aware that memcache is not synchronized, and also is not commonly used for holding a full game in memory. In the beginning after a server's startup the load times when loading objects into memcache for the first time will be high, but after the server's been online for a while and most loads are from memcache, the loads will be well reduced. Currently we are saving changed objects into memcache and database at the same time. Earlier we had an idea to save objects into db only after a certain time or at intervals, but due to risk inconsistency if the memcache/server went down, we skipped it for now. Client requests to server often return object's status simple json-format without changing the object, which in turn is represented in the browser visually with images and javascript. But from time to time depending on when an object was last updated, it updates them with new information (e.g. a build-queue holding planned buildings time-progress is increased, and/or planned-queue-items-array has changed). Questions: Do you see how this could work or are we walking in blindness here? Do you expect us to have a lot of inconsistency issues if someone loads and updates the a memcache objects while someone else does the same? Is it even doable to do it in the way he have done it? Seems to be working fine atm, but so far we have only been 4 people online at the same time.. Is some other cache program more fit for this class-object approach than memcached? Is there any other tips you have for this situation? UPDATE Since it is simply a "normal webpage" (no applet, flash, etc), we are implementing the game so that the server is the only one holding a "real game-state".. the state of the different javascript-objects on the client is more like a approximative version of the server's game state. From time to time and before you do certain things important things, the client's visual state is updated to the server's state (e.g. the client things he can afford a barracks, asks the server to build a barracks, server updates current resources according to income-data on server and then tries to build a barracks or casts an error-message, and then sends the current server-state on resources, buildings back to the client).. It is not a fast-paced game lika real strategy game. More like a quite slow 3-4 months playtime game, where buildings can take +1 minute up to several days to complete.

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  • empty sharepoint user profile property throw an exception

    - by James123
    I have a user profile property. user not assigned any value that property. If I use below code. It is thorwing exception " object reference not set to an instance of an object " userprof["OptOut"].ToString() I tried all types like if (userprof["OptOut"] != null) OR if(userprof["OptOut"].Value != null) nothing worked out for me. Here userProf object has value. userprof["OptOut"].Value is null How to handle this?

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  • Create lambda action from function expression

    - by Martin Robins
    It is relatively easy to create a lambda function that will return the value of a property from an object, even including deep properties... Func<Category, string> getCategoryName = new Func<Category, string>(c => c.Name); and this can be called as follows... string categoryName = getCategoryName(this.category); But, given only the resulting function above (or the expression originally used to create the function), can anybody provide an easy way to create the opposing action... Action<Category, string> setCategoryName = new Action<Category, string>((c, s) => c.Name = s); ...that will enable the same property value to be set as follows? setCategoryName(this.category, ""); Note that I am looking for a way to create the action programatically from the function or expression - I hope that I have shown that I already know how to create it manually. I am open to answers that work in both .net 3.5 and 4.0. Thanks.

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  • creating BeanInfo objects in NetBeans 6.1 does not work for some objects

    - by Coder
    I have recently learned about BeanInfo classes in Java, and have successfully used them to add icons to my custom GUI components which extend swing components such as JTextField, however i have a more specialized GUI component which extends from another one of my GUI components, which then extends from JTextField. Ie. the class hierarchy is of the form "A - B - JTextField". I can create a bean info object that works for class B, but when i click on the bean info editor option in netbeans to create a bean info object for class A, nothing happens. Ie. there is no error pop-up and a bean info object is not created. There isn't much difference between class A and B. Both A and B have default no argument constructors and they are very similar to each other. The only thing i can really think of is that A uses generics and B does not. I would like to create a beaninfo object for class A so that i can add custom icons for that component. Any help would be appreciated. Thanks.

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  • Compare class objects

    - by reto
    I have to compare a class object against a list of pre defined classes. Is it safe to use == or should I use equals()? if (klass == KlassA.class) { } else if (klass == KlassB.class) { } else if (klass == KlassC.class) { } else { } Note: I cannot use instanceof, I don't have an object, I just have the class object. I (mis)use it like an enum in this situation! Thanks!

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  • Generic Interface with property

    - by pranay
    i have one interface /// <summary> /// Summary description for IBindable /// </summary> public interface IBindable<T> { // Property declaration: T Text { get; set; } } Now i want to implement this interface in my class public class MyTextBox :IBindable<string> { //now i how can i implement Text peroperty here } I don't want to implement it like string IBindable<string>.Text { get { return "abc";} set { //assigne value } } i want to implement it like public string Text {get{} set {}}

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  • How to fire off a asych thread in a web application, and gaurantee only 1 thread fires?

    - by Blankman
    I want to cache a object in memory. Regenerating the object when the cache expires is fairly expensive, so I want to do the following: When the cache is "about" to expire, I want to fire off a asychronous thread that will go and rebuild the object and then reset the cache. One thing I am worry about is multiple threads firing to fetch the object to cache, I only want a single thread doing this, realizing many people will be hitting the website. This might not be the best use case to do this, but I want to know how to do this sort of thing.

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  • How to access the map returned by IParameterValues::getParameterValues()?

    - by Hua
    I declared a command and a commandParameter for this command. I specified the "values" of this commandParameter as a class implemented by myself. The implementation of this class is below, public class ParameterValues implements IParameterValues { @Override public Map<String, Double> getParameterValues() { // TODO Auto-generated method stub Map<String, Double> values = new HashMap<String, Double>(2); values.put("testParam", 1.1239); values.put("AnotherTest", 4.1239); return values; } } The implementation of the handler of this command is blow, public class testHandler extends AbstractHandler implements IHandler { private static String PARAMETER_ID = "my.parameter1"; @Override public Object execute(ExecutionEvent event) throws ExecutionException { String value = event.getParameter(PARAMETER_ID); MessageDialog.openInformation(HandlerUtil.getActiveShell(event), "Test", "Parameter ID: " + PARAMETER_ID + "\nValue: " + value); return null; } } Now, I contribute the command to a menu, <menuContribution locationURI="menu:org.eclipse.ui.main.menu"> <menu id="my.edit" label="Edit"> <command commandId="myCommand.test" label="Test1"> <parameter name="my.parameter1" value="testParam"> </parameter> </command> Since I specified a "values" class for the commandParater, I expect when the menu is clicked, this code line "String value = event.getParameter(PARAMETER_ID);" in the handler class returns 1.1239 instead of "testParam". But, I still see that code line returns "testParam". What's the problem? How could I access the map returned by getParameterValues()? By the way, following menu declaration still works even I don't define "ppp" in the map. <menuContribution locationURI="menu:org.eclipse.ui.main.menu"> <menu id="my.edit" label="Edit"> <command commandId="myCommand.test" label="Test1"> <parameter name="my.parameter1" value="ppp"> </parameter> </command> Thanks!

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  • C/C++ I18N mbstowcs question

    - by bogertron
    I am working on internationalizing the input for a C/C++ application. I have currently hit an issue with converting from a multi-byte string to wide character string. The code needs to be cross platform compatible, so I am using mbstowcs and wcstombs as much as possible. I am currently working on a WIN32 machine and I have set the locale to a non-english locale (Japanese). When I attempt to convert a multibyte character string, I seem to be having some conversion issues. Here is an example of the code: int main(int argc, char** argv) { wchar_t *wcsVal = NULL; char *mbsVal = NULL; /* Get the current code page, in my case 932, runs only on windows */ TCHAR szCodePage[10]; int cch= GetLocaleInfo( GetSystemDefaultLCID(), LOCALE_IDEFAULTANSICODEPAGE, szCodePage, sizeof(szCodePage)); /* verify locale is set */ if (setlocale(LC_CTYPE, "") == 0) { fprintf(stderr, "Failed to set locale\n"); return 1; } mbsVal = argv[1]; /* validate multibyte string and convert to wide character */ int size = mbstowcs(NULL, mbsVal, 0); if (size == -1) { printf("Invalid multibyte\n"); return 1; } wcsVal = (wchar_t*) malloc(sizeof(wchar_t) * (size + 1)); if (wcsVal == NULL) { printf("memory issue \n"); return 1; } mbstowcs(wcsVal, szVal, size + 1); wprintf(L"%ls \n", wcsVal); return 0; } At the end of execution, the wide character string does not contain the converted data. I believe that there is an issue with the code page settings, because when i use MultiByteToWideChar and have the current code page sent in EX: MultiByteToWideChar( CP_ACP, 0, mbsVal, -1, wcsVal, size + 1 ); in place of the mbstowcs calls, the conversion succeeds. My question is, how do I use the generic mbstowcs call instead of teh MuliByteToWideChar call?

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  • Detect Application Shutdown in C# NET?

    - by Michael Pfiffer
    I am writing a small console application (will be ran as a service) that basically starts a Java app when it is running, shuts itself down if the Java app closes, and shuts down the Java app if it closes. I think I have the first two working properly, but I don't know how to detect when the .NET application is shutting down so that I can shutdown the Java app prior to that happening. Google search just returns a bunch of stuff about detecting Windows shutting down. Can anyone tell me how I can handle that part and if the rest looks fine? namespace MinecraftDaemon { class Program { public static void LaunchMinecraft(String file, String memoryValue) { String memParams = "-Xmx" + memoryValue + "M" + " -Xms" + memoryValue + "M "; String args = memParams + "-jar " + file + " nogui"; ProcessStartInfo processInfo = new ProcessStartInfo("java.exe", args); processInfo.CreateNoWindow = true; processInfo.UseShellExecute = false; try { using (Process minecraftProcess = Process.Start(processInfo)) { minecraftProcess.WaitForExit(); } } catch { // Log Error } } static void Main(string[] args) { Arguments CommandLine = new Arguments(args); if (CommandLine["file"] != null && CommandLine["memory"] != null) { // Launch the Application LaunchMinecraft(CommandLine["file"], CommandLine["memory"]); } else { LaunchMinecraft("minecraft_server.jar", "1024"); } } } }

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