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  • wpf treeview does not show child objects

    - by gangt
    I have an object with child object(s) and I load it using linq. And I assign it to a treeView's itemssource. treeView.DisplayMemberPath = "Name"; treeView.ItemsSource = tasks; It shows only the parent nodes (task.name), I couldn't figure out how to add children (TaskItems.name). All the examples show HierarchicalData in xaml. I need to do it in code-behind, just like the above code. Is it possible? public class Task { public int Id; public string Name; public bool IsActive; public List<TaskItem> TaskItems = new List<TaskItem>(); } public class TaskItem { public int TaskId; public string Name; public string Value; } -------------- var tasks1 = from t in xd.Descendants("taskheader") select new Task { Id = (int)t.Element("id"), Name = t.Element("name").Value, IsActive = t.Element("isactive").Value == "1", TaskItems = t.Elements("taskdetail").Select(e => new TaskItem { TaskId = (int)e.Element("taskid"), Name = (string)e.Element("name"), Value = (string)e.Element("value"), }).ToList() }; -------------- List<Task> tasks = new List<Task>(); tasks = tasks1;

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  • DI with disposable objects

    - by sunnychaganty
    Suppose my repository class looks like this: class myRepository : IDisposable{ private DataContext _context; public myRepository(DataContext context){ _context = context; } public void Dispose(){ // to do: implement dispose of DataContext } } now, I am using Unity to control the lifetime of my repository & the data context & configured the lifetimes as: DataContext - singleton myRepository - create a new instance each time Does this mean that I should not be implementing the IDisposable on the repository to clean up the DataContext? Any guidance on such items?

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  • Pass complex objects to MVC Get parameters

    - by VJ
    I am wanting to pass something like the following to my view from my controller via GET not POST: public class MyDTO { public string val1 { get; set; } public string val2 { get; set; } public MyObject obj { get; set; } } public class MyObject { public int SomeInt { get; set; } public string ACoolValue { get; set; } public string YetAnotherCoolValue { get; set; } } And then the controller would like like this. (Note it is a GET): public ActionResult MyView(MyDTO dto) { return View(dto) } The problem is that the instance of MyObject is coming back as null, where val1 and val2 have data. Has anyone run across this?

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  • Merge two lists of objects which hold different data

    - by C.McAtackney
    I have an object "Project" which has a number of fields, one of which is "Name". I have one spreadsheet of projects which contains some of these fields, and another which contains the rest. However, Both spreadsheets have the "Name" field. I've read them in and populated two List, only populating the available fields from that particular source. E.g. a Project from List 1 looks like; {Name="MyProj", Type="Form", Priority=NULL}, whereas a Project from List 2 {Name="MyProj", Type=NULL, Priority="High"}. Now, I want to merge these two lists into one in which each Project object has all of its fields populated, with the Name field being used to match the elements. How can I achieve this? Are there any nice ways of doing this concisely? Thanks

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  • DOM - More than 5 'window' objects on one page

    - by Sid
    Hi, I'm trying to extract data from one of my websites using Greasemonkey. Problem is, the script runs 6 times because apparently the page loads content from 6 different servers. So if I put in an alert ("Hey"); the code runs 6 times and I get 6 alerts. How can I wait for the entire page to load and then start playing with the DOM. Also, I'm using jQuery. Thanks

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  • convert array of objects to concatenated string

    - by oo
    if i have: List<Car> where car is: public class Car { public int Year; public string Name; } and i want to take this array and create a concatenated string by "," so it would return: "Toyota", "Ford", "Chevy" i can do it manually like this: private static string CreateConcatenatedList(List<Car> parts_) { StringBuilder b = new StringBuilder(); foreach (Car bp in parts_) { b.Append(bp.Name + ", "); } b.Remove(b.Length - 2, 2); return b.ToString(); } but i thought there might be a more elegant way

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  • Passing dependent objects to a parent constructor in Scala

    - by Nick Johnson
    Suppose I have the following class heirarchy: class A() class B(a:A) class C(b:B) class BaseClass(b:B, c:C) Now I want to implement a subclass of BaseClass, which is given an instance of A, and constructs instances of B and C, which it passes to its superclass constructor. If I could use arbitrary expressions, I'd do something like this: b = new B(a) c = new C(b) super(b, c) Because the second argument to the parent constructor depends on the value of the first argument, though, I can't see any way to do this, without using a factory function, or a gratuitous hack, such as : class IntermediateSubclass(b:B) extends BaseClass(b, new C(b)) class RealSubclass(a:A) extends IntermediateSubclass(new B(a)) Is there clean way to do this?

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  • Best approach for using Scanner Objects in Java?

    - by devjeetroy
    Although I'm more of a C++/ASM guy, I have to work with java as a part of my undergrad course at college. Our teacher taught us input using Scanner(System.in), and told us that if multiple functions are were taking user input, it would be advisable that a single Scanner object is passed around so as to reduce chances of the input stream getting screwed up. Now using this approach has gotten me into a situation where I'm trying to use a Scanner.nextLine(), and this statement does not wait for user input. It just moves on to the following statement. I figured there may be some residual cr/lf or other characters in the Scanner that might not have been retrieved are causing the problem. Here is the code. while(lineScanner.hasNext()) { if(isPlaceHolder(temp = lineScanner.next())) { temp = temp.replace("<",""); temp = temp.replace(">", ""); System.out.print("Enter "+aOrA(temp.charAt(0)) +" " +temp + " : "); temp = consoleInput.nextLine(); } outputFileStream.print(temp + " "); } All of the code is inside a function which receives a Scanner object consoleInput. Ok, so what happens when i run it is that when the program enters the if() the first time, It carries out theSystem.out.print, does not wait for user input, and moves on to the second time that it enters the 'if' block. This time, it takes the input and the rest of the program operates normally. What is even more surprising is that when i check the output file created by the program, it is perfect, just as i want to be. Almost as if the first time input using the scanner is correct. I have solved this problem by creating a new system.in Scanner in the function itself, instead of receiving the Scanner object as a parameter. But I am still very curious to know what the hell is happening and why it couldn't be solved using a simple Scanner.reset(). Would it be better to just simply create a Scanner Object for each function? Thanks, Devjeet PS. Although I know how to take input using fileinputstreams and the like, we are not supposed to use it with the homework.

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  • dynamically decorating objects in c#

    - by Oren Mazor
    is it possible to easily and dynamically decorate an object? for example, lets say I have a List<PointF>. this list is actually a plot of the sine function. I'd like to go through these points and add a flag to each PointF of whether it's a peak or not. but I don't want to create a new extended SpecialPointF or whatever, that has a boolean property. judge me all you want for being lazy, but laziness is how awesome ideas are born (also bad ideas)

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  • Filtering out specific objects from a search query in Alfresco using Java

    - by Snowright
    I have a HashSet containing all groups I've retrieved from my database. I've been asked to filter this result by removing two specific groups. It seems trivial but I can't seem to come up with a solid solution for storing the specific groups I want to filter out. My idea is to just create an array containing references to the two groups I need to filter out. I can then filter out my search query with whatever is in the array. My concern is that in the future they may ask to filter out more groups and maybe an array may not be a good idea. //Creates the array containing groups to filter out String[] hiddenGroups = {"group1","group2"}; //retrieves all groups Set<String>allGroups = new HashSet<String>(); allGroups.addAll(authorityService.getAllAuthorities(AuthorityType.GROUP); List<String>results = new ArrayList<String>(); //filters out specified groups for (String group : allGroups) { boolean isHidden = false; for (String hiddenGroup : hiddenGroups) { if (hiddenGroup.equalsIgnorecase(group)) { isHidden = true; } } if (!isHidden){ results.add(group); } }

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  • Securing Coredata objects

    - by Abraham Durairaj
    I am working on an application which has got some sensitive information. I am aware that it would be difficult for a layman to hack into iphone to get the information. If I use SQLite directly I have something called SQLite Cipher to encrypt / encode the database. Is there anyway where I can have the same way of encrypting the coredata so it makes it hard for hackers to get into the data. Can someone shed some light on this? Thanks in Advance

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  • Load/Store Objects in file in Java

    - by brain_damage
    I want to store an object from my class in file, and after that to be able to load the object from this file. But somewhere I am making a mistake(s) and cannot figure out where. May I receive some help? public class GameManagerSystem implements GameManager, Serializable { private static final long serialVersionUID = -5966618586666474164L; HashMap<Game, GameStatus> games; HashMap<Ticket, ArrayList<Object>> baggage; HashSet<Ticket> bookedTickets; Place place; public GameManagerSystem(Place place) { super(); this.games = new HashMap<Game, GameStatus>(); this.baggage = new HashMap<Ticket, ArrayList<Object>>(); this.bookedTickets = new HashSet<Ticket>(); this.place = place; } public static GameManager createManagerSystem(Game at) { return new GameManagerSystem(at); } public boolean store(File f) { try { FileOutputStream fos = new FileOutputStream(f); ObjectOutputStream oos = new ObjectOutputStream(fos); oos.writeObject(games); oos.writeObject(bookedTickets); oos.writeObject(baggage); oos.close(); fos.close(); } catch (IOException ex) { return false; } return true; } public boolean load(File f) { try { FileInputStream fis = new FileInputStream(f); ObjectInputStream ois = new ObjectInputStream(fis); this.games = (HashMap<Game,GameStatus>)ois.readObject(); this.bookedTickets = (HashSet<Ticket>)ois.readObject(); this.baggage = (HashMap<Ticket,ArrayList<Object>>)ois.readObject(); ois.close(); fis.close(); } catch (IOException e) { return false; } catch (ClassNotFoundException e) { return false; } return true; } . . . } public class JUnitDemo { GameManager manager; @Before public void setUp() { manager = GameManagerSystem.createManagerSystem(Place.ENG); } @Test public void testStore() { Game g = new Game(new Date(), Teams.LIONS, Teams.SHARKS); manager.registerGame(g); File file = new File("file.ser"); assertTrue(airport.store(file)); } }

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  • Compare Date objects with different levels of precision

    - by brainimus
    I have a JUnit test that fails because the milliseconds are different. In this case I don't care about the milliseconds. How can I change the precision of the assert to ignore milliseconds (or any precision I would like it set to)? Example of a failing assert that I would like to pass: Date dateOne = new Date(); dateOne.setTime(61202516585000L); Date dateTwo = new Date(); dateTwo.setTime(61202516585123L); assertEquals(dateOne, dateTwo);

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  • NUnit Assert a list of objects in no order

    - by Shawn Mclean
    How do I Assert a collection of items in no particular order? I just want to make sure all the items are in the list. I'm heard of CollectionAssert but I do not see any method that would do what I want. My object looks like this: public class Vector2{ public float X {get; set;} public float Y {get; set;} } Assert - I want something like this: CollectionAssert.ContainsAll(mesh.GetPolygonVertices(0), aListOfVertices); mesh.GetPolygonVertices(int) returns a List<Vector2> and aListOfVertices contains all of what is returned, but not guaranteed that order.

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  • Linq to NHibernate - How to include parent object and only certain child objects

    - by vakman
    Given a simplified model like the following: public class Enquiry { public virtual DateTime Created { get; set; } public virtual Sender Sender { get; set; } } public class Sender { public virtual IList<Enquiry> Enquiries { get; set; } } How can you construct a Linq to Nhibernate query such that it gives you back a list of senders and their enquiries where the enquiries meet some criteria. I have tried something like this: return session.Linq<Enquiry>() .Where(enquiry => enquiry.Created < DateTime.Now) .Select(enquiry => enquiry.Sender) In this case I get an InvalidCastException saying you can't cast type Sender to type Enquiry. Any pointers on how I can do this without using HQL?

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  • Resize form objects in Java

    - by PeerFull
    I have a Java applet, which is a form that draw shapes into it (Rect, Oval, Line). Each shape is represented by 2 points and can draw itself to the form. When the JApplet form resizes, I need to resize the shapes also while keeping the aspect ratio. I didn't find an high quality solution for doing this that solves this problem. Tried to write a solution from this, but it came up as lousy when tested, Can someone publish an example code for doing that please?

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  • C++ keeping a list of objects and calling a contructor through another function

    - by Nona Urbiz
    why isnt my object being created? When I do it like so, I am told error C2065: 'AllReferrals' : undeclared identifier as well as error C2228: left of '.push_back' must have class/struct/union. If I put the list initialization before the class I get error C2065: 'AllReferrals' : undeclared identifier. Thanks! #include <iostream> #include <fstream> #include <regex> #include <string> #include <list> #include <map> using namespace std; using namespace tr1; class Referral { public: string url; map<string, int> keywords; static bool submit(string url, string keyword, int occurrences) { //if(lots of things i'll later add){ Referral(url, keyword, occurrences); return true; //} //else // return false; } private: list<string> urls; Referral(string url, string keyword, int occurrences) { url = url; keywords[keyword] = occurrences; AllReferrals.push_back(this); } }; static list<Referral> AllReferrals; int main() { Referral::submit("url", "keyword", 1); cout << AllReferrals.size(); cout << "\n why does that ^^ say 0 (help me make it say one)?"; cout << "\n and how can i AllReferrals.push_back(this) from my constructor?"; cout << " When I do it like so, I am told error C2065: 'AllReferrals' : undeclared identifier"; cout << " as well as error C2228: left of '.push_back' must have class/struct/union."; cout << " If I put the list initialization before the class I get error C2065: 'AllReferrals' : undeclared identifier."; cout << "\n\n\t Thanks!"; getchar(); }

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  • How do I trigger a single event defined for a class of objects

    - by mrbinky3000
    I have a question. I have 8 buttons that have unique incrementing id's and a shared class. <button class="btnChapter" id="btnChapter_1" value="1">1</button> <button class="btnChapter" id="btnChapter_2" value="2">2</button> <button class="btnChapter" id="btnChapter_3" value="3">3</button> ... In order to prevent me from duplicating code, I bound a click event to the btnChapter class instead of binding an event individually to each button's ID. $('.btnChapter').click(function(){ .. do stuff .. }); How do I trigger() the click() event only for #btnChapter_2? The following doesn't seem to work. $('#btnChapter_2').click()

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  • C#: Immutable view of a list's objects?

    - by Rosarch
    I have a list, and I want to provide read-only access to a collection containing its contents. How can I do this? Something like: public ICollection<Foo> ImmutableViewOfInventory() { IList<Foo> inventory = new List<Foo>(); inventory.add(new Foo()); return inventory.ImmutableView(); } Additionally, an immutable IEnumerable would also be fine.

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  • C# Changing Objects within a List

    - by kwong22
    Hi, I'm having a little problem changing members of an object in a list using a found index. So this is the method I am currently working with: static void addToInventory(ref List<baseItem> myArray, baseItem item, float maxAmount, ref float currentAmount) { if (currentAmount + item.getWeight() <= maxAmount) { Console.WriteLine("item.Quantity = {0}", item.Quantity); if (myArray.Contains(item)) { Console.WriteLine("Item ({0}) already exists", item.Name); int id = myArray.IndexOf(item); myArray[id].Quantity += item.Quantity;//Change occurs in this line, item.Quantity becomes the same as myArray[id].Quantity } else { Console.WriteLine("Adding new item ({0})", item.Name); myArray.Add(item); } currentAmount += item.getWeight(); } else { Console.WriteLine("Inventory full"); } myArray.Sort(); } This method takes several parameters including the inventory/list. I check if the item fits in and if it does, I see if there is another item of the same name in the list, find the index, and add more of the item. However, the quantity of the item added suddenly becomes the same as the quantity of the item in the list. For some reason, this also changes the quantity of the item outside of the list. So therefore, instead of quantities adding up like this: 1, 2, 3, 4, they add up like this: 1, 2, 4, 8. I've just started to learn how to use lists so if there is anything I'm missing, don't hesitate to criticize. Thanks in advance.

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  • How do games move around objects (in general)

    - by user146780
    I'm sure there's not just 1 answer to this but, do game engines actually change the vectors in memory, or use gltransformations? Because pushing and popping the matrix all the time seems inefficient, but if you keep modifying the verticies you cant make use of display lists. So I'm wondering how it's done in general. Thanks

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