Search Results

Search found 20313 results on 813 pages for 'batch size'.

Page 693/813 | < Previous Page | 689 690 691 692 693 694 695 696 697 698 699 700  | Next Page >

  • Custom webserver caching

    - by Mark Kinsella
    I'm working with a custom webserver on an embedded system and having some problems correctly setting my HTTP Headers for caching. Our webserver is generating all dynamic content as XML and we're using semi-static XSL files to display it with some dynamic JSON requests thrown in for good measure along with semi-static images. I say "semi-static" because the problems occur when we need to do a firmware update which might change the XSL and image files. Here's what needs to be done: cache the XSL and image files and do not cache the XML and JSON responses. I have full control over the HTTP response and am currently: Using ETags with the XSL and image files, using the modified time and size to generate the ETag Setting Cache-Control: no-cache on the XML and JSON responses As I said, everything works dandy until a firmware update when the XSL and image files are sometimes cached. I've seen it work fine with the latest versions of Firefox and Safari but have had some problems with IE. I know one solution to this problem would be simply rename the XSL and image files after each version (eg. logo-v1.1.png, logo-v1.2.png) and set the Expires header to a date in the future but this would be difficult with the XSL files and I'd like to avoid this. Note: There is a clock on the unit but requires the user to set it and might not be 100% reliable which is what might be causing my caching issues when using ETags. What's the best practice that I should employ? I'd like to avoid as many webserver requests as possible but invalidating old XSL and image files after a software update is the #1 priority.

    Read the article

  • JDO difficulties in retrieving persistent vector

    - by Michael Omer
    I know there are already some posts regarding this subject, but although I tried using them as a reference, I am still stuck. I have a persistent class as follows: @PersistenceCapable(identityType = IdentityType.APPLICATION) public class GameObject implements IMySerializable{ @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) protected Key m_databaseKey; @NotPersistent private final static int END_GAME_VAR = -1000; @Persistent(defaultFetchGroup = "true") protected GameObjectSet m_set; @Persistent protected int m_databaseType = IDatabaseAccess.TYPE_NONE; where GameObjectSet is: @PersistenceCapable(identityType = IdentityType.APPLICATION) @FetchGroup(name = "mySet", members = {@Persistent(name = "m_set")}) public class GameObjectSet { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) private Key id; @Persistent private Vector<GameObjectSetPair> m_set; and GameObjectSetPair is: @PersistenceCapable(identityType = IdentityType.APPLICATION) public class GameObjectSetPair { @PrimaryKey @Persistent(valueStrategy = IdGeneratorStrategy.IDENTITY) private Key id; @Persistent private String key; @Persistent(defaultFetchGroup = "true") private GameObjectVar value; When I try to fetch the entire structure by fetching the GameObject, the set doesn't have any elements (they are all null) I tried adding the fetching group to the PM, but to no avail. This is my fetching code Vector<GameObject> ret = new Vector<GameObject>(); PersistenceManager pm = PMF.get().getPersistenceManager(); pm.getFetchPlan().setMaxFetchDepth(-1); pm.getFetchPlan().addGroup("mySet"); Query myQuery = pm.newQuery(GameObject.class); myQuery.setFilter("m_databaseType == objectType"); myQuery.declareParameters("int objectType"); try { List<GameObject> res = (List<GameObject>)myQuery.execute(objectType); ret = new Vector<GameObject>(res); for (int i = 0; i < ret.size(); i++) { ret.elementAt(i).getSet(); ret.elementAt(i).getSet().touchSet(); } } catch (Exception e) { } finally { pm.close(); } Does anyone have any idea? Thanks Mike

    Read the article

  • Why is creating a ring buffer shared by different processes so hard (in C++), what I am doing wrong?

    - by recipriversexclusion
    I am being especially dense about this but it seems I'm missing an important, basic point or something, since what I want to do should be common: I need to create a fixed-size ring buffer object from a manager process (Process M). This object has write() and read() methods to write/read from the buffer. The read/write methods will be called by independent processes (Process R and W) I have implemented the buffer, SharedBuffer<T&>, it allocates buffer slots in SHM using boost::interprocess and works perfectly within a single process. I have read the answers to this question and that one on SO, as well as asked my own, but I'm still in the dark about how to have different processes access methods from a common object. The Boost doc has an example of creating a vector in SHM, which is very similar to what I want, but I want to instantiate my own class. My current options are: Use placement new, as suggested by Charles B. to my question; however, he cautions that it's not a good idea to put non-POD objects in SHM. But my class needs the read/write methods, how can I handle those? Add an allocator to my class definition, e.g. have SharedBuffer<T&, Alloc> and proceed similarly to the vector example given in boost. This sounds really complicated. Change SharedBuffer to a POD class, i.e. get rid of all the methods. But then how to synchronize reading and writing between processes? What am I missing? Fixed-length ring buffers are very common, so either this problem has a solution or else I'm doing something wrong.

    Read the article

  • Qt/C++, Problems with large QImage

    - by David Günzel
    I'm pretty new to C++/Qt and I'm trying to create an application with Visual Studio C++ and Qt (4.8.3). The application displays images using a QGraphicsView, I need to change the images at pixel level. The basic code is (simplified): QImage* img = new QImage(img_width,img_height,QImage::Format_RGB32); while(do_some_stuff) { img->setPixel(x,y,color); } QGraphicsPixmapItem* pm = new QGraphicsPixmapItem(QPixmap::fromImage(*img)); QGraphicsScene* sc = new QGraphicsScene; sc->setSceneRect(0,0,img->width(),img->height()); sc->addItem(pm); ui.graphicsView->setScene(sc); This works well for images up to around 12000x6000 pixel. The weird thing happens beyond this size. When I set img_width=16000 and img_height=8000, for example, the line img = new QImage(...) returns a null image. The image data should be around 512,000,000 bytes, so it shouldn't be too large, even on a 32 bit system. Also, my machine (Win 7 64bit, 8 GB RAM) should be capable of holding the data. I've also tried this version: uchar* imgbuf = (uchar*) malloc(img_width*img_height*4); QImage* img = new QImage(imgbuf,img_width,img_height,QImage::Format_RGB32); At first, this works. The img pointer is valid and calling img-width() for example returns the correct image width (instead of 0, in case the image pointer is null). But as soon as I call img-setPixel(), the pointer becomes null and img-width() returns 0. So what am I doing wrong? Or is there a better way of modifying large images on pixel level? Regards, David

    Read the article

  • What is a data structure for quickly finding non-empty intersections of a list of sets?

    - by Andrey Fedorov
    I have a set of N items, which are sets of integers, let's assume it's ordered and call it I[1..N]. Given a candidate set, I need to find the subset of I which have non-empty intersections with the candidate. So, for example, if: I = [{1,2}, {2,3}, {4,5}] I'm looking to define valid_items(items, candidate), such that: valid_items(I, {1}) == {1} valid_items(I, {2}) == {1, 2} valid_items(I, {3,4}) == {2, 3} I'm trying to optimize for one given set I and a variable candidate sets. Currently I am doing this by caching items_containing[n] = {the sets which contain n}. In the above example, that would be: items_containing = [{}, {1}, {1,2}, {2}, {3}, {3}] That is, 0 is contained in no items, 1 is contained in item 1, 2 is contained in itmes 1 and 2, 2 is contained in item 2, 3 is contained in item 2, and 4 and 5 are contained in item 3. That way, I can define valid_items(I, candidate) = union(items_containing[n] for n in candidate). Is there any more efficient data structure (of a reasonable size) for caching the result of this union? The obvious example of space 2^N is not acceptable, but N or N*log(N) would be.

    Read the article

  • Perl+Image::Magick usage: how to assemble several areas in one image into a new image?

    - by Jin
    Hi Everybody, I'm new to ImageMagick and haven't figured out how to assemble several areas into a new image. E.g., I know the "geometry" of words "hello" and "world" respectively in an image, what I need to do is to retrieve the word images and put then into one line image while keep their relative positions. Question1: Suppose I use the perl API, how should I use Composite() or other correct methods to do this? my $geom = sprintf('%dx%x+%d+%d', $word->{width}, $word->{height}, $offsetx, $offsety); $x = $lineimg->Composite($wordimg, $geom); warn "$x" if "$x"; Suppose $lineimg's size is big enough to hold all word images and the geometry has been computed. This code gives out a complain by ImageMagick: Exception 410: composite image required `Image::Magick' @ Magick.xs/XS_Image__Magick_Mogrify/7790 ... Question2: currently I only know how to crop a word image out of the original one and then Clone() method to restore the original image. Is there a way to copy instead of crop a specific area from a image? This way can save the time to copy back and forth the whole image several times. Does anybody know how to write this kind of processing? I appreciate all your help and suggestions! -Jin

    Read the article

  • need a near 100% uptime third-party web-accesible hosting for static web resources

    - by Jared Henderson
    I hope this makes sense: my business sells a website template, we currently have about 10,000 users. For various reasons that are unimportant to this question, I try to keep the file size of the zipped template we give them as small as possible. Because of this, I have taken a bunch of images and a couple of static files used by the template and moved them to external hosting. They are referenced by absolute URL in the css and markup, instead of shipping all of those images and files with every template. So, basically 10,000+ and growing users are requesting images and files from a third-party host. I don't use my own webhosting for this because I still kind of use a medium-cheap shared hosting for my website, and if it goes down, 10,000+ users are potentially effected. Currently I'm having the template directly access files inside of an open-source google-code project that I created for just this purpose. But, that seems like a bastardization of what a google-code repository is for, and plus, google code (i've found out) often spews 502 bad gateway errors for hours at a time. So, anyway, my question is: where is the right kind of place to host these? Obviously I'm willing to pay. My main needs are speed and uptime, since the images and files are being requested from thousands of different websites every day. Is this something that I should use Amazon S3 for? I'm guessing there's some kind of service exactly for this kind of need, but I'm at a loss to figure out what it is.

    Read the article

  • .NET Graphics.ScaleTransform converts print job to bitmap. Any other way to scale text?

    - by Philip Dunaway
    I'm using Graphics.ScaleTransform to stretch lines of text so they fit the width of the page, and then printing that page. However, this converts the print job to a bitmap - for a print with many pages this causes the size of the print job to rise to obscene proportions, and slows down printing immensely. If I don't scale like this, the print job remains very small as it is just sending text print commands to the printer. My question is, is there any way other than using Graphics.ScaleTransform to stretch the width of the text? Sample code to demonstrate this is below (would be called with Print.Test(True) and Print.Test(False) to show the effects of scaling on print job): Imports System.Drawing Imports System.Drawing.Printing Imports System.Drawing.Imaging Public Class Print Dim FixedFont As Font Dim Area As RectangleF Dim CharHeight As Double Dim CharWidth As Double Dim Scale As Boolean Const CharsAcross = 80 Const CharsDown = 66 Const TestString = "!""#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~" Private Sub PagePrinter(ByVal sender As Object, ByVal e As PrintPageEventArgs) Dim G As Graphics = e.Graphics If Scale Then Dim ws = Area.Width / G.MeasureString(Space(CharsAcross).Replace(" ", "X"), FixedFont).Width G.ScaleTransform(ws, 1) End If For CurrentLine = 1 To CharsDown G.DrawString(Mid(TestString & TestString & TestString, CurrentLine, CharsAcross), FixedFont, Brushes.Black, 0, Convert.ToSingle(CharHeight * (CurrentLine - 1))) Next e.HasMorePages = False End Sub Public Shared Sub Test(ByVal Scale As Boolean) Dim OutputDocument As New PrintDocument With OutputDocument Dim DP As New Print .PrintController = New StandardPrintController .DefaultPageSettings.Landscape = False DP.Area = .DefaultPageSettings.PrintableArea DP.CharHeight = DP.Area.Height / CharsDown DP.CharWidth = DP.Area.Width / CharsAcross DP.Scale = Scale DP.FixedFont = New Font("Courier New", DP.CharHeight / 100, FontStyle.Regular, GraphicsUnit.Inch) .DocumentName = "Test print (with" & IIf(Scale, "", "out") & " scaling)" AddHandler .PrintPage, AddressOf DP.PagePrinter .Print() End With End Sub End Class

    Read the article

  • How to- NSAttributedString to CGImageRef

    - by kroko
    Hello! I'm writing a QuickLook plugin. Well, everything works. Just want to try it make better ;). Thus the question. Here is a function that returns thumbnail image and that I'm using now. QLThumbnailRequestSetImageWithData( QLThumbnailRequestRef thumbnail, CFDataRef data, CFDictionaryRef properties); ); http://developer.apple.com/mac/library/documentation/UserExperience/Reference/QLThumbnailRequest_Ref/Reference/reference.html#//apple_ref/c/func/QLThumbnailRequestSetImageWithData Right now I'm creating a TIFF - encapsulated it into NSData. An example // Setting CFDataRef CGSize thumbnailMaxSize = QLThumbnailRequestGetMaximumSize(thumbnail); NSMutableAttributedString *attributedString = [[[NSMutableAttributedString alloc] initWithString:@"dummy" attributes:[NSDictionary dictionaryWithObjectsAndKeys: [NSFont fontWithName:@"Monaco" size:10], NSFontAttributeName, [NSColor colorWithCalibratedRed:0.0 green:0.0 blue:0.0 alpha:1.0], NSForegroundColorAttributeName, nil] ] autorelease]; NSImage *thumbnailImage = [[[NSImage alloc] initWithSize:NSMakeSize(thumbnailMaxSize.width, thumbnailMaxSize.height)] autorelease]; [thumbnailImage lockFocus]; [[NSColor whiteColor] set]; NSRectFill(NSMakeRect(0, 0, thumbnailMaxSize.width, thumbnailMaxSize.height)); [attributedString drawInRect:NSMakeRect(0, 0, thumbnailMaxSize.width, thumbnailMaxSize.height)]; [thumbnailImage unlockFocus]; (CFDataRef)[thumbnailImage TIFFRepresentation]; // This is data // Setting CFDictionaryRef (CFDictionaryRef)[NSDictionary dictionaryWithObjectsAndKeys:@"kUTTypeTIFF", (NSString *)kCGImageSourceTypeIdentifierHint, nil ]; // this is properties However QuickLook provides another function to return thumbnail image, namely QLThumbnailRequestSetImage( QLThumbnailRequestRef thumbnail, CGImageRef image, CFDictionaryRef properties); ); http://developer.apple.com/mac/library/documentation/UserExperience/Reference/QLThumbnailRequest_Ref/Reference/reference.html#//apple_ref/c/func/QLThumbnailRequestSetImage I have a feeling that passing CGImage to the QL instead of TIFF data would help in speeding things up. However- I have never worked with CG context before. I know, the documentation is there :), but anyways- could anyone give an example how to turn that NSAttributed string into CGImageRef. An example is worth 10 times reading the documentation ;) Any help appreciated. Thanks in advance!

    Read the article

  • multithreading issue

    - by vbNewbie
    I have written a multithreaded crawler and the process is simply creating threads and having them access a list of urls to crawl. They then access the urls and parse the html content. All this seems to work fine. Now when I need to write to tables in a database is when I experience issues. I have 2 declared arraylists that will contain the content each thread parse. The first arraylist is simply the rss feed links and the other arraylist contains the different posts. I then use a for each loop to iterate one while sequentially incrementing the other and writing to the database. My problem is that each time a new thread accesses one of the lists the content is changed and this affects the iteration. I tried using nested loops but it did not work before and this works fine using a single thread.I hope this makes sense. Here is my code: SyncLock dlock For Each l As String In links finallinks.Add(l) Next End SyncLock SyncLock dlock For Each p As String In posts finalposts.Add(p) Next End SyncLock ... Dim i As Integer = 0 SyncLock dlock For Each rsslink As String In finallinks postlink = finalposts.Item(i) i = i + 1 finallinks and finalposts are the two arraylists. I did not include the rest of the code which shows the threads working but this is the essential part where my error occurs which is basically here postlink = finalposts.Item(i) i = i + 1 ERROR: index was out of range. Must be non-negative and less than the size of the collection Is there an alternative?

    Read the article

  • best way to add and delete text lines with jquery product configurator

    - by Daniel White
    I am creating a product configurator with Jquery. My users can add custom text lines to their product. So you could create say... 4 text lines with custom text. I need to know what the best way to add and delete these lines would be. Currently I have the following code for adding lines... //Add Text Button $('a#addText').live('click', function(event) { event.preventDefault(); //Scroll up the text editor $('.textOptions').slideUp(); $('#customText').val(''); //count how many items are in the ul textList var textItems = $('ul#textList li').size(); var nextNumber = textItems + 1; if(textItems <= 5) { //Change input to reflect current text being changed $('input#currentTextNumber').val(nextNumber); //Append a UL Item to the textList $('ul#textList').append('<li id="textItem'+nextNumber+'">Text Line. +$5.00 <a class="deleteTextItem" href="'+nextNumber+'">Delete</a></li>'); //Scroll down the text editor $('.textOptions').slideDown(); }else { alert('you can have a maximum of 6 textual inputs!'); } }); I'm probably not doing this the best way, but basically i have an empty UL list to start with. So when they click "Add Text Line" it finds out how many list elements are in the unordered list, adds a value of 1 to that and places a new list element with the id TextItem1 or TextItem2 or whatever number we're on. The problem i'm running into is that when you click delete item, it screws everything up because when you add an item again all the numbers aren't correct. I thought about writing some kind of logic that says all the numbers above the one you want deleted get 1 subtracted from their value and all the numbers below stay the same. But I think i'm just going about this the wrong way. Any suggestions on the easiest way to add and delete these text lines is appreciated.

    Read the article

  • Customize a WCF RIA Services EndpointRSS Feed

    - by Andrew Garrison
    Is it possible to customize the parameters of a WCF RIA Services endpoint? Specifically, I would like to create a custom binding for the endpoint and increase the maxReceivedMessageSize to allow sending the contents of a file that is a few megabytes in size. I've tried meddling in the web.config, but I'm getting the following error: [InvalidOperationException]: The contract name MyNamespace.MyService could not be found in the list of contracts implemented by the service MyNamespace.MyService web.config <system.serviceModel> <bindings> <customBinding> <binding name="CustomBinaryHttpBinding"> <binaryMessageEncoding /> <httpTransport maxReceivedMessageSize="2147483647" maxBufferSize="2147483647" /> </binding> </customBinding> </bindings> <services> <service name="MyNamespace.MyService"> <endpoint address="" binding="wsHttpBinding" contract="MyNamespace.MyService" /> <endpoint address="/binary" binding="customBinding" bindingConfiguration="CustomBinaryHttpBinding" contract="MyNamespace.MyService" /> </service> </services> <serviceHostingEnvironment aspNetCompatibilityEnabled="true" multipleSiteBindingsEnabled="true" /> </system.serviceModel>

    Read the article

  • Uploading XML with NSInputStream Iphone....

    - by Aks
    Hi, I have to upload XML string to server & the Web service expect it in body stream part of the http request. So i am allocating the NSInputstream instance with xml data & then setting it the part of the http string but it uploading the stream body NULL & in my code if check the Stream status, it gives error & size null, Could you let me know how to get it done , also pasting the code. Code: NSInputStream* stream = [[[NSInputStream alloc]initWithData:streamData]retain]; request=[NSMutableURLRequest requestWithURL:[NSURL URLWithString:nss_url]]; NSString *msgLength = [NSString stringWithFormat:@"%d", [message length]]; [request addValue: @"text/xml; charset=utf-8" forHTTPHeaderField:@"Content-Type"]; [request addValue: @"http://www.XYZ.COM/ACL" forHTTPHeaderField:@"SOAPAction"]; [request addValue: msgLength forHTTPHeaderField:@"Content-Length"]; [request setHTTPBodyStream:[NSInputStream inputStreamWithData:streamData]]; [request setHTTPMethod:@"POST"]; NSLog(@"The input stream is %@ & error is %@",[stream streamStatus],[stream streamError]); Its gives: The input stream is (null) & error is Error Domain=NSUnknownErrorDomain Code=0 "Operation could not be completed. (NSUnknownErrorDomain error 0.)" Any inputs what I am missing ..........

    Read the article

  • Problem with using malloc in link lists (urgent ! help please)

    - by Abhinav
    I've been working on this program for five months now. Its a real time application of a sensor network. I create several link lists during the life of the program and Im using malloc for creating a new node in the link. What happens is that the program suddenly stops or goes crazy and restarts. Im using AVR and the microcontroller is ATMEGA 1281. After a lot of debugging I figured out that that the malloc is causing the problem. I do not free the memory after exiting the function that creates a new link so Im guessing that this is eventually causing the heap memory to overflow or something like that. Now if I use the free() function to deallocate the memory at the end of the function using malloc, the program just gets stuck when the control reaches free(). Is this because the memory becomes too clustered after calling free() ? I also create reference tables for example if 'head' is a new link list and I create another list called current and make it equal to head. table *head; table *current = head; After the end of the function if I use free free(current); current = NULL: Then the program gets stuck here. I dont know what to do. What am I doing wrong? Is there a way to increase the size of the heap memory Please help...

    Read the article

  • RichEdit VCL and URLs. Workarounds for OnPaint Issues.

    - by HX_unbanned
    So, issue is with the thing Delphi progies scare to death - Rich Edit in Windows ( XP and pre-XP versions ). Situation: I have added EM_AUTOURLDETECTION in OnCreate of form. Target - RichEdit1. Then, I have form, that is "collapsed" after showing form. RichEdit Control is sattic, visible and enabled, but it is "hidden" because form window is collapsed. I can expand and collapse form, using Button1 and changing forms Constraints and Size properties. After first time I expand form, the URL inside RichEdit1 control is highlighted. BUT - After second, third, fourth, etc... time I Collapse and Expand form, the RichEdit1 Control does not highlight URL anymore. I have tried EM_SETTEXTMODE messages, also WM_UPDATEUISTATE, also basic WM_TEXT message - no luck. It sems like this merssage really works ( enables detection ) while sending keyboard strokes ( virtual keycodes ), but not when text has been modified. Also - I am thinking to rewrite code to make RichEdit Control dynamic. Would this fix the problem? Maybe solution is to override OnPaint / OnDraw method to avoid highlight ( formatting ) losing when collapsing or expanding form? Weird is that my Embarcadero Documentation says this function must work in any moment text has been modified. Why it does not work? Any help appreciated. I am making this Community Wiki because this is common problem and togewther we cam find solution, right? :) Also - follow-ups and related Question: http://stackoverflow.com/questions/738694/override-onpaint http://stackoverflow.com/questions/478071/how-to-autodetect-urls-in-richedit-2-0 http://www.vbforums.com/archive/index.php/t-59959.html

    Read the article

  • BN_hex2bn magically segfaults in openSSL

    - by xunil154
    Greetings, this is my first post on stackoverflow, and i'm sorry if its a bit long. I'm trying to build a handshake protocol for my own project and am having issues with the server converting the clients RSA's public key to a Bignum. It works in my clent code, but the server segfaults when attempting to convert the hex value of the clients public RSA to a bignum. I have already checked that there is no garbidge before or after the RSA data, and have looked online, but i'm stuck. header segment: typedef struct KEYS { RSA *serv; char* serv_pub; int pub_size; RSA *clnt; } KEYS; KEYS keys; Initializing function: // Generates and validates the servers key /* code for generating server RSA left out, it's working */ //Set client exponent keys.clnt = 0; keys.clnt = RSA_new(); BN_dec2bn(&keys.clnt->e, RSA_E_S); // RSA_E_S contains the public exponent Problem code (in Network::server_handshake): // *Recieved an encrypted message from the network and decrypt into 'buffer' (1024 byte long)* cout << "Assigning clients RSA" << endl; // I have verified that 'buffer' contains the proper key if (BN_hex2bn(&keys.clnt->n, buffer) < 0) { Error("ERROR reading server RSA"); } cout << "clients RSA has been assigned" << endl; The program segfaults at BN_hex2bn(&keys.clnt->n, buffer) with the error (valgrind output) Invalid read of size 8 at 0x50DBF9F: BN_hex2bn (in /usr/lib/libcrypto.so.0.9.8) by 0x40F23E: Network::server_handshake() (Network.cpp:177) by 0x40EF42: Network::startNet() (Network.cpp:126) by 0x403C38: main (server.cpp:51) Address 0x20 is not stack'd, malloc'd or (recently) free'd Process terminating with default action of signal 11 (SIGSEGV) Access not within mapped region at address 0x20 at 0x50DBF9F: BN_hex2bn (in /usr/lib/libcrypto.so.0.9.8) And I don't know why it is, Im using the exact same code in the client program, and it works just fine. Any input is greatly appriciated!

    Read the article

  • I'm looking for a way to evaluate reading rate in several languages

    - by i30817
    I have a software that is page oriented instead of scrollbar oriented so i can easily count the words, but i'd like a way to filter outliers and some default value for the text language (that is known). The goal is from the remaining text to calculate the remaining time. I'm not sure what is the best unit to use. WPM (words per minute) from here seems very fuzzy and human oriented. Besides i don't know how many "words" remain in the text. http://www.sfsu.edu/~testing/CalReadRate.htm So i came up with this: The user is reading the text. The total text size in characters is known. His position in the text is known. So the remaining characters to read is also known. If a language has a median word length of say 5 chars, then if i had a WPM speed for the user, i could calculate the remaining time. 3 things are needed for this: 1) A table of the median word length of the language. 2) A table of the median WPM of a median user per language. 3) Update the WPM to fit the user as data becomes available, filtering outliers. However i can't find these tables. And i'm not sure how precise it is assuming median word length.

    Read the article

  • Cleaning up a sparsebundle with a script

    - by nickg
    I'm using time machine to backup some servers to a sparse disk image bundle and I'd like to have a script to clean up the old back ups and re-size the image once space has been freed up. I'm fairly certain the data is protected because if I delete the old backups by right clicking, I have to enter a password to be able to delete them. To allow my script to be able to delete them, I've been running it as root. For some reason, it just won't run and every file it tries to delete I get rm: /file/: Operation not permitted Here is what I have as my script: #!/bin/bash for server in servername; do /usr/bin/hdiutil attach -mountpoint /path/to/mountpoint /path/to/sparsebundle/$server.sparsebundle/; /bin/sleep 10; /usr/bin/find /path/to/mountpoint -type d -mtime +7 -exec /bin/rm -rf {} \; /usr/bin/hdiutil unmount /path/to/mountpoint; /bin/sleep 10; /usr/bin/hdiutil compact /path/to/sparsebundle/$server.sparsebundle/; done exit; One of the problems I thought was causing this was it needed to have a mountpoint specified since the default mount was to /Volumes/Time\ Machine\ Backups/ that's why I created a mountpoint. I also thought that it was trying to delete the files to quickly after mounting and it wasn't actually mounted yet, that's why I added the sleep. I've also tried using the -delete option for find instead of -exec, but it didn't make any difference. Any help on this would be greatly appreciated because I'm out of ideas as to why this won't work.

    Read the article

  • What does O(log n) mean exactly?

    - by Andreas Grech
    I am currently learning about Big O Notation running times and amortized times. I understand the notion of O(n) linear time, meaning that the size of the input affects the growth of the algorithm proportionally...and the same goes for, for example, quadratic time O(n2) etc..even algorithms, such as permutation generators, with O(n!) times, that grow by factorials. For example, the following function is O(n) because the algorithm grows in proportion to its input n: f(int n) { int i; for (i = 0; i < n; ++i) printf("%d", i); } Similarly, if there was a nested loop, the time would be O(n2). But what exactly is O(log n)? For example, what does it mean to say that the height of a complete binary tree is O(log n)? I do know (maybe not in great detail) what Logarithm is, in the sense that: log10 100 = 2, but I cannot understand how to identify a function with a logarithmic time.

    Read the article

  • Filling a byte array in Java

    - by Corleone
    Hey all! For part of a project I'm working on I am implementing a RTPpacket where I have to fill the header array of byte with RTP header fields. //size of the RTP header: static int HEADER_SIZE = 12; // bytes //Fields that compose the RTP header public int Version; // 2 bits public int Padding; // 1 bit public int Extension; // 1 bit public int CC; // 4 bits public int Marker; // 1 bit public int PayloadType; // 7 bits public int SequenceNumber; // 16 bits public int TimeStamp; // 32 bits public int Ssrc; // 32 bits //Bitstream of the RTP header public byte[] header = new byte[ HEADER_SIZE ]; This was my approach: /* * bits 0-1: Version * bit 2: Padding * bit 3: Extension * bits 4-7: CC */ header[0] = new Integer( (Version << 6)|(Padding << 5)|(Extension << 6)|CC ).byteValue(); /* * bit 0: Marker * bits 1-7: PayloadType */ header[1] = new Integer( (Marker << 7)|PayloadType ).byteValue(); /* SequenceNumber takes 2 bytes = 16 bits */ header[2] = new Integer( SequenceNumber >> 8 ).byteValue(); header[3] = new Integer( SequenceNumber ).byteValue(); /* TimeStamp takes 4 bytes = 32 bits */ for ( int i = 0; i < 4; i++ ) header[7-i] = new Integer( TimeStamp >> (8*i) ).byteValue(); /* Ssrc takes 4 bytes = 32 bits */ for ( int i = 0; i < 4; i++ ) header[11-i] = new Integer( Ssrc >> (8*i) ).byteValue(); Any other, maybe 'better' ways to do this?

    Read the article

  • JSF Float Conversion

    - by Phill Sacre
    I'm using JSF 1.2 with IceFaces 1.8 in a project here. I have a page which is basically a big edit grid for a whole bunch of floating-point number fields. This is implemented with inputText fields on the page pointing at a value object with primitive float types Now, as a new requirement sees some of the fields be nullable, I wanted to change the value object to use Float objects rather than primitive types. I didn't think I'd need to do anything to the page to accomodate this. However, when I make the change I get the following error: /pages/page.xhtml @79,14 value="#{row.targetValue}": java.lang.IllegalArgumentException: argument type mismatch And /pages/page.xhtml @79,14 value="#{row.targetValue}": java.lang.IllegalArgumentException: java.lang.ClassCastException@1449aa1 The page looks like this: <ice:inputText value="#{row.targetValue}" size="4"> <f:convertNumber pattern="###.#" /> </ice:inputText> I've also tried adding in <f:convert convertId="javax.faces.Float" /> in there as well but that doesn't seem to work either! Neither does changing the value object types to Double. I'm sure I'm probably missing something really simple but I've been staring at this for a while now and no answers are immediately obvious!

    Read the article

  • Browser relative positioning with jQuery and CutyCapt

    - by Acoustic
    I've been using CutyCapt to take screen shots of several web pages with great success. My challenge now is to paint a few dots on those screen shots that represent where a user clicked. CutyCapt goes through a process of resizing the web page to the scroll width before taking a screen shot. That's extremely useful because you only get content and not much (if any) of the page's background. My challenge is trying to map a user's mouse X coordinates to the screen shot. Obviously users have different screen resolutions and have their browser window open to different sizes. The image below shows 3 examples with the same logo. Assume, for example, that the logo is 10 pixels to the left edge of the content area (in red). In each of these cases, and for any resolution, I need a JavaScript routine that will calculate that the logo's X coordinate is 10. Again, the challenge (I think) is differing resolutions. In the center-aligned examples, the logo's position, as measured from the left edge of the browser (in black), differs with changing browser size. The left-aligned example should be simple as the logo never moves as the screen resizes. Can anyone think of a way to calculate the scrollable width of a page? In other words, I'm looking for a JavaScript solution to calculate the minimum width of the browser window before a horizontal scroll bar shows up. Thanks for your help!

    Read the article

  • Delphi Unicode String Type Stored Directly at its Address (or "Unicode ShortString")

    - by Andreas Rejbrand
    I want a string type that is Unicode and that stores the string directly at the adress of the variable, as is the case of the (Ansi-only) ShortString type. I mean, if I declare a S: ShortString and let S := 'My String', then, at @S, I will find the length of the string (as one byte, so the string cannot contain more than 255 characters) followed by the ANSI-encoded string itself. What I would like is a Unicode variant of this. That is, I want a string type such that, at @S, I will find a unsigned 32-bit integer (or a single byte would be enough, actually) containing the length of the string in bytes (or in characters, which is half the number of bytes) followed by the Unicode representation of the string. I have tried WideString, UnicodeString, and RawByteString, but they all appear only to store an adress at @S, and the actual string somewhere else (I guess this has do do with reference counting and such). Update: The most important reason for this is probably that it would be very problematic if sizeof(string) were variable. I suspect that there is no built-in type to use, and that I have to come up with my own way of storing text the way I want (which actually is fun). Am I right? Update I will, among other things, need to use these strings in packed records. I also need manually to read/write these strings to files/the heap. I could live with fixed-size strings, such as <= 128 characters, and I could redesign the problem so it will work with null-terminated strings. But PChar will not work, for sizeof(PChar) = 1 - it's merely an address. The approach I eventually settled for was to use a static array of bytes. I will post my implementation as a solution later today.

    Read the article

  • Why won't SWFUpload execute the upload.aspx code, and why is it saving all files to the root directo

    - by Nathan Fast
    I am using SWFUpload v2.2. In IE (8):   If I upload a very tiny file (16kb):      1) The file appears in the root directory where upload.aspx is located.      2) Page_Load on upload.aspx.cs is executed.      3) The file is actually processed by the Page_Load procedure, and the processed file is saved in the correct location.   If I upload a normal file (1.5 MB):      1) The file appears in the root directory where upload.aspx is located. In Firefox (3.5.7):   No matter what size the file is, it:      1) The file appears in the root directory where upload.aspx is located. I have maxRequestLength="30000" executionTimeout="3000" in the web.config just to be sure. In the setting object for the constructor I have:   file_size_limit: "10 MB",   file_types: ".",   file_types_description: "All Files", So my questions are:   How is the file getting saved in the root directory (and why)?   Why does Page_Load only execute when I am using IE and uploading very tiny files?

    Read the article

  • Haskell: "how much" of a type should functions receive? and avoiding complete "reconstruction"

    - by L01man
    I've got these data types: data PointPlus = PointPlus { coords :: Point , velocity :: Vector } deriving (Eq) data BodyGeo = BodyGeo { pointPlus :: PointPlus , size :: Point } deriving (Eq) data Body = Body { geo :: BodyGeo , pict :: Color } deriving (Eq) It's the base datatype for characters, enemies, objects, etc. in my game (well, I just have two rectangles as the player and the ground right now :p). When a key, the characters moves right, left or jumps by changing its velocity. Moving is done by adding the velocity to the coords. Currently, it's written as follows: move (PointPlus (x, y) (xi, yi)) = PointPlus (x + xi, y + yi) (xi, yi) I'm just taking the PointPlus part of my Body and not the entire Body, otherwise it would be: move (Body (BodyGeo (PointPlus (x, y) (xi, yi)) wh) col) = (Body (BodyGeo (PointPlus (x + xi, y + yi) (xi, yi)) wh) col) Is the first version of move better? Anyway, if move only changes PointPlus, there must be another function that calls it inside a new Body. I explain: there's a function update which is called to update the game state; it is passed the current game state, a single Body for now, and returns the updated Body. update (Body (BodyGeo (PointPlus xy (xi, yi)) wh) pict) = (Body (BodyGeo (move (PointPlus xy (xi, yi))) wh) pict) That tickles me. Everything is kept the same within Body except the PointPlus. Is there a way to avoid this complete "reconstruction" by hand? Like in: update body = backInBody $ move $ pointPlus body Without having to define backInBody, of course.

    Read the article

< Previous Page | 689 690 691 692 693 694 695 696 697 698 699 700  | Next Page >