Search Results

Search found 20388 results on 816 pages for 'nvidia current'.

Page 693/816 | < Previous Page | 689 690 691 692 693 694 695 696 697 698 699 700  | Next Page >

  • How do I prevent a branch from being pushed to another branch in BZR?

    - by cabbey
    We use a dev-test-prod branching scheme with bzr 2. I'd like to setup a bzr hook on the prod branch that will reject a push from the test branch. Looking at the bzr docs, this looks doable, but I'm kinda surprised that my searches don't turn up any one having done it, at least not via any of the keywords I've thought to search by. I'm hoping someone has already gotten this working and can share their path to success. My current thought is to use the pre_change_branch_tip hook to check for the presence of a file on the test branch. If it's present, fail the commit. You may ask, why test for a file, why not just test the branch name? Because I actually need to handle the case where our developers have branched their devel branch, pulled in the shared test branch and are now (erroneously) pushing that test branch to production instead of pushing their feature branch to production. And it seems a billion times easier to look for a file in the new branch than to try to interrogate the sending branch's lineage. So has someone done this? seen it done? or do I get to venture out into the uncharted wasteland that is hook development with bzr? :)

    Read the article

  • Attempting to calculate width of Map Overlays on the fly

    - by Bloudermilk
    Hey all- I am working on an Android app that utilizes the Google Maps API MapView, MapController, MapActivity, and ItemizedOverlay. I am basically trying to recreate certain functionalities of the Maps app (damn Google for not providing speech bubbles—for lack of a better name—for items!), particularly those speech bubbles. I have an invisible XML structure for the speech bubble in the XML layout file containing my MapView. The first time I show a speech bubble I grab that XML and remove it from it's current parent, applying some ItemizedOverlay.LayoutParams to it, and add it to the MapView as an Overlay. I position it above the item that was selected, fill it with the proper text, then set it to visible. This all works great. The goal here, though, is to also automatically animate the map to reveal any parts of a speech bubble that may be off-screen when it opens. So I'm trying popup.getWidth() (popup is the instance of my LinearLayout that is the speech bubble) after I do all the manipulation to the bubble, even after I display it to the user. Problem is, popup.getWidth() is returning me the width of the previously displayed popup, not the currently displayed one. I can't figure out why this would be happening if I'm fetching the width after I set it to visible with its new dimensions (which, by the way, are relative when I'm setting them with LayoutParams: fill_content for both width and height).. I have even tried forcing both the MapView and the "popup" to invalidate() before trying to fetch the width. Any ideas why this may be happening? How can I force the View to settle into its new dimensions before trying to fetch them? Thanks! Nick

    Read the article

  • Show div based on getDay and getHours + getMinutes

    - by Peta Reardon
    I am building a website for a radio station and want to show which presenter is currently on air. I have built a web app that contains data on the presenter: name, photo, bio and start/end times for each weekday. <div id="presenter1"> <div class="slot"> <div id="sunday-off"> - </div> <div id="monday-afternoon">12:00 - 15:59</div> <div id="tuesday-afternoon">12:00 - 15:59</div> <div id="wednesday-afternoon">12:00 - 15:59</div> <div id="thursday-afternoon">12:00 - 15:59</div> <div id="friday-afternoon">12:00 - 15:59</div> <div id="saturday-morning">06:00 - 08:59</div> </div> </div> What I would like to do is use Javascript functions getDay() and getHours() + getMinutes() to show only the presenter that is scheduled to be on air based on the times specified in the app. The main part I am having difficulty with is with determining whether this presenter falls within the current time and then showing/hiding the div as necessary. Any help or guidance on how I can acheive this would be greatly appreciated.

    Read the article

  • Hibernate NamingStrategy implementation that maintains state between calls

    - by Robert Petermeier
    Hi, I'm working on a project where we use Hibernate and JBoss 5.1. We need our entity classes to be mapped to Oracle tables that follow a certain naming convention. I'd like to avoid having to specify each table and column name in annotations. Therefore, I'm currently considering implementing a custom implementation of org.hibernate.cfg.NamingStrategy. The SQL naming conventions require the name of columns to have a suffix that is equivalent to a prefix of the table name. If there is a table "T100_RESOURCE", the ID column would have to be named "RES_ID_T100". In order to implement this in a NamingStrategy, the implementation would have to maintain state, i.e. the current class name it is creating the mappings for. It would rely on Hibernate to always call classToTableName() before propertyToColumnName() and to determine all column names by calling propertyToColumnName() before the next call to classToTableName() Is it safe to do that or are there situations where Hibernate will mix things up? I am not thinking of problems through multiple threads here (which can be solved by keeping the last class name in a ThreadLocal) but also of Hibernate deliberately calling this out of order in certain circumstances. For example Hibernate asking for mappings of three properties of class A, then one of class B, then again more attributes of class A.

    Read the article

  • Measure text size in JavaScript

    - by kayahr
    I want to measure the size of a text in JavaScript. So far this isn't so difficult because I can simply put a temporary invisible div into the DOM tree and check the offsetWidth and offsetHeight. The problem is, I want to do this BEFORE the DOM is ready. Here is a stub: <html> <head> <script type="text/javascript"> var text = "Hello world"; var fontFamily = "Arial"; var fontSize = 12; var size = measureText(text, fontSize, fontFamily); function measureText(text, fontSize, fontFamily) { // TODO Implement me! } </script> </head> <body> </body> </html> Again: I KNOW how to do it asynchronously when DOM (or body) signals that it is ready. But I want to do it synchronously right in the header as shown in the stub above. Any ideas how I can accomplish this? My current opinion is that this is impossible but maybe someone has a crazy idea.

    Read the article

  • Is there a design pattern that expresses objects (an their operations) in various states?

    - by darren
    Hi I have a design question about the evolution of an object (and its state) after some sequence of methods complete. I'm having trouble articulating what I mean so I may need to clean up the question based on feedback. Consider an object called Classifier. It has the following methods: void initialise() void populateTrainingSet(TrainingSet t) void pupulateTestingSet(TestingSet t) void train() void test() Result predict(Instance i) My problem is that these methods need to be called in a certain order. Futher, some methods are invalid until a previous method is called, and some methods are invalid after a method has been called. For example, it would be invalid to call predict() before test() was called, and it would be invalid to call train() after test() was called. My approach so far has been to maintain a private enum that represents the current stateof the object: private static enum STATE{ NEW, TRAINED, TESTED, READY}; But this seems a bit cloogy. Is there a design pattern for such a problem type? Maybe something related to the template method.

    Read the article

  • Work with AJAX response with DOM methods

    - by Stomped
    I'm retrieving an entire HTML document via AJAX - and that works fine. But I need to extract certain parts of that document and do things with them. Using a framework (jquery, mootools, etc) is not an option. The only solution I can think of is to grab the body of the HTML document with a regex (yes, I know, terrible) ie. <body>(.*)</body> put that into the current page's DOM in a hidden element, and work with it from there. Is there an easier/better way? Update I've done some testing, and inserting an entire HTML document into a created element behaves a bit differently across browsers I've tested. For example: FF3.5: keeps the contents of the HEAD and BODY tags IE7 / Safari4: Only includes what's between ... Opera 10.10: Keeps HEAD and everything inside it, Keeps contents of BODY The behavior of IE7 and Safari are ideal, but different browsers are doing this differently. Since I'm loading a predetermined HTML document I think I'm going to use the regEx to grab what I want and insert it into a DOM element - unless someone has other suggestions.

    Read the article

  • Using C# to parse a SOAP Response

    - by Gavin
    I am trying to get the values for faultcode, faultstring, and OrderNumber from the SOAP below <SOAP:Envelope xmlns:SOAP="http://schemas.xmlsoap.org/soap/envelope/"> <SOAP:Body> <faultcode>1234</faultcode> <faultstring>SaveOrder:SetrsOrderMain:Cannot change OrderDate if GLPeriod is closed, new OrderDate is 3/2/2010:Ln:1053</faultstring> <detail> <SOAP:Envelope xmlns:SOAP="http://schemas.xmlsoap.org/soap/envelope/"> <SOAP:Body UserGUID="test"> <m:SaveOrder xmlns:m="http://www.test.com/software/schema/" UserGUID="test"> <Order OrderNumber="1234-1234-123" Caller="" OrderStatus="A" xmlns="http://www.test.com/software/schema/"> Here is my code in C# XDocument doc = XDocument.Load(HttpContext.Current.Server.MapPath("XMLexample.xml")); var errorDetail = new EcourierErrorDetail { FaultCode = from fc in doc.Descendants("faultcode") select fc.Value, FaultString = from fs in c.Descendants("faultstring") select fs.Value, OrderNumber = from o in doc.Descendants("detail").Elements("Order").Attributes("OrderNumber") select o.Value }; return errorDetail; I am able to get the values for both faultcode and faultstring but not the OrderNumber. I am getting "Enumeration yielded no results." Can anyone help? Thanks.

    Read the article

  • Get Url Parameters In Django

    - by picomon
    I want to get current transaction id in url. it should be like this www.example.com/final_result/53432e1dd34b3 . I wrote the below codes, but after successful payment, I'm redirected to Page 404. (www.example.com/final_result//) Views.py @csrf_exempt def pay_notif(request, v_transaction_id): if request.method=='POST': v_transaction_id=request.POST.get('transaction_id') endpoint='https://testpay.com/?v_transaction_id={0}&type=json' req=endpoint.format(v_transaction_id) last_result=urlopen(req).read() if 'Approved' in last_result: session=Pay.objects.filter(session=request.session.session_key).latest('id') else: return HttpResponse(status=204) return render_to_response('final.html',{'session':session},context_instance=RequestContext(request)) Urls.py url(r'^final_result/(?P<v_transaction_id>[-A-Za-z0-9_]+)/$', 'digiapp.views.pay_notif', name="pay_notif"), Template: <input type='hidden' name='v_merchant_id' value='{{newpayy.v_merchant_id}}' /> <input type='hidden' name='item_1' value='{{ newpayy.esell.up_name }}' /> <input type='hidden' name='description_1' value='{{ newpayy.esell.up_description }}' /> <input type='hidden' name='price_1' value='{{ newpayy.esell.up_price }}' /> #page to be redirected to after successful payment <input type='hidden' name='success_url' value='http://127.0.0.1:8000/final_result/{{newpayy.v_transaction_id}}/' /> How can I go about this?

    Read the article

  • i integer does not +1 the 1st time

    - by Hwang
    I have a gallery where it will load an image after a previous image is loaded, so every time 'i' will +1 so that it could move to the next image. This code works fine on my other files, but I dunno why it doesn't work for the current file. Normally if I trace 'i' the correct will be 0,1,2,3,4,5,6... etc adding on till the limit, but this files its 'i' repeat the 1st number twice, only it continues to add 0,0,1,2,3,4,5,6...etc The code is completely the same with the other file I'm using, but I don't know why it just doesn't work here. The code does not seems to have any problem. Anyway i can work around this situation? private var i:uint=0; private function loadItem():void { if (i<myXMLList.length()) { loadedPic=myXMLList[i].thumbnails; galleryLoader = new Loader(); galleryLoader.load(new URLRequest(loadedPic)); galleryLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,picLoaded); } else { adjustImage(); } } private function picLoaded(event:Event):void { var bmp=new Bitmap(event.target.content.bitmapData); bmp.smoothing=true; bmpArray.push(bmp); imagesArray[i].addChild(bmp); i++; loadItem(); }

    Read the article

  • Using PHP Frameworks to get Web 2.0 or Ajax and Other Special Features

    - by user504958
    I'm still struggling to understand when or how to use a framework such as Zend or Yii. Here's some of the features I'm going to need on my next project and I don't understand frameworks well enough to know where the framework fits into the picture. I won't say exactly what the project is but think about something like Yelp or Merchant Circle, on a smaller scale of course - a directory project. It will contain a search box and links to all and/or popular categories. 1) Autosuggest in Search box. (I already know how to do this using jQuery) 2) Analyze the search terms entered into the search box to determine if they misspelled a word. Offer to correct the misspelling or automatically correct the word and show relevant results. 3) Offer items, links, or ads that are related to their search term. 4) Allow users to determine which fields are shown. 5) Allow users to sort the results however they choose. 6) Allow editing of records on a grid/list view. Post form without refreshing the page. Delete or Add records without going to a different page or reloading the current page.

    Read the article

  • Calling NSFetchedResultsController & CoreData experts

    - by JK
    I am having a few nagging issues with NSFetchedResultsController and CoreData, any of which I would be very grateful to get help on. Issue 1 - Updates: I update my store on a background thread which results in certain rows being delete, inserted or updated. The changes are merged into the context on the main thread using the "mergeChangesFromContextDidSaveNotification:" method. Inserts and deletes are updated properly, but updates are not (e.g. the cell label is not updated with the change) although I have confirmed the updates to come through the contextDidSaveNotifcation, exactly like the inserts and deleted. My current workaround is to temporarily change the staleness interval of the context to 0, but this does not seem like the ideal solution. Issue 2 - Deleting objects: My fetch batch size is 20. If an object is deleted by the background thread which is in the first 20 rows, everything works fine. But if the object is after the first 20 rows and the table is scrolled down, a "CoreData could not fulfill a fault" error is raised. I have tried resaving the context and reperforming the frc fetch - all to no avail. Note: In this scenario, the frc delegate method "didChangeObject...." is not called for the delete - I assume this is because the object in question had not been faulted at that time (as it is was outside the initial fetch range). But for some reason, the context still thinks the object is around, although is has been deleted from the store. Issue 3 - Deleting sections : When the deletion of a row leads to the deletion of a section, I have gotten the "invalid number of rows in section???" error. I have worked around this by removing the "reloadSection" line from the NSFetchedResultsChangeMove: section and replacing it with "[tableView insertRowsAtIndexPaths...." This seems to work, but once again, I am not sure if this is the best solution. Any help would be greatly appreciated. Thank you!

    Read the article

  • Better way of coding this if statment?

    - by HadlowJ
    Hi. I have another question for you very helpful people. I use a lot of if statements many of which are just repeated and im sure could be shortened. This is my current bit of code if (Globals.TotalStands <= 1) { ScoreUpdate.StandNo2.Visible = false; ScoreUpdate.ScoreStand2.Visible = false; ScoreUpdate.ScoreOutOf2.Visible = false; } if (Globals.TotalStands <= 2) { ScoreUpdate.StandNo3.Visible = false; ScoreUpdate.ScoreStand3.Visible = false; ScoreUpdate.ScoreOutOf3.Visible = false; } if (Globals.TotalStands <= 3) { ScoreUpdate.StandNo4.Visible = false; ScoreUpdate.ScoreStand4.Visible = false; ScoreUpdate.ScoreOutOf4.Visible = false; } if (Globals.TotalStands <= 4) { ScoreUpdate.StandNo5.Visible = false; ScoreUpdate.ScoreStand5.Visible = false; ScoreUpdate.ScoreOutOf5.Visible = false; } if (Globals.TotalStands <= 5) { ScoreUpdate.StandNo6.Visible = false; ScoreUpdate.ScoreStand6.Visible = false; ScoreUpdate.ScoreOutOf6.Visible = false; } if (Globals.TotalStands <= 6) { ScoreUpdate.StandNo7.Visible = false; ScoreUpdate.ScoreStand7.Visible = false; ScoreUpdate.ScoreOutOf7.Visible = false; } if (Globals.TotalStands <= 7) { ScoreUpdate.StandNo8.Visible = false; ScoreUpdate.ScoreStand8.Visible = false; ScoreUpdate.ScoreOutOf8.Visible = false; } as you can see there is a huge amount of code to do something simple (which i do on a few other forms as well and im sure there must be a better way of coding this that gets the same result? Im a code noob so please be gentle, code is c# and software is visual studio 2008 pro. Thanks

    Read the article

  • ruby on rails implement search with auto complete

    - by user429400
    I've implemented a search box that searches the "Illnesses" table and the "symptoms" table in my DB. Now I want to add auto-complete to the search box. I've created a new controller called "auto_complete_controller" which returns the auto complete data. I'm just not sure how to combine the search functionality and the auto complete functionality: I want the "index" action in my search controller to return the search results, and the "index" action in my auto_complete controller to return the auto_complete data. Please guide me how to fix my html syntax and what to write in the js.coffee file. I'm using rails 3.x with the jquery UI for auto-complete, I prefer a server side solution, and this is my current code: main_page/index.html.erb: <p> <b>Syptoms / Illnesses</b> <%= form_tag search_path, :method => 'get' do %> <p> <%= text_field_tag :search, params[:search] %> <br/> <%= submit_tag "Search", :name => nil %> </p> <% end %> </p> auto_complete_controller.rb: class AutoCompleteController < ApplicationController def index @results = Illness.order(:name).where("name like ?", "%#{params[:term]}%") + Symptom.order(:name).where("name like ?", "%#{params[:term]}%") render json: @results.map(&:name) end end search_controller.rb: class SearchController < ApplicationController def index @results = Illness.search(params[:search]) + Symptom.search(params[:search]) respond_to do |format| format.html # index.html.erb format.json { render json: @results } end end end Thanks, Li

    Read the article

  • How to implement a multi-threaded asynchronous operation?

    - by drowneath
    Here's how my current approach looks like: // Somewhere in a UI class // Called when a button called "Start" clicked MyWindow::OnStartClicked(Event &sender) { _thread = new boost::thread(boost::bind(&MyWindow::WorkToDo, this)); } MyWindow::WorkToDo() { for(int i = 1; i < 10000000; i++) { int percentage = (int)((float)i / 100000000.f); _progressBar->SetValue(percentage); _statusText->SetText("Working... %d%%", percentage); printf("Pretend to do something useful...\n"); } } // Called on every frame MyWindow::OnUpdate() { if(_thread != 0 && _thread->timed_join(boost::posix_time::seconds(0)) { _progressBar->SetValue(100); _statusText->SetText("Completed!"); delete _thread; _thread = 0; } } But I'm afraid this is far from safe since I keep getting unhandled exception at the end of the program execution. I basically want to separate a heavy task into another thread without blocking the GUI part.

    Read the article

  • How to access web.config connection string in C#?

    - by salvationishere
    I have a 32-bit XP running VS 2008 and I am trying to decrypt my connection string from my web.config file in my C# ASPX file. Even though there are no errors returned, my current connection string doesn't display contents of my selected AdventureWorks stored procedure. I entered it: C:\Program Files\Microsoft Visual Studio 9.0\VC>Aspnet_regiis.exe -pe "connectionStrings" -app "/AddFileToSQL2" Then it said "Succeeded". And my web.config section looks like: <connectionStrings> <add name="Master" connectionString="server=MSSQLSERVER;database=Master; Integrated Security=SSPI" providerName="System.Data.SqlClient" /> <add name="AdventureWorksConnectionString" connectionString="Data Source=SIDEKICK;Initial Catalog=AdventureWorks;Integrated Security=True" providerName="System.Data.SqlClient" /> <add name="AdventureWorksConnectionString2" connectionString="Data Source=SIDEKICK;Initial Catalog=AdventureWorks;Persist Security Info=true; " providerName="System.Data.SqlClient" /> </connectionStrings> And my C# code behind looks like: string connString = ConfigurationManager.ConnectionStrings["AdventureWorksConnectionString2"].ConnectionString; Is there something wrong with the connection string in the web.config or C# code behind file?

    Read the article

  • synchronize threads - no UI

    - by UshaP
    I'm trying to write multithreading code and facing some synchronization questions. I know there are lots of posts here but I couldn't find anything that fits. I have a System.Timers.Timer that elapsed every 30 seconds it goes to the db and checks if there are any new jobs. If he finds one, he executes the job on the current thread (timer open new thread for every elapsed). While the job is running I need to notify the main thread (where the timer is) about the progress. Notes: I don't have UI so I can't do beginInvoke (or use background thread) as I usually do in winforms. I thought to implement ISynchronizeInvoke on my main class but that looks a little bit overkill (maybe I'm wrong here). I have an event in my job class and the main class register to it and I invoke the event whenever I need but I'm worrying it might cause blocking. Each job can take up to 20 minutes. I can have up to 20 jobs running concurrently. My question is: What is the right way to notify my main thread about any progress in my job thread? Thanks for any help.

    Read the article

  • Delphi: EInvalidOp in neural network class (TD-lambda)

    - by user89818
    I have the following draft for a neural network class. This neural network should learn with TD-lambda. It is started by calling the getRating() function. But unfortunately, there is an EInvalidOp (invalid floading point operation) error after about 1000 iterations in the following lines: neuronsHidden[j] := neuronsHidden[j]+neuronsInput[t][i]*weightsInput[i][j]; // input -> hidden weightsHidden[j][k] := weightsHidden[j][k]+LEARNING_RATE_HIDDEN*tdError[k]*eligibilityTraceOutput[j][k]; // adjust hidden->output weights according to TD-lambda Why is this error? I can't find the mistake in my code :( Can you help me? Thank you very much in advance! unit uNeuronalesNetz; interface uses Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms, Dialogs, ExtCtrls, StdCtrls, Grids, Menus, Math; const NEURONS_INPUT = 43; // number of neurons in the input layer NEURONS_HIDDEN = 60; // number of neurons in the hidden layer NEURONS_OUTPUT = 1; // number of neurons in the output layer NEURONS_TOTAL = NEURONS_INPUT+NEURONS_HIDDEN+NEURONS_OUTPUT; // total number of neurons in the network MAX_TIMESTEPS = 42; // maximum number of timesteps possible (after 42 moves: board is full) LEARNING_RATE_INPUT = 0.25; // in ideal case: decrease gradually in course of training LEARNING_RATE_HIDDEN = 0.15; // in ideal case: decrease gradually in course of training GAMMA = 0.9; LAMBDA = 0.7; // decay parameter for eligibility traces type TFeatureVector = Array[1..43] of SmallInt; // definition of the array type TFeatureVector TArtificialNeuralNetwork = class // definition of the class TArtificialNeuralNetwork private // GENERAL SETTINGS START learningMode: Boolean; // does the network learn and change its weights? // GENERAL SETTINGS END // NETWORK CONFIGURATION START neuronsInput: Array[1..MAX_TIMESTEPS] of Array[1..NEURONS_INPUT] of Extended; // array of all input neurons (their values) for every timestep neuronsHidden: Array[1..NEURONS_HIDDEN] of Extended; // array of all hidden neurons (their values) neuronsOutput: Array[1..NEURONS_OUTPUT] of Extended; // array of output neurons (their values) weightsInput: Array[1..NEURONS_INPUT] of Array[1..NEURONS_HIDDEN] of Extended; // array of weights: input->hidden weightsHidden: Array[1..NEURONS_HIDDEN] of Array[1..NEURONS_OUTPUT] of Extended; // array of weights: hidden->output // NETWORK CONFIGURATION END // LEARNING SETTINGS START outputBefore: Array[1..NEURONS_OUTPUT] of Extended; // the network's output value in the last timestep (the one before) eligibilityTraceHidden: Array[1..NEURONS_INPUT] of Array[1..NEURONS_HIDDEN] of Array[1..NEURONS_OUTPUT] of Extended; // array of eligibility traces: hidden layer eligibilityTraceOutput: Array[1..NEURONS_TOTAL] of Array[1..NEURONS_TOTAL] of Extended; // array of eligibility traces: output layer reward: Array[1..MAX_TIMESTEPS] of Array[1..NEURONS_OUTPUT] of Extended; // the reward value for all output neurons in every timestep tdError: Array[1..NEURONS_OUTPUT] of Extended; // the network's error value for every single output neuron t: Byte; // current timestep cyclesTrained: Integer; // number of cycles trained so far (learning rates could be decreased accordingly) last50errors: Array[1..50] of Extended; // LEARNING SETTINGS END public constructor Create; // create the network object and do the initialization procedure UpdateEligibilityTraces; // update the eligibility traces for the hidden and output layer procedure tdLearning; // learning algorithm: adjust the network's weights procedure ForwardPropagation; // propagate the input values through the network to the output layer function getRating(state: TFeatureVector; explorative: Boolean): Extended; // get the rating for a given state (feature vector) function HyperbolicTangent(x: Extended): Extended; // calculate the hyperbolic tangent [-1;1] procedure StartNewCycle; // start a new cycle with everything set to default except for the weights procedure setLearningMode(activated: Boolean=TRUE); // switch the learning mode on/off procedure setInputs(state: TFeatureVector); // transfer the given feature vector to the input layer (set input neurons' values) procedure setReward(currentReward: SmallInt); // set the reward for the current timestep (with learning then or without) procedure nextTimeStep; // increase timestep t function getCyclesTrained(): Integer; // get the number of cycles trained so far procedure Visualize(imgHidden: Pointer); // visualize the neural network's hidden layer end; implementation procedure TArtificialNeuralNetwork.UpdateEligibilityTraces; var i, j, k: Integer; begin // how worthy is a weight to be adjusted? for j := 1 to NEURONS_HIDDEN do begin for k := 1 to NEURONS_OUTPUT do begin eligibilityTraceOutput[j][k] := LAMBDA*eligibilityTraceOutput[j][k]+(neuronsOutput[k]*(1-neuronsOutput[k]))*neuronsHidden[j]; for i := 1 to NEURONS_INPUT do begin eligibilityTraceHidden[i][j][k] := LAMBDA*eligibilityTraceHidden[i][j][k]+(neuronsOutput[k]*(1-neuronsOutput[k]))*weightsHidden[j][k]*neuronsHidden[j]*(1-neuronsHidden[j])*neuronsInput[t][i]; end; end; end; end; procedure TArtificialNeuralNetwork.setReward; VAR i: Integer; begin for i := 1 to NEURONS_OUTPUT do begin // +1 = player A wins // 0 = draw // -1 = player B wins reward[t][i] := currentReward; end; end; procedure TArtificialNeuralNetwork.tdLearning; var i, j, k: Integer; begin if learningMode then begin for k := 1 to NEURONS_OUTPUT do begin if reward[t][k] = 0 then begin tdError[k] := GAMMA*neuronsOutput[k]-outputBefore[k]; // network's error value when reward is 0 end else begin tdError[k] := reward[t][k]-outputBefore[k]; // network's error value in the final state (reward received) end; for j := 1 to NEURONS_HIDDEN do begin weightsHidden[j][k] := weightsHidden[j][k]+LEARNING_RATE_HIDDEN*tdError[k]*eligibilityTraceOutput[j][k]; // adjust hidden->output weights according to TD-lambda for i := 1 to NEURONS_INPUT do begin weightsInput[i][j] := weightsInput[i][j]+LEARNING_RATE_INPUT*tdError[k]*eligibilityTraceHidden[i][j][k]; // adjust input->hidden weights according to TD-lambda end; end; end; end; end; procedure TArtificialNeuralNetwork.ForwardPropagation; var i, j, k: Integer; begin for j := 1 to NEURONS_HIDDEN do begin neuronsHidden[j] := 0; for i := 1 to NEURONS_INPUT do begin neuronsHidden[j] := neuronsHidden[j]+neuronsInput[t][i]*weightsInput[i][j]; // input -> hidden end; neuronsHidden[j] := HyperbolicTangent(neuronsHidden[j]); // activation of hidden neuron j end; for k := 1 to NEURONS_OUTPUT do begin neuronsOutput[k] := 0; for j := 1 to NEURONS_HIDDEN do begin neuronsOutput[k] := neuronsOutput[k]+neuronsHidden[j]*weightsHidden[j][k]; // hidden -> output end; neuronsOutput[k] := HyperbolicTangent(neuronsOutput[k]); // activation of output neuron k end; end; procedure TArtificialNeuralNetwork.setLearningMode; begin learningMode := activated; end; constructor TArtificialNeuralNetwork.Create; var i, j, k: Integer; begin inherited Create; Randomize; // initialize random numbers generator learningMode := TRUE; cyclesTrained := -2; // only set to -2 because it will be increased twice in the beginning StartNewCycle; for j := 1 to NEURONS_HIDDEN do begin for k := 1 to NEURONS_OUTPUT do begin weightsHidden[j][k] := abs(Random-0.5); // initialize weights: 0 <= random < 0.5 end; for i := 1 to NEURONS_INPUT do begin weightsInput[i][j] := abs(Random-0.5); // initialize weights: 0 <= random < 0.5 end; end; for i := 1 to 50 do begin last50errors[i] := 0; end; end; procedure TArtificialNeuralNetwork.nextTimeStep; begin t := t+1; end; procedure TArtificialNeuralNetwork.StartNewCycle; var i, j, k, m: Integer; begin t := 1; // start in timestep 1 cyclesTrained := cyclesTrained+1; // increase the number of cycles trained so far for j := 1 to NEURONS_HIDDEN do begin neuronsHidden[j] := 0; for k := 1 to NEURONS_OUTPUT do begin eligibilityTraceOutput[j][k] := 0; outputBefore[k] := 0; neuronsOutput[k] := 0; for m := 1 to MAX_TIMESTEPS do begin reward[m][k] := 0; end; end; for i := 1 to NEURONS_INPUT do begin for k := 1 to NEURONS_OUTPUT do begin eligibilityTraceHidden[i][j][k] := 0; end; end; end; end; function TArtificialNeuralNetwork.getCyclesTrained; begin result := cyclesTrained; end; procedure TArtificialNeuralNetwork.setInputs; var k: Integer; begin for k := 1 to NEURONS_INPUT do begin neuronsInput[t][k] := state[k]; end; end; function TArtificialNeuralNetwork.getRating; begin setInputs(state); ForwardPropagation; result := neuronsOutput[1]; if not explorative then begin tdLearning; // adjust the weights according to TD-lambda ForwardPropagation; // calculate the network's output again outputBefore[1] := neuronsOutput[1]; // set outputBefore which will then be used in the next timestep UpdateEligibilityTraces; // update the eligibility traces for the next timestep nextTimeStep; // go to the next timestep end; end; function TArtificialNeuralNetwork.HyperbolicTangent; begin if x > 5500 then // prevent overflow result := 1 else result := (Exp(2*x)-1)/(Exp(2*x)+1); end; end.

    Read the article

  • java web templates across multiple WAR files

    - by Casey
    I have a multi WAR web application that was designed badly. There is a single WAR that is responsible for handling some authorization against a database and defines a standard web page using a jsp taglib. The main WAR basically checks the privileges of the user and than based on that, displays links to the context path of the other deployed WARS. Each of the other deployed WARs includes this custom tag lib. I am working on redesigning this application, and one of the nice things that I want to retain is that we have other project teams that have developed these WAR modules that "plug into" our current system to take advantage of other things we have to offer. I am not entirely sure how to handle the page templates though. I need a templating system that would be easy enough to use across multiple wars (I was thinking of jsp fragments??). I really only need to define a consistent header and main navigation section. Whatever else is displayed on the page is up to the individual web project. Any suggestions? I hope that this is clear, if not I can elaborate more.

    Read the article

  • How do i find if an object is before or after a waypoint?

    - by BoMann Andersen
    Im working on a racing game for a school project. Using Visual studio 10 pro, and Irrlicht. Sorry for bad grammar ., and its my first question so not sure if its done right. How i want it to work is that i make waypoints at different points on the track, and then i run my waypoint check to see if a car is past its next waypoint (the next it "needs" to go past), if yes then it updates the next waypoint, else nothing. The way i hope this will work is, i make a vector from n to n+1, then find the vector that is perpendicular to the first vector at n. Then i see if the object is in front or behind that vector. I found a Gamedev.net forumpost that helped me make this function: void Engine::checkWaypoint(Vehicle* vehicle) { btVector3 vector = waypoints[vehicle->nextWaypoint]; // n btVector3 nextVector = waypoints[vehicle->nextWaypoint + 1]; // n+1 vector = nextVector - vector; // First vector btVector3 pos = btVector3(vehicle->position.X,vehicle->position.Y,vehicle->position.Z); float product = vector.dot(pos - waypoints[vehicle->nextWaypoint]); // positiv = before, negative = behind if(product < 0) vehicle->nextWaypoint += 1; } Current bugs with this is: Updates the nextwaypoint more then ones without going past a new point. When it gets to the end and resets, it stops triggering on the first waypoints. So my questions: Is this an good way to do this? Did i do it right?

    Read the article

  • std::ifstream buffer caching

    - by ledokol
    Hello everybody, In my application I'm trying to merge sorted files (keeping them sorted of course), so I have to iterate through each element in both files to write the minimal to the third one. This works pretty much slow on big files, as far as I don't see any other choice (the iteration has to be done) I'm trying to optimize file loading. I can use some amount of RAM, which I can use for buffering. I mean instead of reading 4 bytes from both files every time I can read once something like 100Mb and work with that buffer after that, until there will be no element in buffer, then I'll refill the buffer again. But I guess ifstream is already doing that, will it give me more performance and is there any reason? If fstream does, maybe I can change size of that buffer? added My current code looks like that (pseudocode) // this is done in loop int i1 = input1.read_integer(); int i2 = input2.read_integer(); if (!input1.eof() && !input2.eof()) { if (i1 < i2) { output.write(i1); input2.seek_back(sizeof(int)); } else input1.seek_back(sizeof(int)); output.write(i2); } } else { if (input1.eof()) output.write(i2); else if (input2.eof()) output.write(i1); } What I don't like here is seek_back - I have to seek back to previous position as there is no way to peek 4 bytes too much reading from file if one of the streams is in EOF it still continues to check that stream instead of putting contents of another stream directly to output, but this is not a big issue, because chunk sizes are almost always equal. Can you suggest improvement for that? Thanks.

    Read the article

  • threading and getting COM port of attached phone

    - by I__
    i have the following code: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; namespace WindowsFormsApplication1 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } public class ThreadWork { public static void DoWork() { } } private void Form1_Load(object sender, EventArgs e) { ThreadStart myThreadDelegate = new ThreadStart(ThreadWork.DoWork); Thread myThread = new Thread(myThreadDelegate); myThread.Start(); // Begin communications serialPort1.Open(); serialPort1.Write("AT+CMGF=1\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CNMI=2,2\r\n"); //Thread.Sleep(500); serialPort1.Write("AT+CSCA=\"+4790002100\"\r\n"); //Thread.Sleep(500); } private void serialPort1_DataReceived_1(object sender, System.IO.Ports.SerialDataReceivedEventArgs e) { string response = serialPort1.ReadLine(); this.BeginInvoke(new MethodInvoker(() => textBox1.AppendText(response + "\r\n"))); } } } what i am trying to do is send AT COMMANDS to my phone which is attached to the computer through USB how do i know how to configure the properties of the serial port? (like which COM is the phone on [it's attached through USB], what about baudrate and databits?) when i run the program nothing really happens, i would like to send AT COMMANDS to my phone and the textbox is there to receive the response from my phone this is my first time using threads. am i using them correctly? what is the purpose of it in the current example? is it to just have a delay between send a response? what am i doing wrong?

    Read the article

  • Creating serializeable unique compile-time identifiers for arbitrary UDT's.

    - by Endiannes
    I would like a generic way to create unique compile-time identifiers for any C++ user defined types. for example: unique_id<my_type>::value == 0 // true unique_id<other_type>::value == 1 // true I've managed to implement something like this using preprocessor meta programming, the problem is, serialization is not consistent. For instance if the class template unique_id is instantiated with other_type first, then any serialization in previous revisions of my program will be invalidated. I've searched for solutions to this problem, and found several ways to implement this with non-consistent serialization if the unique values are compile-time constants. If RTTI or similar methods, like boost::sp_typeinfo are used, then the unique values are obviously not compile-time constants and extra overhead is present. An ad-hoc solution to this problem would be, instantiating all of the unique_id's in a separate header in the correct order, but this causes additional maintenance and boilerplate code, which is not different than using an enum unique_id{my_type, other_type};. A good solution to this problem would be using user-defined literals, unfortunately, as far as I know, no compiler supports them at this moment. The syntax would be 'my_type'_id; 'other_type'_id; with udl's. I'm hoping somebody knows a trick that allows implementing serialize-able unique identifiers in C++ with the current standard (C++03/C++0x), I would be happy if it works with the latest stable MSVC and GNU-G++ compilers, although I expect if there is a solution, it's not portable.

    Read the article

  • What's the best approach for getting into VS2010, C# 4, and WPF if my background is in C++/MFC

    - by Canacourse
    All my past programming experience has been in C++ on VS2003/8, Mostly service based and completely self taught. 2 Years ago I had to create my first real GUI app and (Foolishly) choose MFC. I got the app working but it took a long time & was a bit of a nightmare to learn MCF (and its many shortcomings) but I ended up with a reliable workable app which was difficult to change or extend. Again I have to create another GUI app more complex than the first and again this will be created from scratch and will only ever be used on windows. I had put off learning C# for a long time but not wishing to re-visit MFC have decided that the new application with be birthed in VS2010 and WPF 4 will be the midwife. Trying to avoid the several expensive (Time wise) mistakes I made previously. Im looking for for good books/tutorials on the current versions of C# 4 & WPF 4 and also general advice on the best approach. The application will do several things one of them would persisting info in a SQL DB. So Im thinking LINQ for that? Please chip in...

    Read the article

  • Finding out the windows group by virtue of which a user is able to access a database in sql server?

    - by Raghu Dodda
    There is a SQL Server 2005 database with mixed-mode authentication. Among others, we have the following logins on the server: our-domain\developers-group-1, and our-domain\developers-group-2 which are AD groups. The our-domain\developer-group-2 is added to the sysadmin role on the server, by virture of which all domain users of that group can access any database as SQL Server implictly maps the sysadmin role to the dbo user in each database. There are two users our-domain\good-user and our-domain\bad-user The issue is the following: Both the good-user and the bad-user have the exact same AD group memberships. They are both members of our-domain\developers-group-1 and our-domain\developers-group-2. The good-user is able to access all the databases, and the bad-user is not. The bad-user is able to login, but he is unable access any databases. By the way, I am the good-user. How do I go about finding out why? Here's what I tried so far: When I do print current_user, I get dbo When I do print system_user, I get my-domain\good-user When I do select * from fn_my_permissions(NULL, 'SERVER'), I see permissions. But if do execute as user='my-domain\good-user'; select * from fn_my_permissions(NULL, 'SERVER'), I dont see any permisisons. And When I do, execute as user='my-domain\bad-user'; select * from fn_my_permissions(NULL, 'SERVER'), I dont see any permisisons. Also, I was wondering if there is a sql command that will tell me, "hey! the current database user is able to access this database because he is a member such-and-such ad-group, which is a login that is mapped to such-and-such user in this database".

    Read the article

< Previous Page | 689 690 691 692 693 694 695 696 697 698 699 700  | Next Page >