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  • Which type of motherboard i should by and why?

    - by metal gear solid
    If budged is not matter. I just need best performance with less power consumption. I can purchase any cabinet , power supply and Motherboard. Is Power supply has any relation with Form factor? Is the size of motherboard and number of Slots only difference between all form factors? Is there any difference related to performance of motherboard? Is bigger in Size (ATX) motherboard always better?

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  • Which type of Form factor (motherboard) i should buy and why?

    - by metal gear solid
    If budged is not a problem. I just need best performance with less power consumption. I can purchase any cabinet , power supply and Motherboard. Is Power supply has any relation with Form factor, should i purchase PSU according to Form factor of motherboard? Is the size of motherboard and number of Slots only difference between all form factors? Is there any differences among form factors, related to performance of motherboard? Is bigger in Size (ATX) motherboard always better? Is it so smaller in Size motherboard will consume less power? What are pros and cons of each Form factor? What there are so many Form factor were created?

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  • How to hide(not remove) any contact from Skype list?

    - by metal gear solid
    How to hide(not remove) any contact from Skype list? I just want to hide the user from list don't want to remove contact of that user permanently. Same like "Never Show" option in gmail. I just want to hide any contacts temporary from in my skype, don't want to inform that user. and i don't want to remove contact permanently

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  • Photoshop Retro Vintage Design Tutorials

    - by Aditi
    Gone are the days when designers only wanted to create high glossy web2.0 gradient rich website designs. Now a days designers are coming up with rugged, retro & vintage themes for their website designs. Colorful or subtle with that worn out look the website seems like a masterpiece. It is not hard to pick up on such Photoshop techniques to master the art of making themes that are retro & vibrant. We have complied a list of tutorials you would like to learn from..rest is in your hands & creativity. Photochrom Vintage Postcard effect Turn your high definition photos into vintage postcards and use them in your website concepts. Learn More Add Retro Look to your Images Give that 1970’s retro look to your images and web concepts. It’s a very easy process using either patterns, brushes, colors or gradients, layer modes and variable opacity. Learn More Brushed metal effect, Just like World War Airplanes texture This is one of a kind photoshop tutorial that teaches how to use  noise and blur filters to create a brushed metal effect unlike other gradient based effects, Also it covers a few layer styles to create airplane graphic. Learn More Transform a New Image into Illustration, Retro Poster Style With the help of this tutorial you can create brilliant poster style or illustrative images and concepts for your new website. This tutorial is superb example of image enhancement & creative use of blending options in photoshop. Learn More Retro Neon Style Text Tutorial Just like the old days, the rainbow neon curvy text format that can be seen on many posters etc, can now be made for your use on website. This tutorial gives you a easy step by step procedure. Learn More Retro Dotted Photo Tutorial Find how to make a dotted poster of your image, pure retro feel. Learn More

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  • More Retro Games

    - by Matt Christian
    Last week I made 2 stops to my local game stores and spent a load of cash on a bunch of new retro games for my collection.  Here are the recent additions: NES - Mega Man 2 - The Adventures of Bayou Billy - Ducktales - Metal Gear - Super Mario Bros / Duck Hunt - Firestorm - Dragon's Lair - Bartman Meets Radioactive Man N64 - Superman 64 - Zelda: Ocarina of Time (in original box, box is in poor condition) Atari - Superman - Adventure - Donkey Kong - Raiders of the Lost Ark Dreamcast - Memory card with view screen - Space Channel 5 Genesis (all in case) - Jurassic Park - Sonic Spinball - Sonic the Hegehog 3 (missing manual) - Spiderman (also called Spiderman vs. The Kingpin) GameGear - Bart vs The Space Mutants Quite a large haul given it was all purchased in 2 days.  Although, Metal Gear I got for a great deal and almost considered buying their other copy simply to resale for more though I decided against it to let another lucky soul find it.  I may need to run over there again because I think they had TMNT 2 (NES) for around $6 and it usually sells for more than that.  I could have sworn I grabbed it and bought it but my receipt tells me differently. I also found my copy of Super Mario 3 and added that to my collection.  Unfortunately one of the corners of the label has begun to peel up pretty badly which sucks although it's still a good item for the collection. In other retro news, this weekend was Easter and while at my grandparents the cousins wanted to play on their NES which was not working.  Me being the retro NES nerd I am, grabbed a screw driver, some Windex, a few toothpicks, and a few cotton swabs and had it up and running under an hour (that includes eating dinner!).  The NES holds the games tighter, has a better connection, and works almost instantly.  I should do THAT for a living!

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  • How to Find Out Which Devices Are Supported By Solaris 11

    - by rickramsey
    Image of monks gathering on the steps of the main hall in the Tashilhunpo Monastery is courtesy of Alison Whitear Travel Photography. In his update of Brian Leonard's original Taking Your First Steps With Oracle Solaris, Glynn Foster walks you through the most basic steps required to get a version of Oracle Solaris 11 operational: Installing Solaris (VirtualBox, bare metal, or multi-boot) Managing users (root role, sudo command) Managing services with SMF (svcs and svcadm) Connecting to the network (with SMF or manually via dladm and ipadm) Figuring out the directory structure Updating software (with the IPS GUI or the pkg command) Managing package repositories Creating and managing additional boot environments One of the things you'll have to consider as you install Solaris 11 on an x86 system is whether Solaris has the proper drivers for the devices on your system. In the section titled "Installing On Bare Metal as a Standalone System," Glynn shows you how to use the Device Driver utility that's included with the Graphical Installer. However, if you want to get that information before you start installing Solaris 11 on your x86 system, you can consult the x86 Device List that's part of the Oracle Solaris Hardware Compatibility List (HCL). Here's how: Open the Device List. Scroll down to the table. Open the "Select Release" pull-down menu and pick "Solaris 11 11/11." Move over to the "Select Device Type" pull-down menu, and pick the device type. Or "All." The table will list all the devices of that type that are supported by Solaris 11, including PCI ID and vendor. In the coming days the Solaris Hardware Compatibility List will be updated with more Solaris 11 content. Stay tuned. - Rick Ramsey Website Newsletter Facebook Twitter

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  • opengl libraries for ubuntu running on Virtual Box

    - by vboxuser
    I am having Ubuntu 10.04 running on VirtualBox. Guest additions are installed successfully. But Guest additions do not provide the OpenGL library. To run open GL demo what needs to be installed. Some google links suggest Mesa utils. By my understanding is Mesa utils do not use vbox drivers to achieve hardware acceleration. Ubuntu 10.04 is running on VirtualBox and not on bare metal. The host comprise of Zx400 CPU with nvidia graphics driver. But this is not relevant since I would be using the vbox drivers provided by guest additions on VirtualBox. In this scenario how do I get OpenGL libraries on Ubuntu?. (Specially I am looking for solution other than Mesa, since mesa has support only for VMware and not for VirtualBox) How to get Opengl libraries which use vbox drivers for 3D hardware accleration?? As i already mentioned, ubuntu 10.04 is running on VirtualBox and not on bare metal. the host comprise of Zx400 CPU with nvidia graphics driver. but this is not relevant since i would be using the vbox drivers provided by guest additions on VirtualBox. In this scenario how to i get OpenGL libraries on Ubuntu. (Especially i am looking for solution other than Mesa, since mesa has support only for VMware and not for VirtualBox Thank you

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  • Dark NetBeans

    - by Geertjan
    Let's make NetBeans IDE look like this. Not saying it's a nice color or anything, just that it's possible to do so: I changed the coloring in the Java editor by going to Tools | Options, then chose "Fonts & Colors", then selected the "Norway Today" profile and changed the background setting to Dark Gray. Next, I put this themes.xml file into the "config" folder of the NetBeans IDE user directory, which you can identify as such by going to Help | About in the IDE. Go to the exact location defined by "User directory" in Help | About, and then go to the "config" folder within that folder: The "config" folder of the user directory is the readable/writable root of the NetBeans IDE virtual filesystem. If a themes.xml file is found there, it is used, as described here. Then, in netbeans.conf file, which is not in the NetBeans user directory but in the NetBeans installation directory, within its "etc" folder, I added the following to "netbeans_default_options": -J-Dnetbeans.useTheme=true --laf Metal The first of these enables usage of the themes.xml file, i.e., it notifies NetBeans IDE at startup to load the themes.xml file and to apply the content to the relevant UI components, while the second is needed because most/all of the themes only work if you're using the Metal Look and Feel. Note: I must add that in most cases, whatever it is you're trying to achieve via a themes.xml file can probably be achieved in a different, and better, way. The themes.xml mechanism has been there forever, but is not actively supported or tested, though it may work for the specific thing you're trying to do anyway. For example, if you're trying to change the background color of a TopComponent, use the paintComponent method of the TopComponent instead of using a themes.xml file.

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  • Create a Remote Git Repository from an Existing XCode Repository

    - by codeWithoutFear
    Introduction Distributed version control systems (VCS’s), like Git, provide a rich set of features for managing source code.  Many development tools, including XCode, provide built-in support for various VCS’s.  These tools provide simple configuration with limited customization to get you up and running quickly while still providing the safety net of basic version control. I hate losing (and re-doing) work.  I have OCD when it comes to saving and versioning source code.  Save early, save often, and commit to the VCS often.  I also hate merging code.  Smaller and more frequent commits enable me to minimize merge time and effort as well. The work flow I prefer even for personal exploratory projects is: Make small local changes to the codebase to create an incrementally improved (and working) system. Commit these changes to the local repository.  Local repositories are quick to access, function even while offline, and provides the confidence to continue making bold changes to the system.  After all, I can easily recover to a recent working state. Repeat 1 & 2 until the codebase contains “significant” functionality and I have connectivity to the remote repository. Push the accumulated changes to the remote repository.  The smaller the change set, the less likely extensive merging will be required.  Smaller is better, IMHO. The remote repository typically has a greater degree of fault tolerance and active management dedicated to it.  This can be as simple as a network share that is backed up nightly or as complex as dedicated hardware with specialized server-side processing and significant administrative monitoring. XCode’s out-of-the-box Git integration enables steps 1 and 2 above.  Time Machine backups of the local repository add an additional degree of fault tolerance, but do not support collaboration or take advantage of managed infrastructure such as on-premises or cloud-based storage. Creating a Remote Repository These are the steps I use to enable the full workflow identified above.  For simplicity the “remote” repository is created on the local file system.  This location could easily be on a mounted network volume. Create a Test Project My project is called HelloGit and is located at /Users/Don/Dev/HelloGit.  Be sure to commit all outstanding changes.  XCode always leaves a single changed file for me after the project is created and the initial commit is submitted. Clone the Local Repository We want to clone the XCode-created Git repository to the location where the remote repository will reside.  In this case it will be /Users/Don/Dev/RemoteHelloGit. Open the Terminal application. Clone the local repository to the remote repository location: git clone /Users/Don/Dev/HelloGit /Users/Don/Dev/RemoteHelloGit Convert the Remote Repository to a Bare Repository The remote repository only needs to contain the Git database.  It does not need a checked out branch or local files. Go to the remote repository folder: cd /Users/Don/Dev/RemoteHelloGit Indicate the repository is “bare”: git config --bool core.bare true Remove files, leaving the .git folder: rm -R * Remove the “origin” remote: git remote rm origin Configure the Local Repository The local repository should reference the remote repository.  The remote name “origin” is used by convention to indicate the originating repository.  This is set automatically when a repository is cloned.  We will use the “origin” name here to reflect that relationship. Go to the local repository folder: cd /Users/Don/Dev/HelloGit Add the remote: git remote add origin /Users/Don/Dev/RemoteHelloGit Test Connectivity Any changes made to the local Git repository can be pushed to the remote repository subject to the merging rules Git enforces. Create a new local file: date > date.txt /li> Add the new file to the local index: git add date.txt Commit the change to the local repository: git commit -m "New file: date.txt" Push the change to the remote repository: git push origin master Now you can save, commit, and push/pull to your OCD hearts’ content! Code without fear! --Don

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  • Git repos over multiple machines - backups and keeping in sync

    - by a-or-b
    I'm new to git so please feel free to RTFM me... I have multiple development sites (none of which can communicate via a network with each other) and am working on a few projects (with a few people) at any one time. What I would ideally have is at each site a centralized repository that can be pulled from but development would occur in our own (personal) repos. Then I would like to be able to sync across the centralized repos (via USB key for example). I want a centralized repo at each location as (1) I'm new to git and do break my (personal) local repo by playing around and (2) some projects get put on hold so I want to be able to free up disk space by deleting them. This is the "backup" part of my question. I was also hoping to be able to use 'git clone --bare' for my centralized repos (and the USB key repos to?) as we don't need the full checkout, just the git benefits. However I can't seem to get a bare repo to work as repo I can push from. I've used 'git remote' to set up an remote origin (similar to http://toolmantim.com/thoughts/setting_up_a_new_remote_git_repository) but I can't get 'git push' to work - it seems I need a checked-out repo. . Does anyone else use this sort of repo/development structure or is there something fundamental about git usage that I'm missing? . A solution that I thought about that might not work - If I had a 'git clone --bare' at each site and then use a git repo on my removable media which has remotes set up for each site then I could ('pull') sync my USB key with each repo. But then can I update the site repo from my USB key? Could I push from USB?

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