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  • addDoubleClickHandler to a FixedWidthGrid !!

    - by MArio
    Hello so I got a FixedWidthGrid table which is made from a pagingtable FixedWidthGrid dataTable = x.getDataTable(); I could add alot of handlers to the dataTables rows like selected or sort policies. but I cant add a double click handler ... anyway idea's ?! thank you I do have a class which I made to try to add a double click hander but it didn't work. class: public class DoubleClickTable extends FixedWidthGrid implements HasDoubleClickHandlers { public DoubleClickTable() { super(); } public HandlerRegistration addDoubleClickHandler(DoubleClickHandler handler) { return addDomHandler(handler, DoubleClickEvent.getType()); } } Thank you so much for your help.

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  • How to specify multiple conditions and the type of condition using Zend_Db_Table

    - by Mario
    I have a function in my model that I need to use multiple conditions when querying. Additionally I would like to also have partial matches. I currently have: public function searchClient($search_term) { $rows = $this->fetchAll( $this->select() ->where('first_name = ?', $search_term) ); return $rows->toArray(); } Which is the equivalent of "SELECT * FROM clients WHERE first_name = 'foobar';" I would like to have a function that is the equivalent of "SELECT * FROM clients WHERE first_name LIKE '%foobar%' OR last_name LIKE '%foobar%' OR home_phone LIKE '%foobar%';" How would I create such a query within Zend_Db_Table?

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  • Approaches for animating a C# property over time?

    - by Mario Fritsch
    I'm currently trying to animate a bunch of public properties on certain objects. Usually they are of type float or vectors of floats (the type is known at compile-time). I want to be able to: assign a static value to them (MyObject.Duration = 10f;) or assign a random value to them by specifying a minimum and maximum value and optionally also a weight (MyObject.Duration = new RandomFloat(5f, 20f, 2f);) or "bind" this property to the property of another object (think of a child object binding some of its properties to its parent object, like its color or size or sth.) or assign sort of a keyframe animation to them, specifying a variable number of keyframes with timecode and the property's value at that specific point in time as well as information about how to interpolate between these frames The keyframes should be able to accept random values for each frame, both for the time and the property's value. What would be a practical approach for this kind of system? Currently I'm thinking about polymorphism: implement a base class or interface with a public Value-property and/or GetValue(float time)-method and then creating different sub classes like StaticValue, RandomValue, BindingValue and AnimatedValue implementing this base class or interface. Doesn't seem very elegant, though, and the initialization of even simple objects becomes a bit tedious. Another idea would be to implement these properties just as regular floats or vectors and create special "Modifier"-types binding to these properties. To retrieve the "real" value of the property, I'd first call any Modifier bound to the property, which would in turn update the actual object's property for me to retrieve later on. That would most likely mean using reflection at some point, which could be quite bad for performance as I'll probably have thousands of properties to update dozens of times per second. Any suggestions on this? Being a novice I'm (hopefully) missing some far more elegant and/or practical solution than I'm already playing around with :( Edit: Probably should have mentioned this earlier, but WPF isn't an option - it's not available on all targetted platforms, so I can't rely on it. I'm aware of its powerful databinding and animation capabilities, but I need to roll my own (or find some other lightweight alternative meeting my needs).

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  • Drools rule to filter element with a numeric property below a percentage of the total

    - by Mario
    Hello, I have just started using Drools on a small project and now I need to write a rule a bit complex and I don't really know what's the best way to do it. I am applying this rule to a list of objects of the same type (this class have a property called numberOfExecutions). I need to check for each element of the list if the numberOfExecutions of that element is bigger than 5% of the total numberOfExecutions (the sum of numberOfExecutions of all the elements in the list). I could not think of a nice way to implement this in drools so far, do you have a suggestion?

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  • Working with image pixels

    - by Mario
    Hey Guys, I'm trying to do a project here, which I want to implement the following: I have a rotation matrix and translation matrix are estimated, now I have an image in a certain location and I want to multiply all the image pixel by the rotation matrix and add the results to the translation matrix..... My issue is how to work with the pixels? I mean how to extract the pixel from the image in order to do the operation that I mentioned above? it's ok to give me the suggestion in either opencv or c++ *I need to know how to do this operation new_p(x,y) = old(x,y)* rotation_matrix + translation_matrix. I'm defining the image like that IplImage(), 3 channel image. For now I need to do the geometrical transformation* Thank you.

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  • chosen add multiple row dinamical

    - by Mario Jose Mixco
    I have a question with the plugin ajax-chosen, I need to add multiple dynamically on a form on page load the first no problem but when I try to dynamically add a new element does not work, I hope you can help me and again sorry for my English $ ("a.add-nested-field"). each (function (index, element) { return $ (element). on ("click", function () { var association, new_id, regexp, template; association = $ (element). attr ("data-association"); template = $ ("#" + association + "_fields_template"). html (); regexp = new RegExp ("new_" + association, "g"); new_id = new Date (). getTime (); $ (element). closest ("form"). FIND (". nested-field: visible: last"). after (template.replace (regexp, new_id)); return false; }); });

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  • What are some good Server Name Themes/Categories [duplicate]

    - by Arian
    This question already has an answer here: What are the most manageable and interesting server naming schemes being used? [closed] 17 answers I need to create a naming scheme for my servers, but I am having a hard time come by a good category list to go by. I want something with an abundance of names to use, so as I scale my server count I won't run out. Some that I have heard being used is greek philosophers (plato) planet names (saturn, mercury, venus, mars) Mario Characters (mario, luigi, yoshi, toad) I feel like the above categories are kind of limited. What are some good naming scheme that you use?

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  • More Retro Games

    - by Matt Christian
    Last week I made 2 stops to my local game stores and spent a load of cash on a bunch of new retro games for my collection.  Here are the recent additions: NES - Mega Man 2 - The Adventures of Bayou Billy - Ducktales - Metal Gear - Super Mario Bros / Duck Hunt - Firestorm - Dragon's Lair - Bartman Meets Radioactive Man N64 - Superman 64 - Zelda: Ocarina of Time (in original box, box is in poor condition) Atari - Superman - Adventure - Donkey Kong - Raiders of the Lost Ark Dreamcast - Memory card with view screen - Space Channel 5 Genesis (all in case) - Jurassic Park - Sonic Spinball - Sonic the Hegehog 3 (missing manual) - Spiderman (also called Spiderman vs. The Kingpin) GameGear - Bart vs The Space Mutants Quite a large haul given it was all purchased in 2 days.  Although, Metal Gear I got for a great deal and almost considered buying their other copy simply to resale for more though I decided against it to let another lucky soul find it.  I may need to run over there again because I think they had TMNT 2 (NES) for around $6 and it usually sells for more than that.  I could have sworn I grabbed it and bought it but my receipt tells me differently. I also found my copy of Super Mario 3 and added that to my collection.  Unfortunately one of the corners of the label has begun to peel up pretty badly which sucks although it's still a good item for the collection. In other retro news, this weekend was Easter and while at my grandparents the cousins wanted to play on their NES which was not working.  Me being the retro NES nerd I am, grabbed a screw driver, some Windex, a few toothpicks, and a few cotton swabs and had it up and running under an hour (that includes eating dinner!).  The NES holds the games tighter, has a better connection, and works almost instantly.  I should do THAT for a living!

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  • Desktop Fun: Merry Christmas Icon Packs

    - by Asian Angel
    Christmas is getting closer, so it is time to start decorating your desktops! Today we have a collection of fun and colorful Merry Christmas icons to help get you and your desktop ready for the holidays. Note: To customize the icon setup on your Windows 7 & Vista systems see our article here. Using Windows XP? We have you covered here. Sneak Preview Here is the holiday desktop that we put together using the Standard Christmas Icons 2010.1 pack shown below. Note: The original, unmodified version of this wallpaper can be found here. A closer look at the fun icons we used on our desktop… The Icon Packs Charlie Brown Christmas *.ico format only Download Frosty the Snowman 1.0 *.ico format only Download Winter Icons 1.0 *.ico format only Download Christmas Icons Set 1 1.0 *.ico format only Download Christmas Icons Set 2 1.0 *.ico format only Download Wreaths Icons 1.0 *.ico format only Download SketchCons Christmas *.ico format only Download Standard Christmas Icons 2010.1 *.ico, .png, .bmp, and .gif format Download Christmas Icons *.ico format only Download Christmas *.ico, .png, and .icns format Download Silent Night *.png format only Download My Christmas 1.0 *.ico and .png format Download Xmas Festival *.png format only Download Xmas Stickers *.png format only Download Winter Wonderland *.ico format only Download Wanting more great icon sets to look through? Be certain to visit our Desktop Fun section for more icon goodness! Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor The Brothers Mario – Epic Gangland Style Mario Brothers Movie Trailer [Video] Score Awesome Games on the Cheap with the Humble Indie Bundle Add a Colorful Christmas Theme to Your Windows 7 Desktop This Windows Hack Changes the Blue Screen of Death to Red Edit Images Quickly in Firefox with Pixlr Grabber Zoho Writer, Sheet, and Show Now Available in Chrome Web Store

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  • links for 2010-03-18

    - by Bob Rhubart
    Oracle Database HA Architecture « The Oracle Instructor Oracle Certified Master Uwe Hesse introduces his blog's new Oracle Database HA Architecture page. (tags: oracle otn highavailability database) Mario Morgado: Where is the value of Enterprise Architecture? "When we purchase a product, its value is equivalent to the maximum amount that someone is willing to pay for the product. However, is the same equation valid in terms of the business value of enterprise architecture?" Mario Morgado (tags: otn oracle enterprisearchitecture) Steve Wilson: Managing Application to Disk "Of course, what we're introducing today goes beyond a mere re-skinning of Sun Ops Center. The promise is to offer real integration, and now we're delivering on the first phase in that roadmap by introducing the Oracle Management Connector for Ops Center. This software allows customers to connect an instance of Ops Center to an instance of Oracle Enterprise Manager's grid control server and connect the event streams of the two products, allowing for new levels of visibility into the customer's systems when using the combination of Oracle and Sun technology." "Virtual" Steve Wilson (tags: oraclesun opscenter)

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  • N64oid Brings N64 Emulation to Android Devices

    - by ETC
    Craving some Ocarina of Time adventures, Super Mario 64 antics, or some Star Fox 64 flying on your Android device? N64oid brings retro emulation of Nintendo’s popular N64 console to Android devices. N64oid is an N64 console emulator for Android devices. You’ll need a copy of the $5.99 emulator, ROMs (from the usual sources, unless you’ve got a ROM ripping setup in your basement and a stack of old cartridges), and a suitably speedy Android device. Older Android devices will find the playback choppy and subpar, but newer and speedier devices like the Nexus-One and Samsung Galaxy should have no problem handling the emulator. Like all emulators N64oid is a work in progress and emulating an entire closed-system console on a totally different set of hardware is never a perfect 1:1 emulation, but if you’re a die hard fan of classic N64 titles (check out this list of top ranked titles to inspire some nostalgia) N64oid is worth the price of a burger for sure. N64oid [Android Market via Download Squad] Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Super-Charge GIMP’s Image Editing Capabilities with G’MIC [Cross-Platform] Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science]

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  • Is Your Desktop Printer More Expensive Than Printing Services?

    - by Eric Z Goodnight
    While many users see desktop printers as the best way to print photos, compared to cheap printing services, they may be more expensive. In this simple How-To, learn how to compare the cost per print to commercial options. Readers may not think of desktop printers as “convenient,” however manufacturers are largely selling the convenience of being able to print at home. Many commercial printers may offer services that are cheaper, even at small quantities. See how a few free downloads, some internet research, and some math can save you money over the holidays Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor The Brothers Mario – Epic Gangland Style Mario Brothers Movie Trailer [Video] Score Awesome Games on the Cheap with the Humble Indie Bundle Add a Colorful Christmas Theme to Your Windows 7 Desktop This Windows Hack Changes the Blue Screen of Death to Red Edit Images Quickly in Firefox with Pixlr Grabber Zoho Writer, Sheet, and Show Now Available in Chrome Web Store

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  • The Twelve Days of Geekmas

    - by YatriTrivedi
    Looking for some last minute shopping for your favorite geek? We put a few holiday shopping items into the form of a song to show off just how geeky your Christmas can be. Make sure that you read through the list to the tune of the Twelve Days of Christmas. Yes, we’re really being silly today. Have fun! Image by dawolf On the twelfth day of Geekmas, a dear friend gave to me… Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor The Brothers Mario – Epic Gangland Style Mario Brothers Movie Trailer [Video] Score Awesome Games on the Cheap with the Humble Indie Bundle Add a Colorful Christmas Theme to Your Windows 7 Desktop This Windows Hack Changes the Blue Screen of Death to Red Edit Images Quickly in Firefox with Pixlr Grabber Zoho Writer, Sheet, and Show Now Available in Chrome Web Store

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  • Examples of 2D side-scrollers that achieve open non-linear feel?

    - by Milosz Falinski
    I'm working on a 2.5D platformer prototype that aims for an open feel while maintaining familiar core mechanics. Now, there's some obvious challenges with creating a non constricted feel in a spatially constricted environment. What I'm interested in, is examples of how game designers deal with the "here's a level, beat the bad guys/puzzles to get to the next level" design that seems so natural to most platformers (eg. Mario/Braid/Pid/Meat Boy to name a few). Some ideas for achieving openness I've come across include: One obvious successful example is Terraria, which achieves openness simply through complexity and flexibility of the game-system Another example that comes to mind is Cave Story. Game is non-linear, offers multiple choices and side-stories Mario, Rayman and some other 'classics' with a top-down level selection. I actually really dislike this as it never did anything for me emotionally and just seems like a bit of a lazy way to do things. Note: I've not actually had much experience with most of the 'classical' console platformers, apart from the obvious Marios/Zeldas/Metroids, since I've grown up on adventure games. By that I mean, it's entirely possible that I simply missed some games that solve the problem really well and are by some considered obvious 'classics'.

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  • Prevent oversteering catastrophe in racing games

    - by jdm
    When playing GTA III on Android I noticed something that has been annoying me in almost every racing game I've played (maybe except Mario Kart): Driving straight ahead is easy, but curves are really hard. When I switch lanes or pass somebody, the car starts swiveling back and forth, and any attempt to correct it makes it only worse. The only thing I can do is to hit the brakes. I think this is some kind of oversteering. What makes it so irritating is that it never happens to me in real life (thank god :-)), so 90% of the games with vehicles inside feel unreal to me (despite probably having really good physics engines). I've talked to a couple of people about this, and it seems either you 'get' racing games, or you don't. With a lot of practice, I did manage to get semi-good at some games (e.g. from the Need for Speed series), by driving very cautiously, braking a lot (and usually getting a cramp in my fingers). What can you do as a game developer to prevent the oversteering resonance catastrophe, and make driving feel right? (For a casual racing game, that doesn't strive for 100% realistic physics) I also wonder what games like Super Mario Kart exactly do differently so that they don't have so much oversteering? I guess one problem is that if you play with a keyboard or a touchscreen (but not wheels and pedals), you only have digital input: gas pressed or not, steering left/right or not, and it's much harder to steer appropriately for a given speed. The other thing is that you probably don't have a good sense of speed, and drive much faster than you would (safely) in reality. From the top of my head, one solution might be to vary the steering response with speed.

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  • The Complete List of iPad Tips, Tricks, and Tutorials

    - by The Geek
    The Apple iPad is an amazing tablet, and to help you get the most out of it, we’ve put together a comprehensive list of every tip, trick, and tutorial for you. Read on for more. Note: This article was originally published earlier this year, but we’ve updated it with a real lot more content since then, so we’re republishing it for you. We’ll be keeping this page updated as we find more great articles, so you should bookmark this page for future reference Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor The Brothers Mario – Epic Gangland Style Mario Brothers Movie Trailer [Video] Score Awesome Games on the Cheap with the Humble Indie Bundle Add a Colorful Christmas Theme to Your Windows 7 Desktop This Windows Hack Changes the Blue Screen of Death to Red Edit Images Quickly in Firefox with Pixlr Grabber Zoho Writer, Sheet, and Show Now Available in Chrome Web Store

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  • 2D Game Help In XNA

    - by user22715
    I'm making a game in XNA called The Adventure Of The Very Hairy Princess Fairy. The game is a "Sidescroller/Platformer" like mario but there is a problem. How do I attack a wepon the the player texture and add animations so it looks like the player is holding the gun and It's not a floating image in front of the player? The player can kill with things like chainsaws playing as a very hairy princess fairy.

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  • Urban Turtle is such an awesome product !

    - by Vincent Grondin
    Mario Cardinal, the host of the Visual Studio Talk Show, is quite happy these days. He works with the Urban Turtle team and they received significant support from Microsoft. Brian Harry, who is the Product Unit Manager for Team Foundation Server, has published an outstanding blog post about Urban Turtle that says: "...awesome Scrum experience for TFS.” You can read Brian Harry's blog post at the following URL: http://urbanturtle.com/awesome.

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  • Programmez un jeu pour téléphone portable avec MIDlet Pascal, par Darryl Kpizingui

    Darryl Kpizingui signe, avec ce tutoriel, le troisième volet de la série d'articles consacrés au compilateur MIDlet Pascal, qui permet de créer des programmes pour téléphones portables. Il nous guide pas à pas dans la réalisation d'un logiciel complet, un jeu de Mario Sokoban. Vous avez à présent toutes les cartes en main pour vous lancer dans la réalisation de vos propres logiciels pour téléphones portables !

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  • The Glitch [Video]

    - by Asian Angel
    Things are fine in Video Game Land until one day when a soldier encounters an unusual phenomena…his weapon is partially buried in the pavement and undergoing extreme shifting movements. Can Mario and friends save Video Game Land from the Malevolent Glitch or is it game over for everyone?! The Glitch [via Geeks are Sexy] How to Access Your Router If You Forget the Password Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor

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  • XNA Notes 001

    - by George Clingerman
    Just a quick recap of things I noticed going on in or around the XNA community this past week. I’m sure there’s a lot I missed (it’s a pretty big community with lots of different parts to it) but these where the things I caught that I thought were pretty cool. The XNA Team Michael Klucher gave a list of books every gamer should read. http://twitter.com/#!/mklucher/status/22313041135673344 Shawn Hargreaves posted Nelxon Studio posting about a cheatsheet for converting 3.1 to 4.0 http://blogs.msdn.com/b/shawnhar/archive/2011/01/04/xna-3-1-to-4-0-cheat-sheet.aspx?utm_source=twitterfeed&utm_medium=twitter XNA Game Studio won the Frontline award for Programming Tool by GameDev magazine! Congrats to the XNA team! http://www.gdmag.com/homepage.htm XNA MVPs In January several MVPs were up for re-election, Jim Perry, Andy ‘The ZMan’ Dunn, Glenn Wilson and myself were all re-award a Microsoft MVP award for their contributions to the XNA/DirectX communities. https://mvp.support.microsoft.com/communities/mvp.aspx?product=1&competency=XNA%2fDirectX A movement to get Michael McLaughlin an MVP award has started and you can join in too! http://twitter.com/#!/theBigDaddio/status/22744458621620224 http://www.xnadevelopment.com/MVP/MichaelMcLaughlinMVP.txt Don’t forget you can nominate ANYONE for a MVP award, that’s how they work. https://mvp.support.microsoft.com/gp/mvpbecoming  XNA Developers James Silva of Ska Studios hit 9,200 sales of ZP2KX and recommends you listen to Infected Mushroom. http://twitter.com/#!/Jamezila/status/22538865357094912 http://en.wikipedia.org/wiki/Infected_Mushroom Noogy creator of the upcoming XBLA title Dust an Elysian tail posts some details into his art creation. http://noogy.com/image/statue/statue.html Xbox LIVE Indie Game News Microsoft posts acknowledging there was an issue with the sales data that has been addressed and apologized for not posting about it sooner. http://forums.create.msdn.com/forums/p/71347/436154.aspx#436154 Winter Uprising sales still chugging along and being updated by Xalterax (by those developers willing to actually share sales numbers. Thanks for sharing guys, much appreciated!) http://forums.create.msdn.com/forums/t/70147.aspx Don’t forget about Dream Build Play coming up in February! http://www.dreambuildplay.com/Main/Home.aspx The Best Xbox LIVE Indie Games December Edition comes out on NeoGaf http://www.neogaf.com/forum/showthread.php?t=414485 The Greatest XBox LIVE Indie Games of 2010 on DealSpwn – Congrats to DrMistry and MStarGames for his #1 spot with his massive XBLIG Space Pirates From Tomorrow! http://www.dealspwn.com/xbligoty-2010/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Dealspwn+%28Dealspwn%29 XNA Game Development The future of XACT and WP7 has finally been confirmed and we finally know what our options are for looping audio seamlessly on WP7. http://forums.create.msdn.com/forums/p/61826/436639.aspx#436639  Super Mario 3 Design Notes is an interesting read for XBLIG developers, giving some insight to the training that natural occurs for players as they start playing the game. Good things for XBLIG developers to think about. http://www.significant-bits.com/super-mario-bros-3-level-design-lessons

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