2D Game Help In XNA

Posted by user22715 on Game Development See other posts from Game Development or by user22715
Published on 2012-11-09T03:54:17Z Indexed on 2012/11/09 5:26 UTC
Read the original article Hit count: 712

Filed under:
|
|
|

I'm making a game in XNA called The Adventure Of The Very Hairy Princess Fairy. The game is a "Sidescroller/Platformer" like mario but there is a problem. How do I attack a wepon the the player texture and add animations so it looks like the player is holding the gun and It's not a floating image in front of the player? The player can kill with things like chainsaws playing as a very hairy princess fairy.

© Game Development or respective owner

Related posts about XNA

Related posts about c#