Search Results

Search found 4150 results on 166 pages for 'markov models'.

Page 7/166 | < Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >

  • Django ForeignKey TemplateSyntaxError and ProgrammingError

    - by Daniel Garcia
    This is are my models i want to relate. i want for collection to appear in the form of occurrence. class Collection(models.Model): id = models.AutoField(primary_key=True, null=True) code = models.CharField(max_length=100, null=True, blank=True) address = models.CharField(max_length=100, null=True, blank=True) collection_name = models.CharField(max_length=100) def __unicode__(self): return self.collection_name class Meta: db_table = u'collection' ordering = ('collection_name',) class Occurrence(models.Model): id = models.AutoField(primary_key=True, null=True) reference = models.IntegerField(null=True, blank=True, editable=False) collection = models.ForeignKey(Collection, null=True, blank=True, unique=True), modified = models.DateTimeField(null=True, blank=True, auto_now=True) class Meta: db_table = u'occurrence' Every time i go to check the Occurrence object i get this error TemplateSyntaxError at /admin/hotiapp/occurrence/ Caught an exception while rendering: column occurrence.collection_id does not exist LINE 1: ...LECT "occurrence"."id", "occurrence"."reference", "occurrenc.. And every time i try to add a new occurrence object i get this error ProgrammingError at /admin/hotiapp/occurrence/add/ column occurrence.collection_id does not exist LINE 1: SELECT (1) AS "a" FROM "occurrence" WHERE "occurrence"."coll... What am i doing wrong? or how does ForeignKey works?

    Read the article

  • Django: Overriding the save() method: how do I call the delete() method of a child class

    - by Patti
    The setup = I have this class, Transcript: class Transcript(models.Model): body = models.TextField('Body') doPagination = models.BooleanField('Paginate') numPages = models.PositiveIntegerField('Number of Pages') and this class, TranscriptPages(models.Model): class TranscriptPages(models.Model): transcript = models.ForeignKey(Transcript) order = models.PositiveIntegerField('Order') content = models.TextField('Page Content', null=True, blank=True) The Admin behavior I’m trying to create is to let a user populate Transcript.body with the entire contents of a long document and, if they set Transcript.doPagination = True and save the Transcript admin, I will automatically split the body into n Transcript pages. In the admin, TranscriptPages is a StackedInline of the Transcript Admin. To do this I’m overridding Transcript’s save method: def save(self): if self.doPagination: #do stuff super(Transcript, self).save() else: super(Transcript, self).save() The problem = When Transcript.doPagination is True, I want to manually delete all of the TranscriptPages that reference this Transcript so I can then create them again from scratch. So, I thought this would work: #do stuff TranscriptPages.objects.filter(transcript__id=self.id).delete() super(Transcript, self).save() but when I try I get this error: Exception Type: ValidationError Exception Value: [u'Select a valid choice. That choice is not one of the available choices.'] ... and this is the last thing in the stack trace before the exception is raised: .../django/forms/models.py in save_existing_objects pk_value = form.fields[pk_name].clean(raw_pk_value) Other attempts to fix: t = self.transcriptpages_set.all().delete() (where self = Transcript from the save() method) looping over t (above) and deleting each item individually making a post_save signal on TranscriptPages that calls the delete method Any ideas? How does the Admin do it? UPDATE: Every once in a while as I'm playing around with the code I can get a different error (below), but then it just goes away and I can't replicate it again... until the next random time. Exception Type: MultiValueDictKeyError Exception Value: "Key 'transcriptpages_set-0-id' not found in " Exception Location: .../django/utils/datastructures.py in getitem, line 203 and the last lines from the trace: .../django/forms/models.py in _construct_form form = super(BaseInlineFormSet, self)._construct_form(i, **kwargs) .../django/utils/datastructures.py in getitem pk = self.data[pk_key]

    Read the article

  • Performance Problems with Django's F() Object

    - by JayhawksFan93
    Has anyone else noticed performance issues using Django's F() object? I am running Windows XP SP3 and developing against the Django trunk. A snippet of the models I'm using and the query I'm building are below. When I have the F() object in place, each call to a QuerySet method (e.g. filter, exclude, order_by, distinct, etc.) takes approximately 2 seconds, but when I comment out the F() clause the calls are sub-second. I had a co-worker test it on his Ubuntu machine, and he is not experiencing the same performance issues I am with the F() clause. Anyone else seeing this behavior? class Move (models.Model): state_meaning = models.CharField( max_length=16, db_index=True, blank=True, default='' ) drop = models.ForeignKey( Org, db_index=True, null=False, default=1, related_name='as_move_drop' ) class Split(models.Model): state_meaning = models.CharField( max_length=16, db_index=True, blank=True, default='' ) move = models.ForeignKey( Move, related_name='splits' ) pickup = models.ForeignKey( Org, db_index=True, null=False, default=1, related_name='as_split_pickup' ) pickup_date = models.DateField( null=True, default=None ) drop = models.ForeignKey( Org, db_index=True, null=False, default=1, related_name='as_split_drop' ) drop_date = models.DateField( null=True, default=None, db_index=True ) def get_splits(begin_date, end_date): qs = Split.objects \ .filter(state_meaning__in=['INPROGRESS','FULFILLED'], drop=F('move__drop'), # <<< the line in question pickup_date__lte=end_date) elapsed = timer.clock() - start print 'qs1 took %.3f' % elapsed start = timer.clock() qs = qs.filter(Q(drop_date__gte=begin_date) | Q(drop_date__isnull=True)) elapsed = timer.clock() - start print 'qs2 took %.3f' % elapsed start = timer.clock() qs = qs.exclude(move__state_meaning='UNFULFILLED') elapsed = timer.clock() - start print 'qs3 took %.3f' % elapsed start = timer.clock() qs = qs.order_by('pickup_date', 'drop_date') elapsed = timer.clock() - start print 'qs7 took %.3f' % elapsed start = timer.clock() qs = qs.distinct() elapsed = timer.clock() - start print 'qs8 took %.3f' % elapsed

    Read the article

  • In django models, how to make all table names not have the app label?

    - by Luigi
    I have a database that was already being used by other applications before i began writing a web interface with django for it. The table names follow simple naming standards, so the django model Customer should map to the table "customer" in the db. At the same time I'm adding new tables/models. Since I find it cumbersome to use app_customer every time i have to write a query (django's ORM is definitely not enough for them) in the other applications and I don't want to rename the existing tables, what is the best way to make all models in my django app use tables without applabel_, besides adding a Meta class with db_table= to each model? Is there any reason why I shouldn't do this? I have only one web app that needs to access this db, everything else doesn't use django models.

    Read the article

  • Django, want to upload eather image (ImageField) or file (FileField)

    - by Serg
    I have a form in my html page, that prompts user to upload File or Image to the server. I want to be able to upload ether file or image. Let's say if user choose file, image should be null, and vice verso. Right now I can only upload both of them, without error. But If I choose to upload only one of them (let's say I choose image) I will get an error: "Key 'attachment' not found in <MultiValueDict: {u'image': [<InMemoryUploadedFile: police.jpg (image/jpeg)>]}>" models.py: #Description of the file class FileDescription(models.Model): TYPE_CHOICES = ( ('homework', 'Homework'), ('class', 'Class Papers'), ('random', 'Random Papers') ) subject = models.ForeignKey('Subjects', null=True, blank=True) subject_name = models.CharField(max_length=100, unique=False) category = models.CharField(max_length=100, unique=False, blank=True, null=True) file_type = models.CharField(max_length=100, choices=TYPE_CHOICES, unique=False) file_uploaded_by = models.CharField(max_length=100, unique=False) file_name = models.CharField(max_length=100, unique=False) file_description = models.TextField(unique=False, blank=True, null=True) file_creation_time = models.DateTimeField(editable=False) file_modified_time = models.DateTimeField() attachment = models.FileField(upload_to='files', blank=True, null=True, max_length=255) image = models.ImageField(upload_to='files', blank=True, null=True, max_length=255) def __unicode__(self): return u'%s' % (self.file_name) def get_fields(self): return [(field, field.value_to_string(self)) for field in FileDescription._meta.fields] def filename(self): return os.path.basename(self.image.name) def category_update(self): category = self.file_name return category def save(self, *args, **kwargs): if self.category is None: self.category = FileDescription.category_update(self) for field in self._meta.fields: if field.name == 'image' or field.name == 'attachment': field.upload_to = 'files/%s/%s/' % (self.file_uploaded_by, self.file_type) if not self.id: self.file_creation_time = datetime.now() self.file_modified_time = datetime.now() super(FileDescription, self).save(*args, **kwargs) forms.py class ContentForm(forms.ModelForm): file_name =forms.CharField(max_length=255, widget=forms.TextInput(attrs={'size':20})) file_description = forms.CharField(widget=forms.Textarea(attrs={'rows':4, 'cols':25})) class Meta: model = FileDescription exclude = ('subject', 'subject_name', 'file_uploaded_by', 'file_creation_time', 'file_modified_time', 'vote') def clean_file_name(self): name = self.cleaned_data['file_name'] # check the length of the file name if len(name) < 2: raise forms.ValidationError('File name is too short') # check if file with same name is already exists if FileDescription.objects.filter(file_name = name).exists(): raise forms.ValidationError('File with this name already exists') else: return name views.py if request.method == "POST": if "upload-b" in request.POST: form = ContentForm(request.POST, request.FILES, instance=subject_id) if form.is_valid(): # need to add some clean functions # handle_uploaded_file(request.FILES['attachment'], # request.user.username, # request.POST['file_type']) form.save() up_f = FileDescription.objects.get_or_create( subject=subject_id, subject_name=subject_name, category = request.POST['category'], file_type=request.POST['file_type'], file_uploaded_by = username, file_name=form.cleaned_data['file_name'], file_description=request.POST['file_description'], image = request.FILES['image'], attachment = request.FILES['attachment'], ) return HttpResponseRedirect(".")

    Read the article

  • Updating physics for animated models

    - by Mathias Hölzl
    For a new game we have do set up a scene with a minimum of 30 bone animated models.(shooter) The problem is that the update process for the animated models takes too long. Thats what I do: Each character has ~30 bones and for every update tick the animation gets calculated and every bone fires a event with the new matrix. The physics receives the event with the new matrix and updates the collision shape for that bone. The time that it takes to build the animation isn't that bad (0.2ms for 30 Bones - 6ms for 30 models). But the main problem is that the physic engine (Bullet) uses a diffrent matrix for transformation and so its necessary to convert it. Code for matrix conversion: (~0.005ms) btTransform CLEAR_PHYSICS_API Mat_to_btTransform( Mat mat ) { btMatrix3x3 bulletRotation; btVector3 bulletPosition; XMFLOAT4X4 matData = mat.GetStorage(); // copy rotation matrix for ( int row=0; row<3; ++row ) for ( int column=0; column<3; ++column ) bulletRotation[row][column] = matData.m[column][row]; for ( int column=0; column<3; ++column ) bulletPosition[column] = matData.m[3][column]; return btTransform( bulletRotation, bulletPosition ); } The function for updating the transform(Physic): void CLEAR_PHYSICS_API BulletPhysics::VKinematicMove(Mat mat, ActorId aid) { if ( btRigidBody * const body = FindActorBody( aid ) ) { btTransform tmp = Mat_to_btTransform( mat ); body->setWorldTransform( tmp ); } } The real problem is the function FindActorBody(id): ActorIDToBulletActorMap::const_iterator found = m_actorBodies.find( id ); if ( found != m_actorBodies.end() ) return found->second; All physic actors are stored in m_actorBodies and thats why the updating process takes to long. But I have no idea how I could avoid this. Friendly greedings, Mathias

    Read the article

  • Where to find information about ubuntu compatible or certified hardware/PC models

    - by Halkinn
    I am buying a new desktop PC in early 2013, anyway this question should apply to someone intending to buy a new laptop/ultrabook as well. This machine is not meant for gaming, and if I ocasionally do it, I can survive with minimum graphics. However I may need some heavy multimedia edition or multitasking at times, so basically my greatest priority is a good processor, after that perhaps average graphic card (if onboards are not enough, I am still not informed enough about that), at least 4GB of RAM with possibility of expansion. I know there are some PC models specially designed to ship with Ubuntu, which is the OS I use the most these days. However, most people around me use Windows and some software with unsupported versions for Linux and not having a Windows license becomes a bit problematic. Given that, I would like to find information about which PC models or even manufacters currently on the market have the best compatibility with Ubuntu, I am still undecided between building my own desktop or buying a pre-made model, so I would like to find information both for certified models and certified hardware or even Ubuntu partners that may work closely with Canonical. Where to find this information in order to make sure that I will have a good experience with Ubuntu on my new PC in the years to come?

    Read the article

  • XNA ModelMesh.Draw vs GraphicsDevice.DrawIndexedPrimitives

    - by cubrman
    I am using XNA 4.0 and I wonder if drawing models with multiple meshes is better by filling the vertex and index buffers first and calling GraphicsDevice.DrawIndexedPrimitives() or by simply using good ol' foreach(...) {ModelMesh.Draw()}. Is it possible to add data to vertex/index buffers at all in order to pack all the models on the scene in them and then call Draw only once per frame? I would appreciate a link to an in-depth explanation. Thanks.

    Read the article

  • Do Django Models inherit managers? (Mine seem not to)

    - by Zach
    I have 2 models: class A(Model): #Some Fields objects = ClassAManager() class B(A): #Some B-specific fields I would expect B.objects to give me access to an instance of ClassAManager, but this is not the case.... >>> A.objects <app.managers.ClassAManager object at 0x103f8f290> >>> B.objects <django.db.models.manager.Manager object at 0x103f94790> Why doesn't B inherit the objects attribute from A?

    Read the article

  • Validation on ManyToManyField before Save in Models.py

    - by Heyl1
    I have the following models: class Application(models.Model): users = models.ManyToManyField(User, through='Permission') folder = models.ForeignKey(Folder) class Folder(models.Model): company = models.ManyToManyField(Compnay) class UserProfile(models.Model): user = models.OneToOneField(User, related_name='profile') company = models.ManyToManyField(Company) What I would like to do is to check whether one of the users of the Application has the same company as the Application (via Folder). If this is the case the Application instance should not be saved. The problem is that the ManyToManyFields aren't updated until after the 'post-save' signal. The only option seems to be the new m2m_changed signal. But I'm not sure how I then roll back the save that has already happened. Another option would be to rewrite the save function (in models.py, because I'm talking about the admin here), but I'm not sure how I could access the manytomanyfield content. Finally I've read something about rewriting the save function in the admin of the model in admin.py, however I still wouldn't know how you would access the manytomanyfield content. I have been searching for this everywhere but nothing I come across seems to work for me. If anything is unclear, please tell me. Thanks for your help! Heleen

    Read the article

  • How do I reference the other object in django models

    - by UserZero
    Hi, first post here.In Django, I want to have many files be associated with a particular model, so I'm doing a seperate model called files and have model 'A' 'have many' files. But I want my files to be saved in director named by model 'A'. So For example I want something like this: class Show(models.Model): name = models.CharField() showfolder = models.FilePathField() class Episode(models.Model): show = models.ForeignKey(Show) name = models.CharField() files = models.ManyToManyField(mp3) class Mp3(models.Model): file = FileField(upload_to=Episode.show.showfolder) So hopefully that last line expresses what I WANT it to do(get the folder name from Show object associated with the episode). The question is how would I really write that?(besides jumping through hoops in the controller.) Thanks.

    Read the article

  • XNA 4.0, Combining model draw calls

    - by MayContainNuts
    I have the following problem: The levels in my game are made up of a Large Quantity of small Models and because of that I am experiencing frame rate problems. I already did some research and came to the conclusion that the amount of draw calls I am making must be the root of my problems. I've looked around for a while now and couldn't quite find a satisfying solution. I can't cull any of those models, in a worst case scenario there could be 1000 of them visible at the same time. I also looked at Hardware geometry Instancing, but I don't think that's quite what I'm looking for, because the level consists of a lot of different parts. So, what I'd like to do is combining 100 or 200 of these Models into a single large one and draw it as a whole 'chunk'. The whole geometry is static so it wouldn't have to be changed after combining, but different parts of it would have to use different textures (I think I can accomplish that with a texture atlas). But I have no idea how to to that, so does anybody have any suggestions?

    Read the article

  • Rails noob - How to work on data stored in models

    - by Raghav Kanwal
    I'm a beginner to Ruby and Rails, and I have made a couple applications like a Microposts clone and a Todo-List for starters, but I'm starting work on another project. I've got 2 models - user and tracker, you log in via the username which is authenticated and you can log down data which is stored in the tracker table. The tracker has a column named "Calories" and I would like Rails to sum all of the values entered if they are on the same date, and output the result which is subtracted from, say 3000 in a new statement after the display of the model. I know what I'm talking about is just ruby code, im just not sure how to incorporate it. :( Could someone please guide me through this? And also link me to some guides/tutorials which teach working on data from models? Thank you :)

    Read the article

  • Resources for popular domain models

    - by Songo
    I have come across many situations where I had to build a system for a library or a clinic or other popular domains. The thing is a domain model for a library was probably done 1000 times already with different level of details of course. Here is an example. Is there a popular website or community where one can find ready made domain models for popular systems? The whole purpose I'm trying to achieve is to quickly get a grasp of the domain I'm modeling and customize it to my needs. Re-inventing the wheel seems really absurd when the same system might have been modeled properly previously. Note I know Google might sound like the perfect source, but there is a repository out there that people can post there models, so that others can share them.

    Read the article

  • What are examples of games with "minimalist" models/art assets

    - by Ken
    When teaching game development, my student's obsess about building realistic or complex art/models/animation. And spending wayyy to much time trying to get accurate collision detection between two 3D models [despite my best efforts] However I would like them to spend more time thinking about developing the game mechanics, interaction and game play. I'm looking for some games where the visuals are simple but have good game play. Things I am thinking about are Cubes' vs Spheres or Impossible Game. What are more examples of visually simple (preferably 3D) games to help inspire my students?

    Read the article

  • Creating models in 3ds max and exporting as .x for XNA

    - by Sweta Dwivedi
    I have created a few models in 3DS max which contains textures, geometry and animations . .however .fbx doesnt really support textures.. So im planning to use .x format.. I have seen a few converters in pandasoft but once i unzip the file and place the .dle file in the plugins folder of 3D max gives an error saying failed to initialize.. Is there any way to convert my .max models into .x format ? ? I dont know blender so that isnt an option. . I'm currently using 3ds max 2013 After adding the .3DS object content importer. . i get the following error:

    Read the article

  • Proper way to add record to many to many relationship in Django

    - by blcArmadillo
    First off, I'm planning on running my project on google app engine so I'm using djangoappengine which as far as I know doesn't support django's ManyToManyField type. Because of this I've setup my models like this: from django.db import models from django.contrib.auth.models import User class Group(models.Model): name = models.CharField(max_length=200) class UserGroup(models.Model): user = models.ForeignKey(User) group = models.ForeignKey(Group) On a page I have a form field where people can enter a group name. I want the results from this form field to create a UserGroup object for the user - group combination and if the group doesn't yet exist create a new Group object. At first I started putting this logic in the UserGroup class with a add_group method but quickly realized that it doesn't really make sense to put this in the UserGroup class. What would the proper way of doing this be? I saw some stuff about model managers. Is this what those are for?

    Read the article

  • Querying many to many fields in django

    - by Hulk
    In the models there is a many to many fields as, from emp.models import Name def info(request): name = models.ManyToManyField(Name) And in emp.models the schema is as class Name(models.Model): name = models.CharField(max_length=512) def __unicode__(self): return self.name Now when i want to query a particular id say for ex: info= info.objects.filter(id=a) for i in info: logging.debug(i.name) //gives an error how should the query be to get the name Thanks..

    Read the article

  • Programmatically specifying Django model attributes

    - by mojbro
    Hi! I would like to add attributes to a Django models programmatically, at run time. For instance, lets say I have a Car model class and want to add one price attribute (database column) per currency, given a list of currencies. What is the best way to do this? I had an approach that I thought would work, but it didn't exactly. This is how I tried doing it, using the car example above: from django.db import models class Car(models.Model): name = models.CharField(max_length=50) currencies = ['EUR', 'USD'] for currency in currencies: Car.add_to_class('price_%s' % currency.lower(), models.IntegerField()) This does seem to work pretty well at first sight: $ ./manage.py syncdb Creating table shop_car $ ./manage.py dbshell shop=# \d shop_car Table "public.shop_car" Column | Type | Modifiers -----------+-----------------------+------------------------------------------------------- id | integer | not null default nextval('shop_car_id_seq'::regclass) name | character varying(50) | not null price_eur | integer | not null price_usd | integer | not null Indexes: "shop_car_pkey" PRIMARY KEY, btree (id) But when I try to create a new Car, it doesn't really work anymore: >>> from shop.models import Car >>> mycar = Car(name='VW Jetta', price_eur=100, price_usd=130) >>> mycar <Car: Car object> >>> mycar.save() Traceback (most recent call last): File "<console>", line 1, in <module> File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/django/db/models/base.py", line 410, in save self.save_base(force_insert=force_insert, force_update=force_update) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/django/db/models/base.py", line 495, in save_base result = manager._insert(values, return_id=update_pk) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/django/db/models/manager.py", line 177, in _insert return insert_query(self.model, values, **kwargs) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/django/db/models/query.py", line 1087, in insert_query return query.execute_sql(return_id) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/django/db/models/sql/subqueries.py", line 320, in execute_sql cursor = super(InsertQuery, self).execute_sql(None) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/django/db/models/sql/query.py", line 2369, in execute_sql cursor.execute(sql, params) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/django/db/backends/util.py", line 19, in execute return self.cursor.execute(sql, params) ProgrammingError: column "price_eur" specified more than once LINE 1: ...NTO "shop_car" ("name", "price_eur", "price_usd", "price_eur... ^

    Read the article

  • Simple Observation in Django: How Can I Correctly Modify The `attrs` sent to __new__ of a Django Mod

    - by DGGenuine
    Hello, I'm a strong proponent of the observer pattern, and this is what I'd like to be able to do in my Django models.py: class AModel(Model): __metaclass__ = SomethingMagical @post_save(AnotherModel) @classmethod def observe_another_model_saved(klass, sender, instance, created, **kwargs): pass @pre_init('YetAnotherModel') @classmethod def observe_yet_another_model_initializing(klass, sender, *args, **kwargs): pass @post_delete('DifferentApp.SomeModel') @classmethod def observe_some_model_deleted(klass, sender, **kwargs): pass This would connect a signal with sender = the decorator's argument and receiver = the decorated method. Right now my signal connection code all exists in __init__.py which is okay, but a little unmaintainable. I want this code all in one place, the models.py file. Thanks to helpful feedback from the community I'm very close (I think.) (I'm using a metaclass solution instead of the class decorator solution in the previous question/answer because you can't set attributes on classmethods, which I need.) I am having a strange error I don't understand. At the end of my post are the contents of a models.py that you can pop into a fresh project/application to see the error. Set your database to sqlite and add the application to installed apps. This is the error: Validating models... Unhandled exception in thread started by Traceback (most recent call last): File "/Library/Python/2.6/site-packages//lib/python2.6/site-packages/django/core/management/commands/runserver.py", line 48, in inner_run File "/Library/Python/2.6/site-packages/django/core/management/base.py", line 253, in validate raise CommandError("One or more models did not validate:\n%s" % error_text) django.core.management.base.CommandError: One or more models did not validate: local.myothermodel: 'my_model' has a relation with model MyModel, which has either not been installed or is abstract. I've indicated a few different things you can comment in/out to fix the error. First, if you don't modify the attrs sent to the metaclass's __new__, then the error does not arise. (Note even if you copy the dictionary element by element into a new dictionary, it still fails; only using the exact attrs dictionary works.) Second, if you reference the first model by class rather than by string, the error also doesn't arise regardless of what you do in __new__. I appreciate your help. I'll be githubbing the solution if and when it works. Maybe other people would enjoy a simplified way to use Django signals to observe application happenings. #models.py from django.db import models from django.db.models.base import ModelBase from django.db.models import signals import pdb class UnconnectedMethodWrapper(object): sender = None method = None signal = None def __init__(self, signal, sender, method): self.signal = signal self.sender = sender self.method = method def post_save(sender): return _make_decorator(signals.post_save, sender) def _make_decorator(signal, sender): def decorator(view): return UnconnectedMethodWrapper(signal, sender, view) return decorator class ConnectableModel(ModelBase): """ A meta class for any class that will have static or class methods that need to be connected to signals. """ def __new__(cls, name, bases, attrs): unconnecteds = {} ## NO WORK newattrs = {} for name, attr in attrs.iteritems(): if isinstance(attr, UnconnectedMethodWrapper): unconnecteds[name] = attr newattrs[name] = attr.method #replace the UnconnectedMethodWrapper with the method it wrapped. else: newattrs[name] = attr ## NO WORK # newattrs = {} # for name, attr in attrs.iteritems(): # newattrs[name] = attr ## WORKS # newattrs = attrs new = super(ConnectableModel, cls).__new__(cls, name, bases, newattrs) for name, unconnected in unconnecteds.iteritems(): _connect_signal(unconnected.signal, unconnected.sender, getattr(new, name), new._meta.app_label) return new def _connect_signal(signal, sender, receiver, default_app_label): # full implementation also accepts basestring as sender and will look up model accordingly signal.connect(sender=sender, receiver=receiver) class MyModel(models.Model): __metaclass__ = ConnectableModel @post_save('In my application this string matters') @classmethod def observe_it(klass, sender, instance, created, **kwargs): pass @classmethod def normal_class_method(klass): pass class MyOtherModel(models.Model): ## WORKS # my_model = models.ForeignKey(MyModel) ## NO WORK my_model = models.ForeignKey('MyModel')

    Read the article

  • How do I reference Django Model from another model

    - by user313943
    Im looking to create a view in the admin panel for a test program which logs Books, publishers and authors (as on djangoproject.com) I have the following two models defined. class Author(models.Model): first_name = models.CharField(max_length=30) last_name = models.CharField(max_length=30) email = models.EmailField() def __unicode__(self): return u'%s %s' % (self.first_name, self.last_name) class Book(models.Model): title = models.CharField(max_length=100) authors = models.ManyToManyField(Author) publisher = models.ForeignKey(Publisher) publication_date = models.DateField() def __unicode__(self): return self.title What I want to do, is change the Book model to reference the first_name of any authors and show this using admin.AdminModels. #Here is the admin model I've created. class BookAdmin(admin.ModelAdmin): list_display = ('title', 'publisher', 'publication_date') # Author would in here list_filter = ('publication_date',) date_hierarchy = 'publication_date' ordering = ('-publication_date',) fields = ('title', 'authors', 'publisher', 'publication_date') filter_horizontal = ('authors',) raw_id_fields = ('publisher',) As I understand it, you cannot have two ForeignKeys in the same model. Can anyone give me an example of how to do this? I've tried loads of different things and its been driving me mad all day. Im pretty new to Python/Django. Just to be clear - I'd simply like the Author(s) First/Last name to appear alongside the book title and publisher name. Thanks

    Read the article

  • Django - Form validation error

    - by Igor G.
    Hello, I have a model like this: class Entity(models.Model): entity_name = models.CharField(max_length=100) entity_id = models.CharField(max_length=30, primary_key=True) entity_parent = models.CharField(max_length=100, null=True) photo_id = models.CharField(max_length=100, null=True) username = models.CharField(max_length=100, null=True) date_matched_on = models.CharField(max_length=100, null=True) status = models.CharField(max_length=30, default="Checked In") def __unicode__(self): return self.entity_name class Meta: app_label = 'match' ordering = ('entity_name','date_matched_on') verbose_name_plural='Entities' I also have a view like this: def photo_match(request): ''' performs an update in the db when a user chooses a photo ''' form = EntityForm(request.POST) form.save() And my EntityForm looks like this: class EntityForm(ModelForm): class Meta: model = Entity My template's form returns a POST back to the view with the following values: {u'username': [u'admin'], u'entity_parent': [u'PERSON'], u'entity_id': [u'152097'], u'photo_id': [u'2200734'], u'entity_name': [u'A.J. McLean'], u'status': [u'Checked Out'], u'date_matched_on': [u'5/20/2010 10:57 AM']} And form.save() throws this error: Exception in photo_match: The Entity could not be changed because the data didn't validate. I have been trying to figure out why this is happening, but cannot pinpoint the exact problem. I can change my Entities in the admin interface just fine. If anybody has a clue about this I would greatly appreciate it! Thanks, Igor

    Read the article

  • Default value for field in Django model

    - by Daniel Garcia
    Suppose I have a model: class SomeModel(models.Model): id = models.AutoField(primary_key=True) a = models.IntegerField(max_length=10) b = models.CharField(max_length=7) Currently I am using the default admin to create/edit objects of this type. How do I set the field 'a' to have the same number as id? (default=???) Other question Suppose I have a model: event_date = models.DateTimeField( null=True) year = models.IntegerField( null=True) month = models.CharField(max_length=50, null=True) day = models.IntegerField( null=True) How can i set the year, month and day fields by default to be the same as event_date field?

    Read the article

  • Annotate over Multi-table Inheritance in Django

    - by user341584
    I have a base LoggedEvent model and a number of subclass models like follows: class LoggedEvent(models.Model): user = models.ForeignKey(User, blank=True, null=True) timestamp = models.DateTimeField(auto_now_add=True) class AuthEvent(LoggedEvent): good = models.BooleanField() username = models.CharField(max_length=12) class LDAPSearchEvent(LoggedEvent): type = models.CharField(max_length=12) query = models.CharField(max_length=24) class PRISearchEvent(LoggedEvent): type = models.CharField(max_length=12) query = models.CharField(max_length=24) Users generate these events as they do the related actions. I am attempting to generate a usage-report of how many of each event-type each user has caused in the last month. I am struggling with Django's ORM and while I am close I am running into a problem. Here is the query code: ef usage(request): # Calculate date range today = datetime.date.today() month_start = datetime.date(year=today.year, month=today.month - 1, day=1) month_end = datetime.date(year=today.year, month=today.month, day=1) - datetime.timedelta(days=1) # Search for how many LDAP events were generated per user, last month baseusage = User.objects.filter(loggedevent__timestamp__gte=month_start, loggedevent__timestamp__lte=month_end) ldapusage = baseusage.exclude(loggedevent__ldapsearchevent__id__lt=1).annotate(count=Count('loggedevent__pk')) authusage = baseusage.exclude(loggedevent__authevent__id__lt=1).annotate(count=Count('loggedevent__pk')) return render_to_response('usage.html', { 'ldapusage' : ldapusage, 'authusage' : authusage, }, context_instance=RequestContext(request)) Both ldapusage and authusage are both a list of users, each user annotated with a .count attribute which is supposed to represent how many particular events that user generated. However in both lists, the .count attributes are the same value. Infact the annotated 'count' is equal to how many events that user generated, regardless of type. So it would seem that my specific authusage = baseusage.exclude(loggedevent__authevent__id__lt=1) isn't excluding by subclass. I have tried id_lt=1, id_isnull=True, and others. Halp.

    Read the article

  • Matching 3 out 5 fields - Django

    - by RadiantHex
    Hi folks, I'm finding this a bit tricky! Maybe someone can help me on this one I have the following model: class Unicorn(models.Model): horn_length = models.IntegerField() skin_color = models.CharField() average_speed = models.IntegerField() magical = models.BooleanField() affinity = models.CharField() I would like to search for all similar unicorns having at least 3 fields in common. Is it too tricky? Or is it doable?

    Read the article

< Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >