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  • How do you stop yourself from programming?

    - by dan
    Lately I've started earning enough off my software to not have to do consulting to support myself. So I work full time designing and writing my own software products. The problem is that there are no boundaries between my work and my life any more. When I mostly did consulting, I was weary enough of work at the end of the workday to go home and do other things. But now, I sit down to program in the morning, and before I know it it's 11pm and I'm still writing software and not bored or tired at all. I have to force myself to go to sleep. I feel happy and fulfilled, but objectively, I know I need more balance and variety in my life. Any tips or suggestions on how to pull yourself away from the console?

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  • From Co-op to fulltime help with salary negotation [closed]

    - by Peter
    Hey I'm a coop student that worked at a particular medium size printing company for 8 months. I had a good time it was lax, sometimes insufficiently challenging but none the less I learned a whole lot. I stuck with them for another 5 months (including this month) at the same rate I was paid then, doing testing work, tool development, taking care of emergencies when the lead developers were away, and other smaller projects and now bigger projects and problem handling (bad printer output etc.). I know their website inside out (ecommerce), and I know their printing software inside out and have made many changes to them both without a hitch. I have also done a lot of refactoring of the existing code base which as far as Im concerned, I believe am the only one to do those sorts of restructuring even though there is constant talk about it. I guess the unit testing paid off and lets me see the value in modularity if even a tad more. Never the less I have faith in my skill and the restructuring I did turned out better than I had imagined . Now the problem is that I finish school next month and so I asked for a full time spot the month after. They have been expanding and have hired a new guy a few months after my coop spot, and just now they hired a new guy to deal with the CRM application. The lead developer who wrote all of the software had left 5 months ago so it was up to all of us to learn what he had done over 4 years (including db, networking). So now I'm afraid that if I assert myself for a salary similar to the other guys, which I believe I am certainly on par with, that I would be seen as ingrateful. It's hard to flip a switch and say, hey double my pay, although when I'm working with their bread and butter (printers) and writing new features, refactoring the whole application for extensibility. I love it regardless of pay. I also feel maybe I'm replaceeble, although nobody knows the website better than myself and the lead web dev (not by a long shot), and nobody knows the printer software/drivers better than myself. I just thought they would have brought up a raise earlier on, and now it feels like they don't value my work. I'm also tired of worrying about it. I think my question is, well what do I do next?

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  • How should I organise classes for a space simulator?

    - by Peteyslatts
    I have pretty much taught myself everything I know about programming, so while I know how to teach myself (books, internet and reading API's), I'm finding that there hasn't been a whole lot in the way of good programming. I am finishing up learning the basics of XNA and I want to create a space simulator to test my knowledge. This isn't a full scale simulator, but just something that covers everything I learned. It's also going to be modular so I can build on it, after I get the basics down. One of the early features I want to implement is AI. And I want to take this into account as I'm designing my classes so I can minimize rewriting code. So my question: How should I design ship classes so that both the player and AI can use them? The only idea I have so far is: Create a ship class that contains stats, models, textures, collision data etc. The player and AI would then have the data for position, rotation, health, etc and would base their status off of the ship stats.

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  • Programming jobs for a science based degree [on hold]

    - by clairharrison
    I am currently in my last year of a Masters in Physics at Uni and I am looking to go into a job that is mainly programming based. As part of my course we have learnt C++, Matlab and as a hobby I taught myself HTML, CSS, JAVA and a bit of JavaScript. After getting to this stage in my degree I've realised that its actually the programming side of Physics that I enjoy most. I've been working on a few Android apps & websites in my spare time but only things that utilize what I know in JAVA, HTML etc. Using Physics in programming is good fun but I don't want to limit myself just to Physics based jobs. I just want to know a few things: What kind of jobs can I apply for that would require the kind of skills I already posses/can work towards possessing in a year Can I compete with graduates who have had a lot more programming in their course for example Computer Science? Are there any specific extra things I need on my CV before I start applying for these jobs?

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  • Structure vs. programming

    - by ChristopherW
    Is it bad that I often find myself spending more time on program structure than actually writing code inside methods? Is this common? I feel I spend more time laying the foundation than actually building the house (metaphorically). While I understand that without a good foundation the house will cave in, but does it legitimately need to take half of the project to finalize code structure? I understand design patterns, and I know where to go if I need help on choosing one, but often I find myself doubting my own choices.

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  • (idea) Add Gubuntu (pure Gnome 3) to the list of Ubuntu Desktop Version

    - by squallbayu
    Ubuntu has announced his own 'shell' called unity. I myself have the idea that Ubuntu adds a new list for his desktop version with Gubuntu, a pure Gnome 3.0 on Ubuntu (just like Kubuntu). so the entire list of Ubuntu Natty tomorrow maybe like this : Ubuntu 10.04 (unity) Gubuntu 10:04 (pure Gnome 3.0) Kubuntu 10:04 Xubuntu 10:04 Lubuntu 10:04 Edubuntu 10.04 Ubuntu 10.04 Server Edition Actually, I myself prefer a version that looks like this : Ubuntu 10.04 Unity Edition Ubuntu 10.04 Gnome Edition Ubuntu 10.04 KDE Edition Ubuntu 10.04 XFCE Edition Ubuntu 10.04 LXDE Edition Ubuntu 10.04 Education Edition Ubuntu 10.04 Server Edition so, the name of Ubuntu will be more unified and more simple for all versions of Ubuntu. What do you think?

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  • What you do to restrict yourself from browsing internet unnecessarily?

    - by cod3-monk-3y
    I find myself browsing internet all the time and most of the time unnecessarily. I do find some interesting stuffs, learn something new daily. But I think most of the time I browse internet without any purpose. When I finish my basic tasks such as checking email, reading couple of news and browsing stackoverflow, I either go to Digg or Stumble through different sites and I find myself lost. I want to ask those who have gone through the similar situations. How do you restrict yourself from browsing internet unnecessarily?

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  • Automatically sync a folder to a USB when USB is plugged in?

    - by John
    Is there a way to sync a folder to an USB drive when the drive is plugged in? I'd like it to sync, or copy over changes, both ways. I've seen the Back In Time and Unison-GTK applications, but I'd like for it to run as soon as the drive is mounted. What I mean is, unintrusively sync the two folders without any input from myself besides setting it up. If this isn't possible, is it possible to run the application when the thumb drive is plugged in to remind myself to sync manually? Thanks!

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  • Covering Yourself For Copyrighted Materials [on hold]

    - by user3177012
    I was thinking about developing a small community website where people of a certain profession can register and post their own blogs (Which includes an optional photo). I then got to thinking about how people might use this and the fact that if they are given the option to add a photo, they might be likely to use one that they simply find on Google, another social network or even an existing online blog/magazine article. So how do I cover myself from getting a fine slapped on me and to make it purely the fault of the individual uploader? I plan on having an option where the user can credit a photo by typing in the original photographers name & web link (optional) and to make them tick a check box stating that the post is their own content and that they have permission to use any images but is that enough to cover myself? How do other sites do it?

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  • Letting go of a project

    - by SkyOrg
    I've been the sole developer of a niche product for my company for nearly 6 years. I've grown quite attached to the project and I enjoy working on it. However, it was the decision of management to take the project out of my hands and move it under the wings of another team. Unfortunately, I'm having a hard time letting go of the project. I'm sad to see it leave my hands since I've put so much time into it and enjoyed working on it, but it also allows me to work on new things. I've even caught myself being a bit hostile to the other team, which is poor on my part. How can I convince myself to just let it go?

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  • I love video games and know I want to work in the sector but hate programming

    - by normyp
    I just hate how I'll put in 8-10 hours in and get little to nothing back. The return results for your efforts seem to be pathetically small the majority of the time and I don't find that rewarding enough for me to put in the time and effort to learn programming and make myself better. I've heard game design is fun and I think I'd love that but apparently you can only get into that really if you can program, is that true? I feel a bit lost because I'm doing a degree in Games Technology and am worried that I'm sending myself into a job I'll hate.

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  • Expressions that are idiomatic in one language but not used or impossible in another

    - by Tungsten
    I often find myself working in unfamiliar languages. I like to read code written by others and then jump in and write something myself before going back and learning the corners of each language. To speed up this process, it really helps to know a few of the idioms you'll encounter ahead of time. Some of these, I've found are fairly unique. In Python you might do something like this: '\n'.join(listOfThings) Not all languages allow you to call methods on string literals like this. In C, you can write a loop like this: int i = 50; while(i--) { /* do something 50 times */ } C lets you decrement in the loop condition expression. Most more modern languages disallow this. Do you have any other good examples? I'm interested in often used constructions not odd corner cases.

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  • Creating an object that is ready to be used & unset properties - with IoC

    - by GetFuzzy
    I have a question regarding the specifics of object creation and the usage of properties. A best practice is to put all the properties into a state such that the object is useful when its created. Object constructors help ensure that required dependencies are created. I've found myself following a pattern lately, and then questioning its appropriateness. The pattern looks like this... public class ThingProcesser { public List<Thing> CalculatedThings { get; set; } public ThingProcesser() { CalculatedThings = new List<Thing>(); } public double FindCertainThing() { CheckForException(); foreach (var thing in CalculatedThings) { //do some stuff with things... } } public double FindOtherThing() { CheckForException(); foreach (var thing in CalculatedThings) { //do some stuff with things... } } private void CheckForException() { if (CalculatedThings.Count < 2) throw new InvalidOperationException("Calculated things must have more than 2 items"); } } The list of items is not being changed, just looked through by the methods. There are several methods on the class, and to avoid having to pass the list of things to each function as a method parameter, I set it once on the class. While this works, does it violate the principle of least astonishment? Since starting to use IoC I find myself not sticking things into the constructor, to avoid having to use a factory pattern. For example, I can argue with myself and say well the ThingProcessor really needs a List to work, so the object should be constructed like this. public class ThingProcesser { public List<Thing> CalculatedThings { get; set; } public ThingProcesser(List<Thing> calculatedThings) { CalculatedThings = calculatedThings; } } However, if I did this, it would complicate things for IoC, and this scenario hardly seems appropriate for something like the factory pattern. So in summary, are there some good guidelines for when something should be part of the object state, vs. passed as a method parameter? When using IoC, is the factory pattern the best way to deal with objects that need created with state? If something has to be passed to multiple methods in a class, does that render it a good candidate to be part of the objects state?

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  • What is a *slightly* less extreme equivalent to being "fluent" in a language?

    - by Mehrdad
    tl;dr: What is a less extreme (but still noticeable) alternative to the word "fluent", when saying e.g. "I am fluent in C++/Python/whatever?" I think I can call myself "fluent" in C#, because I know the language and runtime very well, and I'm very familiar with the .NET framework's APIs and classes, etc. I would like to claim the same thing for Python and C++. But while I can program in Python (I did so for an entire summer, making a website with Django), for example, I would not call myself fluent because my code isn't always "Pythonic" (e.g. using map/filter vs. list comprehensions), and I'm not too intimate with some aspects of the language and standard library yet (e.g. the introspection API, etc.). Is there a word or phrase I can use on e.g. a resume to describe what I know? I can think of "very familiar with", but is there a better word/phrase I can use?

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  • Options for secure git -repo hosting?

    - by hhh
    I need a secure git -repo host, either by third-party or by myself. I am not sure how so outlining some ideas. Please, answer how you manage git -repos securely -- do you use some service or do you use only your 'legs' -approach? Afaik Bitbucket.org and Github.com are missing Gmail -style second-verification. Now I need this kind of login-system with password and mobile-phone to access the administration things in the git -hosting or ability to disable this kind of access without private -key. Host it oneself (not sure about details) other? Perhaps related http://stackoverflow.com/questions/11007679/how-can-i-host-git-repositories-and-manage-my-content-hosting-myself

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  • Deferring questions about salary expectations until the second interview [closed]

    - by Polynomial
    I usually find that interviewers ask about expected salary on a first interview, but I usually feel uncomfortable discussing such details at an early stage. I feel that low-balling a figure might result in under-selling myself, whereas going too high might lose me the chance of a second interview. I also like time to reflect on my interview experience before vocalising my expectations. I recently realised that in one interview I prefixed my salary figure with a justification, which made me come across as a little desperate and unsure of myself. Is there a good way to defer such questions until a second interview (assuming I get one, of course) without hurting my chances or weakening my position?

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  • Should I understand SVN before I jump to GIT?

    - by John Isaacks
    I work in a department where no one has ever used source control before, including myself. I am trying to push the concept. I have spent a little while researching SVN. I some basics learned. I can Create/update/checkout/commit with command line and from Tortoise. I am starting to learn how to tag and branch but still confused a lot about conflicts between branches and trunk etc. I am still learning, but I do not have a physical person who can show me anything. Its all from books/tutorials and trial and error. From what I have read online it seems like git is the better thing to know, but its also more complicated. I don't want to overwhelm myself. Should I continue to master svn before moving to git or would I be wiser to just jump to git now? Are there pros and cons to both approaches?

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  • Programmer's career path

    - by kender
    I've been working as a programmer for the last few years - different companies and freelancing, mostly developing internal-business web applications (well, that's the current model of development, it seems). Besides simple coding I was working on specs, designing applications, and all those around-like things. My question is, what's the career path I should be aiming for? Is it like working on code for the rest of my life? :) Or do programmers make a good manager-position people (I know, those require quite different set of skills) and I should try to improve myself to this direction? I know it's very subjective. Thing is, lately I find myself much more into the designing/working on specs part of the development project then the coding itself. How do you see it? Would you like to go from development to management? Would you like to work on a project with a manager that used to be a coder? Would you like to hire one? :)

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  • Organisation GitHub account. Secure to use for personal projects?

    - by Mackey18
    So a large client of mine gave me access to their Organisation GitHub account. With it came a login for myself (on github.companyname.com) and of course access to certain repos on their company account (by switching the user to the company via the button in the top left). Now I was wondering, since I can create private repos for myself, is it safe for me to use these for non-related projects or can the company administrators access my user's repos despite being private? My understanding of Github is limited as it is, so this extra layer of complexity from the organisation account isn't helping too much. Thanks,Mike

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  • Implementing Custom Software or Using Ready Softwares at Industy at Machine Learning Area? [closed]

    - by kamaci
    I am studying on Machine Learning and its implementations. I have different choices in front of me for my future. Testing algorithms by some tools as like Weka and finding best approach and after that implementing it(maybe with using some libraries at Machine Learning) On the other hand I see that there are softwares as like SPSS, SAS etc. Instead of improving myself like that should I learn that kind of programs. Do I reinventing the wheel or if I improve myself and implement custom solutions to customers then can I be a part of industry?

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  • Should I understand SVN before I jump to GIT?

    - by John Isaacks
    I work in a department where no one has ever used source control before, including myself. I am trying to push the concept. I have spent a little while researching SVN. I some basics learned. I can Create/update/checkout/commit with command line and from Tortoise. I am starting to learn how to tag and branch but still confused a lot about conflicts between branches and trunk etc. I am still learning, but I do not have a physical person who can show me anything. Its all from books/tutorials and trial and error. From what I have read online it seems like git is the better thing to know, but its also more complicated. I don't want to overwhelm myself. Should I continue to master svn before moving to git or would I be wiser to just jump to git now? Are there pros and cons to both approaches?

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  • Good tutorial resources for creating 2D character sprite?

    - by Rexroth
    I am planning on learning how to create 2D character sprite by myself and making a game using RPG Maker VX Ace. I've been searching for the tutorial of making approx. 32x64 size human character sprite but haven't been able to find one close enough. Most tutorials I've found are either really general or creating sprites that are way too complicated. FYI I wish to learn how to make this type of characters by myself: not too complicated, fit for a small fan-made game made by RPG Maker. Ideally, I wish to learn from the stage of character sketch until realizing the character using photoshop or other kinds of tools (I have some foundations of visual art, it's just that I am not sure how to sketch a character this small). If you know of such tutorial resource please let me know -- thank you very much!

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  • Web App for storing and organize programming information?

    - by Fabzter
    So, I've found myself, after several years of coding (I consider myself a coder, rather than a programmer) full of links and loose snippets and coding tips, all dispersed across the web. In such way it is barely usable, even when every bit is important or interesting. I thought of simply storing the links in delicious or something alike, but it's not really the links I want to keep, I just need the succinth info. So I was thinking to use some web app, something like a wiki, maybe much more simple, so I could access it though my mobile if I need it. I could code it, but as I stated it before, I'm more of a code monkey, and I'm sure my solution would be far from decent... Can anyone give me recommendations on this?

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  • How important is self-teaching in the programming field? [closed]

    - by ThePlan
    I'm 16. I started programming about a year ago when I was about to start high-school. I'm going for a career in programming, and I'm doing my best to learn as much as I can. When I first started, I learned the basics of C++ from a book and I started to learn things by myself from there on. Nowadays I'm much more experienced than I was a year ago. I knew I had to study by myself because high-school won't (likely) teach me anything valuable about programming, and I want to be prepared. The question here is: how important is it to study programming by oneself?

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  • How to work on my personal ideas during the weekend? [closed]

    - by nurne
    I'm working full time 5 days a week, mostly between 10 and 14 hours a day. In the end of the day I'm very tired and just wanna take a shower, hang out and go to sleep. I have a lot of ideas that I want to implement and someday sell maybe through an online software business. I have my weekends free. However, when I get to the weekend I can't even imagine myself turn on the computer. But I really want to make my ideas happen, and I can't leave my job right now to devote myself only to my ideas. What do you say? Do you find some method helpful? Do you use some technique? Thanks

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