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  • CppUnit for unit-testing executable files?

    - by hagubear
    I am not sure if anyone has done it. I am trying to do something that is in general, uncommon i.e. unit-testing executable (Windows) or ELFs (Linux). I know that CppUnit provides a good unit testing facility, but I have never used it for unit-testing (used UnitTest++). I hear rumours that you can unit-test executables too. Does anyone have the experience in this? A relevant post regarding the philosophy of it was here

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  • How do I configure nVidia drivers on a Portable Ubuntu setup?

    - by Nicholas Flynt
    I've been pulling my hair out over this one for a couple of days now, google is no help. I've created a wonderful (until this issue) portable copy of Ubuntu linux that will boot on mostly anything by using a USB enclosure for my laptop's 80GB SATA drive. So far so good, it boots and runs on everything, and on non-nVidia card setups was even detecting the drivers, or letting me install the required drivers for hardware acceleration and compiz. Because you know, the wobble windows are the most awesome thing ever. Anyway, my desktop machine had an nVidia card, so I'm thinking, sure, I'll just install the nVidia drivers like before and everything will work happily. Not so-- now the desktop and any other nVidia cards work great, but it seems to have completely disabled any other graphics cards. When the kernel module detects that an nVidia card isn't present, it shoots up this nasty little dialog box giving me the option to boot into "low graphics" mode, which doesn't even allow me to use the correct screen resolution, much less see the installed graphics card and try to configure a driver for it. Is there any way to configure Ubuntu (with the dreaded nVidia kernel module) so that it can use nVidia's drivers when an nVidia card is present, and default to the normal (not low-graphics) setup in other cases, so that it has a fair chance of using what's actually present? I'm not afraid to much with config files, I just don't know the underlying system well enough to feel comfortable diving in without a push in the right direction. Thanks guys!

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  • How To Create a Portable USB Version of Microsoft Office Starter 2010

    - by Taylor Gibb
    Microsoft Office 2010 Starter edition is a free, ad-supported version of Office 2010 meant to be included on new PCs. It only includes Word and Excel with a subset of features—but it does let you make a portable version. Here’s how to do it. Note: The download link provided in the following article is not exactly a “Microsoft Approved” link and may stop working at any time. Still, the Starter version of Office is meant to be ad-supported freeware, and they haven’t pulled the download despite widespread use of it online. How to See What Web Sites Your Computer is Secretly Connecting To HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast!

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  • Build Your Own Adapter For Cheap Mains Power on Portable Devices

    - by Jason Fitzpatrick
    If you’re looking for a way to build a battery-to-wall-power adapter for one of your portable devices, this tutorial can serve as a template for your DIY adventures. Mike Worth wanted an outlet adapter for his Canon camera, but Canon wanted $75 for it. Not looking to spend that kind of cash on a very simple adapter, he set out to build his own. The build is quite simple, consisting of a transformer with the proper voltage, and a set of dummy battery casings with thumb tacks and washers to serve as the negative and positive leads. Hit up the link below to see the full build. Making a Mains Adapter [via Hack A Day] HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It HTG Explains: Learn How Websites Are Tracking You Online

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  • dual boot, Sony Viao, all in one portable desktop, not working and crashes

    - by user287513
    I am a fan of Ubuntu but ever since I bought my new computers, both Sony Vaio, I can't get them running together with windows 8.1. When I try wubi, it doesn't show the install box, but some other information box. If I remove wubi from the iso and run it as admin on my desktop, it runs and installs but after rebooting, grub never comes up and it gives the error screen.. On my laptop, I had to make a usb install and partition everything myself and that worked for my laptop, for a little while. Windows boot loader would override and grub wouldn't come up no more, unless I try to boot from usb, with no usb in, and after it reboots because there is no usb, now grub opens, but doesn't cont. That is what happens with my Sony 2 in 1 laptop. My all in one portable just wont boot it period. Bios is the problem but I disabled everything that was necessary. Help

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  • Portable website

    - by johnny_s
    I have an online presentation to do next week and I have it all ready to go. The website is HTML and CSS only (no DB), and currently resides on my shared hosting account. Now, although my shared hosting is (relatively) reliable, I have noticed that recently they have been making some changes and my website has been unavailable at times. I don't want this to happen to me on the morning of my presentation, so I am asking what is the best way to prepare for such a thing? My domain is www.presentation.mydomain.com and I would like to keep this if possible (even if issues arise). I have been thinking of a few alternatives: Host my site on two different domains or servers (but what about the domain name?) Have a portable XAMPP version on a USB stick (again, domain name?) Possible failover site/location Update The presentation will be carried out on their laptop, not mine. So I am unable to install any software.

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  • Best C++ Portable time library for game development

    - by Darkenor
    I'm venturing into the dark world of portable development and I'm looking for a nice library to keep track of system time for all game events. So far I've turned to trust boost and found: This boost library But I'm wondering if it there are some alternatives. I use boost a lot and (while I like it) I find that it sometimes takes me longer to figure out how to use the generic code than to write my own...not-so-generic code. (Ya, ya...I know. I should be less lazy). But anyway, advice appreciated! :)

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  • adding executable file to path and launching from terminal directly

    - by ubunnttuu
    i just downloaded sublime text for my ubuntu, and its working fine. i have the executable file in my ~/sublime folder. now i would like to invoke this app from the terminal by just typing sublime. i suppose that is possible, pls let me know how. also, since this application did not need any configure/make/install (i just had to extract it and then use the exec file to run the app), i cannot add this to my gnome launcher fav apps panel. how can i put the app shortcut there, so that when i do a top-left and then type sublime, the results will show the applicaion and then i can click on it and invoke the app from there? thanks!

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  • Packing a file into an ELF executable

    - by Pierre Bourdon
    Hello, I'm currently looking for a way to add data to an already compiled ELF executable, i.e. embedding a file into the executable without recompiling it. I could easily do that by using cat myexe mydata > myexe_with_mydata, but I couldn't access the data from the executable because I don't know the size of the original executable. Does anyone have an idea of how I could implement this ? I thought of adding a section to the executable or using a special marker (0xBADBEEFC0FFEE for example) to detect the beginning of the data in the executable, but I do not know if there is a more beautiful way to do it. Thanks in advance.

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  • Why can't I boot from portable HD?

    - by user11239
    I've been trying to get Ubuntu 10.04-LTS 32-bit desktop installed onto a 250GB FreeAgent Go drive from Seagate. I've been able to install onto a USB flash drive and boot successfully from this. I have installed Ubuntu onto the jump drive using Universal USB Installer, and this was a total success in terms of getting Ubuntu to run off a flash drive. I was unable to accomplish this with the portable HDD. I then, following instructions, attempted to install the OS onto the HDD once booted up from the flash drive. After installing the OS on the HDD, the computer would simply not load the OS when the HDD medium was selected for booting from. However, as there is no System-> Preferences-> Removable Drives and Media I could not complete this step. Is this vital? How do I do this under Ubuntu 10.04? I have formmated the MBR on the HDD and repeated the above, still with no success. I have also browsed some forums that mention there may be something related to spin-up speeds, but nothing explained in detail the issue or how to solve it, and I'm not familiar enough with system booting to understand if this could be an issue. Basically, what I'm trying to do is get Ubuntu to boot off the HDD, I've attempted several things, and the result is, after selecting the HDD from BIOS, the OS never starts booting (after waiting upwards of ten minutes). I just have a white cursor blinking. I can always get it to boot from the jump drive. Related question

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  • Mobile (Portable) Website

    - by johnny_s
    I have an online presentation to do next week and I have it all ready to go. The website is html and css only (no db), and currently resides on my shared hosting account. Now although my shared hosting is (relatively) reliable, I have noticed that recently they have been making some changes and my website has been unavailable at times. I don't want this to happen to me on the morning of my presentation, so I am asking what is the best way to prepare for such a thing? My domain is www.presentation.mydomain.com and I would like to keep this if possible (even if issues arise). I have been thinking of a few alternatives; host my site on two different domains or servers (but what about domain name)? have a portable XAMPP version on a USB (again, domain name)? possible fail-over site/location? Any advice or suggestions are welcome. Update Presentation will be carried out on their laptop, not mine. So I am unable to install any software.

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  • Couldnt find a way to open blender software

    - by sapphirebox001
    I am new to Ubuntu. I downloaded the latest version of Blender (2.70a) from official blender.org site as an tar.bz2 file. My Ubuntu OS is 14.04 LTS amd64 bit os, and I am sure that I have downloaded the correct version of blender. I have read that for security reasons, Ubuntu does not allow executing exe files. Since the downloaded package contains blender as an executable/x-executable type, it is not able to execute. I do not have an internet connection in that computer too. Also the "Allow executing file as program" checkbox is checked by default. Still double clicking it does not execute the file. Can anyone say how to open this file? P.S: Wine also checked but requires active internet connection, which I dont have.

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  • is there a small portable linux with good development environment?

    - by Sriram
    let me put it this way..! i use windows/ my company wants me to use windows i like Linux i don't want to use cygwin i want a simple portable Linux with a development environment aka( make,gcc,g++,llvm,...) with a bash and vi is enough for me no need any gui. these 4 points never change. ;) i tried damn small Linux.. its awesome but it doesn't have what i need. so is there a portable Linux distribution that i can run from windows using qemu or something with a good up2date development environment? thanks in advance

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  • Looking for a small, portable, port-mirroring ethernet switch.

    - by user37244
    I recently had a mac go haywire, taking half a minute or more to get www.google.com loaded. Getting its owner to give up the machine for repair was like pulling teeth - they were insisting that it must be something to do with the network, since so much had changed with the local configuration at about the same time their box went haywire. I eventually set up a port mirror to a box that I could remote to so I could show that the mac was only irregularly getting packets onto the network. Demonstrating this faced an additional challenge: the latency of the remote desktop software I was using meant that I had to point to timestamps instead of just the moment the packet flashed up on the screen as my evidence. This particular user was the reason this was so challenging this time around, but I would like to have a box that I can cart from desk to desk to use wireshark on my laptop at any station where I need it. 3com, cisco, netgear, etc. (ad nauseum), all make switches that can be configured for port mirroring, but in my case, the smaller, the better. For the sake of my sanity, I'll probably end up running it off a battery anyway. If my laptop had two ethernet ports, this would be easy. So, whaddya recommand for a device that requires 0 configuration at each powerup (though I'm fine with poking at it for a while to set it up initially.) Small, light, and cheap enough to get it past purchasing? Thanks,

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  • How can I deploy an Adobe Air application including the runtime in a single file executable?

    - by Lozzer
    I am using 7zsfx [Link] to package Java apps together with a JRE as a single file executable. Is it possible to do something similar with Adobe AIR apps if I get a license from Adobe to distribute the runtime? Also, does anybody have any alternative ideas for deploying Adobe Air apps with an embedded runtime? (Reason: Target computers may not have the Air runtime installed, and target users may not have permissions to download and install the runtime.)

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  • Using open source SNES emulator code to turn a rom file into a self-contained executable game

    - by Baron von Monkeydorf
    Would it be possible to take the source code from a SNES emulator (or any other game system emulator for that matter) and a game ROM for the system, and somehow create a single self-contained executable that lets you play that particular ROM without needing either the individual rom or the emulator itself to play? Would it be difficult, assuming you've already got the rom and the emulator source code to work with?

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  • Sendind an internet radio singal from my hifi to a portable

    - by Paul
    I'm just about to set myself up with a wireless network in my house. This is so that I can intregate an internet radio into my hifi system. What I would love to do is to listen to the radio in another room of the house. I also have a little portable radio/cd player that has a USB port on the front. Is there something I could buy which would allow me to listen to the radio through my portable in another room? I do realize that I could solve this problem by buying some wireless portable speakers, however I just wondered if anybody knew another way i.e. bluetooth or something similar?

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  • Portable class libraries and fetching JSON

    - by Jeff
    After much delay, we finally have the Windows Phone 8 SDK to go along with the Windows 8 Store SDK, or whatever ridiculous name they’re giving it these days. (Seriously… that no one could come up with a suitable replacement for “metro” is disappointing in an otherwise exciting set of product launches.) One of the neat-o things is the potential for code reuse, particularly across Windows 8 and Windows Phone 8 apps. This is accomplished in part with portable class libraries, which allow you to share code between different types of projects. With some other techniques and quasi-hacks, you can share some amount of code, and I saw it mentioned in one of the Build videos that they’re seeing as much as 70% code reuse. Not bad. However, I’ve already hit a super annoying snag. It appears that the HttpClient class, with its idiot-proof async goodness, is not included in the Windows Phone 8 class libraries. Shock, gasp, horror, disappointment, etc. The delay in releasing it already caused dismay among developers, and I’m sure this won’t help. So I started refactoring some code I already had for a Windows 8 Store app (ugh) to accommodate the use of HttpWebRequest instead. I haven’t tried it in a Windows Phone 8 project beyond compiling, but it appears to work. I used this StackOverflow answer as a starting point since it’s been a long time since I used HttpWebRequest, and keep in mind that it has no exception handling. It needs refinement. The goal here is to new up the client, and call a method that returns some deserialized JSON objects from the Intertubes. Adding facilities for headers or cookies is probably a good next step. You need to use NuGet for a Json.NET reference. So here’s the start: using System.Net; using System.Threading.Tasks; using Newtonsoft.Json; using System.IO; namespace MahProject {     public class ServiceClient<T> where T : class     {         public ServiceClient(string url)         {             _url = url;         }         private readonly string _url;         public async Task<T> GetResult()         {             var response = await MakeAsyncRequest(_url);             var result = JsonConvert.DeserializeObject<T>(response);             return result;         }         public static Task<string> MakeAsyncRequest(string url)         {             var request = (HttpWebRequest)WebRequest.Create(url);             request.ContentType = "application/json";             Task<WebResponse> task = Task.Factory.FromAsync(                 request.BeginGetResponse,                 asyncResult => request.EndGetResponse(asyncResult),                 null);             return task.ContinueWith(t => ReadStreamFromResponse(t.Result));         }         private static string ReadStreamFromResponse(WebResponse response)         {             using (var responseStream = response.GetResponseStream())                 using (var reader = new StreamReader(responseStream))                 {                     var content = reader.ReadToEnd();                     return content;                 }         }     } } Calling it in some kind of repository class may look like this, if you wanted to return an array of Park objects (Park model class omitted because it doesn’t matter): public class ParkRepo {     public async Task<Park[]> GetAllParks()     {         var client = new ServiceClient<Park[]>(http://superfoo/endpoint);         return await client.GetResult();     } } And then from inside your WP8 or W8S app (see what I did there?), when you load state or do some kind of UI event handler (making sure the method uses the async keyword): var parkRepo = new ParkRepo(); var results = await parkRepo.GetAllParks(); // bind results to some UI or observable collection or something Hopefully this saves you a little time.

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