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Search found 184 results on 8 pages for 'ty underwood'.

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  • Two foreach loops, ideea for my code please

    - by webmasters
    Please give me an ideea for my code, its a simple links script. TY I need two foreach loops, one which loops my sites and one which loops my anchors. So i'll have <li>link to site1 and anchor to site1</li> <li>link to site2 and anchor to site2</li> <li>link to site3 and anchor to site3</li> $currentsite = ''.bloginfo('wpurl').''; $mysites = array('http://site1.com', 'http://site2.com', 'http://site3.com'); $myanchors = array('anchor1','anchor2','anchor3'); foreach($mysites as $mysite) ****** i need a foreach loop for the anchors array ******* { if ( $mysite !== $currentsite ){echo '<li><a href="'.$mysite.'" title="'.$myanchor.'">'.$myanchor.'</a></li>';} }

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  • Use applescript to write iCal data to file

    - by Guy
    I am trying to get applescript to read todays ical events and write them to a file. The code is as follows: set out to "" tell application "iCal" set todaysDate to current date set time of todaysDate to 0 set tomorrowsDate to todaysDate + (1 * days) repeat with c in (every calendar) set theEvents to (every event of c whose start date = todaysDate and start date < tomorrowsDate) repeat with current_event in theEvents set out to out & summary of current_event & " " end repeat end repeat end tell set the_file to (((path to documents folder) as string) & "DesktopImage:ical.txt") try open for access the_file with write permission set eof of the_file to 0 write out to the_file close access the_file on error try close access the_file end try end try return out The ical items are getting returned correctly and the file ical.txt is created correctly in the folder Documents/DesktopImage, but the file is blank. Even if I substitute write out to the_file with write "Test string" to the_file it still comes up blank any ideas? Ty

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  • Exporting ActiveRecord objects into POROs

    - by Lucas d. Prim
    Hello, I'm developing a "script generator" to automatize some processes at work. It has a Rails application running on a server that stores all data needed to make the script and generates the script itself at the end of the process. The problem I am having is how to export the data from the ActiveRecord format to Plain Old Ruby Objects (POROs) so I can deal with them in my script with no database support and a pure-ruby implementation. I tought about YAML, CSV or something like this to export the data but it would be a painful process to update these structures if the process changes. Is there a simpler way? Ty!

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  • server side of adsense

    - by dole
    Hi there Google ask you to add a javascript code to your page and it will generate the links. The script has some id which are sent to the server, but I don't know how. <script type="text/javascript"><!-- google_ad_client = "ca-pub-1234567890123456"; /* snipet_name */ google_ad_slot = "123456789"; google_ad_width = 728; google_ad_height = 90; //--></script><script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"></script> I'm curious to know how the client and slot ids are send to the server. Javascript is client side and I wish to know how those parameters are sent to the server in order to query a db and to return the links. A link, sample, explanation related to PHP will work great for me. TY

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  • STL: how to overload operator= for <vector> ?

    - by MBes
    There's simple example: #include <vector> int main() { vector<int> veci; vector<double> vecd; for(int i = 0;i<10;++i){ veci.push_back(i); vecd.push_back(i); } vecd = veci; // <- THE PROBLEM } The thing I need to know is how to overload operator = so that I could make assignment like this: vector<double> = vector<int>; I've just tried a lot of ways, but always compiler has been returning errors... Is there any option to make this code work without changing it? I can write some additional lines, but can't edit or delete the existing ones. Ty.

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  • Dynamic Bind9 + DHCP

    - by AcidRod75
    i have been working on setup a server for my internal network, so far i have a working isc-dhcp-server that can upgrade a chrooted BIND9 (on the same machine), i need to add some static entries on the DNS, so users can resolve the websites that resides in our DMZ. What i had tryed all ready was to modify the /etc/bind/named.conf.local with this info: // // Do any local configuration here // // Consider adding the 1918 zones here, if they are not used in your // organization //include "/etc/bind/zones.rfc1918"; key DHCP_UPDATER { algorithm HMAC-MD5.SIG-ALG.REG.INT; secret "MySuperSecretHash"; (this is not the real value BTW) }; zone "quality.internal" IN { type master; file "/var/lib/bind/quality.internal.db"; allow-update { key DHCP_UPDATER; }; }; zone "0.10.10.in-addr.arpa" { type master; file "/var/lib/bind/rev.10.10.0.in-addr.arpa"; allow-update { key DHCP_UPDATER; }; }; logging { channel query.log { file "/var/log/named/query.log"; severity debug 3; }; category queries { query.log; }; }; --- EOF ---- then i added this 2 entries: zone "ourserver.internal" IN { type master; file "/var/lib/bind/ourserver.internal.db"; }; zone "0.16.172.in-addr.arpa" { type master; file "/var/lib/bind/rev.172.16.0.in-addr.arpa"; }; ---- EOF ---- So.. i created the files ourserver.internal.db and rev.172.16.0.in-addr.arpa placed them BOTH in /var/lib/bind/ and changed the permisions so the bind user can access them, restated the service... when i do a NSLOOKUP www.ourserver.internal i get: Server: 127.0.0.1 Address: 127.0.0.1#53 ** server can't find www.ourserver.internal: NXDOMAIN BUT when i do a reverse lookup.... Server: 127.0.0.1 Address: 127.0.0.1#53 5.0.16.172.in-addr.arpa name = www.ourserver.internal I do not understand what's wrong. Some help with this will save me from installing a new DNS server at the DMZ JUST to host internal site names- TY in advance BTW: the server i'm using has Ubuntu Server 11.10 fully patched.

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  • nginx with stub_status.. need help with nginx.conf

    - by Amar
    Hello I am trying to setup nginx with stub status so I can monitor nginx requests etc.. with serverdensity.com. I needed to put something like this in nginx.conf server { listen 82.113.147.xxx; location /nginx_status { stub_status on; access_log off; allow 82.113.147.xxx; deny all; } } And with this monitoring acctualy works. However It seems I lost "include" part in my nginx.conf and now none of vhosts in sites-enabled work. Here is a bit more of my nginx.conf http { include /etc/nginx/mime.types; default_type application/octet-stream; server_tokens off; access_log /var/log/nginx/access.log; sendfile on; #tcp_nopush on; #keepalive_timeout 0; keepalive_timeout 65; tcp_nodelay on; gzip on; gzip_comp_level 2; gzip_proxied any; gzip_types text/plain text/css application/x-javascript text/xml application/xml application/xml+rss text/javascript; include /etc/nginx/conf.d/*.conf; include /etc/nginx/sites-enabled/*; server { listen 82.113.147.226; location /nginx_status { stub_status on; access_log off; allow 82.113.147.226; deny all; } } } Hope someone can help me with this , as I belive its minor issue, its just that "I dont see it" ty

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  • recursive grep started at / hangs

    - by Martin
    I have used following grep search pattern on multiple platforms: grep -r -I -D skip 'string_to_match' / For example on FreeBSD 8.0, FreeBSD 6.4 and Debian 6.0(squeeze). Command does a recursive search starting from root directory, assumes that binary files do not have the 'string_to_match' and skips devices, sockets and named pipes. FreeBSD 8.0 and FreeBSD 6.4 use GNU grep version 2.5.1 and Debian 6.0 uses GNU grep version 2.6.3. On FreeBSD 6.4, last information printed to stderr was "grep: /dev/cuad0: Device busy". After this grep just idles as according to "top -m io -o total" the I/O usage of grep is nonexistent. Same behavior is true under FreeBSD 8.0, but last information sent to stderr is "grep: /tmp/.wine-0: Permission denied" on my installation. In case of Debian, last output to stderr is "grep: /proc/sysrq-trigger: Input/output error". If I check the I/O usage of grep process under Debian, it is following: root@Debian:~# iotop -bp 22439 Total DISK READ: 0.00 B/s | Total DISK WRITE: 0.00 B/s TID PRIO USER DISK READ DISK WRITE SWAPIN IO COMMAND 22439 be/4 root 0.00 B/s 0.00 B/s 0.00 % 0.00 % grep -r -I -D skip 10.10.10.99 / Total DISK READ: 0.00 B/s | Total DISK WRITE: 0.00 B/s TID PRIO USER DISK READ DISK WRITE SWAPIN IO COMMAND 22439 be/4 root 0.00 B/s 0.00 B/s 0.00 % 0.00 % grep -r -I -D skip 10.10.10.99 / Total DISK READ: 0.00 B/s | Total DISK WRITE: 0.00 B/s TID PRIO USER DISK READ DISK WRITE SWAPIN IO COMMAND 22439 be/4 root 0.00 B/s 0.00 B/s 0.00 % 0.00 % grep -r -I -D skip 10.10.10.99 / ^Croot@Debian:~# What might cause this? Is there a way to view which file grep is currently processing in case lsof is not present? I'm able to use lsof under Debian and looks like the problematic file name there is "0xc6b2c230 file struct, ty=0, op=0xc0d34120". I'm not sure what this is.. I'm not able to use lsof or fstat under FreeBSD. PS: I know I could use find utility, but this is not the question.

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  • Does the same lame settings (--alt-preset standard) have differrent names?

    - by erikric
    I've always used windows, and therefore EAC to rip my CDs, but since I've started using Ubuntu more often, I decided to try to rip some albums there. I ended up using k3b (since I found it in the Ubuntu Software center. Tried to install RubyRipper first, but when 'sudo apt-get install ' or UDC fails, a Windows user like me is lost) The real question here is about the settings for the lame encoder. I'm used to just writing --alt-preset standard, and everything works like a charm, but the default in k3b look like this: lame -r --bitwidth 16 --little-endian -s 44.1 -h --tt %t --ta %a --tl %m --ty %y --tc %c --tn %n - %f I assume these are some sensible lame settings, and not a malicious perl script (although it looks like it). It seems to me like some of these ought to be there, and that I can not overwrite the whole thing with my good ol' --alt-preset. So, the question is do I need to replace anything, or is -h the same as old --alt-preset? Is it a difference between '--preset standard' and '--alt-preset standard'? And are those the same as -V 2?

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  • suPHP not working

    - by amarc
    OS: Ubuntu 10.04 etc/suphp/suphp.conf: [global] ;Path to logfile logfile=/var/log/suphp/suphp.log ;Loglevel loglevel=info ;User Apache is running as webserver_user=www-data ;Path all scripts have to be in docroot=/home ;Path to chroot() to before executing script ;chroot=/mychroot ; Security options allow_file_group_writeable=false allow_file_others_writeable=false allow_directory_group_writeable=false allow_directory_others_writeable=false ;Check wheter script is within DOCUMENT_ROOT check_vhost_docroot=true ;Send minor error messages to browser errors_to_browser=false ;PATH environment variable env_path=/bin:/usr/bin ;Umask to set, specify in octal notation umask=0077 ; Minimum UID min_uid=100 ; Minimum GID min_gid=100 [handlers] ;Handler for php-scripts application/x-httpd-suphp="php:/usr/bin/php-cgi" ;Handler for CGI-scripts x-suphp-cgi="execute:!self" some vhost in sites-enabled: NameVirtualHost *:8080 <VirtualHost *:8080> ServerAdmin ... ServerName ... ServerAlias ... AddType application/x-httpd-php .php AddHandler application/x-httpd-php .php suPHP_Engine on suPHP_UserGroup user user suPHP_ConfigPath "/home/user/etc" suPHP_PHPPath /usr/bin DocumentRoot /home/user/web/site.com/ ErrorLog /var/log/apache2/site.com-error_log CustomLog /var/log/apache2/site.com-access_log common <Directory /home/user/web/site.com/> Order Deny,Allow Allow from all Options +Indexes </Directory> </VirtualHost> But when I did nano /home/user/web/id.php and paste <?php system('id'); ?> in it, result I get is: uid=33(www-data) gid=33(www-data) groups=33(www-data) Have no idea what to do so I was hoping comunity could help ty.

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  • Best solution top keep data secure

    - by mrwooster
    What is the simplest and most elegant way of storing a small amount of data in a reasonably secure way? I am not looking for ridiculous levels of advanced encryption (AES-256 is more than enough) and I am only looking to encrypt a small number of files. The files I wish to encrypt are mostly comprised of password lists and SSH keys for servers. Unfortunately it is impossible to keep track of ever changing passwords for my servers (and SSH keys) and so need to keep a list of the passwords. Obviously this list needs to be secure, and also portable (I work from multiple locations). At the moment, I use a 10MB encrypted disk image on my mac (std .dmg AES-256) and just mount it whenever I need access to the data. To my knowledge this is very secure and I am very happy using it. However, the data is not very portable. I would like to be able to access my data from other machines (especially ones running linux), and I am aware that there are quite a few issues trying to mount an encrypted .dmg on linux. An alternative I have considered is to create a tar archive containing the files and use gpg --symmetric to encrypt it, but this is not a very elegant solution as it requires gpg to be installed on every system. So, what over solutions exist, and which ones would you consider to be the most elegant? Ty

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  • C# lost local variable window from debug (f11 step by step)

    - by Jane
    I was running my code (visual studio 2010) and I accidentally closed the window that shows the state of variables step by step. I think it was called locals but I can't find it on any of the menu option. Would appreciate any help on this, I didn't realize how handy it was until now - The following link is what my local window looks like when selecting debug/start debugging/selecting breakpoints, which I'm don't find helpful. This is what my window used to look like: http://www.google.co.nz/imgresum=1&hl=en&sa=N&biw=1600&bih=761&tbm=isch&tbnid=Sa5AmVW5BxxakM:&imgrefurl=http://www.codeproject.com/Articles/79508/Mastering-Debugging-in-Visual-Studio-2010-A-Beginn&docid=4Iskh8P-E7oVSM&imgurl=http://www.codeproject.com/KB/cs/MasteringInDebugging/debug30_small.png&w=640&h=228&ei=TjKBUKGwKcXVsgauvIGYDQ&zoom=1&iact=hc&vpx=1119&vpy=441&dur=1559&hovh=134&hovw=376&tx=219&ty=79&sig=104270260849502265426&page=1&tbnh=91&tbnw=256&start=0&ndsp=22&ved=1t:429,r:0,s:20,i:134 It's probably a mode/option within debugging I need to select but I can't figure out how to get it back to the nice and simple variable state display..

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  • Binary data instead of actual image in C#

    - by acadia
    Hello, I am using the below mentioned library to create a barcode which is storing in a specified location as shown below: My question is, is there a way instead of saving it to a png file I get byte data? thanks Code39 code = new Code39("10090"); code.Paint().Save("c:/NewBARCODE.png", ImageFormat.Png); using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.Diagnostics; namespace BarCode39 { public class Code39Settings { private int height = 60; public int BarCodeHeight { get { return height; } set { height = value; } } private bool drawText = true; public bool DrawText { get { return drawText; } set { drawText = value; } } private int leftMargin = 10; public int LeftMargin { get { return leftMargin; } set { leftMargin = value; } } private int rightMargin = 10; public int RightMargin { get { return rightMargin; } set { rightMargin = value; } } private int topMargin = 10; public int TopMargin { get { return topMargin; } set { topMargin = value; } } private int bottomMargin = 10; public int BottomMargin { get { return bottomMargin; } set { bottomMargin = value; } } private int interCharacterGap = 2; public int InterCharacterGap { get { return interCharacterGap; } set { interCharacterGap = value; } } private int wideWidth = 2; public int WideWidth { get { return wideWidth; } set { wideWidth = value; } } private int narrowWidth = 1; public int NarrowWidth { get { return narrowWidth; } set { narrowWidth = value; } } private Font font = new Font(FontFamily.GenericSansSerif, 12); public Font Font { get { return font; } set { font = value; } } private int codeToTextGapHeight = 10; public int BarCodeToTextGapHeight { get { return codeToTextGapHeight; } set { codeToTextGapHeight = value; } } } public class Code39 { #region Static initialization static Dictionary<char, Pattern> codes; static Code39() { object[][] chars = new object[][] { new object[] {'0', "n n n w w n w n n"}, new object[] {'1', "w n n w n n n n w"}, new object[] {'2', "n n w w n n n n w"}, new object[] {'3', "w n w w n n n n n"}, new object[] {'4', "n n n w w n n n w"}, new object[] {'5', "w n n w w n n n n"}, new object[] {'6', "n n w w w n n n n"}, new object[] {'7', "n n n w n n w n w"}, new object[] {'8', "w n n w n n w n n"}, new object[] {'9', "n n w w n n w n n"}, new object[] {'A', "w n n n n w n n w"}, new object[] {'B', "n n w n n w n n w"}, new object[] {'C', "w n w n n w n n n"}, new object[] {'D', "n n n n w w n n w"}, new object[] {'E', "w n n n w w n n n"}, new object[] {'F', "n n w n w w n n n"}, new object[] {'G', "n n n n n w w n w"}, new object[] {'H', "w n n n n w w n n"}, new object[] {'I', "n n w n n w w n n"}, new object[] {'J', "n n n n w w w n n"}, new object[] {'K', "w n n n n n n w w"}, new object[] {'L', "n n w n n n n w w"}, new object[] {'M', "w n w n n n n w n"}, new object[] {'N', "n n n n w n n w w"}, new object[] {'O', "w n n n w n n w n"}, new object[] {'P', "n n w n w n n w n"}, new object[] {'Q', "n n n n n n w w w"}, new object[] {'R', "w n n n n n w w n"}, new object[] {'S', "n n w n n n w w n"}, new object[] {'T', "n n n n w n w w n"}, new object[] {'U', "w w n n n n n n w"}, new object[] {'V', "n w w n n n n n w"}, new object[] {'W', "w w w n n n n n n"}, new object[] {'X', "n w n n w n n n w"}, new object[] {'Y', "w w n n w n n n n"}, new object[] {'Z', "n w w n w n n n n"}, new object[] {'-', "n w n n n n w n w"}, new object[] {'.', "w w n n n n w n n"}, new object[] {' ', "n w w n n n w n n"}, new object[] {'*', "n w n n w n w n n"}, new object[] {'$', "n w n w n w n n n"}, new object[] {'/', "n w n w n n n w n"}, new object[] {'+', "n w n n n w n w n"}, new object[] {'%', "n n n w n w n w n"} }; codes = new Dictionary<char, Pattern>(); foreach (object[] c in chars) codes.Add((char)c[0], Pattern.Parse((string)c[1])); } #endregion private static Pen pen = new Pen(Color.Black); private static Brush brush = Brushes.Black; private string code; private Code39Settings settings; public Code39(string code) : this(code, new Code39Settings()) { } public Code39(string code, Code39Settings settings) { foreach (char c in code) if (!codes.ContainsKey(c)) throw new ArgumentException("Invalid character encountered in specified code."); if (!code.StartsWith("*")) code = "*" + code; if (!code.EndsWith("*")) code = code + "*"; this.code = code; this.settings = settings; } public Bitmap Paint() { string code = this.code.Trim('*'); SizeF sizeCodeText = Graphics.FromImage(new Bitmap(1, 1)).MeasureString(code, settings.Font); int w = settings.LeftMargin + settings.RightMargin; foreach (char c in this.code) w += codes[c].GetWidth(settings) + settings.InterCharacterGap; w -= settings.InterCharacterGap; int h = settings.TopMargin + settings.BottomMargin + settings.BarCodeHeight; if (settings.DrawText) h += settings.BarCodeToTextGapHeight + (int)sizeCodeText.Height; Bitmap bmp = new Bitmap(w, h, PixelFormat.Format32bppArgb); Graphics g = Graphics.FromImage(bmp); int left = settings.LeftMargin; foreach (char c in this.code) left += codes[c].Paint(settings, g, left) + settings.InterCharacterGap; if (settings.DrawText) { int tX = settings.LeftMargin + (w - settings.LeftMargin - settings.RightMargin - (int)sizeCodeText.Width) / 2; if (tX < 0) tX = 0; int tY = settings.TopMargin + settings.BarCodeHeight + settings.BarCodeToTextGapHeight; g.DrawString(code, settings.Font, brush, tX, tY); } return bmp; } private class Pattern { private bool[] nw = new bool[9]; public static Pattern Parse(string s) { Debug.Assert(s != null); s = s.Replace(" ", "").ToLower(); Debug.Assert(s.Length == 9); Debug.Assert(s.Replace("n", "").Replace("w", "").Length == 0); Pattern p = new Pattern(); int i = 0; foreach (char c in s) p.nw[i++] = c == 'w'; return p; } public int GetWidth(Code39Settings settings) { int width = 0; for (int i = 0; i < 9; i++) width += (nw[i] ? settings.WideWidth : settings.NarrowWidth); return width; } public int Paint(Code39Settings settings, Graphics g, int left) { #if DEBUG Rectangle gray = new Rectangle(left, 0, GetWidth(settings), settings.BarCodeHeight + settings.TopMargin + settings.BottomMargin); g.FillRectangle(Brushes.Gray, gray); #endif int x = left; int w = 0; for (int i = 0; i < 9; i++) { int width = (nw[i] ? settings.WideWidth : settings.NarrowWidth); if (i % 2 == 0) { Rectangle r = new Rectangle(x, settings.TopMargin, width, settings.BarCodeHeight); g.FillRectangle(brush, r); } x += width; w += width; } return w; } } } }

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  • Viewport / Camera Calculation in 2D Game

    - by Dave
    we have a 2D game with some sprites and tiles and some kind of camera/viewport, that "moves" around the scene. so far so good, if we wouldn't had some special behaviour for your camera/viewport translation. normally you could stick the camera to your player figure and center it, resulting in a very cheap, undergraduate, translation equation, like : vec_translation -/+= speed (depending in what keys are pressed. WASD as default.) buuuuuuuuuut, we want our player figure be able to actually reach the bounds, when the viewport/camera has reached a maximum translation. we came up with the following solution (only keys a and d are the shown here, the rest is just adaption of calculation or maybe YOUR super-cool and elegant solution :) ): if(keys[A]) { playerX -= speed; if(playerScreenX <= width / 2 && tx < 0) { playerScreenX = width / 2; tx += speed; } else if(playerScreenX <= width / 2 && (tx) >= 0) { playerScreenX -= speed; tx = 0; if(playerScreenX < 0) playerScreenX = 0; } else if(playerScreenX >= width / 2 && (tx) < 0) { playerScreenX -= speed; } } if(keys[D]) { playerX += speed; if(playerScreenX >= width / 2 && (-tx + width) < sceneWidth) { playerScreenX = width / 2; tx -= speed; } if(playerScreenX >= width / 2 && (-tx + width) >= sceneWidth) { playerScreenX += speed; tx = -(sceneWidth - width); if(playerScreenX >= width - player.width) playerScreenX = width - player.width; } if(playerScreenX <= width / 2 && (-tx + width) < sceneWidth) { playerScreenX += speed; } } i think the code is rather self explaining: keys is a flag container for currently active keys, playerX/-Y is the position of the player according to world origin, tx/ty are the translation components vital to background / npc / item offset calculation, playerOnScreenX/-Y is the actual position of the player figure (sprite) on screen and width/height are the dimensions of the camera/viewport. this all looks quite nice and works well, but there is a very small and nasty calculation error, which in turn sums up to some visible effect. let's consider following piece of code: if(playerScreenX <= width / 2 && tx < 0) { playerScreenX = width / 2; tx += speed; } it can be translated into plain english as : if the x position of your player figure on screen is less or equal the half of your display / camera / viewport size AND there is enough space left LEFT of your viewport/camera then set players x position on screen to width half, increase translation (because we subtract the translation from something we want to move). easy, right?! doing this will create a small delta between playerX and playerScreenX. after so much talking, my question appears now here at the bottom of this document: how do I stick the calculation of my player-on-screen to the actual position of the player AND having a viewport that is not always centered aroung the players figure? here is a small test-case in processing: http://pastebin.com/bFaTauaa thank you for reading until now and thank you in advance for probably answering my question.

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  • [AS3] BitmapData cut-off

    - by Fristi
    Hello, I am writing a MovieClip rasterizer which rasterizes all the frames in the specified movieclip. Here's the code for rasterizing: for ( var i:int = start; i <= end; i++ ) { //goto the next frame clip.gotoAndStop( i ); //get the bounds bounds = clip.getBounds(clip); //create a new bitmapdata container bitmapData = new BitmapData( transformer.width == -1 ? bounds.width : transformer.width, transformer.height == -1 ? bounds.height : transformer.height, transformer.transparent, transformer.color ); //rotate the clip if (clip.rotation != 0) transformer.rotate( clip.rotation * (Math.PI / 180) ); //scale the clip if (clip.scaleX != 1 || clip.scaleY != 1) transformer.scale( clip.scaleX, clip.scaleY ); //translate the movieclip to its zero point if (transformer.matrix.tx == 0 && transformer.matrix.ty == 0) transformer.translateToZero( bounds ); //draw the bitmap data with the transformers bitmapData.draw( this._source, transformer.matrix, transformer.colorTransform, transformer.blendMode, transformer.clipRect, //new Rectangle(0, 0, bounds.width, bounds.height), transformer.smoothing ); //push the data on the array frames.push( bitmapData ); } Now the result is different - http://i42.tinypic.com/lfv52.jpg - (note the head and left shoe). Anyone knows what the problem is? I've seen people adding 'extra' pixels to their boundary box at the BitmapData constructor, but thats nasty imo.

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  • Facebook app submit action type

    - by Axel
    I've been reading about this on StackOverflow and facebook doc, yet I dont seem to be able to submit my action type. I have the following code from the FB doc <script type="text/javascript"> console.log("Function begins"); function postForm() { console.log(FB); FB.api( '/me/concoursvelirium:form', 'post', { recipe: 'http://concours.gestev.com/fbvel2012/form.php' }, function(response) { console.log("Stay"); if (!response || response.error) { console.log("error: " + response); } else { console.log('Cook was successful! Action ID: ' + response.id); } }); } </script> I have added my values from FB autogenerated values: <head prefix="og: http://ogp.me/ns# fb: http://ogp.me/ns/fb# concoursvelirium: http://ogp.me/ns/fb/concoursvelirium#"> <meta property="fb:app_id" content="194081877384051" /> <meta property="og:type" content="concoursvelirium:form" /> <meta property="og:url" content="Put your own URL to the object here" /> <meta property="og:title" content="Sample Form" /> <meta property="og:image" content="https://s-static.ak.fbcdn.net/images/devsite/attachment_blank.png" /> And yet I see no output in the console past the console.log(FB); I have no idea what I'm doing wrong. I'm also getting the Unsafe JavaScript attempt to access frame with URL error, but I have read here that I should just ignore it. Ty, Axel

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  • How do I match complete XML objects in a string?

    - by cyclotis04
    I'm attempting to find complete XML objects in a string. They have been placed in the string by an XmlSerializer, but may or may not be complete. I've toyed with the idea of using a regular expression, because it seems like the kind of thing they were built for, except for the fact that I'm trying to parse XML. I'm trying to find complete objects in the form: <?xml version="1.0"?> <type> <field>value</field> ... </type> My thought was a regex to find <?xml version="1.0"?><type> and </type>, but if a field has the same name as type, it obviously won't work. There's plenty of documentation on XML parsers, but they seem to all need a complete, fully-formed document to parse. My XML objects can be in a string surrounded by pretty much anything else (including other complete objects). hw<e>reR@lot$0fr@ndm&nchrs%<?xml version="1.0"?><type><field>...</field>...</type>@ndH#r$omOre!!>nuT6erjc?y!<?xml version="1.0"?><type><field>...</field>...</type>ty!=] A regex would be able to match a string while excluding the random characters, but not find a complete XML object. I'd like some way to extract an object, parse it with a serializer, then repeat until the string contains no more valid objects.

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  • css caption issue

    - by Moode Osman
    i have problem with caption to make caption appear under each photo when hover over it but thr problem here they appear all on one side one place the left bottom side here the code for HTML <div id="content2"> <ul style="width: 5020px; height: 600px;"> <li class="image" style="width: 392px;"><img src="images/pr1x.jpg" ><p class="caption">1st caption</p></li> <li class="image" style="width: 392px;"><img src="images/pr2x.jpg" ><p class="caption">2st caption</p></li> </ul></div> here the code for CSS li.image p.caption { position:absolute; display: none; font-size: 28px; color: red; } li.image:hover p.caption { display: list-item; }? #content2{ width: 150%; height: 600px; float:left; overflow:hidden; } #content2 p{ width: 150%; } .scrollbar-hor{ background-color: #e5e2de; height: 24px; width: 150%; float:left; } .handle-hor{ height: 25px; width: 400px; background: url(http://brafitting.info/images/bar.jpg) no-repeat; } plz help ty

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  • Visual C++ doesn't operator<< overload

    - by PierreBdR
    I have a vector class that I want to be able to input/output from a QTextStream object. The forward declaration of my vector class is: namespace util { template <size_t dim, typename T> class Vector; } I define the operator<< as: namespace util { template <size_t dim, typename T> QTextStream& operator<<(QTextStream& out, const util::Vector<dim,T>& vec) { ... } template <size_t dim, typename T> QTextStream& operator>>(QTextStream& in,util::Vector<dim,T>& vec) { .. } } However, if I ty to use these operators, Visual C++ returns this error: error C2678: binary '<<' : no operator found which takes a left-hand operand of type 'QTextStream' (or there is no acceptable conversion) A few things I tried: Originaly, the methods were defined as friends of the template, and it is working fine this way with g++. The methods have been moved outside the namespace util I changed the definition of the templates to fit what I found on various Visual C++ websites. The original friend declaration is: friend QTextStream& operator>>(QTextStream& ss, Vector& in) { ... } The "Visual C++ adapted" version is: friend QTextStream& operator>> <dim,T>(QTextStream& ss, Vector<dim,T>& in); with the function pre-declared before the class and implemented after. I checked the file is correctly included using: #pragma message ("Including vector header") And everything seems fine. Doesn anyone has any idea what might be wrong?

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  • overloading "<<" with a struct (no class) cout style

    - by monkeyking
    I have a struct that I'd like to output using either 'std::cout' or some other output stream. Is this possible without using classes? Thanks #include <iostream> #include <fstream> template <typename T> struct point{ T x; T y; }; template <typename T> std::ostream& dump(std::ostream &o,point<T> p) const{ o<<"x: " << p.x <<"\ty: " << p.y <<std::endl; } template<typename T> std::ostream& operator << (std::ostream &o,const point<T> &a){ return dump(o,a); } int main(){ point<double> p; p.x=0.1; p.y=0.3; dump(std::cout,p); std::cout << p ;//how? return 0; } I tried different syntax' but I cant seem to make it work.

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  • android costumized button problem with changing text color

    - by alaxid
    Hi, I made a button that changes the background drawable on different states, this way: <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_pressed="true" android:drawable="@drawable/btn_location_pressed" /> <!-- pressed --> <item android:state_focused="true" android:drawable="@drawable/btn_location_pressed"/> <!-- focused --> <item android:drawable="@drawable/btn_location"/> <!-- default --> The problem here is that I'm also trying to change the textColor as I do with the drawable but I'm not being able to. I already tried android:textColor and android:color but the first doesn't work whilst the seconds changes my background. The next code is part of my layout. Regarding to the text color it only works for the normal state text color, thus not changing it to the white one while pressed <Button android:id="@+id/location_name" android:layout_width="fill_parent" android:layout_height="wrap_content" android:paddingTop="5dp" android:background="@drawable/location" android:textSize="15sp" android:textColor="@color/location_color" android:textColorHighlight="#FFFFFF" /> As anybody got a clue? ty! :)

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  • Slowing Down mywindow.print()

    - by TraderY
    I'm using this nice printing script: <script type="text/javascript"> function PrintElem(elem) { Popup($(elem).text()); } function Popup(data) { var mywindow = window.open('', 'my div', 'height=400,width=600'); mywindow.document.write('<html><head><title>my div</title>'); /*optional stylesheet*/ //mywindow.document.write('<link rel="stylesheet" href="main.css" type="text/css" />'); mywindow.document.write('</head><body >'); mywindow.document.write(data); mywindow.document.write('</body></html>'); mywindow.document.close(); mywindow.print(); return true; } </script> </head> <body> It works fine except for two things: mywindow.print() is triggered before the page has completely loaded so you can't see the material in the window to be printed (if you select "Print" it prints correctly though). The print dialog box opens on top of the window blocking the contents (presuming #1 is an easy fix). How can it positioned? Thanks - TY

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  • Problem with Java Scanner sc.nextLine();

    - by Jonathan B
    Hi, sry about my english :) Im new to Java programming and i have a problem with Scanner. I need to read an Int, show some stuff and then read a string so i use sc.nextInt(); show my stuff showMenu(); and then try to read a string palabra=sc.nextLine(); Some one told me i need to use a sc.nextLine(); after sc.nextInt(); but i dont understand why do you have to do it :( Here is my code: public static void main(String[] args) { // TODO code application logic here Scanner sc = new Scanner(System.in); int respuesta = 1; showMenu(); respuesta = sc.nextInt(); sc.nextLine(); //Why is this line necessary for second scan to work? switch (respuesta){ case 1: System.out.println("=== Palindromo ==="); String palabra = sc.nextLine(); if (esPalindromo(palabra) == true) System.out.println("Es Palindromo"); else System.out.println("No es Palindromo"); break; } } Ty so much for your time and Help :D

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  • WSDLException : An error occurred trying to resolve schema referenced at ...

    - by Stefano
    Hello i'm trying to generate a proxy class from a local wsdl file with eclipse Galileo and axis 2 1.4 on windows xp . My problem is that i get an error due to an imported schema inside the wsdl . The line tha troubles me is : <xsd:import namespace="http://www.w3.org/2005/05/xmlmime" schemaLocation="http://www.w3.org/2005/05/xmlmime"/> i've tried to run the wsdl2java following command: wsdl2java.bat -uri SOAService.wsdl -o D:\temp p test -d xmlbeans -a -s -ns2p -uw and i get the following exception : Exception in thread "main" org.apache.axis2.wsdl.codegen.CodeGenerationException : Error parsing WSDL at org.apache.axis2.wsdl.codegen.CodeGenerationEngine.(CodeGenerat ionEngine.java:156) at org.apache.axis2.wsdl.WSDL2Code.main(WSDL2Code.java:35) at org.apache.axis2.wsdl.WSDL2Java.main(WSDL2Java.java:24) Caused by: javax.wsdl.WSDLException: WSDLException (at /wsdl:definitions/wsdl:ty pes/xsd:schema): faultCode=OTHER_ERROR: An error occurred trying to resolve sche ma referenced at 'http://www.w3.org/2005/05/xmlmime', relative to 'file:/D:/Prog rammi/axis2-1.4/bin/SOAService.wsdl'.: java.net.ConnectException: Connection tim ed out: connect at com.ibm.wsdl.xml.WSDLReaderImpl.parseSchema(Unknown Source) at com.ibm.wsdl.xml.WSDLReaderImpl.parseSchema(Unknown Source) at com.ibm.wsdl.xml.WSDLReaderImpl.parseTypes(Unknown Source) at com.ibm.wsdl.xml.WSDLReaderImpl.parseDefinitions(Unknown Source) at com.ibm.wsdl.xml.WSDLReaderImpl.readWSDL(Unknown Source) at com.ibm.wsdl.xml.WSDLReaderImpl.readWSDL(Unknown Source) at com.ibm.wsdl.xml.WSDLReaderImpl.readWSDL(Unknown Source) at com.ibm.wsdl.xml.WSDLReaderImpl.readWSDL(Unknown Source) at com.ibm.wsdl.xml.WSDLReaderImpl.readWSDL(Unknown Source) at org.apache.axis2.wsdl.codegen.CodeGenerationEngine.readInTheWSDLFile( CodeGenerationEngine.java:288) at org.apache.axis2.wsdl.codegen.CodeGenerationEngine.(CodeGenerat ionEngine.java:111) ... 2 more Caused by: java.net.ConnectException: Connection timed out: connect at java.net.PlainSocketImpl.socketConnect(Native Method) at java.net.PlainSocketImpl.doConnect(PlainSocketImpl.java:333) at java.net.PlainSocketImpl.connectToAddress(PlainSocketImpl.java:195) at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:182) at java.net.Socket.connect(Socket.java:520) at java.net.Socket.connect(Socket.java:470) at sun.net.NetworkClient.doConnect(NetworkClient.java:157) at sun.net.www.http.HttpClient.openServer(HttpClient.java:388) at sun.net.www.http.HttpClient.openServer(HttpClient.java:523) at sun.net.www.http.HttpClient.(HttpClient.java:231) at sun.net.www.http.HttpClient.New(HttpClient.java:304) at sun.net.www.http.HttpClient.New(HttpClient.java:321) at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(HttpURLC onnection.java:813) at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConne ction.java:765) at sun.net.www.protocol.http.HttpURLConnection.connect(HttpURLConnection .java:690) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLCon nection.java:934) at java.net.URL.openStream(URL.java:1007) at com.ibm.wsdl.util.StringUtils.getContentAsInputStream(Unknown Source) i suspect it's due to the system proxy which doesn't let retrieve the xsd to the wsdl2java tool. In fact i can download the file from the browser without problems. There's an option to specify a proxy to wsdl2java or someone has resolved this issue ? For the moment i've downloaded the xsd, added it to the project and changed the wsdl to include the relative file (instead of the remote one) , but i'd prefer to avoid this , because the file is a third party service wsdl. thank you in advance for any hint Stefano

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  • ASP MVC 2: Error with dropdownlist on POST

    - by wh0emPah
    Okay i'm new to asp mvc2 and i'm experiencing some problems with the htmlhelper called Html.dropdownlistfor(); I want to present the user a list of days in the week. And i want the selected item to be bound to my model. I have created this little class to generate a list of days + a short notation which i will use to store it in the database. public static class days { public static List<Day> getDayList() { List<Day> daylist = new List<Day>(); daylist.Add(new Day("Monday", "MO")); daylist.Add(new Day("Tuesday", "TU")); // I left the other days out return daylist; } public class Dag{ public string DayName{ get; set; } public string DayShortName { get; set; } public Dag(string name, string shortname) { this.DayName= name; this.DayShortName = shortname; } } } I really have now idea if this is the correct way to do it Then i putted this in my controller: SelectList _list = new SelectList(Days.getDayList(), "DayShortName", "DayName"); ViewData["days"] = _list; return View(""); I have this line in my model public string ChosenDay { get; set; } And this in my view to display the list: <div class="editor-field"> <%: Html.DropDownListFor(model => model.ChosenDay, ViewData["days"] as SelectList, "--choose Day--")%> </div> Now this all works perfect. On the first visit, But then when i'm doing a [HttpPost] Which looks like the following: [HttpPost] public ActionResult Registreer(EventRegistreerViewModel model) { // I removed some unrelated code here // The code below executes when modelstate.isvalid == false SelectList _list = new SelectList(Days.getDayList(), "DayShortName", "DayName"); ViewData["days"] = _list; return View(model); } Then i will have the following exception thrown: The ViewData item that has the key 'ChosenDay' is of type 'System.String' but must be of type 'IEnumerable<SelectListItem>'. This errors gets thrown at the line in my view where i display the dropdown list. I really have no idea how to solve this and tried several solutions i found online. but none of them really worked. Ty in advance!

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