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  • Hidden UIView Orientation Change / Layout problems

    - by gargantaun
    The Problem: I have two View Controllers loaded into a root View Controller. Both sub view layouts respond to orientation changes. I switch between the two views using [UIView transformationFromView:...]. Both sub views work fine on their own, but if... Views are swapped Orientation Changes Views are swapped again the View that was previously hidden has serious layout problems. The more I repeat these steps the worse the problem gets. Implementation Details I have three viewsControllers. MyAppViewController A_ViewController B_ViewController A & B ViewControllers have a background image each, and a UIWebView and an AQGridView respectively. To give you an example of how i'm setting it all up, here's the loadView method for A_ViewController... - (void)loadView { [super loadView]; // background image // Should fill the screen and resize on orientation changes UIImageView *bg = [[UIImageView alloc] initWithFrame:self.view.bounds]; bg.contentMode = UIViewContentModeCenter; bg.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; bg.image = [UIImage imageNamed:@"fuzzyhalo.png"]; [self.view addSubview:bg]; // frame for webView // Should have a margin of 34 on all sides and resize on orientation changes CGRect webFrame = self.view.bounds; webFrame.origin.x = 34; webFrame.origin.y = 34; webFrame.size.width = webFrame.size.width - 68; webFrame.size.height = webFrame.size.height - 68; projectView = [[UIWebView alloc] initWithFrame:webFrame]; projectView.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; [self.view addSubview:projectView]; } For the sake of brevity, the AQGridView in B_ViewController is set up pretty much the same way. Now both these views work fine on their own. However, I use both of them in the AppViewController like this... - (void)loadView { [super loadView]; self.view.autoresizesSubviews = YES; [self setWantsFullScreenLayout:YES]; webView = [[WebProjectViewController alloc] init]; [self.view addSubview:webView.view]; mainMenu = [[GridViewController alloc] init]; [self.view addSubview:mainMenu.view]; activeView = mainMenu; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(switchViews:) name:SWAPVIEWS object:nil]; } and I switch betweem the two views using my own switchView method like this - (void) switchViews:(NSNotification*)aNotification; { NSString *type = [aNotification object]; if ([type isEqualToString:MAINMENU]){ [UIView transitionFromView:activeView.view toView:mainMenu.view duration:0.75 options:UIViewAnimationOptionTransitionFlipFromRight completion:nil]; activeView = mainMenu; } if ([type isEqualToString:WEBVIEW]) { [UIView transitionFromView:activeView.view toView:webView.view duration:0.75 options:UIViewAnimationOptionTransitionFlipFromLeft completion:nil]; activeView = webView; } // These don't seem to do anything //[mainMenu.view setNeedsLayout]; //[webView.view setNeedsLayout]; } I'm fumbling my way through this, and I suspect a lot of what i've done is implemented incorrectly so please feel free to point out anything that should be done differently, I need the input. But my primary concern is to understand what's causing the layout problems. Here's two images which illustrate the nature of the layout issues... UPDATE: I just noticed that when the orientation is landscape, the transition flips vertically, when I would expect it to be horizontal. I don't know wether that's a clue as to what might be going wrong. Switch to the other view... change orientation.... switch back....

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  • A RenderTargetView cannot be created from a NULL Resource

    - by numerical25
    I am trying to create my render target view but I get this error from direct X A RenderTargetView cannot be created from a NULL Resource To my knowledge it seems that I must fill the rendertarget pointer with data before passing it. But I am having trouble figure out how. Below is my declaration and implementation declaration #pragma once #include "stdafx.h" #include "resource.h" #include "d3d10.h" #include "d3dx10.h" #include "dinput.h" #define MAX_LOADSTRING 100 class RenderEngine { protected: RECT m_screenRect; //direct3d Members ID3D10Device *m_pDevice; // The IDirect3DDevice10 // interface ID3D10Texture2D *m_pBackBuffer; // Pointer to the back buffer ID3D10RenderTargetView *m_pRenderTargetView; // Pointer to render target view IDXGISwapChain *m_pSwapChain; // Pointer to the swap chain RECT m_rcScreenRect; // The dimensions of the screen ID3DX10Font *m_pFont; // The font used for rendering text // Sprites used to hold font characters ID3DX10Sprite *m_pFontSprite; ATOM RegisterEngineClass(); void Present(); public: static HINSTANCE m_hInst; HWND m_hWnd; int m_nCmdShow; TCHAR m_szTitle[MAX_LOADSTRING]; // The title bar text TCHAR m_szWindowClass[MAX_LOADSTRING]; // the main window class name void DrawTextString(int x, int y, D3DXCOLOR color, const TCHAR *strOutput); //static functions static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); static INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam); bool InitWindow(); bool InitDirectX(); bool InitInstance(); int Run(); RenderEngine() { m_screenRect.right = 800; m_screenRect.bottom = 600; } }; my implementation bool RenderEngine::InitDirectX() { //potential error. You did not set to zero memory and you did not set the scaling property DXGI_MODE_DESC bd; bd.Width = m_screenRect.right; bd.Height = m_screenRect.bottom; bd.Format = DXGI_FORMAT_R8G8B8A8_UNORM; bd.RefreshRate.Numerator = 60; bd.RefreshRate.Denominator = 1; DXGI_SAMPLE_DESC sd; sd.Count = 1; sd.Quality = 0; DXGI_SWAP_CHAIN_DESC swapDesc; ZeroMemory(&swapDesc, sizeof(swapDesc)); swapDesc.BufferDesc = bd; swapDesc.SampleDesc = sd; swapDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapDesc.OutputWindow = m_hWnd; swapDesc.BufferCount = 1; swapDesc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD, swapDesc.Windowed = true; swapDesc.Flags = 0; HRESULT hr; hr = D3D10CreateDeviceAndSwapChain(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, D3D10_CREATE_DEVICE_DEBUG, D3D10_SDK_VERSION , &swapDesc, &m_pSwapChain, &m_pDevice); if(FAILED(hr)) return false; // Create a render target view hr = m_pDevice->CreateRenderTargetView( m_pBackBuffer, NULL, &m_pRenderTargetView); // FAILS RIGHT HERE // if(FAILED(hr)) return false; return true; }

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  • syntax error in sql query?

    - by user1550588
    I want to create some tables in database so for that i wright some queries to create table. but i got an error "there was a syntax error in your sql statement". I check all my queries but i am not able to find what syntax i wright wrong. here i attached my sql queries please told me what is wrong with queries. Thanks in advance. CREATE TABLE "WATER&SEWAGE" { "CUSTOMER_ID" VARCHAR, "POTABLE_WATER" VARCHAR, "HOT_WATER" VARCHAR, "SAFETY" VARCHAR, "T/P_VALVE+EXT" VARCHAR, "HEATER_TYPE" VARCHAR, "GAS_VENT_CONDITION" VARCHAR, "FIRE_BOX_CONDITION" VARCHAR, "PRESSURE" VARCHAR, "BACK_FLOW" VARCHAR, "PLUMBING_CONDITION" VARCHAR, "CABINET_CONDITION" VARCHAR, "3_COMP_SINK" VARCHAR, "WATER_HEATER" VARCHAR, "CLEAN_OUT_CONDITION" VARCHAR, "FLOOR_DRAIN" VARCHAR, "FLOOR_SINK" VARCHAR, "MAINTANANCE" VARCHAR, "COMMENTS" VARCHAR, "EVIDENCE_PHOTOS" VARCHAR) CREATE TABLE "TIME_AND_TETMPERATURE_REL" ("CUSTOMER_ID" INTEGER, "THERMOMTE_AVAILABLE" VARCHAR, "THERMO_TYPE" VARCHAR, "COLD_TEMP" VARCHAR, "FOOD_TYPE1" VARCHAR, "PROPER_COOLING" VARCHAR, "FOOD_TYPE2" VARCHAR, "COMPLIANCE" VARCHAR, "FOOD_TYPE3" VARCHAR, "TPHC" VARCHAR, "HACCP" VARCHAR, "HOT_HOLDING_TEMP" VARCHAR, "FOOD_TYPE4" VARCHAR, "HOT_TEMP" VARCHAR, "FOOD_TYPE5" VARCHAR, "IMPROPER_REHEATING" VARCHAR, "FOOD_TYPE6" VARCHAR, "FOOD_OUT_OF_TEMP" VARCHAR, "WRITTEN_PLAN_FILES" VARCHAR, "EMPLOYEE_KNOWLEDGE" VARCHAR, "TIME_KEEPING_METHODS" VARCHAR, "HACCP_METHODS" VARCHAR, "CALIBRATION" VARCHAR, "COOKING_TEMP" VARCHAR, "EQUIP_CONDITION" VARCHAR, "COMMENTS" VARCHAR, "EVIDENCE_PHOTOS" VARCHAR) CREATE TABLE "PROTECTION_FROM_CONTAMINATION" ("FOOD_ADULTERATION" VARCHAR, "FOOD_SPOILAGE" VARCHAR, "CONTAMINATION" VARCHAR, "FOOD_STORAGE" VARCHAR, "REFRIGRATORS" VARCHAR, "FREEZER" VARCHAR, "FIFO" VARCHAR, "DRY" VARCHAR, "DISHWASHING_CHEMICALS" VARCHAR, "CLEANING" VARCHAR, "SANITIZER" VARCHAR, "SUPPLY_EQUIPMENT" VARCHAR, "PESTICIDES" VARCHAR, "COMMENTS" VARCHAR, "EVIDENCE_PHOTOS" VARCHAR, "CUSTOMER_ID" INTEGER) CREATE TABLE "PHYSICAL_FACILITIES_2" ("CUSTOMER_ID" VARCHAR, "CEILING" VARCHAR, "WINDOWS" VARCHAR, "SPOILS_STORAGE" VARCHAR, "DOORS" VARCHAR, "PERSONAL_LOCKERS" VARCHAR, "FLOORS" VARCHAR, "CONDITION" VARCHAR, "HANDICAP" VARCHAR, "SELF_CLOSING_ROOM" VARCHAR, "TOILETS" VARCHAR, "TOILET_PAPER" VARCHAR, "TOILET_CONDITION" VARCHAR, "VENTILATION_CONDITION" VARCHAR, "MENS" VARCHAR, "MEN'S_VENTILATION" VARCHAR, "MEN'S_FLOOR_DRAWN" VARCHAR, "MEN'S_TOILET_STALLS" VARCHAR, "MEN'S_HAND_SINK" VARCHAR, "MEN'S_TOWELS" VARCHAR, "WOMEN'S" VARCHAR, "WOMEN'S_VENTILATION" VARCHAR, "WOMEN'S_FLOOR_DRAWN" VARCHAR, "WOMEN'S_TOILET_STALLS" VARCHAR, "WOMEN'S_HAND_SINK" VARCHAR, "WOMEN'S_TOWELS" VARCHAR, "COMMENTS" VARCHAR, "EVIDENCE_PHOTOS" VARCHAR) CREATE TABLE "PHYSICAL_FACILITIES_1" ("CUSTOMER_ID" VARCHAR, "LIGHTNING" VARCHAR, "KITCHEN" VARCHAR, "STORAGE" VARCHAR, "REFRIGRATION" VARCHAR, "JANITORIAL" VARCHAR, "INTERIOR" VARCHAR, "FIXTURE" VARCHAR, "FOOTCANDLES_1" VARCHAR, "FOOTCANDLES_2" VARCHAR, "FOOTCANDLES_3" VARCHAR, "FOOTCANDLES_4" VARCHAR, "FOOTCANDLES_5" VARCHAR, "EXTERIOR" VARCHAR, "WINDOWS" VARCHAR, "GLASS" VARCHAR, "SCREEN" VARCHAR, "COMMENTS" VARCHAR, "EVIDENCE_PHOTOS" VARCHAR) CREATE TABLE "PEST_CONTROL" ("CUSTOMER_ID" VARCHAR, "WALL/CEILING_PIPES" VARCHAR, "SANITATION" VARCHAR, "DOORS" VARCHAR, "SELF_CLOSING" VARCHAR, "RODENT_PROOF" VARCHAR, "VERMIN_PROOFING" VARCHAR, "FOUNDATION" VARCHAR, "ATTIC_VENTS" VARCHAR, "WINDOWS" VARCHAR, "TYPE_SCREENS" VARCHAR, "COMMENTS" VARCHAR, "EVIDENCE_PHOTOS" VARCHAR) CREATE TABLE "GENERAL_FOOD_SAFETY_REQ" ("CUSTOMER_ID" VARCHAR, "APPROVED_METHODS" VARCHAR, "DEFROST" VARCHAR, "FROZEN_FOOD" VARCHAR, "FOOD_WASHING" VARCHAR, "PRODUCE_1" VARCHAR, "FRUITS" VARCHAR, "GRAINS" VARCHAR, "VEGETABLES" VARCHAR, "SEPERATE_FROM_CONT" VARCHAR, "RAW" VARCHAR, "PRODUCE_2" VARCHAR, "STORED_BULK" VARCHAR, "STORAGE" VARCHAR, "FIFO" VARCHAR, "REFRIGRATAION" VARCHAR, "STORAGE_TEMP" VARCHAR, "HUMIDITY" VARCHAR, "COMMENTS" VARCHAR, "EVIDENCE_PHOTOS" VARCHAR) CREATE TABLE "FOOD_SAFETY_CERTIFICATION" ("CUSTOMER_ID" INTEGER,"OWNER" VARCHAR,"MANAGER" VARCHAR,"EMPLOYEE" VARCHAR,"NAME1" VARCHAR,"NAT'L_REGISTRY1" VARCHAR,"PROMETRIC1" VARCHAR,"SERVESAFE1" VARCHAR,"EXPIRATION1" VARCHAR,"NAME2" VARCHAR,"NAT'L_REGISTRY2" VARCHAR,"PROMETRIC2" VARCHAR,"SERVESAFE2" VARCHAR,"EXPIRATION2" VARCHAR,"COMMENTS" VARCHAR,"FOOD_TEMP" VARCHAR,"DISHWASHER" VARCHAR,"DANGER_ZONE" VARCHAR,"COOLING_FOODS" VARCHAR,"THAWING" VARCHAR,"REHEATING" VARCHAR,"THERMOMETERS" VARCHAR,"FIFO" VARCHAR,"HANDWASH" VARCHAR,"COOKING_TEMP" VARCHAR,"FOOD_POISONING_TYPES" VARCHAR,"EVEDENCE_PHOTOS" VARCHAR) CREATE TABLE "FOOD_FROM_APPROVED_SOURCES" ("CUSTOMER_ID" VARCHAR, "RECEIPTS" VARCHAR, "DELIVERY_DOOR" VARCHAR, "AIR_CURTAIN" VARCHAR, "VELOCITY" VARCHAR, "OFF_LOAD" VARCHAR, "INSPECTS" VARCHAR, "RODENTS" VARCHAR, "WARNING" VARCHAR, "SHELL_FISH" VARCHAR, "GULF_OYSTER" VARCHAR, "FOOD_OUT_OF_TEMP" VARCHAR, "COMMENTS" VARCHAR, "EVIDENCE_PHOTO" VARCHAR) CREATE TABLE "FOOD_FACILITY_SITE_FACTS" ("CUSTOMER_ID" INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL UNIQUE,"DBA" VARCHAR,"DISTRICT" VARCHAR,"CITY" VARCHAR,"ZIPCODE" VARCHAR,"ADDRESS" VARCHAR,"SEAT_NO" VARCHAR,"PHONE_NO" VARCHAR,"OWNER" VARCHAR,"PERSON_IN_CHARGE" VARCHAR,"WEBSITE" VARCHAR,"EMAIL" VARCHAR,"FACILITY_TYPE" VARCHAR,"SQ_FOOTAGE" VARCHAR,"NO_OF_SEATS" VARCHAR,"ALCOHOL_SALES" VARCHAR,"LTD_PREP" VARCHAR,"BUSINESS_LICENCE_NO" VARCHAR,"EXPIRATION" VARCHAR,"COMMENTS" VARCHAR,"EVIDENCE_PHOTOS" VARCHAR) CREATE TABLE "FOOD_DISPLAY_SELF_SERVICE" ("CUSTOMER_ID" VARCHAR, "SELF_SERVICE" VARCHAR, "LIDS" VARCHAR, "UTENSILS" VARCHAR, "HOW_OFTEN_CHANGED" VARCHAR, "SCOOP" VARCHAR, "SNEEZ_GUARD" VARCHAR, "DISHES" VARCHAR, "CROSS" VARCHAR, "SENITATION" VARCHAR, "MAINTANANCE" VARCHAR, "MECHANICAL_CONDITION" VARCHAR, "SERVICE_OF_UTENSIL" VARCHAR, "TIME" VARCHAR, "PRPER_FOOD_LABELING" VARCHAR, "COMMENTS" VARCHAR, "EVIDENCE_PHOTOS" VARCHAR) CREATE TABLE "EQUIPMENT/UTENSILS/LINES" ("CUSTOMER_ID" VARCHAR, "STORED_DISHES" VARCHAR, "CUPS" VARCHAR, "DAMAGED_DISHES" VARCHAR, "UTENSILS" VARCHAR, "LINES" VARCHAR, "COOLING_EQUIPMENT" VARCHAR, "COOK_WARE_STORAGE" VARCHAR, "CONDITION" VARCHAR, "STORAGE_LOCATION" VARCHAR, "NAPKINS" VARCHAR, "SANITATION" VARCHAR, "ADEQUATE_CAPACITY" VARCHAR, "HAZARDS" VARCHAR, "COMMENTS" VARCHAR, "EVIDENCE_PHOTOS" VARCHAR) CREATE TABLE "EMPLOYEE_HEALTH_AND_HYGENE" ("CSTOMER_ID" INTEGER, "COMUNICABLE_DIESEASE" VARCHAR, "WIPING_BAGS" VARCHAR, "DISCHARGE" VARCHAR, "LOCKERS" VARCHAR, "PROPER_HAND_WASH" VARCHAR, "RESTROOM_CONDITION" VARCHAR, "HANDWASH_STATION" VARCHAR, "HAIR_RESTRAINT" VARCHAR, "GLOVES_USED" VARCHAR, "WOUND_CARE" VARCHAR, "FOOD_SAMPLE_TESTING" VARCHAR, "GARMENT_CONDITION" VARCHAR, "HEALTH" VARCHAR, "COMMENTS" VARCHAR, "EVIDENCE_PHOTOS" VARCHAR) CREATE TABLE "DISH&WARE_WASHING" ("CUSTOMER_ID" INTEGER, "TYPE_OF_COMPARTMENT_SINK" VARCHAR, "PLUMBING_ISSUE1" VARCHAR, "QUATERNARY_AMMONIA" VARCHAR, "IODINE" VARCHAR, "HOT_WTR_SANIT_TEMP" VARCHAR, "PLUMBING_ISSUE2" VARCHAR, "HOT_WATER" VARCHAR, "TEMP" VARCHAR, "DISHWASHER_TYPE" VARCHAR, "WAQLL_CONDITION" VARCHAR, "SANITIZER_LEVELS" VARCHAR, "CHLORINE" VARCHAR, "SINK_OR_DISHWASHER" VARCHAR, "EVIDENCE_PHOTOS" VARCHAR) CREATE TABLE "CORRECTIVE_ACTIONS" ("CUSTOMER_ID" VARCHAR, "CORRECTIVE_ACTIONS" VARCHAR) CREATE TABLE "CONSUMER_ADVISORY" ("CUSTOMER_ID" VARCHAR, "TRUTH_IN_MENU" VARCHAR, "MAJOR_CHAIN" VARCHAR, "TRANS_FAT" VARCHAR, "SCHOOL" VARCHAR, "PROHIBITED" VARCHAR, "CALORIES" VARCHAR, "COMMENTS" VARCHAR, "EVEDINCE_PHOTOS" VARCHAR) CREATE TABLE "COMPLAINS&ENFORCEMENTS" ("CUSTOMER_ID" VARCHAR, "PLAN_SUBMITTED" VARCHAR, "APPROVEL" VARCHAR, "CERTIFICATE_OF_OCCU" VARCHAR, "PRIOR_INSPEK_REPORT" VARCHAR, "LAST_INSPECTION_DATE" VARCHAR, "PERMIT_STATUS" VARCHAR, "POSTED" VARCHAR, "EXPIRATION" VARCHAR, "PERMIT_DISPLAYED" VARCHAR, "INSPECTION_REPORT_POSTING" VARCHAR, "COMMENTS" VARCHAR, "EVIDENCE_PHOTOS" VARCHAR)

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  • Zooming out to fit all annotations in MapKit

    - by Krismutt
    Hey everybody!! I wanna zoom out so that all my annotations(my location and one more annotation) fit to the screen...what do I do wrong?? I get the following warning: "'getDistanceFrom:' is deprecated".... -(void)viewDidLoad { [super viewDidLoad]; mapView = [[MKMapView alloc] initWithFrame:self.view.bounds]; mapView.showsUserLocation = TRUE; mapView.delegate = self; mapView.mapType = MKMapTypeStandard; mapView.zoomEnabled = YES; mapView.scrollEnabled = YES; mapView.userInteractionEnabled = YES; [mapView.userLocation setTitle:@"Nuvarande plats"]; [mapView.userLocation setSubtitle:@"Du är här"]; [self.view insertSubview:mapView atIndex:0]; self.locationManager = [[[CLLocationManager alloc] init] autorelease]; locationManager.delegate = self; locationManager.desiredAccuracy = kCLLocationAccuracyBest; [locationManager startUpdatingLocation]; [mapView release]; } -(void) locationManager: (CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation{ NSLog (@"Position uppdateras" ); location = newLocation.coordinate; if (friZoom) { MKCoordinateRegion region; region.center.latitude = location.latitude; region.center.longitude= location.longitude; MKCoordinateSpan span; span.latitudeDelta = 0.01; span.longitudeDelta = 0.01; region.span = span; [mapView setRegion:region animated:TRUE];} } - (MKAnnotationView *)mapView:(MKMapView *)mapview viewForAnnotation:(id <MKAnnotation>)knappnal { if ([knappnal isKindOfClass:MKUserLocation.class]) { return nil; } MKPinAnnotationView *knappnalView = (MKPinAnnotationView*)[mapview dequeueReusableAnnotationViewWithIdentifier:@"annot"]; if (!knappnalView) { knappnalView = [[[MKPinAnnotationView alloc] initWithAnnotation:knappnal reuseIdentifier:@"annot"] autorelease]; knappnalView.pinColor = MKPinAnnotationColorRed; knappnalView.animatesDrop = YES; knappnalView.canShowCallout = YES; } else { knappnalView.annotation = knappnal; } return knappnalView; } - (IBAction)storeLocationInfo:(id) sender{ SparaPosition *position=[[SparaPosition alloc] initWithCoordinate:location]; [mapView addAnnotation:position]; savedPosition = location; } - (IBAction)visaPosition:(id)sender{ CLLocationCoordinate2D southWest =location; CLLocationCoordinate2D northEast =savedPosition; southWest.latitude = MIN(southWest.latitude, location.latitude); southWest.longitude = MIN(southWest.longitude, location.longitude); northEast.latitude = MAX(northEast.latitude, savedPosition.latitude); northEast.longitude = MAX(northEast.longitude, savedPosition.longitude); CLLocation *locSouthWest = [[CLLocation alloc] initWithLatitude:southWest.latitude longitude:southWest.longitude]; CLLocation *locNorthEast = [[CLLocation alloc] initWithLatitude:northEast.latitude longitude:northEast.longitude]; CLLocationDistance meters = [locSouthWest getDistanceFrom:locNorthEast]; MKCoordinateRegion region; region.center.latitude = (southWest.latitude + northEast.latitude) / 2.0; region.center.longitude = (southWest.longitude + northEast.longitude) / 2.0; region.span.latitudeDelta = meters / 111319.5; region.span.longitudeDelta = 0.0; region = [mapView regionThatFits:region]; [mapView setRegion:region animated:YES]; [locSouthWest release]; [locNorthEast release]; } Would really appreciate an answer!

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  • Dropdown dependent values to be fetch from multiple models using ajax in Yii

    - by newuser
    I searched all the documentation over Yii but not got the answer of it.So I came here finally. I have the following schema Table Schools +------------------+--------------+------+-----+---------------------+----------------+ | Field | Type | Null | Key | Default | Extra | +------------------+--------------+------+-----+---------------------+----------------+ | id | int(10) | NO | PRI | NULL | auto_increment | | school_name | varchar(100) | NO | | | | +------------------+--------------+------+-----+---------------------+----------------+ Table Students +------------------+--------------+------+-----+---------------------+----------------+ | Field | Type | Null | Key | Default | Extra | +------------------+--------------+------+-----+---------------------+----------------+ | id | int(10) | NO | PRI | NULL | auto_increment | | school_id | int(10) | NO | FK | | | | student_name | varchar(100) | NO | | | | | roll_no | varchar(80) | NO | | | | | class | varchar(20) | NO | | | | | | subjects | varchar(100) | NO | | | | +------------------+--------------+------+-----+---------------------+----------------+ I have made models and CRUD for the both models.In models my relation is like this In Students.php the relation is like public function relations() { // NOTE: you may need to adjust the relation name and the related // class name for the relations automatically generated below. return array( 'School' => array(self::BELONGS_TO,'Schools','school_id'), ); } In Schools.php the relation is like public function relations() { // NOTE: you may need to adjust the relation name and the related // class name for the relations automatically generated below. return array( 'student' => array(self::HAS_MANY, 'Students', 'school_id'), ); } Now I made the two models rendered in a single page so that I can enter all the respective fields in a single form. In the _form.php file of Students I have made some change in student_name like this <div class="row"> <?php echo $form->labelEx($model,'student_name'); ?> <?php echo $form->dropdownList($model,'student_name', CHtml::listData(Students::model()->findAll(), 'id', 'student_name'), array('empty'=>array('Select'=>'--Select One---'))); ?> <?php echo $form->error($model,'student_name'); ?> Now for this piece of code I got all the student name from the Student model. So my problem is when I am getting the student name from the dropdown list and going to select a student it will also fetch all the respective values of the student to be rendered in the _form.php without click on save button.So that user don't have to put it again manually. I think ajax and json encode will work here but don't know how to make them work here. [Update] Here is StudentsController code public function actionDisCoor() { $model = School::model()->findByPk($_POST['Students']['student_id']); $data=CHtml::listData($data,'id','name'); foreach($data as $value=>$name) { echo CHtml::tag('option',array('value'=>$value),CHtml::encode($name),true); } } Here is _form.php code for Students <div class="row"> <?php echo $form->labelEx($model,'student_name'); ?> <?php $List = CHtml::listData(Students::model()->findAll(), 'id', 'student_name'); ?> <?php echo $form->dropdownList($model,'student_name',$List, array('onChange'=>CHtml::ajax(array( 'url' => CController::createUrl('DisCoor'), 'type' => 'POST', 'update'=>'#school_id', )),'style'=>'width:180px;' ) )?> <?php echo $form->error($model,'student_name'); ?> </div> After all that when I saw in firebug I got the error.Here is the screen shot

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  • Changing color of HighlighBrushKey in XAML

    - by phil
    Hi, I have the following problem. The background color in a ListView is set LightGreen or White, whether a boolflag is true or false. Example Screen Window1.xaml: <Window.Resources> <Style TargetType="{x:Type ListViewItem}"> <Style.Triggers> <DataTrigger Binding="{Binding Path=BoolFlag}" Value="True"> <Setter Property="Background" Value="LightGreen" /> </DataTrigger> </Style.Triggers> </Style> </Window.Resources> <StackPanel> <ListView ItemsSource="{Binding Path=Personen}" SelectionMode="Single" SelectionChanged="ListViewSelectionChanged"> <ListView.View> <GridView> <GridViewColumn DisplayMemberBinding="{Binding Path=Vorname}" Header="Vorname" /> <GridViewColumn DisplayMemberBinding="{Binding Path=Nachname}" Header="Nachname" /> <GridViewColumn DisplayMemberBinding="{Binding Path=Alter}" Header="Alter" /> <GridViewColumn DisplayMemberBinding="{Binding Path=BoolFlag}" Header="BoolFlag" /> </GridView> </ListView.View> </ListView> </StackPanel> Window1.xaml.cs: public partial class Window1 : Window { private IList<Person> _personen = new List<Person>(); public Window1() { _personen.Add(new Person { Vorname = "Max", Nachname = "Mustermann", Alter = 18, BoolFlag = false, }); _personen.Add(new Person { Vorname = "Karl", Nachname = "Mayer", Alter = 27, BoolFlag = true, }); _personen.Add(new Person { Vorname = "Josef", Nachname = "Huber", Alter = 38, BoolFlag = false, }); DataContext = this; InitializeComponent(); } public IList<Person> Personen { get { return _personen; } } private void ListViewSelectionChanged(object sender, SelectionChangedEventArgs e) { Person person = e.AddedItems[0] as Person; if (person != null) { if (person.BoolFlag) { this.Resources[SystemColors.HighlightBrushKey] = Brushes.Green; } else { this.Resources[SystemColors.HighlightBrushKey] = Brushes.RoyalBlue; } } } } Person.cs: public class Person { public string Vorname { get; set; } public string Nachname { get; set; } public int Alter { get; set; } public bool BoolFlag { get; set; } } Now I want to set the highlight color of the selected item, depending on the boolflag. In Code-Behind I do this with: private void ListViewSelectionChanged(object sender, SelectionChangedEventArgs e) { Person person = e.AddedItems[0] as Person; if (person != null) { if (person.BoolFlag) { this.Resources[SystemColors.HighlightBrushKey] = Brushes.Green; } else { this.Resources[SystemColors.HighlightBrushKey] = Brushes.RoyalBlue; } } } } This works fine, but now I want to define the code above in the XAML-file. With <SolidColorBrush x:Key="{x:Static SystemColors.HighlightBrushKey}" Color="Green" /> I can overwrite the default-value. However, it works, but the color is set to Green for all selected items. I have tried different ways to switch the color of HighlightBrushKey between Green and Blue in XAML, depending on the boolflag, but I didn't succeed. May you can help me and give me some examples?

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  • fonts mac vs pc

    - by Kieran
    Hi all hope your having a good day/evening. Simple question, but maybe not so simple to answer. I have an unordered list, which i am using as a menu. The list items are floated right and sized due to an anchor tag inside them with a roll over. The last element is given a specific size to suck up any extra space. See the code snippits bellow. css ul.mainNav { width: 970px; display:block; background:black; clear:both; overflow:hidden;} ul.mainNav li { float: left; height:29px;} ul.mainNav li a { display: block; padding:7px 19px; color:#ffffff; background-color:#000; font-weight:bold; text-decoration:none; font-size:13px; } ul.mainNav li a:hover, ul.mainNav li a.selected { background-color:#ffff00; color:#000; } ul.mainNav li a.last{ text-align:center; padding: 7px 19px; width:58px;} html <ul class="mainNav" id="mainNav"> <li><a href="/Default.aspx">home</a></li> <li><a href="/About/">about</a></li> <li><a href="/News/">news</a></li> <li><a href="/Enter/Registration.aspx">enter SOYA 2010</a></li> <li><a href="/Categories/Film.aspx">categories</a></li> <li><a href="/Mentors/janChapman.aspx">mentors</a></li> <li><a href="/PastWinners/">past winners</a></li> <li><a href="/Awards/">awards nights</a></li> <li><a href="/Support/" class="last">contact</a></li> </ul> It is containted in a <div style="margin:0 auto;">...</div> to center on the menu on screen Now my problem is: On PC; firefox/ Safari /IE /Chrome are all displaying correctly. Take the same code to a Mac; Safari/ firefox are displaying the menu to be too short and the only thing i can point to is that the fonts may be smaller in widths. The width is currently set to 970px. My question is: How can i get it to display at the same widths without specifying exact widths for each list item? Any help would be appreciated. If my structure is wrong or it is just a mac thing that i will never solve(hope not). Cheers, KJ

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  • .NET Programmatically invoke screenclick doesn't work?

    - by ropstah
    I'm trying to programmatically invoke an onclick event however the click is not received/handled. Am I missing something, or is security preventing the click to be executed? I have a forms application which is invisible. Basically I would like to say: DoDoubleClick(wait, x, y) This should raise two click (mousedown+mouseup) events on screen with the specified wait interval. However the click isn't received in a Flash application in Firefox (which is running at that moment). Here's my code: Form: Public Class Form1 Private WithEvents gmh As GlobalMouseHook Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load gmh = New GlobalMouseHook() Me.Visible = false gmh.DoDoubleClick(50, 800, 600) End Sub Private Sub Form1_FormClosed(ByVal sender As System.Object, ByVal e As System.Windows.Forms.FormClosedEventArgs) Handles MyBase.FormClosed gmh.Dispose() End Sub Private Sub gmh_MouseDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles gmh.MouseDown End Sub Private Sub gmh_MouseMove(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles gmh.MouseMove End Sub Private Sub gmh_MouseUp(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles gmh.MouseUp End Sub End Class GlobalMouseHook class: Friend Class GlobalMouseHook Implements IDisposable Private hhk As IntPtr = IntPtr.Zero Private disposedValue As Boolean = False Public Event MouseDown As MouseEventHandler Public Event MouseUp As MouseEventHandler Public Event MouseMove As MouseEventHandler Public Sub New() Hook() End Sub Private Sub Hook() Dim hInstance As IntPtr = LoadLibrary("User32") hhk = SetWindowsHookEx(WH_MOUSE_LL, AddressOf Me.HookProc, hInstance, 0) End Sub Private Sub Unhook() UnhookWindowsHookEx(hhk) End Sub Public Sub DoDoubleClick(ByVal wait As Integer, ByVal x As Integer, ByVal y As Integer) RaiseEvent MouseDown(Me, New MouseEventArgs(MouseButtons.Left, 1, x, y, 0)) RaiseEvent MouseUp(Me, Nothing) System.Threading.Thread.Sleep(wait) RaiseEvent MouseDown(Me, New MouseEventArgs(MouseButtons.Left, 1, x, y, 0)) RaiseEvent MouseUp(Me, Nothing) End Sub Private Function HookProc(ByVal nCode As Integer, ByVal wParam As UInteger, ByRef lParam As MSLLHOOKSTRUCT) As Integer If nCode >= 0 Then Select Case wParam Case WM_LBUTTONDOWN RaiseEvent MouseDown(Me, New MouseEventArgs(MouseButtons.Left, 0, lParam.pt.x, lParam.pt.y, 0)) Case WM_RBUTTONDOWN RaiseEvent MouseDown(Me, New MouseEventArgs(MouseButtons.Right, 0, lParam.pt.x, lParam.pt.y, 0)) Case WM_MBUTTONDOWN RaiseEvent MouseDown(Me, New MouseEventArgs(MouseButtons.Middle, 0, lParam.pt.x, lParam.pt.y, 0)) Case WM_LBUTTONUP, WM_RBUTTONUP, WM_MBUTTONUP RaiseEvent MouseUp(Nothing, Nothing) Case WM_MOUSEMOVE RaiseEvent MouseMove(Nothing, Nothing) Case WM_MOUSEWHEEL, WM_MOUSEHWHEEL Case Else Console.WriteLine(wParam) End Select End If Return CallNextHookEx(hhk, nCode, wParam, lParam) End Function Private Structure API_POINT Public x As Integer Public y As Integer End Structure Private Structure MSLLHOOKSTRUCT Public pt As API_POINT Public mouseData As UInteger Public flags As UInteger Public time As UInteger Public dwExtraInfo As IntPtr End Structure Private Const WM_MOUSEWHEEL As UInteger = &H20A Private Const WM_MOUSEHWHEEL As UInteger = &H20E Private Const WM_MOUSEMOVE As UInteger = &H200 Private Const WM_LBUTTONDOWN As UInteger = &H201 Private Const WM_LBUTTONUP As UInteger = &H202 Private Const WM_MBUTTONDOWN As UInteger = &H207 Private Const WM_MBUTTONUP As UInteger = &H208 Private Const WM_RBUTTONDOWN As UInteger = &H204 Private Const WM_RBUTTONUP As UInteger = &H205 Private Const WH_MOUSE_LL As Integer = 14 Private Delegate Function LowLevelMouseHookProc(ByVal nCode As Integer, ByVal wParam As UInteger, ByRef lParam As MSLLHOOKSTRUCT) As Integer Private Declare Auto Function LoadLibrary Lib "kernel32" (ByVal lpFileName As String) As IntPtr Private Declare Auto Function SetWindowsHookEx Lib "user32.dll" (ByVal idHook As Integer, ByVal lpfn As LowLevelMouseHookProc, ByVal hInstance As IntPtr, ByVal dwThreadId As UInteger) As IntPtr Private Declare Function CallNextHookEx Lib "user32" (ByVal hhk As IntPtr, ByVal nCode As Integer, ByVal wParam As UInteger, ByRef lParam As MSLLHOOKSTRUCT) As Integer Private Declare Function UnhookWindowsHookEx Lib "user32" (ByVal hhk As IntPtr) As Boolean ' IDisposable Protected Overridable Sub Dispose(ByVal disposing As Boolean) If Not Me.disposedValue Then If disposing Then ' TODO: free other state (managed objects). End If Unhook() End If Me.disposedValue = True End Sub ' This code added by Visual Basic to correctly implement the disposablepattern. Public Sub Dispose() Implements IDisposable.Dispose ' Do not change this code. Put cleanup code in Dispose(ByValdisposing As Boolean) above. Dispose(True) GC.SuppressFinalize(Me) End Sub End Class

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  • Hard crash when drawing content for CALayer using quartz

    - by Lukasz
    I am trying to figure out why iOS crash my application in the harsh way (no crash logs, immediate shudown with black screen of death with spinner shown for a while). It happens when I render content for CALayer using Quartz. I suspected the memory issue (happens only when testing on the device), but memory logs, as well as instruments allocation logs looks quite OK. Let me past in the fatal function: - (void)renderTiles{ if (rendering) { //NSLog(@"====== RENDERING TILES SKIP ======="); return; } rendering = YES; CGRect b = tileLayer.bounds; CGSize s = b.size; CGFloat imageScale = [[UIScreen mainScreen] scale]; s.height *= imageScale; s.width *= imageScale; dispatch_async(queue, ^{ NSLog(@""); NSLog(@"====== RENDERING TILES START ======="); NSLog(@"1. Before creating context"); report_memory(); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); NSLog(@"2. After creating color space"); report_memory(); NSLog(@"3. About to create context with size: %@", NSStringFromCGSize(s)); CGContextRef ctx = CGBitmapContextCreate(NULL, s.width, s.height, 8, 0, colorSpace, kCGImageAlphaPremultipliedLast); NSLog(@"4. After creating context"); report_memory(); CGAffineTransform flipTransform = CGAffineTransformMake(1.0, 0.0, 0.0, -1.0, 0.0, s.height); CGContextConcatCTM(ctx, flipTransform); CGRect tileRect = CGRectMake(0, 0, tileImageScaledSize.width, tileImageScaledSize.height); CGContextDrawTiledImage(ctx, tileRect, tileCGImageScaled); NSLog(@"5. Before creating cgimage from context"); report_memory(); CGImageRef cgImage = CGBitmapContextCreateImage(ctx); NSLog(@"6. After creating cgimage from context"); report_memory(); dispatch_sync(dispatch_get_main_queue(), ^{ tileLayer.contents = (id)cgImage; }); NSLog(@"7. After asgning tile layer contents = cgimage"); report_memory(); CGColorSpaceRelease(colorSpace); CGContextRelease(ctx); CGImageRelease(cgImage); NSLog(@"8. After releasing image and context context"); report_memory(); NSLog(@"====== RENDERING TILES END ======="); NSLog(@""); rendering = NO; }); } Here are the logs: ====== RENDERING TILES START ======= 1. Before creating context Memory in use (in bytes): 28340224 / 519442432 (5.5%) 2. After creating color space Memory in use (in bytes): 28340224 / 519442432 (5.5%) 3. About to create context with size: {6324, 5208} 4. After creating context Memory in use (in bytes): 28344320 / 651268096 (4.4%) 5. Before creating cgimage from context Memory in use (in bytes): 153649152 / 651333632 (23.6%) 6. After creating cgimage from context Memory in use (in bytes): 153649152 / 783159296 (19.6%) 7. After asgning tile layer contents = cgimage Memory in use (in bytes): 153653248 / 783253504 (19.6%) 8. After releasing image and context context Memory in use (in bytes): 21688320 / 651288576 (3.3%) ====== RENDERING TILES END ======= Application crashes in random places. Sometimes when reaching en of the function and sometime in random step. Which direction should I look for a solution? Is is possible that GDC is causing the problem? Or maybe the context size or some Core Animation underlying references?

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  • app not working

    - by pranay
    hi, i have written a simple app which would speak out to the user any incoming message. Both programmes seem to work perfectly when i lauched them as two separate pgms , but on keeping them in the same project/package only the speaker programme screen is seen and the receiver pgm doesn't seem to work . Can someone please help me out on it? the speaker pgm is: package com.example.TextSpeaker; import java.util.Locale; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.speech.tts.TextToSpeech; import android.speech.tts.TextToSpeech.OnInitListener; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.Toast; // the following programme converts the msg user to speech public class TextSpeaker extends Activity implements OnInitListener { /** Called when the activity is first created. */ int MY_DATA_CHECK_CODE = 0; public TextToSpeech mtts; public Button button; //public EditText edittext; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); button = (Button)findViewById(R.id.button); //edit text=(EditText)findViewById(R.id.edittext); button.setOnClickListener(new OnClickListener(){ @Override public void onClick(View v) { //mtts.speak(edittext.getText().toString(), TextToSpeech.QUEUE_FLUSH, null); Toast.makeText(getApplicationContext(), "The service has been started\n Every new message will now be read out", Toast.LENGTH_LONG).show(); } }); Intent myintent = new Intent(); myintent.setAction(TextToSpeech.Engine.ACTION_CHECK_TTS_DATA); startActivityForResult(myintent, MY_DATA_CHECK_CODE); } protected void onActivityResult(int requestcode,int resultcode,Intent data) { if(requestcode == MY_DATA_CHECK_CODE) { if(resultcode==TextToSpeech.Engine.CHECK_VOICE_DATA_PASS) { // success so create the TTS engine mtts = new TextToSpeech(this,this); mtts.setLanguage(Locale.ENGLISH); } else { //install the Engine Intent install = new Intent(); install.setAction(TextToSpeech.Engine.ACTION_INSTALL_TTS_DATA); startActivity(install); } } } public void onDestroy(Bundle savedInstanceStatBundle) { mtts.shutdown(); } public void onPause() { super.onPause(); // if our app has no focus if(mtts!=null) mtts.stop(); } @Override public void onInit(int status) { if(status==TextToSpeech.SUCCESS) button.setEnabled(true); } } and the Receiver programme is: package com.example.TextSpeaker; import android.content.BroadcastReceiver; import android.content.Context; import android.content.Intent; import android.os.Bundle; import android.speech.tts.TextToSpeech; import android.telephony.SmsMessage; // supports both gsm and cdma import android.widget.Toast; public class Receiver extends BroadcastReceiver{ @Override public void onReceive(Context context, Intent intent) { Bundle bundle = intent.getExtras(); SmsMessage[] msgs = null; String str=""; if(bundle!=null) { // retrive the sms received Object[] pdus = (Object[])bundle.get("pdus"); msgs = new SmsMessage[pdus.length]; for(int i=0;i } } }

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  • this program runs but not correctly:brief decription of what i am trying to do can someone tell me i

    - by user320950
    this is what i have to do: write a program that determines the grade dispersal for 100 students You are to read the exam scores into three arrays, one array for each exam. You must then calculate how many students scored A’s (90 or above), B’s (80 or above), C’s (70 or above), D’s (60 or above), and F’s (less than 60). Do this for each exam and write the distribution to the screen. // basic file operations #include <iostream> #include <fstream> using namespace std; int read_file_in_array(double exam[100][3]); double calculate_total(double exam1[], double exam2[], double exam3[]); // function that calcualates grades to see how many 90,80,70,60 //void display_totals(); double exam[100][3]; int main() { double go,go2,go3; double exam[100][3],exam1[100],exam2[100],exam3[100]; go=read_file_in_array(exam); go2=calculate_total(exam1,exam2,exam3); //go3=display_totals(); cout << go,go2,go3; return 0; } /* int display_totals() { int grade_total; grade_total=calculate_total(exam1,exam2,exam3); return 0; } */ double calculate_total(double exam1[],double exam2[],double exam3[]) { int calc_tot,above90=0, above80=0, above70=0, above60=0,i,j, fail=0; double exam[100][3]; calc_tot=read_file_in_array(exam); for(i=0;i<100;i++) { for (j=0; j<3; j++) { exam1[i]=exam[100][0]; exam2[i]=exam[100][1]; exam3[i]=exam[100][2]; if(exam[i][j] <=90 && exam[i][j] >=100) { above90++; { if(exam[i][j] <=80 && exam[i][j] >=89) { above80++; { if(exam[i][j] <=70 && exam[i][j] >=79) { above70++; { if(exam[i][j] <=60 && exam[i][j] >=69) { above60++; { if(exam[i][j] >=59) { fail++; } } } } } } } } } } } return 0; } int read_file_in_array(double exam[100][3]) { ifstream infile; int exam1[100]; int exam2[100]; int exam3[100]; infile.open("grades.txt");// file containing numbers in 3 columns if(infile.fail()) // checks to see if file opended { cout << "error" << endl; } int num, i=0,j=0; while(!infile.eof()) // reads file to end of line { for(i=0;i<100;i++) // array numbers less than 100 { for(j=0;j<3;j++) // while reading get 1st array or element infile >> exam[i][j]; infile >> exam[i][j]; infile >> exam[i][j]; cout << exam[i][j] << endl; { if (! (infile >> exam[i][j]) ) cout << exam[i][j] << endl; } exam[i][j]=exam1[i]; exam[i][j]=exam2[i]; exam[i][j]=exam3[i]; } infile.close(); } return 0; }

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  • Ruby on Rails is complaining about a method that doesn't exist that is built into Active Record. Wha

    - by grg-n-sox
    This will probably just be a simple problem and I am just blind or an idiot but I could use some help. So I am going over some basic guides in Rails, reviewing the basics and such for an upcoming exam. One of the guides included was the sort-of-standard getting started guide over at guide.rubyonrails.org. Here is the link if you need it. Also all my code is for my app is from there, so I have no problem releasing any of my code since it should be the same as shown there. I didn't do a copy paste, but I basically was typing with Vim in one half of my screen and the web page in the other half, typing what I see. http://guides.rubyonrails.org/getting_started.html So like I said, I am going along the guide when I noticed past a certain point in the tutorial, I was always getting an error on the site. To find the section of code, just hit Ctrl+f on the page (or whatever you have search/find set to) and enter "accepts_". This should immediately direct you to this chunk of code. class Post < ActiveRecord::Base validates_presence_of :name, :title validates_length_of :title, :minimum => 5 has_many :comments has_many :tags accepts_nested_attributes_for :tags, :allow_destroy => :true , :reject_if => proc { |attrs| attrs.all? { |k, v| v.blank? } } end So I tried putting this in my code. It is in ~/Rails/blog/app/models/post.rb in case you are wondering. However, even after all the other code I put in past that in the guide, hoping I was just missing some line of code that would come up later in the guide. But nothing, same error every time. This is what I get. NoMethodError in PostsController#index undefined method `accepts_nested_attributes_for' for #<Class:0xb7109f98> /usr/lib/ruby/gems/1.8/gems/activerecord-2.2.2/lib/active_record/base.rb:1833:in `method_missing' app/models/post.rb:7 app/controllers/posts_controller.rb:9:in `index' Request Parameters: None Response Headers: {"Content-Type"=>"", "cookie"=>[], "Cache-Control"=>"no-cache"} Now, I copied the above code from the guide. The two code sections I edited mentioned in the error message I will paste as is below. class PostsController < ApplicationController # GET /posts # GET /posts.xml before_filter :find_post, :only => [:show, :edit, :update, :destroy] def index @posts = Post.find(:all) # <= the line 9 referred to in error message respond_to do |format| format.html # index.html.erb format.xml { render :xml => @posts } end end class Post < ActiveRecord::Base validates_presence_of :name, :title validates_length_of :title, :minimum => 5 has_many :comments has_many :tags accepts_nested_attributes_for :tags, :allow_destroy => :true , # <= problem :reject_if => proc { |attrs| attrs.all? { |k, v| v.blank? } } end Also here is gem local gem list. I do note that they are a bit out of date, but the default Rails install any of the school machines (an environment likely for my exam) is basically 'gem install rails --version 2.2.2' and since they are windows machines, they come with all the normal windows ruby gems that comes with the ruby installer. However, I am running this off a Debian virtual machine of mine, but trying to set it up similarly and I figured the windows ruby gems wouldn't change anything in Rails. *** LOCAL GEMS *** actionmailer (2.2.2) actionpack (2.2.2) activerecord (2.2.2) activeresource (2.2.2) activesupport (2.2.2) gem_plugin (0.2.3) hpricot (0.8.2) linecache (0.43) log4r (1.1.7) ptools (1.1.9) rack (1.1.0) rails (2.2.2) rake (0.8.7) sqlite3-ruby (1.2.3) So any ideas on what the problem is? Thanks in advanced.

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  • Help to restructure my Doc/View more correctly

    - by Harvey
    Edited by OP. My program is in need of a lot of cleanup and restructuring. In another post I asked about leaving the MFC DocView framework and going to the WinProc & Message Loop way (what is that called for short?). Well at present I am thinking that I should clean up what I have in Doc View and perhaps later convert to non-MFC it that even makes sense. My Document class currently has almost nothing useful in it. I think a place to start is the InitInstance() function (posted below). In this part: POSITION pos=pDocTemplate->GetFirstDocPosition(); CLCWDoc *pDoc=(CLCWDoc *)pDocTemplate->GetNextDoc(pos); ASSERT_VALID(pDoc); POSITION vpos=pDoc->GetFirstViewPosition(); CChildView *pCV=(CChildView *)pDoc->GetNextView(vpos); This seem strange to me. I only have one doc and one view. I feel like I am going about it backwards with GetNextDoc() and GetNextView(). To try to use a silly analogy; it's like I have a book in my hand but I have to look up in it's index to find out what page the Title of the book is on. I'm tired of feeling embarrassed about my code. I either need correction or reassurance, or both. :) Also, all the miscellaneous items are in no particular order. I would like to rearrange them into an order that may be more standard, structured or straightforward. ALL suggestions welcome! BOOL CLCWApp::InitInstance() { InitCommonControls(); if(!AfxOleInit()) return FALSE; // Initialize the Toolbar dll. (Toolbar code by Nikolay Denisov.) InitGuiLibDLL(); // NOTE: insert GuiLib.dll into the resource chain SetRegistryKey(_T("Real Name Removed")); // Register document templates CSingleDocTemplate* pDocTemplate; pDocTemplate = new CSingleDocTemplate( IDR_MAINFRAME, RUNTIME_CLASS(CLCWDoc), RUNTIME_CLASS(CMainFrame), RUNTIME_CLASS(CChildView)); AddDocTemplate(pDocTemplate); // Parse command line for standard shell commands, DDE, file open CCmdLineInfo cmdInfo; ParseCommandLine(cmdInfo); // Dispatch commands specified on the command line // The window frame appears on the screen in here. if (!ProcessShellCommand(cmdInfo)) { AfxMessageBox("Failure processing Command Line"); return FALSE; } POSITION pos=pDocTemplate->GetFirstDocPosition(); CLCWDoc *pDoc=(CLCWDoc *)pDocTemplate->GetNextDoc(pos); ASSERT_VALID(pDoc); POSITION vpos=pDoc->GetFirstViewPosition(); CChildView *pCV=(CChildView *)pDoc->GetNextView(vpos); if(!cmdInfo.m_Fn1.IsEmpty() && !cmdInfo.m_Fn2.IsEmpty()) { pCV->OpenF1(cmdInfo.m_Fn1); pCV->OpenF2(cmdInfo.m_Fn2); pCV->DoCompare(); // Sends a paint message when complete } // enable file manager drag/drop and DDE Execute open m_pMainWnd->DragAcceptFiles(TRUE); m_pMainWnd->ShowWindow(SW_SHOWNORMAL); m_pMainWnd->UpdateWindow(); // paints the window background pCV->bDoSize=true; //Prevent a dozen useless size calculations return TRUE; } Thanks

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  • Update to Easy Slider 1.7 made all my JQuery code stop working.

    - by Anders H
    I'm pretty novice as a JQuery user goes. I've got some experience implementing different plugins but would be lost trying to customize my own. I can't share the exact site details with you due to a NDA, so I hope someone can give me a little help. I've got a project due today (Just HTML/CSS/JQuery). It has a lightbox, show/hide login menu and a slider is Easy Slider 1.5. Everything was working together, until I attempted to update to Easy Slider 1.7 (see link on same page, I'm too new to post more than 1 link). When I did so, JQuery stopped working for all the plugins. I've attempted to revert back to the original state, by undoing my work (didn't do much), ad JQuery remains broken. Firebug Error Console shared no errors. I can't find anything in the code no matter how hard I look at it. Can anyone help me troubleshoot this JQuery problem? Delivery is supposed to be tonight for the project. EDIT: Generic header info: <!-- Global Style Sheet --> <link rel="stylesheet" href="style.css" media="screen" type="text/css" /> <!-- Cufon --> <script src="cufon/cufon.js" type="text/javascript"></script> <script src="cufon/gotham_325-gotham_350.font.js" type="text/javascript"></script> <!-- jQuery Javascript --> <script type="text/javascript" language="javascript" src="js/jquery-1.3.2.min.js"></script> <script type="text/javascript" language="javascript" src="js/jquery-ui-1.7.1.custom.min.js"></script> <script type="text/javascript" language="javascript" src="js/jquery.colorbox.js"></script> <script type="text/javascript" language="javascript" src="js/global.js"></script> <script type="text/javascript" language="javascript" src="js/home.js"></script> <script type="text/javascript"> $(document).ready(function() { $(".signin").click(function(e) { e.preventDefault(); $("fieldset#signin_menu").toggle(); $(".signin").toggleClass("menu-open"); }); $("fieldset#signin_menu").mouseup(function() { return false }); $(document).mouseup(function(e) { if($(e.target).parent("a.signin").length==0) { $(".signin").removeClass("menu-open"); $("fieldset#signin_menu").hide(); } }); }); </script> <script src="javascripts/jquery.tipsy.js" type="text/javascript"></script> <script type='text/javascript'> $(function() { $('#forgot_username_link').tipsy({gravity: 'w'}); }); </script> <script type="text/javascript" language="javascript" src="js/easySlider1.5.js"></script> <script type="text/javascript"> $(document).ready(function(){ $("#slider").easySlider(); }); </script> <script type="text/javascript"> $(document).ready(function(){ $(".regbox").colorbox({iframe:true, innerWidth:270, innerHeight:270}); }); </script>

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  • JOptionPane opening another JFrame

    - by mike_hornbeck
    So I'm continuing my fight with this : http://stackoverflow.com/questions/2923545/creating-java-dialogs/2926126 task. Now my JOptionPane opens new window with envelope overfiew, but I can't change size of this window. Also I wanted to have sender's data in upper left corner, and receiver's data in bottom right. How can I achieve that ? There is also issue with OptionPane itself. After I click 'OK' it opens small window in the upper left corner of the screen. What is this and why it's appearing ? My code: import java.awt.*; import java.awt.Font; import javax.swing.*; public class Main extends JFrame { private static JTextField nameField = new JTextField(20); private static JTextField surnameField = new JTextField(); private static JTextField addr1Field = new JTextField(); private static JTextField addr2Field = new JTextField(); private static JComboBox sizes = new JComboBox(new String[] { "small", "medium", "large", "extra-large" }); public Main(){ JPanel mainPanel = new JPanel(); mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); getContentPane().add(mainPanel); JPanel addrPanel = new JPanel(new GridLayout(0, 1)); addrPanel.setBorder(BorderFactory.createTitledBorder("Receiver")); addrPanel.add(new JLabel("Name")); addrPanel.add(nameField); addrPanel.add(new JLabel("Surname")); addrPanel.add(surnameField); addrPanel.add(new JLabel("Address 1")); addrPanel.add(addr1Field); addrPanel.add(new JLabel("Address 2")); addrPanel.add(addr2Field); mainPanel.add(addrPanel); mainPanel.add(new JLabel(" ")); mainPanel.add(sizes); String[] buttons = { "OK", "Cancel"}; int c = JOptionPane.showOptionDialog( null, mainPanel, "My Panel", JOptionPane.DEFAULT_OPTION, JOptionPane.PLAIN_MESSAGE, null, buttons, buttons[0] ); if(c ==0){ new Envelope(nameField.getText(), surnameField.getText(), addr1Field.getText() , addr2Field.getText(), sizes.getSelectedIndex()); } setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); pack(); setVisible(true); } public static void main(String[] args) { new Main(); } } class Envelope extends JFrame { private final int SMALL=0; private final int MEDIUM=1; private final int LARGE=2; private final int XLARGE=3; public Envelope(String n, String s, String a1, String a2, int i){ Container content = getContentPane(); JPanel mainPanel = new JPanel(); mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); mainPanel.add(new JLabel("John Doe")); mainPanel.add(new JLabel("FooBar str 14")); mainPanel.add(new JLabel("Newark, 45-99")); JPanel dataPanel = new JPanel(); dataPanel.setFont(new Font("sansserif", Font.PLAIN, 32)); //set size from i mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); mainPanel.setBackground(Color.ORANGE); mainPanel.add(new JLabel("Mr "+n+" "+s)); mainPanel.add(new JLabel(a1)); mainPanel.add(new JLabel(a2)); content.setSize(450, 600); content.setBackground(Color.ORANGE); content.add(mainPanel, BorderLayout.NORTH); content.add(dataPanel, BorderLayout.SOUTH); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); pack(); setVisible(true); } }

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  • opengl 3d texture issue

    - by user1478217
    Hi i'm trying to use a 3d texture in opengl to implement volume rendering. Each voxel has an rgba colour value and is currently rendered as a screen facing quad.(for testing purposes). I just can't seem to get the sampler to give me a colour value in the shader. The quads always end up black. When I change the shader to generate a colour (based on xyz coords) then it works fine. I'm loading the texture with the following code: glGenTextures(1, &tex3D); glBindTexture(GL_TEXTURE_3D, tex3D); unsigned int colours[8]; colours[0] = Colour::AsBytes<unsigned int>(Colour::Blue); colours[1] = Colour::AsBytes<unsigned int>(Colour::Red); colours[2] = Colour::AsBytes<unsigned int>(Colour::Green); colours[3] = Colour::AsBytes<unsigned int>(Colour::Magenta); colours[4] = Colour::AsBytes<unsigned int>(Colour::Cyan); colours[5] = Colour::AsBytes<unsigned int>(Colour::Yellow); colours[6] = Colour::AsBytes<unsigned int>(Colour::White); colours[7] = Colour::AsBytes<unsigned int>(Colour::Black); glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, colours); The colours array contains the correct data, i.e. the first four bytes have values 0, 0, 255, 255 for blue. Before rendering I bind the texture to the 2nd texture unit like so: glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_3D, tex3D); And render with the following code: shaders["DVR"]->Use(); shaders["DVR"]->Uniforms["volTex"].SetValue(1); shaders["DVR"]->Uniforms["World"].SetValue(Mat4(vl_one)); shaders["DVR"]->Uniforms["viewProj"].SetValue(cam->GetViewTransform() * cam->GetProjectionMatrix()); QuadDrawer::DrawQuads(8); I have used these classes for setting shader params before and they work fine. The quaddrawer draws eight instanced quads. The vertex shader code looks like this: #version 330 layout(location = 0) in vec2 position; layout(location = 1) in vec2 texCoord; uniform sampler3D volTex; ivec3 size = ivec3(2, 2, 2); uniform mat4 World; uniform mat4 viewProj; smooth out vec4 colour; void main() { vec3 texCoord3D; int num = gl_InstanceID; texCoord3D.x = num % size.x; texCoord3D.y = (num / size.x) % size.y; texCoord3D.z = (num / (size.x * size.y)); texCoord3D /= size; texCoord3D *= 2.0; texCoord3D -= 1.0; colour = texture(volTex, texCoord3D); //colour = vec4(texCoord3D, 1.0); gl_Position = viewProj * World * vec4(texCoord3D, 1.0) + (vec4(position.x, position.y, 0.0, 0.0) * 0.05); } uncommenting the line where I set the colour value equal to the texcoord works fine, and makes the quads coloured. The fragment shader is simply: #version 330 smooth in vec4 colour; out vec4 outColour; void main() { outColour = colour; } So my question is, what am I doing wrong, why is the sampler not getting any colour values from the 3d texture? [EDIT] Figured it out but can't self answer (new user): As soon as I posted this I figured it out, I'll put the answer up to help anyone else (it's not specifically a 3d texture issue, and i've also fallen afoul of it before, D'oh!). I didn't generate mipmaps for the texture, and the default magnification/minification filters weren't set to either GL_LINEAR, or GL_NEAREST. Boom! no textures. Same thing happens with 2d textures.

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  • Calling system commands from Perl

    - by Dan J
    In an older version of our code, we called out from Perl to do an LDAP search as follows: # Pass the base DN in via the ldapsearch-specific environment variable # (rather than as the "-b" paramater) to avoid problems of shell # interpretation of special characters in the DN. $ENV{LDAP_BASEDN} = $ldn; $lcmd = "ldapsearch -x -T -1 -h $gLdapServer" . <snip> " > $lworkfile 2>&1"; system($lcmd); if (($? != 0) || (! -e "$lworkfile")) { # Handle the error } The code above would result in a successful LDAP search, and the output of that search would be in the file $lworkfile. Unfortunately, we recently reconfigured openldap on this server so that a "BASE DC=" is specified in /etc/openldap/ldap.conf and /etc/ldap.conf. That change seems to mean ldapsearch ignores the LDAP_BASEDN environment variable, and so my ldapsearch fails. I've tried a couple of different fixes but without success so far: (1) I tried going back to using the "-b" argument to ldapsearch, but escaping the shell metacharacters. I started writing the escaping code: my $ldn_escaped = $ldn; $ldn_escaped =~ s/\/\\/g; $ldn_escaped =~ s/`/\`/g; $ldn_escaped =~ s/$/\$/g; $ldn_escaped =~ s/"/\"/g; That threw up some Perl errors because I haven't escaped those regexes properly in Perl (the line number matches the regex with the backticks in). Backticks found where operator expected at /tmp/mycommand line 404, at end of line At the same time I started to doubt this approach and looked for a better one. (2) I then saw some Stackoverflow questions (here and here) that suggested a better solution. Here's the code: print("Processing..."); # Pass the arguments to ldapsearch by invoking open() with an array. # This ensures the shell does NOT interpret shell metacharacters. my(@cmd_args) = ("-x", "-T", "-1", "-h", "$gLdapPool", "-b", "$ldn", <snip> ); $lcmd = "ldapsearch"; open my $lldap_output, "-|", $lcmd, @cmd_args; while (my $lline = <$lldap_output>) { # I can parse the contents of my file fine } $lldap_output->close; The two problems I am having with approach (2) are: a) Calling open or system with an array of arguments does not let me pass > $lworkfile 2>&1 to the command, so I can't stop the ldapsearch output being sent to screen, which makes my output look ugly: Processing...ldap_bind: Success (0) additional info: Success b) I can't figure out how to choose which location (i.e. path and file name) to the file handle passed to open, i.e. I don't know where $lldap_output is. Can I move/rename it, or inspect it to find out where it is (or is it not actually saved to disk)? Based on the problems with (2), this makes me think I should return back to approach (1), but I'm not quite sure how to

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  • How to represent a Board Panel in Java for a game ? [+code]

    - by FILIaS
    I wanna fix a 2D board for a game. I've already fixed other panels for the Gui and everything goes well. But the panel for the board cant be printed on the window. I'm a bit confused about it as i think i've followed the same ideas as for the others panels i need. Here's what i've done: EDIT:*EDIT* what i'm trying to do is fix a board panel for the game according to the dimensions of the it,hold every square in an array in order to use it after wherever it;s needed. I draw each little square of it with the method draw and put it back to the panel. So, each square on the board is a panel. This is the idea. But as u can see. There are troubles/errors on it. EDIT: code updated. just found a part of the problem. i thought first that i had set background to squared, but i didnt. with this one it appears on the panel a wide black "column". Unfortunately,still none squares. :( One More EDIT: Also,i realized that draw method is never called. when i put the draw method in the following method i can see the squares but they remain small. I redefine them with setSize but still no change. /** *Method used to construct the square in the area of the *gui's grid. In this stage a GUISquare array is being constructed, * used in the whole game as *a mean of changing a square graphical state. *@param squares is the squares array from whom the gui grid will be *constructed. *@see getSquare about the correspondance beetween a squareModel and * a GUISquare. */ private void initBoardPanel(SquareModel[][] squares){ BoardPanel.setLayout(new GridLayout(height ,width )); //set layout SquareRenderer[][] Squares; JPanel[][] grid; Squares=new GUISquare[height][width()]; grid=new JPanel[height()][width()]; for (int i=0; i<height(); i++){ for (int j=0; j<width() ; j++){ grid[i][j] = new JPanel( ); SquareRenderer kout=new SquareRenderer(i,j); koutaki.setSquare(myGame.getSquares()[i][j]); if (myGame.getSquares()[i][j] instanceof SimpleSquareModel){ kout.draw(i,j,"");} else { kout.draw(i,j); } kout.setVisible(true); kout.setBackground(Color.BLACK); kout.setSize(50,50); Squares[i][j]= kout; grid[i][j].setSize(50,50); grid[i][j].setVisible(true); grid[i][j].setBackground(Color.BLACK); BoardPanel.add(kout); BoardPanel.setVisible(true); BoardPanel.setBackground(Color.WHITE); } } this.add(BoardPanel,BorderLayout.WEST); // this.pack(); //sets appropriate size for frame this.setVisible(true); //makes frame visible } IMPLEMENTED BY SQUARERENDERER: /** * Transformer for Snake/Ladder * <br>This method is used to display a square on the screen. */ public void draw(int i,int j) { JPanel panel = new JPanel(); panel.setLayout(new BorderLayout()); JLabel label1 = new JLabel("Move To"+myGame.getSquares()[i][j].getGoTo()); JLabel label2 = new JLabel(""+myGame.getSquares()[i][j].getSquare()); JSeparator CellSeparator = new JSeparator(orientation); panel.add(CellSeparator); panel.setForeground(Color.ORANGE); panel.add(label2, BorderLayout.NORTH); panel.add(label1, BorderLayout.CENTER); }

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  • Editing a Gridview row with drop-down lists gets too wide - how can I use popup panels instead?

    - by David
    I have a series of GridViews in a Tab Panel - databound to a generic List of Business Objects. The columns in the Gridview are all similar to the following: <asp:TemplateField HeaderText="Company" SortExpression="Company.ShortName"> <ItemTemplate> <asp:Label ID="lblCompany" runat="server" Text='<%# Bind("Company.ShortName") %>'></asp:Label> </ItemTemplate> <EditItemTemplate> <asp:DropDownList ID="ddlCompany" runat="server"></asp:DropDownList> </EditItemTemplate> </asp:TemplateField> The GridView generates the "Edit" link at the beginning of the row, all the events fire ok. The problem is that the data is getting long. When in 'display mode', it's fine because the GridView control is smart enough to break some text into multiple lines (in particular Project, Title and Worker names can get pretty long). The problem come in editing mode. Drop-down lists DON'T break entries into multiple lines (for obvious reasons). Going into Edit ode on a row in the Gridview can make the Griview expand horizontally to twice the screen size (blowing through the width limits in the Master page and CSS but that's only a related problem). What I need is something like the ModalPopup - but trying to tie it to an ID in an EditItemTemplate gives me errors when the page renders (because the 'ddlXXXX' doesn't exist at the time). In addition I don't know how to dynamically populate the panel so that I can get a response from it (like the ID of the Company they selected). I'm also trying to avoid javascript and would like this to be a 'pure' aspx/code-behind solution (for simplicity's sake among others). All the examples I find are of Modal Popups with the panels pre-defined. Even if it (the popup panel) were something like a list of checkboxes, it could be databound to the SortedList I have ready to go and an OK/Cancel button combination to accept or ignore things. I'm just not sure of what goes where. I'm open to suggestions. Thanks in advance. EDIT: Final solution looks as follows: <asp:TemplateField HeaderText="Company" SortExpression="Company.ShortName"> <ItemTemplate> <asp:Label ID="lblCompany" runat="server" Text='<%# Bind("Company.ShortName") %>'></asp:Label> </ItemTemplate> <EditItemTemplate> <asp:LinkButton ID="lnkCompany" runat="server" Text='<%# Bind("Company.ShortName") %>'></asp:LinkButton> <asp:Panel ID="pnlCompany" runat="server" style="display:none"> <div> <asp:DropDownList ID="ddlCompany" runat="server" ></asp:DropDownList> <br/> <asp:ImageButton ID="btnOKCo" runat="server" ImageUrl="~/Images/greencheck.gif" OnCommand="PopupButton_Command" CommandName="SelectCO" /> <asp:ImageButton ID="btnCxlCo" runat="server" ImageUrl="~/Images/RedX.gif" /> </div> </asp:Panel> <cc1:ModalPopupExtender ID="mpeCompany" runat="server" TargetControlID="lnkCompany" PopupControlID="pnlCompany" BackgroundCssClass="modalBackground" CancelControlID="btnCxlCo" DropShadow="true" PopupDragHandleControlID="pnlCompany" /> </EditItemTemplate> </asp:TemplateField> And in the code-behind, lstIDLabor is the generic List of data lines (of which Company is one of the properties that is also a business object) that is bound to the GridView: Sub PopupButton_Command(ByVal sender As Object, ByVal e As CommandEventArgs) Dim intRow As Integer Dim intVal As Integer RestoreFromSessionVariables() Select Case e.CommandName Case "SelectCO" intRow = grdIDCostLabor.EditIndex Dim ddlCo As DropDownList = CType(grdIDCost.Rows(intRow).FindControl("ddlCompany"), DropDownList) intVal = ddlCo.SelectedValue lstIDLabor(intRow).CompanyID = intVal lstIDLabor(intRow).Company = Company.Read(intVal) Case Else ' End Select MakeSessionVariables() BindGrids() End Sub

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  • Play Video File in Asp. Net 3.5 in IIS

    - by Sneha Joshi
    I have developed an application to upload a video on the server and then play it. It runs well when i execute it in Visual Studio 2008 in-built web server.. But when I configure it on IIS, the video does not play... Is there any settings needed in IIS to play video ?? The code of Button Click event - **protected void btnPlayVideo_Click(object sender, EventArgs e) { try { string himaSagarURL = this.lnkbtnVideo.Text; bool isFullSize = false; this.Literal1.Text = this.Play_Video(himaSagarURL, isFullSize); } catch (Exception ex) { this.Response.Write(ex.ToString()); } } This button click event calls the Play_Video method which is given below.. The code I used for embedding - private string Play_Video(string sagarURL, bool isFullSize) { string himaSagarObject = ""; sagarURL = sagarURL + ""; sagarURL = sagarURL.Trim(); if (sagarURL.Length > 0) { //Continue. } else { throw new System.ArgumentNullException("sagarURL"); } string himaSagarWidthAndHeight = ""; if (isFullSize) { himaSagarWidthAndHeight = ""; } else { himaSagarWidthAndHeight = "width='640' height='480'"; } himaSagarObject = himaSagarObject + "<object classid='CLSID:22D6F312-B0F6-11D0-94AB-0080C74C7E95' id='player' " + himaSagarWidthAndHeight + " standby='Please wait while the object is loaded...'>"; himaSagarObject = himaSagarObject + "<param name='url' value='" + sagarURL + "' />"; himaSagarObject = himaSagarObject + "<param name='src' value='" + sagarURL + "' />"; himaSagarObject = himaSagarObject + "<param name='AutoStart' value='true' />"; himaSagarObject = himaSagarObject + "<param name='Balance' value='0' />"; //-100 is fully left, 100 is fully right. himaSagarObject = himaSagarObject + "<param name='CurrentPosition' value='0' />"; //Position in seconds when starting. himaSagarObject = himaSagarObject + "<param name='showcontrols' value='true' />"; //Show play/stop/pause controls. himaSagarObject = himaSagarObject + "<param name='enablecontextmenu' value='true' />"; //Allow right-click. himaSagarObject = himaSagarObject + "<param name='fullscreen' value='" + isFullSize.ToString() + "' />"; //Start in full screen or not. himaSagarObject = himaSagarObject + "<param name='mute' value='false' />"; himaSagarObject = himaSagarObject + "<param name='PlayCount' value='1' />"; //Number of times the content will play. himaSagarObject = himaSagarObject + "<param name='rate' value='1.0' />"; //0.5=Slow, 1.0=Normal, 2.0=Fast himaSagarObject = himaSagarObject + "<param name='uimode' value='full' />"; // full, mini, custom, none, invisible himaSagarObject = himaSagarObject + "<param name='showdisplay' value='true' />"; //Show or hide the name of the file. himaSagarObject = himaSagarObject + "<param name='volume' value='50' />"; // 0=lowest, 100=highest himaSagarObject = himaSagarObject + "</object>"; return himaSagarObject; }**

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  • Detecting Acceleration in a car (iPhone Accelerometer)

    - by TheGazzardian
    Hello, I am working on an iPhone app where we are trying to calculate the acceleration of a moving car. Similar apps have accomplished this (Dynolicious), but the difference is that this app is designed to be used during general city driving, not on a drag strip. This leads us to one big concern that Dynolicious was luckily able to avoid: hills. Yes, hills. There are two important stages to this: calibration, and actual driving. Our initial run was simple and suffered the consequences. During the calibration stage, I took the average force on the phone, and during running, I just subtracted the average force from the current force to get the current acceleration this frame. The problem with this is that the typical car receives much more force than just the forward force - everything from turning to potholes was causing the values to go out of sync with what was really happening. The next run was to add the condition that the iPhone must be oriented in such a way that the screen was facing toward the back of the car. Using this method, I attempted to follow only force on the z-axis, but this obviously lead to problems unless the iPhone was oriented directly upright, because of gravity. Some trigonometry later, and I had managed to work gravity out of the equation, so that the car was actually being read very, very well by the iPhone. Until I hit a slope. As soon as the angle of the car changed, suddenly I was receiving accelerations and decelerations that didn't make sense, and we were once again going out of sync. Talking with someone a lot smarter than me at math lead to a solution that I have been trying to implement for longer than I would like to admit. It's steps are as follows: 1) During calibration, measure gravity as a vector instead of a size. Store that vector. 2) When the car initially moves forward, take the vector of motion and subtract gravity. Use this as the forward momentum. (Ignore, for now, the user cases where this will be difficult and let's concentrate on the math :) 3) From the forward vector and the gravity vector, construct a plane. 4) Whenever a force is received, project it onto said plane to get rid of sideways force/etc. 5) Then, use that force, the known magnitude of gravity, and the known direction of forward motion to essentially solve a triangle to get the forward vector. The problem that is causing the most difficulty in this new system is not step 5, which I have gotten to the point where all the numbers look as they should. The difficult part is actually the detection of the forward vector. I am selecting vectors whose magnitude exceeds gravity, and from there, averaging them and subtracting gravity. (I am doing some error checking to make sure that I am not using a force just because the iPhone accelerometer was off by a bit, which happens more frequently than I would like). But if I plot these vectors that I am using, they actually vary by an angle of about 20-30 degrees, which can lead to some strong inaccuracies. The end result is that the app is even more inaccurate now than before. So basically - all you math and iPhone brains out there - any glaring errors? Any potentially better solutions? Any experience that could be useful at all? Award: offering a bounty of $250 to the first answer that leads to a solution.

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  • How can I get SQL Server transactions to use record-level locks?

    - by Joe White
    We have an application that was originally written as a desktop app, lo these many years ago. It starts a transaction whenever you open an edit screen, and commits if you click OK, or rolls back if you click Cancel. This worked okay for a desktop app, but now we're trying to move to ADO.NET and SQL Server, and the long-running transactions are problematic. I found that we'll have a problem when multiple users are all trying to edit (different subsets of) the same table at the same time. In our old database, each user's transaction would acquire record-level locks to every record they modified during their transaction; since different users were editing different records, everyone gets their own locks and everything works. But in SQL Server, as soon as one user edits a record inside a transaction, SQL Server appears to get a lock on the entire table. When a second user tries to edit a different record in the same table, the second user's app simply locks up, because the SqlConnection blocks until the first user either commits or rolls back. I'm aware that long-running transactions are bad, and I know that the best solution would be to change these screens so that they no longer keep transactions open for a long time. But since that would mean some invasive and risky changes, I also want to research whether there's a way to get this code up and running as-is, just so I know what my options are. How can I get two different users' transactions in SQL Server to lock individual records instead of the entire table? Here's a quick-and-dirty console app that illustrates the issue. I've created a database called "test1", with one table called "Values" that just has ID (int) and Value (nvarchar) columns. If you run the app, it asks for an ID to modify, starts a transaction, modifies that record, and then leaves the transaction open until you press ENTER. I want to be able to start the program and tell it to update ID 1; let it get its transaction and modify the record; start a second copy of the program and tell it to update ID 2; have it able to update (and commit) while the first app's transaction is still open. Currently it freezes at step 4, until I go back to the first copy of the app and close it or press ENTER so it commits. The call to command.ExecuteNonQuery blocks until the first connection is closed. public static void Main() { Console.Write("ID to update: "); var id = int.Parse(Console.ReadLine()); Console.WriteLine("Starting transaction"); using (var scope = new TransactionScope()) using (var connection = new SqlConnection(@"Data Source=localhost\sqlexpress;Initial Catalog=test1;Integrated Security=True")) { connection.Open(); var command = connection.CreateCommand(); command.CommandText = "UPDATE [Values] SET Value = 'Value' WHERE ID = " + id; Console.WriteLine("Updating record"); command.ExecuteNonQuery(); Console.Write("Press ENTER to end transaction: "); Console.ReadLine(); scope.Complete(); } } Here are some things I've already tried, with no change in behavior: Changing the transaction isolation level to "read uncommitted" Specifying a "WITH (ROWLOCK)" on the UPDATE statement

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  • Looking for best practise for writing a serial device communication app

    - by cdotlister
    I am pretty new to serial comms, but would like advise on how to best achieve a robust application which speak to and listens to a serial device. I have managed to make use of System.IO.SerialPort, and successfully connected to, sent data to and recieved from my device. The way things work is this. My application connects to the Com Port and opens the port.... I then connect my device to the com port, and it detects a connection to the PC, so sends a bit of text. it's really just copyright info, as well as the version of the firmware. I don't do anything with that, except display it in my 'activity' window. The device then waits. I can then query information, but sending a command such as 'QUERY PARAMETER1'. It then replies with something like: 'QUERY PARAMETER1\r\n\r\n76767\r\n\r\n' I then process that. I can then update it by sending 'SET PARAMETER1 12345', and it will reply with 'QUERY PARAMETER1\r\n\r\n12345\r\n\r\n'. All pretty basic. So, what I have done is created a Communication Class. this call is called in it's own thread, and sends data back to the main form... and also allows me to send messages to it. Sending data is easy. Recieving is a bit more tricky. I have employed the use of the datarecieved event, and when ever data comes in, I echo that to my screen. My problem is this: When I send a command, I feel I am being very dodgy in my handling. What I am doing is, lets say I am sending 'QUERY PARAMETER1'. I send the command to the device, I then put 'PARAMETER1' into a global variable, and I do a Thread.Sleep(100). On the data received, I then have a bit of logic that checks the incoming data, and sees if the string CONTAINS the value in the global variable. As the reply may be 'QUERY PARAMETER1\r\n\r\n76767\r\n\r\n', it sees that it contains my parameter, parses the string, and returns the value I am looking for, but placing it into another global variable. My sending method was sleeping for 100ms. It then wakes, and checks the returned global variable. If it has data... then I'm happy, and I process the data. Problem is... if the sleep is too short.. it will fail. And I feel it's flaky.. putting stuff into variables.. then waiting... The other option is to use ReadLine instead, but that's very blocking. So I remove the data received method, and instead... just send the data... then call ReadLine(). That may give me better results. There's no time, except when we connect initially, that data comes from the device, without me requesting it. So, maybe ReadLine will be simpler and safer? Is this known as 'Blocking' reads? Also, can I set a timeout? Hopefully someone can guide me.

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  • jQuery: Div elements are not showing up

    - by Legend
    I am adapting the Coverflow technique to work with a div. Following is the html: <html> <head> <meta http-equiv="Content-type" content="text/html; charset=utf-8" /> <style type="text/css" media="screen"> body,html { margin: 0; padding: 0; background: #000; height: 100%; color: #eee; font-family: Arial; font-size: 10px; } div.magnifyme { height: 80px; padding: 80px; position: absolute; top: 0px; left: 0px; width: 8000px; } div.wrapper { margin: 0px; height: 470px; /*border: 2px solid #999;*/ overflow: hidden; padding-left: 40px; right: 1px; width: 824px; position: relative; } div.container {position: relative; width: 854px; height: 480px; background: #000; margin: auto;} div.nav {position: absolute; top: 10px; width: 20%; height: 10%; right: 1px; } div.magnifyme div { position: absolute; width: 300px; height: 280px; float: left; margin: 5px; position: relative; border: 2px solid #999; background: #500; } </style> <script type="text/javascript" src="jquery-1.3.2.js"></script> <script type="text/javascript" src="ui.coverflow.js"></script> <script type="text/javascript"> $(function() { $("div.magnifyme").coverflow(); $("#add").click(function() { location.reload(); $(".magnifyme").append("<div id=\"div5\">hello world</div>"); $("div.magnifyme").coverflow(); }); }); </script> </head> <body> <div class="container"> <div class="wrapper"> <div class="magnifyme"> <div id="div0">This is div 0</div> <div id="div1">This is div 1</div> <div id="div2">This is div 2</div> <div id="div3">This is div 3</div> <div id="div4">This is div 4</div> </div> </div> <div class="nav"> <button type="button" id="add">Add to Deck</button> </div> </div> </body> </html> The coverflow function (included as a js file in the head section) is here. When I click the button, I was expecting it to add a DIV to the already present deck. For some reason, it doesn't show the newly added DIV. I tried calling the coverflow() function after I added the new element but that didn't work either. Is there any way I can make this work?

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  • Coldfusion "Routines cannot be declared more than once"

    - by Nicholas
    We have the following code in our Application.cfc: <cffunction name="onError" returnType="void" output="false"> <cfargument name="exception" required="true"> <cfargument name="eventname" type="string" required="true"> <cfset cfcatch = exception> <cfinclude template="standalone/errors/error.cfm"> </cffunction> Within the error.cfm page we have this code (I didn't write it): <cfscript> function GetCurrentURL() { var theURL = "http"; if (cgi.https EQ "on" ) theURL = "#TheURL#s"; theURL = theURL & "://#cgi.server_name#"; if(cgi.server_port neq 80) theURL = theURL & ":#cgi.server_port#"; theURL = theURL & "#cgi.path_info#"; if(len(cgi.query_string)) theURL = theURL & "?#cgi.query_string#"; return theURL; } </cfscript> This is all part of a script that puts together bunches of details about the error and records it to the database. When an error occurs, we receive the message "The routine GetCurrentURL has been declared twice in different templates." However, I have searched the entire codebase in several different ways and found "GetCurrentURL" used only twice, both times in error.cfm. The first time is the declaration, and the second is actual use. So I'm not sure why CF is saying "in different templates". My next thought was that the problem is a recursive call, and that error.cfm is erroring and calling itself, so I attempted these two changes, either of which should have resolved the issue and unmasked the real error: <cfif StructKeyExists(variables,"GetCurrentURL") IS "NO"> <cfscript> function GetCurrentURL() { var theURL = "http"; if (cgi.https EQ "on" ) theURL = "#TheURL#s"; theURL = theURL & "://#cgi.server_name#"; if(cgi.server_port neq 80) theURL = theURL & ":#cgi.server_port#"; theURL = theURL & "#cgi.path_info#"; if(len(cgi.query_string)) theURL = theURL & "?#cgi.query_string#"; return theURL; } </cfscript> </cfif> And: <cfscript> if (!StructKeyExists(variables,"GetCurrentURL")) { function GetCurrentURL() { var theURL = "http"; if (cgi.https EQ "on" ) theURL = "#TheURL#s"; theURL = theURL & "://#cgi.server_name#"; if(cgi.server_port neq 80) theURL = theURL & ":#cgi.server_port#"; theURL = theURL & "#cgi.path_info#"; if(len(cgi.query_string)) theURL = theURL & "?#cgi.query_string#"; return theURL; } } </cfscript> Neither worked. I also tried adding this to the page just before the function call: <cfoutput>"#StructKeyExists(variables,"GetCurrentURL")#"</cfoutput> It caused the word "YES" to be printed on screen. This indicates that the above should work, as clearly the contents of the if statement will evaluate to "YES", and thus the if statement will evaluate to false, and thus the function will not be declared, and thus I will retain my sanity. But for some reason this problem persists. Any thoughts on what might be occuring or how to troubleshoot next? I'm stuck at this point.

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