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  • Memory Barrier by lock statement

    - by jalalaldeen
    I read recently about memory barrier and the reordaring issue and now I have some confusion about it. Let us have a following senario: private object _object1 = null; private object _object2 = null; private bool _usingObject1 = false; private object MyObject { get { if (_usingObject1) { return _object1; } else { return _object2; } } set { if (_usingObject1) { _object1 = value; } else { _object2 = value; } } } private void Update() { _usingMethod1 = true; SomeProperty = FooMethod(); //.. _usingMethod1 = false; } 1- At Update method; is it always _usingMethod1 = true statement excecuted before getting or setting the property? or due reordaring issue we can not garantee that? 2- Should we use volitle like. private volitle bool _usingMethod1 = false; 3- If we use lock; can we garantee then every statement within the lock will be excecuted in order like: private void FooMethod() { object locker = new object(); lock (locker) { x = 1; y = a; i++; } } Thanks in advanced..

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  • How Can I Accept a Generic Class and Use Its Properties / Methods

    - by Blake Blackwell
    I want to create a class that could hold any of a number of same type of classes. For example lets says I have a base class like follows: public class BaseClass { public string MyBaseString { get; set; } } And then I have a few derived classes like this: public class DerivedClass : BaseClass { public MyDerivedClassString { get; set; } } public class DerivedClass2 : BaseClass { public MyDerivedClass2String { get; set; } } Now I would like a class that accepts one of these implementations and does stuff with it. Here is the only thing I can think of, but there must be a better way: public class ClassA { public object MyClass { get; set; } public ClassA (object myClass) { MyClass = myClass; if (object is BaseClass) { //do something } else if (object is DerivedClass) { //do something specific to derived class } else if (object is DerivedClass2) { //do something specific to derived class 2 } } } I'm not sure really what I'm looking for here. Any ideas would be great!

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  • [Ruby on Rails] how to add a new entry with a multiple has_many association?

    - by siulamvictor
    I am not sure am I doing these correct. I have 3 models, Account, User, and Event. Account contains a group of Users. Each User have its own username and password for login, but they can access the same Account data under the same Account. Events is create by a User, which other Users in the same Account can also read or edit it. I created the following migrations and models. User migration class CreateUsers < ActiveRecord::Migration def self.up create_table :users do |t| t.integer :account_id t.string :username t.string :password t.timestamps end end def self.down drop_table :users end end Account migration class CreateAccounts < ActiveRecord::Migration def self.up create_table :accounts do |t| t.string :name t.timestamps end end def self.down drop_table :accounts end end Event migration class CreateEvents < ActiveRecord::Migration def self.up create_table :events do |t| t.integer :account_id t.integer :user_id t.string :name t.string :location t.timestamps end end def self.down drop_table :events end end Account model class Account < ActiveRecord::Base has_many :users has_many :events end User model class User < ActiveRecord::Base belongs_to :account end Event model class Event < ActiveRecord::Base belongs_to :account belongs_to :user end so.... Is this setting correct? Every time when a user create a new account, the system will ask for the user information, e.g. username and password. How can I add them into correct tables? How can I add a new event? I am sorry for such a long question. I am not very understand the rails way in handling such data structure. Thank you guys for answering me. :)

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  • Creating a file path in C#

    - by Jason
    So I'm trying to create a path in C#. I use Environment.Machinename and store it a variable serverName. Then I create another string variable and have some other path extension in there. Here is my code so far: string serverName = Environment.MachineName; string folderName = "\\AlarmLogger"; No matter what I do I can't seem to obtain only one backslash prior to AlarmLogger. Any ideas how I can specify a path in C#? Edit: I'm wondering if my code doesn't seem to want to paste correctly. Anyways when i paste it I only see one backslash but my code has two. Because of the escape character sequence. But something like string test = @"\" + serverName + folderName doesn't seem to want to work for me.

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  • javascript function pointer and "this"

    - by Justin808
    I'm passing a method as a variable to be used as a callback. When its called, the "this" is not the object the method is a member of. How do I go about getting access to the method's object instance so I can get access to it variables and other member functions? I have no control over the callback call method, its a separate library. All I do is call the binding from my object init method. I would have expected this inside my _connection method to have been its object. jsPlumb.bind('connection', this._connection);

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  • How to return a value based on the type of the generic T

    - by Blankman
    I have a method like: public T Get<T>(string key) { } Now say I want to return "hello" if the type is a string, and 110011 if it is type int. how can I do that? typeof(T) doesn't seem to work. I ideally want to do a switch statement, and return something based on the Type of the generic (string/int/long/etc). Is this possible?

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  • how to export a 2D table in java

    - by kate
    hello i would like to ask you about the 2D tables in java!!my code is this an i would like to make a system out in order t see the registrations in mytable citylink can anyone help me? int i=0; while(i<=citylink.length){ for(Xml polh_is:fetchsite.child("site").child("poleis").children("polh")){ //url if((polh_is.string("name")=="")||(polh_is.content()==""))//attribute error += "Error in polh: name is - " + polh_is.string("name") + " with url - " + polh_is.content() + " -.\n"; else for(int j=0; j<citylink.length; j++){ citylink[j][0]=HtmlMethods.removeBreaks(polh_is.string("name")); citylink[j][1]=HtmlMethods.removeBreaks(polh_is.string("with url -"+polh_is.content() +"-.\n")); i++; } }

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  • Is read-only auto-imlemented property possible?

    - by abatishchev
    Hello. I found a topic on MSDN that talks that yes, this is possible. I did a test that seems to break this statement: using System; namespace Test { class Program { static void Main(string[] args) { Foo f = new Foo("1"); Console.WriteLine(f.Bar); // prints 1 f.Test("2"); Console.WriteLine(f.Bar);// successfully prints 2 } } class Foo { public Foo(string b) { this.Bar = b; } public string Bar { get; private set; } public void Test(string b) { // this would be impossible for readonly field! // next error would be occur: CS0191 or CS0191 // A readonly field cannot be assigned to (except in a constructor or a variable initializer) this.Bar = b; } } } Where am I wrong?

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  • C# equivalent of typeof for fields

    - by rwallace
    With reflection, you can look up a class from a string at run time, but you can also say typeof(Foo) and get compile time type checking, auto completion etc. If what you want is a field not a class, you can look it up from a string at runtime, but if you want compile time type checking etc., is there anyway to say something like fieldof(Foo.Bar)? I know the name of both the class and the field in advance, and I want to be able to refer to the field at compile time rather than with a run-time string lookup.

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  • rails script/generate scaffold problem

    - by palecoder
    I'm new to rails and was trying out the scaffold command - the following scaffold runs and works when I view it via web brick script/generate book title:string the following fails - gives me a weird route error script/generate application name:string the following works script/generate app name:string can anyone shed some light on this? Is 'application' a reserved word?

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  • get attribute value from html code in java

    - by sang
    Hi All i have HTML string value and i want to get one attribute(id) value from that html String value can u help me how to do it?? String msHTMLFile = "<ABBR class='HighlightClass' id='highlight40001' style=\"BACKGROUND-COLOR: yellow\" >Fetal/Neonatal Morbidity and Mortality</ABBR>"; result should come - highlight40001;

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  • Need Regex for to match special situations

    - by Daniel
    I'm desperately searching for regular expressions that match these scenarios: 1) Match alternating chars I've a string like "This is my foobababababaf string" - and I want to match "babababa" Only thing I know is the length of the fragment to search - I don't know what chars/digits that might be - but they are alternating. I've really no clue where to start :( 2) Match combined groups In a string like "This is my foobaafoobaaaooo string" - and I want to match "aaaooo". Like in 1) I don't know what chars/digits that might be. I only know that they will appear in two groups. I experimented using (.)\1\1\1(.)\1\1\1 and things like this...

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  • determining the starting speed for an accelerated animation (in flash/actionscript but it's a math question)

    - by vulkanino
    This question burns my brain. I have an object on a plane, but for the sake of simplicity let's work just on a single dimension, thus the object has a starting position xs. I know the ending position xe. The object has to move from starting to ending position with an accelerated (acceleration=a) movement. I know the velocity the object has to have at the ending position (=ve). In my special case the ending speed is zero, but of course I need a general formula. The only unknown is the starting velocity vs. The objects starts with vs in xs and ends with ve in xe, moving along a space x with an acceleration a in a time t. Since I'm working with flash, space is expressed in pixels, time is expressed in frames (but you can reason in terms of seconds, it's easy to convert knowing the frames-per-second). In the animation loop (think onEnterFrame) I compute the new velocity and the new position with (a=0.4 for example): vx *= a (same for vy) x += vx (same for y) I want the entire animation to last, say, 2 seconds, which at 30 fps is 60 frames. Now you know that in 60 frames my object has to move from xs to xe with a constant deceleration so that the ending speed is 0. How do I compute the starting speed vs? Maybe there's a simpler way to do this in Flash, but I am now interested in the math/physics behind this.

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  • C# Possible to have a generic return type?

    - by JL
    Here is a typical function that returns either true/false; private static bool hasValue() { return true; } Now on an error, I would like to return my own custom error object with definition: public class Failure { public string failureDateTime { get; set; } public string failureReason { get; set; } } I would have expected to be able to throw this custom object for example... private static bool hasValue() { throw new Failure(); } This is not possible, and I don't want to derive Failure from System.IO.Exception because of the inability to serialize an exception in C#. What is the best practice / or ideal solution to this problem. Should I just work with private static object? Or is there a cleaner way to return a custom object or bypass the typical return type on an error (not using System.IO.Exception)? Not entirely wild about object either, because then I need to cast the result and validate it by more boolean logic.

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  • Difference between c++11 vs c++03

    - by aiao
    I have spend a few hours about rvalue s and lvalue. Here is what I understand int main() { //..... Foo foo = Bar1(); Foo foo = Bar2(); //...... } Foo Bar1() { //Do something return foo; } Foo& Bar2() { //Do something return foo; } Under c++03, Bar1() would copy the return object (just before return), and then return the address of the copied object; executing a wasteful copy of an object which is about to be destroyed. Bar2() would return the object created within the function. Under c++11, Bar1() and Bar2() would essentially be equivalent (and also equivalent to Bar2() of c++03). Is that right? If not, please elaborate.

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  • I want to create an expression for querystrings, this stuff is hard!

    - by jkirkerx
    I want to extract some keywords out of a query string for a search application in asp.net. I decoded the url string first, so it's plain text I have this to start with, but I want to add a keyword group I'd like to trim off the stuff for pure words, but not sure if that's possible I also have a long list of possible query string value fields that I want to check against ?q= @q= ?qs= &qs=

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  • c language:make fgets to keep taking input until I press enter twice?

    - by wello horld
    hi I would like to ask how I would modify this code for the question: (It only accepts one input then prints it out. I want it to keep going until I hit enter (\n) twice. #include <stdio.h> #define MAXLENGTH 1000 int main(void) { char string[MAXLENGTH]; fgets(string, MAXLENGTH, stdin ); printf("%s\n", string); return 0; } I'm confused at the fgets(string, MAXLENGTH, stdin ); line, what does stdin mean/do?

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  • Converting C# class to JavaScript

    - by AgileMeansDoAsLittleAsPossible
    Take a look at this basic class: namespace AcmeWeb { public string FirstName { get; set; } public class Person { public Person(string firstName, string lastName) { if (String.IsNullOrEmpty(firstName)) { throw new ArgumentNullException(firstName); } this.FirstName = firstName; } } } What's the best translation of this into JavaScript? This is what I'm thinking: (function(namespace) { namespace.Person = function(firstName, lastName) { // Constructor (function() { if (!firstName) { throw "'firstName' argument cannot be null or empty"; } })(); // Private memberts var _ = { firstName: firstName }; // Public members this.firstName = function(value) { if (typeof(value) === "undefined") { return _.firstName; } else { _.firstName = value; return this; } }; }; })(AcmeWeb);

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  • Need help with map (c++, STL)

    - by Mike Dooley
    Hi folks! Actually I'm new to C++. I tried something out (actually the map container) but it doesn't work the way I assumed it will... Before posting my code, I will explain it shortly. I created 3 classes: ClassA ClassDerivedA ClassAnotherDerivedA The two last ones are derived from "ClassA". Further I created a map: map<string,ClassA> test_map; I put some objects (from Type ClassDerivedA and ClassAnotherDerivedA) into the map. Keep in mind: the mapped value is from type "ClassA". This will only work because of Polymorphism. Finally I created an iterator which runs over my map and compares the user input with my keys in the map. If they match, it will call a specific method called "printOutput". And there is the Problem: Although i declared "printOutput" as "virtual" the only method called is the one from my base class, but why? and here is the code: #include <iostream> #include <map> using namespace std; class ClassA { public: virtual void printOutput() { cout << "ClassA" << endl; } }; class ClassDerivedA : public ClassA { public: void printOutput() { cout << "ClassDerivedA" << endl; } }; class ClassAnotherDerivedA: public ClassA { public: void printOutput() { cout << "ClassAnotherDerivedA" << endl; } }; int main() { ClassDerivedA class_derived_a; ClassAnotherDerivedA class_another_a; map<string,ClassA> test_map; test_map.insert(pair<string,ClassA>("deriveda", class_derived_a)); test_map.insert(pair<string,ClassA>("anothera", class_another_a)); string s; while( cin >> s ) { if( s != "quit" ) { map<string,ClassA>::iterator it = test_map.find(s); if(it != test_map.end()) it->second.printOutput(); } else break; } } Blockquote

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  • Overload the behavior of count() when called on certain objects

    - by Tom
    In PHP 5, you can use magic methods, overload some classes, etc. In C++, you can implement functions that exist is STL as long as the argument types are different. Is there a way to do this in PHP? An example of what I'd like to do is this: class a { function a() { $this->list = array("1", "2"); } } $blah = new a(); count($blah); I would like blah to return 2. IE count the values of a specific array in the class. So in C++, the way I would do this might look like this: int count(a varName) { return count(varName->list); } Basically, I am trying to simplify data calls for a large application so I can call do this: count($object); rather than count($object->list); The list is going to be potentially a list of objects so depending on how it's used, it could be really nasty statement if someone has to do it the current way: count($object->list[0]->list[0]->list); So, can I make something similar to this: function count(a $object) { count($object->list); } I know PHP's count accepts a mixed var, so I don't know if I can override an individual type.

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