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  • VS 2010: Can’t insert mvvm-light snippet using shortcut - incompatibility with resharper 5???

    - by mark smith
    Hi there, i recently installed some snippets that come with the mvvm-light framework i am using. And sure enought i checked via Tools > Code Snippet Manager and they are installed under "My Code Snippets". If i do insert Snipper (right click in code window) or CTRL K + CTRL X then i can search within all available snippets.... But i do believe its possible to just type the shortcut key (in this case it is mvvmlocatorproperty) and pressing tab inserts the snippet BUT when i type the shortcut key it is not recognizing anything... What am i doing wrong?? This is not an incompatibility with resharper 5? - which i have installed Any ideas really appreciated

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  • WiX major upgrade refuses to replace existing file!

    - by Joshua
    Hello! I have inherited this project with a WiX installer, and am required to make this version usefully upgrade the previous one! My problem comes in replacing the database files with new versions. No, the problem is not that they are locked, I can replace them manually, and in fact now ONE of them is replaced, while the other is not. Please, please tell me what I'm doing wrong here. I've tried several other solutions (including registry keys as KeyPath instead of CompanionFile) but nothing is quite working. Here is (most of) the code of the .WXS file: <Product Id='$(var.ProductCode)' UpgradeCode='$(var.UpgradeCode)' Name="Pathways" Version='$(var.ProductVersion)' Manufacturer='$(var.Manufacturer)' Language='1033'> <Package Id="*" Description="Pathways Directory Software" InstallerVersion="301" Compressed="yes" /> <WixVariable Id="WixUILicenseRtf" Value="License.rtf" /> <Media Id="1" Cabinet="Pathways.cab" EmbedCab="yes" /> <Upgrade Id="$(var.UpgradeCode)"> <UpgradeVersion OnlyDetect="no" Maximum="$(var.ProductVersion)" IncludeMaximum="no" Language="1033" Property="OLDAPPFOUND" /> <UpgradeVersion Minimum="$(var.ProductVersion)" IncludeMinimum="yes" OnlyDetect="no" Language="1033" Property="NEWAPPFOUND" /> </Upgrade> <Property Id="ALLUSERS">2</Property> <!-- directories --> <Directory Id="TARGETDIR" Name="SourceDir"> <!-- program files directory --> <Directory Id="ProgramFilesFolder"> <Directory Id="INSTALLDIR" Name="Pathways"/> </Directory> <!-- application data directory --> <Directory Id="CommonAppDataFolder" Name="CommonAppData"> <Directory Id="CommonAppDataPathways" Name="Pathways" /> </Directory> <!-- start menu program directory --> <Directory Id="ProgramMenuFolder"> <Directory Id="ProgramsMenuPathwaysFolder" Name="Pathways" /> </Directory> <!-- desktop directory --> <Directory Id="DesktopFolder" /> </Directory> <Icon Id="PathwaysIcon" SourceFile="\\Fileserver\Release\Pathways\Latest\Release\Pathways.exe" /> <!-- components in the reference to the install directory --> <DirectoryRef Id="INSTALLDIR"> <Component Id="Application" Guid="EEE4EB55-A515-4872-A4A5-06D6AB4A06A6"> <File Id="pathwaysExe" Name="Pathways.exe" DiskId="1" Source="\\Fileserver\Release\Pathways\Latest\Release\Pathways.exe" Vital="yes" KeyPath="yes" Assembly=".net" AssemblyApplication="pathwaysExe" AssemblyManifest="pathwaysExe"> <!--<netfx:NativeImage Id="ngen_Pathways.exe" Platform="32bit" Priority="2"/> --> </File> <File Id="pathwaysChm" Name="Pathways.chm" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\Pathways.chm" /> <File Id="publicKeyXml" ShortName="RSAPUBLI.XML" Name="RSAPublicKey.xml" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\RSAPublicKey.xml" Vital="yes" /> <File Id="staticListsXml" ShortName="STATICLI.XML" Name="StaticLists.xml" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\StaticLists.xml" Vital="yes" /> <File Id="axInteropMapPointDll" ShortName="AXMPOINT.DLL" Name="AxInterop.MapPoint.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\AxInterop.MapPoint.dll" Vital="yes" /> <File Id="interopMapPointDll" ShortName="INMPOINT.DLL" Name="Interop.MapPoint.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\Interop.MapPoint.dll" Vital="yes" /> <File Id="mapPointDll" ShortName="MAPPOINT.DLL" Name="MapPoint.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\Interop.MapPoint.dll" Vital="yes" /> <File Id="devExpressData63Dll" ShortName="DAAT63.DLL" Name="DevExpress.Data.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.Data.v6.3.dll" Vital="yes" /> <File Id="devExpressUtils63Dll" ShortName="UTILS63.DLL" Name="DevExpress.Utils.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.Utils.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraBars63Dll" ShortName="BARS63.DLL" Name="DevExpress.XtraBars.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraBars.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraNavBar63Dll" ShortName="NAVBAR63.DLL" Name="DevExpress.XtraNavBar.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraNavBar.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraCharts63Dll" ShortName="CHARTS63.DLL" Name="DevExpress.XtraCharts.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraCharts.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraEditors63Dll" ShortName="EDITOR63.DLL" Name="DevExpress.XtraEditors.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraEditors.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraPrinting63Dll" ShortName="PRINT63.DLL" Name="DevExpress.XtraPrinting.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraPrinting.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraReports63Dll" ShortName="REPORT63.DLL" Name="DevExpress.XtraReports.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraReports.v6.3.dll" Vital="yes" /> <File Id="devExpressXtraRichTextEdit63Dll" ShortName="RICHTE63.DLL" Name="DevExpress.XtraRichTextEdit.v6.3.dll" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\DevExpress.XtraRichTextEdit.v6.3.dll" Vital="yes" /> <RegistryValue Id="PathwaysInstallDir" Root="HKLM" Key="Software\Tribal Data Resources\Pathways" Name="InstallDir" Action="write" Type="string" Value="[INSTALLDIR]" /> </Component> </DirectoryRef> <!-- application data components --> <DirectoryRef Id="CommonAppDataPathways"> <Component Id="CommonAppDataPathwaysFolderComponent" Guid="087C6F14-E87E-4B57-A7FA-C03FC8488E0D"> <CreateFolder> <Permission User="Everyone" GenericAll="yes" /> </CreateFolder> <RemoveFolder Id="CommonAppDataPathways" On="uninstall" /> <!-- <RegistryValue Root="HKCU" Key="Software\TDR\Pathways" Name="installed" Type="integer" Value="1" KeyPath="yes" />--> </Component> <Component Id="Settings" Guid="A3513208-4F12-4496-B609-197812B4A953" NeverOverwrite="yes"> <File Id="settingsXml" KeyPath="yes" ShortName="SETTINGS.XML" Name="Settings.xml" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\Settings\settings.xml" Vital="yes" /> </Component> <Component Id="Database" Guid="1D8756EF-FD6C-49BC-8400-299492E8C65D" > <!-- <RegistryValue Root="HKLM" Key="Software\TDR\Pathways\Database" Name="installed" Type="integer" Value="1" KeyPath="yes" /> --> <File Id="pathwaysMdf" Name="Pathways.mdf" DiskId="1" Source="\\fileserver\Shared\Databases\Pathways\SystemDBs\Pathways.mdf" CompanionFile="pathwaysExe" Vital="yes"/> <File Id="pathwaysLdf" Name="Pathways_log.ldf" DiskId="1" Source="\\fileserver\Shared\Databases\Pathways\SystemDBs\Pathways.ldf" CompanionFile="pathwaysExe" Vital="yes"/> </Component> <!-- <Component Id="MDF" Guid="FFB7CE02-B592-4c44-A315-99CF4828E3D9" > <File Id="pathwaysMdf" KeyPath="yes" Name="Pathways.mdf" DiskId="1" Source="\\fileserver\Shared\Databases\Pathways\SystemDBs\Pathways.mdf" /> </Component> <Component Id="LDF" Guid="9E4E3DCA-A067-47f4-9905-4AD5C35A8025" > <File Id="pathwaysLdf" KeyPath="yes" Name="Pathways_log.ldf" DiskId="1" Source="\\fileserver\Shared\Databases\Pathways\SystemDBs\Pathways.ldf" /> </Component> --> </DirectoryRef> <!-- shortcut components --> <DirectoryRef Id="DesktopFolder"> <Component Id="DesktopShortcutComponent" Guid="1BF412BA-9C6B-460D-80ED-8388AC66703F"> <Shortcut Id="DesktopShortcut" Target="[INSTALLDIR]Pathways.exe" Name="Pathways" Description="Pathways Tribal Directory" Icon="PathwaysIcon" Show="normal" WorkingDirectory="INSTALLDIR" /> <RegistryValue Root="HKCU" Key="Software\TDR\Pathways" Name="installed" Type="integer" Value="1" KeyPath="yes"/> </Component> </DirectoryRef> <DirectoryRef Id ="ProgramsMenuPathwaysFolder"> <Component Id="ProgramsMenuShortcutComponent" Guid="83A18245-4C22-4CDC-94E0-B480F80A407D"> <Shortcut Id="ProgramsMenuShortcut" Target="[INSTALLDIR]Pathways.exe" Name="Pathways" Icon="PathwaysIcon" Show="normal" WorkingDirectory="INSTALLDIR" /> <RemoveFolder Id="ProgramsMenuPathwaysFolder" On="uninstall"/> <RegistryValue Root="HKCU" Key="Software\TDR\Pathways" Name="installed" Type="integer" Value="1" KeyPath="yes"/> </Component> </DirectoryRef> <Feature Id="App" Title="Pathways Application" Level="1" Description="Pathways software" Display="expand" ConfigurableDirectory="INSTALLDIR" Absent="disallow" AllowAdvertise="no" InstallDefault="local"> <ComponentRef Id="Application" /> <ComponentRef Id="CommonAppDataPathwaysFolderComponent" /> <ComponentRef Id="Settings"/> <ComponentRef Id="ProgramsMenuShortcutComponent" /> <Feature Id="Shortcuts" Title="Desktop Shortcut" Level="1" Absent="allow" AllowAdvertise="no" InstallDefault="local"> <ComponentRef Id="DesktopShortcutComponent" /> </Feature> </Feature> <Feature Id="Data" Title="Database" Level="1" Absent="allow" AllowAdvertise="no" InstallDefault="local"> <ComponentRef Id="Database" /> </Feature> <UIRef Id ="WixUI_FeatureTree"/> <UIRef Id="WixUI_ErrorProgressText"/> <UI> <Error Id="2000">There is a later version of this program installed.</Error> </UI> <CustomAction Id="NewerVersionDetected" Error="2000" /> <InstallExecuteSequence> <RemoveExistingProducts After="InstallFinalize"/> </InstallExecuteSequence> </Product> Running this installer attempting the upgrade from the previous version ALMOST WORKS. The file that is giving me trouble is the one called "PathwaysMdf". Even though it's Component code is EXACTLY the same as the PathwaysLdf file, that file is replaced, while the MDF is NOT. You can see, commented out, some of the other things I've attempted, some from suggestions on stackoverflow. The entire log file from running the upgrade is located at: http://pastebin.com/ppjhq6Wi THANK YOU! Joshua

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  • Extend linq-to-sql partial class to avoid writing a property?

    - by Curtis White
    I have a linq-to-sql class. I have a property "Password" for which I want to call the underlying ASP.NET Membership provider. Thus, I do not want this property written out directly but via my own code. I basically want to create a facade/proxy for this property such that I may use the underlying membership provider or a custom stored procedure. I want to accomplish without modifying the LINQ-TO-SQL designer generated code, if at all possible.

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  • Parsing cookie headers in J2ME/BlackBerry apps

    - by Marc Novakowski
    When using an HttpConnection in a BlackBerry app, you often get HTTP cookies in the response headers. Unfortunately there are no built-in APIs to assist with the parsing of the cookie headers. Has anyone found a third-party library to assist with the parsing of the cookie header(s) into a more useful data object? Creating some custom code that just parses out the name and value of the cookie isn't too difficult, but I'd like to also consider other fields within the cookie such as the expiration and domain fields.

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  • MVC2 Ajax Form does unwanted page refresh

    - by Kay
    Hi, I am pretty new to MVC. I have my first Ajax Form here: <div id="test"></div> <div id="MainChatMenu"> <% using (Ajax.BeginForm("SendMessage", "MainChat", new AjaxOptions { UpdateTargetId="test"})) { %> <input id="chatMessageText" type="text" maxlength="200" /> <input type="submit" value="Go"/> <% } %> Now, if I click the submit button, the page is reloading, goint to mysite/controller/action. I thought that the default behaviour of the Ajax.BeginForm was exactly not to do that? Where's my newbie mistake? My Controller is called correctly, but data passing also doesn't work. Probably because of the same mistake? Here's the code: public class MainChatController : Controller { [AcceptVerbs(HttpVerbs.Post)] public EmptyResult SendMessage(FormCollection formValues) { return new EmptyResult(); } }

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  • What does this mean: warning: converting from ‘void (ClassName::*)()’ to ‘void (*)()’

    - by Brendan Long
    I have a member function in a class that has a callback, but the callback isn't strictly neccessary, so it has a default callback, which is empty. It seems to work fine, but I get an annoying warning: warning: converting from ‘void (ClassName::*)()’ to ‘void (*)()’ I'm trying to figure out what it means and how to turn it off (or fix it if I really am doing something wrong). Here's some simple code: class ClassName{ public: void doSomething(void (*callbackFunction)() = (void(*)()) &ClassName::doNothing){ callbackFunction(); } void doNothing(){} }; int main(){ ClassName x; x.doSomething(); return 0; } Note: If I do this (without explicitly casting it as a void(*)()): void doSomething(void (*callbackFunction)() = &ClassName::doNothing) I get this: main.cpp:3: error: default argument for parameter of type ‘void (*)()’ has type ‘void (ClassName::*)()’

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  • Sitefinity deployment

    - by Jim Snyder
    I recently stepped into a project that is using Telerik Sitefinity CMS with custom user controls. I would like to get the developers off of the production server. Does anyone have any experience with deploying a Sitefinity site by means of publication (precompiled .DLL)? Any discussion of benefits, disadvantages, or potential issues would be welcome.

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  • ls color schemes

    - by adam n
    What's your favorite color scheme for ls in bash? There's lots of vim color schemes out there, but I'm having trouble finding any for ls. Does anyone know any good websites with sample ls color schemes? If you've made a custom one, attach a screenshot, along with the line to put in ~/.bash_profile. export LSCOLORS=DxGxcxdxCxegedabagacad

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  • Breaking out of first element in IHTMLTxtRange

    - by XwipeoutX
    I'm trying to do a rich text editor for a web application, and I need to be able to mark some elements in the text as uneditable by the user. The reason for this is they're placeholders for dynamic content (like created date) that I want to have a live preview for. Take the following Code as an example - there's no toolbar or anything in this one, for light weightness, but the textarea and html are synchronized. <!-- DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd" --> <html> <head> <title>Hi</title> <script type="text/javascript" src="http://code.jquery.com/jquery-1.4.2.min.js"></script> <script> $(function() { g = {}; g.iFrame = document.createElement("IFRAME"); $("#frameContainer").append(g.iFrame); g.iDoc = g.iFrame.contentWindow.document; g.iDoc.designMode = "on"; g.jTextArea = $("#textContainer textarea"); setTimeout(function() { g.iDoc.body.innerHTML = "<b class=\"notype\">Cannot type here</b>"; $(g.iDoc).trigger("keyup"); $(g.iDoc.body).focus(); }, 0); $(g.iDoc).keyup(function() { g.jTextArea.text(g.iDoc.body.innerHTML); }); g.jTextArea.keyup(function() { g.iDoc.body.innerHTML = this.innerText; }); var getSelection = function() { if (typeof g.iDoc.selection !== "undefined" && g.iDoc.selection.type !== "Text" && g.iDoc.selection.type !== "None") { g.iDoc.selection.clear(); } return g.iDoc.selection.createRange(); }; $(g.iDoc).keypress(function(event) { // If we're in a marked field, disable the operation. var sel = getSelection(); if ($(sel.parentElement()).hasClass('notype')) { sel.moveToElementText(sel.parentElement()); sel.collapse(); sel.move("character", -1); sel.select(); $("#log").append("<div>outside of thing</div>"); } }); $(testLink).click(function() { // Try and insert stuff at the front $(g.iDoc.body).focus(); var sel = getSelection(); sel.moveToElementText(sel.parentElement()); sel.collapse(); sel.move("character", -100); sel.pasteHTML("Before html?"); $(g.iDoc).trigger("keyup"); $(g.iDoc.body).focus(); }); }); </script> </head> <body id="#body"> <div id="container"> <div id="frameContainer"> <h1> Frame</h1> </div> <div id="textContainer"> <h1> Text</h1> <textarea rows="10" cols="80"></textarea> </div> <a href="#" id="testLink">Test</a> <div id="log"> </div> </div> </body> </html> In the keyup binding, I can successfuly detect if I'm inside another element, and move the cursor to the front of the text before inserting it no problem. However, since there is no text before the element marked as 'notype', it gets inserted inside the same element. This is double bad when the user presses "enter", as a new tag is genrated, and the "notype" tag is duplicated, obviously not required. I want the behaviour as follows: * If the user types while the cursor is in the 'notype' tag, the cursor is moved to front and the text goes there * If the cursor is at the last position inside the 'notype' tag, then the text appears after the tag * If the user types anywhere else, it's inserted as always. The link at the bottom tries to manually put the cursor at the front and insert the html. Obviously fails. I know this one can work by doing something like $(g.iDoc.body).prepend("before!"), but this obviously won't work in a real scenario (using keyup).

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  • Inheritance of templates in WPF

    - by Alxandr
    I'm trying to make sure that every child of a given element (MPF.MWindow) gets custom templates. For instance, the button should get the template defined in resMButton.xaml. As of now I'm using the following code on: (resMWindow.xaml) <ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:MPF"> <Style x:Key="SystemKeyAnimations" TargetType="{x:Type Button}"> <Setter Property="Opacity" Value="0.5" /> <Setter Property="Background" Value="Transparent" /> <Style.Triggers> <EventTrigger RoutedEvent="Mouse.MouseEnter"> <BeginStoryboard> <Storyboard> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetProperty="Opacity"> <SplineDoubleKeyFrame KeyTime="00:00:00.2" Value="1.0" /> </DoubleAnimationUsingKeyFrames> </Storyboard> </BeginStoryboard> </EventTrigger> <EventTrigger RoutedEvent="Mouse.MouseLeave"> <BeginStoryboard> <Storyboard> <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetProperty="Opacity"> <SplineDoubleKeyFrame KeyTime="00:00:00.2" Value="0.5" /> </DoubleAnimationUsingKeyFrames> </Storyboard> </BeginStoryboard> </EventTrigger> </Style.Triggers> </Style> <Style TargetType="{x:Type local:MWindow}"> <!-- Remove default frame appearance --> <Setter Property="WindowStyle" Value="None" /> <Setter Property="AllowsTransparency" Value="True" /> <Setter Property="Background" Value="Transparent" /> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type local:MWindow}"> <Border Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" x:Name="ChromeBorder"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="4" /> <ColumnDefinition /> <ColumnDefinition Width="4" /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="4" /> <RowDefinition /> <RowDefinition Height="4" /> </Grid.RowDefinitions> <Thumb Grid.Row="0" Grid.Column="1" x:Name="TopThumb" Cursor="SizeNS" BorderThickness="4" BorderBrush="Transparent" /> <Thumb Grid.Row="2" Grid.Column="1" x:Name="BottomThumb" Cursor="SizeNS" BorderThickness="4" BorderBrush="Transparent" /> <Thumb Grid.Row="1" Grid.Column="0" x:Name="LeftThumb" Cursor="SizeWE" BorderThickness="4" BorderBrush="Transparent" /> <Thumb Grid.Row="1" Grid.Column="2" x:Name="RightThumb" Cursor="SizeWE" BorderThickness="4" BorderBrush="Transparent" /> <Thumb Grid.Row="0" Grid.Column="0" x:Name="TopLeftThumb" Cursor="SizeNWSE" BorderThickness="5" BorderBrush="Transparent" /> <Thumb Grid.Row="0" Grid.Column="2" x:Name="TopRightThumb" Cursor="SizeNESW" BorderThickness="5" BorderBrush="Transparent" /> <Thumb Grid.Row="2" Grid.Column="0" x:Name="BottomLeftThumb" Cursor="SizeNESW" BorderThickness="5" BorderBrush="Transparent" /> <Thumb Grid.Row="2" Grid.Column="2" x:Name="BottomRightThumb" Cursor="SizeNWSE" BorderThickness="5" BorderBrush="Transparent" /> <Grid Grid.Row="1" Grid.Column="1"> <Grid.RowDefinitions> <RowDefinition Height="20" /> <RowDefinition /> </Grid.RowDefinitions> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition /> <ColumnDefinition Width="Auto" /> </Grid.ColumnDefinitions> <StackPanel Orientation="Horizontal" Grid.Column="1"> <Button Command="local:WindowCommands.Minimize" Style="{StaticResource ResourceKey=SystemKeyAnimations}"> <Button.Template> <ControlTemplate> <Canvas Width="10" Height="10" Margin="5" Background="Transparent"> <Line X1="0" X2="10" Y1="5" Y2="5" Stroke="White" StrokeThickness="2" /> </Canvas> </ControlTemplate> </Button.Template> </Button> <Button Command="local:WindowCommands.Maximize" x:Name="MaximizeButton" Style="{StaticResource ResourceKey=SystemKeyAnimations}"> <Button.Template> <ControlTemplate> <Canvas Width="10" Height="10" Margin="5" Background="Transparent"> <Rectangle Width="10" Height="10" Stroke="White" StrokeThickness="2" /> </Canvas> </ControlTemplate> </Button.Template> </Button> <Button Command="ApplicationCommands.Close" Style="{StaticResource ResourceKey=SystemKeyAnimations}"> <Button.Template> <ControlTemplate> <Canvas Width="10" Height="10" Margin="5" Background="Transparent"> <Line X1="0" X2="10" Y1="0" Y2="10" Stroke="White" StrokeThickness="2" /> <Line X1="10" X2="0" Y1="0" Y2="10" Stroke="White" StrokeThickness="2" /> </Canvas> </ControlTemplate> </Button.Template> </Button> </StackPanel> <ContentControl x:Name="TitleContentControl"> <TextBlock Text="{TemplateBinding Title}" Foreground="DarkGray" Margin="5,0" /> </ContentControl> </Grid> <ContentPresenter Content="{TemplateBinding Content}" Grid.Row="1"> <ContentPresenter.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="/MPF;component/Themes/resMWindowContent.xaml" /> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </ContentPresenter.Resources> </ContentPresenter> </Grid> </Grid> </Border> </ControlTemplate> </Setter.Value> </Setter> </Style> </ResourceDictionary> As you can see during the ContentPresenter which gets the content of the window I merge in a dicrionary called resMWindowContent.xaml. The resMWindowContent.xaml looks as following: <ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:MPF"> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="/MPF;component/Themes/resMButton.xaml" /> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> It simply merges in the resMButton.xaml dictionary (this is done because in the feature I will have MTextBox, mList... and I want to separate them). The resMButton.xaml looks as following: <ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:MPF"> <Style TargetType="{x:Type Button}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Button}"> <Grid Background="Transparent"> <Rectangle Stroke="{TemplateBinding BorderBrush}" StrokeThickness="{TemplateBinding BorderThickness}" Fill="{TemplateBinding Background}" /> <ContentPresenter Content="{TemplateBinding Content}" Margin="3" /> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </ResourceDictionary> A simple template drawing a square button. However, it isn't applied at all. My buttons remain normal, and I don't understand what I'm doing wrong. I just want every button inside the MWindow to get a special style (and in time every textbox and so forth). How do I achieve this? One note though: It's important that the styles doesn't apply to elements outside an MWindow.

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  • 'System.Windows.Forms.AxHost+InvalidActiveXStateException' in WPF

    - by Gagan
    I am trying to make a WPF Application and using the Visio Controls. I have a dll named AxInterop.Microsoft.Office.Interop.VisOcx and I refer it to instantiate an object of the type AxDrawingControl(). Now as soon as I write this code: AxDrawingControl objDrawControl=new AxDrawingControl(); and check the attributes of this object objDrawControl in the debug mode, I see this message: Exception of type 'System.Windows.Forms.AxHost+InvalidActiveXStateException' was thrown. Here is how it looks like: Please help me to get this thing resolved! Please!

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  • Unix [Homework]: Get a list of /home/user/ directories in /etc/passwd

    - by KChaloux
    I'm very new to Unix, and currently taking a class learning the basics of the system and its commands. I'm looking for a single command line to list off all of the user home directories in alphabetical order from the /etc/passwd directory. This applies only to the home directories, and not the contents within them. There should be no duplicate entries. I've tried many permutations of commands such as the following: sort -d | find /etc/passwd /home/* -type -d | uniq | less I've tried using -path, -name, removing -type, using -prune, and changing the search pattern to things like /home/*/$, but haven't gotten good results once. At best I can get a list of my own directory (complete with every directory inside it, which is bad), and the directories of the other students on the server (without the contained directories, which is good). I just can't get it to display the /home/user directories and nothing else for my own account. Many thanks in advance.

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  • How to load jqtouch on-demand

    - by Jayson P.
    I'm trying to load jqtouch on-demand like so: <script type="text/javascript" src="js/jquery.js"</script <script type="text/javascript" $(function() { $.getScript("js/jqtouch.min.js", function() { $.jQTouch(); }); }); </script Firebug outputs: $(_3c.selector).tap is not a function If I include jqtouch.min.js in a script, like I did for jquery.js and call $.jQtouch, everything will work correctly. However, I'd like to load jqtouch only when I need to, however I can't seem to get it to work. I also tried doing an ajax post to jqtouch.min.js and received the same error.

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  • jquery Autocomplete : autocomplete does not stop if string does not match

    - by Daniyal
    I used the auto-complete function in jquery. It's data source are the results from a php-back-end. $("#ice_id").autocomplete("ice-ver.php", { extraParams : { flavour_id: $("#flavour_id").val() } }); Let us take following example: We type in the flavour ID 3992 ...(and 3992 exists in the database and is properly returned by the php backend). If we type in now 3992999 the auto-complete function should top showing anything up ...but unfortunately it still does, (could the problem lie within the fact that I am using integers instead of strings or chars?) Thanks in advance for any hints and best regards Daniyal

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  • modalpopupextender and commas appearing in my textbox asp.net

    - by SLC
    Some weird stuff is happening, I am converting an application that used to use javascript to open another web page in a tiny window for data input to use a ModalPopupExtender. It seems to work fine, but in the OK event, when I do txtData.Text (the textbox in my modal popup), it comes back with a comma before the data, so if you type "Rabbit", it comes back as ",Rabbit". Also when I use it multiple times, in another place where I might click to show it, and type "Fish", it starts coming back with stuff like ",Rabbit,,Fish" I don't know why or how to stop it from doing this... any ideas?

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  • Is there any good reason to use <rtexprvalue>false</rtexprvalue> in JSP tags?

    - by Superfilin
    Is there any good reason to disallow scriptlet or EL expression to be inserted as attribute value? Let's say we have tag: <tag> <name>mytag</name> <tag-class>org.apache.beehive.netui.tags.tree.Tree</tag-class> <attribute> <name>attr</name> <required>false</required> <rtexprvalue>false</rtexprvalue> <type>boolean</type> </attribute> </tag> What could be a good reason for dissallowing the below? <my:mytag attr="${setting}" />

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  • Simple form not working anymore, since adding jquery tablesorter on same page

    - by Michael
    Hi, I'm using jquery and tablesorter plugin to sort a table in a php-page, which works flawless. Further I have this form in it: <form name="newrs" id="newrs" action="edit.php" enctype="multipart/form-data" method="POST" onSubmit=""> <input class="btn" id="bbtnNew" name="button" type="submit" value="New Recordset" /> </form> But since I added the jquery/tablesorter functionality, the form doesn't work anymore. (If I click on submit, nothing happens. What causes this behaviour? And how can I overcome this? Thanks in advance for your suggestions! .... Initializing the tablesorter with this code: <script type="text/javascript"> $(document).ready(function() { $("#myTable").tablesorter( { sortList: [ [4,1] ] , widgets: ['zebra'] } ); } ); </script>

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  • How to post a file via HTTP post in vb.net

    - by Worz
    Hi all! Having a problem with sending a file via HTTP post in vb.net. I am trying to mimic the following HTML so the vb.net does the same thing. <form enctype="multipart/form-data" method="post" action="/cgi-bin/upload.cgi"> File to Upload: <input type="file" name="filename"/> <input type="submit" value="Upload" name="Submit"/> </form> Hope someone can help!

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  • Set @Html.RadioButtonFor as Checked by default

    - by minchiya
    I am not able to set the default radio button to "Checked" ! I am using @Html.RadioButtonFor : <div id="private-user"> @Html.RadioButtonFor(m => m.UserType, "type1", new { @class="type-radio" , **@Checked="checked"** }) 1 </div> <div id="proff-user"> @Html.RadioButtonFor(m => m.UserType, "type2", new { @class="type-radio" }) 2 </div> Is it possible to set a radio button as cheched using @Html.RadioButtonFor ? Thx

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  • JPA 2 and Hibernate 3.5.1 MEMBER OF query doesnt work.

    - by Ed_Zero
    I'm trying the following JPQL and it fails misserably: Query query = em.createQuery("SELECT u FROM User u WHERE 'admin' MEMBER OF u.roles"); List users = query.query.getResultList(); I get the following exception: ERROR [main] PARSER.error(454) | <AST>:0:0: unexpected end of subtree java.lang.IllegalArgumentException: org.hibernate.hql.ast.QuerySyntaxException: unexpected end of subtree [SELECT u FROM com.online.data.User u WHERE 'admin' MEMBER OF u.roles] ERROR [main] PARSER.error(454) | <AST>:0:0: expecting "from", found '<ASTNULL>' ... ... Caused by: org.hibernate.hql.ast.QuerySyntaxException: unexpected end of subtree [SELECT u FROM com.online.data.User u WHERE 'admin' MEMBER OF u.roles] I have Spring 3.0.1.RELEASE, Hibernate 3.5.1-Final and maven to glue dependencies. User class: @Entity public class User { @Id @Column(name = "USER_ID") @GeneratedValue(strategy = GenerationType.IDENTITY) private long id; @Column(unique = true, nullable = false) private String username; private boolean enabled; @ElementCollection private Set<String> roles = new HashSet<String>(); ... } Spring configuration: <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:context="http://www.springframework.org/schema/context" xmlns:tx="http://www.springframework.org/schema/tx" xmlns:p="http://www.springframework.org/schema/p" xmlns:aop="http://www.springframework.org/schema/aop" xsi:schemaLocation=" http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-3.0.xsd http://www.springframework.org/schema/context http://www.springframework.org/schema/tx/spring-context-3.0.xsd http://www.springframework.org/schema/tx http://www.springframework.org/schema/tx/spring-tx-3.0.xsd http://www.springframework.org/schema/aop http://www.springframework.org/schema/aop/spring-aop-3.0.xsd"> <!-- Reading annotation driven configuration --> <tx:annotation-driven transaction-manager="transactionManager" /> <bean class="org.springframework.dao.annotation.PersistenceExceptionTranslationPostProcessor" /> <bean class="org.springframework.orm.jpa.support.PersistenceAnnotationBeanPostProcessor" /> <bean id="dataSource" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close"> <property name="driverClassName" value="${jdbc.driverClassName}" /> <property name="url" value="${jdbc.url}" /> <property name="username" value="${jdbc.username}" /> <property name="password" value="${jdbc.password}" /> <property name="maxActive" value="100" /> <property name="maxWait" value="1000" /> <property name="poolPreparedStatements" value="true" /> <property name="defaultAutoCommit" value="true" /> </bean> <bean id="transactionManager" class="org.springframework.orm.jpa.JpaTransactionManager"> <property name="entityManagerFactory" ref="entityManagerFactory" /> <property name="dataSource" ref="dataSource" /> </bean> <bean id="entityManagerFactory" class="org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean"> <property name="dataSource" ref="dataSource" /> <property name="jpaVendorAdapter"> <bean class="org.springframework.orm.jpa.vendor.HibernateJpaVendorAdapter"> <property name="showSql" value="true" /> <property name="databasePlatform" value="${hibernate.dialect}" /> </bean> </property> <property name="loadTimeWeaver"> <bean class="org.springframework.instrument.classloading.InstrumentationLoadTimeWeaver" /> </property> <property name="jpaProperties"> <props> <prop key="hibernate.hbm2ddl.auto">update</prop> <prop key="hibernate.current_session_context_class">thread</prop> <prop key="hibernate.cache.provider_class">org.hibernate.cache.NoCacheProvider</prop> <prop key="hibernate.show_sql">true</prop> <prop key="hibernate.format_sql">false</prop> <prop key="hibernate.show_comments">true</prop> </props> </property> <property name="persistenceUnitName" value="punit" /> </bean> <bean id="JpaTemplate" class="org.springframework.orm.jpa.JpaTemplate"> <property name="entityManagerFactory" ref="entityManagerFactory" /> </bean> </beans> Persistence.xml <?xml version="1.0" encoding="UTF-8"?> <persistence xmlns="http://java.sun.com/xml/ns/persistence" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/persistence"> <persistence-unit name="punit" transaction-type="RESOURCE_LOCAL" /> </persistence> pom.xml maven dependencies. <dependency> <groupId>org.hibernate</groupId> <artifactId>hibernate</artifactId> <version>${hibernate.version}</version> <type>pom</type> </dependency> <dependency> <groupId>org.hibernate</groupId> <artifactId>hibernate-core</artifactId> <version>${hibernate.version}</version> </dependency> <dependency> <groupId>org.hibernate</groupId> <artifactId>hibernate-annotations</artifactId> <version>${hibernate.version}</version> </dependency> <dependency> <groupId>org.hibernate</groupId> <artifactId>hibernate-entitymanager</artifactId> <version>${hibernate.version}</version> </dependency> <dependency> <groupId>commons-dbcp</groupId> <artifactId>commons-dbcp</artifactId> <version>1.2.2</version> <type>jar</type> </dependency> <dependency> <groupId>org.springframework.security</groupId> <artifactId>spring-security-web</artifactId> <version>${spring.version}</version> </dependency> <dependency> <groupId>org.springframework.security</groupId> <artifactId>spring-security-config</artifactId> <version>${spring.version}</version> </dependency> <dependency> <groupId>org.springframework.security</groupId> <artifactId>spring-security-taglibs</artifactId> <version>${spring.version}</version> </dependency> <dependency> <groupId>org.springframework.security</groupId> <artifactId>spring-security-acl</artifactId> <version>${spring.version}</version> </dependency> <dependency> <groupId>javax.annotation</groupId> <artifactId>jsr250-api</artifactId> <version>1.0</version> </dependency> <properties> <!-- Application settings --> <spring.version>3.0.1.RELEASE</spring.version> <hibernate.version>3.5.1-Final</hibernate.version> Im running a unit test to check the configuration and I am able to run other JPQL queries the only ones that I am unable to run are the IS EMPTY, MEMBER OF conditions. The complete unit test is as follows: TestIntegration @RunWith(SpringJUnit4ClassRunner.class) @ContextConfiguration(locations = { "/spring/dataLayer.xml"}) @Transactional @TransactionConfiguration public class TestUserDaoImplIntegration { @PersistenceContext private EntityManager em; @Test public void shouldTest() throws Exception { try { //WORKS Query query = em.createQuery("SELECT u FROM User u WHERE 'admin' in elements(u.roles)"); List users = query.query.getResultList(); //DOES NOT WORK } catch (Exception e) { e.printStackTrace(); throw e; } try { Query query = em.createQuery("SELECT u FROM User u WHERE 'admin' MEMBER OF u.roles"); List users = query.query.getResultList(); } catch (Exception e) { e.printStackTrace(); throw e; } } }

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  • Serial Port Data Structure

    - by Seth Archer
    I need to send data to a hardware device over serial port. I'm using a program called serial port tool for os x. After I connect to the device there is a form box where I can type data to send. I have no idea how to format the data. Here is an excerpt from the manual for the device. "The Net Manager Command structure consists of one start byte, one command byte, five bytes of data, and a one byte checksum. Each message packet is formatted as follows:" an example command is: Byte0=30 Byte1=7 Byte2=5 Byte3=1 Byte4=2 Byte5=0 Byte6=245 How do I type that into the form box in serial port tool? Thanks, Seth

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  • Returning a list from a function in Python

    - by Jasper
    Hi, I'm creating a game for my sister, and I want a function to return a list variable, so I can pass it to another variable. The relevant code is as follows: def startNewGame(): while 1: #Introduction: print print """Hello, You will now be guided through the setup process. There are 7 steps to this. You can cancel setup at any time by typing 'cancelSetup' Thankyou""" #Step 1 (Name): print print """Step 1 of 7: Type in a name for your PotatoHead: """ inputPHName = raw_input('|Enter Name:|') if inputPHName == 'cancelSetup': sys.exit() #Step 2 (Gender): print print """Step 2 of 7: Choose the gender of your PotatoHead: input either 'm' or 'f' """ inputPHGender = raw_input('|Enter Gender:|') if inputPHGender == 'cancelSetup': sys.exit() #Step 3 (Colour): print print """Step 3 of 7: Choose the colour your PotatoHead will be: Only Red, Blue, Green and Yellow are currently supported """ inputPHColour = raw_input('|Enter Colour:|') if inputPHColour == 'cancelSetup': sys.exit() #Step 4 (Favourite Thing): print print """Step 4 of 7: Type your PotatoHead's favourite thing: """ inputPHFavThing = raw_input('|Enter Favourite Thing:|') if inputPHFavThing == 'cancelSetup': sys.exit() # Step 5 (First Toy): print print """Step 5 of 7: Choose a first toy for your PotatoHead: """ inputPHFirstToy = raw_input('|Enter First Toy:|') if inputPHFirstToy == 'cancelSetup': sys.exit() #Step 6 (Check stats): while 1: print print """Step 6 of 7: Check the following details to make sure that they are correct: """ print print """Name:\t\t\t""" + inputPHName + """ Gender:\t\t\t""" + inputPHGender + """ Colour:\t\t\t""" + inputPHColour + """ Favourite Thing:\t""" + inputPHFavThing + """ First Toy:\t\t""" + inputPHFirstToy + """ """ print print "Enter 'y' or 'n'" inputMCheckStats = raw_input('|Is this information correct?|') if inputMCheckStats == 'cancelSetup': sys.exit() elif inputMCheckStats == 'y': break elif inputMCheckStats == 'n': print "Re-enter info: ..." print break else: "The value you entered was incorrect, please re-enter your choice" if inputMCheckStats == 'y': break #Step 7 (Define variables for the creation of the PotatoHead): MFCreatePH = [] print print """Step 7 of 7: Your PotatoHead will now be created... Creating variables... """ MFCreatePH = [inputPHName, inputPHGender, inputPHColour, inputPHFavThing, inputPHFirstToy] time.sleep(1) print "inputPHName" print time.sleep(1) print "inputPHFirstToy" print return MFCreatePH print "Your PotatoHead varibles have been successfully created!" Then it is passed to another function that was imported from another module from potatohead import * ... welcomeMessage() MCreatePH = startGame() myPotatoHead = PotatoHead(MCreatePH) the code for the PotatoHead object is in the potatohead.py module which was imported above, and is as follows: class PotatoHead: #Initialise the PotatoHead object: def __init__(self, data): self.data = data #Takes the data from the start new game function - see main.py #Defines the PotatoHead starting attributes: self.name = data[0] self.gender = data[1] self.colour = data[2] self.favouriteThing = data[3] self.firstToy = data[4] self.age = '0.0' self.education = [self.eduScience, self.eduEnglish, self.eduMaths] = '0.0', '0.0', '0.0' self.fitness = '0.0' self.happiness = '10.0' self.health = '10.0' self.hunger = '0.0' self.tiredness = 'Not in this version' self.toys = [] self.toys.append(self.firstToy) self.time = '0' #Sets data lists for saving, loading and general use: self.phData = (self.name, self.gender, self.colour, self.favouriteThing, self.firstToy) self.phAdvData = (self.name, self.gender, self.colour, self.favouriteThing, self.firstToy, self.age, self.education, self.fitness, self.happiness, self.health, self.hunger, self.tiredness, self.toys) However, when I run the program this error appears: Traceback (most recent call last): File "/Users/Jasper/Documents/Programming/Potato Head Game/Current/main.py", line 158, in <module> myPotatoHead = PotatoHead(MCreatePH) File "/Users/Jasper/Documents/Programming/Potato Head Game/Current/potatohead.py", line 15, in __init__ self.name = data[0] TypeError: 'NoneType' object is unsubscriptable What am i doing wrong? -----EDIT----- The program finishes as so: Step 7 of 7: Your PotatoHead will now be created... Creating variables... inputPHName inputPHFirstToy Then it goes to the Tracback -----EDIT2----- This is the EXACT code I'm running in its entirety: #+--------------------------------------+# #| main.py |# #| A main module for the Potato Head |# #| Game to pull the other modules |# #| together and control through user |# #| input |# #| Author: |# #| Date Created / Modified: |# #| 3/2/10 | 20/2/10 |# #+--------------------------------------+# Tested: No #Import the required modules: import time import random import sys from potatohead import * from toy import * #Start the Game: def welcomeMessage(): print "----- START NEW GAME -----------------------" print "==Print Welcome Message==" print "loading... \t loading... \t loading..." time.sleep(1) print "loading..." time.sleep(1) print "LOADED..." print; print; print; print """Hello, Welcome to the Potato Head Game. In this game you can create a Potato Head, and look after it, like a Virtual Pet. This game is constantly being updated and expanded. Please look out for updates. """ #Choose whether to start a new game or load a previously saved game: def startGame(): while 1: print "--------------------" print """ Choose an option: New_Game or Load_Game """ startGameInput = raw_input('>>> >') if startGameInput == 'New_Game': startNewGame() break elif startGameInput == 'Load_Game': print "This function is not yet supported" print "Try Again" print else: print "You must have mistyped the command: Type either 'New_Game' or 'Load_Game'" print #Set the new game up: def startNewGame(): while 1: #Introduction: print print """Hello, You will now be guided through the setup process. There are 7 steps to this. You can cancel setup at any time by typing 'cancelSetup' Thankyou""" #Step 1 (Name): print print """Step 1 of 7: Type in a name for your PotatoHead: """ inputPHName = raw_input('|Enter Name:|') if inputPHName == 'cancelSetup': sys.exit() #Step 2 (Gender): print print """Step 2 of 7: Choose the gender of your PotatoHead: input either 'm' or 'f' """ inputPHGender = raw_input('|Enter Gender:|') if inputPHGender == 'cancelSetup': sys.exit() #Step 3 (Colour): print print """Step 3 of 7: Choose the colour your PotatoHead will be: Only Red, Blue, Green and Yellow are currently supported """ inputPHColour = raw_input('|Enter Colour:|') if inputPHColour == 'cancelSetup': sys.exit() #Step 4 (Favourite Thing): print print """Step 4 of 7: Type your PotatoHead's favourite thing: """ inputPHFavThing = raw_input('|Enter Favourite Thing:|') if inputPHFavThing == 'cancelSetup': sys.exit() # Step 5 (First Toy): print print """Step 5 of 7: Choose a first toy for your PotatoHead: """ inputPHFirstToy = raw_input('|Enter First Toy:|') if inputPHFirstToy == 'cancelSetup': sys.exit() #Step 6 (Check stats): while 1: print print """Step 6 of 7: Check the following details to make sure that they are correct: """ print print """Name:\t\t\t""" + inputPHName + """ Gender:\t\t\t""" + inputPHGender + """ Colour:\t\t\t""" + inputPHColour + """ Favourite Thing:\t""" + inputPHFavThing + """ First Toy:\t\t""" + inputPHFirstToy + """ """ print print "Enter 'y' or 'n'" inputMCheckStats = raw_input('|Is this information correct?|') if inputMCheckStats == 'cancelSetup': sys.exit() elif inputMCheckStats == 'y': break elif inputMCheckStats == 'n': print "Re-enter info: ..." print break else: "The value you entered was incorrect, please re-enter your choice" if inputMCheckStats == 'y': break #Step 7 (Define variables for the creation of the PotatoHead): MFCreatePH = [] print print """Step 7 of 7: Your PotatoHead will now be created... Creating variables... """ MFCreatePH = [inputPHName, inputPHGender, inputPHColour, inputPHFavThing, inputPHFirstToy] time.sleep(1) print "inputPHName" print time.sleep(1) print "inputPHFirstToy" print return MFCreatePH print "Your PotatoHead varibles have been successfully created!" #Run Program: welcomeMessage() MCreatePH = startGame() myPotatoHead = PotatoHead(MCreatePH) The potatohead.py module is as follows: #+--------------------------------------+# #| potatohead.py |# #| A module for the Potato Head Game |# #| Author: |# #| Date Created / Modified: |# #| 24/1/10 | 24/1/10 |# #+--------------------------------------+# Tested: Yes (24/1/10) #Create the PotatoHead class: class PotatoHead: #Initialise the PotatoHead object: def __init__(self, data): self.data = data #Takes the data from the start new game function - see main.py #Defines the PotatoHead starting attributes: self.name = data[0] self.gender = data[1] self.colour = data[2] self.favouriteThing = data[3] self.firstToy = data[4] self.age = '0.0' self.education = [self.eduScience, self.eduEnglish, self.eduMaths] = '0.0', '0.0', '0.0' self.fitness = '0.0' self.happiness = '10.0' self.health = '10.0' self.hunger = '0.0' self.tiredness = 'Not in this version' self.toys = [] self.toys.append(self.firstToy) self.time = '0' #Sets data lists for saving, loading and general use: self.phData = (self.name, self.gender, self.colour, self.favouriteThing, self.firstToy) self.phAdvData = (self.name, self.gender, self.colour, self.favouriteThing, self.firstToy, self.age, self.education, self.fitness, self.happiness, self.health, self.hunger, self.tiredness, self.toys) #Define the phStats variable, enabling easy display of PotatoHead attributes: def phDefStats(self): self.phStats = """Your Potato Head's Stats are as follows: ---------------------------------------- Name: \t\t""" + self.name + """ Gender: \t\t""" + self.gender + """ Colour: \t\t""" + self.colour + """ Favourite Thing: \t""" + self.favouriteThing + """ First Toy: \t""" + self.firstToy + """ Age: \t\t""" + self.age + """ Education: \t""" + str(float(self.eduScience) + float(self.eduEnglish) + float(self.eduMaths)) + """ -> Science: \t""" + self.eduScience + """ -> English: \t""" + self.eduEnglish + """ -> Maths: \t""" + self.eduMaths + """ Fitness: \t""" + self.fitness + """ Happiness: \t""" + self.happiness + """ Health: \t""" + self.health + """ Hunger: \t""" + self.hunger + """ Tiredness: \t""" + self.tiredness + """ Toys: \t\t""" + str(self.toys) + """ Time: \t\t""" + self.time + """ """ #Change the PotatoHead's favourite thing: def phChangeFavouriteThing(self, newFavouriteThing): self.favouriteThing = newFavouriteThing phChangeFavouriteThingMsg = "Your Potato Head's favourite thing is " + self.favouriteThing + "." #"Feed" the Potato Head i.e. Reduce the 'self.hunger' attribute's value: def phFeed(self): if float(self.hunger) >=3.0: self.hunger = str(float(self.hunger) - 3.0) elif float(self.hunger) < 3.0: self.hunger = '0.0' self.time = str(int(self.time) + 1) #Pass time #"Exercise" the Potato Head if between the ages of 5 and 25: def phExercise(self): if float(self.age) < 5.1 or float(self.age) > 25.1: print "This Potato Head is either too young or too old for this activity!" else: if float(self.fitness) <= 8.0: self.fitness = str(float(self.fitness) + 2.0) elif float(self.fitness) > 8.0: self.fitness = '10.0' self.time = str(int(self.time) + 1) #Pass time #"Teach" the Potato Head: def phTeach(self, subject): if subject == 'Science': if float(self.eduScience) <= 9.0: self.eduScience = str(float(self.eduScience) + 1.0) elif float(self.eduScience) > 9.0 and float(self.eduScience) < 10.0: self.eduScience = '10.0' elif float(self.eduScience) == 10.0: print "Your Potato Head has gained the highest level of qualifications in this subject! It cannot learn any more!" elif subject == 'English': if float(self.eduEnglish) <= 9.0: self.eduEnglish = str(float(self.eduEnglish) + 1.0) elif float(self.eduEnglish) > 9.0 and float(self.eduEnglish) < 10.0: self.eduEnglish = '10.0' elif float(self.eduEnglish) == 10.0: print "Your Potato Head has gained the highest level of qualifications in this subject! It cannot learn any more!" elif subject == 'Maths': if float(self.eduMaths) <= 9.0: self.eduMaths = str(float(self.eduMaths) + 1.0) elif float(self.eduMaths) > 9.0 and float(self.eduMaths) < 10.0: self.eduMaths = '10.0' elif float(self.eduMaths) == 10.0: print "Your Potato Head has gained the highest level of qualifications in this subject! It cannot learn any more!" else: print "That subject is not an option..." print "Please choose either Science, English or Maths" self.time = str(int(self.time) + 1) #Pass time #Increase Health: def phGoToDoctor(self): self.health = '10.0' self.time = str(int(self.time) + 1) #Pass time #Sleep: Age, change stats: #(Time Passes) def phSleep(self): self.time = '0' #Resets time for next 'day' (can do more things next day) #Increase hunger: if float(self.hunger) <= 5.0: self.hunger = str(float(self.hunger) + 5.0) elif float(self.hunger) > 5.0: self.hunger = '10.0' #Lower Fitness: if float(self.fitness) >= 0.5: self.fitness = str(float(self.fitness) - 0.5) elif float(self.fitness) < 0.5: self.fitness = '0.0' #Lower Health: if float(self.health) >= 0.5: self.health = str(float(self.health) - 0.5) elif float(self.health) < 0.5: self.health = '0.0' #Lower Happiness: if float(self.happiness) >= 2.0: self.happiness = str(float(self.happiness) - 2.0) elif float(self.happiness) < 2.0: self.happiness = '0.0' #Increase the Potato Head's age: self.age = str(float(self.age) + 0.1) The game is still under development - There may be parts of modules that aren't complete, but I don't think they're causing the problem

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  • Slider control for mediaplayer using jquery

    - by Geetha
    Hi All, I want to create a slider control to control the video. When the video starts to play the slider has to start moving. If drag the slider to some other position the video has to play from that position. How to achieve this. Sample code: <script src="prototype.js" type="text/javascript"></script> <script src="slider.js" type="text/javascript"></script> var slider1 = new Control.Slider('handle1', 'track1', { animate: true, range: $R(0, document.mediaPlayer.SelectionEnd), max: document.mediaPlayer.SelectionEnd, min: 0, sliderValue: 5, startSpan: 'span1', onChange: function(v) { handleSliderChange(v); } }); function handleSliderChange(value) { document.mediaPlayer.currentPosition = value;} Problem: How to include the automatic move. the slider this working only when we move the handler.

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