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  • Generate java code in Eclipse?

    - by drozzy
    Does anyone know what approach one can take to automatically generate Java source code, from for example an xml or json file, in eclipse? One great example of what I am thinking of doing is what Google Android sdk does: they have an R class generated automatically from the resources. Every time a resource file is saved in Eclipse R class is automatically regenerated. Thanks!

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  • local code files synch with server

    - by webdev
    I search for way to synch my local code with server on debain linux. For example i modify some files, then i can run synch command, and only changed files send to server (using ssh for ex). Can you help me with good light solution for this?

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  • How to adopt scrum agile methodology for a small .Net team

    - by Thabo
    I am working on a small product based company developing .Net applications. There is a small team with 5-6 developers. I am a person responsible for planning everything. But my primary role is Software developer. Now our current project is very unstable because of poor organization. Today my boss called me and told to submit a report about required resources, appropriate methodology, required man power and their salary scales to make the current project success. I know I don’t have enough organization skills and I need to go deep in my programming skills. So I need to focus only in the development. So I can’t manage the project anymore. Now I am searching some other ways to make ongoing development success. My questions are What is the suitable agile methodology to my team? Is Scrum is suitable for above mentioned scenario? If we adopt Scrum, what we have to do next? (I think hiring new one to manage the project is more suitable. So we have to get Scrum master and some other developers.) Are there any resources (books, Blogs and etc) to get some tips and advices to solve this problem? If Scrum is not a suitable methodology for our scenario, what else can be more suitable methodology to adopt? Can anyone give a good solution for my problem?

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  • Code golf - hex to (raw) binary conversion

    - by Alnitak
    In response to this question asking about hex to (raw) binary conversion, a comment suggested that it could be solved in "5-10 lines of C, or any other language." I'm sure that for (some) scripting languages that could be achieved, and would like to see how. Can we prove that comment true, for C, too? NB: this doesn't mean hex to ASCII binary - specifically the output should be a raw octet stream corresponding to the input ASCII hex. Also, the input parser should skip/ignore white space. edit (by Brian Campbell) May I propose the following rules, for consistency? Feel free to edit or delete these if you don't think these are helpful, but I think that since there has been some discussion of how certain cases should work, some clarification would be helpful. The program must read from stdin and write to stdout (we could also allow reading from and writing to files passed in on the command line, but I can't imagine that would be shorter in any language than stdin and stdout) The program must use only packages included with your base, standard language distribution. In the case of C/C++, this means their respective standard libraries, and not POSIX. The program must compile or run without any special options passed to the compiler or interpreter (so, 'gcc myprog.c' or 'python myprog.py' or 'ruby myprog.rb' are OK, while 'ruby -rscanf myprog.rb' is not allowed; requiring/importing modules counts against your character count). The program should read integer bytes represented by pairs of adjacent hexadecimal digits (upper, lower, or mixed case), optionally separated by whitespace, and write the corresponding bytes to output. Each pair of hexadecimal digits is written with most significant nibble first. The behavior of the program on invalid input (characters besides [a-fA-F \t\r\n], spaces separating the two characters in an individual byte, an odd number of hex digits in the input) is undefined; any behavior (other than actively damaging the user's computer or something) on bad input is acceptable (throwing an error, stopping output, ignoring bad characters, treating a single character as the value of one byte, are all OK) The program may write no additional bytes to output. Code is scored by fewest total bytes in the source file. (Or, if we wanted to be more true to the original challenge, the score would be based on lowest number of lines of code; I would impose an 80 character limit per line in that case, since otherwise you'd get a bunch of ties for 1 line).

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  • What VC++ compiler/linker does when building a C++ project with Managed Extension

    - by ???
    The initial problem is that I tried to rebuild a C++ project with debug symbols and copied it to test machine, The output of the project is external COM server(.exe file). When calling the COM interface function, there's a RPC call failre: COMException(0x800706BE): The remote procedure call failed. According to the COM HRESULT design, if the FACILITY code is 7, it's actually a WIN32 error, and the win32 error code is 0x6BE, which is the above mentioned "remote procedure call failed". All I do is replace the COM server .exe file, the origin file works well. When I checked into the project, I found it's a C++ project with Managed Extension. When I checking the DLL with reflector, it shows there's 2 additional .NET assembly reference. Then I checked the project setting and found nothing about the extra 2 assembly reference. I turned on the show includes option of compiler and verbose library of linker, and try to analyze whether the assembly is indirectly referenced via .h file. I've collect all the .h file and grep all the files with '#using' '#import' and the assembly file itself. There really is a '#using ' in one of the .h file but not-relevant to the referenced assembly. And about the linked .lib library files, only one of the .lib file is a side-product of another managed-extension-enabled C++ project, all others are produced by a pure, traditional C++ project. For the managed-extension-enabled C++ project, I checked the output DLL assembly, it did NOT reference to the 2 assembly. I even try to capture the access of the additional assembly file via sysinternal's filemon and procmon, but the rebuild process does NOT access these file. I'm very confused about the compile and linking process model of a VC++/CLI project, where the additional assembly reference slipped into the final assembly? Thanks in advance for any of your help.

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  • How do I find latex source-code?

    - by Usagi
    Good morning (PST). Does anyone know where I could find the code that LaTeX uses to typeset inside the tabular environment? In the past I have looked in style files but I don't know where to find intrinsic LaTeX commands. -Thank you so much.

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  • Code Sign error after renewing my certificate

    - by thierryb
    Hello, my certificate has just expired. I renewed it on Team section, then renew provisioning profile, and reinstall them on my keychain and xcode, and then I get this error : Code Sign error: The identity 'iPhone Developer' doesn't match any valid certificate/private key pair in the login keychain What should I do ? Thanks a lot Thierry

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  • SVN Repository Search

    - by John
    Is there any good software that will allow me to search through my SVN respository for code snippets? I found 'FishEye' but the cost is 1,200 and well outside my budget.

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  • Should one reject over-scoped projects?

    - by Little Child
    I spoke to my first potential client today and he told me about the requirements of his project - an Android app. He is a well-known designer / photographer in my country and now wants me to "convert the website into an app, custom-tailored". So the requirements, details stripped out, are as follows: eCommerce Aggregating all his content like videos, blogs, tweets, etc. into the app Live streaming any of his studio demos Augmented reality. So that people can see what his painting will look like on their wall before they buy it Taxi Sharing Now, for a freelance project, it seems too over-scoped. I am not saying that I cannot do it. I can. But let me be realistic: There is a steep learning curve when it comes to VR. I am not a tester. I have never white-box tested my own apps. I always black-box test. Since he is a renowned artist, something short of perfect might harm his public image So, I asked him for 2 weeks' worth of time before I give him the final answer. Now knowing whom to consult for advise, I am posting the question here. Although interesting and personally challenging, I am split-minded about accepting a project like this. I will be the only developer for this. Should one reject a project that seems to be over-scoped for one's own abilities?

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  • Do I Own the Source Code? [closed]

    - by Tim Long
    If I pay someone to write some software for me and our contract doesn't specify, do I own the rights to the source code, or does the company who wrote the software? Who does the intellectual property belong to in this situation? I'm specifically interested in the answer as it applies in the United Kingdom.

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  • java tracing spaghetti code

    - by Amarsh
    Folks, I have just joined this company which has a huge source tree based upon JSP/Servlet and EJB 1.2. No documentation exists. The code has been written over seven years, with a large number of undocumented changes. Are there any tool tah can assist me in tracing the execution? Putting a breakpoint is not helping me much.

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  • Code coverage tools that can be used on .NET 4.0 assemblies

    - by Tim Duncan
    We use Xunit.net as our unit test framework for use on our .NET4 assemblies. We have it integrated into our TFS 2010 team builds quite successfully. I now want to add code coverage to the nightly builds as well. Does anyone have a list of coverage tools that work on 4.0 assemblies and could be integrated into our automated builds?

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  • Why does Code::Blocks constantly changes my language?

    - by Yakov Lipkovich
    On my there are two set languages, which are English and Russian, and English is the default set language. Yet every time I leave Code::Blocks and click on the window again, the program automatically changes the language to Russian, which not only is it annoying, but it doesn't make much sense. Does anyone have any idea why it's going on and how to get rid of this pest? So far that's the best C++ IDE I have found and I don't want to ditch it due to such a nasty annoyance.

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  • Why are MVC & TDD not employed more in game architecture?

    - by secoif
    I will preface this by saying I haven't looked a huge amount of game source, nor built much in the way of games. But coming from trying to employ 'enterprise' coding practices in web apps, looking at game source code seriously hurts my head: "What is this view logic doing in with business logic? this needs refactoring... so does this, refactor, refactorrr" This worries me as I'm about to start a game project, and I'm not sure whether trying to mvc/tdd the dev process is going to hinder us or help us, as I don't see many game examples that use this or much push for better architectural practices it in the community. The following is an extract from a great article on prototyping games, though to me it seemed exactly the attitude many game devs seem to use when writing production game code: Mistake #4: Building a system, not a game ...if you ever find yourself working on something that isn’t directly moving your forward, stop right there. As programmers, we have a tendency to try to generalize our code, and make it elegant and be able to handle every situation. We find that an itch terribly hard not scratch, but we need to learn how. It took me many years to realize that it’s not about the code, it’s about the game you ship in the end. Don’t write an elegant game component system, skip the editor completely and hardwire the state in code, avoid the data-driven, self-parsing, XML craziness, and just code the damned thing. ... Just get stuff on the screen as quickly as you can. And don’t ever, ever, use the argument “if we take some extra time and do this the right way, we can reuse it in the game”. EVER. is it because games are (mostly) visually oriented so it makes sense that the code will be weighted heavily in the view, thus any benefits from moving stuff out to models/controllers, is fairly minimal, so why bother? I've heard the argument that MVC introduces a performance overhead, but this seems to me to be a premature optimisation, and that there'd more important performance issues to tackle before you worry about MVC overheads (eg render pipeline, AI algorithms, datastructure traversal, etc). Same thing regarding TDD. It's not often I see games employing test cases, but perhaps this is due to the design issues above (mixed view/business) and the fact that it's difficult to test visual components, or components that rely on probablistic results (eg operate within physics simulations). Perhaps I'm just looking at the wrong source code, but why do we not see more of these 'enterprise' practices employed in game design? Are games really so different in their requirements, or is a people/culture issue (ie game devs come from a different background and thus have different coding habits)?

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  • Add methods to generated WCF client proxy code

    - by dcstraw
    I'd like to add one additional method for each service operation in my WCF client proxy code (i.e. the generated class that derives from ClientBase). I have written a Visual Studio extension that has an IOperationContractGenerationExtension implementation, but this interface only seems to expose the ability to modify the service interface, not the ClientBase-derived class. Is there any way to generate new methods in the proxy client class?

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  • struts2, code completion in jsp

    - by bobbyquinne1
    Hi there, I have done some work with JSF(using netbeans as the IDE) and within your jsp/xhtml file you get code on beans/resource bundles that your have defined. ATM I am investigating struts2 and seem to be unable to get similar functionality in the IDE. Is this just the case with the IDE or do I need to define something? Thanks

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  • Proper library for enums

    - by Bobson
    I'm trying to refactor some code such that the display is separate from the implementation, and I'm not sure where to put the existing enums. My project is currently structured as follows: Utilities RemoteData (Depends on: Utilities) LocalData (Depends on: RemoteData, Utilities) RemoteWeb (Depends on: RemoteData, Utilities) LocalWeb (Depends on: RemoteData, LocalData, Utilities) I'm now trying to add "ViewLibrary (Depends on: Utilities)" to this list, and then adding it as a new dependency to both RemoteWeb and LocalWeb. It will contain a set of interfaces which the other two projects will implement, use to populate the view, and then consume the result. There's an enum which is currently used in all the projects except Utilities. It thus lives in the RemoteData project, because everything else depends on it. But this new ViewLibrary won't depend on either data project. So how will it know about this enum? Some options I see: Create a new project just for shared enum values. Add it to Utilities, even though it is related to data. Define it a second time in ViewLibrary, and require both RemoteWeb and LocalWeb to convert the one type into the other when they access the shared views. Add a dependency on RemoteData to the ViewLibrary, even though it's supposed to be independent of data-source. Are there any better options? Is this structure flawed to begin with?

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  • Force VS to use System.[Type] in Code Completion

    - by James
    Is it possible to have Visual Studio code completion use the System.[Type] instead of the keyword. Example: Autocomplete of List<String> myList = completes as: List<String> myList = new List<string>(); whereas, I want: List<String> myList = new List<String>(): This isn't the only example, but hopefully shows what I'm looking for.

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