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  • Problem with date_select when using :discard option. (Rails)

    - by MikeH
    I'm using a date_select with the option :discard_year => true If a user selects a date in the date select, and then he comes back and returns the select to the prompt values of Month and Day, Rails automatically sets the select values to January 1. I know this is the intended functionality if a month is selected and a day is left blank, but that's not the case here. In my example, the user sets both the month and day back to the prompt. By Rails forcing January 1, I'm getting bad results. I've tried every parameter available in the api. :default = nil, :include_blank = true. None of those change the behavior I'm describing. I've isolated the root of the problem, which is this: Because I'm discarding the :year parameter, when the user tries to return the month and day to the prompt values, Rails doesn't see an empty prompt select. It perhaps sees a year selected with empty month and day, which it then sets to January 1. This is the case because the :discard_year parameter does in fact set a date in the database, it just removes it from the view. How can I code around this problem?

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  • Facebook multiquery result goes wrong?

    - by Simon
    This is my xml result return from facebook <fql_result_set list="true" xmlns="http://api.facebook.com/1.0/"> <comment> <object_id340982187784 </fql_result_set> <fql_result_set list="true" xmlns="http://api.facebook.com/1.0/"> <fql_result_set_elt list="true"> <fql_result_set_elt_elt key="object_id"340982187784811202784 The comment tag part is ok. After the comments you see the fql_result_set_elt and fql_result_elt_elt, this is the part goes wrong. fql_result_set_elt = like tag fql_result_set_elt_elt = object_id tag or user_id instead of having it on key attribute under fql_result_elt_elt

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  • iPhone: Tracking/Identifying individual touches

    - by FlorianZ
    I have a quick question regarding tracking touches on the iPhone and I seem to not be able to come to a conclusion on this, so any suggestions / ideas are greatly appreciated: I want to be able to track and identify touches on the iphone, ie. basically every touch has a starting position and a current/moved position. Touches are stored in a std::vector and they shall be removed from the container, once they ended. Their position shall be updated once they move, but I still want to keep track of where they initially started (gesture recognition). I am getting the touches from [event allTouches], thing is, the NSSet is unsorted and I seem not to be able to identify the touches that are already stored in the std::vector and refer to the touches in the NSSet (so I know which ones ended and shall be removed, or have been moved, etc.) Here is my code, which works perfectly with only one finger on the touch screen, of course, but with more than one, I do get unpredictable results... - (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event { [self handleTouches:[event allTouches]]; } - (void) touchesEnded:(NSSet*)touches withEvent:(UIEvent*)event { [self handleTouches:[event allTouches]]; } - (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event { [self handleTouches:[event allTouches]]; } - (void) touchesCancelled:(NSSet*)touches withEvent:(UIEvent*)event { [self handleTouches:[event allTouches]]; } - (void) handleTouches:(NSSet*)allTouches { for(int i = 0; i < (int)[allTouches count]; ++i) { UITouch* touch = [[allTouches allObjects] objectAtIndex:i]; NSTimeInterval timestamp = [touch timestamp]; CGPoint currentLocation = [touch locationInView:self]; CGPoint previousLocation = [touch previousLocationInView:self]; if([touch phase] == UITouchPhaseBegan) { Finger finger; finger.start.x = currentLocation.x; finger.start.y = currentLocation.y; finger.end = finger.start; finger.hasMoved = false; finger.hasEnded = false; touchScreen->AddFinger(finger); } else if([touch phase] == UITouchPhaseEnded || [touch phase] == UITouchPhaseCancelled) { Finger& finger = touchScreen->GetFingerHandle(i); finger.hasEnded = true; } else if([touch phase] == UITouchPhaseMoved) { Finger& finger = touchScreen->GetFingerHandle(i); finger.end.x = currentLocation.x; finger.end.y = currentLocation.y; finger.hasMoved = true; } } touchScreen->RemoveEnded(); } Thanks!

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  • Entity Framework in layered architecture

    - by Kamyar
    I am using a layered architecture with the Entity Framework. Here's What I came up with till now (All the projects Except UI are class library): Entities: The POCO Entities. Completely persistence ignorant. No Reference to other projects. Generated by Microsoft's ADO.Net POCO Entity Generator. DAL: The EDMX (Entity Model) file with the context class. (t4 generated). References: Entities BLL: Business Logic Layer. Will implement repository pattern on this layer. References: Entities, DAL. This is where the objectcontext gets populated: var ctx=new DAL.MyDBEntities(); UI: The presentation layer: ASP.NET website. References: Entities, BLL + a connection string entry to entities in the config file (question #2). Now my three questions: Is my layer discintion approach correct? In my UI, I access BLL as follows: var customerRep = new BLL.CustomerRepository(); var Customer = customerRep.GetByID(myCustomerID); The problem is that I have to define the entities connection string in my UI's web.config/app.config otherwise I get a runtime exception. IS defining the entities connectionstring in UI spoils the layers' distinction? Or is it accesptible in a muli layered architecture. Should I take any additional steps to perform chage tracking, lazy loading, etc (by etc I mean the features that Entity Framework covers in a conventional, 1 project, non POCO code generation)? Thanks and apologies for the lengthy question.

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  • Managing multiple customer databases in ASP.NET MVC application

    - by Robert Harvey
    I am building an application that requires separate SQL Server databases for each customer. To achieve this, I need to be able to create a new customer folder, put a copy of a prototype database in the folder, change the name of the database, and attach it as a new "database instance" to SQL Server. The prototype database contains all of the required table, field and index definitions, but no data records. I will be using SMO to manage attaching, detaching and renaming the databases. In the process of creating the prototype database, I tried attaching a copy of the database (companion .MDF, .LDF pair) to SQL Server, using Sql Server Management Studio, and discovered that SSMS expects the database to reside in c:\program files\Microsoft SQL Server\MSSQL.1\MSSQL\DATA\MyDatabaseName.MDF Is this a "feature" of SQL Server? Is there a way to manage individual databases in separate directories? Or am I going to have to put all of the customer databases in the same directory? (I was hoping for a little better control than this). NOTE: I am currently using SQL Server Express, but for testing purposes only. The production database will be SQL Server 2008, Enterprise version. So "User Instances" are not an option.

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  • How is thread local storage (__thread) implemented on LInux?

    - by anon
    __thread Foo foo; How is "foo" actually resolved? Does the compiler silently replace every instance of "foo" with a function call? Is "foo" stored somewhere relative to the bottom of the stack, and the compiler stores this as "hey, for each thread, have this space near the bottom of the stack, and foo is stored as "offset x from bottom of stack"" ? Insights please.

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  • Unity in C# for Platform Specific Implementations

    - by DxCK
    My program has heavy interaction with the operating system through Win32API functions. now i want to migrate my program to run under Mono under Linux (No wine), and this requires different implementations to the interaction with the operating system. I started designing a code that can have different implementation for difference platform and is extensible for new future platforms. public interface ISomeInterface { void SomePlatformSpecificOperation(); } [PlatformSpecific(PlatformID.Unix)] public class SomeImplementation : ISomeInterface { #region ISomeInterface Members public void SomePlatformSpecificOperation() { Console.WriteLine("From SomeImplementation"); } #endregion } public class PlatformSpecificAttribute : Attribute { private PlatformID _platform; public PlatformSpecificAttribute(PlatformID platform) { _platform = platform; } public PlatformID Platform { get { return _platform; } } } public static class PlatformSpecificUtils { public static IEnumerable<Type> GetImplementationTypes<T>() { foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies()) { foreach (Type type in assembly.GetTypes()) { if (typeof(T).IsAssignableFrom(type) && type != typeof(T) && IsPlatformMatch(type)) { yield return type; } } } } private static bool IsPlatformMatch(Type type) { return GetPlatforms(type).Any(platform => platform == Environment.OSVersion.Platform); } private static IEnumerable<PlatformID> GetPlatforms(Type type) { return type.GetCustomAttributes(typeof(PlatformSpecificAttribute), false) .Select(obj => ((PlatformSpecificAttribute)obj).Platform); } } class Program { static void Main(string[] args) { Type first = PlatformSpecificUtils.GetImplementationTypes<ISomeInterface>().FirstOrDefault(); } } I see two problems with this design: I can't force the implementations of ISomeInterface to have a PlatformSpecificAttribute. Multiple implementations can be marked with the same PlatformID, and i dont know witch to use in the Main. Using the first one is ummm ugly. How to solve those problems? Can you suggest another design?

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  • What is the 'order' of a perceptron

    - by Martin
    A few simple marks for those who know the answer. I'm doing revision for exams at the moment and one of the past questions is: What is meant by the order of a perceptron? I can't find any information about this in my lecture notes, and even google seems at a loss. My guess is that the order is the number of layers in a neural network, but this doesn't seem quite right.

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  • ScrollView scrolling speed

    - by Psudheer_iph
    hi all, thanx in advance. In my app, i am having 2 scrollviews in view.first scroll is placed bottom and then second Scroll placed. if i scroll either first or second both will scroll depends on finger movements. this is working. But my question is, i want the scrolling speed is different for first scroll and second scroll eg. if first scroll moves 2px speed then second scroll has to move double the speed of first scroll i.e 4px. How can i solve this.

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  • C#. How to terminate a thread which has spawned another thread which is sleeping?

    - by Bobb
    I have a long running thread made from Thread.Start(). It spawns a background thread using QueueUserWorkItem which sleeps most of the time. Then the class-owner get disposed I call thread1.Join() but naturally it doesnt return because its child background thread is sleeping. What would be the right solution to gracefully terminate a thread which has other threads with little hassle? Thanks

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  • What do you use two monitors for when you develop?

    - by Yishai
    Although I have two monitors on my desk, I just find that I don't use the second one very often. I see that often people are extolling the virtues of two (or three) monitors, but I haven't gotten into the groove. It gets me thinking that I may be missing some productivity techniques. So how do you organize your two monitors?

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  • Partial string search in boost::multi_index_container

    - by user361699
    I have a struct to store info about persons and multi_index_contaider to store such objects struct person { std::string m_first_name; std::string m_last_name; std::string m_third_name; std::string m_address; std::string m_phone; person(); person(std::string f, std::string l, std::string t = "", std::string a = DEFAULT_ADDRESS, std::string p = DEFAULT_PHONE) : m_first_name(f), m_last_name(l), m_third_name(t), m_address(a), m_phone(p) {} }; typedef multi_index_container , ordered_non_unique, member, member persons_set; operator< and operator<< implementation for person bool operator<(const person &lhs, const person &rhs) { if(lhs.m_last_name == rhs.m_last_name) { if(lhs.m_first_name == rhs.m_first_name) return (lhs.m_third_name < rhs.m_third_name); return (lhs.m_first_name < rhs.m_first_name); } return (lhs.m_last_name < rhs.m_last_name); } std::ostream& operator<<(std::ostream &s, const person &rhs) { s << "Person's last name: " << rhs.m_last_name << std::endl; s << "Person's name: " << rhs.m_first_name << std::endl; if (!rhs.m_third_name.empty()) s << "Person's third name: " << rhs.m_third_name << std::endl; s << "Phone: " << rhs.m_phone << std::endl; s << "Address: " << rhs.m_address << std::endl; return s; } Add several persons into container: person ("Alex", "Johnson", "Somename"); person ("Alex", "Goodspeed"); person ("Petr", "Parker"); person ("Petr", "Goodspeed"); Now I want to find person by lastname (the first member of the second index in multi_index_container) persons_set::nth_index<1::type &names_index = my_set.get<1(); std::pair::type::const_iterator, persons_set::nth_index<1::type::const_iterator n_it = names_index.equal_range("Goodspeed"); std::copy(n_it.first ,n_it.second, std::ostream_iterator(std::cout)); It works great. Both 'Goodspeed' persons are found. Now lets try to find person by a part of a last name: std::pair::type::const_iterator, persons_set::nth_index<1::type::const_iterator n_it = names_index.equal_range("Good"); std::copy(n_it.first ,n_it.second, std::ostream_iterator(std::cout)); This returns nothing, but partial string search works as a charm in std::set. So I can't realize what's the problem. I only wraped strings by a struct. May be operator< implementation? Thanks in advance for any help.

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  • How to terminate a thread which has spawned another thread which is sleeping?

    - by Bobb
    I have a long running thread made from Thread.Start(). It spawns a background thread using QueueUserWorkItem which sleeps most of the time. Then the class-owner get disposed I call thread1.Join() but naturally it doesnt return because its child background thread is sleeping. What would be the right solution to gracefully terminate a thread which has other threads with little hassle?

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  • Recommendations for Open Source Parallel programming IDE

    - by Andrew Bolster
    What are the best IDE's / IDE plugins / Tools, etc for programming with CUDA / MPI etc? I've been working in these frameworks for a short while but feel like the IDE could be doing more heavy lifting in terms of scaling and job processing interactions. (I usually use Eclipse or Netbeans, and usually in C/C++ with occasional Java, and its a vague question but I can't think of any more specific way to put it)

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  • What library to choose to build a user interface for a C++ software that uses SDL

    - by Barth
    Dear all, I have a simulation software (C++) that runs on the command line. It is platform independent (currently compiling and running on Windows, MacOS X and Linux). When the simulation ends, I visualize the result with SDL; it is a very basic 2d view, mainly color squares next to each other. I would like to have a user interface on top of the simulation so that I can start and pause the simulation, and change the parameters on the fly. Something pretty simple I guess. Well, ideally I will also add a grapher somewhere to see the evolution over time of some parameters. Now, I am wondering what direction I should go. Should I try to use one of the UI libraries for SDL ? Or maybe wxwidget in conjunction with SDL ? Or simply wxwidget and get rid of SDL ? Do you have any experience with this ? Thanks in advance Barth PS: I tried to use AGAR, a SDL UI library. It seemed very promising but I couldn't get it working. Not even the helloworld.

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  • How to write a custom predicate for multi_index_containder with composite_key?

    - by Titan
    I googled and searched in the boost's man, but didn't find any examples. May be it's a stupid question...anyway. So we have the famous phonebook from the man: typedef multi_index_container< phonebook_entry, indexed_by< ordered_non_unique< composite_key< phonebook_entry, member<phonebook_entry,std::string,&phonebook_entry::family_name>, member<phonebook_entry,std::string,&phonebook_entry::given_name> >, composite_key_compare< std::less<std::string>, // family names sorted as by default std::greater<std::string> // given names reversed > >, ordered_unique< member<phonebook_entry,std::string,&phonebook_entry::phone_number> > > > phonebook; phonebook pb; ... // look for all Whites std::pair<phonebook::iterator,phonebook::iterator> p= pb.equal_range(boost::make_tuple("White"), my_custom_comp()); How should my_custom_comp() look like? I mean it's clear for me then it takes boost::multi_index::composite_key_result<CompositeKey> as an argumen (due to compilation errors :) ), but what is CompositeKey in that particular case? struct my_custom_comp { bool operator()( ?? boost::multi_index::composite_key_result<CompositeKey> ?? ) const { return blah_blah_blah; } }; Thanks in advance.

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  • Boost multi_index ordered_unique Median Value

    - by Autopulated
    I would like to quickly retrieve the median value from a boost multi_index container with an ordered_unique index, however the index iterators aren't random access (I don't understand why they can't be, though this is consistent with std::set...). Is there a faster/neater way to do this other than incrementing an iterator container.size() / 2 times?

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  • Using curl_init in Zend Application is causing Session Error

    - by Gublooo
    Hey guys I'm getting this weird error in my Zend application with this piece of code: $curl = curl_init(); curl_setopt($curl, CURLOPT_URL, 'www.xyz.com/ab.php'); curl_setopt($curl, CURLOPT_RETURNTRANSFER, 1); $data = curl_exec($curl); curl_close($curl); This is the error, I get: Fatal error: Uncaught exception 'Zend_Session_Exception' with message 'session has already been started by session.auto-start or session_start() When I remove that code everything works fine. Any idea ?? Thanks

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