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  • Where Is SilverLight Toolkit Installed On My PC?

    - by Gopinath
    This is first question that ran though my mind once I finished installation of SilverLight Toolkit today. When we install the toolkit, the installation wizard does not ask us for any installation folder options and after completion of installation there will not be any entries in to the All Programs section of start menu. After going through the documents, I found that installer silently places all the binaries, themes, samples documents under program files folder depending on the version of the toolkit. If you installed version 4.0 of the toolkit then it will be placed in the folder C:\Program Files\Microsoft SDKs\Silverlight\v4.0 Here is the list of other useful folder of SilverLight toolkit that we refer to often Bin  C:\Program Files\Microsoft SDKs\Silverlight\v4.0\Toolkit\Apr10\Bin   Samples  C:\Program Files\Microsoft SDKs\Silverlight\v4.0\Toolkit\Apr10\Samples   Themes  C:\Program Files\Microsoft SDKs\Silverlight\v4.0\Toolkit\Apr10\Themes   Source  C:\Program Files\Microsoft SDKs\Silverlight\v4.0\Toolkit\Apr10\Source Please note this above listed folder names will not be exactly same on your computer as they vary from one version to another. First open the base folder  C:\Program Files\Microsoft SDKs\Silverlight and then navigate through the available folders for locating the required ones. Hope this helps you. Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Troubleshooting EBS Discovery Issues - Part 2

    - by Kenneth E.
    Part 1 of “Troubleshooting EBS Discovery Issues”, which was posted on May 17th, focused on the diagnostics associated with the initial discovery of an EBS instances (e.g., Forms servers, APPL_TOPs, databases, etc.).Part 2 focuses on verifying parameters of the Change Management features, also called "Pack Diagnostics, specifically for Customization Manager, Patch Manager, Setup Manager, Automated Cloning, and User Monitoring.  As stated in the first post, there can be numerous reasons that Discovery fails - credentials, file-level permissions, patch levels - just to name a few.The Discovery Wizard can be accessed from the EBS homepage.  From the home page, click "Pack Diagnostics"Click "Create" to define the diagnostic processProvide the required inputs; Name, Module (i.e., Customization Manager, Patch Manager, Setup Manager, Automated Cloning, and User Monitoring), Show Details (typically "All"), and Category (typically check both Generic and User Specific).  Add the appropriate targets.Once the diagnostic process has completed, view the results.  Click on "Succeeded" or "Failed" in the Status column.Expand the entire tree and click on each "Succeeded/Failed" status to see the results of each test within that task.Sample output verifying o/s user name and required patches Additional sample output showing a failed testComplete descriptions of, as well as recommended corrective actions for, all of the diagnostic tests that are run in EM 12c is found in this spreadsheet.  Additional information can be found in the Application Management Pack User Guide.

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  • How can I author objects with perspective that fit into a tile-based map but span multiple tiles?

    - by Growler
    I'm creating a tilemap city and trying to figure out the most efficient way to create unique building scenes. The trick is, I need to maintain a sort of 2D, almost-top-down perspective, which is hard to do with buildings or large objects that span multiple tiles. I've tried doing three buildings at a time, and mixing and matching the base layer and colors, like this: This creates a weird overlapping effect, and also doesn't seem that efficient from a production standpoint. But it was the best way to have shadows appear correctly on the neighboring buildings. I'm wondering if modular buildings would be the way to go? That way I can mix and match any set of buildings together as tiles: I guess I would have to risk some perspective and shadowing to get the buildings to align correctly. What sort of authoring process could I use to allow me to create a variety of buildings (or other objects) that maintain this perspective while spanning multiple tiles worth of screen space? Would you recommend creating blank buildings, and then affixing art overlays as necessary to make the buildings unique? Or should they be directly part of the building tile (for example, create a separate tileset of buildings signs and colorings)?

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  • What causes bad performance in consumer apps?

    - by Crashworks
    My Comcast DVR takes at least three seconds to respond to every remote control keypress, making the simple task of watching television into a frustrating button-mashing experience. My iPhone takes at least fifteen seconds to display text messages and crashes ¼ of the times I try to bring up the iPad app; simply receiving and reading an email often takes well over a minute. Even the navcom in my car has mushy and unresponsive controls, often swallowing successive inputs if I make them less than a few seconds apart. These are all fixed-hardware end-consumer appliances for which usability should be paramount, and yet they all fail at basic responsiveness and latency. Their software is just too slow. What's behind this? Is it a technical problem, or a social one? Who or what is responsible? Is it because these were all written in managed, garbage-collected languages rather than native code? Is it the individual programmers who wrote the software for these devices? In all of these cases the app developers knew exactly what hardware platform they were targeting and what its capabilities were; did they not take it into account? Is it the guy who goes around repeating "optimization is the root of all evil," did he lead them astray? Was it a mentality of "oh it's just an additional 100ms" each time until all those milliseconds add up to minutes? Is it my fault, for having bought these products in the first place? This is a subjective question, with no single answer, but I'm often frustrated to see so many answers here saying "oh, don't worry about code speed, performance doesn't matter" when clearly at some point it does matter for the end-user who gets stuck with a slow, unresponsive, awful experience. So, at what point did things go wrong for these products? What can we as programmers do to avoid inflicting this pain on our own customers?

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  • Free Updates and Errata for Oracle Linux

    - by Lenz Grimmer
    ISO images of the Oracle Linux installation media as well as individual binary RPMs (and the sources) of major and minor releases (Updates) have always been freely available for download, use and distribution, ever since we started the Oracle Linux support program. We're now taking this a step further: in addition to the above, we will now also provide updated packages or errata for free from separate yum repositories on http://public-yum.oracle.com. If you would like to keep your Oracle Linux system up to date, you can now do so by subscribing your system to the respective "_latest" repository for your distribution, e.g. "ol6_latest" for Oracle Linux 6. See the installation instructions on the public yum front page for details on how enable these repositories. If you would like to also receive free updates to the Unbreakable Enterprise Kernel Release 2, make sure to enable the "[ol6_UEK_latest]" repository as well - updates to the kernel will be made available from this separate channel until it is included in the next set of installation media. Now what does this mean for Oracle Network Support? Getting access to the updates and errata was just one part of the offering – the following benefits will still only be available with an Oracle Linux Support Subscription only: Full indemnification against intellectual property claims. Use of base functionality in Enterprise Manager 12c for Linux and Enterprise Manager OpsCenter for provisioning, patching, management and monitoring of Oracle Linux Access to additional software channels on the Unbreakable Linux Network (ULN) (e.g. DTrace beta releases or ASM support packages) Wim also published a blog post with his take on the announcement.

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  • Sound & video problem with Toshiba Satellite L35-SP1011

    - by Diego Garcia
    I've installed Ubuntu 10.04 on a Satellite L35-SP1011 and there's no sound. Actually i have many video problems cause i had to disable effect because when it had effect activated, laptop got frozen many times. I saw this problem but in older ubuntu versions and tried some fixes without success. Any idea on how to solve my audio and video problems? I've tried these instructions https://help.ubuntu.com/community/RadeonDriver without success. My video card is a ATI Express 200M. lspci output 00:14.2 Audio device: ATI Technologies Inc IXP SB4x0 High Definition Audio Controller (rev 01) 00:14.3 ISA bridge: ATI Technologies Inc IXP SB400 PCI-ISA Bridge (rev 80) 00:14.4 PCI bridge: ATI Technologies Inc IXP SB400 PCI-PCI Bridge (rev 80) 01:05.0 VGA compatible controller: ATI Technologies Inc RC410 [Radeon Xpress 200M] complete lspci output at http://pastebin.com/AVk1WWQt Update #1 - It's the same on Ubuntu 10.10 and Kubuntu 10.10... Slow graphics, and no sound. Update #2 - Sound SOLVED I edited /etc/modprobe/alsa-base.conf in Ubuntu 10.10 and added options snd-hda-intel model=asus Now i'm working on video, I added xorg-edgers ppa, updated and upgraded without big difference... it's working better but without transparency.

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  • SOLID Thoughts

    - by GeekAgilistMercenary
    SOLID came up again in discussion.  What is SOLID?  Well, glad you asked, because I am going to elaborate on the SOLID Principles a bit. Initial Concept S Single Responsibility Principle O Open/Closed Principle L Liskov Substitution Principle I Interface Segregation Principle D Dependency Inversion/Injection Principle The Single Responsibility Principle (SRP) is stated that every object should have a single responsibility and should be entirely encapsulated by the class.  This helps keep cohesion.  Here is a short example, starting with a basic class. public class Car { decimal Gas; int Doors; int Speed; decimal RampJumpSpeed; } Now I will refactor a little bit to make it a bit more SRP friendly. public class Car { decimal Gas; int Speed; }   public class DuneBuggy : Car { decimal RampJumpSpeed; }   public class EconomyCar : Car { int Doors; } What we end up with, instead of one class, is an abstract class and two classes that have their respective methods or properties to keep the responsibilities were they need to be. The Open Closed Principle (OCP) is one of my favorites, which states simply, that you should be able to extend a classes behavior without modifying it.  There are a couple of ways one can extend a class, by inheritance, composition, or by proxy implementation.  The Liskov Substitution Principle (LSP) states that a derived class must be substitutable for their base classes. The Dependency Inversion Principle (DIP) states that one should depend on abstractions and not on concrete implementations. Finally, the Interface Segregation Principle (ISP) states that fine grain interfaces should be client specific. So hope that helps with kicking off a basic understanding of SOLID Principles.  I will be following this entry up with some new bits in the near future related to good software design and practice. Original post.

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  • BUILD 2012 day 1 Keynote recap

    - by pluginbaby
    On October 30, 2012 Steve Ballmer kicked off the first BUILD conference keynote. Steve shared some insights around Windows 8: 4 million customers upgraded to Windows 8 over the weekend since the October 26 release (so in 3 days only!). Focus on sharing code between Windows 8 and Windows Phone 8. Syncing everything through SkyDrive Xbox Music free streaming and Xbox Smart Glass. He did all the demos himself, showing off great “Windows 8 generation” devices already available (including an 82-inch Windows 8 “slate” by Perceptive Pixel). Steve Guggenheimer (Microsoft's Corporate Vice President DPE) talked about The Business Opportunity with Windows 8.   Notable announcements of day 1: The Windows Phone 8 SDK is now available at dev.windowsphone.com (includes SDK, free version of VS2012, Blend 5, and emulators). Release of the .NET Framework for Windows Phone 8: Ability to use C# 5 or Visual Basic 11 features in your code (async programming mode, ...), share code between WP8 and Windows Store apps. Windows Phone 8 individual developer registration is reduced to $8 for the next 8 days! (hurry up…) Note: strange absence of Steven Sinofsky on stage…   Watch the entire keynote online: http://channel9.msdn.com/Events/Build/2012/1-001 Read the full transcript: http://www.microsoft.com/en-us/news/Speeches/2012/10-30BuildDay1.aspx

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  • Dealing With Table Borders In OOXML

    - by Tim Murphy
    Note: Cross posted from Coding The Document. Permalink Formatting tables in a document programmatically can be a very complex task.  This is the major reason which we start our document generation projects with templates instead of building components in a document by hand. Borders are on aspect of a table that you may want to fomat.  Borders are used to make certain content in a table stand out.  If you need to conditionally set and remove borders there is something that you need to be aware of.  Even in OOXML you have the concepts of styles, inheriting styles and overriding styles. When Word defines a table it will reference a global style such as “TableGrid”.  This style will include the borders for the table.  Specifically the InsideHorizontalBorder and InsideVerticalBorder define the borders for the cells.  These can be overridden by the TableCellBorders collection of a particular cell.  Adding a double right border on a cell is as easy as the couple of lines of code below. wordprocessing.TableCellBorders borders = new wordprocessing.TableCellBorders(); borders.RightBorder = new RightBorder(){Val = BorderValues.Double, Color = "000000", ThemeColor = ThemeColorValues.Text1, Size = (UInt32Value)4U, Space = (UInt32Value)0U }; cell.TableCellProperties.Append(borders); If I want to revert back to the table’s style for cell borders I simply need to remove all children from the TableCellBorders collection.  It is like removing a class identifier from a TD tag in HTML.  The style in the parent object takes back over. With the knowledge of how the borders work you can take the concept and apply it to other effects of styles. del.icio.us Tags: OOXML,Office Open XML,Microsoft Office 2007,Microsoft Word 2007,table,style,border

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  • Enum driving a Visual State change via the ViewModel

    - by Chris Skardon
    Exciting title eh? So, here’s the problem, I want to use my ViewModel to drive my Visual State, I’ve used the ‘DataStateBehavior’ before, but the trouble with it is that it only works for bool values, and the minute you jump to more than 2 Visual States, you’re kind of screwed. A quick search has shown up a couple of points of interest, first, the DataStateSwitchBehavior, which is part of the Expression Samples (on Codeplex), and also available via Pete Blois’ blog. The second interest is to use a DataTrigger with GoToStateAction (from the Silverlight forums). So, onwards… first let’s create a basic switch Visual State, so, a DataObj with one property: IsAce… public class DataObj : NotifyPropertyChanger { private bool _isAce; public bool IsAce { get { return _isAce; } set { _isAce = value; RaisePropertyChanged("IsAce"); } } } The ‘NotifyPropertyChanger’ is literally a base class with RaisePropertyChanged, implementing INotifyPropertyChanged. OK, so we then create a ViewModel: public class MainPageViewModel : NotifyPropertyChanger { private DataObj _dataObj; public MainPageViewModel() { DataObj = new DataObj {IsAce = true}; ChangeAcenessCommand = new RelayCommand(() => DataObj.IsAce = !DataObj.IsAce); } public ICommand ChangeAcenessCommand { get; private set; } public DataObj DataObj { get { return _dataObj; } set { _dataObj = value; RaisePropertyChanged("DataObj"); } } } Aaaand finally – hook it all up to the XAML, which is a very simple UI: A Rectangle, a TextBlock and a Button. The Button is hooked up to ChangeAcenessCommand, the TextBlock is bound to the ‘DataObj.IsAce’ property and the Rectangle has 2 visual states: IsAce and NotAce. To make the Rectangle change it’s visual state I’ve used a DataStateBehavior inside the Layout Root Grid: <i:Interaction.Behaviors> <ei:DataStateBehavior Binding="{Binding DataObj.IsAce}" Value="true" TrueState="IsAce" FalseState="NotAce"/> </i:Interaction.Behaviors> So now we have the button changing the ‘IsAce’ property and giving us the other visual state: Great! So – the next stage is to get that to work inside a DataTemplate… Which (thankfully) is easy money. All we do is add a ListBox to the View and an ObservableCollection to the ViewModel. Well – ok, a little bit more than that. Once we’ve got the ListBox with it’s ItemsSource property set, it’s time to add the DataTemplate itself. Again, this isn’t exactly taxing, and is purely going to be a Grid with a Textblock and a Rectangle (again, I’m nothing if not consistent). Though, to be a little jazzy I’ve swapped the rectangle to the other side (living the dream). So, all that’s left is to add some States to the template.. (Yes – you can do that), these can be the same names as the others, or indeed, something else, I have chosen to stick with the same names and take the extra confusion hit right on the nose. Once again, I add the DataStateBehavior to the root Grid element: <i:Interaction.Behaviors> <ei:DataStateBehavior Binding="{Binding IsAce}" Value="true" TrueState="IsAce" FalseState="NotAce"/> </i:Interaction.Behaviors> The key difference here is the ‘Binding’ attribute, where I’m now binding to the IsAce property directly, and boom! It’s all gravy!   So far, so good. We can use boolean values to change the visual states, and (crucially) it works in a DataTemplate, bingo! Now. Onwards to the Enum part of this (finally!). Obviously we can’t use the DataStateBehavior, it' only gives us true/false options. So, let’s give the GoToStateAction a go. Now, I warn you, things get a bit complex from here, instead of a bool with 2 values, I’m gonna max it out and bring in an Enum with 3 (count ‘em) 3 values: Red, Amber and Green (those of you with exceptionally sharp minds will be reminded of traffic lights). We’re gonna have a rectangle which also has 3 visual states – cunningly called ‘Red’, ‘Amber’ and ‘Green’. A new class called DataObj2: public class DataObj2 : NotifyPropertyChanger { private Status _statusValue; public DataObj2(Status status) { StatusValue = status; } public Status StatusValue { get { return _statusValue; } set { _statusValue = value; RaisePropertyChanged("StatusValue"); } } } Where ‘Status’ is my enum. Good times are here! Ok, so let’s get to the beefy stuff. So, we’ll start off in the same manner as the last time, we will have a single DataObj2 instance available to the Page and bind to that. Let’s add some Triggers (these are in the LayoutRoot again). <i:Interaction.Triggers> <ei:DataTrigger Binding="{Binding DataObject2.StatusValue}" Value="Amber"> <ei:GoToStateAction StateName="Amber" UseTransitions="False" /> </ei:DataTrigger> <ei:DataTrigger Binding="{Binding DataObject2.StatusValue}" Value="Green"> <ei:GoToStateAction StateName="Green" UseTransitions="False" /> </ei:DataTrigger> <ei:DataTrigger Binding="{Binding DataObject2.StatusValue}" Value="Red"> <ei:GoToStateAction StateName="Red" UseTransitions="False" /> </ei:DataTrigger> </i:Interaction.Triggers> So what we’re saying here is that when the DataObject2.StatusValue is equal to ‘Red’ then we’ll go to the ‘Red’ state. Same deal for Green and Amber (but you knew that already). Hook it all up and start teh project. Hmm. Just grey. Not what I wanted. Ok, let’s add a ‘ChangeStatusCommand’, hook that up to a button and give it a whirl: Right, so the DataTrigger isn’t picking up the data on load. On the plus side, changing the status is making the visual states change. So. We’ll cross the ‘Grey’ hurdle in a bit, what about doing the same in the DataTemplate? <Codey Codey/> Grey again, but if we press the button: (I should mention, pressing the button sets the StatusValue property on the DataObj2 being represented to the next colour). Right. Let’s look at this ‘Grey’ issue. First ‘fix’ (and I use the term ‘fix’ in a very loose way): The Dispatcher Fix This involves using the Dispatcher on the View to call something like ‘RefreshProperties’ on the ViewModel, which will in turn raise all the appropriate ‘PropertyChanged’ events on the data objects being represented. So, here goes, into turdcode-ville – population – me: First, add the ‘RefreshProperties’ method to the DataObj2: internal void RefreshProperties() { RaisePropertyChanged("StatusValue"); } (shudder) Now, add it to the hosting ViewModel: public void RefreshProperties() { DataObject2.RefreshProperties(); if (DataObjects != null && DataObjects.Count > 0) { foreach (DataObj2 dataObject in DataObjects) dataObject.RefreshProperties(); } } (double shudder) and now for the cream on the cake, adding the following line to the code behind of the View: Dispatcher.BeginInvoke(() => ((MoreVisualStatesViewModel)DataContext).RefreshProperties()); So, what does this *ahem* code give us: Awesome, it makes the single bound data object show the colour, but frankly ignores the DataTemplate items. This (by the way) is the same output you get from: Dispatcher.BeginInvoke(() => ((MoreVisualStatesViewModel)DataContext).ChangeStatusCommand.Execute(null)); So… Where does that leave me? What about adding a button to the Page to refresh the properties – maybe it’s a timer thing? Yes, that works. Right, what about using the Loaded event then eh? Loaded += (s, e) => ((MoreVisualStatesViewModel) DataContext).RefreshProperties(); Ahhh No. What about converting the DataTemplate into a UserControl? Anything is worth a shot.. Though – I still suspect I’m going to have to ‘RefreshProperties’ if I want the rectangles to update. Still. No. This DataTemplate DataTrigger binding is becoming a bit of a pain… I can’t add a ‘refresh’ button to the actual code base, it’s not exactly user friendly. I’m going to end this one now, and put some investigating into the use of the DataStateSwitchBehavior (all the ones I’ve found, well, all 2 of them are working in SL3, but not 4…)

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  • JSR updates - November 2013

    - by Heather VanCura
     This week has been a busy week for JCP participants! Ten JSRs related to the upcoming Java Standard Edition (Java SE) 8 release posted public reviews--four Public Reviews and six Maintenance Reviews.  All JSRs are operating under the latest version of the JCP program and have public feedback mechanisms and issue trackers.  Please review and comment on these JSRs--your input and participation is wanted and needed!  JSR 308, Annotations on Java Types, published a Public Review. This review closes 4 December. JSR 310, Date and Time API, published a Public Review. This review closes 4 December. JSR 335, Lambda Expressions for the Java Programming Language, published a Public Review. This review closes 4 December. JSR 337, Java SE 8 Release contents, published a Public Review.  This review closes 4 December. JSR 221, JDBC 4.0 API, published a Maintenance Review.  This review closes 4 December. JSR 199, Java Compiler API, published a Maintenance Review.  This review closes 4 December. JSR 160, Java Management Extensions Remote API, published a Maintenance Review.  This review closes 4 December. JSR 114, JDBC Rowset Implementations, published a Maintenance Review.  This review closes 4 December. JSR 3, Java Management Extensions Specification, published a Maintenance Review.  This review closes 4 December. JSR 206, Java API for XML Processing,  published a Maintenance Review.  This review closes 22 November. Two other JSRs also published recent updates:  JSR 354, Money and Currency API, published a Public Review.  This review closes 23 November.  JSR 107, JCACHE - Java Temporary Caching API, published a Proposed Final Draft.

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  • Using textureGrad for anisotropic integration approximation

    - by Amxx
    I'm trying to develop a real time rendering method using real time acquired envmap (cubemap) for lightning. This implies that my envmap can change as often as every frame and I therefore cannot use any method base on precomputation of the envmap (such as convolution with BRDF...) So far my method worked well with Phong BRDF. For specular contribution I direclty read the value in my sampleCube and I use mipmap levels + linear filter for simulating the roughtness of the material considered: int size = textureSize(envmap, 0).x; float specular_level = log2(size * sqrt(3.0)) - 0.5 * log2(ns + 1); vec3 env_specular = ks * specular_color * textureLod(envmap, l_g, specular_level); From this method I would like to upgrade to a microfacet based BRDF. I already have algorithm for evaluating the shape (including anisotropic direction) of the reflection but I cannot manage to read the values I want in my sampleCube. I believe I have to use textureGrad(envmap, l_g, X, Y); with l_g being the reflection direction in global space but I cannot manage to find which values to give to X and Y in order to correctly specify the area I want to consider. What value should I give to X and Y in orther for textureGrad(envmap, l_g, X, Y); to give the same result as textureLod(envmap, l_g, specular_level);

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  • Final Man vs. Machine Round of Jeopardy Unfolds; Watson Dominates

    - by ETC
    The final round of IBM’s Watson against Ken Jenning and Brad Rutter ended last night with Watson coming out in a strong lead against its two human opponents. Read on to catch a video of the match and see just how quick Watson is on the draw. Watson tore through many of the answers, the little probability bar at the bottom of the screen denoting it was often 95%+ confident in its answers. Some of the more interesting stumbles were, like in the last matches, based on nuance. By far the biggest “What?” moment of the night, however, was when it answered the Daily Double question of “The New Yorker’s 1959 review of this said in its brevity and clarity, it is ‘unlike most such manuals, a book as well as a tool’”. Watson, inexplicably, answered “Dorothy Parker”. You can win them all, eh? Check out the video below to see Watson in action on its final day. Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware The Citroen GT – An Awesome Video Game Car Brought to Life [Video] Final Man vs. Machine Round of Jeopardy Unfolds; Watson Dominates Give Chromium-Based Browser Desktop Notifications a Native System Look in Ubuntu Chrome Time Track Is a Simple Task Time Tracker Google Sky Map Turns Your Android Phone into a Digital Telescope Walking Through a Seaside Village Wallpaper

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  • Annotate source code with diagrams as comments

    - by Steven Lu
    I write a lot of (primarily c++ and javascript) code that touches upon computational geometry and graphics and those kinds of topics, so I have found that visual diagrams have been an indispensable part of the process of solving problems. I have determined just now that "oh, wouldn't it just be fantastic if I could somehow attach a hand-drawn diagram to a piece of code as a comment", and this would allow me to come back to something I worked on, days, weeks, months earlier and far more quickly re-grok my algorithms. As a visual learner, I feel like this has the potential to improve my productivity with almost every type of programming because simple diagrams can help with understanding and reasoning about any type of non-trivial data structure. Graphs for example. During graph theory class at university I had only ever been able to truly comprehend the graph relationships that I could actually draw diagrammatical representations of. So... No IDE to my knowledge lets you save a picture as a comment to code. My thinking was that I or someone else could come up with some reasonably easy-to-use tool that can convert an image into a base64 binary string which I can then insert into my code. If the conversion/insertion process can be streamlined enough it would allow a far better connection between the diagram and the actual code, so I no longer need to chronographically search through my notebooks. Even more awesome: plugins for the IDEs to automatically parse out and display the image. There is absolutely nothing difficult about this from a theoretical point of view. My guess is that it would take some extra time for me to actually figure out how to extend my favorite IDEs and maintain these plugins, so I'd be totally happy with a sort of code post-processor which would do the same parsing out and rendering of the images and show them side by side with the code, inside of a browser or something. Since I'm a javascript programmer by trade. What do people think? Would anyone pay for this? I would.

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  • Game software design

    - by L. De Leo
    I have been working on a simple implementation of a card game in object oriented Python/HTML/Javascript and building on the top of Django. At this point the game is in its final stage of development but, while spotting a big issue about how I was keeping the application state (basically using a global variable), I reached the point that I'm stuck. The thing is that ignoring the design flaw, in a single-threaded environment such as under the Django development server, the game works perfectly. While I tried to design classes cleanly and keep methods short I now have in front of me an issue that has been keeping me busy for the last 2 days and that countless print statements and visual debugging hasn't helped me spot. The reason I think has to do with some side-effects of functions and to solve it I've been wondering if maybe refactoring the code entirely with static classes that keep no state and just passing the state around might be a good option to keep side-effects under control. Or maybe trying to program it in a functional programming style (although I'm not sure Python allows for a purely functional style). I feel that now there's already too many layers that the software (which I plan to make incredibly more complex by adding non trivial features) has already become unmanageable. How would you suggest I re-take control of my code-base that (despite being still only at < 1000 LOC) seems to have taken a life of its own?

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  • How to use T4 templates in WP7, Silverlight, Desktop or even MonoDroid apps

    - by Daniel Cazzulino
    In other words, how to use T4 templates without ANY runtime dependencies? Yes, it is possible, and quite simple and elegant actually. In a desktop project, just open the Add New Item dialog, and search for "text template": From the two available templates, the one that gives you a zero-dependency runtime-usable template is the first one: Preprocessed Text Template. Once unfolded, you get the .tt file, but also a dependent .cs file automatically generated. Note the Custom Tool associated with the file: If you open up the .cs file, you will see that it doesn't contain the rendered "Hello World!!!" I added in the .tt, but rather a full class named after the template file itself: namespace ConsoleApplication1 { using System; #line 1 "C:\Temp\ConsoleApplication1\ConsoleApplication1\PreTextTemplate1.tt" [System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.TextTemplating", "10.0.0.0")] public partial class PreTextTemplate1 : PreTextTemplate1Base { public virtual string TransformText() { this.GenerationEnvironment = null; this.Write("Hello World!!!"); return this.GenerationEnvironment.ToString(); } } #region Base class ... #endregion } ... Read full article

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  • Java Spotlight Episode 106: Java Security Update @spoofzu

    - by Roger Brinkley
    Java security update with Bruce Lowenthal and Milton Smith. Right-click or Control-click to download this MP3 file. You can also subscribe to the Java Spotlight Podcast Feed to get the latest podcast automatically. If you use iTunes you can open iTunes and subscribe with this link:  Java Spotlight Podcast in iTunes. Show Notes News Apple's Java Mac OS X 2012-006 Update NightHacking Tour Across Europe Four New Java Champions Oracle Announces Availability of Oracle Solaris 11.1 and Oracle Solaris Cluster 4.1 Oracle Announces General Availability of Oracle Application Development Framework Mobile Bean Validation 1.1 Early Draft JSR 107 Early Draft JCP Elections - Meet the Candidates GlassFish switching to JDK-7 only build Events Oct 30-Nov 1, Arm TechCon, Santa Clara, United States of America Oct 31, JFall, Hart van Holland, Netherlands Nov 2-3, JMaghreb, Rabat, Morocco Nov 5-9, Øredev Developer Conference, Malmö, Sweden Nov 13-17, Devoxx, Antwerp, Belgium Nov 20-22, DOAG 2012, Nuremberg, Germany Dec 3-5, jDays, Göteborg, Sweden Dec 4-6, JavaOne Latin America, Sao Paolo, Brazil Dec 14-15, IndicThreads, Pune, India Feature InterviewMilton Smith leads the security program for Java products at Oracle. His responsibilities span from tactical to strategic: definition and communication of the security vision for Java, working with engineering teams and researchers, as well as industry at large. He has over 20+ years of industry experience with emphasis in programming and computer security. Milton previous employer was Yahoo where he lead security for the User Data Analytics(UDA) property.Bruce Lowenthal is the Senior Director of Security Alerts at Oracle Corporation. What’s Cool Andrew Haley on an OpenJDK ARM64 Port Joe Darcy - JDK bug migration: bugs.sun.com now backed by JIRA Marcus Hirt on Using the Mission Control DTrace Plug-in

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  • Improve speed of "start menu" in Linux Mint 10 - Ubuntu 10.10 derivative [closed]

    - by Gabriel L. Oliveira
    I have a global menu (including application, administration and system tabs) that is taking too much time (for me) to load (about 2.5 seconds). Of course, this time is taken only during first start. After it have loaded, next times are better ( less than 0.2 miliseconds) The menu was taking more time before (about 5 seconds), and I found that was because of the 'Other' part of the menu, that included many applications installed with Wine, so I removed all of them (I didn't need them at all). I have a "normal" knowledge of programming, and I think that the process of starting the menu for the first time has some kind of "cache function", that tries to find which apps are present that need to be placed under menu to be shown to user. But didn't found this function so that I could analyze in details what he is doing (if searching for files under "~/.local/share/applications" or anything else). Also, I found that hitting "Alt-F2" also fires this "cache function", because after waiting it to load, the process of opening the menu took less than 0.2 miliseconds. So, could anyone help me in order to reduce this time? I found on internet that some user could reduce the time by resizing the icons of applications. But found here that most of my icons are already at 25x25 size. Any other idead? Maybe a multiprocess to load it, or include it under startup... don't know. Ps: Sorry if this is an awkward question, but I just do not like waiting for things to happen, and think that this process should be smoother than it's now. Also, thanks in advance!

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  • SQLAuthority News – Learning, Community and Book Signing at #SQLPASS 2012

    - by pinaldave
    SQLPASS event is going excellent we are having great great fun! We are having book signing events and the response is overwhelmingly positive. I am glad that all of you love our books and I totally appreciate your support. Rick and I both are feeling very motivated to write more books in future. Here is our schedule for book signing. SQL Queries 2012 Joes 2 Pros Volume1 Finally a book for the true SQL Server beginner! Whether you are brand new to databases and are thinking of getting your 70-461 certification or already a semi-pro working in the field and need some fingertip support, this is this is the book for you. Joes 2 Pros does not assume you already know anything about databases or SQL server.  This book builds on the success of the previous series and will help anyone transform themselves from a beginner “Joe” into a SQL 2012 “Pro”. Wednesday, November 7, 2012 12pm-1pm – Book Signing at Exhibit Hall Joes Pros booth#117 (FREE BOOK) Rest all the time – I will be at Exhibition Hall Joes 2 Pros Booth #117. Stop by for the goodies! This book is also available on Amazon. SQL 2012 Functions Joes 2 Pros Functions have been around for many years to make our lives easier. Because of them, thousands of lines of valuable programming can be done with one statement. When we know what functions are offered in SQL Server we can get powerful projects done very quickly. Often times, the functions you wished you had are released in the next version. Wednesday, November 7, 2012 7pm-8pm - Embarcadero Booth Book Signing (FREE BOOK) Thursday, November 8, 2012 12pm-1pm - Embarcadero Booth Book Signing (FREE BOOK) This book is also available on Amazon. If you are at SQLPASS stop by Booth #117 – I will be there and many be you can get one of my signed book! Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL PASS, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority Book Review, SQLAuthority News, SQLServer, T SQL, Technology

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  • Estimating cost of labor for a controlled experiment

    - by Lorin Hochstein
    Let's say you are a software engineering researcher and you are designing a controlled experiment to compare two software technologies or techniques (e.g., TDD vs. non-TDD, Python vs. Go) with respect to some qualities of interest (e.g., quality of resulting code, programmer productivity). According to your study design, participants will work alone to implement a non-trivial software system. You estimate it should take about six months for a single programmer to complete the task. You also estimate via power analysis that you will need around sixty study participants to obtain statistically significant results, assuming the technologies actually do yield different outcomes. To maximize external validity, you want to use professional programmers as study participants. Unfortunately, it isn't possible to find professional programmers who can volunteer for several months to work full-time on implementing a software system. You decide to go the simplest route and contract with a large IT consulting firm to obtain access to programmers to participate in the study. What is a reasonable estimate of the cost range, per person-month, for the programming labor? Assume you are constrained to work with a U.S.-based firm, but it doesn't matter where in the U.S. the firm itself or the programmers or located. Note: I'm looking for a reasonable order-of-magnitude range suitable for back-of-the-envelope calculations so that when people say "Why doesn't somebody just do a study to measure X", I can say, "Because running that study properly would cost $Y", and have a reasonable argument for the value of $Y.

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  • Announcing Oracle-Demantra 12.2.1 Release

    - by user702295
    We are excited to announce Oracle Demantra 12.2.1 is now available for new and existing customers. All customers who are not incorporating Demantra with other VCP products are welcome to upgrade without any restrictions. Customers who are using Demantra in conjunction with VCP products will need to upgrade VCP to 12.2.1 which requires application and participation in Oracle E-Business Suite early adopter program. Demantra 12.2.1 includes a wide array of new features driven by customer requirements and needs. Key features include: ·       Streamlined import and export from Microsoft Excel ·       Support Gregorian Month data aggregation in weekly system ·       Multilanguage support for eleven languages ·       Promotion Calendar Optimization ·       Enhanced integration with Advanced Planning Command Center (VCP 12.2.1 Required) Demantra 12.2.1 will work with JD Edwards EnterpriseOne 9.1 using the AIA 11.4 for the Value Chain Planning Base Integration Pack. Demantra 12.2.1 will only work with VCP 12.2.1. Demantra 12.2.1 and VCP 12.2.1 will work with EBS 12.1.3 or EBS 12.2.1.

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  • Unity custom shaders and z-fighting

    - by Heisenbug
    I've just readed a chapter of Unity iOS Essential by Robert Wiebe. It shows a solution for handling z-figthing problem occuring while rendering a street on a plane with the same y offset. Basically it modified Normal-Diffuse shader provided by Unity, specifing the (texture?) offset in -1, -1. Here's basically what the shader looks like: Shader "Custom/ModifiedNormalDiffuse" { Properties { _Color ("Main Color", Color) = (1,1,1,1) _MainTex ("Base (RGB)", 2D) = "white" {} } SubShader { Offset -1,-1 //THIS IS THE ADDED LINE Tags { "RenderType"="Opaque" } LOD 200 CGPROGRAM #pragma surface surf Lambert sampler2D _MainTex; fixed4 _Color; struct Input { float2 uv_MainTex; }; void surf (Input IN, inout SurfaceOutput o) { half4 c = tex2D (_MainTex, IN.uv_MainTex) *_Color; o.Albedo = c.rgb; o.Alpha = c.a; } ENDCG } FallBack "Diffuse" } Ok. That's simple and it works. The author says about it: ...we could use a copy of the shader that draw the road at an Offset of -1, -1 so that whenever the two textures are drawn, the road is always drawn last. I don't know CG nor GLSL, but I've a little bit of experience with HLSL. Anyway I can't figure out what exactly is going on. Could anyone explain me what exactly Offset directly does, and how is solves z-fighting problems?

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  • Input handling between game loops

    - by user48023
    This may be obvious and trivial for you but as I am a newbie in programming I come with a specific question. I have three loops in my game engine which are input-loop, update-loop and render-loop. Update-loop is set to 10 ticks per second with a fixed timestep, render-loop is capped at around 60 fps and the input-loop runs as fast as possible. I am using one of the Javascript frameworks which provide such things but it doesn't really matter. Let's say I am rendering a tile map and the view of which elements are rendered depends on camera-like movement variables which are modified during key pressing. This is only about camera/viewport and rendering, no game physics involved here. And now, how can I handle input events among these loops to keep consistent engine reaction? Am I supposed to read the current variable modified with input and do some needed calculations in a update-loop and share the result so it could be interpolated in a render-loop? Or read the input effect directly inside the render-loop and put needed calculations inside? I thought interpreting user input inside an update-loop with a low tick rate would be inaccurate and kind of unresponsive while rendering with interpolation in the final view. How it is done properly in games overall?

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  • SO-overflow induced passivity - how to cope?

    - by Ruben
    After not really working on my pet project for a while, I discovered Stackoverflow and upon perusing it more intensely I was quite amazed. I'm a bit of a perfectionist, so when I found eye-openers here highlighting many of the mistakes I made, I first wanted to fix everything. However, it's a pet project for a reason: I'm self-taught and I'm studying psychology, so programming skills can never become priority one (though it often helps, even in this field). Issues that stuck out were numerous security issues (e.g. CSRF-prevention and bcrypt eluded me) not object-oriented (at least the PHP part, the JS-part mostly is) no PHP framework used, so many of my DIY takes on commonly-tackled components (auth, ...) are either bad or inefficient really poor MySQL usage (no prepared statements, mysql extension, heard about setting proper indices two days ago) using mootools even though JQuery seems to be fashionable, so there's more probably always going to be better integration with services I'd like to use (like google visualization) So, my SO-induced frenzy turned into passivity. I can't do it all (soon) in the rather small amount of spare time I can spend on working on my project. I can leave some of the issues be in good conscience (speed stuff: an unfinished & unpublished project will never become popular, right?). No clear conscience without good security though and if I don't use a framework for auth and other complex stuff I'll regret having to do it myself. One obvious answer would probably be going open-source, but I think the project would need to become more impressive before others would commit to it. I can't afford to employ someone either. I do think the project deserves being worked on, though. How should I tackle it anyway? What's the best practice for little-practice people?

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  • MVC 4 and the App_Start folder

    - by pjohnson
    I've been delving into ASP.NET MVC 4 a little since its release last month. One thing I was chomping at the bit to explore was its bundling and minification functionality, for which I'd previously used Cassette, and been fairly happy with it. MVC 4's functionality seems very similar to Cassette's; the latter's CassetteConfiguration class matches the former's BundleConfig class, specified in a new directory called App_Start.At first glance, this seems like another special ASP.NET folder, like App_Data, App_GlobalResources, App_LocalResources, and App_Browsers. But Visual Studio 2010's lack of knowledge about it (no Solution Explorer option to add the folder, nor a fancy icon for it) made me suspicious. I found the MVC 4 project template has five classes there--AuthConfig, BundleConfig, FilterConfig, RouteConfig, and WebApiConfig. Each of these is called explicitly in Global.asax's Application_Start method. Why create separate classes, each with a single static method? Maybe they anticipate a lot more code being added there for large applications, but for small ones, it seems like overkill. (And they seem hastily implemented--some declared as static and some not, in the base namespace instead of an App_Start/AppStart one.) Even for a large application I work on with a substantial amount of code in Global.asax.cs, a RouteConfig might be warranted, but the other classes would remain tiny.More importantly, it appears App_Start has no special magic like the other folders--it's just convention. I found it first described in the MVC 3 timeframe by Microsoft architect David Ebbo, for the benefit of NuGet and WebActivator; apparently some packages will add their own classes to that directory as well. One of the first appears to be Ninject, as most mentions of that folder mention it, and there's not much information elsewhere about this new folder.

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