Search Results

Search found 19446 results on 778 pages for 'network printer'.

Page 716/778 | < Previous Page | 712 713 714 715 716 717 718 719 720 721 722 723  | Next Page >

  • jQuery: Inserting li items one by one?

    - by Legend
    I wrote the following (part of a jQuery plugin) to insert a set of items from a JSON object into a <ul> element. ... query: function() { ... $.ajax({ url: fetchURL, type: 'GET', dataType: 'jsonp', timeout: 5000, error: function() { self.html("Network Error"); }, success: function(json) { //Process JSON $.each(json.results, function(i, item) { $("<li></li>") .html(mHTML) .attr('id', "div_li"+i) .attr('class', "divliclass") .prependTo("#" + "div_ul"); $(slotname + "div_li" + i).hide(); $(slotname + "div_li" + i).show("slow") } } }); } }); }, ... Doing this maybe adding the <li> items one by one theoretically but when I load the page, everything shows up instantaneously. Instead, is there an efficient way to make them appear one by one more slowly? I'll explain with a small example: If I have 3 items, this code is making all the 3 items appear instantaneously (at least to my eyes). I want something like 1 fades in, then 2 fades in, then 3 (something like a newsticker perhaps). Anyone has a suggestion?

    Read the article

  • Why is it assumed that send may return with less than requested data transmitted on a blocking socke

    - by Ernelli
    The standard method to send data on a stream socket has always been to call send with a chunk of data to write, check the return value to see if all data was sent and then keep calling send again until the whole message has been accepted. For example this is a simple example of a common scheme: int send_all(int sock, unsigned char *buffer, int len) { int nsent; while(len 0) { nsent = send(sock, buffer, len, 0); if(nsent == -1) // error return -1; buffer += nsent; len -= nsent; } return 0; // ok, all data sent } Even the BSD manpage mentions that ...If no messages space is available at the socket to hold the message to be transmitted, then send() normally blocks... Which indicates that we should assume that send may return without sending all data. Now I find this rather broken but even W. Richard Stevens assumes this in his standard reference book about network programming, not in the beginning chapters, but the more advanced examples uses his own writen (write all data) function instead of calling write. Now I consider this still to be more or less broken, since if send is not able to transmit all data or accept the data in the underlying buffer and the socket is blocking, then send should block and return when the whole send request has been accepted. I mean, in the code example above, what will happen if send returns with less data sent is that it will be called right again with a new request. What has changed since last call? At max a few hundred CPU cycles have passed so the buffer is still full. If send now accepts the data why could'nt it accept it before? Otherwise we will end upp with an inefficient loop where we are trying to send data on a socket that cannot accept data and keep trying, or else? So it seems like the workaround, if needed, results in heavily inefficient code and in those circumstances blocking sockets should be avoided at all an non blocking sockets together with select should be used instead.

    Read the article

  • Java Stop Server Thread

    - by ikurtz
    the following code is server code in my app: private int serverPort; private Thread serverThread = null; public void networkListen(int port){ serverPort = port; if (serverThread == null){ Runnable serverRunnable = new ServerRunnable(); serverThread = new Thread(serverRunnable); serverThread.start(); } else { } } public class ServerRunnable implements Runnable { public void run(){ try { //networkConnected = false; //netMessage = "Listening for Connection"; //networkMessage = new NetworkMessage(networkConnected, netMessage); //setChanged(); //notifyObservers(networkMessage); ServerSocket serverSocket = new ServerSocket(serverPort, backlog); commSocket = serverSocket.accept(); serverSocket.close(); serverSocket = null; //networkConnected = true; //netMessage = "Connected: " + commSocket.getInetAddress().getHostAddress() + ":" + //commSocket.getPort(); //networkMessage = new NetworkMessage(networkConnected, netMessage); //setChanged(); //notifyObservers(networkMessage); } catch (IOException e){ //networkConnected = false; //netMessage = "ServerRunnable Network Unavailable"; //System.out.println(e.getMessage()); //networkMessage = new NetworkMessage(networkConnected, netMessage); //setChanged(); //notifyObservers(networkMessage); } } } The code sort of works i.e. if im attempting a straight connection both ends communicate and update. The issue is while im listening for a connection if i want to quit listening then the server thread continues running and causes problems. i know i should not use .stop() on a thread so i was wondering what the solution would look like with this in mind? EDIT: commented out unneeded code.

    Read the article

  • Setting up ehcache replication - what multicast settings do I need?

    - by Darren Greaves
    I am trying to set up ehcache replication as documented here: http://ehcache.sourceforge.net/EhcacheUserGuide.html#id.s22.2 This is on a Windows machine but will ultimately run on Solaris in production. The instructions say to set up a provider as follows: <cacheManagerPeerProviderFactory class="net.sf.ehcache.distribution.RMICacheManagerPeerProviderFactory" properties="peerDiscovery=automatic, multicastGroupAddress=230.0.0.1, multicastGroupPort=4446, timeToLive=32"/> And a listener like this: <cacheManagerPeerListenerFactory class="net.sf.ehcache.distribution.RMICacheManagerPeerListenerFactory" properties="hostName=localhost, port=40001, socketTimeoutMillis=2000"/> My questions are: Are the multicast IP address and port arbitrary (I know the address has to live within a specific range but do they have to be specific numbers)? Do they need to be set up in some way by our system administrator (I am on an office network)? I want to test it locally so am running two separate tomcat instances with the above config. What do I need to change in each one? I know both the listeners can't listen on the same port - but what about the provider? Also, are the listener ports arbitrary too? I've tried setting it up as above but in my testing the caches don't appear to be replicated - the value added in one tomcat's cache is not present in the other cache. Is there anything I can do to debug this situation (other than packet sniffing)? Thanks in advance for any help, been tearing my hair out over this one!

    Read the article

  • Parsing email with Python

    - by Manuel Ceron
    I'm writing a Python script to process emails returned from Procmail. As suggested in this question, I'm using the following Procmail config: :0: |$HOME/process_mail.py My process_mail.py script is receiving an email via stdin like this: From hostname Tue Jun 15 21:43:30 2010 Received: (qmail 8580 invoked from network); 15 Jun 2010 21:43:22 -0400 Received: from mail-fx0-f44.google.com (209.85.161.44) by ip-73-187-35-131.ip.secureserver.net with SMTP; 15 Jun 2010 21:43:22 -0400 Received: by fxm19 with SMTP id 19so170709fxm.3 for <[email protected]>; Tue, 15 Jun 2010 18:47:33 -0700 (PDT) MIME-Version: 1.0 Received: by 10.103.84.1 with SMTP id m1mr2774225mul.26.1276652853684; Tue, 15 Jun 2010 18:47:33 -0700 (PDT) Received: by 10.123.143.4 with HTTP; Tue, 15 Jun 2010 18:47:33 -0700 (PDT) Date: Tue, 15 Jun 2010 20:47:33 -0500 Message-ID: <[email protected]> Subject: TEST 12 From: Full Name <[email protected]> To: [email protected] Content-Type: text/plain; charset=ISO-8859-1 ONE TWO THREE I'm trying to parse the message in this way: >>> import email >>> msg = email.message_from_string(full_message) I want to get message fields like 'From', 'To' and 'Subject'. However, the message object does not contain any of these fields. What am I doing wrong?

    Read the article

  • Rails CSS not Loading using Heroku

    - by eWizardII
    I have the following site set up here on Heroku - http://www.peerinstruction.net/users/sign_up the issue is that I have updated the css yet it is not being actively reflected on the site, it just shows a textbox, with some edited/custom fonts. I have attached the css file in the following gist - https://gist.github.com/f74b626c54ecbb60bbde The signup page controller: !!! Strict %html %head %title= yield(:title) || "Untitled" = stylesheet_link_tag 'application', 'web-app-theme/base', 'web-app-theme/themes/activo/style', 'web-app-theme/override' = javascript_include_tag :defaults = csrf_meta_tag = yield(:head) %body #container #header %h1 %a{:href => "/"} Peer Instruction Network #user-navigation %ul.wat-cf %li .content.login .flash - flash.each do |type, message| %div{ :class => "message #{type}" } %p= message = form_for(resource, :as => resource_name, :url => session_path(resource_name), :html => { :class => "form login" }) do |f| .group.wat-cf .left= f.label :email, :class => "label right" .right= f.text_field :email, :class => "text_field" .group.wat-cf .left= f.label :password, :class => "label right" .right= f.password_field :password, :class => "text_field" .group.wat-cf .right %button.button{ :type => "submit" } Login /= link_to "Sign In", destroy_user_session_path #box = yield The signup pages haml file: %h2 .block .content.login .flash - flash.each do |type, message| %div{ :class => "message #{type}" } %p= message = form_for(resource, :as => resource_name, :url => registration_path(resource_name)) do |f| = devise_error_messages! %div = f.label :firstname %br/ = f.text_field :firstname %div = f.label :middlename %br/ = f.text_field :middlename %div = f.label :lastname %br/ = f.text_field :lastname %div = f.label :email %br/ = f.email_field :email %div = f.label :password %br/ = f.password_field :password %div = f.label :academic %br/ = f.text_field :academic %div= f.submit "Continue" = render :partial => "devise/shared/links" I used web-app-theme to create an activo theme and then modify it.

    Read the article

  • Running bundle install fails trying to remote fetch from rubygems.org/quick/Marshal...

    - by dreeves
    I'm getting a strange error when doing bundle install: $ bundle install Fetching source index for http://rubygems.org/ rvm/rubies/ree-1.8.7-2010.02/lib/ruby/site_ruby/1.8/rubygems/remote_fetcher.rb:304 :in `open_uri_or_path': bad response Not Found 404 (http://rubygems.org/quick/Marshal.4.8/resque-scheduler-1.09.7.gemspec.rz) (Gem::RemoteFetcher::FetchError) I've tried bundle update, gem source -c, gem update --system, gem cleanup, etc etc. Nothing seems to solve this. I notice that the URL beginning with http://rubygems.org/quick does seem to be a 404 -- I don't think that's any problem with my network, though if that's reachable for anyone else then that would be a simple explanation for my problem. More hints: If I just gem install resque-scheduler it works fine: $ gem install resque-scheduler Successfully installed resque-scheduler-1.9.7 1 gem installed Installing ri documentation for resque-scheduler-1.9.7... Installing RDoc documentation for resque-scheduler-1.9.7... And here's my Gemfile: source 'http://rubygems.org' gem 'json' gem 'rails', '>=3.0.0' gem 'mongo' gem 'mongo_mapper', :git => 'git://github.com/jnunemaker/mongomapper', :branch => 'rails3' gem 'bson_ext', '1.1' gem 'bson', '1.1' gem 'mm-multi-parameter-attributes', :git=>'git://github.com/rlivsey/mm-multi-parameter-attributes.git' gem 'devise', '~>1.1.3' gem 'devise_invitable', '~> 0.3.4' gem 'devise-mongo_mapper', :git => 'git://github.com/collectiveidea/devise-mongo_mapper' gem 'carrierwave', :git => 'git://github.com/rsofaer/carrierwave.git' , :branch => 'master' gem 'mini_magick' gem 'jquery-rails', '>= 0.2.6' gem 'resque' gem 'resque-scheduler' gem 'SystemTimer' gem 'capistrano' gem 'will_paginate', '3.0.pre2' gem 'twitter', '~> 1.0.0' gem 'oauth', '~> 0.4.4'

    Read the article

  • Dependency injection with web services?

    - by John K.
    I've recently discovered a possible candidate for dependency injection in a .Net application I've designed. Due to a recent organizational policy, it is no longer possible to call smtp mail services from client machines on our network. So I'm going to have to refactor all the code in my application where it was previously calling the smtp object to send out mail. I created a new WCF web service on an authorized web server that does allow for smtp mail messaging. This seems to be a great candidate for dependency injection. I will create a new INotification interface that will have a method like 'void SendNotification(MailMessage msg)' and create a new property in my application where you can set this property to any class that implements this interface. My question tho, is whether it's possible, through dependency injection, to encapsulate the instantiation of a .NET WCF web service? I am fairly new at IoC and Dependency injection frameworks, so I am not quite sure if it can handle web service dependencies? I'm hoping someone else out there has come across this situation or has knowledge regarding this subject? cheers, John

    Read the article

  • SQL Server Blocking Issue

    - by Robin Weston
    We currently have an issue that occurs roughly once a day on SQL 2005 database server, although the time it happens is not consistent. Basically, the database grinds to a halt, and starts refusing connections with the following error message. This includes logging into SSMS: A connection was successfully established with the server, but then an error occurred during the login process. (provider: TCP Provider, error: 0 - The specified network name is no longer available.) Our CPU usage for SQL is usually around 15%, but when the DB is in it's broken state it's around 70%, so it's clearly doing something, even if no-one can connect. Even if I disable the web app that uses the database the CPU still doesn't go down. I am unable to restart the SQLSERVER process as it is unresponsive, so I have to end up killing the process manually, which then puts the DB into Suspect/Recovery mode (which I can fix but it's a pain). Below are some PerfMon stats I gathered when the DB was in it's broken state which might help. I have a bunch more if people want to request them: Active Transactions: 2 (Never Changes) Logical Connections: 34 (NC) Process Blocked: 16 (NC) User Connections: 30 (NC) Batch Request: 0 (NC) Active Jobs: 2 (NC) Log Truncations: 596 (NC) Log Shrinks: 24 (NC) Longest Running Transaction Time: 99 (NC) I guess they key is finding out what the DB is using it's CPU on, but as I can't even log into SSMS this isn't possible with the standard methods. Disturbingly, I can't even use the dedicated admin connection to get into SSMS. I get the same timout as with all other requests. Any advice, reccomendations, or even sympathy, is much appreciated!

    Read the article

  • Please help me work out this error, regarding the use of a HTTPService to connect Flex4 & Ruby on Ra

    - by ben
    I have a HTTPService in Flash Builder 4, that is defined as follows: <s:HTTPService id="getUserDetails" url="http://localhost:3000/users/getDetails" method="GET"/> It gets called as follows: getUserDetails.send({'user[username]': calleeInput.text}); Here is a screenshot of the network monitor, showing that the parameter is being sent correctly (it is 'kirsty'): Here is the Ruby on Rails method that it's connected to: def getDetails @user = User.find_by_username(:username) render :xml => @user end When I run it, I get the following error output in the console: Processing UsersController#list (for 127.0.0.1 at 2010-04-30 17:48:03) [GET] User Load (1.1ms) SELECT * FROM "users" Completed in 30ms (View: 16, DB: 1) | 200 OK [http://localhost/users/list] Processing UsersController#getDetails (for 127.0.0.1 at 2010-04-30 17:48:13) [GET] Parameters: {"user"={"username"="kirsty"}} User Load (0.3ms) SELECT * FROM "users" WHERE ("users"."username" = '--- :username ') LIMIT 1 ActionView::MissingTemplate (Missing template users/getDetails.erb in view path app/views): app/controllers/users_controller.rb:36:in getDetails' /usr/local/lib/ruby/1.8/webrick/httpserver.rb:104:in service' /usr/local/lib/ruby/1.8/webrick/httpserver.rb:65:in run' /usr/local/lib/ruby/1.8/webrick/server.rb:173:in start_thread' /usr/local/lib/ruby/1.8/webrick/server.rb:162:in start' /usr/local/lib/ruby/1.8/webrick/server.rb:162:in start_thread' /usr/local/lib/ruby/1.8/webrick/server.rb:95:in start' /usr/local/lib/ruby/1.8/webrick/server.rb:92:in each' /usr/local/lib/ruby/1.8/webrick/server.rb:92:in start' /usr/local/lib/ruby/1.8/webrick/server.rb:23:in start' /usr/local/lib/ruby/1.8/webrick/server.rb:82:in `start' Rendering rescues/layout (internal_server_error) I'm not sure if the error is being caused by bad code in the getDetails Ruby on Rails method? I'm new to RoR, and I think I remember reading somewhere that every method should have a view. I'm just using this method to get info into the Flex 4 app, do I still need to make a view for it? Is that what's causing the error? Any help would be GREATLY appreciated, I've been stuck on this for a few days now! Thanks.

    Read the article

  • 4.0/WCF: Best approach for bi-idirectional message bus?

    - by TomTom
    Just a technology update, now that .NET 4.0 is out. I write an application that communicates to the server through what is basically a message bus (instead of method calls). This is based on the internal architecture of the application (which is multi threaded, passing the messages around). There are a limited number of messages to go from the client to the server, quite a lot more from the server to the client. Most of those can be handled via a separate specialized mechanism, but at the end we talk of possibly 10-100 small messages per second going from the server to the client. The client is supposed to operate under "internet conditions". THis means possibly home end users behind standard NAT devices (i.e. typical DSL routers) - a firewalled secure and thus "open" network can not be assumed. I want to have as little latency and as little overhad for the communication as possible. What is the technologally best way to handle the message bus callback? I Have no problem regularly calling to the server for message delivery if something needs to be sent... ...but what are my options to handle the messagtes from the server to the client? WsDualHttp does work how? Especially under a NAT scenario? Just as a note: polling is most likely out - the main problem here is that I would have a significant overhead OR a significant delay, both aren ot really wanted. Technically I would love some sort of streaming appraoch, where the server can write messags to a stream while he generates them and they get sent to the client as they come. Not esure this is doable with WCF, though (if not, I may acutally decide to handle the whole message part outside of WCF and just do control / login / setup / destruction via WCF).

    Read the article

  • UpdateAllViews() from within a worker thread?

    - by Harvey
    I have a worker thread in a class that is owned by a ChildView. (I intend to move this to the Doc eventually.) When the worker thread completes a task I want all the views to be updated. How can I make a call to tell the Doc to issue an UpdateAllViews()? Or is there a better approach? Thank you. Added by OP: I am looking for a simple solution. The App is running on a single user, single CPU computer and does not need network (or Internet) access. There is nothing to cause a deadlock. I think I would like to have the worker thread post (or send) a message to cause the views to update. Everything I read about threading seems way more complicated than what I need - and, yes, I understand that all those precautions are necessary for applications that are running in multiprocessor, multiuser, client-server systems, etc. But none of those apply in my situation. I am just stuck at getting the right combination of getting the window handle, posting the message and responding to the message in the right functions and classes to compile and function at all.

    Read the article

  • How to set QNetworkReply properties to get correct NCBI pages?

    - by Claire Huang
    I try to get this following url using the downloadURL function: http://www.ncbi.nlm.nih.gov/nuccore/27884304 But the data is not as what we can see through the browser. Now I know it's because that I need to give the correct information such as browser, how can I know what kind of information I need to set, and how can I set it? (By setHeader function??) In VC++, we can use CInternetSession and CHttpConnection Object to get the correct information without setting any other detail information, is there any similar way in Qt or other cross-platform C++ network lib?? (Yes, I need the the cross-platform property.) QNetworkReply::NetworkError downloadURL(const QUrl &url, QByteArray &data) { QNetworkAccessManager manager; QNetworkRequest request(url); request.setHeader(QNetworkRequest::ContentTypeHeader ,"Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US; rv:1.9.1.7) Gecko/20091221 Firefox/3.5.7 (.NET CLR 3.5.30729)"); QNetworkReply *reply = manager.get(request); QEventLoop loop; QObject::connect(reply, SIGNAL(finished()), &loop, SLOT(quit())); loop.exec(); QVariant statusCodeV = reply->attribute(QNetworkRequest::RedirectionTargetAttribute); QUrl redirectTo = statusCodeV.toUrl(); if (!redirectTo.isEmpty()) { if (redirectTo.host().isEmpty()) { const QByteArray newaddr = ("http://"+url.host()+redirectTo.encodedPath()).toAscii(); redirectTo.setEncodedUrl(newaddr); redirectTo.setHost(url.host()); } return (downloadURL(redirectTo, data)); } if (reply->error() != QNetworkReply::NoError) { return reply->error(); } data = reply->readAll(); delete reply; return QNetworkReply::NoError; }

    Read the article

  • Applets failing to load

    - by Roy Tang
    While testing our setup for user acceptance testing, we got some reports that java applets in our web application would occasionally fail to load. The envt where it was reported was WinXP/IE6, and there were no errors found in the java console. Obviously we'd like to avoid it. What sort of things should we be checking for here? On our local servers, everything seems fine. There's some turnaround time when sending questions to the on-site guy, so I'd look to cover as many possible causes as possible. Some more info: We have multiple applets, in the instance that they fail loading, all of them fail loading. The applet jar files vary in size from 2MB to 8MB. I'm told it seems more likely to happen if the applet isn't cached yet, i.e. if they've been able to load the applets once on a given machine, further runs on that machine go smoothly. I'm wondering if there's some sort of network transfer error when downloading the applets, but I don't know how to verify that. Any advise is welcome!

    Read the article

  • Best way to handle huge strings in c#

    - by srk
    I have to write the data below to a textfile after replacing two values with ##IP##, ##PORT##. what is the best way ? should i hold all in a string and use Replace and write to textfile ? Data : [APP] iVersion= 101 pcVersion=1.01a pcBuildDate=Mar 27 2009 [MAIN] iFirstSetup= 0 rcMain.rcLeft= 676 rcMain.rcTop= 378 rcMain.rcRight= 1004 rcMain.rcBottom= 672 iShowLog= 0 iMode= 1 [GENERAL] iTips= 1 iTrayAnimation= 1 iCheckColor= 1 iPriority= 1 iSsememcpy= 1 iAutoOpenRecv= 1 pcRecvPath=C:\Documents and Settings\karthikeyan\My Documents\Downloads\fremote101a\FantasyRemote101a\recv pcFileName=FantasyRemote iLanguage= 1 [SERVER] iAcceptVideo= 1 iAcceptAudio= 1 iAcceptInput= 1 iAutoAccept= 1 iAutoTray= 0 iConnectSound= 1 iEnablePassword= 0 pcPassword= pcPort=7902 [CLIENT] iAutoConnect= 0 pcPassword= pcDefaultPort=7902 [NETWORK] pcConnectAddr=##IP## pcPort=##Port## [VIDEO] iEnable= 1 pcFcc=AMV3 pcFccServer= pcDiscription= pcDiscriptionServer= iFps= 30 iMouse= 2 iHalfsize= 0 iCapturblt= 0 iShared= 0 iSharedTime= 5 iVsync= 1 iCodecSendState= 1 iCompress= 2 pcPlugin= iPluginScan= 0 iPluginAspectW= 16 iPluginAspectH= 9 iPluginMouse= 1 iActiveClient= 0 iDesktop1= 1 iDesktop2= 2 iDesktop3= 0 iDesktop4= 3 iScan= 1 iFixW= 16 iFixH= 8 [AUDIO] iEnable= 1 iFps= 30 iVolume= 6 iRecDevice= 0 iPlayDevice= 0 pcSamplesPerSec=44100Hz pcChannels=2ch:Stereo pcBitsPerSample=16bit iRecBuffNum= 150 iPlayBuffNum= 4 [INPUT] iEnable= 1 iFps= 30 iMoe= 0 iAtlTab= 1 [MENU] iAlwaysOnTop= 0 iWindowMode= 0 iFrameSize= 4 iSnap= 1 [HOTKEY] iEnable= 1 key_IDM_HELP=0x00000070 mod_IDM_HELP=0x00000000 key_IDM_ALWAYSONTOP=0x00000071 mod_IDM_ALWAYSONTOP=0x00000000 key_IDM_CONNECT=0x00000072 mod_IDM_CONNECT=0x00000000 key_IDM_DISCONNECT=0x00000073 mod_IDM_DISCONNECT=0x00000000 key_IDM_CONFIG=0x00000000 mod_IDM_CONFIG=0x00000000 key_IDM_CODEC_SELECT=0x00000000 mod_IDM_CODEC_SELECT=0x00000000 key_IDM_CODEC_CONFIG=0x00000000 mod_IDM_CODEC_CONFIG=0x00000000 key_IDM_SIZE_50=0x00000074 mod_IDM_SIZE_50=0x00000000 key_IDM_SIZE_100=0x00000075 mod_IDM_SIZE_100=0x00000000 key_IDM_SIZE_200=0x00000076 mod_IDM_SIZE_200=0x00000000 key_IDM_SIZE_300=0x00000000 mod_IDM_SIZE_300=0x00000000 key_IDM_SIZE_400=0x00000000 mod_IDM_SIZE_400=0x00000000 key_IDM_CAPTUREWINDOW=0x00000077 mod_IDM_CAPTUREWINDOW=0x00000004 key_IDM_REGION=0x00000077 mod_IDM_REGION=0x00000000 key_IDM_DESKTOP1=0x00000078 mod_IDM_DESKTOP1=0x00000000 key_IDM_ACTIVE_MENU=0x00000079 mod_IDM_ACTIVE_MENU=0x00000000 key_IDM_PLUGIN=0x0000007A mod_IDM_PLUGIN=0x00000000 key_IDM_PLUGIN_SCAN=0x00000000 mod_IDM_PLUGIN_SCAN=0x00000000 key_IDM_DESKTOP2=0x00000078 mod_IDM_DESKTOP2=0x00000004 key_IDM_DESKTOP3=0x00000079 mod_IDM_DESKTOP3=0x00000004 key_IDM_DESKTOP4=0x0000007A mod_IDM_DESKTOP4=0x00000004 key_IDM_WINDOW_NORMAL=0x0000000D mod_IDM_WINDOW_NORMAL=0x00000004 key_IDM_WINDOW_NOFRAME=0x0000000D mod_IDM_WINDOW_NOFRAME=0x00000002 key_IDM_WINDOW_FULLSCREEN=0x0000000D mod_IDM_WINDOW_FULLSCREEN=0x00000001 key_IDM_MINIMIZE=0x00000000 mod_IDM_MINIMIZE=0x00000000 key_IDM_MAXIMIZE=0x00000000 mod_IDM_MAXIMIZE=0x00000000 key_IDM_REC_START=0x00000000 mod_IDM_REC_START=0x00000000 key_IDM_REC_STOP=0x00000000 mod_IDM_REC_STOP=0x00000000 key_IDM_SCREENSHOT=0x0000002C mod_IDM_SCREENSHOT=0x00000002 key_IDM_AUDIO_MUTE=0x00000073 mod_IDM_AUDIO_MUTE=0x00000004 key_IDM_AUDIO_VOLUME_DOWN=0x00000074 mod_IDM_AUDIO_VOLUME_DOWN=0x00000004 key_IDM_AUDIO_VOLUME_UP=0x00000075 mod_IDM_AUDIO_VOLUME_UP=0x00000004 key_IDM_CTRLALTDEL=0x00000023 mod_IDM_CTRLALTDEL=0x00000003 key_IDM_QUIT=0x00000000 mod_IDM_QUIT=0x00000000 key_IDM_MENU=0x0000007B mod_IDM_MENU=0x00000000 [OVERLAY] iIndicator= 1 iAlphaBlt= 1 iEnterHide= 0 pcFont=MS UI Gothic [AVI] iSound= 1 iFileSizeLimit= 100000 iPool= 4 iBuffSize= 32 iStartDiskSpaceCheck= 1 iStartDiskSpace= 1000 iRecDiskSpaceCheck= 1 iRecDiskSpace= 100 iCache= 0 iAutoOpen= 1 pcPath=C:\Documents and Settings\karthikeyan\My Documents\Downloads\fremote101a\FantasyRemote101a\avi [SCREENSHOT] iSound= 1 iAutoOpen= 1 pcPath=C:\Documents and Settings\karthikeyan\My Documents\Downloads\fremote101a\FantasyRemote101a\ss pcPlugin=BMP [CDLG_SERVER] mrcWnd.rcLeft= 667 mrcWnd.rcTop= 415 mrcWnd.rcRight= 1013 mrcWnd.rcBottom= 634 [CWND_CLIENT] miShowLog= 0 m_iOverlayLock= 0 [CDLG_CONFIG] mrcWnd.rcLeft= 467 mrcWnd.rcTop= 247 mrcWnd.rcRight= 1213 mrcWnd.rcBottom= 802 miTabConfigSel= 2

    Read the article

  • [UNIX] Sort lines of massive file by number of words on line (ideally in parallel)

    - by conradlee
    I am working on a community detection algorithm for analyzing social network data from Facebook. The first task, detecting all cliques in the graph, can be done efficiently in parallel, and leaves me with an output like this: 17118 17136 17392 17064 17093 17376 17118 17136 17356 17318 12345 17118 17136 17356 17283 17007 17059 17116 Each of these lines represents a unique clique (a collection of node ids), and I want to sort these lines in descending order by the number of ids per line. In the case of the example above, here's what the output should look like: 17118 17136 17356 17318 12345 17118 17136 17356 17283 17118 17136 17392 17064 17093 17376 17007 17059 17116 (Ties---i.e., lines with the same number of ids---can be sorted arbitrarily.) What is the most efficient way of sorting these lines. Keep the following points in mind: The file I want to sort could be larger than the physical memory of the machine Most of the machines that I'm running this on have several processors, so a parallel solution would be ideal An ideal solution would just be a shell script (probably using sort), but I'm open to simple solutions in python or perl (or any language, as long as it makes the task simple) This task is in some sense very easy---I'm not just looking for any old solution, but rather for a simple and above all efficient solution

    Read the article

  • ADO/SQL Server: What is the error code for "timeout expired"?

    - by Ian Boyd
    i'm trying to trap a "timeout expired" error from ADO. When a timeout happens, ADO returns: Number: 0x80040E31 (DB_E_ABORTLIMITREACHED in oledberr.h) SQLState: HYT00 NativeError: 0 The NativeError of zero makes sense, since the timeout is not a function of the database engine (i.e. SQL Server), but of ADO's internal timeout mechanism. The Number (i.e. the COM hresult) looks useful, but the definition of DB_E_ABORTLIMITREACHED in oledberr.h says: Execution stopped because a resource limit was reached. No results were returned. This error could apply to things besides "timeout expired" (some potentially server-side), such as a governor that limits: CPU usage I/O reads/writes network bandwidth and stops a query. The final useful piece is SQLState, which is a database-independent error code system. Unfortunately the only reference for SQLState error codes i can find have no mention of HYT00. What to do? What do do? Note: i can't trust 0x80040E31 (DB_E_ABORTLIMITREACHED) to mean "timeout expired", anymore than i could trust 0x80004005 (E_UNSPECIFIED_ERROR) to mean "Transaction was deadlocked on lock resources with another process and has been chosen as the deadlock victim". My pseudo-question becomes: does anyone have documentation on what the SQLState "HYT000" means? And my real question still remains: How can i specifically trap an ADO timeout expired exception thrown by ADO? Gotta love the questions where the developer is trying to "do the right thing", but nobody knows how to do the right thing. Also gotta love how googling for DB_E_ABORTLIMITREACHED and this question is #9, with MSDN nowhere to be found. Update 3 From the OLEdb ICommand.Execute reference: DB_E_ABORTLIMITREACHED Execution has been aborted because a resource limit has been reached. For example, a query timed out. No results have been returned. "For example", meaning not an exhaustive list.

    Read the article

  • best way to set up a VM for development (regarding performance)

    - by raticulin
    I am trying to set up a clean vm I will use in many of my devs. Hopefully I will use it many times and for a long time, so I want to get it right and set it up so performance is as good as possible. I have searched for a list of things to do, but strangely found only older posts, and none here. My requirements are: My host is Vista 32b, and guest is Windows2008 64b, using Vmware Workstation. The VM should also be able to run on a Vmware ESX I cannot move to other products (VirtualBox etc), but info about performance of each one is welcomed for reference. Anyway I guess most advices would apply to other OSs and other VM products. I need network connectivity to my LAN Guest will run many java processes, a DB and perform lots of file I/O What I have found so far is: HOWTO: Squeeze Every Last Drop of Performance Out of Your Virtual PCs: it's and old post, and about Virtual PC, but I guess most things still apply (and also apply to vmware). I guess it makes a difference to disable all unnecessary services, but the ones mentioned in 1 seem like too few, I specifically always disable Windows Search. Any other service I should disable?

    Read the article

  • .NET Remoting switching channels by itself.

    - by Casper
    Hi. We are having an odd problem with .NET Remoting. Basically, we have a server which registers two TcpChannels with ChannelServices.RegisterChannel(): one listens on port 50000, the other one listens on port 15000. We then have a client that registers a TcpChannel to be able to communicate with the server. We retrieve a an object from the server by calling Activator.GetObject() with the URI "tcp://serverip:50000/objectname" and this works fine, the client connects to the server on port 50000 and gets the object. However, when we start calling methods on that object, the connection to the channel on port 50000 is dropped, and a new connection is made to the channel on port 15000 automatically. This poses a real problem for us since we don't want traffic on port 15000 because that channel may not be bound to the same network adapter as the port 50000 channel on the server or that port may not be open in the firewall, which causes the remoting calls to fail naturally. This is very strange to us since the client has no knowledge in our code that there exists another channel on the server on port 15000 or what IP it listens on, yet it attempt to connect to it. Any help on this is greatly appreciated, /Casper c

    Read the article

  • IO operation taking long time for files in remote server

    - by user841311
    I have files of size 150 MB each in a remote server in a different domain in the network. I am accessing them thorugh UNC path. I want to read the file content and perform a basic string search. When I try reading the files line by line, the operation just don't finish and takes long time, more than 30 minutes. However when I copy those files to my local machine, the same code reads and performs the string search in less than 5 seconds. I don't have .NET framework installed in the server so I have to do this from my machine. I want to perform all this through C# code in .NET framework 3.5 so I don't want to explictly ftp all the files to my machine before performing this operation. Sample Code DirectoryInfo dir = new DirectoryInfo(@strFilePath); FileInfo[] fiArray = dir.getFiles("*.txt"); foreach (FileInfo fi in fiArray) { //reading file content from server takes long time but fast in local machine //perform string search } Let me know if my requirement is not clear. Thanks in advance!

    Read the article

  • Why is cell phone software is still so primitive?

    - by Tomislav Nakic-Alfirevic
    I don't do mobile development, but it strikes me as odd that features like this aren't available by default on most phones: full text search: searches all address book contents, messages, anything else being a plus better call management: e.g. a rotating audio call log, meaning you always have the last N calls recorded for your listening pleasure later (your little girl just said her first "da-da" while you were on a business trip, you had a telephone job interview, you received complex instructions to do something etc.) bluetooth remote control (like e.g. anyRemote, but available by default on a bluetooth phone) no multitasking capabilities worth mentioning and in general no e.g. weekly software updates, making the phone much more usable (even if it had to be done over USB, rather than over the network). I'm sure I was dumbfounded by the lack or design of other features as well, but they don't come to mind right now. To clarify, I'm not talking about smartphones here: my plain, 2-year old phone has a CPU an order of magnitude faster than my first PC, about as much storage space and it's ridiculous how bad (slow, unwieldy) the software is and it's not one phone or one manufacturer. What keeps the (to me) obvious software functionality vacuum on a capable hardware platform from being filled up?

    Read the article

  • Automatic Deployment to Multiple Production Environments

    - by Brandon Montgomery
    I want to update an ASP .NET web application (including web.config file changes and database scripts) to multiple production environments - ideally with the click of a button. I do not have direct network connectivity to any of them. I think this means the application servers will have to "pull" the information required for updating the application, and run a script to update the application that resides on the server. Basically, I need a way to "publish" an update, and the servers see that update and automatically download and run it. I've thought about possibly setting up an SFTP server for publishing updates, and developing a custom tool which is installed on production environments which looks at the SFTP server every day and downloads application files if they are available. That would at least get the required files onto the servers, and I could use xcopy/robocopy and Migrator.NET to deploy the updates. Still not sure about config file changes, but that at least gets me somewhere. Is there any good solution for this scenario? Are there any tools that do this for you?

    Read the article

  • XMLStreamReader and a real stream

    - by Yuri Ushakov
    Update There is no ready XML parser in Java community which can do NIO and XML parsing. This is the closest I found, and it's incomplete: http://wiki.fasterxml.com/AaltoHome I have the following code: InputStream input = ...; XMLInputFactory xmlInputFactory = XMLInputFactory.newInstance(); XMLStreamReader streamReader = xmlInputFactory.createXMLStreamReader(input, "UTF-8"); Question is, why does the method #createXMLStreamReader() expects to have an entire XML document in the input stream? Why is it called a "stream reader", if it can't seem to process a portion of XML data? For example, if I feed: <root> <child> to it, it would tell me I'm missing the closing tags. Even before I begin iterating the stream reader itself. I suspect that I just don't know how to use a XMLStreamReader properly. I should be able to supply it with data by pieces, right? I need it because I'm processing a XML stream coming in from network socket, and don't want to load the whole source text into memory. Thank you for help, Yuri.

    Read the article

  • Flex 3: should I provide prepared data to my component or make it to process data before display?

    - by grapkulec
    I'm starting to learn a little Flex just for fun and maybe to prove that I still can learn something new :) I have some idea for a project and one of its parts is a tree component which could display data in different ways depending on configuration. The idea There is list of objects having properties like id, date, time, name, description. And sometimes list should be displayed like this: first level: date second level: time third level: name and sometimes like this: first level: year second level: month third level: day fourth level: time and name By level I mean level of nesting of course. So, we can have years, that have months, that have days, that have hours and so forth. The problem What could be the best way to do it? I mean, should I prepare data for different ways of nesting outside of component or even outside of flex? I can do it at web service level in C# where I plan to have database access layer and send to flex nice and ready to display XML or array of objects. But I wonder if that won't cause additional and maybe unneccessary network traffic. I tried to hack some code in my component to convert my data objects into XML or ArrayCollection but I don't know enough of Flex and got stuck on elimination of duplicates or getting specific data by some key value. Usually to do such things I have STL with maps, sets and vectors and I find Flex arrays and even Dictionary a little bit confusing (I've read language reference and googled without any significant luck). The question So, to sum things up: should I give my tree component data prepared just for chosen type of display or should I try to do it internally inside component (or some helper class written in ActionScript)?

    Read the article

  • How can I automatically release resources RAII-style in Perl?

    - by Philip Potter
    Say I have a resource (e.g. a filehandle or network socket) which has to be freed: open my $fh, "<", "filename" or die "Couldn't open filename: $!"; process($fh); close $fh or die "Couldn't close filename: $!"; Suppose that process might die. Then the code block exits early, and $fh doesn't get closed. I could explicitly check for errors: open my $fh, "<", "filename" or die "Couldn't open filename: $!"; eval {process($fh)}; my $saved_error = $@; close $fh or die "Couldn't close filename: $!"; die $saved_error if $saved_error; but this kind of code is notoriously difficult to get right, and only gets more complicated when you add more resources. In C++ I would use RAII to create an object which owns the resource, and whose destructor would free it. That way, I don't have to remember to free the resource, and resource cleanup happens correctly as soon as the RAII object goes out of scope - even if an exception is thrown. Unfortunately in Perl a DESTROY method is unsuitable for this purpose as there are no guarantees for when it will be called. Is there a Perlish way to ensure resources are automatically freed like this even in the presence of exceptions? Or is explicit error checking the only option?

    Read the article

< Previous Page | 712 713 714 715 716 717 718 719 720 721 722 723  | Next Page >