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  • Magento checkout with Paypal

    - by jplozanojuan
    I've setup paypal on Configuration Sales Paypal a thousand times, but still not getting the Paypal option listed in the Payment methods on the Checkout process. And yes, I have filled out all the required info like the API credentials and such. Also, I'm not getting any errors from Magento at all. This is driving me crazy and it seems that no one (as far as I see) has gone throught this situation. Thanks in advance.

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  • Webcast: Credit Memo Applications Via AutoInvoice

    - by Annemarie Provisero-Oracle
    Webcast: Credit Memo Applications Via AutoInvoice Date: June 18, 2014 at 11:00 am ET, 9:00 am MT, 4:00 pm GMT, 8:30 pm IST This one-hour session is part three of a three part series on AutoInvoice and is recommended for technical and functional users who would like to learn more about applying credit memos using AutoInvoice. We will look at commonly encountered issues when importing credit memos (with and without rules) via AutoInvoice, troubleshooting methods and related diagnostic tools. Topics will include: Commonly encountered issues Troubleshooting Related diagnostic tools Details & Registration: Doc ID 1671946.1

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  • .NET Reflector

    - by kaleidoscope
    Explore and analyze compiled .NET assemblies, viewing them in C#, Visual Basic, and IL. Feature list Full support for .NET 1.0, 1.1, 2.0, 3.0, 3.5, and 4.0 Decompiles any .NET assembly to C#, VB.NET, and IL Find usages of classes and methods, including virtual method overrides Technorati Tags: Ram .Net Reflector

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  • The upgrading service doesn`t work in South Korea

    - by Susung Park
    I am using Ubuntu, and I live in South Korea. I have installed the operating system about three months ago, so the current version in the computer is 11.04. I wanna upgrade this to the new version, and I tried some methods to do so. And when I started upgrading the computer, a message came up that it cannot download the update package because of the problem of internet connection. What should I do?

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  • Alternatives to multiple inheritance for my architecture (NPCs in a Realtime Strategy game)?

    - by Brettetete
    Coding isn't that hard actually. The hard part is to write code that makes sense, is readable and understandable. So I want to get a better developer and create some solid architecture. So I want to do create an architecture for NPCs in a video-game. It is a Realtime Strategy game like Starcraft, Age of Empires, Command & Conquers, etc etc.. So I'll have different kinds of NPCs. A NPC can have one to many abilities (methods) of these: Build(), Farm() and Attack(). Examples: Worker can Build() and Farm() Warrior can Attack() Citizen can Build(), Farm() and Attack() Fisherman can Farm() and Attack() I hope everything is clear so far. So now I do have my NPC Types and their abilities. But lets come to the technical / programmatical aspect. What would be a good programmatic architecture for my different kinds of NPCs? Okay I could have a base class. Actually I think this is a good way to stick with the DRY principle. So I can have methods like WalkTo(x,y) in my base class since every NPC will be able to move. But now lets come to the real problem. Where do I implement my abilities? (remember: Build(), Farm() and Attack()) Since the abilities will consists of the same logic it would be annoying / break DRY principle to implement them for each NPC (Worker,Warrior, ..). Okay I could implement the abilities within the base class. This would require some kind of logic that verifies if a NPC can use ability X. IsBuilder, CanBuild, .. I think it is clear what I want to express. But I don't feel very well with this idea. This sounds like a bloated base class with too much functionality. I do use C# as programming language. So multiple inheritance isn't an opinion here. Means: Having extra base classes like Fisherman : Farmer, Attacker won't work.

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  • Proper way to implement Android XML onClick attribute in Activity

    - by Austyn Mahoney
    I have used the android:onClick attribute extensively in my XML layouts for my Android application. Example: <Button android:id="@+id/exampleButton" android:onClick="onButtonClick" /> Is it proper to create an Interface to enforce the implementation of those onClick methods in Activities that use that layout file? public interface MyButtonInterface { public onButtonClick(View v); }

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  • OData &ndash; The easiest service I can create: now with updates

    - by Jon Dalberg
    The other day I created a simple NastyWord service exposed via OData. It was read-only and used an in-memory backing store for the words. Today I’ll modify it to use a file instead of a list and I’ll accept new nasty words by implementing IUpdatable directly. The first thing to do is enable the service to accept new entries. This is done at configuration time by adding the “WriteAppend” access rule: 1: public class NastyWords : DataService<NastyWordsDataSource> 2: { 3: // This method is called only once to initialize service-wide policies. 4: public static void InitializeService(DataServiceConfiguration config) 5: { 6: config.SetEntitySetAccessRule("*", EntitySetRights.AllRead | EntitySetRights.WriteAppend); 7: config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; 8: } 9: }   Next I placed a file, NastyWords.txt, in the “App_Data” folder and added a few *choice* words to start. This required one simple change to our NastyWordDataSource.cs file: 1: public NastyWordsDataSource() 2: { 3: UpdateFromSource(); 4: } 5:   6: private void UpdateFromSource() 7: { 8: var words = File.ReadAllLines(pathToFile); 9: NastyWords = (from w in words 10: select new NastyWord { Word = w }).AsQueryable(); 11: }   Nothing too shocking here, just reading each line from the NastyWords.txt file and exposing them. Next, I implemented IUpdatable which comes with a boat-load of methods. We don’t need all of them for now since we are only concerned with allowing new values. Here are the methods we must implement, all the others throw a NotImplementedException: 1: public object CreateResource(string containerName, string fullTypeName) 2: { 3: var nastyWord = new NastyWord(); 4: pendingUpdates.Add(nastyWord); 5: return nastyWord; 6: } 7:   8: public object ResolveResource(object resource) 9: { 10: return resource; 11: } 12:   13: public void SaveChanges() 14: { 15: var intersect = (from w in pendingUpdates 16: select w.Word).Intersect(from n in NastyWords 17: select n.Word); 18:   19: if (intersect.Count() > 0) 20: throw new DataServiceException(500, "duplicate entry"); 21:   22: var lines = from w in pendingUpdates 23: select w.Word; 24:   25: File.AppendAllLines(pathToFile, 26: lines, 27: Encoding.UTF8); 28:   29: pendingUpdates.Clear(); 30:   31: UpdateFromSource(); 32: } 33:   34: public void SetValue(object targetResource, string propertyName, object propertyValue) 35: { 36: targetResource.GetType().GetProperty(propertyName).SetValue(targetResource, propertyValue, null); 37: }   I use a simple list to contain the pending updates and only commit them when the “SaveChanges” method is called. Here’s the order these methods are called in our service during an insert: CreateResource – here we just instantiate a new NastyWord and stick a reference to it in our pending updates list. SetValue – this is where the “Word” property of the NastyWord instance is set. SaveChanges – get the list of pending updates, barfing on duplicates, write them to the file and clear our pending list. ResolveResource – the newly created resource will be returned directly here since we aren’t dealing with “handles” to objects but the actual objects themselves. Not too bad, eh? I didn’t find this documented anywhere but a little bit of digging in the OData spec and use of Fiddler made it pretty easy to figure out. Here is some client code which would add a new nasty word: 1: static void Main(string[] args) 2: { 3: var svc = new ServiceReference1.NastyWordsDataSource(new Uri("http://localhost.:60921/NastyWords.svc")); 4: svc.AddToNastyWords(new ServiceReference1.NastyWord() { Word = "shat" }); 5:   6: svc.SaveChanges(); 7: }   Here’s all of the code so far for to implement the service: 1: using System; 2: using System.Collections.Generic; 3: using System.Data.Services; 4: using System.Data.Services.Common; 5: using System.Linq; 6: using System.ServiceModel.Web; 7: using System.Web; 8: using System.IO; 9: using System.Text; 10:   11: namespace ONasty 12: { 13: [DataServiceKey("Word")] 14: public class NastyWord 15: { 16: public string Word { get; set; } 17: } 18:   19: public class NastyWordsDataSource : IUpdatable 20: { 21: private List<NastyWord> pendingUpdates = new List<NastyWord>(); 22: private string pathToFile = @"path to your\App_Data\NastyWords.txt"; 23:   24: public NastyWordsDataSource() 25: { 26: UpdateFromSource(); 27: } 28:   29: private void UpdateFromSource() 30: { 31: var words = File.ReadAllLines(pathToFile); 32: NastyWords = (from w in words 33: select new NastyWord { Word = w }).AsQueryable(); 34: } 35:   36: public IQueryable<NastyWord> NastyWords { get; private set; } 37:   38: public void AddReferenceToCollection(object targetResource, string propertyName, object resourceToBeAdded) 39: { 40: throw new NotImplementedException(); 41: } 42:   43: public void ClearChanges() 44: { 45: pendingUpdates.Clear(); 46: } 47:   48: public object CreateResource(string containerName, string fullTypeName) 49: { 50: var nastyWord = new NastyWord(); 51: pendingUpdates.Add(nastyWord); 52: return nastyWord; 53: } 54:   55: public void DeleteResource(object targetResource) 56: { 57: throw new NotImplementedException(); 58: } 59:   60: public object GetResource(IQueryable query, string fullTypeName) 61: { 62: throw new NotImplementedException(); 63: } 64:   65: public object GetValue(object targetResource, string propertyName) 66: { 67: throw new NotImplementedException(); 68: } 69:   70: public void RemoveReferenceFromCollection(object targetResource, string propertyName, object resourceToBeRemoved) 71: { 72: throw new NotImplementedException(); 73: } 74:   75: public object ResetResource(object resource) 76: { 77: throw new NotImplementedException(); 78: } 79:   80: public object ResolveResource(object resource) 81: { 82: return resource; 83: } 84:   85: public void SaveChanges() 86: { 87: var intersect = (from w in pendingUpdates 88: select w.Word).Intersect(from n in NastyWords 89: select n.Word); 90:   91: if (intersect.Count() > 0) 92: throw new DataServiceException(500, "duplicate entry"); 93:   94: var lines = from w in pendingUpdates 95: select w.Word; 96:   97: File.AppendAllLines(pathToFile, 98: lines, 99: Encoding.UTF8); 100:   101: pendingUpdates.Clear(); 102:   103: UpdateFromSource(); 104: } 105:   106: public void SetReference(object targetResource, string propertyName, object propertyValue) 107: { 108: throw new NotImplementedException(); 109: } 110:   111: public void SetValue(object targetResource, string propertyName, object propertyValue) 112: { 113: targetResource.GetType().GetProperty(propertyName).SetValue(targetResource, propertyValue, null); 114: } 115: } 116:   117: public class NastyWords : DataService<NastyWordsDataSource> 118: { 119: // This method is called only once to initialize service-wide policies. 120: public static void InitializeService(DataServiceConfiguration config) 121: { 122: config.SetEntitySetAccessRule("*", EntitySetRights.AllRead | EntitySetRights.WriteAppend); 123: config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; 124: } 125: } 126: } Next time we’ll allow removing nasty words. Enjoy!

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  • The Advantages of Using SEO For Your Website

    If you've engaged in online marketing then you will know that there are numerous ways in which to implement this. Some of these methods include, pay per click, email marketing, lead generation, social media and plenty more. There is one method however which should be used as part of any online marketing strategy; this is search engine optimisation (SEO).

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  • How can I merge the different keyboard indicators?

    - by Agmenor
    Presently I use two application indicators showing a keyboard: input methods (iBus) keyboard layout Is there a way to make them merge into one single indicator icon ? What I have in mind is the equivalent of the messaging menu (gathering all that is related to communications) or the sound menu (gathering all the controls for sound). If it is too complicated to merge the indicators, is the merge planned for an upcoming Ubuntu release? I am on Ubuntu 11.10 with Unity as my environment.

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  • why are my players drawn top the side of my viewport

    - by Jetbuster
    Following this admittedly brilliant and clean 2d camera class I have a camera on each player, and it works for multiplayer and i've divided the screen into two sections for split screen by giving each camera a viewport. However in the game it looks like this I'm not sure if thats their position relative to the screen or what The relevant gameScreen code, the makePlayers is setup so it could theoretically work for up to 4 players private void makePlayers() { int rowCount = 1; if (NumberOfPlayers > 2) rowCount = 2; players = new Player[NumberOfPlayers]; for (int i = 0; i < players.Length; i++) { int xSize = GameRef.Window.ClientBounds.Width / 2; int ySize = GameRef.Window.ClientBounds.Height / rowCount; int col = i % rowCount; int row = i / rowCount; int xPoint = 0 + xSize * row; int yPoint = 0 + ySize * col; Viewport viewport = new Viewport(xPoint, yPoint, xSize, ySize); Vector2 playerPosition = new Vector2(viewport.TitleSafeArea.X + viewport.TitleSafeArea.Width / 2, viewport.TitleSafeArea.Y + viewport.TitleSafeArea.Height / 2); players[i] = new Player(playerPosition, playerSprites[i], GameRef, viewport); } //players[1].Keyboard = true; } public override void Draw(GameTime gameTime) { base.Draw(gameTime); foreach (Player player in players) { GraphicsDevice.Viewport = player.PlayerCamera.ViewPort; GameRef.spriteBatch.Begin(SpriteSortMode.Immediate, BlendState.AlphaBlend, SamplerState.PointClamp, null, null, null, player.PlayerCamera.Transform); map.Draw(GameRef.spriteBatch); // Draw the Player player.Draw(GameRef.spriteBatch); // Draw UI screen elements GraphicsDevice.Viewport = Viewport; ControlManager.Draw(GameRef.spriteBatch); GameRef.spriteBatch.End(); } } the player's initialize and draw methods are like so internal void Initialize() { this.score = 0; this.angle = (float)(Math.PI * 0 / 180);//Start sprite at it's default rotation int width = utils.scaleInt(picture.Width, imageScale); int height = utils.scaleInt(picture.Height, imageScale); this.hitBox = new HitBox(new Vector2(centerPos.X - width / 2, centerPos.Y - height / 2), width, height, Color.Black, game.Window.ClientBounds); playerCamera.Initialize(); } #region Methods public void Draw(SpriteBatch spriteBatch) { //Console.WriteLine("Hitbox: X({0}),Y({1})", hitBox.Points[0].X, hitBox.Points[0].Y); //Console.WriteLine("Image: X({0}),Y({1})", centerPos.X, centerPos.Y); Vector2 orgin = new Vector2(picture.Width / 2, picture.Height / 2); hitBox.Draw(spriteBatch); utils.DrawCrosshair(spriteBatch, Position, game.Window.ClientBounds, Color.Red); spriteBatch.Draw(picture, Position, null, Color.White, angle, orgin, imageScale, SpriteEffects.None, 0.1f); } as I said I think I'm gonna need to do something with the render position but I'm to entirely sure what or how it would be elegant to say the least

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  • Was I wrong about JavaScript?

    - by jboyer
    Yes, I was. Recently, I’ve taken a good hard look at JavaScript. I’ve used it before but mostly in the capacity of web design. Using JQuery to make your web page do cool stuff is different than really creating a JavaScript application using all of the language constructs. What I’m finding as I use it more is that I may have been wrong about my assumptions about it. Let me explain.   I enjoyed doing cool stuff with JQuery but the limited experience with JavaScript as a language coupled with the bad things that I heard about it led me to not have any real interest in it. However, JavaScript is ubiquitous on the web and if I want to do any web development, which I do, I need to learn it. So here I am, diving deep into the language with the help of the JavaScript Fundamentals training course at Pluralsight (great training for a low price) and the JavaScript: The Good Parts book by Douglas Crockford.   Now, there are certainly parts of JavaScript that are bad. I think these are well known by any developer that uses it. The parts that I feel are especially egregious are the following: The global object null vs. undefined truthy and falsy limited (nearly nonexistent) scoping ‘==’ and ‘===’ (I just don’t get the reason for coercion)   However, what I am finding hiding under the covers of the bad things is a good language. I am finding that I am legitimately enjoying JavaScript. This I was not expecting. I’m not going to go into a huge dissertation on what I like about it, but some things include: Object literal notation dynamic typing functional style (JavaScript: The Good Parts describes it as LISP in C clothing) JSON (better than XML) There are parts of JavaScript that seem strange to OOP developers like myself. However, just because it is different or seems strange does not mean it is bad. Some differences are quite interesting and useful.   I feel that it is important for developers to challenge their assumptions and also to be able to admit when they are wrong on a topic. Many different situations can arise that lead to this, such as choosing the wrong technology for a problem’s solution, misunderstanding the requirements, etc. I decided to challenge my assumptions about JavaScript instead of moving straight into CoffeeScript or Dart. After exploring it, I find that I am beginning to enjoy it the more I use it. As long as there are those like Crockford to help guide me in the right way to code in JavaScript, I can create elegant and efficient solutions to problems and add another ‘arrow’ to the ‘quiver’, so to speak. I do still intend to learn CoffeeScript to see what the hub-bub is about, but now I no longer have to be afraid of JavaScript as a legitimate programming language.   Has something similar ever happened to you? Tell me about it in the comments below.

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  • Solera Networks Threat Predictions for 2012, Solutions

    Legitimate sites are often trusted by their visitors, which makes them a perfect target for cybercriminals. Solera lists attacks on legitimate, yet compromised sites as a growing trend for 2012 due to the increased amount of such sites containing unpatched vulnerabilities. Once compromised, hackers can use the legitimate sites to redirect unsuspecting visitors and put them in harm's way. According to Solera, malicious spam is another undesirable item that should increase in 2012. Various methods, such as email, instant messaging, attachments, malicious links, and social networks will cont...

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  • DDD9 - voting now open for the UK's premier community event

    - by Liam Westley
    If you are interested in software development including a heap of great open source frameworks, then get over to the DDD9 web site and vote for some sessions for the next DDD conference.  It will take place at Microsoft's UK headquarters in Reading on 29th January 2011.     http://developerdeveloperdeveloper.com/ddd9/ProposedSessions.aspx I've proposed a session on the new Async CTP announced at PDC, but there's loads more interesting stuff such as Ruby, CQRS and jQuery Mobile, so get your votes in now so it's the content you want to see.

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  • Issue 56 - Super Stylesheets Skinning in DotNetNuke 5

    May 2010 Welcome to Issue 56 of DNN Creative Magazine In this issue we show you how to use the powerful new Super Stylesheets skinning feature in DotNetNuke 5. Super Stylesheets are ideal for both beginner and experienced skin designers, they provide skin layouts using CSS. The advantage of Super Stylesheets is that you can easily create a skin layout which works in all browsers without the need to learn complex CSS techniques. They are also very quick to build and you can change a skin layout in a matter of minutes rather than hours. We show you how to build a skin from the very beginning using Super Stylesheets, we show you how to create various skin layouts, as well as multi-layouts. We also show you how to style the skin, how to add tokens such as the logo, menu, login links etc. and walk you through how to create a fully working skin from scratch. Following this we continue the Open Web Studio tutorials, this month we demonstrate how to create an installable DotNetNuke PA module using OWS. This is an essential technique which allows you to package up the OWS applications that you have created and build them into an installable zip package. The zip file is then installable as a standard DotNetNuke module which means you can easily install your OWS applications on other DotNetNuke installations by simply installing them as a standard DotNetNuke module. To finish, we have part six of the "How to Build a News Application with DotNetMushroom Rapid Application Developer (RAD)" article, where we demonstrate how to create a News Carousel using RAD, JQuery and the JCarousel plugin. This issue comes complete with 15 videos. Skinning: Super Stylesheets Skinning in DotNetNuke 5 - DNN Layouts (12 videos - 98mins) Module Development Series: How to Create an Installable DotNetNuke PA Module Using OWS (3 videos - 23mins) How to Implement a News Carousel Using DotNetMushroom RAD and JQuery View issue 56 to download all of the videos in one zip file DNN Creative Magazine for DotNetNuke Web Designers Covering DotNetNuke module video reviews, video tutorials, mp3 interviews, resources and web design tips for working with DotNetNuke. In 56 issues we have created 578 videos!Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Pro xy to Direct Connection

    - by Shivam Verma
    I use a Proxy Server with LDAP Authentication for accessing internet. So I need to manually add Server Address and Port in every application that has to connect to internet. Any methods by which I dont need to enter proxy address in my applications ? ( I have entered the authentication and proxy details at : apt.conf and changed the environment variables too. Firefox still asks for username pwd every time I connect)

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  • What shall I include in a 10 week web technologies course?

    - by Iain
    In September I will be teaching a university module on web technologies. This session will be available to 1st year (freshman) students who don't necessarily have any programming knowledge or know how the web works. In the 2nd semester I will be teaching Flash, which is my specialism, so I know exactly what I am going to teach, but in the 1st semester I will be teaching them web standards technologies - HTML, CSS, JS, jQuery, PHP and MySQL. Where I need advice is how to proportion the emphasis for each part, and which parts of each technology to cover. Another real issue I'm struggling with is how much of the bad old ways should I teach them? Do they need to know about bold as well as strong, etc. UPDATE: based, on your feedback I will only be teaching the latest version of everything - CSS3, HTML5 etc. I'm not sure exactly how long the semester will be but I'm guessing about 10-12 weeks. Each session is a 2 hour lab. Obviously there's only so much I can cover in that time and it will be up to the students to go a research this stuff properly on W3 schools etc. My ideas so far were: Lesson 0 - Course intro and overview of the current tech landscape. What is out there, what will we be learning, what won't we. What is a web server, URL etc. Looking at different example websites and discussing how they work. Lesson 1 - HTML basics (head, body, title, img, table, a, lists, h1, strong etc) Lesson 2 - CSS for styling and layout - fonts, webfonts, float etc Lesson 3 - Intro to programming JS (variables, loops, conditionals, functions) Lesson 4 - more JS programming fundamentals, DOM manipulation Lesson 5 - jQuery - making things fly about and look cool Lesson 6 - XML and Ajax Lesson 7 - PHP basics - syntax, server-side principles Lesson 8 - PHP and MySQL - forms, logins, saving user info Lesson 9 - don't know Lesson 10 - don't know Please let me know if you think this is the right order, what have I missed, how to use any spare sessions etc. Thanks :) UPDATE BASED ON RESPONSES: Thanks for all your responses - some great stuff. To be absolutely clear, this is not a computer science course, it is a practical module on a creative technology course. The emphasis definitely has to be on making cool things work rather than understanding how the backbone of the internet works. That can come later, if the students are interested. At the end of the module I would like the students to be able to produce a web page or pages that does something cool, using some or all of the technologies I cover. Many of these topics are of course far beyond the scope of a 2 hour session, however I do not have the option of reducing the syllabus, I will just have to explain what the technology does and encourage the student to research it in their own time.

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  • Forget PPC Try SEO

    Today we are living in a online world, where we can make any purchase sitting at home using the Internet. Thus the online business and the consumer who are making online purchase are increasing day by day. So now the companies have already started thinking seriously and implementing the means and methods of search engine marketing. Using this technique web-masters try to attract quality and quantity traffic to their website, so that they can earn business from them.

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  • SQL Server and the XML Data Type : Data Manipulation

    The introduction of the xml data type, with its own set of methods for processing xml data, made it possible for SQL Server developers to create columns and variables of the type xml. Deanna Dicken examines the modify() method, which provides for data manipulation of the XML data stored in the xml data type via XML DML statements.

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  • How do you transition from a desktop developer to a web based role?

    - by Fanatic23
    Background: Developer with loads of experience in desktop computing. C++, Java etc Wants to dabble in: Living social. Yeah, you guessed it right -- website development. Perhaps will need to learn PHP or Javascript, SOAP, XML etc. Positives: Knows nothing about ASP or jQuery -- clean slate really. What's that 1 piece of advice that you'd give here? Could be anything: choice of technology, frameworks, potential pitfall and portability issues etc.

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  • Sorting data in the SSIS Pipeline (Video)

    In this post I want to show a couple of ways to order the data that comes into the pipeline.  a number of people have asked me about this primarily because there are a number of ways to do it but also because some components in the pipeline take sorted inputs.  One of the methods I show is visually easy to understand and the other is less visual but potentially more performant.

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  • Installing software in Ubuntu

    <b>Ian's Thoughts:</b> "I regularly sit in the #ubuntu channel on the Freenode network helping folks with Ubuntu issues. One of the things I see people often doing is attempting to install software from source before researching easier installation methods."

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  • Antenna Aligner Part 5: Devil is in the detail

    - by Chris George
    "The first 90% of a project takes 90% of the time and the last 10% takes the another 200%"  (excerpt from onista) Now that I have a working app (more or less), it's time to make it pretty and slick. I can't stress enough how useful it is to get other people using your software, and my simple app is no exception. I handed my iPhone to a couple of my colleagues at Red Gate and asked them to use it and give me feedback. Immediately it became apparent that the delay between the list page being shown and the list being drawn was too long, and everyone who tried the app clicked on the "Recalculate" button before it had finished. Similarly, selecting a transmitter heralded a delay before the compass page appeared with similar consequences. All users expected there to be some sort of feedback/spinny etc. to show them it is actually doing something. In a similar vein although for opposite reasons, clicking the Recalculate button did indeed recalculate the available transmitters and redraw them, but it did this too fast! One or two users commented that they didn't know if it had done anything. All of these issues resulted in similar solutions; implement a waiting spinny. Thankfully, jquery mobile has one built in, primarily used for ajax operations. Not wishing to bore you with the many many iterations I went through trying to get this to work, I'll just give you my solution! (Seriously, I was working on this most evenings for at least a week!) The final solution for the recalculate problem came in the form of the code below. $(document).on("click", ".show-page-loading-msg", function () {            var $this = $(this),                theme = $this.jqmData("theme") ||                        $.mobile.loadingMessageTheme;            $.mobile.showPageLoadingMsg(theme, "recalculating", false);            setTimeout(function ()                           { $.mobile.hidePageLoadingMsg(); }, 2000);            getLocationData();        })        .on("click", ".hide-page-loading-msg", function () {              $.mobile.hidePageLoadingMsg();        }); The spinny is activated by setting the class of a button (for example) to the 'show-page-loading-msg' class. &lt;a data-role="button" class="show-page-loading-msg"Recalculate This means the code above is fired, calling the showPageLoadingMsg on the document.mobile object. Then, after a 2 second timeout, it calls the hidePageLoadingMsg() function. Supposedly, it should show "recalculating" underneath the spinny, but I've not got that to work. I'm wondering if there is a problem with the jquery mobile implementation. Anyway, it doesn't really matter, it's the principle I'm after, and I now have spinnys!

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  • Make OpenGL game perform better

    - by Csabi
    I have programmed an OpenGL game which just contains one F1 car and a track. It is very simple and only uses around of 10'000 - 20'000 triangles. It should run on any PC but it won't, it needs a really good graphics-card to run at a decent framerate. Can you write some methods or links to sites which would help me make my scene/game more efective? my game can be downloaded from here or directly from here

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