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  • Custom Skin & Dotnetnuke Programmers in India

    DNN Consultants and Skin Developers in India have been there at the helm managing affairs and ensuring that companies looking for affluent web designs get their needs met in the form of enterprising ... [Author: John Anthony - Web Design and Development - May 28, 2010]

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  • Allowing user to edit only the page content and some custom fields in wordpress

    - by GaVrA
    This is the site: http://www.backpackers.rs Using "User Role Editor" i have user group that can only read and edit published pages so i can have as many users as i want in that user group and they all will have only one published page on their own so they can edit only that page. Now, this is how a user in that user group currently is seeing "edit page" page: http://i39.tinypic.com/rwuesh.png What i need is to disable all those things that have a red border around it + something with custom fields. So i need to disable these things for user in that user group: ability to change status of the page entire "Attributes" block is something that he/she must not see or be able to change ability to change something in "Discussion" block he/she shouldnt see "Page revisions" block i need a way to give those users ability to use only some custom fields. Currently we have 6 custom fields, and i want to give these users ability to only use 4 of those custom fields. i need to disable these users from creating new custom fields. I dont need complete answers for these things, something to get me started is really what i need. I have been reading codex a lot, but still didnt find something to help me with this, so basically any answer is more then appreciated!

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  • iPhone site optimization: Custom viewport size

    - by Brandon Durham
    I've got a site that should max out a 575px on the iphone and wanted to know what the best method is for defaulting the viewport to this size. Currently I am using this meta tag: <meta name="viewport" content="width=575; user-scalable=no;"> This displays some odd behavior in that it loads fully zoomed out and then, once the page is loaded, zooms in to 575. What are the best methods to ensure that my site will surely display at 575px wide in mobile browsers?

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  • Subsonic custom mapping of objects to tables

    - by codekaizen
    Geeting, I'm using Compact Framework 3.5 and have tenatively settled on a custom build of Subsonic 3.0 to do data access. The trouble is that I am used to developing model-first but am also interested in keeping control of my DB schema. Therefore, neither ActiveRecord or Repository appears to meet my needs, and I want to use my existing POCO model and map it to my existing tables. I'm used to doing this via NHibernate and Entity Framework. After some investigation, it appears that I might be able to author a custom QueryMapping to give me the custom mapping I want. Before I start down this path, however, I'd like to see some kind of example of this being done. I can't seem to find any on the web, and wonder if anyone could give input on experience with Subsonic, model-first and a custom Table-per-Type and Table-per-Hierarchy mapping.

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  • Add Custom Launcher in 11.10

    - by sayth
    I started by searching guides. I found this guide but neither of the main methods works anymore in 11.10. The first solution, I have created the desktop file, however the file location given as .gconf-> desktop-> unity-> launcher -> favourites no longer exists. I can get to /home/sayth/.gconf/desktop but there is no longer a unity folder. The second solution described right-clicking the desktop and creating a launcher. Right-clicking the desktop no longer produces a "create a launcher" option. I manually installed geany 0.21 as the one in the repo's is outdated. It's installed and working correctly, and is executing from /usr/local/bin/geany. How can I add it to the launcher?

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  • QAS custom address layout

    - by DaveC
    I have been given a new format to add to the QAS ini file Qawserve.ini and want to use this format in the GetFormattedAddress() method call. How do I specify that I want to use this new custom layout? I have tried using the name as specified above the layout in [Custom Layout], for example: objAddress = new QuickAddress(AppSettings.ReadSetting("qasServer")) { Engine = QuickAddress.EngineTypes.Singleline, Flatten = false }.GetFormattedAddress(Picklist.Items[selectedValue].Moniker, "Custom Layout");

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  • Sort NSArray of custom objects based on sorting of another NSArray of strings

    - by Nic Hubbard
    I have two NSArray objects that I would like to be sorted the same. One contains NSString objects, the other custom Attribute objects. Here is what my "key" NSArray looks like: // The master order NSArray *stringOrder = [NSArray arrayWithObjects:@"12", @"10", @"2", nil]; The NSArray with custom objects: // The array of custom Attribute objects that I want sorted by the stringOrder array NSMutableArray *items = [[NSMutableArray alloc] init]; Attribute *attribute = nil; attribute = [[Attribute alloc] init]; attribute.assetID = @"10"; [items addObject:attribute]; attribute = [[Attribute alloc] init]; attribute.assetID = @"12"; [items addObject:attribute]; attribute = [[Attribute alloc] init]; attribute.assetID = @"2"; [items addObject:attribute]; So, what I would like to do is use the stringOrder array to determine the sorting of the items array of custom objects. How can I do this?

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  • Why isn't Grub2 using custom resolution?

    - by beanaroo
    I hope somebody can help me with this... Running Ubuntu 12.10 I am trying to get Grub2 to use a resolution of 1600x900... I have checked vbeinfo and hwinfo --framebuffer which both provide: Mode 0x037f: 1600x900 (+6400), 24 bits This resolution has worked on previous Ubuntu and Fedora installs. Here is my /etc/default/grub: http://paste.ubuntu.com/1308444/ Line 25 = GRUB_GFXMODE="1600x900" As well as my /boot/grub/grub.cfg: http://paste.ubuntu.com/1308446/ Line 72 = set gfxmode=1600x900 I have tried using grub-customizer: Why is it not taking effect?? I have tried different resolutions... Backgrounds and font colours are changeable. Thank you for your insight.

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  • Visual Studio 2010 isn't building before a run when there are code changes. It was doing working yes

    - by jamone
    I've been using using F5 (Start Debugging) for years to build the code (if its out of date), and then debug. This was working on VS 2010 also, however today it just start debugging without a build. Say I do a clean on the project, and then hit F5 instead of building it so it can run it throws an error message saying that the exe doesn't exist to run. How do I make it build first? What could have changed?

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  • Where are classpath, path and pathelement documented in Ant version 1.8.0?

    - by Robert Menteer
    I'm looking over the documentation that comes with Apache Ant version 1.8.0 and can't find where classpath, path and pathelement are documented. I've found a page that describes path like structures but it doesn't list the valid attributes or nested elements for these. Another thing I can't find in the documentation is a description of the relationships between filelist, fileset, patternset and path and how to convert them back and forth. For instance there has to be an easier way to compile only those classes in one package while removing all class dependencies on the package classes and update documentation. <!-- Get list of files in which we're interested. --> <fileset id = "java.source.set" dir = "${src}"> <include name = "**/Package/*.java" /> </fileset> <!-- Get a COMMA separated list of classes to compile. --> <pathconvert property = "java.source.list" refid = "java.source.set" pathsep = ","> <globmapper from = "${src}/*.@{src.extent}" to = "*.class" /> </pathconvert> <!-- Remove ALL dependencies on package classes. --> <depend srcdir = "${src}" destdir = "${build}" includes = "${java.source.list}" closure = "yes" /> <!-- Get a list of up to date classes. --> <fileset id = "class.uptodate.set" dir = "${build}"> <include name = "**/*.class" /> </fileset> <!-- Get list of source files for up to date classes. --> <pathconvert property = "java.uptodate.list" refid = "class.uptodate.set" pathsep = ","> <globmapper from="${build}/*.class" to="*.java" /> </pathconvert> <!-- Compile only those classes in package that are not up to date. --> <javac srcdir = "${src}" destdir = "${build}" classpathref = "compile.classpath" includes = "${java.source.list}" excludes = "${java.uptodate.list}"/> <!-- Get list of directories of class files for package. --: <pathconvert property = "class.dir.list" refid = "java.source.set" pathsep = ","> <globmapper from = "${src}/*.java" to = "${build}*" /> </pathconvert> <!-- Convert directory list to path. --> <path id = "class.dirs.path"> <dirset dir = "${build}" includes = "class.dir.list" /> </path> <!-- Update package documentation. --> <jdepend outputfile = "${docs}/jdepend-report.txt"> <classpath refid = "compile.classpath" /> <classpath location = "${build}" /> <classespath> <path refid = "class.dirs.path" /> </classespath> <exclude name = "java.*" /> <exclude name = "javax.*" /> </jdepend> Notice there's a number of conversions between filesets, paths and comma separated list just to get the proper 'type' required for the different ant tasks. Is there a way to simplify this while still processing the fewest files in a complex directory structure?

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  • Reuseable Platform For Custom Board Game

    - by George Bailey
    Is there a generic platform to allow me to customize the rules to a board game. The board game uses a square grid, similar to Checkers or Chess. I was hoping to take some of the work out of creating this computer opponent, by reusing what is already written. I would think that there would be a pre-written routine for deciding which moves would lead to the best outcome, and all that I would need to program is the pieces, legal moves, what layout constitutes a win/lose or draw, and perhaps some kind of scoring for value of pieces. I have seen chess programs that appear to use a recursive routine, so they think anywhere from 2 to 20 moves ahead to create varying degrees of difficulty. I have noticed this on chess.com. The game I am programming will not be as complex. Is there a platform designed to be re-used for different grid/piece based games. JavaScript would be preferable, but Java or Perl would be acceptable.

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  • Xcode - duplicate Target - new Target fails to build

    - by SirRatty
    Hi all, using Xcode 3.2.5 on 10.6.6 (10J521) I have an Xcode project containing 1 Target: "MyApp". It builds and runs successfully. As well as source and resource files, the Target contains a "Copy Files" build phase which copies "Sparkle.framework" in. The framework is in the same directory as the project. I want to duplicate this Target. Steps taken: Did "Clean all Targets". Right-clicked on the "MyApp" Target within Xcode, and then chose "Duplicate". Renamed the duplicated target to "MyAppTarget2". Selected "MyAppTarget2" as the Active Target from the popup menu in the top-left. Did "Build". The problem: error: Sparkle/Sparkle.h: No such file or directory This is puzzling! Each Build step appears to have been replicated in the duplicated Target, including the "Copy Files" phase. The Sparkle.framework exists at the path indicated by [Get Info on the Copy Phase item]. If I right-click on the Sparkle.framework file within the "Copy Files" build phase of the duplicated Target, and select "Reveal in Finder", then the correct Sparkle.framework file is shown. The required file exists at Sparkle.framework/Headers/Sparkle.h If I switch back to the original "MyApp" target, it builds and runs successfully. Am I doing something obviously wrong here? Thanks.

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  • How Visual Studio 2010 and Team Foundation Server enable Compliance

    - by Martin Hinshelwood
    One of the things that makes Team Foundation Server (TFS) the most powerful Application Lifecycle Management (ALM) platform is the traceability it provides to those that use it. This traceability is crucial to enable many companies to adhere to many of the Compliance regulations to which they are bound (e.g. CFR 21 Part 11 or Sarbanes–Oxley.)   From something as simple as relating Tasks to Check-in’s or being able to see the top 10 files in your codebase that are causing the most Bugs, to identifying which Bugs and Requirements are in which Release. All that information is available and more in TFS. Although all of this tradability is available within TFS you do need to understand that it is not for free. Well… I say that, but if you are using TFS properly you will have this information with no additional work except for firing up the reporting. Using Visual Studio ALM and Team Foundation Server you can relate every line of code changes all the way up to requirements and back down through Test Cases to the Test Results. Figure: The only thing missing is Build In order to build the relationship model below we need to examine how each of the relationships get there. Each member of your team from programmer to tester and Business Analyst to Business have their roll to play to knit this together. Figure: The relationships required to make this work can get a little confusing If Build is added to this to relate Work Items to Builds and with knowledge of which builds are in which environments you can easily identify what is contained within a Release. Figure: How are things progressing Along with the ability to produce the progress and trend reports the tractability that is built into TFS can be used to fulfil most audit requirements out of the box, and augmented to fulfil the rest. In order to understand the relationships, lets look at each of the important Artifacts and how they are associated with each other… Requirements – The root of all knowledge Requirements are the thing that the business cares about delivering. These could be derived as User Stories or Business Requirements Documents (BRD’s) but they should be what the Business asks for. Requirements can be related to many of the Artifacts in TFS, so lets look at the model: Figure: If the centre of the world was a requirement We can track which releases Requirements were scheduled in, but this can change over time as more details come to light. Figure: Who edited the Requirement and when There is also the ability to query Work Items based on the History of changed that were made to it. This is particularly important with Requirements. It might not be enough to say what Requirements were completed in a given but also to know which Requirements were ever assigned to a particular release. Figure: Some magic required, but result still achieved As an augmentation to this it is also possible to run a query that shows results from the past, just as if we had a time machine. You can take any Query in the system and add a “Asof” clause at the end to query historical data in the operational store for TFS. select <fields> from WorkItems [where <condition>] [order by <fields>] [asof <date>] Figure: Work Item Query Language (WIQL) format In order to achieve this you do need to save the query as a *.wiql file to your local computer and edit it in notepad, but one imported into TFS you run it any time you want. Figure: Saving Queries locally can be useful All of these Audit features are available throughout the Work Item Tracking (WIT) system within TFS. Tasks – Where the real work gets done Tasks are the work horse of the development team, but they only as useful as Excel if you do not relate them properly to other Artifacts. Figure: The Task Work Item Type has its own relationships Requirements should be broken down into Tasks that the development team work from to build what is required by the business. This may be done by a small dedicated group or by everyone that will be working on the software team but however it happens all of the Tasks create should be a Child of a Requirement Work Item Type. Figure: Tasks are related to the Requirement Tasks should be used to track the day-to-day activities of the team working to complete the software and as such they should be kept simple and short lest developers think they are more trouble than they are worth. Figure: Task Work Item Type has a narrower purpose Although the Task Work Item Type describes the work that will be done the actual development work involves making changes to files that are under Source Control. These changes are bundled together in a single atomic unit called a Changeset which is committed to TFS in a single operation. During this operation developers can associate Work Item with the Changeset. Figure: Tasks are associated with Changesets   Changesets – Who wrote this crap Changesets themselves are just an inventory of the changes that were made to a number of files to complete a Task. Figure: Changesets are linked by Tasks and Builds   Figure: Changesets tell us what happened to the files in Version Control Although comments can be changed after the fact, the inventory and Work Item associations are permanent which allows us to Audit all the way down to the individual change level. Figure: On Check-in you can resolve a Task which automatically associates it Because of this we can view the history on any file within the system and see how many changes have been made and what Changesets they belong to. Figure: Changes are tracked at the File level What would be even more powerful would be if we could view these changes super imposed over the top of the lines of code. Some people call this a blame tool because it is commonly used to find out which of the developers introduced a bug, but it can also be used as another method of Auditing changes to the system. Figure: Annotate shows the lines the Annotate functionality allows us to visualise the relationship between the individual lines of code and the Changesets. In addition to this you can create a Label and apply it to a version of your version control. The problem with Label’s is that they can be changed after they have been created with no tractability. This makes them practically useless for any sort of compliance audit. So what do you use? Branches – And why we need them Branches are a really powerful tool for development and release management, but they are most important for audits. Figure: One way to Audit releases The R1.0 branch can be created from the Label that the Build creates on the R1 line when a Release build was created. It can be created as soon as the Build has been signed of for release. However it is still possible that someone changed the Label between this time and its creation. Another better method can be to explicitly link the Build output to the Build. Builds – Lets tie some more of this together Builds are the glue that helps us enable the next level of tractability by tying everything together. Figure: The dashed pieces are not out of the box but can be enabled When the Build is called and starts it looks at what it has been asked to build and determines what code it is going to get and build. Figure: The folder identifies what changes are included in the build The Build sets a Label on the Source with the same name as the Build, but the Build itself also includes the latest Changeset ID that it will be building. At the end of the Build the Build Agent identifies the new Changesets it is building by looking at the Check-ins that have occurred since the last Build. Figure: What changes have been made since the last successful Build It will then use that information to identify the Work Items that are associated with all of the Changesets Changesets are associated with Build and change the “Integrated In” field of those Work Items . Figure: Find all of the Work Items to associate with The “Integrated In” field of all of the Work Items identified by the Build Agent as being integrated into the completed Build are updated to reflect the Build number that successfully integrated that change. Figure: Now we know which Work Items were completed in a build Now that we can link a single line of code changed all the way back through the Task that initiated the action to the Requirement that started the whole thing and back down to the Build that contains the finished Requirement. But how do we know wither that Requirement has been fully tested or even meets the original Requirements? Test Cases – How we know we are done The only way we can know wither a Requirement has been completed to the required specification is to Test that Requirement. In TFS there is a Work Item type called a Test Case Test Cases enable two scenarios. The first scenario is the ability to track and validate Acceptance Criteria in the form of a Test Case. If you agree with the Business a set of goals that must be met for a Requirement to be accepted by them it makes it both difficult for them to reject a Requirement when it passes all of the tests, but also provides a level of tractability and validation for audit that a feature has been built and tested to order. Figure: You can have many Acceptance Criteria for a single Requirement It is crucial for this to work that someone from the Business has to sign-off on the Test Case moving from the  “Design” to “Ready” states. The Second is the ability to associate an MS Test test with the Test Case thereby tracking the automated test. This is useful in the circumstance when you want to Track a test and the test results of a Unit Test designed to test the existence of and then re-existence of a a Bug. Figure: Associating a Test Case with an automated Test Although it is possible it may not make sense to track the execution of every Unit Test in your system, there are many Integration and Regression tests that may be automated that it would make sense to track in this way. Bug – Lets not have regressions In order to know wither a Bug in the application has been fixed and to make sure that it does not reoccur it needs to be tracked. Figure: Bugs are the centre of their own world If the fix to a Bug is big enough to require that it is broken down into Tasks then it is probably a Requirement. You can associate a check-in with a Bug and have it tracked against a Build. You would also have one or more Test Cases to prove the fix for the Bug. Figure: Bugs have many associations This allows you to track Bugs / Defects in your system effectively and report on them. Change Request – I am not a feature In the CMMI Process template Change Requests can also be easily tracked through the system. In some cases it can be very important to track Change Requests separately as an Auditor may want to know what was changed and who authorised it. Again and similar to Bugs, if the Change Request is big enough that it would require to be broken down into Tasks it is in reality a new feature and should be tracked as a Requirement. Figure: Make sure your Change Requests only Affect Requirements and not rewrite them Conclusion Visual Studio 2010 and Team Foundation Server together provide an exceptional Application Lifecycle Management platform that can help your team comply with even the harshest of Compliance requirements while still enabling them to be Agile. Most Audits are heavy on required documentation but most of that information is captured for you as long a you do it right. You don’t even need every team member to understand it all as each of the Artifacts are relevant to a different type of team member. Business Analysts manage Requirements and Change Requests Programmers manage Tasks and check-in against Change Requests and Bugs Testers manage Bugs and Test Cases Build Masters manage Builds Although there is some crossover there are still rolls or “hats” that are worn. Do you thing this is all achievable? Have I missed anything that you think should be there?

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  • SharePoint Custom JS file Best Practice

    - by bmw0128
    I made a custom master page. I also made a custom CSS file, which I uploaded to "Style Library". I link to this CSS file by: <SharePoint:CssRegistration name="<% $SPUrl:~SiteCollection/Style Library/coe/mainCOE.css%>" runat="server"/> Now I want to make a custom JS file, and link to it in the custom master page. 1. Where should I upload the JS file, make a folder like the "Style Library"? 2. Is there a SharePoint way to link to the JS file, like the one above for a CSS file?

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  • Trouble launch byobu with custom windows.NAME file

    - by Brendan Piater
    Apologies if the solution is obvious but I'm stumped! I want to launch byobu from within my Gnome 3 desktop environment on 12.04 but it's not working for me as yet. Here's what I have: created a windows list file ~/.byobu/windows.mrb then tried to launch byobu from within the gnome terminal with: $ BYOBU_WINDOWS=mrb byobu But it gives me the default windows list, NOT my windows list. I followed these instructions from the wiki: http://goo.gl/omgl8 Here is a sanitised version of my windows.mrb file: screen -t local bash screen -t name1 ssh xxx@xxx screen -t name2 ssh root@xxx screen -t name3 bash Appreciate the time and effort. Cheers Brendan

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  • Comparing the Performance of Visual Studio's Web Reference to a Custom Class

    As developers, we all make assumptions when programming. Perhaps the biggest assumption we make is that those libraries and tools that ship with the .NET Framework are the best way to accomplish a given task. For example, most developers assume that using ASP.NET's Membership system is the best way to manage user accounts in a website (rather than rolling your own user account store). Similarly, creating a Web Reference to communicate with a web service generates markup that auto-creates a proxy class, which handles the low-level details of invoking the web service, serializing parameters, and so on. Recently a client made us question one of our fundamental assumptions about the .NET Framework and Web Services by asking, "Why should we use proxy class created by Visual Studio to connect to a web service?" In this particular project we were calling a web service to retrieve data, which was then sorted, formatted slightly and displayed in a web page. The client hypothesized that it would be more efficient to invoke the web service directly via the HttpWebRequest class, retrieve the XML output, populate an XmlDocument object, then use XSLT to output the result to HTML. Surely that would be faster than using Visual Studio's auto-generated proxy class, right? Prior to this request, we had never considered rolling our own proxy class; we had always taken advantage of the proxy classes Visual Studio auto-generated for us. Could these auto-generated proxy classes be inefficient? Would retrieving and parsing the web service's XML directly be more efficient? The only way to know for sure was to test my client's hypothesis. Read More >

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  • Map Custom URL protocol to HTTP (using NSURLProtocol?)

    - by Francisco Ryan Tolmasky I
    I have an application using a WebKit WebView and I'd like to map URL's that are loaded in this WebView with a custom URL protocol to a different HTTP URL. For example, say I am loading: custom://path/to/resource I would like to internally actually load: http://something-else.com/path/to/resource In other words, the custom protocol serves almost as a shorthand. I can't however use -webView:resource:willSendRequest:redirectResponse:fromDataSource:, because I want WebKit to actually believe this is the URL in question, not to simply redirect from one to the other. So far I've been attempting to use a custom NSURLProtocol subclass. However, this is proving trickier than I first thought because, at least to my understanding, I will have to do the actual loading myself in the NSURLProtocol subclass' startLoading method. I'd like a way to just hand off the work to the existing HTTP protocol loader, but I can't find an easy way to do this. Does anyone have a recommendation for this, or perhaps an alternative way to solve this issue? Thanks!

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  • How to recursive rake? -- or suitable alternatives

    - by TerryP
    I want my projects top level Rakefile to build things using rakefiles deeper in the tree; i.e. the top level rakefile says how to build the project (big picture) and the lower level ones build a specific module (local picture). There is of course a shared set of configuration for the minute details of doing that whenever it can be shared between tasks: so it is mostly about keeping the descriptions of what needs building, as close to the sources being built. E.g. /Source/Module/code.foo and cie should be built using the instructions in /Source/Module/Rakefile; and /Rakefile understands the dependencies between modules. I don't care if it uses multiple rake processes (ala recursive make), or just creates separate build environments. Either way it should be self-containable enough to be processed by a queue: so that non-dependent modules could be built simultaneously. The problem is, how the heck do you actually do something like that with Rake!? I haven't been able to find anything meaningful on the Internet, nor in the documentation. I tried creating a new Rake::Application object and setting it up, but whatever methods I try invoking, only exceptions or "Don't know how to build task ':default'" errors get thrown. (Yes, all rakefiles have a :default). Obviously one could just execute 'rake' in a sub directory for a :modulename task, but that would ditch the options given to the top level; e.g. think of $(MAKE) and $(MAKEFLAGS). Anyone have a clue on how to properly do something like a recursive rake?

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  • Custom URL Scheme from settings.bundle

    - by S-T-R-E-G-A
    Is it possible to set a custom URL scheme to launch my app from a link but make this a user defined setting? My app relies on a user defined server url and I would like to be able to set a URL scheme to launch my app using the users custom URL from lets say an email link. I noticed the info.plist has these references ${EXECUTABLE_NAME} can I define my own custom reference maybe?

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  • Custom Music in Skyrim's Creation Kit?

    - by CptSupermrkt
    Can you bring in external music such as mp3s? If so, how? I didn't see anything about this in the wiki Bethesda released. Also how does this work with regards to the Steam Workshop? Don't imagine they would appreciate uploading copyrighted content. I don't particularly care about making a public mod, I just want to screw around privately and create dungeons/towns using music from some of my favorite games. Thanks.

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  • Is it possible to create your own custom locale

    - by smerlin
    Since Windows doesnt have a C++ locale with UTF8 support by default, i would like to construct a custom locale object which supports UTF8 (by creating it with a custom ctype facet). How can i construct a locale object with a my own ctype implementation (i only found functions to construct a locale using an already existing locale as base..) If C++ does not support construction of locales with a custom ctype facet at all, why is that so ?

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