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  • [WP7] How to decompile WP7 assemblies

    - by Benjamin Roux
    The other day I wanted to check the source code of the ScrollViewer of WP7. I started Reflector (profit while its still free) and I opened the System.Windows.dll assembly located at C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\Silverlight\v4.0\Profile\WindowsPhone. When Reflector did the job I was surprised to see that all the methods/properties were empty ! After some investigations, I found out that these assemblys are used by Visual Studio for the Intelisense (among others) and so, for develoment. The thing is I still couldn’t check the ScrollViewer’s source code. Finally after new investigations, I discovered a link on the XDA forum which provide the WP7 emulator dump. I downloaded it and decompiled the GAC_System.Windows_v2_0_5_0_cneutral_1.dll assembly located this time at /SYS/SILVERLIGHT. Et voila, the ScrollViewer’s source code is available. Hope this helps.

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  • Finding a problem in some task [closed]

    - by nagisa
    Recently I competed in nation wide programming contest finals. Not unexpectedly all problems were algorithmic. I lost (40 points out of 600. Winner got ~300). I know why I lost very well - I don't know how to find actual problem in those obfuscated tasks which are life-blood of every competition. I think that being self-taught and not well versed in algorithms got me too. As side effect of learning things myself I know how to search for information, however all I could find are couple questions about learning algorithms. For now I put Python Algorithms: Mastering Basic Algorithms in the Python Language and Analysis of Algorithms which I found in those questions to my "to read" list. That leaves my first problem of not knowing how to find a problem unsolved. Will that ability come with learning algorithms? Or does it need some special attention? Any suggestions are welcomed.

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  • Game show game engine [closed]

    - by Red
    So, I am pretty new to the world of game development, so I am a bit fuzzy on what I require. Could someone suggest a game engine that I could use? I need it to be light weight (my game won't require that much power) and have networking functionality for multiplay or even an MMO aspect. The game I am making is like a game show, so it is your basic choose and answer hit the buzzer kind of game. Any suggestions? I would also like it to be open source or at the least free. I would like to support open source projects.

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  • What are the advantages of version control systems that version each file separately?

    - by Mike Daniels
    Over the past few years I have worked with several different version control systems. For me, one of the fundamental differences between them has been whether they version files individually (each file has its own separate version numbering and history) or the repository as a whole (a "commit" or version represents a snapshot of the whole repository). Some "per-file" version control systems: CVS ClearCase Visual SourceSafe Some "whole-repository" version control systems: SVN Git Mercurial In my experience, the per-file version control systems have only led to problems, and require much more configuration and maintenance to use correctly (for example, "config specs" in ClearCase). I've had many instances of a co-worker changing an unrelated file and breaking what would ideally be an isolated line of development. What are the advantages of these per-file version control systems? What problems do "whole-repository" version control systems have that per-file version control systems do not?

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  • Pluralsight Meet the Author Podcast on HTML5 Canvas Programming

    - by dwahlin
      In the latest installment of Pluralsight’s Meet the Author podcast series, Fritz Onion and I talk about my new course, HTML5 Canvas Fundamentals.  In the interview I describe different canvas technologies covered throughout the course and a sample application at the end of the course that covers how to build a custom business chart from start to finish. Meet the Author:  Dan Wahlin on HTML5 Canvas Fundamentals   Transcript [Fritz] Hi. This is Fritz Onion. I’m here today with Dan Wahlin to talk about his new course HTML5 Canvas Fundamentals. Dan founded the Wahlin Group, which you can find at thewahlingroup.com, which specializes in ASP.NET, jQuery, Silverlight, and SharePoint consulting. He’s a Microsoft Regional Director and has been awarded Microsoft’s MVP for ASP.NET, Connected Systems, and Silverlight. Dan is on the INETA Bureau’s — Speaker’s Bureau, speaks at conferences and user groups around the world, and has written several books on .NET. Thanks for talking to me today, Dan. [Dan] Always good to talk with you, Fritz. [Fritz] So this new course of yours, HTML5 Canvas Fundamentals, I have to say that most of the really snazzy demos I’ve seen with HTML5 have involved Canvas, so I thought it would be a good starting point to chat with you about why we decided to create a course dedicated just to Canvas. If you want to kind of give us that perspective. [Dan] Sure. So, you know, there’s quite a bit of material out there on HTML5 in general, and as people that have done a lot with HTML5 are probably aware, a lot of HTML5 is actually JavaScript centric. You know, a lot of people when they first learn it, think it’s tags, but most of it’s actually JavaScript, and it just so happens that the HTML5 Canvas is one of those things. And so it’s not just, you know, a tag you add and it just magically draws all these things. You mentioned there’s a lot of cool things you can do from games to there’s some really cool multimedia applications out there where they integrate video and audio and all kinds of things into the Canvas, to more business scenarios such as charting and things along those lines. So the reason we made a course specifically on it is, a lot of the material out there touches on it but the Canvas is actually a pretty deep topic. You can do some pretty advanced stuff or easy stuff depending on what your application requirements are, and the API itself, you know, there’s over 30 functions just in the Canvas API and then a whole set of properties that actually go with that as well. So it’s a pretty big topic, and that’s why we created a course specifically tailored towards just the Canvas. [Fritz] Right. And let’s — let me just review the outline briefly here for everyone. So you start off with an introduction to getting started with Canvas, drawing with the HTML5 Canvas, then you talk about manipulating pixels, and you finish up with building a custom data chart. So I really like your example flow here. I think it will appeal to even business developers, right. Even if you’re not into HTML5 for the games or the media capabilities, there’s still something here for everyone I think working with the Canvas. Which leads me to another question, which is, where do you see the Canvas fitting in to kind of your day-to-day developer, people that are working business applications and maybe vanilla websites that aren’t doing kind of cutting edge stuff with interactivity with users? Is there a still a place for the Canvas in those scenarios? [Dan] Yeah, definitely. I think a lot of us — and I include myself here — over the last few years, the focus has generally been, especially if you’re, let’s say, a PHP or ASP.NET or Java type of developer, we’re kind of accustomed to working on the server side, and, you know, we kind of relied on Flash or Silverlight or these other plug-ins for the client side stuff when it was kind of fancy, like charts and graphs and things along those lines. With the what I call massive shift of applications, you know, mainly because of mobile, to more of client side, one of the big benefits I think from a maybe corporate standard way of thinking of things, since we do a lot of work with different corporations, is that, number one, rather than having to have the plug-in, which of course isn’t going to work on iPad and some of these other devices out there that are pretty popular, you can now use a built-in technology that all the modern browsers support, and that includes things like Safari on the iPad and iPhone and the Android tablets and things like that with their browsers, and actually render some really sophisticated charts. Whether you do it by scratch or from scratch or, you know, get a third party type of library involved, it’s just JavaScript. So it downloads fast so it’s good from a performance perspective; and when it comes to what you can render, it’s extremely robust. You can do everything from, you know, your basic circles to polygons or polylines to really advanced gradients as well and even provide some interactivity and animations, and that’s some of the stuff I touch upon in the class. In fact, you mentioned the last part of the outline there is building a custom data chart and that’s kind of gears towards more of the, what I’d call enterprise or corporate type developer. [Fritz] Yeah, that makes sense. And it’s, you know, a lot of the demos I’ve seen with HTML5 focus on more the interactivity and kind of game side of things, but the Canvas is such a diverse element within HTML5 that I can see it being applicable pretty much anywhere. So why don’t we talk a little bit about some of the specifics of what you cover? You talk about drawing and then manipulating pixels. You want to kind of give us the different ways of working with the Canvas and what some of those APIs provide for you? [Dan] Sure. So going all the way back to the start of the outline, we actually started off by showing different demonstrations of the Canvas in action, and we show some fun stuff — multimedia apps and games and things like that — and then also some more business scenarios; and then once you see that, hopefully it kinds of piques your interest and you go, oh, wow, this is actually pretty phenomenal what you can do. So then we start you off with, so how to you actually draw things. Now, there are some libraries out there that will draw things like graphs, but if you want to customize those or just build something you have from scratch, you need to know the basics, such as, you know, how do you draw circles and lines and arcs and Bezier curves and all those fancy types of shapes that a given chart may have on it or that a game may have in it for that matter. So we start off by covering what I call the core API functions; how do you, for instance, fill a rectangle or convert that to a square by setting the height and the width; how do you draw arcs or different types of curves and there’s different types supported such as I mentioned Bezier curves or quadratic curves; and then we also talk about how do you integrate text into it. You might have some images already that are just regular bitmap type images that you want to integrate, you can do that with a Canvas. And you can even sync video into the Canvas, which actually opens up some pretty interesting possibilities for both business and I think just general multimedia apps. Once you kind of get those core functions down for the basic shapes that you need to be able to draw on any type of Canvas, then we go a little deeper into what are the pixels that are there to manipulate. And that’s one of the important things to understand about the HTML5 Canvas, scalable vector graphics is another thing you can use now in the modern browsers; it’s vector based. Canvas is pixel based. And so we talk about how to do gradients, how can you do transforms, you know, how do you scale things or rotate things, which is extremely useful for charts ’cause you might have text that, you know, flips up on its side for a y-axis or something like that. And you can even do direct pixel manipulation. So it’s really, really powerful. If you want to get down to the RGBA level, you can do that, and I show how to do that in the course, and then kind of wrap that section up with some animation fundamentals. [Fritz] Great. Yeah, that’s really powerful stuff for programmatically rendering data to clients and responding to user inputs. Look forward to seeing what everyone’s going to come up with building this stuff. So great. That’s — that’s HTML5 Canvas Fundamentals with Dan Wahlin. Thanks very much, Dan. [Dan] Thanks again. I appreciate it.

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  • Create Awesome Map-Based Wallpapers for Your Desktop with ‘Map –> Image’

    - by Asian Angel
    Are you tired of using the same old types of wallpapers on your desktop? Then add something fresh and unique to your desktop with custom-created map wallpapers from ‘Map – Image’. When you first visit the website it will show the default location of San Francisco (home of the developers). To get started simply enter your location in the search blank in the upper left corner and click the Go Button. Your chosen location will appear in a basic black and white format as shown here. 6 Start Menu Replacements for Windows 8 What Is the Purpose of the “Do Not Cover This Hole” Hole on Hard Drives? How To Log Into The Desktop, Add a Start Menu, and Disable Hot Corners in Windows 8

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  • Video: CodeRush Plugin Makes XPO Fields Easier

    Check out this CodeRush plugin screencast about XPO_EasyFields. XPO_EasyFields is a new CodeRush Plugin created by Michael Proctor. XPO_EasyFields plugin allows for use of XPO Simplified Criteria Syntax which creates and updates the PersistentBase.FieldsClass of your object for easy field reference. Download XPO_EasyFields for free Then check out Michael's blog to learn more: XPO_EasyFields, makes your life easy with XPO  XPO from the beginning, Part 1, Basic Information...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Make ‘Associate’ the default checkin action

    When you associate a work item to a checkin, the work item will be resolved by default. Some teams have work items that are bigger then one checkin (although this is not recommended) and don’t want to resolve the work items during a checkin. The only ways to modify the behaviour are: - Remove the default checkin action from the work item type. Downside is that it is not possible in the UI to choose resolve if you actually want to resolve the work item. - Change the Resolve action to associate.   In Visual Studio 2010 you can modify this behaviour by changing a registry setting. Change value the following key to “False”. HKEY_CURRENT_USER\Software\Microsoft\VisualStudio\10.0\TeamFoundation\SourceControl\Behavior @ResolveAsDefaultCheckinAction

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  • Microsoft Developer Training Kits

    - by Ricardo Peres
    Here's a personal list of some of Microsoft's available and updated developer training kits: PHP on Windows Training Kit: http://www.microsoft.com/downloads/details.aspx?displaylang=en&familyid=c8498c9b-a85a-4afa-90c0-593d0e4850cb Identity Developer Training Kit: http://www.microsoft.com/downloads/details.aspx?familyid=C3E315FA-94E2-4028-99CB-904369F177C0&displaylang=en Office 2010 Developer Training Kit: http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=f1599288-a99f-410f-a219-f4375dbe310c SharePoint 2010 Developer Training Kit: http://www.microsoft.com/downloads/details.aspx?FamilyID=bfd1603b-7550-4b8e-be85-4215a5069b90 Silverlight 4 Training: http://www.microsoft.com/downloads/details.aspx?FamilyID=24cea29e-042e-41c9-aa16-684a0ca5f5db SQL Server 2008 R2 Training Kit (includes SQL Server 2008): http://www.microsoft.com/downloads/details.aspx?FamilyID=fffaad6a-0153-4d41-b289-a3ed1d637c0d Visual Studio 2010 and .NET Framework 4 Training Kit: http://www.microsoft.com/downloads/details.aspx?FamilyID=752cb725-969b-4732-a383-ed5740f02e93 Windows Server 2008 R2 Developer Training Kit: http://www.microsoft.com/downloads/details.aspx?FamilyID=c48b3eb4-ad4b-461c-9d5a-25f45d949b92&displaylang=en Windows 7 Training Kit For Developers: http://www.microsoft.com/downloads/details.aspx?familyid=1C333F06-FADB-4D93-9C80-402621C600E7&displaylang=en Windows Phone 7 Training Kit for Developers: http://www.microsoft.com/downloads/details.aspx?familyid=CA23285F-BAB8-47FA-B364-11553E076A9A&displaylang=en Windows Mobile 6.5 Developer Tool Kit: http://www.microsoft.com/downloads/details.aspx?familyid=20686A1D-97A8-4F80-BC6A-AE010E085A6E&displaylang=en

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  • Entity Framework POCO Template for .NET 3.5

    If you are using Visual Studio 2010 and targeting .NET 3.5, you can still use the new T4 POCO template generation. I discovered this accidentally. (How else?) When you attempt to add a new code generation item from the model, there will be no templates available:   But if you click on Online Templates, there is an ADO.NET POCO Generator created by Microsoft: And it does the job as expected! Nice!...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • BFCM &ndash; Big Fat Check Mark

    - by onefloridacoder
    I was installing TFS on my local laptop last week and just got around to setting up my initial collection using the TFS Console tool and “Bang!”  I received a message that told me that my local database didn’t have the full-text search option installed.  I remember the option in a (long) list of options and didn’t remember fiddling with it.   Whatever the reason, if you are installing TFS Basic on your box, make sure you have that little check ticked, or you won’t get the big fat one pictured above.  I installed SQL 2008 Developer edition which worked well for what I needed so far, and just needed to run the “Add Feature” option instead of the “Repair” option. HTH

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  • XNA Notes 004

    - by George Clingerman
    The XNA community has been crazy busy again. It always make me fee like such a slacker collecting all of these notes as I see the tremendous output from people all over the world and it’s incredible and humbling. There are some amazingly skilled people working with XNA. On another not, I’m going to take a minute to get on my soapbox and say, if you are developing ANYTHING and are not using some sort of source/revision control, START IMMEDIATELY. This applies to teams of one. Projects for fun. And “I back up my hard drive” or “I use dropbox!” does NOT count as using source control. You’ll be doing yourself a HUGE favor if you find one, learn to use it and integrate it into your everyday workflow. I personally use Subversion. It’s hosted offsite at xp.dev.com and I use TortoiseSVN as my front end to interface with the repository. It’s simple and easy to use and has saved me from myself so many time. Honestly, get setup with some type of source control immediately. If you don’t understand how, grab another developer that does and have them walk you through setup and the basics of using it. Ok, I’m done. On to the notes… The XNA Team Only 14 days left to Submit XNA GS 3.1 Games! http://blogs.msdn.com/b/xna/archive/2011/01/24/14-days-left-to-submit-xna-gs-3-1-games-on-app-hub.aspx Shawn Hargreaves shares some great information on Exception Handling best practices on the XNA forums http://forums.create.msdn.com/forums/p/73333/448556.aspx#448556 http://blogs.msdn.com/b/ericlippert/archive/2008/09/10/vexing-exceptions.aspx XNA MVPs @CatalinZima gives us a peek at Chicken’s Can’t Fly http://www.amusedsloth.com/games/chickens-cant-fly/ Screen-space deformations in XNA for WP7 from Catalin Zima http://twitter.com/CatalinZima/statuses/30313083767357440 http://www.amusedsloth.com/2011/01/screen-space-deformations-in-xna-for-windows-phone-7/ XNA Developers Going to GDC? Don’t miss the XNA panel hosted by a plethora of well known XNA community names! http://forums.create.msdn.com/forums/p/73576/448842.aspx#448842 MasterBlud does an interview with @Xalterax http://twitter.com/MasterBlud/statuses/28510774812999680 http://www.xboxhornet.com/wordpress/?p=7102 Luke Schneider of Radiangames posts about The Radiangames Style http://radiangames.com/?p=532 Holmade Games had a “vote for the new playable character” poll going on for Hurdle Turtle this past week http://holmadegames.blogspot.com/2011/01/new-level-pack-vote-for-your-favorite.html IGF v0.1.0.0 release post mortem http://indiefreaks.com/2011/01/24/v0-1-0-0-release-post-mortem/ James an Super Dunner post Good Morning Gato #46 and a look at the Vampire Smile box art http://www.ska-studios.com/2011/01/21/good-morning-gato-46/ http://www.ska-studios.com/2011/01/20/vampire-smiles-digital-box-art/ Alfredo Di Napoli creates Cow Pong using XNA and F#! http://alfredodinapoli.wordpress.com/2011/01/25/cow-pong-a-simple-xna-game-in-f/ Xbox LIVE Indie Games Signed In Podcast posts Episode #61 http://www.signedinpodcast.com/?p=559 Gamergeddon posts the January 23rd edition of XBLIG Round Up http://www.gamergeddon.com/2011/01/23/xbox-indie-games-round-up-january-23rd/ Indie Asylum posts Antipole Review http://www.indieasylum.com/reviews/38-xblig/112-antipole.html 1UPOrPosion Reviews OSR Unhinged http://www.1uporpoison.com/xblig/osr-unhinged/ DarkstarMatryx review Warbirds at Work http://www.darkstarmatryx.com/?p=185 Review of Aban Hawkins and the 1000 Spikes http://www.armlessoctopus.com/2011/01/24/xbox-indie-review-aban-hawkins-the-1000-spikes/ XboxHornet reviews Corrupted http://www.xboxhornet.com/wordpress/?p=7123 XBLIG 2010: The Best And The Worst http://www.gamasutra.com/blogs/JamieMann/20110121/6840/ Xbox LIVE Arcade Sales Analysis - an interesting read for XBLIG developers wondering how they’re doing compared to arcade.. http://www.gamerbytes.com/2011/01/xbla_sales_analysis_dec_2010.php Best of Indies for January 25th http://www.thisisfakediy.co.uk/articles/games/best-of-the-indies-25th-january-2011 Decimation X3 appears as an arcade machine in the wild! http://twitter.com/mdoucette/statuses/29605562484260864 XNA Game Development Guiseppe De Francesco (@PinoEire) announced Torque X 4.0 CEV is now in RC phase! http://www.garagegames.com/community/blogs/view/20779 DrMistry of mstargames shares his struggle (and mistakes) with learning to use the Content Pipeline http://www.mstargames.co.uk/mistryblogmain/35-genblog/181-pontent-cipeline-more-like-it.html New Tutorial posted XNA 2D Basic Collision Detection with Rotation from Ioannis Panagopoulos http://www.progware.org/Blog/post/XNA-2D-Basic-Collision-Detection-with-Rotation.aspx Sgt. Conker roars to life! Doing a much better (and prettier) job of collecting XNA news from around the interwebs. http://www.sgtconker.com/ http://www.sgtconker.com/2011/01/dedication-for-captain-boki/ http://www.sgtconker.com/2011/01/screen-space-deformations-in-xna-for-windows-phone-7/ http://www.sgtconker.com/2011/01/xna-4-0-light-pre-pass-2/ http://www.sgtconker.com/2011/01/indiefreaks-game-framework-0-1-0-0-released/ Offering a little free publicity for XBLIGs http://forums.create.msdn.com/forums/p/73465/448321.aspx#448321 Ben Kane writes about building loot tables from Excel using the Content Pipeline http://benkane.wordpress.com/2011/01/23/building-loot-tables-from-excel-using-the-content-pipeline/ Good tips on attracting a game artist AND an offer to create your cover art for FREE http://forums.create.msdn.com/forums/t/72998.aspx If you’re an XBLIG developer keeping your eye on places to release on the PC, might want to be watching the IndieCity blog. Seems like these guys are well on their way to constructing something worth watching. http://www.indiecity.com/blog/ DVMGames spotted a new crowd-funding site for Indies http://twitter.com/DVMGames/statuses/29947274767372289 http://www.8bitfunding.com/ Transmute continues to make progress and there’s a nice dev blog to follow along here http://forgottenstarstudios.com/blog/

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  • What books should I read to be be able to communicate with programmers? [migrated]

    - by Zak833
    My experience is in online marketing, UI/UX and web design, but I know virtually no programming. I have recently been hired to build a new, fairly complex site from scratch, for which I will be working with an experienced programmer with whom I have worked extensively in the past. Although I have a decent understanding of certain technical concepts relating to web development, I would like to build a better appreciation of the programmer's craft, in order to improve communication with my programmer, as well as the client. I have heard Code Complete is quite a good book for this. Other than reading this and learning some basic programming, are there any other books or resources that could be recommended to the non-programmer who does not wish to become a programmer, yet wishes to understand the most common concepts involved in building software, web-based or otherwise?

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  • What's a good open source java project for students to hack on?

    - by Evan Grim
    I'm working with a professor to develop a course teaching practical software development tools and methodology. We're looking for a sample code base that we can use for hands-on experience in each of the topics and as the basis for a semester-long project where students will work in a team to implement a feature or fix bugs. Here are some basic guidelines for the project that we'd like to come close to meeting: java based, ~50K SLOC, uses ant, depends upon some external library, has a test suite (preferably jUnit), friendly for development within eclipse, actively developed with a substantial history available within a version control system (such as subversion), the more "coolness" factor the better (to motivate the students), and preferably with some kind of user interface (e.g.: not just a library).

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  • MVC 2 Presentation &ndash; Final Demo

    - by Steve Michelotti
    In my presentation this past weekend at NoVa Code Camp, a member of the audience caught my final demo on video. In this demo, I combine multiple new features from MVC 2 to show how to build apps quickly with MVC 2. These features include: Template Helpers / Editor Templates Server-side/Client-side Validation Model Metadata for View Model HTML Encoding Syntax Dependency Injection Abstract Controllers Custom T4 Templates Custom MVC Visual Studio 2010 Code Snippets The projector screen is a little difficult to see during parts of the video – a video of the direct screencast can be seen here: MVC 2 in 2 Minutes.   Direct link to YouTube video here.

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  • CodePlex Daily Summary for Friday, July 19, 2013

    CodePlex Daily Summary for Friday, July 19, 2013Popular ReleasesuComponents: uComponents v5.5.0: Following on from our 101355 release, we bring you... v5.5.0! Resolved issues The following issues have been resolved in 5.5.0: 14634 14848 DataType Grid 14840 14842 14845 UpgradingThe best way to upgrade uComponents is to re-install via Umbraco's back-office package installer, (either from the package repository or a local package upload). Do not uninstall an existing uComponents package, as this may lead to data loss! Umbraco compatibilityThis release is compatible with Umbraco 4...51Degrees.mobi - Mobile Device Detection and Redirection: 2.1.19.4: One Click Install from NuGet This release introduces the 51Degrees.mobi IIS Vary Header Fix. When Compression and Caching is used in IIS, the Vary header is overwritten, making intelligent caching with dynamic content impossible. Find out more about installing the Vary Header fix. Changes to Version 2.1.19.4Handlers now have a ‘Count’ property. This is an integer value that shows how many devices in the dataset that use that handler. Provider.cs -> GetDeviceInfoByID to address a problem w...SalarDbCodeGenerator: SalarDbCodeGenerator v2.1.2013.0719: Version 2.1.2013.0719 2013/7/19 Pattern Changes: * DapperContext pattern is added. * All patterns are updated to work with one-to-one relations. Changes: * One-to-one relation is supported. * Minor bug fixes.Scryber PDF Generation: Scryber.Installer.v0.8.3: This one has tables! A significant update to the scryber library, with the inclusion of tables. There is no column span, or row span, and nested tables are not fully supported. But - they overflow nicely and are well styled. And they can be data bound. Other updates The Link element has inner components directly as a child, rather than in a Content element. The existing files will still continue to work, but are invalid wrt the schema. Databinding is now supported at the document level, r...Player Framework by Microsoft: Player Framework for Windows and WP (v1.3 beta 2): Includes all changes in v1.3 beta 1 Additional support for Windows 8.1 Preview New API (JS): addTextTrack New API (JS): msKeys New API (JS): msPlayToPreferredSourceUri New API (JS): msSetMediaKeys New API (JS): onmsneedkey New API (Xaml): SetMediaStreamSource method New API (Xaml): Stretch property New API (Xaml): StretchChanged event New API (Xaml): AreTransportControlsEnabled property New API (Xaml): IsFullWindow property New API (Xaml): PlayToPreferredSourceUri proper...Outlook 2013 Add-In: Multiple Calendars: As per popular request, this new version includes: - Support for multiple calendars. This can be enabled in the configuration by choosing which ones to show/hide appointments from. In some cases (public folders) it may time out and crash, and so far it only supports "My Calendars", so not shared ones yet. Also they're currently shown in the same font/color so there are no confusions with color categories, but please drop me a line on any suggestions you'd like to see implemented. - Added fri...GoAgent GUI: GoAgent GUI 1.2.0 ???: *???????,??????????????,?????????????? ????????* ????????(Beta) Beta????:https://goagent.codeplex.com/workitem/list/basic ??????:uygw@outlook.com ????:https://goagent.codeplex.com/documentation ?????????????????。Circuit Diagram: Circuit Diagram 2.0 Beta 2: New in this release: Show grid in editor Cut/copy/paste support Bug fixesAscend 3D: Ascend (2013-07-17): Ascend 2.1 Animation bugfixes and speed/robustness improvements Added compatibility for multiple top-level bones on armatures Ascend Blender Exporter 2.1 Removed need to create parent-child relationship between armature and skinning mesh Added support for exporting multiple top-level bones on armatures AscendViewer 1.0.4 Updated to use latest version of Ascend libraryCommunity TFS Build Extensions: July 2013: The July 2013 release contains VS2010 Activities(target .NET 4.0) VS2012 Activities (target .NET 4.5) VS2013 Activities (target .NET 4.5.1) Community TFS Build Manager VS2012 The Community TFS Build Manager can also be found in the Visual Studio Gallery here where updates will first become available. A version supporting VS2010 is also available in the Gallery here.smoketestgit1: new release: Wiki Markup Guide bold italics underline Heading 1 Heading 2 Bullet List Bullet List 2 Number List Number List 2 http://www.example.com Do not apply formattingsmoketesthg: new release: Wiki Markup Guide bold italics underline Heading 1 Heading 2 Bullet List Bullet List 2 Number List Number List 2 http://www.example.com Do not apply formattingsmoketesttfs: new release: Wiki Markup Guide bold italics underline Heading 1 Heading 2 Bullet List Bullet List 2 Number List Number List 2 http://www.example.com Do not apply formattingdatajs - JavaScript Library for data-centric web applications: datajs version 1.1.1: datajs is a cross-browser and UI agnostic JavaScript library that enables data-centric web applications with the following features: OData client that enables CRUD operations including batching and metadata support using both ATOM and JSON payloads. Single store abstraction that provides a common API on top of HTML5 local storage technologies. Data cache component that allows reading data ranges from a collection and storing them locally to reduce the number of network requests. Changes ...Orchard Project: Orchard 1.7 RC: Planning releasedTerminals: Version 3.1 - Release: Changes since version 3.0:15992 Unified usage of icons in user interface Added context menu in Organize favorites grid Fixed:34219 34210 34223 33981 34209 Install notes:No changes in database (use database from release 3.0) No upgrade of configuration, passwords, credentials or favorites See also upgrade notes for release 3.0Media Companion: Media Companion MC3.573b: XBMC Link - Let MC update your XBMC Library Fixes in place, Enjoy the XBMC Link function Well, Phil's been busy in the background, and come up with a Great new feature for Media Companion. Currently only implemented for movies. Once we're happy that's working with no issues, we'll extend the functionality to include TV shows. All the help for this is build into the application. Go to General Preferences - XBMC Link for details. Help us make it better* Currently only tested on local and ...Wsus Package Publisher: Release v1.2.1307.15: Fix a bug where WPP crash if 'ShowPendingUpdates' is start with wrong credentials. Fix a bug where WPP crash if ArrivalDateAfter and ArrivalDateBefore is equal in the ComputerView. Add a filter in the ComputerView. (Thanks to NorbertFe for this feature request) Add an option, when right-clicking on a computer, you can ask for display the current logon user of the remote computer. Add an option in settings to choose if WPP ping remote computers using IPv4, IPv6 or IPv6 and, if fail, IP...Lab Of Things: vBeta1: Initial release of LoTVidCoder: 1.4.23: New in 1.4.23 Added French translation. Fixed non-x264 video encoders not sticking in video tab. New in 1.4 Updated HandBrake core to 0.9.9 Blu-ray subtitle (PGS) support Additional framerates: 30, 50, 59.94, 60 Additional sample rates: 8, 11.025, 12 and 16 kHz Additional higher bitrates for audio Same as Source Constant Framerate 24-bit FLAC encoding Added Windows Phone 8 and Apple TV 3 presets Introduced process isolation for encodes. Now if HandBrake crashes, VidCoder will ...New Projects[C#]A Complete MySQL Manager Project: An open-source MySQL database manager oriented to multi-threading environments, supporting to create an entire database from scratch and edit it.bCal Javascript Calendar Generator: Using this simple javascript library, you can create simple navigable calendars in your website with just one line of user code.Better Network: Tools to delete network profile and network lists in Windows 8.C# Intellisense for Notepad++: 'CS-Script Intellisense' is a real C# intellisense solution based on CS-Script and ICSharpCode.NRefactory/Mono.Cecil.DARF: Dynamic Application Runtime Framework: A set of tools and libraries which help software developers create fully distributed and component-based applications. FeiXinV5: Just TestFollower Catcher: Game made for the 2012 Windows 8 Megathon. Second place in Madrid's local competition.MeeOS .NET: El primer sistema operativo GNU GPL en español.Music Vault: Music Vault is program to store your favorite music in one place, you can in any time move all your music library by moving only one file.MVC uTorrent: This is an ASP.NET MVC uTorrent front end, that utilises the uTorrent API. The main features: - Single page application - Can be hosted in IISMyTaskManager: This project Related to distribute the task to log in users OO2RDF: OO2RDF is a framework for data triplification. P(y)rotein Subcellular Location Image Database: A library that allows communication with an OMERO database, an open-source software for storage and manipulation of biological images.PE Toolbox: PE Toolbox ? ????? ?? ???????????, ????? ??????? ??? ??????????? ?? ?????. ???? ????? ??????????? ???????: - PE IFE (Importing from Excel) PeGscan: *PeGscan*ScriptZilla: ScriptZilla is an Free Editor for Windows with more Than 23 Languages.Sharepoint : Reconciliate SSRS Reports and Datasets with datasources Powershell: Powershell to link datasources to SSRS reports and datasetsSync-Moped: The idea behind the "Sync-Moped" is to synchronize two directories with backup functionality.System.Time: System.Time provides a type for .NET that allows the managing of a time in System.String, System.DateTime and System.TimeSpan form at the same time.Text Analytics: Project summary will be added later.Tibia Universal MC .NET: This tool was written as an attempt to port the [url:http://code.google.com/p/xenomc/] to the .NET Framework.VRFramework: VR Framework is a system for creating a virtual reality games using your PC, and Android smart phone, and Unity 3D.

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  • Smooth terrain rendering

    - by __dominic
    I'm trying to render a smooth terrain with Direct3D. I've got a 50*50 grid with all y values = 0, and a set of 3D points that indicate the location on the grid and depth or height of the "valley" or "hill". I need to make the y values of the grid vertices higher or lower depending on how close they are to each 3D point. Thus, in the end I should have a smooth terrain renderer. I'm not sure at all what way I can do this. I've tried changing the height of the vertices based on the distance to each point just using this basic formula: dist = a² + b² + c² where a, b and c are the x, y, and z distance from a vertex to a 3D point. The result I get with this is not smooth at all. I'm thinking there is probably a better way. Here is a screenshot of what I've got for the moment: https://dl.dropbox.com/u/2562049/terrain.jpg

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  • What's new in Xamarin and iOS7 - webinar

    - by Wallym
    I recently did an online webinar regarding the new iOS7 and Xamarin.  In it, I covered the basics of what is new in iOS7 along with what is new in Xamarin's developer platform.  Please take some time and view this webinar.  The items that were covered include:What's new in iOS7.The XCode Design Surface.An example showing new iOS7 View Animations.What's new with Xamarin and async, await, and HttpClient.A demo of Razor Templating.The Xamarin.iOS Plugin for Visual Studio.  ** The video only works in Windows.  I don't control the content, so I have to go with what I am given. :-( **

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  • ISO Files to USB &ndash; The Cheap and Easy Way

    - by RonGarlit
    (DISCLAIMER: Yes there are lots of more elegant ISO software beside the free Microsoft one I’m about to show. But free is free and it has been tested and works for me for making advance bootable USB drives. That is another story. Look up Windows 8 Developer Preview for that one on BING.) For those of use that work with new technology all the time we accumulate a lot of ISO files and have to burn them to CD/DVD’s quite often. But we now have machines without burner in the corporate environment. We have personally Netbooks and light wait highly mobile laptops that do not have DVD burner. USB ports are all the rage and now we have USB 3.0 which is way faster than the 2.0 we are used to. Just looking at the technology, space saving and the cost issues alone is a reason to buy these answer to the DVD’s. So what is special about USB 2.0 and USB 3.0? USB 2 has a maximum speed of 480 Mbps... (That is Megabits per SECOND!!) Now look at the storage that we have with USB thumb drives that are now up to 64 GB in size, cell phone and PDAs that have a lots of internal storage built in well above the 16 Gig range. At the MAX USB 2.0 speed of 480 Mbps a full transfer of data in between devices can take a long time. Time is money right. Every back up a iPhone? Don’t get me started. So at least the engineers have been planning ahead with USB 3.0 which offers a maximum transfer speed of 4.8 Gbps... (That is Giga bits per SECOND!!) That speed is almost 10 times faster than USB 2.0 …. We don’t need to do the math on that one do we? But for now I'm thrilled with USB 2.0 and the fact I can get these little 4 Gig USB drives for $4.00 each at Staples on sale. Well that is a no brainer don’t you think. But what can you do with them to replace that DVD. Simply and cheaply put………. THIS! First let’s get an ISO file like the Visual Studio 2010 Ultimate DVD ISO from MSDN to demonstrate with. I develop on several computers so this is a good choice for me. So we downloaded the ISO file and put it in a folder somewhere like this. Next we go download to the Windows 7 USB/DVD Download Tool site and read about the tool. http://www.microsoftstore.com/store/msstore/html/pbPage.Help_Win7_usbdvd_dwnTool And click this like to get the tool and install it. Once it is installed you go to the Start, Programs menu, Windows 7 USB DVD Download Tool folder. And then click the tool to open it up. As you will see it is a sweet, simple tool that was originally designed to put the ISO for Windows 7 which is designed to be bootable on a USB or DVD for us geeks to play with. It is now being used for the Windows 8 Developer Preview by many developers for that for the same purpose it was built for in the past. But for now we will use it to put a NON Bootable ISO on a USB. Hey it does the job and I’m reusing a left over program. Why buy the fancy one or a free trial and clutter up my machine. We will click the BROWSE button and navigate to where we put our ISO file we want to put on the USB drive. Obviously we are going to click NEXT and continue to select a USB Device (you can guess what the DVD button is for). Next we select the USB that we have plugged into one of our laptops USB ports. Then we click the BEGIN COPYING button and the first thing the program does is format our USB drive. Then it starts copying out files out of the ISO and constructing the USB as if it was a DVD. So now that the files are copying to the drive I’m going to warn you. We will error out here. This program was design for bootable ISO’s of which this one is NOT. No problem because what fails it the writing of the bootable data to the drive that isn’t there. No biggie…. Forget the STARTOVER button is even there and click the dialog’s CLOSE button and exit the program. Now go to Windows Explorer and navigate to the USB Device. You can now access everything and even add stuff to the drive. But for me I want to keep this drive for one purpose and that is to install VS2010 on various machines. So the only stuff I’ll add to this is a folder of notes on things on visual studio that I might want to put on other machines I’m installing VS2010 on to. So that is it. Have a nice day! The Ron

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  • Great Surprise &ndash; MSDN Ultimate

    - by MarkPearl
    So, I attended the Microsoft Community Evening. The attendance was better than I was expecting for December and we had our first Programming Languages Meeting where Gary did a great presentation on an intro to Ruby. The best surprize of the evening happened when I was about to leave, Robert MacLean asked me how we did our MS licensing – the fact being that we were about to reach the end of our empower license with Microsoft and that I had no idea how we were going to afford upgrading it early next year. Well, out comes a Microsoft Visual Studio Ultimate with MSDN 12 month subscription. An absolute awesome gift – thanks Robert! Best gift ever!

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  • Community Megaphone Podcast #5 with Steve Michelotti

    - by Dane Morgridge
    Show 5 is finally up with special guest Steve Michelotti.  We talked about ASP.Net MVC, how to get started in the community and more! Steve Michelotti is a Microsoft ASP.NET MVP and an Architect/Developer for Applied Information Sciences (AIS). He has consulted at Advertising.com/AOL where he was the Tech Lead for one of the highest volume .NET applications in the world. He previously was the Chief Technologist at e.magination. Steve is a frequent presenter at developer user groups and Code Camps along the East Coast and holds the MCSD, MCPD, and MCT certifications. Steve has been on Microsoft Channel9 and his published articles include Visual Studio Magazine and his blog: www.geekswithblogs.net/michelotti. Audio: http://www.communitymegaphonepodcast.com/Content/Audio/Show-5-Steve-Michelotti.mp3 Show Url: http://www.communitymegaphonepodcast.com/Show/5/Steve-Michelotti Rss: http://feed.communitymegaphonepodcast.com/cm-podcast

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  • Formal Languages, Inductive Proofs &amp; Regular Expressions

    - by MarkPearl
    So I am slogging away at my UNISA stuff. I have just finished doing the initial once non stop read through the first 11 chapters of my COS 201 Textbook - “Introduction to Computer Theory 2nd Edition” by Daniel Cohen. It has been an interesting couple of days, with familiar concepts coming up as well as some new territory. In this posting I am going to cover the first couple of chapters of the book. Let start with Formal Languages… What exactly is a formal language? Pretty much a no duh question for me but still a good one to ask – a formal language is a language that is defined in a precise mathematical way. Does that mean that the English language is a formal language? I would say no – and my main motivation for this is that one can have an English sentence that is correct grammatically that is also ambiguous. For example the ambiguous sentence: "I once shot an elephant in my pyjamas.” For this and possibly many other reasons that I am unaware of, English is termed a “Natural Language”. So why the importance of formal languages in computer science? Again a no duh question in my mind… If we want computers to be effective and useful tools then we need them to be able to evaluate a series of commands in some form of language that when interpreted by the device no confusion will exist as to what we were requesting. Imagine the mayhem that would exist if a computer misinterpreted a command to print a document and instead decided to delete it. So what is a Formal Language made up of… For my study purposes a language is made up of a finite alphabet. For a formal language to exist there needs to be a specification on the language that will describe whether a string of characters has membership in the language or not. There are two basic ways to do this: By a “machine” that will recognize strings of the language (e.g. Finite Automata). By a rule that describes how strings of a language can be formed (e.g. Regular Expressions). When we use the phrase “string of characters”, we can also be referring to a “word”. What is an Inductive Proof? So I am not to far into my textbook and of course it starts referring to proofs and different types. I have had to go through several different approaches of proofs in the past, but I can never remember their formal names , so when I saw “inductive proof” I thought to myself – what the heck is that? Google to the rescue… An inductive proof is like a normal proof but it employs a neat trick which allows you to prove a statement about an arbitrary number n by first proving it is true when n is 1 and then assuming it is true for n=k and showing it is true for n=k+1. The idea is that if you want to show that someone can climb to the nth floor of a fire escape, you need only show that you can climb the ladder up to the fire escape (n=1) and then show that you know how to climb the stairs from any level of the fire escape (n=k) to the next level (n=k+1). Does this sound like a form of recursion? No surprise then that in the same chapter they deal with recursive definitions. An example of a recursive definition for the language EVEN would the 3 rules below: 2 is in EVEN If x is in EVEN then so is x+2 The only elements in the set EVEN are those that be produced by the rules above. Nothing to exciting… So if a definition for a language is done recursively, then it makes sense that the language can be proved using induction. Regular Expressions So I am wondering to myself what use is this all – in fact – I find this the biggest challenge to any university material is that it is quite hard to find the immediate practical applications of some theory in real life stuff. How great was my joy when I suddenly saw the word regular expression being introduced. I had been introduced to regular expressions on Stack Overflow where I was trying to recognize if some text measurement put in by a user was in a valid form or not. For instance, the imperial system of measurement where you have feet and inches can be represented in so many different ways. I had eventually turned to regular expressions as an easy way to check if my parser could correctly parse the text or not and convert it to a normalize measurement. So some rules about languages and regular expressions… Any finite language can be represented by at least one if not more regular expressions A regular expressions is almost a rule syntax for expressing how regular languages can be formed regular expressions are cool For a regular expression to be valid for a language it must be able to generate all the words in the language and no other words. This is important. It doesn’t help me if my regular expression parses 100% of my measurement texts but also lets one or two invalid texts to pass as well. Okay, so this posting jumps around a bit – but introduces some very basic fundamentals for the subject which will be built on in later postings… Time to go and do some practical examples now…

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  • ArcSig Meeting at 04/20/2010 with Sam Abraham

    - by Rainer
    Sam Abraham gave a great presentation, “MVC2 – Do it your way in VS 2010”, at our monthly ArcSig meeting on 04/20/2010 at Global Response. The interest in Sam’s talk was immense, we almost run out of seats. The audience got an in-depth view and walkthrough of the Model View Controller functionality in Visual Studio 2010 with detailed code examples. Sam answered many user questions about practical applications in MVC. Free soft drinks and pizza kept the participants energized during the whole presentation and a raffle of books and software completed this meeting, with a preview about the upcoming meetings and events in May and June. Thank you to Sam for the exciting presentation, and to the Shooster family for hosting us this month at Global Response! Posted: Rainer Habermann ArcSig Site Director CIO @ Global Response

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  • ADF Faces Layouts Demo - A Hidden Treasure

    - by shay.shmeltzer
    Layouting pages with ADF Faces containers is sometimes not as simple as we would have liked it to be - especially for people who are just getting started. There are some tricks that can help you achieve the layout that you are looking for. One great way to learn some of those tricks is to look at the new "Visual Design" section of the ADF Faces Hosted demo. For example look at the Form Layout part - and you'll see nicely aligned forms that contain various UI layout scenarios. Want to learn how this has been achieved? - just click the "page source" link at the top right - and you can see how that layout has been done. Don't forget that you can also download the full demo source here. One other good resource I came across today is the "Designing well known websites with ADF Rich Faces" presentation from Maiko Rocha and George Magessy - it's missing the demo part - but you can still learn a lot from the slides. Designing well known websites with ADF Rich Faces

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  • Clustering Basics and Challenges

    - by Karoly Vegh
    For upcoming posts it seemed to be a good idea to dedicate some time for cluster basic concepts and theory. This post misses a lot of details that would explode the articlesize, should you have questions, do not hesitate to ask them in the comments.  The goal here is to get some concepts straight. I can't promise to give you an overall complete definitions of cluster, cluster agent, quorum, voting, fencing, split brain condition, so the following is more of an explanation. Here we go. -------- Cluster, HA, failover, switchover, scalability -------- An attempted definition of a Cluster: A cluster is a set (2+) server nodes dedicated to keep application services alive, communicating through the cluster software/framework with eachother, test and probe health status of servernodes/services and with quorum based decisions and with switchover/failover techniques keep the application services running on them available. That is, should a node that runs a service unexpectedly lose functionality/connection, the other ones would take over the and run the services, so that availability is guaranteed. To provide availability while strictly sticking to a consistent clusterconfiguration is the main goal of a cluster.  At this point we have to add that this defines a HA-cluster, a High-Availability cluster, where the clusternodes are planned to run the services in an active-standby, or failover fashion. An example could be a single instance database. Some applications can be run in a distributed or scalable fashion. In the latter case instances of the application run actively on separate clusternodes serving servicerequests simultaneously. An example for this version could be a webserver that forwards connection requests to many backend servers in a round-robin way. Or a database running in active-active RAC setup.  -------- Cluster arhitecture, interconnect, topologies -------- Now, what is a cluster made of? Servers, right. These servers (the clusternodes) need to communicate. This of course happens over the network, usually over dedicated network interfaces interconnecting all the clusternodes. These connection are called interconnects.How many clusternodes are in a cluster? There are different cluster topologies. The most simple one is a clustered pair topology, involving only two clusternodes:  There are several more topologies, clicking the image above will take you to the relevant documentation. Also, to answer the question Solaris Cluster allows you to run up to 16 servers in a cluster. Where shall these clusternodes be placed? A very important question. The right answer is: It depends on what you plan to achieve with the cluster. Do you plan to avoid only a server outage? Then you can place them right next to eachother in the datacenter. Do you need to avoid DataCenter outage? In that case of course you should place them at least in different fire zones. Or in two geographically distant DataCenters to avoid disasters like floods, large-scale fires or power outages. We call this a stretched- or campus cluster, the clusternodes being several kilometers away from eachother. To cover really large distances, you probably need to move to a GeoCluster, which is a different kind of animal.  What is a geocluster? A Geographic Cluster in Solaris Cluster terms is actually a metacluster between two, separate (locally-HA) clusters.  -------- Cluster resource types, agents, resources, resource groups -------- So how does the cluster manage my applications? The cluster needs to start, stop and probe your applications. If you application runs, the cluster needs to check regularly if the application state is healthy, does it respond over the network, does it have all the processes running, etc. This is called probing. If the cluster deems the application is in a faulty state, then it can try to restart it locally or decide to switch (stop on node A, start on node B) the service. Starting, stopping and probing are the three actions that a cluster agent does. There are many different kinds of agents included in Solaris Cluster, but you can build your own too. Examples are an agent that manages (mounts, moves) ZFS filesystems, or the Oracle DB HA agent that cares about the database, or an agent that moves a floating IP address between nodes. There are lots of other agents included for Apache, Tomcat, MySQL, Oracle DB, Oracle Weblogic, Zones, LDoms, NFS, DNS, etc.We also need to clarify the difference between a cluster resource and the cluster resource group.A cluster resource is something that is managed by a cluster agent. Cluster resource types are included in Solaris cluster (see above, e.g. HAStoragePlus, HA-Oracle, LogicalHost). You can group cluster resources into cluster resourcegroups, and switch these groups together from one node to another. To stick to the example above, to move an Oracle DB service from one node to another, you have to switch the group between nodes, and the agents of the cluster resources in the group will do the following:  On node A Shut down the DB Unconfigure the LogicalHost IP the DB Listener listens on unmount the filesystem   Then, on node B: mount the FS configure the IP  startup the DB -------- Voting, Quorum, Split Brain Condition, Fencing, Amnesia -------- How do the clusternodes agree upon their action? How do they decide which node runs what services? Another important question. Running a cluster is a strictly democratic thing.Every node has votes, and you need the majority of votes to have the deciding power. Now, this is usually no problem, clusternodes think very much all alike. Still, every action needs to be governed upon in a productive system, and has to be agreed upon. Agreeing is easy as long as the clusternodes all behave and talk to eachother over the interconnect. But if the interconnect is gone/down, this all gets tricky and confusing. Clusternodes think like this: "My job is to run these services. The other node does not answer my interconnect communication, it must be down. I'd better take control and run the services!". The problem is, as I have already mentioned, clusternodes very much think alike. If the interconnect is gone, they all assume the other node is down, and they all want to mount the data backend, enable the IP and run the database. Double IPs, double mounts, double DB instances - now that is trouble. Also, in a 2-node cluster they both have only 50% of the votes, that is, they themselves alone are not allowed to run a cluster.  This is where you need a quorum device. According to Wikipedia, the "requirement for a quorum is protection against totally unrepresentative action in the name of the body by an unduly small number of persons.". They need additional votes to run the cluster. For this requirement a 2-node cluster needs a quorum device or a quorum server. If the interconnect is gone, (this is what we call a split brain condition) both nodes start to race and try to reserve the quorum device to themselves. They do this, because the quorum device bears an additional vote, that could ensure majority (50% +1). The one that manages to lock the quorum device (e.g. if it's an FC LUN, it SCSI reserves it) wins the right to build/run a cluster, the other one - realizing he was late - panics/reboots to ensure the cluster config stays consistent.  Losing the interconnect isn't only endangering the availability of services, but it also endangers the cluster configuration consistence. Just imagine node A being down and during that the cluster configuration changes. Now node B goes down, and node A comes up. It isn't uptodate about the cluster configuration's changes so it will refuse to start a cluster, since that would lead to cluster amnesia, that is the cluster had some changes, but now runs with an older cluster configuration repository state, that is it's like it forgot about the changes.  Also, to ensure application data consistence, the clusternode that wins the race makes sure that a server that isn't part of or can't currently join the cluster can access the devices. This procedure is called fencing. This usually happens to storage LUNs via SCSI reservation.  Now, another important question: Where do I place the quorum disk?  Imagine having two sites, two separate datacenters, one in the north of the city and the other one in the south part of it. You run a stretched cluster in the clustered pair topology. Where do you place the quorum disk/server? If you put it into the north DC, and that gets hit by a meteor, you lose one clusternode, which isn't a problem, but you also lose your quorum, and the south clusternode can't keep the cluster running lacking the votes. This problem can't be solved with two sites and a campus cluster. You will need a third site to either place the quorum server to, or a third clusternode. Otherwise, lacking majority, if you lose the site that had your quorum, you lose the cluster. Okay, we covered the very basics. We haven't talked about virtualization support, CCR, ClusterFilesystems, DID devices, affinities, storage-replication, management tools, upgrade procedures - should those be interesting for you, let me know in the comments, along with any other questions. Given enough demand I'd be glad to write a followup post too. Now I really want to move on to the second part in the series: ClusterInstallation.  Oh, as for additional source of information, I recommend the documentation: http://docs.oracle.com/cd/E23623_01/index.html, and the OTN Oracle Solaris Cluster site: http://www.oracle.com/technetwork/server-storage/solaris-cluster/index.html

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