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  • How to pass jQuery variable with AJAX to PHP page

    - by Walden
    Trying to pass the variable "flickrurl" to a PHP page with jQuery/ajax. It works when using a plain text string and not the variable. Am I assigning the variable properly? see the full code in action here: http://is.gd/c9ytI $trash.droppable({ accept: '#gallery > li', activeClass: 'ui-state-highlight', drop: function(ev, ui) { deleteImage(ui.draggable); //set variable equal to src of image tag in #gallery > li var $flickrurl = $item.find('img').attr("src"); //pass variable to php page $.post("updateDB.php", $flickrurl ); } });

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  • Testing Workflows &ndash; Test-First

    - by Timothy Klenke
    Originally posted on: http://geekswithblogs.net/TimothyK/archive/2014/05/30/testing-workflows-ndash-test-first.aspxThis is the second of two posts on some common strategies for approaching the job of writing tests.  The previous post covered test-after workflows where as this will focus on test-first.  Each workflow presented is a method of attack for adding tests to a project.  The more tools in your tool belt the better.  So here is a partial list of some test-first methodologies. Ping Pong Ping Pong is a methodology commonly used in pair programing.  One developer will write a new failing test.  Then they hand the keyboard to their partner.  The partner writes the production code to get the test passing.  The partner then writes the next test before passing the keyboard back to the original developer. The reasoning behind this testing methodology is to facilitate pair programming.  That is to say that this testing methodology shares all the benefits of pair programming, including ensuring multiple team members are familiar with the code base (i.e. low bus number). Test Blazer Test Blazing, in some respects, is also a pairing strategy.  The developers don’t work side by side on the same task at the same time.  Instead one developer is dedicated to writing tests at their own desk.  They write failing test after failing test, never touching the production code.  With these tests they are defining the specification for the system.  The developer most familiar with the specifications would be assigned this task. The next day or later in the same day another developer fetches the latest test suite.  Their job is to write the production code to get those tests passing.  Once all the tests pass they fetch from source control the latest version of the test project to get the newer tests. This methodology has some of the benefits of pair programming, namely lowering the bus number.  This can be good way adding an extra developer to a project without slowing it down too much.  The production coder isn’t slowed down writing tests.  The tests are in another project from the production code, so there shouldn’t be any merge conflicts despite two developers working on the same solution. This methodology is also a good test for the tests.  Can another developer figure out what system should do just by reading the tests?  This question will be answered as the production coder works there way through the test blazer’s tests. Test Driven Development (TDD) TDD is a highly disciplined practice that calls for a new test and an new production code to be written every few minutes.  There are strict rules for when you should be writing test or production code.  You start by writing a failing (red) test, then write the simplest production code possible to get the code working (green), then you clean up the code (refactor).  This is known as the red-green-refactor cycle. The goal of TDD isn’t the creation of a suite of tests, however that is an advantageous side effect.  The real goal of TDD is to follow a practice that yields a better design.  The practice is meant to push the design toward small, decoupled, modularized components.  This is generally considered a better design that large, highly coupled ball of mud. TDD accomplishes this through the refactoring cycle.  Refactoring is only possible to do safely when tests are in place.  In order to use TDD developers must be trained in how to look for and repair code smells in the system.  Through repairing these sections of smelly code (i.e. a refactoring) the design of the system emerges. For further information on TDD, I highly recommend the series “Is TDD Dead?”.  It discusses its pros and cons and when it is best used. Acceptance Test Driven Development (ATDD) Whereas TDD focuses on small unit tests that concentrate on a small piece of the system, Acceptance Tests focuses on the larger integrated environment.  Acceptance Tests usually correspond to user stories, which come directly from the customer. The unit tests focus on the inputs and outputs of smaller parts of the system, which are too low level to be of interest to the customer. ATDD generally uses the same tools as TDD.  However, ATDD uses fewer mocks and test doubles than TDD. ATDD often complements TDD; they aren’t competing methods.  A full test suite will usually consist of a large number of unit (created via TDD) tests and a smaller number of acceptance tests. Behaviour Driven Development (BDD) BDD is more about audience than workflow.  BDD pushes the testing realm out towards the client.  Developers, managers and the client all work together to define the tests. Typically different tooling is used for BDD than acceptance and unit testing.  This is done because the audience is not just developers.  Tools using the Gherkin family of languages allow for test scenarios to be described in an English format.  Other tools such as MSpec or FitNesse also strive for highly readable behaviour driven test suites. Because these tests are public facing (viewable by people outside the development team), the terminology usually changes.  You can’t get away with the same technobabble you can with unit tests written in a programming language that only developers understand.  For starters, they usually aren’t called tests.  Usually they’re called “examples”, “behaviours”, “scenarios”, or “specifications”. This may seem like a very subtle difference, but I’ve seen this small terminology change have a huge impact on the acceptance of the process.  Many people have a bias that testing is something that comes at the end of a project.  When you say we need to define the tests at the start of the project many people will immediately give that a lower priority on the project schedule.  But if you say we need to define the specification or behaviour of the system before we can start, you’ll get more cooperation.   Keep these test-first and test-after workflows in your tool belt.  With them you’ll be able to find new opportunities to apply them.

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  • Execute HtttModule for extionsionless URL only

    - by Malcolm Frexner
    I have an httpModule which has to run before an ActionMethod. I dont want that it is executed when a request for an image comes in. For some reasons I realy need an HttpModule and cant use an ActionFilter What is the way to do this? public class PostAuthenticateModule : IHttpModule { public void Init(HttpApplication app) { app.PostAuthenticateRequest += new EventHandler(this.OnEnter); } private void OnEnter(object source, EventArgs eventArgs) { } private static void Initialize() { } public void Dispose() { } } web.config <httpModules> <add type="PostAuthenticateModule.PostAuthenticateModule , PostAuthenticateModule" name="PostAuthenticateModule"/> </httpModules>

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  • jQuery .queue() not working as expected

    - by Andrew
    The page in question is right here: http://s289116086.onlinehome.us/lawjournaltv/index.php I'm 90% of the way there, I'm just assuming there's an error with my syntax. Focus on the blue callout area with "Workers' Compensation" as the title: Basically, I've created a little slideshow there with the controls at the top and when you click on any of them both the callout and the background are to slide. As you can see it's working now, but the problem is that I want the new background to slide in over the old one. I've tried several things including the queue() method, delay(), and adding everything else to the animate() callback with no success (right now the background goes black and then the new image slides in). You guys have never let me down before, so I'm hoping this is an easy fix. Thanks in advance!

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  • Flex Builder 3 Unclosable Editor Windows

    - by Sam Goldman
    See: http://i.imgur.com/pQNQh.png Somehow I made this happen and I don't know how to undo it. The image linked above shows my Flex Builder session. The largest section of the window is the editor. Initially, there was a blank window on the screen so I tried closing it, but I couldn't. Then I tried dragging it and realized I could drag it into a corner of itself, hence all the nested windows. I have no idea how to close these windows or simply reset the view. I went to the preferences under General Perspectives, but the "reset" button was disabled for every available perspective. Help?

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  • Which containers / graphics components to use in a simple Java Swing game?

    - by rize
    I'm creating a simple labyrinth game with Java + Swing. The game draws a randomized labyrinth on the screen, places a figure in the middle, and the player is then supposed to find the way out by moving the figure with arrow-keys. As for now, I'm using a plain background and drawing the walls of the labyrinth with Graphics.drawLine(). I have a custom picture of the figure in a .gif file, which I load as a BufferedImage object. However, I want the player to see only part of the labyrinth at a time, and the screen should follow the figure in the game, as the player moves around. I'm planning to do this by creating an Image object of the whole labyrinth when it is created, and then "cutting" a square around the current position of the figure and displaying this with Graphics.drawImage(). I'm new with Swing though, and I can't figure out how to draw the figure at different positions "above" the labyrinth without redrawing the whole thing. Which container/component should I use for the labyrinth and then for the figure to achieve this?

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  • Avoiding cookies while requesting static content

    - by Abdel Olakara
    I just did an audit of one of my web application page (built using ASP.Net and running on development server) using Google chrome's developer tool. One particular warning caught my eyes: Serve static content from a cookieless domain (5)! Here is my screen shot (http://yfrog.com/7eauditresultp) as well. I would like to know is it possible to avoid cookies for these kind of requests. I see that there is no cookie requests for javascript files as well. I it possible to avoid cookies in the header for these files as well? and why didn't the browser attach cookies for javascript files and attach for CSS and image? Any thoughts and suggestions are welcome

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  • Problem drawing a polygon on data clusters in MATLAB

    - by Hossein
    Hi, I have some data points which I have devided into them into some clusters with some clustering algorithms as the picture below:(it might takes some time for the image to appear) Each color represents different cluster. I have to draw polygons around each cluster. I use convhull for this reason. But as you can see the polygon for the red cluster is very big and covers a lot of areas, which is not the one I am looking for. I need to draw lines(ploygons) exactly around my data sets. For example in the picture above I want a polygon that is drawn exactly the same(and around) as the red cluster with the 3 branches. In other words, in this case I need a polygon with 3 branches to cover my red clusters not that big polygon that covers the whole area. Can anyone help me with this? Please Note that the solution should be general, because the clusters will change in each run of the algorithm, so it needs to be in a way that is general.

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  • iphone: mechanical drawing & layers

    - by d_CFO
    I need to do a bit of mechanical drawing. I can (1) display the part’s image, [self.view addSubview:thePartAsImageView]; (2) implement two sliders (one horizontal for part’s width and one vertical for part’s height), heightSlider.transform = CGAffineTransformRotate(heightSlider.transform, 270.0/180*M_PI); (3) display the corresponding values (dimensions) as the user moves the sliders, and even (4) draw the dimensioning lines with arrowheads: CGContextAddLineToPoint What I can’t do is (5) remove those lines after I’ve drawn them. What I want is “if userTouchedTheHorizontalControl then eraseTheLinesForTheVerticalControl.” If I understand correctly – first, that Quartz composites everything to a single layer, and second, that CALayer, GeekGameBoard and so on only work on Mac -- then I have to do something different. But isn’t there something I can do other than switch to Open GL?

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  • jQuery event.layerX/Y is not relative to the element that triggered the event, is that correct?

    - by michielvoo
    If I use for example a mousemove event handler on a div and check the layerX property of the event, it changes when my mouse enters a positioned element inside that div (like an image). According to the jQuery Event object documentation it should follow the W3C DOM Level 3 specifications. But there's no mention of the layerX/Y property for the MouseEvent interface, so I'm wondering what behavior is according to specification? To me it seems that you always want the layerX/Y to be relative to the layer that fires the event, if I wanted the layerX/Y of a nested element, I would check the event in a different phase (bubbling) or would attach my handler to that nested element. My question is (somewhat subjective): how should layerX/Y work?

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  • How to hide parent tabbar when pushing controller in navigationController

    - by Yannis
    Hi all, I have an application with a tab bar controller and each view contains a navigation controller. My MainWindow looks as follows: Everything works fine as it is but I noticed a problem when pushing a details view to the navigation controller. In the didSelectRowAtIndexPath for a tableviewcontroller that belongs to the tab bar controller (the one called Latest in the image) I am doing this: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { ArticleViewController *articleController = [[ArticleViewController alloc] initWithNibName:@"ArticleView" bundle:nil]; [self.navigationController pushViewController:articleController animated:YES]; [articleController release]; articleController = nil; } The ArticleViewController has its own tabbar because it needs to display different things. The problem is that when I push the ArticleViewController into the navigationController I see both tabbars at the bottom of the view. Is there any way I can solve this problem? Thanks in advance

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  • jquery slideUp() and slideDown() problems

    - by nhoss2
    Hello, I am very crap at jquery, and im having some trouble with the slideUp() and slideDown() animations. I have been working on a vCard design similar to tim van damme's site. here is a the link to the design: link. When you click on the portfolio or work button, the text or image appears first before the div finishes sliding down. I would like the div to slide down first and then show the text... This currently works when you click on the contact button or the home button on the top navigation bar, but does not work for the portfolio button and the work button. I have a hunch that this may not even be a jquery problem, and that its just my bad css code, but I have skimmed through the css code, and changed things like z-index, but that hasnt worked.

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  • We've completed the first iteration

    - by CliveT
    There are a lot of features in C# that are implemented by the compiler and not by the underlying platform. One such feature is a lambda expression. Since local variables cannot be accessed once the current method activation finishes, the compiler has to go out of its way to generate a new class which acts as a home for any variable whose lifetime needs to be extended past the activation of the procedure. Take the following example:     Random generator = new Random();     Func func = () = generator.Next(10); In this case, the compiler generates a new class called c_DisplayClass1 which is marked with the CompilerGenerated attribute. [CompilerGenerated] private sealed class c__DisplayClass1 {     // Fields     public Random generator;     // Methods     public int b__0()     {         return this.generator.Next(10);     } } Two quick comments on this: (i)    A display was the means that compilers for languages like Algol recorded the various lexical contours of the nested procedure activations on the stack. I imagine that this is what has led to the name. (ii)    It is a shame that the same attribute is used to mark all compiler generated classes as it makes it hard to figure out what they are being used for. Indeed, you could imagine optimisations that the runtime could perform if it knew that classes corresponded to certain high level concepts. We can see that the local variable generator has been turned into a field in the class, and the body of the lambda expression has been turned into a method of the new class. The code that builds the Func object simply constructs an instance of this class and initialises the fields to their initial values.     c__DisplayClass1 class2 = new c__DisplayClass1();     class2.generator = new Random();     Func func = new Func(class2.b__0); Reflector already contains code to spot this pattern of code and reproduce the form containing the lambda expression, so this is example is correctly decompiled. The use of compiler generated code is even more spectacular in the case of iterators. C# introduced the idea of a method that could automatically store its state between calls, so that it can pick up where it left off. The code can express the logical flow with yield return and yield break denoting places where the method should return a particular value and be prepared to resume.         {             yield return 1;             yield return 2;             yield return 3;         } Of course, there was already a .NET pattern for expressing the idea of returning a sequence of values with the computation proceeding lazily (in the sense that the work for the next value is executed on demand). This is expressed by the IEnumerable interface with its Current property for fetching the current value and the MoveNext method for forcing the computation of the next value. The sequence is terminated when this method returns false. The C# compiler links these two ideas together so that an IEnumerator returning method using the yield keyword causes the compiler to produce the implementation of an Iterator. Take the following piece of code.         IEnumerable GetItems()         {             yield return 1;             yield return 2;             yield return 3;         } The compiler implements this by defining a new class that implements a state machine. This has an integer state that records which yield point we should go to if we are resumed. It also has a field that records the Current value of the enumerator and a field for recording the thread. This latter value is used for optimising the creation of iterator instances. [CompilerGenerated] private sealed class d__0 : IEnumerable, IEnumerable, IEnumerator, IEnumerator, IDisposable {     // Fields     private int 1__state;     private int 2__current;     public Program 4__this;     private int l__initialThreadId; The body gets converted into the code to construct and initialize this new class. private IEnumerable GetItems() {     d__0 d__ = new d__0(-2);     d__.4__this = this;     return d__; } When the class is constructed we set the state, which was passed through as -2 and the current thread. public d__0(int 1__state) {     this.1__state = 1__state;     this.l__initialThreadId = Thread.CurrentThread.ManagedThreadId; } The state needs to be set to 0 to represent a valid enumerator and this is done in the GetEnumerator method which optimises for the usual case where the returned enumerator is only used once. IEnumerator IEnumerable.GetEnumerator() {     if ((Thread.CurrentThread.ManagedThreadId == this.l__initialThreadId)               && (this.1__state == -2))     {         this.1__state = 0;         return this;     } The state machine itself is implemented inside the MoveNext method. private bool MoveNext() {     switch (this.1__state)     {         case 0:             this.1__state = -1;             this.2__current = 1;             this.1__state = 1;             return true;         case 1:             this.1__state = -1;             this.2__current = 2;             this.1__state = 2;             return true;         case 2:             this.1__state = -1;             this.2__current = 3;             this.1__state = 3;             return true;         case 3:             this.1__state = -1;             break;     }     return false; } At each stage, the current value of the state is used to determine how far we got, and then we generate the next value which we return after recording the next state. Finally we return false from the MoveNext to signify the end of the sequence. Of course, that example was really simple. The original method body didn't have any local variables. Any local variables need to live between the calls to MoveNext and so they need to be transformed into fields in much the same way that we did in the case of the lambda expression. More complicated MoveNext methods are required to deal with resources that need to be disposed when the iterator finishes, and sometimes the compiler uses a temporary variable to hold the return value. Why all of this explanation? We've implemented the de-compilation of iterators in the current EAP version of Reflector (7). This contrasts with previous version where all you could do was look at the MoveNext method and try to figure out the control flow. There's a fair amount of things we have to do. We have to spot the use of a CompilerGenerated class which implements the Enumerator pattern. We need to go to the class and figure out the fields corresponding to the local variables. We then need to go to the MoveNext method and try to break it into the various possible states and spot the state transitions. We can then take these pieces and put them back together into an object model that uses yield return to show the transition points. After that Reflector can carry on optimising using its usual optimisations. The pattern matching is currently a little too sensitive to changes in the code generation, and we only do a limited analysis of the MoveNext method to determine use of the compiler generated fields. In some ways, it is a pity that iterators are compiled away and there is no metadata that reflects the original intent. Without it, we are always going to dependent on our knowledge of the compiler's implementation. For example, we have noticed that the Async CTP changes the way that iterators are code generated, so we'll have to do some more work to support that. However, with that warning in place, we seem to do a reasonable job of decompiling the iterators that are built into the framework. Hopefully, the EAP will give us a chance to find examples where we don't spot the pattern correctly or regenerate the wrong code, and we can improve things. Please give it a go, and report any problems.

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  • macdeployqt and third party libraries

    - by user338170
    I've got an application project that depends on a couple of shared libraries that I have created myself. According to the Qt 4.6 documentation "Deploying an Application on Mac OSX": Note: If you want a 3rd party library to be included in your application bundle, then you must add an excplicit lib entry for that library to your application's .pro file. Otherwise, the macdeployqt tool will not copy the 3rd party .dylib into the bundle. I have added lib entries to my application's .pro file but the libraries that I have written do not get copied into the bundle when I execute macdeployqt. I have the following in my .pro file: LIBS += -L../Libraries -lMyLib Everything builds okay, its just when I try to run from the bundle that I run into problems i.e. "image not found" errors. Is there a bug in macdeployqt or do I have to something more to my .pro file?

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  • ASP.NET CommandField & skin

    - by o..o
    Hi. I'm tying to skin ASP.NET GridView CommandField. Everything si working fine, just when I move CommandField property declarations from page to skin file, the whole commandField properties are ignored. here is my skin file: <asp:GridView AllowPaging="true" AllowSorting="false" AutoGenerateEditButton="false" AutoGenerateDeleteButton="false" AutoGenerateSelectButton="false" AutoGenerateColumns="false" GridLines="None" PageSize="20" ShowFooter="false" ShowHeader="true" runat="server"> <Columns> <asp:CommandField ButtonType="Image" ControlStyle-Width="25" EditImageUrl="Images/Icons/pencil.png" DeleteImageUrl="Images/Icons/cross.png" /> </Columns> </asp:GridView> In web.config I apply only StyleSheetTheme. Do I miss something? Thanks

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  • Jquery ID Attribute Contains With Selector and Variable

    - by User970008
    I would like to search for an image ID that contains a value AND a variable. I need the below script to be something like $("[id*='MYVALUE'+x]") but that does not work. for (x=0; x< imageList.length; x++) { var imageSRC = imageList[x]; //need this to be MYVALUE + the X val //search for IDs that contain MYVALUE + X $("[id*='MYVALUE']").attr('src', 'images/'+imageSRC); }; <!-- These images are replaced with images from the array imageList--> <img id="dkj958-MYVALUE0" src="images/imageplaceholder" /> <img id="mypage-MYVALUE1" src="images/imageplaceholder" /> <img id="onanotherpage-MYVALUE2-suffix" src="images/imageplaceholder" />

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  • CSS - Could use some pointers on correct positioning

    - by Kenny Bones
    Hi, I'm in need for some pointers on positioning. I've got this square which should be centered on the page. And with a logo and a logo font image kinda wrapped around the square. Now, I want this as dynamic as possible, because I use both the square and images elsewhere as well. So I can't really use stiff static positioning. This is the site: www.matkalenderen.no How should I do this? I want to logo to appear on the left side of the square. And the font to appear above the square. And the square itself should be centered. You probably get the picture :) Right now I've got a wrapper around everything, which is also centered.

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  • memory of drawables, is it better to have resources inside APK, outside APK or is it the same for me

    - by Daniel Benedykt
    Hi I have an application that draws a lot of graphics and change them. Since I have many graphics, I thought of having the images outside the APK, downloaded from the internet as needed, and saved on the files application folder. But I started to get outOfMemory exceptions. The question is: Does android handle memory different if I load a graphic from APK than if I load it from 'disk'? code using APK: topView.setBackgroundResource(R.drawable.bg); code if image is outside APK: Drawable d = Drawable.createFromPath(pathName); topView.setBackgroundDrawable(d); Thanks Daniel

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  • Android ignoring my setWidth() and setHeight()

    - by popoffka
    So, why does this code: package org.popoffka.apicross; import android.app.Activity; import android.os.Bundle; import android.widget.Button; public class Game extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Button testButton = new Button(this); testButton.setBackgroundResource(R.drawable.cell); testButton.setWidth(20); testButton.setHeight(20); setContentView(testButton); } } ...produce this thing: http://i42.tinypic.com/2hgdzme.png even though there's a setWidth(20) and setHeight(20) in the code? (R.drawable.cell is actually a 20x20 PNG image containing a white cell with a silver border)

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  • Warning: Cannot modify header information - headers already sent by

    - by bhaskaragr29
    When i try run this file i am getting this error. <?php $im = imagecreatetruecolor(100, 100); // sets background to red $red = imagecolorallocate($im, 255, 0, 0); imagefill($im, 0, 0, $red); header('Content-type: image/png'); imagepng($im); imagedestroy($im); ?> Warning: Cannot modify header information - headers already sent by (output started at C:\xampp1\htdocs\check\2.php:1) in C:\xampp1\htdocs\check\2.php on line 7 ?PNG ??? IHDR???n??????V,????PLTE????[an????fIDAT?c`?`fx???`?????41???????q?@?;{á0? ?i

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  • Spacing from outer space

    - by meo
    I just wonder where is this space between the end of the image and the end of the li's are coming from: http://bluesys.ch/lussy/ its just a simple UL li img code: div#slider { border: 5px solid #fff; } div#slider ul li { border-bottom: 1px solid pink; } div#slider ul li img { border-bottom: 1px solid green; margin: 0; } note that all margins and paddings are set to 0 by my reset.css can someone help me out? I colored the borders that you can see the spacing i speak of. I use firefox.

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  • Css3 Transition on background transparent not working in Chrome 5

    - by Ricardo Koch
    I`m trying to create an animation using CSS3 transition. The animation is a gradient background that should change his color (rgba). I used the webkit tag for the gradient and it`s working in Chrome 5.0.375.55. Looking into w3c site I see that "background-image - only gradients" is supported for the transition. (http://www.w3.org/TR/css3-transitions/) But I can only animate the background-color property with this version of chrome. With gradient the transition does not work. Does anyone managed to create an animation with background gradients?

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  • Can I increase a buttons onclick-area programmatically?

    - by sandis
    Sometimes I have a button in my UI that it is so small that it is difficult to click. My solution so far has been to add a transparent border around the button in photoshop. Just increasing the padding on the button does not work, since this will also stretch the image. Since it is kind of a fuss to open photoshop each time I want to change the clickable surface, is there any way to do this programmatically? I have tried placing a framelayout behind the button and make it clickable, but then the button wont change appearance on touch as it should. Ofcourse I could also add a ontouchlistener on the framelayout which changes the buttons appearance, but then it quite some code if I have several of those buttons. Cheers,

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  • FLEX: customized tag Cloud, how to compute positioning and distances

    - by Patrick
    hi, I want to build a tag cloud like this one in my Flex application. See image: http://dl.dropbox.com/u/72686/tagCloud.png At the moment I have the tags (that are mx.controls.LinkButtons) added at the same position and having different sizes according to values (stored in an ArrayComponent). In my visualization, the orange tags are supposed to be listed vertically in the middle. The gray tags should be at different distances (according to stored numeric values). I want to avoid overlapping and cluttering. How do you suggest to compute x and y of the gray tags taking care about: the distances from orange tags avoid overlapping between them thanks

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  • Codeigniter's URL Rewriting Problem

    - by Saiful
    I’ve using the following htaccess script so that i can hide index.php from the uri. RewriteEngine on RewriteCond $1 !^(index\.php|resources|robots\.txt) RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.*)$ index.php/$1 [L,QSA] But i’ve facing a major problem :( I’ve a directory named assets beside my index.php file and it should be there. Now when i browse the directory by browser then the codeigniter’s not found page displays. I can’t browser the file /assets/image.jpg but it displays when i call it from an tag What can i do now? Note that it is working in my local server (localhost) but not in the live server. Signature $@!ful

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