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  • Simple search form passing the searched string through GET

    - by Brian Roisentul
    Hi, I'd like my Search form to return the following url after submit: /anuncios/buscar/the_text_I_searched My form is the following: <% form_for :announcement, :url => search_path(:txtSearch) do |f| %> <div class="searchBox" id="basic"> <%= text_field_tag :txtSearch, params[:str_search].blank? ? "Busc&aacute; tu curso r&aacute;pido y f&aacute;cil." : params[:str_search], :maxlength=> 100, :class => "basicSearch_inputField", :onfocus => "if (this.value=='Busc&aacute; tu curso r&aacute;pido y f&aacute;cil.') this.value=''", :onblur => "if(this.value=='') { this.value='Busc&aacute; tu curso r&aacute;pido y f&aacute;cil.'; return false; }" %> <div class="basicSearch_button"> <input type="submit" value="BUSCAR" class="basicSearch_buttonButton" /> <br /><a href="#" onclick="javascript:jQuery('#advance').modal({opacity:60});">Busqueda avanzada</a> </div> </div> <% end %> My routes' line for search_path is this: map.search '/anuncios/buscar/:str_search', :controller => 'announcements', :action => 'search' Well, this will work if I manually type the url I want in the brower, but definitely, if you look at the form's url, you'll find a ":txtSearch" parameter, which is not giving me the actual value of the text field when the form is submitted. And that's what I'd like to get! Could anybody help me on this?

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  • What are the hibernate annotations used to persist a Map with an enumerated type as a key?

    - by Jason Novak
    I am having trouble getting the right hibernate annotations to use on a Map with an enumerated class as a key. Here is a simplified (and extremely contrived) example. public class Thing { public String id; public Letter startLetter; public Map<Letter,Double> letterCounts = new HashMap<Letter, Double>(); } public enum Letter { A, B, C, D } Here are my current annotations on Thing @Entity public class Thing { @Id public String id; @Enumerated(EnumType.STRING) public Letter startLetter; @CollectionOfElements @JoinTable(name = "Thing_letterFrequencies", joinColumns = @JoinColumn(name = "thingId")) @MapKey(columns = @Column(name = "letter", nullable = false)) @Column(name = "count") public Map<Letter,Double> letterCounts = new HashMap<Letter, Double>(); } Hibernate generates the following DDL to create the tables for my MySql database create table Thing (id varchar(255) not null, startLetter varchar(255), primary key (id)) type=InnoDB; create table Thing_letterFrequencies (thingId varchar(255) not null, count double precision, letter tinyblob not null, primary key (thingId, letter)) type=InnoDB; Notice that hibernate tries to define letter (my map key) as a tinyblob, however it defines startLetter as a varchar(255) even though both are of the enumerated type Letter. When I try to create the tables I see the following error BLOB/TEXT column 'letter' used in key specification without a key length I googled this error and it appears that MySql has issues when you try to make a tinyblob column part of a primary key, which is what hibernate needs to do with the Thing_letterFrequencies table. So I would rather have letter mapped to a varchar(255) the way startLetter is. Unfortunately, I've been fussing with the MapKey annotation for a while now and haven't been able to make this work. I've also tried @MapKeyManyToMany(targetEntity=Product.class) without success. Can anyone tell me what are the correct annotations for my letterCounts map so that hibernate will treat the letterCounts map key the same way it does startLetter?

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  • Databinding to the DataGridView (Enums + Collections)

    - by Ian
    I'm after a little help with the techniques to use for Databinding. It's been quite a while since I used any proper data binding and want to try and do something with the DataGridView. I'm trying to configure as much as possible so that I can simply designed the DatagridView through the form editor, and then use a custom class that exposes all my information. The sort of information I've got is as follows: public class Result { public String Name { get; set; } public Boolean PK { get; set; } public MyEnum EnumValue { get; set; } public IList<ResultInfos> { get; set; } } public class ResultInfos { get; set; } { public class Name { get; set; } public Int Value { get; set; } public override String ToString() { return Name + " : " Value.ToString(); } } I can bind to the simple information without any problem. I want to bind to the EnumValue with a DataGridViewComboBoxColumn, but when I set the DataPropertyName I get exceptions saying the enum values aren't valid. Then comes the ResultInfo collection. Currently I can't figure out how to bind to this and display my items, again really I want this to be a combobox, where the 1st Item is selected. Anyone any suggestions on what I'm doing wrong? Thanks

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  • how to download data which upload to gae ,

    - by zjm1126
    this is my code : import os from google.appengine.ext import webapp from google.appengine.ext.webapp import template from google.appengine.ext.webapp.util import run_wsgi_app from google.appengine.ext import db #from login import htmlPrefix,get_current_user class MyModel(db.Model): blob = db.BlobProperty() class BaseRequestHandler(webapp.RequestHandler): def render_template(self, filename, template_args=None): if not template_args: template_args = {} path = os.path.join(os.path.dirname(__file__), 'templates', filename) self.response.out.write(template.render(path, template_args)) class upload(BaseRequestHandler): def get(self): self.render_template('index.html',) def post(self): file=self.request.get('file') obj = MyModel() obj.blob = db.Blob(file.encode('utf8')) obj.put() self.response.out.write('upload ok') class download(BaseRequestHandler): def get(self): #id=self.request.get('id') o = MyModel.all().get() #self.response.out.write(''.join('%s: %s <br/>' % (a, getattr(o, a)) for a in dir(o))) self.response.out.write(o) application = webapp.WSGIApplication( [ ('/?', upload), ('/download',download), ], debug=True ) def main(): run_wsgi_app(application) if __name__ == "__main__": main() my index.html is : <form action="/" method="post"> <input type="file" name="file" /> <input type="submit" /> </form> and it show : <__main__.MyModel object at 0x02506830> but ,i don't want to see this , i want to download it , how to change my code to run, thanks

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  • C++: Declare static variable in function argument list

    - by MDC
    Is there any way at all in C++ to declare a static variable while passing it to a function? I'm looking to use a macro to expand to the expression passed to the function. The expression needs to declare and initialize a static variable on that particular line (based on the filename and line number using FILE and LINE). int foo(int b) { int c = b + 2; return c; } int main() { int a = 3; a = foo(static int h = 2); //<---- see this! cout << a; return 0; } The problem I'm trying to solve is getting the filename and line number with the FILE and LINE macros provided by the preprocessor, but then creating a lookup table with integer keys leading to the FILE, LINE pairs. For example, the key 89 may map to file foo.cpp, line 20. To get this to work, I'm trying to use local static variables, so that they are initialized only once per line execution. The static variable will be initialized by calling a function that calculates the integer key and adds an entry to the lookup table if it is not there. Right now the program uses a message class to send exception information. I'm writing a macro to wrap this class into a new class: WRAPPER_MACRO(old_class_object) will expand to NewClass(old_class_object, key_value). If I add the static variable declaration as a second line right before this, it should work. The problem is that in most places in the code, the old class object is passed as an argument to a function. So the problem becomes declaring and initializing the static variable somehow with the macro, while keeping the existing function calls.

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  • Handling very large lists of objects without paging?

    - by user246114
    Hi, I have a class which can contain many small elements in a list. Looks like: public class Farm { private ArrayList<Horse> mHorses; } just wondering what will happen if the mHorses array grew to something crazy like 15,000 elements. I'm assuming that trying to write and read this from the datastore would be crazy, because I'd get killed on the serialization process. It's important that I can get the entire array in one shot without paging, and each Horse element may only have two string properties in it, so they are pretty lightweight: public class Horse { private String mId; private String mName; } I don't need these horses indexed at all. Does it sound reasonable to just store the mHorse array as a raw Text field, and force my clients to do the deserialization? Something like: public class Farm { private Text mHorsesSerialized; } then whenever the client receives a Farm instance, it has to take the raw string of horses, and split it in order to reinstantiate the list, something like: // GWT client perhaps Farm farm = rpcCall.getMyFarm(); String horsesSerialized = farm.getHorses(); String[] horseBlocks = horsesSerialized.split(","); for (int i = 0; i < horseBlocks.length; i++) { // .. continue deserializing the individual objects ... } yeah... so hopefully it would be quick to read a Farm instance from the datastore, and the serialization penalty is paid by the client, Thanks

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  • update attribute a element in arraylist on java ?

    - by tiendv
    I have a class Class TextChunks extends Token { ArrayList<Token> arrt = new ArrayList<Token>(); } extent fron class : class Token { String s; int frequency = 1 ;// Tern frequency in TextChunk } Now in token i have arraylist token , i want to update attribute frequency of token in Texchunks when have more than one tokens same . For clearly a give a example : Texchunks :" in particular in domain and range in some " So have 8 token : in,particular,in,domain,and,range,in,some i want update attribute frequency for token : in this example when i get attribute frequency of token "in" must return 3 it mean when i call : get frequency of Texchunks when dislay : in 3 particular 1 in 3 domain 1 and 1 range 1 in 3 some 1 here my code : public TextChunks updateFrequencyOfTokenInTextChunks (TextChunks tc) throws CloneNotSupportedException { TextChunks result = (TextChunks) tc.clone(); for (int i =0 ; i< result.arrt.size() ; i++ ){ int j=i+1; if (result.arrt.get(i).compareTwoToken(result.arrt.get(j))== true ) { // help here how to update attribute result.arrt.get(i) // and result.arrt.get(J) = ++ and } } return tc; } Thanks in advandce

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  • Enum.TryParse with Flags attribute

    - by Sunny
    I have written code to TryParse enum either by value or by its name as shown below. How can I extend this code to include parsing enums with Flags attribute? public static bool TryParse<T>(this T enum_type, object value, out T result) where T : struct { return enum_type.TryParse<T>(value, true, out result); } public static bool TryParse<T>(this T enum_type, object value, bool ignoreCase, out T result) where T : struct { result = default(T); var is_converted = false; var is_valid_value_for_conversion = new Func<T, object, bool, bool>[]{ (e, v, i) => e.GetType().IsEnum, (e, v, i) => value != null, (e, v, i) => Enum.GetNames(e.GetType()).Any(n => String.Compare(n, v.ToString(), i) == 0) || Enum.IsDefined(e.GetType(), v) }; if(is_valid_value_for_conversion.All(rule => rule(enum_type, value, ignoreCase))){ result = (T)Enum.Parse(typeof(T), value.ToString(), ignoreCase); is_converted = true; } return is_converted; } Currently this code works for the following enums: enum SomeEnum{ A, B, C } // can parse either by 'A' or 'a' enum SomeEnum1 : int { A = 1, B = 2, C = 3 } // can parse either by 'A' or 'a' or 1 or "1" Does not work for: [Flags] enum SomeEnum2 { A = 1, B = 2, C = 4 } // can parse either by 'A' or 'a' // cannot parse for A|B Thanks!

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  • Make floating element "maximally wide"

    - by bobobobo
    I have some floating elements on a page. What I want is the div that is floated left to be "maximally wide" so that it is as wide as it possibly can be without causing the red div ("I go at the right") to spill over onto the next line. An example is here: The width:100%; doesn't produce the desired effect! ** I don't want the green element ("I want to be as wide as possible") to go "under" the red element. Its very important that they both stay separate i.e. .. I think they must both be floated! <div class="container"> <div class="a1">i go at the right</div> <div class="a2">i want to be as wide as possible,</div> <div class="clear"></div> </div> <style> div { border: solid 2px #000; background-color: #eee; margin: 8px; padding: 8px; } div.a1 { float:right; background-color: #a00; border: solid 2px #f00; margin: 12px; padding: 6px; } div.a2 { float: left; /*width: 100%;*/ /*this doens't produce desired effect!*/ background-color: #0b0; border: solid 2px #0f0; margin: 12px; padding: 14px; } .clear { border: none; padding: 0 ; margin: 0; clear:both; } </style>

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  • Simulation tree command in C

    - by Ecle
    I have to create the simulation of tree command in C, this is my current code: #include <stdio.h> #include <sys/types.h> #include <sys/stat.h> #include <dirent.h> #include <string.h> main(int argc, char *argv[]){ int i; if(argc < 2){ printf("\nError. Use: %s directory\n", argv[0]); system("exit"); } for(i=1;i<argc;i++) //if(argv[i][0] != '-') tree(argv[i]); } tree(char *ruta){ DIR *dirp; struct dirent *dp; static nivel = 0; struct stat buf; char fichero[256]; int i; if((dirp = opendir(path)) == NULL){ perror(path); return; } while((dp = readdir(dirp)) != NULL){ printf(fichero, "%s/%s", path, dp->d_name); if((buf.st_mode & S_IFMT) == S_IFDIR){ for(i=0;i<nivel;i++) printf("\t"); printf("%s\n", dp->d_name); ++nivel; tree(fichero); --nivel; } } } Apparently, it works! (due to it compiles correctly) But I don't why. I can't pass the correct arguments to execute this. Thank you so much, people.

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  • Unit Testing Interfaces in Python

    - by Nicholas Mancuso
    I am currently learning python in preperation for a class over the summer and have gotten started by implementing different types of heaps and priority based data structures. I began to write a unit test suite for the project but ran into difficulties into creating a generic unit test that only tests the interface and is oblivious of the actual implementation. I am wondering if it is possible to do something like this.. suite = HeapTestSuite(BinaryHeap()) suite.run() suite = HeapTestSuite(BinomialHeap()) suite.run() What I am currently doing just feels... wrong (multiple inheritance? ACK!).. class TestHeap: def reset_heap(self): self.heap = None def test_insert(self): self.reset_heap() #test that insert doesnt throw an exception... for x in self.inseq: self.heap.insert(x) def test_delete(self): #assert we get the first value we put in self.reset_heap() self.heap.insert(5) self.assertEquals(5, self.heap.delete_min()) #harder test. put in sequence in and check that it comes out right self.reset_heap() for x in self.inseq: self.heap.insert(x) for x in xrange(len(self.inseq)): val = self.heap.delete_min() self.assertEquals(val, x) class BinaryHeapTest(TestHeap, unittest.TestCase): def setUp(self): self.inseq = range(99, -1, -1) self.heap = BinaryHeap() def reset_heap(self): self.heap = BinaryHeap() class BinomialHeapTest(TestHeap, unittest.TestCase): def setUp(self): self.inseq = range(99, -1, -1) self.heap = BinomialHeap() def reset_heap(self): self.heap = BinomialHeap() if __name__ == '__main__': unittest.main()

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  • How am i overriding this C++ inherited member function without the virtual keyword being used?

    - by Gary Willoughby
    I have a small program to demonstrate simple inheritance. I am defining a Dog class which is derived from Mammal. Both classes share a simple member function called ToString(). How is Dog overriding the implementation in the Mammal class, when i'm not using the virtual keyword? (Do i even need to use the virtual keyword to override member functions?) mammal.h #ifndef MAMMAL_H_INCLUDED #define MAMMAL_H_INCLUDED #include <string> class Mammal { public: std::string ToString(); }; #endif // MAMMAL_H_INCLUDED mammal.cpp #include <string> #include "mammal.h" std::string Mammal::ToString() { return "I am a Mammal!"; } dog.h #ifndef DOG_H_INCLUDED #define DOG_H_INCLUDED #include <string> #include "mammal.h" class Dog : public Mammal { public: std::string ToString(); }; #endif // DOG_H_INCLUDED dog.cpp #include <string> #include "dog.h" std::string Dog::ToString() { return "I am a Dog!"; } main.cpp #include <iostream> #include "dog.h" using namespace std; int main() { Dog d; std::cout << d.ToString() << std::endl; return 0; } output I am a Dog! I'm using MingW on Windows via Code::Blocks.

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  • Asp.net MVC - Model binding image button

    - by big dave
    I've got a very complex form and i'm using the MVC model binding to capture all the information I've got it set up to capture all the different submissions that can happen as there are about 10 different submit buttons on the form, and there are also 2 image buttons I tried to get a bit clever (or so i thought) with capturing the image button submissions, and have created a child class so that i can capture the x value that's returned public class ImageButtonViewData { public int x { get; set; } public string Value { get; set; } } The parent class looks something like this public class ViewDataObject { public ImageButtonViewData ImageButton { get; set; } public ViewDataObject(){ this.ImageButton = new ImageButton(); } } The html for the image button then looks like <input type="image" id="ViewDataObject_ImageButton" name="ViewDataObject.ImageButton" /> This works fine in all browsers except for Chrome. When i debug it in chrome, the Request.Form object contains the values that i would expect, but after the model binding has occurred, the ImageButton property on the ViewDataObject has been set to null The only difference that i can see between the submission values is that Chrome passes the x as lower case (ViewDataObject.ImageButton.x) and IE passes it as upper case (ViewDataObject.ImageButton.X) but i didn't think that model binding took any notice of casing on property names Does anyone have any ideas ?

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  • How do you update a secondary view?

    - by Troy Sartain
    Perhaps there's a better way to set this up so I'm open to suggestions. But here's what I'm doing. I have a main UIView. On top of that I have a UIImageView and another UIView. When the UIImageView changes, I want to change the second UIView. So I have a class for it and the IB object's type is set to the class. In the .m of that class is a drawRect method that draws some rectangles. Also in the .m is a NSMutableArray property that is synthesized. I created an instance of that class in the controller of the main view. The problem: despite the fact that the drawRect works fine when the app starts (as traced in the debugger,) when the UIImageView changes I call a "setNeedsDisplay" on the instance variable of the second view after updating the @synthesize'd array but the drawRect does not get called. I think it has to do with instances. I wouldn't think threading would be an issue here. I just want to draw in a separate area of the screen based on an image also displayed.

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  • How to best manage multi-frame MovieClips with classes?

    - by Arms
    After switching to AS3, I've been having a hell of a time figuring out the best way to manage MovieClips that have UI elements spread across multiple frames with a single class. An example that I am working on now is a simple email form. I have a MovieClip with two frames: the 1st frame has the form elements (text inputs, submit button) the 2nd frame has a "thank you" message and a button to go back to the first frame (to send another email) In the library I have linked the MovieClip to a custom class (Emailer). My immediate problem is how do I assign a MouseEvent.CLICK event to the button on the 2nd frame? I should note at this point that I am trying to avoid putting code on the timeline (except for stop() calls). This is how I am 'solving' the problem now: Emailer registers an event listener for a frame change ( addEventListener("frame 2", onFrameChange) ) On the 2nd frame of the MovieClip I am calling dispatchEvent(new Event("frame 2")); (I would prefer to not have this code on the frame, but I don't know what else to do) My two complaints with this method are that, first I have calls to addEventListener spread out across different class methods (I would rather have all UI event listeners registered in one method), and second that I have to dispatch those custom "onFrameChange" events. The second complaint grows exponentially for MovieClips that have more than just 2 frames. My so called solution feels makes me feel dirty and makes my brain hurt. I am looking for any advice on what to do differently. Perhaps there's a design pattern I should be looking at? Should I swallow my pride and write timeline code even though the rest of my application is written in class files (and I abhor the Flash IDE code editor)? I absolutely LOVE the event system, and have no problem coding applications with it, but I feel like I'm stuck thinking in terms of AS2 when working with mutl-frame movieclips and code. Any and all help would be greatly appreciated.

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  • Jquery tooltip absolute position above a link which is inside paragraph text?

    - by BerggreenDK
    I am trying to retrieve the position of an HTML element inside a paragraph. Eg. a span or anchor. I would also like the width of the element. So that when I hover the object, I can activate/build/show a sort of toolbar/tooltip above the element dynamically. I need it to be dynamically added to exisiting content, so somekinda "search-replace" jQuery thingy that scans the elements within eg. a DIV and then does this for all that matches this "feature". Main problem/question is: How do I retrieve the "current absolute" position of the element I am hovering with the mouse. I dont want the toolbar/tooltip to be following the mouse, but instead it must "snap" to the element its hovering. so I was thinking: "place BOX -20px from current element. Match width.... Possible? is there a jQuery plugin for this already - or? Sample code: <div class="helper"> <h1>headline</h1> <p>Here is some sample text. But <a href="somewhere.htm" class="help help45">this is with an explanation you can hover</a>. <a href="somewhereelse.htm">And this isnt.</a> <ul> <li>We could also do it <a href="somewhere.htm" class="help help32">inside a bullet list</a></li> </ul> </div> The .help is the class triggering the "help" and the .help45 or .help32 is the helpsection needed to be shown (but thats another task later, as I am hoping to retreive the "id" from the "help45" so a serverlookup for id=45 can load the text needed to be shown. Nb. if the page scrolls etc. the helptip still needs to follow the item on the page until closed/hidden.

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  • SFINAE and detecting if a C++ function object returns void.

    - by Tom Swirly
    I've read the various authorities on this, include Dewhurst and yet haven't managed to get anywhere with this seemingly simple question. What I want to do is to call a C++ function object, (basically, anything you can call, a pure function or a class with ()), and return its value, if that is not void, or "true" otherwise. #include <stdio.h> struct Foo { void operator()() {} }; struct Bar { bool operator()() { return false; } }; Foo foo; Bar bar; bool baz() { return false; } void bang() {} const char* print(bool b) { printf(b ? "true, " : "false, "); } template <typename Functor> bool magicCallFunction(Functor f) { return true; // lots of template magic occurs here... } int main(int argc, char** argv) { print(magicCallFunction(foo)); print(magicCallFunction(bar)); print(magicCallFunction(baz)); print(magicCallFunction(bang)); printf("\n"); }

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  • Background Image Overlapped Problem with jQuery

    - by Devyn
    Hi, Here is my working page. I attached buttons to white bishop and you can move around but left images are overlapped by right images. I think the problem is with CSS. The brief structure is here. <script> $(document).ready(function(){ $('#top').click(function(){ $('#p81').animate({top: "-=64px"}, 100); }); </script> <style> div.chess_board{ height: 512px; position: relative; width: 512px; } div.chess_square{ height:64px; position: absolute; width:64px; } div.chess_square.white { background: none repeat scroll 0 0 #ffffff; } . . . div.chess_piece{ background-image: url("sprite.png"); height: 64px; width: 64px; position: absolute; } div.chess_piece.bishot.white{ background-position: -64px 0; } </style> <div class="chess_board"> <div id="b81" class="chess_square white" style="top: 448px; left: 64px;"> <div class="chess_square_inner"></div> <div id="p81" class="chess_piece bishot white"></div> </div> </div> <input type="button" id="top" value="top" />

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  • Service Layer are repeating my Repositories

    - by Felipe
    Hi all, I'm developing an application using asp.net mvc, NHibernate and DDD. I have a service layer that are used by controllers of my application. Everything are using Unity to inject dependencies (ISessionFactory in repositories, repositories in services and services in controllers) and works fine. But, it's very common I need a method in service to get only object in my repository, like this (in service class): public class ProductService { private readonly IUnitOfWork _uow; private readonly IProductRepository _productRepository; public ProductService(IUnitOfWork unitOfWork, IProductRepository productRepository) { this._uow = unitOfWork; this._productRepository = productRepository; } /* this method should be exists in DDD ??? It's very common */ public Domain.Product Get(long key) { return _productRepository.Get(key); } /* other common method... is correct by DDD ? */ public bool Delete(long key) { usign (var tx = _uow.BeginTransaction()) { try { _productRepository.Delete(key); tx.Commit(); return true; } catch { tx.RollBack(); return false; } } } /* ... others methods ... */ } This code is correct by DDD ? For each Service class I have a Repository, and for each service class need I do a method "Get" for an entity ? Thanks guys Cheers

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  • Adding and sorting a linked list in C

    - by user1202963
    In my assignment, I have to write a function that takes as arguments a pointer to a "LNode" structure and an integer argument. Then, I have to not only add that integer into the linked list, but also put place it so that the list is in proper ascending order. I've tried several various attempts at this, and this is my code as of posting. LNode* AddItem(LNode *headPtr, int newItem) { auto LNode *ptr = headPtr; ptr = malloc(sizeof(LNode)); if (headPtr == NULL) { ptr->value = newItem; ptr->next = headPtr; return ptr; } else { while (headPtr->value > newItem || ptr->next != NULL) { printf("While\n"); // This is simply to let me know how many times the loop runs headPtr = headPtr->next; } ptr->value = newItem; ptr->next = headPtr; return ptr; } } // end of "AddItem" When I run it, and try to insert say a 5 and then a 3, the 5 gets inserted, but then the while loop runs once and I get a segmentation fault. Also I cannot change the arguments as it's part of a skeletal code for this project. Thanks to anyone who can help. If it helps this is what the structure looks like typedef struct LNode { int value; struct LNode *next; } LNode;

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  • jQueryUI dialog width

    - by user35295
    Fiddle Full Screen Example I use jQuery dialog to open tables. Some of them have a large amount of text and they tend to be too long and go way off the screen. How can I make the dialog wider if the table is too long like the first one in the fiddle? I've tried width:'auto' but it seems to just occupy the entire screen. HTML: <button class='label'>Click</button><div class='dialog'><p><table>.....</table></div> <button class='label'>Click</button><div class='dialog'><p><table>.....</table></div> Javascript: $(document).ready(function(){ $('.label').each(function() { var dialogopen = $(this).next(".dialog"); dialogopen.dialog({width:'auto',autoOpen: false,modal: true, open: function(){ jQuery('.ui-widget-overlay').bind('click',function(){ dialogopen.dialog('close'); }) } }); $(this).click(function(){ dialogopen.dialog('open'); return false; } ); }); });

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  • RIA Service - without database?

    - by Heko
    Helo! I need to write a RIA service to call Java webservices from Silverlight 3.0 app. I'm testing how stuff works and in my Web app I have a MyData class which has 2 properties (int ID, string Text): namespace SilverlightApplication1.Web { public class MyData { [Key] public int ID { get; set; } public string Text { get; set; } } } Then I wrote simple DomainService: [EnableClientAccess()] public class MyService : DomainService { public IQueryable<MyData> GetMyData(string Url) { // here I will call my WebService List<MyData> result = new List<MyData>(); result.Add(new MyData { ID = 1, Text = Url }); return result.AsQueryable(); } } } How can I get data into my SL app? Now I have this: namespace SilverlightApplication1 { public partial class MainPage : UserControl { public MainPage() { InitializeComponent(); MyContext context = new MyContext(); } } } I called and load but nothink worsk (exceptions, or nulls)... I had Invoke annotation but MyData is not TEntity and I can't use Strings or other simple types as well... :/ I'm reading and reading posts and nothing works like it should.. Any help would be really appreciated. Thank you!

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  • How do I handle freeing unmanaged structures on application close?

    - by LostKaleb
    I have a C# project in which i use several unmanaged C++ functions. More so, I also have static IntPtr that I use as parameters for those functions. I know that whenever I use them, I should implement IDisposable in that class and use a destructor to invoke the Dispose method, where I free the used IntPtr, as is said in the MSDN page. public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } private void Dispose(bool disposing) { // Check to see if Dispose has already been called. if (!this.disposed) { if (disposing) { component.Dispose(); } CloseHandle(m_InstanceHandle); m_InstanceHandle = IntPtr.Zero; disposed = true; } } [System.Runtime.InteropServices.DllImport("Kernel32")] private extern static Boolean CloseHandle(IntPtr handle); However, when I terminate the application, I'm still left with a hanging process in TaskManager. I believe that it must be related to the used of the MarshalAs instruction in my structures: [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public struct SipxAudioCodec { [MarshalAs(UnmanagedType.ByValTStr, SizeConst=32)] public string CodecName; public SipxAudioBandwidth Bandwidth; public int PayloadType; } When I create such a structure should I also be careful to free the space it allocs using a destructor? [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)] public struct SipxAudioCodec { [MarshalAs(UnmanagedType.ByValTStr, SizeConst=32)] public string CodecName; public SipxAudioBandwidth Bandwidth; public int PayloadType; ~SipxAudioCodec() { Marshal.FreeGlobal(something...); } }

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  • jQuery Hover Fade Button with an Active State

    - by Tim
    I do not want to double post a question; I was trying to post an add-on to my first question that I was looking for additional help. How does one go about this? Here is the original question. jQuery Hover Fade Button with an Active State Was hoping to see if there is a solution to the glitch I found. The problem I am now looking for help with is all other buttons still have the hover effect, but a button that was once active no longer does. <ul class="buttons"> <li><a class="button" href="#">button 1</a></li> <li><a class="button" href="#">button 2</a></li> <li><a class="button" href="#">button 3</a></li> </ul> Best way to explain this. If button 2 is clicked – it is now active. Buttons 1 and 3 will still hover. If you click on button 1 – it is now active and button 2 will no longer hover while button 3 will. Eventually when you go through the series of all buttons the animation hover is no longer.

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  • Generics in a bidirectional association

    - by Verhoevenv
    Let's say I have two classes A and B, with B a subtype of A. This is only part of a richer type hierarchy, obviously, but I don't think that's relevant. Assume A is the root of the hierarchy. There is a collection class C that keeps track of a list of A's. However, I want to make C generic, so that it is possible to make an instance that only keeps B's and won't accept A's. class A(val c: C[A]) { c.addEntry(this) } class B(c: C[A]) extends A(c) class C[T <: A]{ val entries = new ArrayBuffer[T]() def addEntry(e: T) { entries += e } } object Generic { def main(args : Array[String]) { val c = new C[B]() new B(c) } } The code above obviously give the error 'type mismatch: found C[B], required C[A]' on the new B(c) line. I'm not sure how this can be fixed. It's not possible to make C covariant in T (like C[+T <: A]) because the ArrayBuffer is non-variantly typed in T. It's not possible to make the constructor of B require a C[B] because C can't be covariant. Am I barking up the wrong tree here? I'm a complete Scala newbie, so any ideas and tips might be helpful. Thank you! EDIT: Basically, what I'd like to have is that the compiler accepts both val c = new C[B]() new B(c) and val c = new C[A]() new B(c) but would reject val c = new C[B]() new A(c) It's probably possible to relax the typing of the ArrayBuffer in C to be A instead of T, and thus in the addEntry method as well, if that helps.

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