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  • Service Layer are repeating my Repositories

    - by Felipe
    Hi all, I'm developing an application using asp.net mvc, NHibernate and DDD. I have a service layer that are used by controllers of my application. Everything are using Unity to inject dependencies (ISessionFactory in repositories, repositories in services and services in controllers) and works fine. But, it's very common I need a method in service to get only object in my repository, like this (in service class): public class ProductService { private readonly IUnitOfWork _uow; private readonly IProductRepository _productRepository; public ProductService(IUnitOfWork unitOfWork, IProductRepository productRepository) { this._uow = unitOfWork; this._productRepository = productRepository; } /* this method should be exists in DDD ??? It's very common */ public Domain.Product Get(long key) { return _productRepository.Get(key); } /* other common method... is correct by DDD ? */ public bool Delete(long key) { usign (var tx = _uow.BeginTransaction()) { try { _productRepository.Delete(key); tx.Commit(); return true; } catch { tx.RollBack(); return false; } } } /* ... others methods ... */ } This code is correct by DDD ? For each Service class I have a Repository, and for each service class need I do a method "Get" for an entity ? Thanks guys Cheers

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  • Design patterns for Caching Images in a MVC?

    - by Onema
    Hi, I'm designing an image cache system that will be used in an MVC CMS. The main purpose of the image cacher is to modify images: scale, crop, etc and cache them in the client site. I have created an image cache Model and Mapper that interact with the Database, to keep track of the images and know what kind of actions have been applied to them (scale, crop, etc). In addition to the Model and Mapper I have created a ImageCacher Class that is used by the API to manage the Model and image creation based on arguments passed by the client site, this class creates the images and generates the links to the images for the View. A coworker argued that I need to include the functionality of this last Class inside the Model, as the bulk of the logic should go in the model. I respectfully disagree with him since I feel the model's responsibility is to deal with the information about the images cached at the database level, and the responsibility of the ImageCacher Class is to create the url/image that we will be caching (keeping the single responsibility principle). In addition to this I believe that a model should not have Presentation-related features, like creating or showing images. Does anyone have any insight on this? is there a particular design pattern that would make this division of tasks clear and and the image cacher reusable? Should I add all the logic in the Model? Thank you.

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  • JavaScript text slideshow not working?

    - by I Build Websites
    I'm making a Javascript slideshow for my blog yet the array doesn't seem to be working. Can someone please say what I've been doing wrong <SCRIPT type="text/javascript"> var blog = new Array() blog[0]= "<h4>Sunday 17 of June 2012</h4><p title='Blog'>Donec tempus risus eget ligula viverra eget placerat odio tincidunt. Duis nisl sem, scelerisque faucibus congue vitae, accumsan at lectus. Cras vestibulum arcu ut lorem luctus eu pharetra tortor ultricies. Nam iaculis orci mauris. Etiam luctus, mauris sed adipiscing ullamcorper, augue enim volutpat sem, ut sagittis ipsum nibh ac nulla. Nam ultrices, quam eget sollicitudin porta, sapien mauris pulvinar augue, posuere hendrerit erat ligula ut magna. Maecenas laoreet nisi vitae magna consectetur a mollis purus tristique. Pellentesque elementum arcu non urna convallis eleifend. Aliquam eu lorem sed risus tempus tempor. Donec malesuada velit in odio vulputate iaculis. In tristique neque quis velit posuere adipiscing. Nullam dui neque, scelerisque non egestas feugiat, pellentesque vitae mauris.</p><hr>" and so the array continues till function display1() { document.getElementById(blogShow).innerHTML( blog[0]) } function display2() { document.getElementById(blogShow).innerHTML(blog[1]) } function display3() { document.getElementById(blogShow).innerHTML(blog[2]) } function display4() { document.getElementById(blogShow).innerHTML(blog[3]) } function display5() { document.getElementById(blogShow).innerHTML(blog[4]) } </SCRIPT> <div id="blogShow"> <SCRIPT type="text/javascript">display1()</SCRIPT> </div> <div id="blogNav"> <input type="button" onClick="display2()" value="1" class="button"> <input type="button" onClick="display3()" value="2" class="button"> <input type="button" onClick="display4()" value="3" class="button"> <input type="button" onClick="display5()" value="4" class="button"> </div> I know it's all inline and i will clean up after it works

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  • C++ design question, container of instances and pointers

    - by Tom
    Hi all, Im wondering something. I have class Polygon, which composes a vector of Line (another class here) class Polygon { std::vector<Line> lines; public: const_iterator begin() const; const_iterator end() const; } On the other hand, I have a function, that calculates a vector of pointers to lines, and based on those lines, should return a pointer to a Polygon. Polygon* foo(Polygon& p){ std::vector<Line> lines = bar (p.begin(),p.end()); return new Polygon(lines); } Here's the question: I can always add a Polygon (vector Is there a better way that dereferencing each element of the vector and assigning it to the existing vector container? //for line in vector<Line*> v //vcopy is an instance of vector<Line> vcopy.push_back(*(v.at(i)) I think not, but I dont really like that approach. Hopefully, I will be able to convince the author of the class to change it, but I cant base my coding right now to that fact (and i'm scared of a performance hit). Thanks in advance.

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  • C++ design question, container of instances and pointers

    - by Tom
    Hi all, Im wondering something. I have class Polygon, which composes a vector of Line (another class here) class Polygon { std::vector<Line> lines; public: const_iterator begin() const; const_iterator end() const; } On the other hand, I have a function, that calculates a vector of pointers to lines, and based on those lines, should return a pointer to a Polygon. Polygon* foo(Polygon& p){ std::vector<Line> lines = bar (p.begin(),p.end()); return new Polygon(lines); } Here's the question: I can always add a Polygon (vector Is there a better way that dereferencing each element of the vector and assigning it to the existing vector container? //for line in vector<Line*> v //vcopy is an instance of vector<Line> vcopy.push_back(*(v.at(i)) I think not, but I dont really like that approach. Hopefully, I will be able to convince the author of the class to change it, but I cant base my coding right now to that fact (and i'm scared of a performance hit). Thanks in advance.

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  • C++ design question, container of instances and pointers

    - by Tom
    Hi all, Im wondering something. I have class Polygon, which composes a vector of Line (another class here) class Polygon { std::vector<Line> lines; public: const_iterator begin() const; const_iterator end() const; } On the other hand, I have a function, that calculates a vector of pointers to lines, and based on those lines, should return a pointer to a Polygon. Polygon* foo(Polygon& p){ std::vector<Line> lines = bar (p.begin(),p.end()); return new Polygon(lines); } Here's the question: I can always add a Polygon (vector Is there a better way that dereferencing each element of the vector and assigning it to the existing vector container? //for line in vector<Line*> v //vcopy is an instance of vector<Line> vcopy.push_back(*(v.at(i)) I think not, but I dont really like that approach. Hopefully, I will be able to convince the author of the class to change it, but I cant base my coding right now to that fact (and i'm scared of a performance hit). Thanks in advance.

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  • SimpleTest assertTags - loose matching? (for CakePHP)

    - by Arkaaito
    I'd like to use SimpleTest to set up some functionality tests for our project - in particular, we have a very busy page which has some random components and some static components, and I'd like to be able to write a simple test which only confirms the static bits (preferably only the one or two most important ones). In other words, I want to be able to leave out any tags on the page I don't care about, and write something like: $result = "<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"><head><title>...</title><meta .../></head><body><script type="text/javascript">...</script><div class="center-splash"><span>Welcome JohnDoe</span><p>Your progress:</p>...</div><div class="left-column">...</div><div class="right-column">...</div>...</body></html>"; $expects = array('html'=>true,'body'=>true,'div'=>array('class'=>'center_splash'),'span'=>true,'Welcome JohnDoe','/span','/div','/body','/html'); $this->assertTagsButIgnoreExtras($result, $expects); When I try this with assertTags it fails. Is there a version of assertTags which allows this - something either officially part of the SimpleTest or CakePHP project or unofficially put out under the MIT license or similar?

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  • Are vector assignments copied by value or by reference in Google's Go language?

    - by Brian T Hannan
    In the following code, I create one peg puzzle then do a move on it which adds a move to its movesAlreadyDone vector. Then I create another peg puzzle then do a move on it which adds a move to its movesAlreadyDone vector. When I print out the values in that vector for the second one, it has the move in it from the first one along with the move from the second one. Can anyone tell me why it seems to be assigning by reference and not value? Are vector assignments copied by value or by reference in Google's Go language? package main import "fmt" import "container/vector" type Move struct { x0, y0, x1, y1 int } type PegPuzzle struct { movesAlreadyDone * vector.Vector; } func (p *PegPuzzle) InitPegPuzzle(){ p.movesAlreadyDone = vector.New(0); } func NewChildPegPuzzle(parent *PegPuzzle) *PegPuzzle{ retVal := new(PegPuzzle); retVal.movesAlreadyDone = parent.movesAlreadyDone; return retVal } func (p *PegPuzzle) doMove(move Move){ p.movesAlreadyDone.Push(move); } func (p *PegPuzzle) printPuzzleInfo(){ fmt.Printf("-----------START----------------------\n"); fmt.Printf("moves already done: %v\n", p.movesAlreadyDone); fmt.Printf("------------END-----------------------\n"); } func main() { p := new(PegPuzzle); cp1 := new(PegPuzzle); cp2 := new(PegPuzzle); p.InitPegPuzzle(); cp1 = NewChildPegPuzzle(p); cp1.doMove(Move{1,1,2,3}); cp1.printPuzzleInfo(); cp2 = NewChildPegPuzzle(p); cp2.doMove(Move{3,2,5,1}); cp2.printPuzzleInfo(); } Any help will be greatly appreciated. Thanks!

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  • Best solution for __autoload

    - by tpk
    As our PHP5 OO application grew (in both size and traffic), we decided to revisit the __autoload() strategy. We always name the file by the class definition it contains, so class Customer would be contained within Customer.php. We used to list the directories in which a file can potentially exist, until the right .php file was found. This is quite inefficient, because you're potentially going through a number of directories which you don't need to, and doing so on every request (thus, making loads of stat() calls). Solutions that come to my mind... -use a naming convention that dictates the directory name (similar to PEAR). Disadvantages: doesn't scale too great, resulting in horrible class names. -come up with some kind of pre-built array of the locations (propel does this for its __autoload). Disadvantage: requires a rebuild before any deploy of new code. -build the array "on the fly" and cache it. This seems to be the best solution, as it allows for any class names and directory structure you want, and is fully flexible in that new files just get added to the list. The concerns are: where to store it and what about deleted/moved files. For storage we chose APC, as it doesn't have the disk I/O overhead. With regards to file deletes, it doesn't matter, as you probably don't wanna require them anywhere anyway. As to moves... that's unresolved (we ignore it as historically it didn't happen very often for us). Any other solutions?

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  • How do i map this in NHibernate

    - by Andrew Smith
    I Have two classes, Survey and Poll classes. Also I have Question and Question Choice classes. How do I map these so I come out with particular table formats. here is the classes involved. public class Survey { public IList<Question> Questions { get; private set; } } public class Poll { public Question Question { get; set; } } public class Question { public string Text { get; set; } public IList<QuestionChocie> Choices { get; private set; } } public class QuestionChoice { public string Text { get; set; } } The resulting tables that I'm shooting for include the following Surveys- a table of survey information. Polls - a table of polls information. SurveyQuestions -a table of survey questions. PollQuestions - a table of poll questions. SurveyChoices - a table of the question choices for the surveys. PollChoices - a table of the question choices for the survey. preferably i really want to know for fluent nhibernate, or just mapping xml is fine too.

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  • Has anyone used ever Mangoslick from themeforest?

    - by bonesnatch
    I was assigned to integrate MangoSlick theme to our current admin panel, Its a jQuery, Slick(?) and Responsive template. First, let me explain how the API goes In the documentation, it only says this is the only way data-[options]=[value] Example: If I wanna make a progress bar I can use this format <div class="progress"> <div class="bar" data-title="[title]" data-value="[value]" data-max="[max]" data-format="[format string]"></div> </div> so filling-in values <div class="progress"> <div class="bar" data-title="Space" data-value="1285" data-max="5120" data-format="0,0 MB"></div> </div> I will have this as output Now, the main question is when I use jQuery attr() to change the attribute values for data-title, data-max, data-value and data-format. Why is it not working? <script> var jq = $.noConflict(); jq(document).ready(function(){ jq('#bokz').attr("data-title", "No Space"); }); </script> Using the script above and inspect element in chrome the values are changed but not in the progressbar Some of you may have some ideas on this? Any help/suggestion would be very much appreciated.

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  • Design issue when having classes implement different interfaces to restrict client actions

    - by devoured elysium
    Let's say I'm defining a game class that implements two different views: interface IPlayerView { void play(); } interface IDealerView { void deal(); } The view that a game sees when playing the game, and a view that the dealer sees when dealing the game (this is, a player can't make dealer actions and a dealer can't make player actions). The game definition is as following: class Game : IPlayerView, IDealerView { void play() { ... } void deal() { ... } } Now assume I want to make it possible for the players to play the game, but not to deal it. My original idea was that instead of having public Game GetGame() { ... } I'd have something like public IPlayerView GetGame() { ... } But after some tests I realized that if I later try this code, it works: IDealerView dealerView = (IDealerView)GameClass.GetGame(); this works as lets the user act as the dealer. Am I worrying to much? How do you usually deal with this patterns? I could instead make two different classes, maybe a "main" class, the dealer class, that would act as factory of player classes. That way I could control exactly what I would like to pass on the the public. On the other hand, that turns everything a bit more complex than with this original design. Thanks

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  • Rotate a linked list

    - by user408041
    I want to rotate a linked list that contains a number. 123 should be rotated to 231. The function created 23 but the last character stays empty, why? typedef struct node node; struct node{ char digit; node* p; }; void rotate(node** head){ node* walk= (*head); node* prev= (*head); char temp= walk->digit; while(walk->p!=NULL){ walk->digit=walk->p->digit; walk= walk->p; } walk->digit=temp; } How I create the list: node* convert_to_list(int num){ node * curr, * head; int i=0,length=0; char *arr=NULL; head = NULL; length =(int) log10(((double) num))+1; arr =(char*) malloc((length)*sizeof(char)); //allocate memory sprintf (arr, "%d" ,num); //(num, buf, 10); for(i=length;i>=0;i--) { curr = (node *)malloc(sizeof(node)); (curr)->digit = arr[i]; (curr)->p = head; head = curr; } curr = head; return curr; }

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  • random image and its url

    - by venom
    i want to create a random image and its url, i mean not the link of the image, but in addition to image's link, i want the specified URL, so that random image was displayed and when u click on it, u go to the specified URL here is my javascript: function random_imglink(){ var myimages=new Array() //specify random images below. You can have as many as you wish myimages[1]="/documents/templates/projedepo/banner/canon.jpg" myimages[2]="/documents/templates/projedepo/banner/indigovision.jpg" var ry=Math.floor(Math.random()*myimages.length) if (ry==0) ry=1 var randomImage = '<img src="'+myimages[ry]+'" height="420" width="964" />'; document.getElementById("image2").innerHTML = randomImage; } random_imglink() Here is my HTML: <div id="slider_container"> <div id="image2"> </div> <div id="thumb2"> <a href="#" rel="/documents/templates/projedepo/banner/canon.jpg" class="image2" ><img title="Canon" class="slider_thumb" src="/documents/templates/bilgiteknolojileri/images/t_flash/t1.png" border="0"/></a> <a href="#" rel="/documents/templates/projedepo/banner/indigovision.jpg" class="image2"><img title="IndogoVision" class="slider_thumb" src="/documents/templates/bilgiteknolojileri/images/t_flash/t2.png" border="0"/></a> </div></div>

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  • Database/Object Mapping

    - by Eric
    Hello everyone, This is a beginner question, but it's been frustrating me... I am using C#, by the way. I'd like to make a few classes, each with their own properties and methods. I would also like to have a database to store certain instances of these classes in case I would ever need to look at them again. So, for example... class Polygon { String name; Double perimiter; int numSides; public Double GetArea() { // ... } } class Circle { String name; Double radius; public void PrintName() { // ... } } Say I've got these classes. I also want a database that has the TABLES "Polygon" and "Circle" with the COLUMNS "name" "perimeter" "radius" etc. And I want an easy way to save a class instance into the database, or pull a class instance out of the database. I have previously been using MS Access for my database stuff, which I don't mind using, but I would prefer if nothing other than .NET need to be installed. I've been researching online a bit, but I wanted to get some opinions on here. I have looked at Linq-to-Sql, but it seems you need Sql-Server. Is this true? If so, I'd really rather not use it because I don't want to have to have it installed everywhere. Anway, I'm just fishing for some ideas/insights/suggestions/etc. so please help me out if you can. Thanks.

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  • Problem in mutiple :dependent=> :destroy when multiple polymorphic is true

    - by piemesons
    I have four models question, answer, comment and vote.Consider it same as stackoverflow. Question has_many comments Answers has_many comments Questions has_many votes answers has_many votes comments has_many votes Here are the models (only relevant things) class Comment < ActiveRecord::Base belongs_to :commentable, :polymorphic => true has_many :votes, :as => :votable, :dependent => :destroy end class Question < ActiveRecord::Base has_many :comments, :as => :commentable, :dependent => :destroy has_many :answers, :dependent => :destroy has_many :votes, :as => :votable, :dependent => :destroy end class Vote < ActiveRecord::Base belongs_to :votable, :polymorphic => true end class Answer < ActiveRecord::Base belongs_to :question, :counter_cache => true has_many :comments, :as => :commentable , :dependent => :destroy end Now the problem is whenever i am trying to delete any question/answer/comment its giving me an error NoMethodError in QuestionsController#destroy undefined method `each' for 0:Fixnum if i remove this line from any of the model (question/answer/comment) has_many :votes, :as => :votable, :dependent => :destroy then it works perfectly. It seems there is a problem while deleting the records active record is not able to find out the proper path because of multiple joins within the tables.

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  • C# ? Can anyone explain the strange behaviour?

    - by partizan
    Hi, guys. Here is the example with comments: class Program { // first version of structure public struct D1 { public double d; public int f; } // during some changes in code then we got D2 from D1 // Field f type became double while it was int before public struct D2 { public double d; public double f; } static void Main(string[] args) { // Scenario with the first version D1 a = new D1(); D1 b = new D1(); a.f = b.f = 1; a.d = 0.0; b.d = -0.0; bool r1 = a.Equals(b); // gives true, all is ok // The same scenario with the new one D2 c = new D2(); D2 d = new D2(); c.f = d.f = 1; c.d = 0.0; d.d = -0.0; bool r2 = c.Equals(d); // false, oops! this is not the result i've expected for } } So, what do you think about this?

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  • How to pass a parameter in a Javascript confirm function?

    - by Miles M.
    I have something like that in my code: <?php foreach($clients as $client): ?> <tr class="tableContent"> <td onclick="location.href='<?php echo site_url('clients/edit/'.$client->id ) ?>'"><?php echo $client->id ?></td> <td><a class='Right btn btn-danger' onClick="ConfirmMessage('client', <?php $client->id ?>,'clients')"> <i class="icon-remove-sign icon-white"></i> </a></td> </tr> <?php endforeach ?> that's actually the view. So when the user click on the delete button (thr one with the btn-danger class) I'd like him to confirm his choice with a javascript confirmation box message. You can find that script in the header <script> function ConfirmMessage(type, id, types) { if (confirm("Are you sure you want to delete this ",type," ?")) { // Clic sur OK document.location.href='<?php echo site_url(); ?>',types,'/delete/',id; } } </script> So here is my question: I would like the $type to be replaced by a paramenter (like client, article, post .. ) that I'll pass to the function. And i would like to get the $client-id parameter as well. I'm bad in javascript and as you already have guess, It is obviously not working at all.

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  • [jQuery UI - Accordion] Styling active header?

    - by RC
    Hi, Simple issue: I am using Accordion without any UI themes (just barebones, using my own CSS). So far, so good, except that I cannot figure out how to set an "active" style for the currently selected header. The jQuery code: $("#menu").accordion({ event:"mouseover",header:"a.top" }); The HTML code: <a href="#" class="top">XXX1</a> <div class="sub"> <a href="#">Subheading 1</a> <a href="#">Subheading 2</a> <a href="#">Subheading 3</a> </div> <a href="#" class="top">XXX2</a> <div class="sub"> <a href="#">Subheading 1</a> <a href="#">Subheading 2</a> <a href="#">Subheading 3</a> </div> This works great, except that I cannot find a way to define the styles for the active header without using ThemeRoller. Manually setting the following styles in my CSS has no effect: .ui-state-active .ui-widget-content .ui-state-active .ui-state-active a .ui-state-active a:link .ui-state-active a:visited Assistance, please?

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  • DCI: How to implement Context with Dependency Injection?

    - by ciscoheat
    Most examples of a DCI Context are implemented as a Command pattern. When using Dependency Injection though, it's useful to have the dependencies injected in the constructor and send the parameters into the executing method. Compare the Command pattern class: public class SomeContext { private readonly SomeRole _someRole; private readonly IRepository<User> _userRepository; // Everything goes into the constructor for a true encapsuled command. public SomeContext(SomeRole someRole, IRepository<User> userRepository) { _someRole = someRole; _userRepository = userRepository; } public void Execute() { _someRole.DoStuff(_userRepository); } } With the Dependency injected class: public class SomeContext { private readonly IRepository<User> _userRepository; // Only what can be injected using the DI provider. public SomeContext(IRepository<User> userRepository) { _userRepository = userRepository; } // Parameters from the executing method public void Execute(SomeRole someRole) { someRole.DoStuff(_userRepository); } } The last one seems a bit nicer, but I've never seen it implemented like this so I'm curious if there are any things to consider.

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  • XmlSerializer construction with same named extra types

    - by NoizWaves
    Hey, I am hitting trouble constructing an XmlSerializer where the extra types contains types with the same Name (but unique Fullname). Below is an example that illustrated my scenario. Type definitions in external assembly I cannot manipulate: public static class Wheel { public enum Status { Stopped, Spinning } } public static class Engine { public enum Status { Idle, Full } } Class I have written and have control over: public class Car { public Wheel.Status WheelStatus; public Engine.Status EngineStatus; public static string Serialize(Car car) { var xs = new XmlSerializer(typeof(Car), new[] {typeof(Wheel.Status),typeof(Engine.Status)}); var output = new StringBuilder(); using (var sw = new StringWriter(output)) xs.Serialize(sw, car); return output.ToString(); } } The XmlSerializer constructor throws a System.InvalidOperationException with Message "There was an error reflecting type 'Engine.Status'" This exception has an InnerException of type System.InvalidOperationException and with Message "Types 'Wheel.Status' and 'Engine.Status' both use the XML type name, 'Status', from namespace ''. Use XML attributes to specify a unique XML name and/or namespace for the type." Given that I am unable to alter the enum types, how can I construct an XmlSerializer that will serialize Car successfully?

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  • Waiting until one event has happened before moving onto the next.

    - by jaasum
    I currently have a scrolling anchor animation that also adds an "active" class to the anchor clicked. I am trying to fit the below function into the works as well, so say someone clicks "anchor 1", "anchor 1" will get an active class and the window will scroll to that location. But, after that has happened say the user manually begins scrolling down the page, I want the active class to be removed. The problem I am running up against now is that the below function will happen when the scrolling animation from a clicked anchor is taking place. How can I disable this only when the window is being scrolled from a clicked anchor? $(window).scroll(function() { $('a[href^=#]').removeClass('active'); }); Here is the scrolling anchor script I am working with. /******* *** Anchor Slider by Cedric Dugas *** *** Http://www.position-absolute.com *** Never have an anchor jumping your content, slide it. Don't forget to put an id to your anchor ! You can use and modify this script for any project you want, but please leave this comment as credit. *****/ jQuery.fn.anchorAnimate = function(settings) { settings = jQuery.extend({ speed : 500 }, settings); return this.each(function(){ var caller = this $(caller).click(function (event) { event.preventDefault() var locationHref = window.location.href var elementClick = $(caller).attr("href") var destination = $(elementClick).offset().top; $("html:not(:animated),body:not(:animated)").animate({ scrollTop: destination}, settings.speed, 'easeOutCubic', function() { window.location.hash = elementClick }); return false; }) }) } And lastly, my jQuery // Scrolling Anchors $('[href^=#]').anchorAnimate(); // Active Class For Clicked Anchors var anchorscroll = $('a[href^=#]') anchorscroll.click(function(){ var anchorlocation = $(this).attr("href"); anchorscroll.removeClass('active'); $(this).addClass('active'); $('a[href='+anchorlocation+']').addClass('active'); });

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  • Creating an adjacency List for DFS

    - by user200081
    I'm having trouble creating a Depth First Search for my program. So far I have a class of edges and a class of regions. I want to store all the connected edges inside one node of my region. I can tell if something is connected by the getKey() function I have already implemented. If two edges have the same key, then they are connected. For the next region, I want to store another set of connected edges inside that region, etc etc. However, I am not fully understanding DFS and I'm having some trouble implementing it. I'm not sure when/where to call DFS again. Any help would be appreciated! class edge { private: int source, destination, length; int key; edge *next; public: getKey(){ return key; } } class region { edge *data; edge *next; region() { data = new edge(); next = NULL; } }; void runDFS(int i, edge **edge, int a) { region *head = new region(); aa[i]->visited == true;//mark the first vertex as true for(int v = 0; v < a; v++) { if(tem->edge[i].getKey() == tem->edge[v].getKey()) //if the edges of the vertex have the same root { if(head->data == NULL) { head->data = aa[i]; head->data->next == NULL; } //create an edge if(head->data) { head->data->next = aa[i]; head->data->next->next == NULL; }//if there is already a node connected to ti } if(aa[v]->visited == false) runDFS(v, edge, a); //call the DFS again } //for loop }

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  • Modulo jquery question

    - by chchrist
    Hi all, Dont ask why but I need to add class zebra to the lis with the content next to them. I do a $("li").each(function(index){ if(index%??? == 0) { } }); <ul> <li></li> <li></li> <li></li> //add here class zebra <li></li> <li></li> <li></li> <li></li> //add here class zebra <li></li> <li></li> <li></li> <li></li> //add here class zebra <li></li> </ul>

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  • PHP contact form, am I doing it wrong?

    - by decimal
    I'm learning PHP and I'm trying to write a simple email script. I have a function (checkEmpty) to check if all the forms are filled in and if the email adress is valid (isEmailValid). I'm not sure how to return true checkEmpty funciton. Here's my code: When the submit button is clicked: if (isset($_POST['submit'])) { //INSERT FORM VALUES INTO AN ARRAY $field = array ('name' => $_POST['name'], 'email' => $_POST['email'], 'message' => $_POST['message']); //CONVERT ARRAY KEYS TO VARIABLE NAMES extract ($field); checkEmpty($name, $email, $message); function checkEmpty($name, $email, $message) { global $name_error; global $mail_error; global $message_error; //CHECK IF NAME FIELD IS EMPTY if (isset($name) === true && empty($name) === true) { $name_error = "<span class='error_text'>* Please enter your name</span>"; } //CHECK IF EMAIL IS EMPTY if (isset($email) === true && empty($email) === true) { $mail_error = "<span class='error_text'>* Please enter your email address</span>"; //AND IF IT ISN'T EMPTY CHECK IF IT IS A VALID ONE } elseif (!isValidEmail($email)) { $mail_error = "<span class='error_text'> * Please enter a valid email</span>"; } //CHECK IF MESSAGE IS EMPTY if (isset($message) === true && empty($message) === true) { $message_error = "<span class='error_text'>* Please enter your message</span>"; } } // This function tests whether the email address is valid function isValidEmail($email){ $pattern = "^[_a-z0-9-]+(\.[_a-z0-9-]+)*@[a-z0-9-]+(\.[a-z0-9-]+)*(\.[a-z]{2,3})$"; if (eregi($pattern, $email)) { return true; } else { return false; } } I know I shouldn't be using globals in the function, I don't know an alternative. The error messages are display beside each form element.

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