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  • Copying files with SSH

    - by Deniz Zoeteman
    I am trying to copy a file from my other computer, to another computer. (both running Ubuntu 9.10) So say: I've ssh'ed into the other computer; i 'cd' to the directory; and i entered cp File.zip /home/me/Desktop as file.zip is located in the directory i just used cd with. Now, it gives me the following error message: cannot create regular file '/home/me/Desktop': no such file or directory What do i have to do?

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  • Mail server not sending or receiving after removal from barracuda blacklist to white list

    - by user137765
    Mail server not sending or receiving after removal from barracuda blacklist to white list. I've checked against black lists and the ip and domain are clean. 1and1 are saying its Barracuda black list and barracuda are saying its not blacklisted and that its somethign with 1and1 server. section from log file... Sep 20 04:29:25 vegaserve postfix/smtpd[16906]: connect from mta860.chtah.net[63.236.31.146] Sep 20 04:29:25 vegaserve postfix/smtpd[16070]: connect from host81-136-144-117.in-addr.btopenworld.com[81.136.144.117] Sep 20 04:29:27 vegaserve pop3d: IMAP connect from @ [201.80.253.153]checkmailpasswd: FAILED: raidon - short names not allowed from @ [201.80.253.153]ERR: 1348111767.185119 LOGOUT, [email protected], ip=[86.143.136.249], top=0, retr=0, time=151, rcvd=18, sent=283, maildir=/var/qmail/mailnames/mbelectrics.net/mb/Maildir Sep 20 04:29:28 vegaserve pop3d: LOGIN FAILED, ip=[201.80.253.153] Sep 20 04:29:28 vegaserve postfix/smtpd[15388]: connect from mta965.emails.itv.com[8.30.201.55] Sep 20 04:29:29 vegaserve postfix/smtpd[18194]: warning: connect to proxy service 127.0.0.1:10025: Connection timed out Sep 20 04:29:29 vegaserve postfix/cleanup[24879]: 95CB31E87556C: message-id=<[email protected] Sep 20 04:29:29 vegaserve postfix/qmgr[14378]: 95CB31E87556C: from=, size=975, nrcpt=1 (queue active) Sep 20 04:29:29 vegaserve postfix/smtpd[18194]: disconnect from uspmta172097.emarsys.net[195.54.172.97] Sep 20 04:29:29 vegaserve postfix/smtp[25748]: 95CB31E87556C: to=, orig_to=, relay=none, delay=0.05, delays=0.05/0/0/0, dsn=5.4.6, status=bounced (mail for vegaserve.com loops back to myself) Sep 20 04:29:29 vegaserve postfix/bounce[25897]: warning: 95CB31E87556C: undeliverable postmaster notification discarded Sep 20 04:29:29 vegaserve postfix/qmgr[14378]: 95CB31E87556C: removed Sep 20 04:29:32 vegaserve pop3d: Connection, ip=[201.80.253.153] Sep 20 04:29:37 vegaserve pop3d: IMAP connect from @ [201.80.253.153]checkmailpasswd: FAILED: rei - short names not allowed from @ [201.80.253.153]ERR: LOGIN FAILED, ip=[201.80.253.153] Sep 20 04:29:38 vegaserve pop3d: Connection, ip=[201.80.253.153] Sep 20 04:29:38 vegaserve postfix/smtpd[19328]: warning: connect to proxy service 127.0.0.1:10025: Connection timed out Sep 20 04:29:40 vegaserve postfix/smtpd[18331]: warning: connect to proxy service 127.0.0.1:10025: Connection timed out Sep 20 04:29:40 vegaserve postfix/smtpd[24464]: warning: connect to proxy service 127.0.0.1:10025: Connection timed out Sep 20 04:29:40 vegaserve postfix/cleanup[24825]: BD1A71E87556C: message-id=<[email protected] Sep 20 04:29:40 vegaserve postfix/qmgr[14378]: BD1A71E87556C: from=, size=673, nrcpt=1 (queue active) Sep 20 04:29:40 vegaserve postfix/smtpd[24464]: disconnect from unknown[118.97.212.190] Sep 20 04:29:40 vegaserve postfix/smtp[25748]: BD1A71E87556C: to=, orig_to=, relay=none, delay=0.04, delays=0.04/0/0/0, dsn=5.4.6, status=bounced (mail for vegaserve.com loops back to myself) Sep 20 04:29:40 vegaserve postfix/bounce[25995]: warning: BD1A71E87556C: undeliverable postmaster notification discarded Sep 20 04:29:40 vegaserve postfix/qmgr[14378]: BD1A71E87556C: removed Sep 20 04:29:41 vegaserve postfix/cleanup[24879]: 0A42B1E87556C: message-id=<[email protected] Sep 20 04:29:41 vegaserve postfix/qmgr[14378]: 0A42B1E87556C: from=, size=961, nrcpt=1 (queue active) Sep 20 04:29:41 vegaserve postfix/smtpd[18331]: disconnect from bay0-omc4-s10.bay0.hotmail.com[65.54.190.212] Sep 20 04:29:41 vegaserve postfix/smtp[25748]: 0A42B1E87556C: to=, orig_to=, relay=none, delay=0.03, delays=0.03/0/0/0, dsn=5.4.6, status=bounced (mail for vegaserve.com loops back to myself) Sep 20 04:29:41 vegaserve postfix/bounce[25897]: warning: 0A42B1E87556C: undeliverable postmaster notification discarded Sep 20 04:29:41 vegaserve postfix/qmgr[14378]: 0A42B1E87556C: removed Sep 20 04:29:43 vegaserve postfix/smtpd[17511]: warning: connect to proxy service 127.0.0.1:10025: Connection timed out Sep 20 04:29:43 vegaserve postfix/cleanup[24825]: 8F8991E87556C: message-id=<[email protected] Sep 20 04:29:43 vegaserve postfix/qmgr[14378]: 8F8991E87556C: from=, size=946, nrcpt=1 (queue active) Sep 20 04:29:43 vegaserve postfix/smtpd[17511]: disconnect from blu0-omc4-s22.blu0.hotmail.com[65.55.111.161] Sep 20 04:29:43 vegaserve postfix/smtp[25748]: 8F8991E87556C: to=, orig_to=, relay=none, delay=0.05, delays=0.02/0/0.02/0, dsn=5.4.6, status=bounced (mail for vegaserve.com loops back to myself) Sep 20 04:29:43 vegaserve postfix/bounce[25995]: warning: 8F8991E87556C: undeliverable postmaster notification discarded Sep 20 04:29:43 vegaserve postfix/qmgr[14378]: 8F8991E87556C: removed Sep 20 04:29:44 vegaserve postfix/cleanup[24879]: 088641E87556C: message-id=<[email protected] Sep 20 04:29:44 vegaserve postfix/qmgr[14378]: 088641E87556C: from=, size=1078, nrcpt=1 (queue active) Sep 20 04:29:44 vegaserve postfix/smtpd[19328]: disconnect from smtp10.bis7.eu.blackberry.com[178.239.85.15] Sep 20 04:29:44 vegaserve postfix/smtp[25748]: 088641E87556C: to=, orig_to=, relay=none, delay=0.05, delays=0.03/0/0.01/0, dsn=5.4.6, status=bounced (mail for vegaserve.com loops back to myself) Sep 20 04:29:44 vegaserve postfix/bounce[25995]: warning: 088641E87556C: undeliverable postmaster notification discarded Sep 20 04:29:44 vegaserve postfix/qmgr[14378]: 088641E87556C: removed Sep 20 04:29:44 vegaserve pop3d: IMAP connect from @ [201.80.253.153]checkmailpasswd: FAILED: rin - short names not allowed from @ [201.80.253.153]ERR: LOGIN FAILED, ip=[201.80.253.153] Sep 20 04:29:44 vegaserve pop3d: Connection, ip=[201.80.253.153] Sep 20 04:29:44 vegaserve postfix/smtpd[18965]: warning: connect to proxy service 127.0.0.1:10025: Connection timed out Sep 20 04:29:44 vegaserve postfix/cleanup[24825]: 946F51E87556C: message-id=<[email protected] Sep 20 04:29:44 vegaserve postfix/qmgr[14378]: 946F51E87556C: from=, size=1173, nrcpt=1 (queue active) Sep 20 04:29:44 vegaserve postfix/smtpd[18965]: disconnect from hubrelay-rd.bt.com[62.239.224.99] Sep 20 04:29:44 vegaserve postfix/smtp[25748]: 946F51E87556C: to=, orig_to=, relay=none, delay=0.04, delays=0.04/0/0/0, dsn=5.4.6, status=bounced (mail for vegaserve.com loops back to myself) Sep 20 04:29:44 vegaserve postfix/bounce[25897]: warning: 946F51E87556C: undeliverable postmaster notification discarded Sep 20 04:29:44 vegaserve postfix/qmgr[14378]: 946F51E87556C: removed Sep 20 04:29:45 vegaserve postfix/smtpd[14816]: connect from col0-omc2-s12.col0.hotmail.com[65.55.34.86] Sep 20 04:29:47 vegaserve postfix/smtpd[16900]: warning: connect to proxy service 127.0.0.1:10025: Connection timed out Sep 20 04:29:47 vegaserve postfix/cleanup[24879]: 961721E87556C: message-id=<[email protected] Sep 20 04:29:47 vegaserve postfix/qmgr[14378]: 961721E87556C: from=, size=1082, nrcpt=1 (queue active) Sep 20 04:29:47 vegaserve postfix/smtpd[16900]: disconnect from mta-35d2.livingsocial.com[199.91.53.210] Sep 20 04:29:47 vegaserve postfix/smtp[25748]: 961721E87556C: to=, orig_to=, relay=none, delay=0.04, delays=0.04/0/0/0, dsn=5.4.6, status=bounced (mail for vegaserve.com loops back to myself) Sep 20 04:29:47 vegaserve postfix/bounce[25995]: warning: 961721E87556C: undeliverable postmaster notification discarded Sep 20 04:29:47 vegaserve postfix/qmgr[14378]: 961721E87556C: removed Sep 20 04:29:50 vegaserve pop3d: IMAP connect from @ [201.80.253.153]checkmailpasswd: FAILED: rini - short names not allowed from @ [201.80.253.153]ERR: LOGIN FAILED, ip=[201.80.253.153] Sep 20 04:29:50 vegaserve pop3d: Connection, ip=[201.80.253.153] Sep 20 04:29:52 vegaserve postfix/smtpd[24478]: connect from col0-omc2-s13.col0.hotmail.com[65.55.34.87] Sep 20 04:29:52 vegaserve postfix/smtpd[18923]: connect from www.idbwplan.com[193.181.254.21] Sep 20 04:29:55 vegaserve postfix/smtpd[15968]: connect from 105-48.mta.dotmailer.com[94.143.105.48] Sep 20 04:29:56 vegaserve pop3d: IMAP connect from @ [201.80.253.153]checkmailpasswd: FAILED: ringo - short names not allowed from @ [201.80.253.153]ERR: LOGIN FAILED, ip=[201.80.253.153] Sep 20 04:29:56 vegaserve pop3d: Connection, ip=[201.80.253.153] Sep 20 04:30:00 vegaserve postfix/smtpd[18772]: warning: connect to proxy service 127.0.0.1:10025: Connection timed out Sep 20 04:30:01 vegaserve postfix/cleanup[24825]: 1DAD71E87556C: message-id=<[email protected] Sep 20 04:30:01 vegaserve postfix/qmgr[14378]: 1DAD71E87556C: from=, size=1022, nrcpt=1 (queue active) Sep 20 04:30:01 vegaserve postfix/smtpd[18772]: disconnect from mail95.us2.mcsv.net[173.231.139.95] Sep 20 04:30:01 vegaserve postfix/smtp[25748]: 1DAD71E87556C: to=, orig_to=, relay=none, delay=0.06, delays=0.05/0/0/0, dsn=5.4.6, status=bounced (mail for vegaserve.com loops back to myself) Sep 20 04:30:01 vegaserve postfix/bounce[25897]: warning: 1DAD71E87556C: undeliverable postmaster notification discarded Sep 20 04:30:01 vegaserve postfix/qmgr[14378]: 1DAD71E87556C: removed Sep 20 04:30:02 vegaserve pop3d: IMAP connect from @ [201.80.253.153]checkmailpasswd: FAILED: ritsuko - short names not allowed from @ [201.80.253.153]ERR: LOGIN FAILED, ip=[201.80.253.153] Sep 20 04:30:02 vegaserve postfix/smtpd[16911]: warning: connect to proxy service 127.0.0.1:10025: Connection timed out Sep 20 04:30:02 vegaserve pop3d: Connection, ip=[201.80.253.153] Sep 20 04:30:02 vegaserve postfix/cleanup[24879]: 8AADD1E87556C: message-id=<[email protected] Sep 20 04:30:02 vegaserve postfix/qmgr[14378]: 8AADD1E87556C: from=, size=1003, nrcpt=1 (queue active) Sep 20 04:30:02 vegaserve postfix/smtpd[16911]: disconnect from mr133.createsend.com[184.106.86.133] Sep 20 04:30:02 vegaserve postfix/smtp[25748]: 8AADD1E87556C: to=, orig_to=, relay=none, delay=0.02, delays=0.02/0/0/0, dsn=5.4.6, status=bounced (mail for vegaserve.com loops back to myself)

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  • Unable to create context rendering error whet run OpenGL application

    - by Rodnower
    Hello, I try to run Mesa gears example and I get following error: freeglut (./gears): Unable to create direct context rendering for window 'Gears' This may hurt performance. though the application runs successfully, but I guess that in future I will have much problems with productivity. I run Linux CentOS 5 on WMvare 7. Mesa's version is 6.5 Relevant output of lspci -v gives: 00:0f.0 VGA compatible controller: VMware SVGA II Adapter (prog-if 00 [VGA controller]) Subsystem: VMware SVGA II Adapter Flags: bus master, medium devsel, latency 64, IRQ 9 I/O ports at 10d0 [size=16] Memory at d0000000 (32-bit, non-prefetchable) [size=128M] Memory at d8000000 (32-bit, non-prefetchable) [size=8M] [virtual] Expansion ROM at 30000000 [disabled] [size=32K] Capabilities: [40] Vendor Specific Information Any one have idea? There is driver of vmvare for CentOS? Thank you for ahead.

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  • iTunes Title Bar is Equal to the Location of the Library file?

    - by Urda
    I have never been able to get a clear answer on why the latest edition of iTunes does this. I have my entire iTunes library located in C:\itunes\ and the library data files inside C:\itunes\!library_info for backup purposes. However when version 9 of iTunes came out it went from having iTunes as the title, to !library_info. Anyway to get around this without moving my data files away? Annoying "feature" if that is what it is. Again Apple support and forums were of no help to me. Anyone have insight on this? System Info: Windows Vista x86 Ultimate, latest updates. iTunes Version 9.0.3.15 Screenshot: http://farm5.static.flickr.com/4072/4414557544_d0b25eb64c_o.jpg Flickr Page: http://www.flickr.com/photos/urda/4414557544/

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  • limits.conf to set memory limits

    - by Rupert Jipe
    I would like to limit any process from using more than 500 MB of RAM. AFAIK this is done using RSS in /etc/security/limits.conf but the process called gnome-panel apparently is using 618436 kB of VmRSS. How can this be ? /etc/security/limits.conf * hard rss 512000 username@debian:~$ cat /proc/3002/status Name: gnome-panel State: S (sleeping) Tgid: 3002 Pid: 3002 PPid: 2910 TracerPid: 0 Uid: 1000 1000 1000 1000 Gid: 1000 1000 1000 1000 FDSize: 64 Groups: 20 24 25 29 44 46 112 116 117 1000 1002 1003 VmPeak: 916636 kB VmSize: 916636 kB VmLck: 0 kB VmHWM: 618436 kB VmRSS: 618436 kB VmData: 601972 kB VmStk: 104 kB VmExe: 516 kB VmLib: 29232 kB VmPTE: 1760 kB Threads: 1 SigQ: 0/14001 SigPnd: 0000000000000000 ShdPnd: 0000000000000000 SigBlk: 0000000000000000 SigIgn: 0000000020001000 SigCgt: 0000000180000000 CapInh: 0000000000000000 CapPrm: 0000000000000000 CapEff: 0000000000000000 CapBnd: ffffffffffffffff Cpus_allowed: 3 Cpus_allowed_list: 0-1 Mems_allowed: 00000000,00000001 Mems_allowed_list: 0 voluntary_ctxt_switches: 871965 nonvoluntary_ctxt_switches: 47553 PaX: PeMRs username@debian:~$ cat /proc/3002/limits Limit Soft Limit Hard Limit Units Max cpu time unlimited unlimited seconds Max file size unlimited unlimited bytes Max data size unlimited unlimited bytes Max stack size 8388608 unlimited bytes Max core file size 0 0 bytes Max resident set 524288000 524288000 bytes Max processes 100 100 processes Max open files 1024 1024 files Max locked memory 65536 65536 bytes Max address space unlimited unlimited bytes Max file locks unlimited unlimited locks Max pending signals 14001 14001 signals Max msgqueue size 819200 819200 bytes Max nice priority 0 0 Max realtime priority 0 0 Max realtime timeout unlimited unlimited us

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  • Is there a quick way to create a Windows shortcut to a file without it validating the path?

    - by Alistair McMillan
    Trying to create a shortcut for someone else. It needs to point to files on one of their mapped drives. Instead of waiting for them to be available and create the shortcut on their PC, I was hoping to just create the shortcut on my PC and then transfer it over to their PC. However Windows tries to validate the path as you create the shortcut and since I don't have access to the same files it is throwing up an error and won't create the shortcut. Is there a way to create a shortcut without the path being validated?

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  • How do you play or record audio (to .WAV) on Linux in C++? [closed]

    - by Jacky Alcine
    Hello, I've been looking for a way to play and record audio on a Linux (preferably Ubuntu) system. I'm currently working on a front-end to a voice recognition toolkit that'll automate a few steps required to adapt a voice model for PocketSphinx and Julius. Suggestions of alternative means of audio input/output are welcome, as well as a fix to the bug shown below. Here is the current code I've used so far to play a .WAV file: void Engine::sayText ( const string OutputText ) { string audioUri = "temp.wav"; string requestUri = this->getRequestUri( OPENMARY_PROCESS , OutputText.c_str( ) ); int error , audioStream; pa_simple *pulseConnection; pa_sample_spec simpleSpecs; simpleSpecs.format = PA_SAMPLE_S16LE; simpleSpecs.rate = 44100; simpleSpecs.channels = 2; eprintf( E_MESSAGE , "Generating audio for '%s' from '%s'..." , OutputText.c_str( ) , requestUri.c_str( ) ); FILE* audio = this->getHttpFile( requestUri , audioUri ); fclose(audio); eprintf( E_MESSAGE , "Generated audio."); if ( ( audioStream = open( audioUri.c_str( ) , O_RDONLY ) ) < 0 ) { fprintf( stderr , __FILE__": open() failed: %s\n" , strerror( errno ) ); goto finish; } if ( dup2( audioStream , STDIN_FILENO ) < 0 ) { fprintf( stderr , __FILE__": dup2() failed: %s\n" , strerror( errno ) ); goto finish; } close( audioStream ); pulseConnection = pa_simple_new( NULL , "AudioPush" , PA_STREAM_PLAYBACK , NULL , "openMary C++" , &simpleSpecs , NULL , NULL , &error ); for (int i = 0;;i++ ) { const int bufferSize = 1024; uint8_t audioBuffer[bufferSize]; ssize_t r; eprintf( E_MESSAGE , "Buffering %d..",i); /* Read some data ... */ if ( ( r = read( STDIN_FILENO , audioBuffer , sizeof (audioBuffer ) ) ) <= 0 ) { if ( r == 0 ) /* EOF */ break; eprintf( E_ERROR , __FILE__": read() failed: %s\n" , strerror( errno ) ); if ( pulseConnection ) pa_simple_free( pulseConnection ); } /* ... and play it */ if ( pa_simple_write( pulseConnection , audioBuffer , ( size_t ) r , &error ) < 0 ) { fprintf( stderr , __FILE__": pa_simple_write() failed: %s\n" , pa_strerror( error ) ); if ( pulseConnection ) pa_simple_free( pulseConnection ); } usleep(2); } /* Make sure that every single sample was played */ if ( pa_simple_drain( pulseConnection , &error ) < 0 ) { fprintf( stderr , __FILE__": pa_simple_drain() failed: %s\n" , pa_strerror( error ) ); if ( pulseConnection ) pa_simple_free( pulseConnection ); } } NOTE: If you want the rest of the code to this file, you can download it here directly from Launchpad.

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  • DB2 on SPARC T3 Tuning Tips

    - by cherry.shu(at)oracle.com
    With the new self tuning feature in DB2 V9.x, a lot of database parameters are set to automatic in DB2 v9.7 by default so that DB2 can adjust the values as needed. Most should work fine without manual tweaks. But for transaction workload on SPARC T3 systems, two parameters need to be adjust manually to achieve optimal performance. DATABASE_MEMORY: When this parameter is set to AUTOMATIC and SELF_TUNING_MEM is set to ON, DB2 will allocate small page size (64KB) for all memory allocation, and expands and shrinks the memory as needed. In order to take advantage of the large page size (up to 256MB) supported by the SPARC T3, we need to manually set the size of the DATABASE_MEMORY so that DB2 can use 256MB page size for its buffer pools which are implemented as ISM segments. I know this sounds strange as it seems that you turn a switch and it ends up controlling another function. pmap(1M) output can verify the page sizes used by DB2 db2sysc process. NUM_IOCLEANERS: This parameter defines the number of page cleaners. The default value of this parameter is AUTOMATIC, which is calculated based on the number of available CPUs and the number of logical partitions. On a SPARC T3 system where there are over a hundred of virtual CPUs and single DB2 partition, DB2 would set it to #CPUs - 1. This would lead to too many page cleaners to compete flushing to disks and cause aio mutex lock contentions. So we need to decrease the value for it. The good practice is to set the value to the number of physical devices that are used by the database table space containers.

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  • Acceptable sound quality: stereo needed for an Android game?

    - by Thomas Calc
    I have various simple short sound effects (damage sound, dying sound, thunderbolt, fanfare, breaking) for a game that is developed for Android currently. I use OGG files: 96kbps VBR, 44.1KHz, 2 channels (that means stereo, right?). I read the other stackexchange topics about "acceptable sound quality", but they're too general, address too many things. My experience is that even with 80kbps, my effects sound OK. But I tested it on a limited number of Android devices (including a Sony Ericsson Xperia Neo and a HTC Desire HD). My questions: For mobile phones and tablets, generally, what parameters are recommended? Won't my 80kbps sounds be bad on a newer device (such as a modern tablet)? I don't hear any difference between stereo and mono (2 channels vs. 1 channel, right?), is there any noticeable difference at all for mobile phones / tablets? (in terms of the player experience) May it worth it at all? I assume that stereo sounds take much more in memory (when they're decoded to PCM), despite of the fact that the compressed OGG size is practically the same. Reacting to Roy T.'s great comment: Actually, I couldn't measure the PCM size (Android decodes OGG internally), but I thought that stereo will take more space than mono when uncompressed After throwing out one of the WAV channels in Audacity, and re-exporting it: The new WAV file size is half than before The OGG file size is practically the same as before The sound effects and game music was recorded by my friend who is an experienced hobby musician/composer, but he knows little about computers & software so he just gave me some high-quality WAV files generated via his hardware.These were stereo, but if I check them in Audacity, both channels appear to be exactly the same.Can I consider them the same (= moving to mono), or might there be some unnoticeable differences to the human eye?

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  • Textures quality issues with Libgdx

    - by user1876708
    I have drawn several vector objets and characters ( in Adobe Illustrator ) for my game on Android. They are all scalable at any size without any quality losses ( of course it's vector ^^ ). I have tried to simulate my gameboard directly on Illustrator just before setting my assests on libdgx to implement them in my game. I set all the objects at the good size, so that they fit perfectly on my XHDPI device I am running my test on. As you can see it works great ( for me at least ^^ ), the PNG quality is good for me, as expected ! So I have edited all my PNG at this size, set my assets on libgdx and build my game apk. And here is a screenshot of my gameboard ( don't pay attention at the differences of placing and objects, but check at the objets presents on both screenshot ). As you can see, I have a loss of my PNG quality in the game. It can be seen clealry on the hedgehog PNG, but also ( but not as obvious ) on the mushroom ( check at the outline ) and the hole PNG. If you really pay attention, on every objects, you can see pixels that are not visible on my first screenshot. And I just can't figure out why this is happening Oo If you have any ideas, you are very welcome ! Thanks. PS : You can check more clearly the 2 gameboard on this two links ( look at them at 100%, display at high resolution ) : Good quality link, from Illustrator Poor quality link, from the game Second phase of tests : We display an object ( the hedgehog ) on our main menu screen to see how it looks like. The things is that it looks like he is suppose to, which means, high quality with no pixels. The hedgehog PNG is coming from an atlas : layer.addActor(hedgehog); No loss of quality with this method So we think the problem is comming from the method we are using to display it on our gameboard : blocks[9][3] = new Block(TextureUtils.hedgehog, new Vector2(9, 3)); the block is getting the size from the vector we are associating to it, but we have a loss of quality with this method.

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  • Missing Operating System after trying to upgrade to Ubuntu 11

    - by Mauricio
    there! After trying to upgrade from Ubuntu 10.04 to 11, the upgrading process stopped when running and then I got an "out of disk, grub rescue" message when booting. After running Boot Repair, I got this results. Now I get "Missing Operating System" whent trying to boot. Bellow I show some results from some commands I gather from help foruns, but I still reached no solution. Could you please help me? Any enlightment will be very helpful! Disk Utility says "Disk has a few bad sectors". When trying to run the Self-test I get "FAILED (Read)" Here we have what Gparted says about the /dev/sda1 partition (ext4): Flags: boot Status: not mounted Warning: e2label: Attempt to read block from filesystem resulted in short read while trying to open /dev/sda1Couldn`t find valid filesystem superblockUnable to read the contents of this filesystem! From sudo fdisk -lI got: Disk /dev/sda: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectorsUnits = sectors of 1 * 512 = 512 bytesSector size (logical/physical): 512 bytes / 512 bytesI/O size (minimum/optimal): 512 bytes / 512 bytesDisk identifier: 0x000e0596 Device Boot Start End Blocks Id System/dev/sda1 * 2048 607428607 303713280 83 Linux/dev/sda2 607430654 625141759 8855553 5 Extended/dev/sda5 607430656 625141759 8855552 82 Linux swap / SolarisDisk /dev/sdb: 320.1 GB, 320072933376 bytes255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectorsUnits = sectors of 1 * 512 = 512 bytesSector size (logical/physical): 512 bytes / 512 bytesI/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000c3c41 Device Boot Start End Blocks Id System /dev/sdb1 * 63 625137344 312568641 c W95 FAT32 (LBA) " and fromsudo fdisk /dev/sda1I got fdisk: unable to read /dev/sda1: Inappropriate ioctl for device` From sudo mount /dev/sda1 /mntI got: mount: wrong fs type, bad option, bad superblock on /dev/sda1, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so From sudo update-grubI got: error: cannot read from `/dev/sda'. /usr/sbin/grub-probe: error: cannot find a device for / (is /dev mounted?).

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  • File corrupted by some tools (probably virus or antivirus)- does the pattern indicate any known corruptions?

    - by StackTrace
    As part of our software we install postgres(windows). In one of the customer sites, a set of files got corrupted. All files were part of timezone information(postgres/share/timezone). They are some sort of binary files. After the corruption, they all starts with following pattern od -tac output $ od -tac GMT 0000000 can esc etx sub nak dle em | nl em so | o r l _ 030 033 003 032 025 020 031 | \n 031 016 | o r l _ 0000020 \ \ \ \ \ \ \ del 3 fs ] del del del del del \ \ \ \ \ \ \ 377 3 034 ] 377 377 377 377 377 0000040 > ack r v s ack p soh q h r s q w h q 276 206 362 366 363 206 360 201 361 350 362 363 361 367 350 361 0000060 t r ack h eot s } v h | etx p eot ack nul } 364 362 206 350 204 363 375 366 350 374 203 360 204 206 200 375 0000100 | q t s t 8 E E E E E E E E E E 374 361 364 363 364 270 305 305 305 305 305 305 305 305 305 305 0000120 E E E E E E E E E E E E E E E E 305 305 305 305 305 305 305 305 305 305 305 305 305 305 305 305 * 0000240 m ; z dc3 7 sub c can em a u 5 can d 2 B 355 ; z 023 267 232 343 230 031 a u 5 230 d 262 302 0000260 X nul y J o S - 9 ] stx soh L can 1 ! j 330 \0 y 312 o S 255 9 335 202 001 314 030 261 241 j 0000300 dle g o etb n ff em ] 9 F ' dc4 } , em $ 020 g 357 227 n \f 231 ] 271 F 247 024 375 254 231 244 0000320 Q si ff L bs 2 # stx i 5 r % | | c del Q 017 214 314 210 2 # 002 351 5 362 245 374 374 343 177 0000340 m C esc H em enq ~ X o V p / l dc3 N sp m C 033 H 031 205 376 X o 326 360 257 l 023 N 0000360 } ) enq ( syn ! 3 s $ E z dc3 A dc3 ff P

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  • My processor is not detected intel core 2 duo

    - by walid
    My processor is not detected intel core 2 duo When I type $uname -m -p I get this i686 unknown I have Ubuntu 10.10 netbook remix but the cat /proc/cpuinfo gives right identification of two processors as below processor : 0 vendor_id : GenuineIntel cpu family : 6 model : 15 model name : Intel(R) Core(TM)2 CPU T5600 @ 1.83GHz stepping : 6 cpu MHz : 1826.000 cache size : 2048 KB physical id : 0 siblings : 2 core id : 0 cpu cores : 2 apicid : 0 initial apicid : 0 fdiv_bug : no hlt_bug : no f00f_bug : no coma_bug : no fpu : yes fpu_exception : yes cpuid level : 10 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe nx lm constant_tsc arch_perfmon pebs bts aperfmperf pni dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm lahf_lm dts tpr_shadow bogomips : 3657.99 clflush size : 64 cache_alignment : 64 address sizes : 36 bits physical, 48 bits virtual power management: processor : 1 vendor_id : GenuineIntel cpu family : 6 model : 15 model name : Intel(R) Core(TM)2 CPU T5600 @ 1.83GHz stepping : 6 cpu MHz : 1826.000 cache size : 2048 KB physical id : 0 siblings : 2 core id : 1 cpu cores : 2 apicid : 1 initial apicid : 1 fdiv_bug : no hlt_bug : no f00f_bug : no coma_bug : no fpu : yes fpu_exception : yes cpuid level : 10 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe nx lm constant_tsc arch_perfmon pebs bts aperfmperf pni dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm lahf_lm dts tpr_shadow bogomips : 3657.53 clflush size : 64 cache_alignment : 64 address sizes : 36 bits physical, 48 bits virtual power management: The problem is with programs that uses more than one core like virtualbox and bitcoin which refuses to use more than one core Is there anythign wrong or anything that I can do? My installation is from a live usb iso on a USB

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  • Ubuntu installation does not recognize drive partitioning

    - by Woltan
    I have a 1TB drive and installed Windows 7 on a 128GB partition. When I now try to install Ubuntu 11.04 it does not recognize the Windows partition but offers the complete 1TB drive to install Ubuntu on instead. It displays: However, in the Ubuntu Disk Utility the Windows partitions are recognized. What do I need to do in order for Ubuntu to recognize the Windows 7 partition and install Ubuntu as a dual boot? Response to comments The following commands were executed and the results are shown below: fdisk -l WARNING: GPT (GUID Partition Table) detected on '/dev/sda'! The util fdisk doesn't support GPT. Use GNU Parted. Disk /dev/sda: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x34a38165 Device Boot Start End Blocks Id System /dev/sda1 * 1 13 102400 7 HPFS/NTFS Partition 1 does not end on cylinder boundary. /dev/sda2 13 16318 130969600 7 HPFS/NTFS Disk /dev/sdb: 500.1 GB, 500107862016 bytes 255 heads, 63 sectors/track, 60801 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x14a714a6 Device Boot Start End Blocks Id System /dev/sdb1 1 60801 488384001 83 Linux parted -l Warning: Unable to open /dev/sr0 read-write (Read-only file system). /dev/sr0 has been opened read-only. Error: /dev/sr0: unrecognised disk label

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  • Linux program to convert audio file of fax transmission to image?

    - by bdk
    I have a number of uncompressed audio files recorded off of an analog (POTS) telephone line of fax transmissions. Is there a Linux utility or library I could use to convert these files into images of the fax they contain? I'm not looking to send/receive a fax via a modem, but just to "replay" the communications tones and parse out the fax message.I'm guessing this may not be possible due to duplex issues and not knowing which end of the conversation is sending what,but thought I'd ask to see if anyone knew of something.

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  • Scale a game object to Bounds

    - by Spikeh
    I'm trying to scale a lot of dynamically created game objects in Unity3D to the bounds of a sphere collider, based on the size of their current mesh. Each object has a different scale and mesh size. Some are bigger than the AABB of the collider, and some are smaller. Here's the script I've written so far: private void ScaleToCollider(GameObject objectToScale, SphereCollider sphere) { var currentScale = objectToScale.transform.localScale; var currentSize = objectToScale.GetMeshHierarchyBounds().size; var targetSize = (sphere.radius * 2); var newScale = new Vector3 { x = targetSize * currentScale.x / currentSize.x, y = targetSize * currentScale.y / currentSize.y, z = targetSize * currentScale.z / currentSize.z }; Debug.Log("{0} Current scale: {1}, targetSize: {2}, currentSize: {3}, newScale: {4}, currentScale.x: {5}, currentSize.x: {6}", objectToScale.name, currentScale, targetSize, currentSize, newScale, currentScale.x, currentSize.x); //DoorDevice_meshBase Current scale: (0.1, 4.0, 3.0), targetSize: 5, currentSize: (2.9, 4.0, 1.1), newScale: (0.2, 5.0, 13.4), currentScale.x: 0.125, currentSize.x: 2.869114 //RedControlPanelForAirlock_meshBase Current scale: (1.0, 1.0, 1.0), targetSize: 5, currentSize: (0.0, 0.3, 0.2), newScale: (147.1, 16.7, 25.0), currentScale.x: 1, currentSize.x: 0.03400017 objectToScale.transform.localScale = newScale; } And the supporting extension method: public static Bounds GetMeshHierarchyBounds(this GameObject go) { var bounds = new Bounds(); // Not used, but a struct needs to be instantiated if (go.renderer != null) { bounds = go.renderer.bounds; // Make sure the parent is included Debug.Log("Found parent bounds: " + bounds); //bounds.Encapsulate(go.renderer.bounds); } foreach (var c in go.GetComponentsInChildren<MeshRenderer>()) { Debug.Log("Found {0} bounds are {1}", c.name, c.bounds); if (bounds.size == Vector3.zero) { bounds = c.bounds; } else { bounds.Encapsulate(c.bounds); } } return bounds; } After the re-scale, there doesn't seem to be any consistency to the results - some objects with completely uniform scales (x,y,z) seem to resize correctly, but others don't :| Its one of those things I've been trying to fix for so long I've lost all grasp on any of the logic :| Any help would be appreciated!

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  • Technique to have screen independent grid based puzzle with sprite animation

    - by Yan Cheng CHEOK
    Hello all, let's say I have a fixed size grid puzzle game (8 x 10). I will be using sprites animation, when the "pieces" in the puzzle is moving from one grid to another grid. I was wondering, what is the technique to have this game being implemented as screen resolution independent. Here is what I plan to do. 1) The data structure coordinate will be represented using double, with 1.0 as max value. // Puzzle grid of 8 x 10 Environment { double width = 0.8; double height = 1.0; } // Location of Sprite at coordinate (1, 1) Sprite { double posX = 0.1; double posY = 0.1; double width = 0.1; double height = 0.1; } // scale = PYSICAL_SCREEN_SIZE drawBitmap ( sprite_image, sprite_image_rect, new Rect(sprite.posX * Scale, sprite.posY * Scale, (sprite.posX + sprite.width) * Scale, (sprite.posY + sprite.Height) * Scale), paint ); 2) A large size sprite image will be used (128x128). As sprite image shall look fine if we scale from large size down to small size, but not vice versa. Besides the above mentioned technique, is there any other consideration I had missed out?

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  • What source code organization approach helps improve modularity and API/Implementation separation?

    - by Berin Loritsch
    Few languages are as restrictive as Java with file naming standards and project structure. In that language, the file name must match the public class declared in the file, and the file must live in a directory structure matching the class package. I have mixed feelings about that approach. While I never have to guess where a file lives, there's still a lot of empty directories and artificial constraints. There's several languages that define everything about a class in one file, at least by convention. C#, Python (I think), Ruby, Erlang, etc. The commonality in most these languages is that they are object oriented, although that statement can probably be rebuffed (there is one non-OO language in the list already). Finally, there's quite a few languages mostly in the C family that have a separate header and implementation file. For C I think this makes sense, because it is one of the few ways to separate the API interface from implementations. With C it seems that feature is used to promote modularity. Yet, with C++ the way header and implementation files are split seems rather forced. You don't get the same clean API separation that you do with C, and you are forced to include some private details in the header you would rather keep only in the implementation. There's quite a few languages that have a concept that overlaps with interfaces like Java, C#, Go, etc. Some languages use what feels like a hack to provide the same concept like C# using pure virtual abstract classes. Still others don't really have an interface concept and rely on "duck" typing--for example Ruby. Ruby has modules, but those are more along the lines of mixing in behaviors to a class than they are for defining how to interact with a class. In OO terms, interfaces are a powerful way to provide separation between an API client and an API implementation. So to hurry up and ask the question, from a personal experience point of view: Does separation of header and implementation help you write more modular code, or does it get in the way? (it helps to specify the language you are referring to) Does the strict file name to class name scheme of Java help maintainability, or is it unnecessary structure for structure's sake? What would you propose to promote good API/Implementation separation and project maintenance, how would you prefer to do it?

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  • How Google Web Starter Kit serves adaptive image for mobile?

    - by 5argon
    My website weirdly (in a good way) serves smaller images when viewed on mobile. I wanted to know what cause this? As far as I know this is not the default behaviour, so I think it must be Google Web Starter Kit's doing.Here is the debug information when debugging on device. All images became 231 B size no matter how large it actually is. (On desktop debugging the size varies.) I tried using Google Web Starter Kit (https://github.com/google/web-starter-kit) recently. The tools in it are made of Ruby, Node.js, SASS and Gulp to help you 'build' website. Pre-build you can enjoy automatic reload because the Gulp script will watch all files for you. When build it will run various tools to minify HTML,CSS and compress images. According to this page https://developers.google.com/web/fundamentals/tools/build/build_site the gulp-imagemin was used. So I guess the imagemin is doing the mobile optimization for me? What kind of compression can serve automatically resized image on mobile? And why is the size 231 B? Is this related to my screen size?

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  • Any Recommendations for a Web Based Large File Transfer System?

    - by Glen Richards
    I'm looking for a server software product that: Allows my users to share large files with: The general public securely to 1 or more people (notification via email, optionally with a token that gives them x period of time to download) Allows anyone in the general public to share files with my users. Perhaps by invitation. Has to be user friendly enough to allow my users to use this with out having to bug me as the admin. It needs to be a system that we can install on our own server (we don't want shared data sitting on anyone else's server) A web based solution. Using some kind or secure comms channel would be good too, eg, ssh Files to share could be over 1 GB. I found the question below. WebDav does not sound user friendly enough: http://serverfault.com/questions/86878/recommendations-for-a-secure-and-simple-dropbox-system I've done a lot of searching, but I can't get the search terms right. There are too many services that provide this, but I want something we can install on our own server. A last resort would be to roll my own. Any ideas appreciated. Glen EDIT Sorry Tom and Jeff but Glen specifically says that he's looking for a 'product' so given that I specialise in this field thought that my expertise in this area may have been of use to him. I don't see how him writing services is going to be easy for him to maintain going forward (large IT admin overhead) or simple for his users and the general public to work with.

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