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  • How to make a jQuery plugin (the right way)?

    - by macek
    I know there are jQuery cookie plugins out there, but I wanted to write one for the sake of better learning the jQuery plugin pattern. I like the separation of "work" in small, manageable functions, but I feel like I'm passing name, value, and options arguments around too much. Is there a way this can be refactored? I'm looking for snippets of code to help illustrate examples provided with in answers. Any help is appreciated. Thanks :) example usage $.cookie('foo', 'bar', {expires:7}); $.cookie('foo'); //=> bar $.cookie('foo', null); $.cookie('foo'); //=> undefined Edit: I did a little bit of work on this. You can view the revision history to see where this has come from. It still feels like more refactoring can be done to optimize the flow a bit. Any ideas? the plugin (function($){ $.cookie = function(name, value, options) { if (typeof value == 'undefined') { return get(name); } else { options = $.extend({}, $.cookie.defaults, options || {}); return (value != null) ? set(name, value, options) : unset(name, options); } }; $.cookie.defaults = { expires: null, path: '/', domain: null, secure: false }; var set = function(name, value, options){ console.log(options); return document.cookie = options_string(name, value, options); }; var get = function(name){ var cookies = {}; $.map(document.cookie.split(';'), function(pair){ var c = $.trim(pair).split('='); cookies[c[0]] = c[1]; }); return decodeURIComponent(cookies[name]); }; var unset = function(name, options){ value = ''; options.expires = -1; set(name, value, options); }; var options_string = function(name, value, options){ var pairs = [param.name(name, value)]; $.each(options, function(k,v){ pairs.push(param[k](v)); }); return $.map(pairs, function(p){ return p === null ? null : p; }).join(';'); }; var param = { name: function(name, value){ return name + "=" + encodeURIComponent(value); }, expires: function(value){ // no expiry if(value === null){ return null; } // number of days else if(typeof value == "number"){ d = new Date(); d.setTime(d.getTime() + (value * 24 * 60 * 60 * 1000)); } // date object else if(typeof value == "object" && value instanceof "Date") { d = value; } return "expires=" + d.toUTCString(); }, path: function(value){ return "path="+value; }, domain: function(value){ return value === null ? null : "domain=" + value; }, secure: function(bool){ return bool ? "secure" : null; } }; })(jQuery);

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  • How to figure out who owns a worker thread that is still running when my app exits?

    - by Dave
    Not long after upgrading to VS2010, my application won't shut down cleanly. If I close the app and then hit pause in the IDE, I see this: The problem is, there's no context. The call stack just says [External code], which isn't too helpful. Here's what I've done so far to try to narrow down the problem: deleted all extraneous plugins to minimize the number of worker threads launched set breakpoints in my code anywhere I create worker threads (and delegates + BeginInvoke, since I think they are labeled "Worker Thread" in the debugger anyway). None were hit. set IsBackground = true for all threads While I could do the next brute force step, which is to roll my code back to a point where this didn't happen and then look over all of the change logs, this isn't terribly efficient. Can anyone recommend a better way to figure this out, given the notable lack of information presented by the debugger? The only other things I can think of include: read up on WinDbg and try to use it to stop anytime a thread is started. At least, I thought that was possible... :) comment out huge blocks of code until the app closes properly, then start uncommenting until it doesn't. UPDATE Perhaps this information will be of use. I decided to use WinDbg and attach to my application. I then closed it, and switched to thread 0 and dumped the stack contents. Here's what I have: ThreadCount: 6 UnstartedThread: 0 BackgroundThread: 1 PendingThread: 0 DeadThread: 4 Hosted Runtime: no PreEmptive GC Alloc Lock ID OSID ThreadOBJ State GC Context Domain Count APT Exception 0 1 1c70 005a65c8 6020 Enabled 02dac6e0:02dad7f8 005a03c0 0 STA 2 2 1b20 005b1980 b220 Enabled 00000000:00000000 005a03c0 0 MTA (Finalizer) XXXX 3 08504048 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 4 08504540 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 5 08516a90 19820 Enabled 00000000:00000000 005a03c0 0 Ukn XXXX 6 08517260 19820 Enabled 00000000:00000000 005a03c0 0 Ukn 0:008> ~0s eax=c0674960 ebx=00000000 ecx=00000000 edx=00000000 esi=0040f320 edi=005a65c8 eip=76c37e47 esp=0040f23c ebp=0040f258 iopl=0 nv up ei pl nz na po nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000202 USER32!NtUserGetMessage+0x15: 76c37e47 83c404 add esp,4 0:000> !clrstack OS Thread Id: 0x1c70 (0) Child SP IP Call Site 0040f274 76c37e47 [InlinedCallFrame: 0040f274] 0040f270 6baa8976 DomainBoundILStubClass.IL_STUB_PInvoke(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32)*** WARNING: Unable to verify checksum for C:\Windows\assembly\NativeImages_v4.0.30319_32\WindowsBase\d17606e813f01376bd0def23726ecc62\WindowsBase.ni.dll 0040f274 6ba924c5 [InlinedCallFrame: 0040f274] MS.Win32.UnsafeNativeMethods.IntGetMessageW(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32) 0040f2c4 6ba924c5 MS.Win32.UnsafeNativeMethods.GetMessageW(System.Windows.Interop.MSG ByRef, System.Runtime.InteropServices.HandleRef, Int32, Int32) 0040f2dc 6ba8e5f8 System.Windows.Threading.Dispatcher.GetMessage(System.Windows.Interop.MSG ByRef, IntPtr, Int32, Int32) 0040f318 6ba8d579 System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) 0040f368 6ba8d2a1 System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) 0040f374 6ba7fba0 System.Windows.Threading.Dispatcher.Run() 0040f380 62e6ccbb System.Windows.Application.RunDispatcher(System.Object)*** WARNING: Unable to verify checksum for C:\Windows\assembly\NativeImages_v4.0.30319_32\PresentationFramewo#\7f91eecda3ff7ce478146b6458580c98\PresentationFramework.ni.dll 0040f38c 62e6c8ff System.Windows.Application.RunInternal(System.Windows.Window) 0040f3b0 62e6c682 System.Windows.Application.Run(System.Windows.Window) 0040f3c0 62e6c30b System.Windows.Application.Run() 0040f3cc 001f00bc MyApplication.App.Main() [C:\code\trunk\MyApplication\obj\Debug\GeneratedInternalTypeHelper.g.cs @ 24] 0040f608 66c421db [GCFrame: 0040f608] EDIT -- not sure if this helps, but the main thread's call stack looks like this: [Managed to Native Transition] > WindowsBase.dll!MS.Win32.UnsafeNativeMethods.GetMessageW(ref System.Windows.Interop.MSG msg, System.Runtime.InteropServices.HandleRef hWnd, int uMsgFilterMin, int uMsgFilterMax) + 0x15 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.GetMessage(ref System.Windows.Interop.MSG msg, System.IntPtr hwnd, int minMessage, int maxMessage) + 0x48 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame frame = {System.Windows.Threading.DispatcherFrame}) + 0x85 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame frame) + 0x49 bytes WindowsBase.dll!System.Windows.Threading.Dispatcher.Run() + 0x4c bytes PresentationFramework.dll!System.Windows.Application.RunDispatcher(object ignore) + 0x17 bytes PresentationFramework.dll!System.Windows.Application.RunInternal(System.Windows.Window window) + 0x6f bytes PresentationFramework.dll!System.Windows.Application.Run(System.Windows.Window window) + 0x26 bytes PresentationFramework.dll!System.Windows.Application.Run() + 0x1b bytes I did a search on it and found some posts related to WPF GUIs hanging, and maybe that'll give me some more clues.

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  • sendto: Network unreachable

    - by devin
    Hello. I have two machines I'm testing my code on, one works fine, the other I'm having some problems and I don't know why it is. I'm using an object (C++) for the networking part of my project. On the server side, I do this: (error checking removed for clarity) res = getaddrinfo(NULL, port, &hints, &server)) < 0 for(p=server; p!=NULL; p=p->ai_next){ fd = socket(p->ai_family, p->ai_socktype, p->ai_protocol); if(fd<0){ continue; } if(bind(fd, p->ai_addr, p->ai_addrlen)<0){ close(fd); continue; } break; } This all works. I then make an object with this constructor net::net(int fd, struct sockaddr *other, socklen_t *other_len){ int counter; this->fd = fd; if(other != NULL){ this->other.sa_family = other->sa_family; for(counter=0;counter<13;counter++) this->other.sa_data[counter]=other->sa_data[counter]; } else cerr << "Networking error" << endl; this->other_len = *other_len; } void net::gsend(string s){ if(sendto(this->fd, s.c_str(), s.size()+1, 0, &(this->other), this->other_len)<0){ cerr << "Error Sending, " << s << endl; cerr << strerror(errno) << endl; } return; } string net::grecv(){ stringstream ss; string s; char buf[BUFSIZE]; buf[BUFSIZE-1] = '\0'; if(recvfrom(this->fd, buf, BUFSIZE-1, 0, &(this->other), &(this->other_len))<0){ cerr << "Error Recieving\n"; cerr << strerror(errno) << endl; } // convert to c++ string and if there are multiple trailing ';' remove them ss << buf; s=ss.str(); while(s.find(";;", s.size()-2) != string::npos) s.erase(s.size()-1,1); return s; } So my problem is, is that on one machine, everything works fine. On another, everything works fine until I call my server's gsend() function. In which I get a "Error: Network Unreachable." I call gercv() first before calling gsend() too. Can anyone help me? I would really appreciate it.

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  • Why doesn't JSF 2.0 RI (Mojarra) scan my class' annotations?

    - by DWoldrich
    I have a War and Jar project in my Eclipse-based JSF project. I have decided to use annotations to declare my FacesConverter, (among a myriad other things), rather than declare it using my faces-config.xml. @FacesConverter(value="passwordFieldStringConverter") public class PasswordFieldStringConverter implements Converter { public Object getAsObject(FacesContext arg0, UIComponent arg1, String arg2) throws ConverterException { try { return arg2.getBytes("UTF-16BE"); } catch(UnsupportedEncodingException uee) { Assert.impossibleException(uee); } return(null); } public String getAsString(FacesContext arg0, UIComponent arg1, Object arg2) throws ConverterException { try { return new String((byte[]) arg2, "UTF-16BE"); } catch(UnsupportedEncodingException uee) { Assert.impossibleException(uee); } return(null); } } And then I use passwordFieldStringConverter directly in my .xhtml: <?xml version="1.0" encoding="UTF-8" ?> <html xmlns="http://www.w3.org/1999/xhtml" xmlns:h="http://java.sun.com/jsf/html" xmlns:f="http://java.sun.com/jsf/core" xmlns:ui="http://java.sun.com/jsf/facelets" xmlns:sec="http://www.springframework.org/security/facelets/tags"> <ui:composition> <f:view> <f:loadBundle basename="landingPage.bundle" var="bundle" /> <ui:decorate template="/WEB-INF/jsf_helpers/htmlShell.xhtml"> <ui:param name="PageTitleParam" value="#{bundle.pageTitle}" /> <h:form> <h:dataTable var="rowVar" value="#{userListContainer.users}"> <f:facet name="header"><h:outputText value="Users you are currently managing:" /></f:facet> <h:column> <f:facet name="header"> <h:outputText value="Screen Name" /> </f:facet> <h:outputText value="#{rowVar.screenName}" /> </h:column> <h:column> <f:facet name="header"> <h:outputText value="Password" /> </f:facet> <h:outputText value="#{rowVar.password}"> <f:converter converterId="passwordFieldStringConverter" /> </h:outputText> </h:column> </h:dataTable> </h:form> </ui:decorate> </f:view> </ui:composition> </html> JSF is supposed to scan the jars in my War at deployment-time and detect which classes have annotations on them (and auto-configure the application accordingly). My problem is that JSF is apparently not detecting the classes I have which sport annotations. The War project has all of my .xhtml files as well as the project's faces-config.xml, my Jar project has all of my faces related Java code (action beans, managed beans, custom converters, etc.)

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  • How to cope with developing against a poor 3rd party API/application?

    - by wsanville
    I'm a web developer, and my organization has recently started to use a proprietary ASP.NET CMS for our web sites. I was excited to get started using the CMS, thinking it would bring a lot of value to our end users and be fun to work with, since my skills are a good match for the types of projects we're using it for. That was about a year ago. Since then, we've ran into all kinds of issues, from blatant bugs in the product, to nasty edge cases in the APIs, to extremely poor documentation for developers. On about a weekly basis, we are forced to pursue workarounds and rewrite some of the out of the box functionality, and even find some of the basic features unusable. In many cases, since this is a closed source application (and obfuscated of course), there's nothing we can do as developers to solve these issues. So my question is, how does one attempt to develop a good application in such a scenario? The application mostly works when using the the exact out of the box behavior, or using one of the company's starter sites. However, my attempts to use the underlying APIs to implement slightly different, yet reasonable behavior has proved to be extremely time consuming (not to mention just as buggy), given the lack of good information about the APIs. I've given this a lot of thought, and my conflicting viewpoints are the following: Strongly advise against any customization to the CMS, as development time will rise exponentially, or even have an extremely high chance of failing. While this is accurate, I do not want to give the impression that I am not willing to code my own solutions to problems and take the initiative to implement something difficult or complex. I don't want to be perceived as someone who is not motivated, lazy, or not knowledgeable to do anything complex, because this is simply not the case. I love coding my own solutions, trying new/difficult things, I just dislike the vendor app we're using. Continue on the path I'm on now, which is hacking my way past all issues I encounter and try my best to deliver an application that meets the needs and specs exactly. My goals are to make it as seamless and easy to use as possible to the end user, even when integrating the CMS with our other applications internally. The problem I'm finding with this approach is it is very time consuming. I open support cases with the vendor on a regular basis to solve issues and to gain knowledge of their APIs, but this is extremely time consuming, and in some cases it leads to dead ends. I post on the vendors forums on a regular basis but have become frustrated as most of my posts get 0 replies. So, what would you, a reasonable developer, do in this case? How can I make the best of the situation? And just for fun, here are some of the code smells and anti-patterns I've dealt with using the product (aside from their own code blatantly failing): Use of StringBuilder to concatenate a giant string that is hard coded and does not change. They use it to concatenate their Javascript and write it out into the body tags of their pages. Methods that accept object or Microsoft.VisualBasic.Collection as the parameters. In the case of the VB Collection, the data is not a list of any kind, it's used instead of making a class. Methods that return a Hashtable of VB Collections Method names of the form MethodName_v45, MethodName_v20, etc... Multiple classes with the same name in different namespaces with different functionality/behavior. Intellisense that reads "Note: this parameter is non functional" Complete lack of coding standards, API is filled with magic numbers and magic strings. Properties with a getter of type object that accepts totally different things, like enum or strings, and throw exceptions at runtime when you pass in something not supported. And much, much, more...

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  • New cast exception with VS2010/.Net 4

    - by Trevor
    [ Updated 25 May 2010 ] I've recently upgraded from VS2008 to VS2010, and at the same time upgraded to .Net 4. I've recompiled an existing solution of mine and I'm encountering a Cast exception I did not have before. The structure of the code is simple (although the actual implementation somewhat more complicated). Basically I have: public class SomeClass : ISomeClass { // Stuff } public static class ClassFactory { public static IInterface GetClassInstance<IInterface>(Type classType) { return (IInterface)Activator.CreateInstance(classType); // This throws a cast exception } } // Call the factory with: ISomeClass anInstance = ClassFactory.GetClassInstance<ISomeClass>(typeof(SomeClass)); Ignore the 'sensibleness' of the above - its provides just a representation of the issue rather than the specifics of what I'm doing (e.g. constructor parameters have been removed). The marked line throws the exception: Unable to cast object of type 'Namespace.SomeClass' to type 'Namespace.ISomeClass'. I suspect it may have something to do with the additional DotNet security (and in particular, explicit loading of assemblies, as this is something my app does). The reason I suspect this is that I have had to add to the config file the setting: <runtime> <loadFromRemoteSources enabled="true" /> </runtime> .. but I'm unsure if this is related. Update I see (from comments) that my basic code does not reproduce the issue by itself. Not surprising I suppose. It's going to be tricky to identify which part of a largish 3-tier CQS system is relevant to this problem. One issue might be that there are multiple assemblies involved. My static class is actually a factory provider, and the 'SomeClass' is a class factory (relevant in that the factories are 'registered' within the app via explicit assembly/type loading - see below) . Upfront I use reflection to 'register' all factories (i.e. classes that implement a particular interface) and that I do this when the app starts by identifying the relevant assemblies, loading them and adding them to a cache using (in essence): Loop over (file in files) { Assembly assembly = Assembly.LoadFile(file); baseAssemblyList.Add(assembly); } Then I cache the available types in these assemblies with: foreach (Assembly assembly in _loadedAssemblyList) { Type[] assemblyTypes = assembly.GetTypes(); _loadedTypesCache.AddRange(assemblyTypes); } And then I use this cache to do a variety of reflection operations, including 'registering' of factories, which involves looping through all loaded (cached) types and finding those that implement the (base) Factory interface. I've experienced what may be a similar problem in the past (.Net 3.5, so not exactly the same) with an architecture that involved dynamically creating classes on the server and streaming the compiled binary of those classes to the client app. The problem came when trying to deserialize an instance of the dynamic class on the client from a remote call: the exception said the class type was not know, even though the source and destination types were exactly the same name (including namespace). Basically the cross boundry versions of the class were not recognised as being the same. I solved that by intercepting the deserialization process and explicitly defining the deseriazation class type in the context of the local assemblies. This experience is what makes me think the types are considered mismatched because (somehow) the interface of the actual SomeClass object, and the interface of passed into the Generic method are not considered the same type. So (possibly) my question for those more knowledgable about C#/DotNet is: How does the class loading work that somehow my app thinks there are two versions/types of the interface type and how can I fit that? [ whew ... anyone who got here is quite patient .. thanks ]

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  • SqlDataAdapter Update is not working in C# wih Sql Server

    - by Ahmed
    I am trying to save data from C# form to Sql server Northwind Orders database, I am only using CustomerID, OrderDate and ShippedDate for data entry. Following is the code to Form load and save button: private void Form1_Load(object sender, EventArgs e) { SetComb(); connectionString = ConfigurationManager.AppSettings["connectionString"]; sqlConnection = new SqlConnection(connectionString); String sqlSelect = "Select OrderID, CustomerID, OrderDate, ShippedDate from Orders"; sqlDataMaster = new SqlDataAdapter(sqlSelect, sqlConnection); sqlConnection.Open(); //=============================================================================== //--- Set up the INSERT Command //=============================================================================== sInsProcName = "prInsert_Order"; insertcommand = new SqlCommand(sInsProcName, sqlConnection); insertcommand.CommandType = CommandType.StoredProcedure; insertcommand.Parameters.Add(new SqlParameter("@nNewID", SqlDbType.Int, 0, ParameterDirection.Output, false, 0, 0, "OrderID", DataRowVersion.Default, null)); insertcommand.UpdatedRowSource = UpdateRowSource.OutputParameters; insertcommand.Parameters.Add(new SqlParameter("@sCustomerID", SqlDbType.NChar, 5,"CustomerID")); insertcommand.Parameters["@sCustomerID"].Value = cmbCust.SelectedValue; insertcommand.Parameters.Add(new SqlParameter("@dtOrderDate", SqlDbType.DateTime, 8,"OrderDate")); insertcommand.Parameters["@dtOrderDate"].Value = dtOrdDt.Text; insertcommand.Parameters.Add(new SqlParameter("@dtShipDate", SqlDbType.DateTime, 8,"ShippedDate")); insertcommand.Parameters["@dtShipDate"].Value = dtShipDt.Text; sqlDataMaster.InsertCommand = insertcommand; //=============================================================================== //--- Set up the UPDATE Command //=============================================================================== sUpdProcName = "prUpdate_Order"; updatecommand = new SqlCommand(sUpdProcName, sqlConnection); updatecommand.CommandType = CommandType.StoredProcedure; updatecommand.Parameters.Add(new SqlParameter("@nOrderID", SqlDbType.Int, 4, "OrderID")); updatecommand.Parameters.Add(new SqlParameter("@dtOrderDate", SqlDbType.DateTime, 8, "OrderDate")); updatecommand.Parameters.Add(new SqlParameter("@dtShipDate", SqlDbType.DateTime, 8, "ShippedDate")); sqlDataMaster.UpdateCommand = updatecommand; //=============================================================================== //--- Set up the DELETE Command //=============================================================================== sDelProcName = "prDelete_Order"; deletecommand = new SqlCommand(sDelProcName, sqlConnection); deletecommand.CommandType = CommandType.StoredProcedure; deletecommand.Parameters.Add(new SqlParameter("@nOrderID", SqlDbType.Int, 4, "OrderID")); sqlDataMaster.DeleteCommand = deletecommand; dt = new DataTable(); sqlDataMaster.FillSchema(dt, SchemaType.Source); ds = new DataSet(); ds.Tables.Add(dt); bs = new BindingSource(); bs.DataSource = ds.Tables[0]; } public void SetComb() { cmbCust.DataSource = dm.GetData("Select * from Customers order by CompanyName"); cmbCust.DisplayMember = "CompanyName"; cmbCust.ValueMember = "CustomerId"; cmbCust.Text = ""; } private void btnSave_Click(object sender, EventArgs e) { sqlDataMaster.Update((DataTable) bs.DataSource); } and Stored Procedures for Insert/Update/Delete set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[prInsert_Order] -- ALTER PROCEDURE prInsert_Order @sCustomerID CHAR(5), @dtOrderDate DATETIME, @dtShipDate DATETIME, @nNewID INT OUTPUT AS SET NOCOUNT ON INSERT INTO Orders (CustomerID, OrderDate, ShippedDate) VALUES (@sCustomerID, @dtOrderDate, @dtShipDate) SELECT @nNewID = SCOPE_IDENTITY() set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[prUpdate_Order] -- ALTER PROCEDURE prUpdate_Order @nOrderID INT, @dtOrderDate DATETIME, @dtShipDate DATETIME AS UPDATE Orders SET OrderDate = @dtOrderDate, ShippedDate = @dtShipDate WHERE OrderID = @nOrderID set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[prDelete_Order] -- ALTER PROCEDURE prDelete_Order @nOrderID INT AS DELETE Orders WHERE OrderID = @nOrderID In the form CustomerID is selected via combobox which has Display property of CustomerName and Value property of CustomerID. But when clicking save button it shows no error, but it also don't save anything in Orders Table of Northwind....dm.GetData is the method of my Data Access Layer class to just get the info and populate CustomerID combobox. Any help with the code is highly appreciated... Thanks Ahmed

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  • Foreign key not stored in child entity (one-to-many)

    - by Kamil Los
    Hi, I'm quite new to hibernate and have stumbled on this problem, which I can't find solution for. When persisting parent object (with one-to-many relationship with child), the foreign-key to this parent is not stored in child's table. My classes: Parent.java @javax.persistence.Table(name = "PARENT") @Entity public class PARENT { private Integer id; @javax.persistence.Column(name = "ID") @Id @GeneratedValue(strategy=GenerationType.AUTO) public Integer getId() { return id; } public void setId(Integer id) { this.id = id; } private Collection<Child> children; @OneToMany(mappedBy = "parent", fetch = FetchType.EAGER, cascade = {CascadeType.ALL}) @Cascade({org.hibernate.annotations.CascadeType.ALL}) public Collection<Child> getChildren() { return children; } public void setChildren(Collection<Child> children) { this.children = children; } } Child.java @javax.persistence.Table(name = "CHILD") @Entity @IdClass(Child.ChildId.class) public class Child { private String childId1; @Id public String getChildId1() { return childId1; } public void setChildId1(String childId1) { this.childId1 = childId1; } private String childId2; @Id public String getChildId2() { return childId2; } public void setChildId2(String childId2) { this.childId2 = childId2; } private Parent parent; @ManyToOne @javax.persistence.JoinColumn(name = "PARENT_ID", referencedColumnName = "ID") public Parent getParent() { return parent; } public void setParent(Operation parent) { this.parent = parent; } public static class ChildId implements Serializable { private String childId1; @javax.persistence.Column(name = "CHILD_ID1") public String getChildId1() { return childId1; } public void setChildId1(String childId1) { this.childId1 = childId1; } private String childId2; @javax.persistence.Column(name = "CHIILD_ID2") public String getChildId2() { return childId2; } public void setChildId2(String childId2) { this.childId2 = childId2; } public ChildId() { } @Override public boolean equals(Object o) { if (this == o) return true; if (o == null || getClass() != o.getClass()) return false; ChildId that = (ChildId) o; if (childId1 != null ? !childId1.equals(that.childId1) : that.childId1 != null) return false; if (childId2 != null ? !childId2.equals(that.childId2) : that.childId2 != null) return false; return true; } @Override public int hashCode() { int result = childId1 != null ? childId1.hashCode() : 0; result = 31 * result + (childId2 != null ? childId2.hashCode() : 0); return result; } } } Test.java public class Test() { private ParentDao parentDao; public void setParentDao(ParentDao parentDao) { this.parentDao = parentDao; } private ChildDao childDao; public void setChildDao(ChildDao childDao) { this.childDao = parentDao; } test1() { Parent parent = new Parent(); Child child = new Child(); child.setChildId1("a"); child.setChildId2("b"); ArrayList<Child> children = new ArrayList<Child>(); children.add(child); parent.setChildren(children); parent.setValue("value"); parentDao.save(parent); //calls hibernate's currentSession.saveOrUpdate(entity) } test2() { Parent parent = new Parent(); parent.setValue("value"); parentDao.save(parent); //calls hibernate's currentSession.saveOrUpdate(entity) Child child = new Child(); child.setChildId1("a"); child.setChildId2("b"); child.setParent(parent); childDao.save(); //calls hibernate's currentSession.saveOrUpdate(entity) } } When calling test1(), both entities get written to database, but field PARENT_ID in CHILD table stays empty. The only workaround I have so far is test2() - persisting parent first, and then the child. My goal is to persist parent and its children in one call to save() on Parent. Any ideas?

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  • listview and datalist not updating,inserting

    - by raging_boner
    Data entered in textboxes is not getting updated in database. In debug mode I see that text1 and text2 in ItemUpdating event contain the same values as they had before calling ItemUpdating. Here's my listview control: <asp:ListView ID="ListView1" runat="server" onitemediting="ListView1_ItemEditing" onitemupdating="ListView1_ItemUpdating" oniteminserting="ListView1_ItemInserting"> //LayoutTemplate removed <ItemTemplate> <asp:Label ID="Label2" runat="server" Text='<%#Eval("id")%>'></asp:Label> <asp:Label ID="Label3" runat="server" Text='<%#Eval("text1")%>'></asp:Label> <asp:LinkButton ID="LinkButton2" CommandName="Edit" runat="server">Edit</asp:LinkButton> <asp:LinkButton ID="LinkButton4" CommandName="Delete" runat="server">Delete</asp:LinkButton> </ItemTemplate> <EditItemTemplate> <asp:Label ID="Label1" runat="server" Text='<%#Eval("id")%>'></asp:Label> <asp:TextBox ID="TextBox1" runat="server" Text='<%#Eval("text1")%>' TextMode="MultiLine" /> <asp:TextBox ID="TextBox2" runat="server" Text='<%#Eval("text2")%>' Height="100" TextMode="MultiLine" /> <asp:LinkButton ID="LinkButton1" CommandName="Update" CommandArgument='<%# Eval("id")%>' runat="server">Update</asp:LinkButton> <asp:LinkButton ID="LinkButton5" CommandName="Cancel" runat="server">Cancel</asp:LinkButton> </EditItemTemplate> <InsertItemTemplate> <asp:TextBox ID="TextBox3" runat="server" TextMode="MultiLine" Height="100"></asp:TextBox> <asp:TextBox ID="TextBox4" runat="server" Height="100" TextMode="MultiLine"></asp:TextBox> <asp:LinkButton ID="LinkButton3" runat="server">Insert</asp:LinkButton> </InsertItemTemplate> </asp:ListView> Codebehind file: protected void ListView1_ItemEditing(object sender, ListViewEditEventArgs e) { ListView1.EditIndex = e.NewEditIndex; BindList(); } protected void ListView1_ItemUpdating(object sender, ListViewUpdateEventArgs e) { ListViewItem myItem = ListView1.Items[ListView1.EditIndex]; Label id = (Label)myItem.FindControl("Label1"); int dbid = int.Parse(id.Text); TextBox text1 = (TextBox)myItem.FindControl("Textbox1"); TextBox text2 = (TextBox)myItem.FindControl("Textbox2"); //tried to work withNewValues below, but they don't work, "null reference" error is being thrown //text1.Text = e.NewValues["text1"].ToString(); //text2.Text = e.NewValues["text2"].ToString(); //odbc connection routine removed. //i know that there should be odbc parameteres: comm = new OdbcCommand("UPDATE table SET text1 = '" + text1.Text + "', text2 = '" + text2.Text + "' WHERE id = '" + dbid + "'", connection); comm.ExecuteNonQuery(); conn.Close(); ListView1.EditIndex = -1; //here I databind ListView1 } What's wrong with updating of text1.Text, text2.Text in ItemUpdating event? Should I use e.NewValues property? If so, how to use it? Thanks in advance for any help.

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  • Applying Unity in dynamic menu

    - by Rajarshi
    I was going through Unity 2.0 to check if it has an effective use in our new application. My application is a Windows Forms application and uses a traditional bar menu (at the top), currently. My UIs (Windows Forms) more or less support Dependency Injection pattern since they all work with a class (Presentation Model Class) supplied to them via the constructor. The form then binds to the properties of the supplied P Model class and calls methods on the P Model class to perform its duties. Pretty simple and straightforward. How P Model reacts to the UI actions and responds to them by co-ordinating with the Domain Class (Business Logic/Model) is irrelevant here and thus not mentioned. The object creation sequence to show up one UI from menu then goes like this - Create Business Model instance Create Presentation Model instance with Business Model instance passed to P Model constructor. Create UI instance with Presentation Model instance passed to UI constructor. My present solution: To show an UI in the method above from my menu I would have to refer all assemblies (Business, PModel, UI) from my Menu class. Considering I have split the modules into a number of physical assemblies, that would be a dificult task to add references to about 60 different assemblies. Also the approach is not very scalable since I would certainly need to release more modules and with this approach I would have to change the source code every time I release a new module. So primarily to avoid the reference of so many assemblies from my Menu class (assembly) I did as below - Stored all the dependency described above in a database table (SQL Server), e.g. ModuleShortCode | BModelAssembly | BModelFullTypeName | PModelAssembly | PModelFullTypeName | UIAssembly | UIFullTypeName Now used a static class named "Launcher" with a method "Launch" as below - Launcher.Launch("Discount") Launcher.Launch("Customers") The Launcher internally uses data from the dependency table and uses Activator.CreateInstance() to create each of the objects and uses the instance as constructor parameter to the next object being created, till the UI is built. The UI is then shown as a modal dialog. The code inside Launcher is somewhat like - Form frm = ResolveForm("Discount"); frm.ShowDialog(); The ResolveForm does the trick of building the chain of objects. Can Unity help me here? Now when I did that I did not have enough information on Unity and now that I have studied Unity I think I have been doing more or less the same thing. So I tried to replace my code with Unity. However, as soon as I started I hit a block. If I try to resolve UI forms in my Menu as Form customers = myUnityContainer.Resolve(); or Form customers = myUnityContainer.Resolve(typeof(Customers)); Then either way, I need to refer to my UI assembly from my Menu assembly since the target Type "Customers" need to be known for Unity to resolve it. So I am back to same place since I would have to refer all UI assemblies from the Menu assembly. I understand that with Unity I would have to refer fewer assemblies (only UI assemblies) but those references are needed which defeats my objectives below - Create the chain of objects dynamically without any assembly reference from Menu assembly. This is to avoid Menu source code changing every time I release a new module. My Menu also is built dynamically from a table. Be able to supply new modules just by supplying the new assemblies and inserting the new Dependency row in the table by a database patch. At this stage, I have a feeling that I have to do it the way I was doing, i.e. Activator.CreateInstance() to fulfil all my objectives. I need to verify whether the community thinks the same way as me or have a better suggestion to solve the problem. The post is really long and I sincerely thank you if you come til this point. Waiting for your valuable suggestions. Rajarshi

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  • Reading a user input (character or string of letters) into ggplot command inside a switch statement or a nested ifelse (with functions in it)

    - by statisticalbeginner
    I have code like AA <- as.integer(readline("Select any number")) switch(AA, 1={ num <-as.integer(readline("Select any one of the options \n")) print('You have selected option 1') #reading user data var <- readline("enter the variable name \n") #aggregating the data based on required condition gg1 <- aggregate(cbind(get(var))~Mi+hours,a, FUN=mean) #Ploting ggplot(gg1, aes(x = hours, y = get(var), group = Mi, fill = Mi, color = Mi)) + geom_point() + geom_smooth(stat="smooth", alpha = I(0.01)) }, 2={ print('bar') }, { print('default') } ) The dataset is [dataset][1] I have loaded the dataset into object list a <- read.table(file.choose(), header=FALSE,col.names= c("Ei","Mi","hours","Nphy","Cphy","CHLphy","Nhet","Chet","Ndet","Cdet","DON","DOC","DIN","DIC","AT","dCCHO","TEPC","Ncocco","Ccocco","CHLcocco","PICcocco","par","Temp","Sal","co2atm","u10","dicfl","co2ppm","co2mol","pH")) I am getting error like source ("switch_statement_check.R") Select any one of the options 1 [1] "You have selected option 1" enter the variable name Nphy Error in eval(expr, envir, enclos) : (list) object cannot be coerced to type 'double' > gg1 is getting data that is fine. I dont know what to do to make the variable entered by user to work in that ggplot command. Please suggest any solution for this. The dput output structure(list(Ei = c(1L, 1L, 1L, 1L, 1L, 1L), Mi = c(1L, 1L, 1L, 1L, 1L, 1L), hours = 1:6, Nphy = c(0.1023488, 0.104524, 0.1064772, 0.1081702, 0.1095905, 0.110759), Cphy = c(0.6534707, 0.6448216, 0.6369597, 0.6299084, 0.6239005, 0.6191941), CHLphy = c(0.1053458, 0.110325, 0.1148174, 0.1187672, 0.122146, 0.1249877), Nhet = c(0.04994161, 0.04988347, 0.04982555, 0.04976784, 0.04971029, 0.04965285), Chet = c(0.3308593, 0.3304699, 0.3300819, 0.3296952, 0.3293089, 0.3289243), Ndet = c(0.04991916, 0.04984045, 0.04976363, 0.0496884, 0.04961446, 0.04954156), Cdet = c(0.3307085, 0.3301691, 0.3296314, 0.3290949, 0.3285598, 0.3280252), DON = c(0.05042275, 0.05085697, 0.05130091, 0.05175249, 0.05220978, 0.05267118 ), DOC = c(49.76304, 49.52745, 49.29323, 49.06034, 48.82878, 48.59851), DIN = c(14.9933, 14.98729, 14.98221, 14.9781, 14.97485, 14.97225), DIC = c(2050.132, 2050.264, 2050.396, 2050.524, 2050.641, 2050.758), AT = c(2150.007, 2150.007, 2150.007, 2150.007, 2150.007, 2150.007), dCCHO = c(0.964222, 0.930869, 0.8997098, 0.870544, 0.843196, 0.8175117), TEPC = c(0.1339044, 0.1652179, 0.1941872, 0.2210289, 0.2459341, 0.2690721), Ncocco = c(0.1040715, 0.1076058, 0.1104229, 0.1125141, 0.1140222, 0.1151228), Ccocco = c(0.6500288, 0.6386706, 0.6291149, 0.6213265, 0.6152447, 0.6108502), CHLcocco = c(0.1087667, 0.1164099, 0.1225822, 0.1273103, 0.1308843, 0.1336465), PICcocco = c(0.1000664, 0.1001396, 0.1007908, 0.101836, 0.1034179, 0.1055634), par = c(0, 0, 0.8695131, 1.551317, 2.777707, 4.814341), Temp = c(9.9, 9.9, 9.9, 9.9, 9.9, 9.9), Sal = c(31.31, 31.31, 31.31, 31.31, 31.31, 31.31), co2atm = c(370, 370, 370, 370, 370, 370), u10 = c(0.01, 0.01, 0.01, 0.01, 0.01, 0.01), dicfl = c(-2.963256, -2.971632, -2.980446, -2.989259, -2.997877, -3.005702), co2ppm = c(565.1855, 565.7373, 566.3179, 566.8983, 567.466, 567.9814), co2mol = c(0.02562326, 0.02564828, 0.0256746, 0.02570091, 0.02572665, 0.02575002 ), pH = c(7.879427, 7.879042, 7.878636, 7.878231, 7.877835, 7.877475)), .Names = c("Ei", "Mi", "hours", "Nphy", "Cphy", "CHLphy", "Nhet", "Chet", "Ndet", "Cdet", "DON", "DOC", "DIN", "DIC", "AT", "dCCHO", "TEPC", "Ncocco", "Ccocco", "CHLcocco", "PICcocco", "par", "Temp", "Sal", "co2atm", "u10", "dicfl", "co2ppm", "co2mol", "pH"), row.names = c(NA, 6L), class = "data.frame") As per the below suggestions I have tried a lot but it is not working. Summarizing I will say: var <- readline("enter a variable name") I cant use get(var) inside any command but not inside ggplot, it wont work. gg1$var it also doesnt work, even after changing the column names. Does it have a solution or should I just choose to import from an excel sheet, thats better? Tried with if else and functions fun1 <- function() { print('You have selected option 1') my <- as.character((readline("enter the variable name \n"))) gg1 <- aggregate(cbind(get(my))~Mi+hours,a, FUN=mean) names(gg1)[3] <- my #print(names(gg1)) ggplot (gg1,aes_string(x="hours",y=(my),group="Mi",color="Mi")) + geom_point() } my <- as.integer(readline("enter a number")) ifelse(my == 1,fun1(),"") ifelse(my == 2,print ("its 2"),"") ifelse(my == 3,print ("its 3"),"") ifelse(my != (1 || 2|| 3) ,print("wrong number"),"") Not working either...:(

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  • Game logic dynamically extendable architecture implementation patterns

    - by Vlad
    When coding games there are a lot of cases when you need to inject your logic into existing class dynamically and without making unnecessary dependencies. For an example I have a Rabbit which can be affected by freeze ability so it can't jump. It could be implemented like this: class Rabbit { public bool CanJump { get; set; } void Jump() { if (!CanJump) return; ... } } But If I have more than one ability that can prevent it from jumping? I can't just set one property because some circumstances can be activated simultanously. Another solution? class Rabbit { public bool Frozen { get; set; } public bool InWater { get; set; } bool CanJump { get { return !Frozen && !InWater; } } } Bad. The Rabbit class can't know all the circumstances it can run into. Who knows what else will game designer want to add: may be an ability that changes gravity on an area? May be make a stack of bool values for CanJump property? No, because abilities can be deactivated not in that order in which they were activated. I need a way to seperate ability logic that prevent the Rabbit from jumping from the Rabbit itself. One possible solution for this is making special checking event: class Rabbit { class CheckJumpEventArgs : EventArgs { public bool Veto { get; set; } } public event EventHandler<CheckJumpEvent> OnCheckJump; void Jump() { var args = new CheckJumpEventArgs(); if (OnCheckJump != null) OnCheckJump(this, args); if (!args.Veto) return; ... } } But it's a lot of code! A real Rabbit class would have a lot of properties like this (health and speed attributes, etc). I'm thinking of borrowing something from MVVM pattern where you have all the properties and methods of an object implemented in a way where they can be easily extended from outside. Then I want to use it like this: class FreezeAbility { void ActivateAbility() { _rabbit.CanJump.Push(ReturnFalse); } void DeactivateAbility() { _rabbit.CanJump.Remove(ReturnFalse); } // should be implemented as instance member // so it can be "unsubscribed" bool ReturnFalse(bool previousValue) { return false; } } Is this approach good? What also should I consider? What are other suitable options and patterns? Any ready to use solutions? UPDATE The question is not about how to add different behaviors to an object dynamically but how its (or its behavior) implementation can be extended with external logic. I don't need to add a different behavior but I need a way to modify an exitsing one and I also need a possibiliity to undo changes.

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  • Hibernate: update on parent-child relationship causes duplicate children

    - by TimmyJ
    I have a parent child relationship in which the parent has a collection of children (a set to be specific). The child collection is setup with cascade="all-delete-orphan". When I initially save the parent element everything works as expected. However, when I update the parent and save again, all the children are re-saved. This behavior leads me to believe that the parent is losing its reference to the collection of children, and therefore when persisting all the children are re-saved. It seems the only way to fix this is to not use the setter method of this child collection, but unfortunately this setter is called implicitly in my application (Spring MVC is used to bind a multi-select form element to this collection, and the setter is called by spring on the form submission). Overwriting this setter to not lose the reference (ie, do a colleciton.clear() and collection.addAll(newCollection) rather than collection = newCollection) is apparently a hibernate no-no, as is pointed out here: https://forum.hibernate.org/viewtopic.php?t=956859 Does anyone know how to circumvent this problem? I've posted some of my code below. The parent hibernate configuration: <hibernate-mapping package="org.fstrf.masterpk.domain"> <class name="ReportCriteriaBean" table="masterPkReportCriteria"> <id name="id" column="id"> <generator class="org.hibernate.id.IncrementGenerator" /> </id> <set name="treatmentArms" table="masterPkTreatmentArms" sort="org.fstrf.masterpk.domain.RxCodeComparator" lazy="false" cascade="all-delete-orphan" inverse="true"> <key column="runid"/> <one-to-many class="TreatmentArm"/> </set> </class> </hibernate-mapping> The parent object: public class ReportCriteriaBean{ private Integer id; private Set<TreatmentArm> treatmentArms; public Integer getId() { return id; } public void setId(Integer id) { this.id = id; } public Set<TreatmentArm> getTreatmentArms() { return treatmentArms; } public void setTreatmentArms(Set<TreatmentArm> treatmentArms) { this.treatmentArms = treatmentArms; if(this.treatmentArms != null){ for(TreatmentArm treatmentArm : this.treatmentArms){ treatmentArm.setReportCriteriaBean(this); } } } The child hibernate configuration: <hibernate-mapping package="org.fstrf.masterpk.domain"> <class name="TreatmentArm" table="masterPkTreatmentArms"> <id name="id" column="id"> <generator class="org.hibernate.id.IncrementGenerator" /> </id> <many-to-one name="reportCriteriaBean" class="ReportCriteriaBean" column="runId" not-null="true" /> <property name="rxCode" column="rxCode" not-null="true"/> </class> </hibernate-mapping> The child object: public class TreatmentArm { private Integer id; private ReportCriteriaBean reportCriteriaBean; private String rxCode; public Integer getId() { return id; } public void setId(Integer id) { this.id = id; } public ReportCriteriaBean getReportCriteriaBean() { return reportCriteriaBean; } public void setReportCriteriaBean(ReportCriteriaBean reportCriteriaBean) { this.reportCriteriaBean = reportCriteriaBean; } public String getRxCode() { return rxCode; } public void setRxCode(String rxCode) { this.rxCode = rxCode; } }

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  • SharpGL: Can't draw all lines from List

    - by Miko Kronn
    I have: float[,] nodesN = null; //indexes: //number of node; //value index 0->x, 1->y, 2->temperature int[,] elements = null; //indexes: //indexof element (triangle) //1, 2, 3 - vertexes (from nodesN) List<Pair> edges = null; //Pair is a class containing two int values which are //indexes of nodesN And function which is supposed do all elements and edges on SharpGL.OpenGLCtrl private void openGLCtrl1_Load(object sender, EventArgs e) { gl = this.glCtrl.OpenGL; gl.ClearColor(this.BackColor.R / 255.0f, this.BackColor.G / 255.0f, this.BackColor.B / 255.0f, 1.0f); gl.Clear(OpenGL.COLOR_BUFFER_BIT | OpenGL.DEPTH_BUFFER_BIT); } float glMinX = -2f; float glMaxX = 2f; float glMinY = -2f; float glMaxY = 2f; private void openGLControl1_OpenGLDraw(object sender, PaintEventArgs e) { gl.Clear(OpenGL.COLOR_BUFFER_BIT | OpenGL.DEPTH_BUFFER_BIT); gl.LoadIdentity(); gl.Translate(0.0f, 0.0f, -6.0f); if (!draw) return; bool drawElements = false; if (drawElements) { gl.Begin(OpenGL.TRIANGLES); for (int i = 0; i < elementNo; i++) { for (int j = 0; j < 3; j++) { float x, y, t; x = nodesN[elements[i, j], 0]; y = nodesN[elements[i, j], 1]; t = nodesN[elements[i, j], 2]; gl.Color(t, 0.0f, 1.0f - t); gl.Vertex(x, y, 0.0f); } } gl.End(); } gl.Color(0f, 0f, 0f); gl.Begin(OpenGL.LINES); //for(int i=edges.Count-1; i>=0; i--) for(int i=0; i<edges.Count; i++) { float x1, y1, x2, y2; x1 = nodesN[edges[i].First, 0]; y1 = nodesN[edges[i].First, 1]; x2 = nodesN[edges[i].Second, 0]; y2 = nodesN[edges[i].Second, 1]; gl.Vertex(x1, y1, 0.0f); gl.Vertex(x2, y2, 0.0f); } gl.End(); } But it doesn't draw all the edges. If i change drawElements it draws different number of edges. Changing for(int i=0; i<edges.Count; i++) to for(int i=edges.Count-1; i>=0; i--) shows that esges are generated correctly, but they are not drawn. Images: for(int i=0; i<edges.Count; i++) drawElements=false for(int i=edges.Count-1; i>=0; i--) drawElements=false for(int i=0; i<edges.Count; i++) drawElements=true for(int i=edges.Count-1; i>=0; i--) drawElements=true What is wrong with this? How can I draw all edges?

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  • Imitate Google suggest with Ajax and php

    - by phil
    I want to imitate Google suggest with the following code, which means: step 1: When user types in search box, the query string will be processed by a server php file and query suggestion string is returned(using Ajax object). step 2:When user clicks on a query suggestion, it will fill into the search box (autocomplete). Step 1 is achieved while step 2 is not. I think the problem lies in the .click() method. My intention is to use .click() binding a onclick event to the dynamically created <li> element. Any idea? <script src="jquery-1.4.2.js"> </script> <style> #search,#suggest,ul,li{margin: 0; padding:0; width: 200px;} ul{ list-style-type: none;} .border{border: solid red 1px; } </style> <p>My first language is:</p> <input type="text" width="200px" id="search" onkeyup="main(this.value)" value="" /> <ul id="suggest"></ul> <script type="text/javascript"> function main(str) { //setup Ajax object var request=new XMLHttpRequest(); request.open("GET","language.php?q="+str,true) //core function request.onreadystatechange=function() { if ( request.readyState==4 && request.status==200) { if (str=="") {$('li').remove(); $('ul').removeClass('border');return;} $('li').remove(); array=request.responseText.split(","); for (i=0;i<array.length;i++) { //create HTML element of <li> $('#suggest').append($('<li>',{id: 'li'+i, html: array[i]})); //style ul $('ul').addClass('border'); //I THINK HERE IS THE PROBLEM! $('li'+i).click(function(){ $("#search").html(array[i]);}); } } } request.send(); } </script> PHP: <?php $q=$_GET[q]; $a[]='english'; $a[]='chinese'; $a[]='japanese'; $a[]='eeeeee'; //lookup all hints from array if length of q>0 if (strlen($q) > 0) { $hint=""; for($i=0; $i<count($a); $i++) { if (strtolower($q)==strtolower(substr($a[$i],0,strlen($q)))) { if ($hint=="") { $hint=$a[$i]; } else { $hint=$hint." , ".$a[$i]; } } } } // Set output to "no suggestion" if no hint were found // or to the correct values if ($hint == "") { $response="no suggestion"; } else { $response=$hint; } //output the response echo $response; ?>

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  • Const-correctness semantics in C++

    - by thirtythreeforty
    For fun and profit™, I'm writing a trie class in C++ (using the C++11 standard.) My trie<T> has an iterator, trie<T>::iterator. (They're all actually functionally const_iterators, because you cannot modify a trie's value_type.) The iterator's class declaration looks partially like this: template<typename T> class trie<T>::iterator : public std::iterator<std::bidirectional_iterator_tag, T> { friend class trie<T>; struct state { state(const trie<T>* const node, const typename std::vector<std::pair<typename T::value_type, std::unique_ptr<trie<T>>>>::const_iterator& node_map_it ) : node{node}, node_map_it{node_map_it} {} // This pointer is to const data: const trie<T>* node; typename std::vector<std::pair<typename T::value_type, std::unique_ptr<trie<T>>>>::const_iterator node_map_it; }; public: typedef const T value_type; iterator() =default; iterator(const trie<T>* node) { parents.emplace(node, node->children.cbegin()); // ... } // ... private: std::stack<state> parents; // ... }; Notice that the node pointer is declared const. This is because (in my mind) the iterator should not be modifying the node that it points to; it is just an iterator. Now, elsewhere in my main trie<T> class, I have an erase function that has a common STL signature--it takes an iterator to data to erase (and returns an iterator to the next object). template<typename T> typename trie<T>::iterator trie<T>::erase(const_iterator it) { // ... // Cannot modify a const object! it.parents.top().node->is_leaf = false; // ... } The compiler complains because the node pointer is read-only! The erase function definitely should modify the trie that the iterator points to, even though the iterator shouldn't. So, I have two questions: Should iterator's constructors be public? trie<T> has the necessary begin() and end() members, and of course trie<T>::iterator and trie<T> are mutual friends, but I don't know what the convention is. Making them private would solve a lot of the angst I'm having about removing the const "promise" from the iterator's constructor. What are the correct const semantics/conventions regarding the iterator and its node pointer here? Nobody has ever explained this to me, and I can't find any tutorials or articles on the Web. This is probably the more important question, but it does require a good deal of planning and proper implementation. I suppose it could be circumvented by just implementing 1, but it's the principle of the thing!

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  • how to user ajax with json in ruby on rails

    - by fenec
    I am implemeting a facebook application in rails using facebooker plugin, therefore it is very important to use this architecture if i want to update multiple DOM in my page. if my code works in a regular rails application it would work in my facebook application. i am trying to use ajax to let the user know that the comment was sent, and update the comments bloc. migration: class CreateComments < ActiveRecord::Migration def self.up create_table :comments do |t| t.string :body t.timestamps end end def self.down drop_table :comments end end controller: class CommentsController < ApplicationController def index @comments=Comment.all end def create @comment=Comment.create(params[:comment]) if request.xhr? @comments=Comment.all render :json=>{:ids_to_update=>[:all_comments,:form_message], :all_comments=>render_to_string(:partial=>"comments" ), :form_message=>"Your comment has been added." } else redirect_to comments_url end end end view: <script> function update_count(str,message_id) { len=str.length; if (len < 200) { $(message_id).innerHTML="<span style='color: green'>"+ (200-len)+" remaining</span>"; } else { $(message_id).innerHTML="<span style='color: red'>"+ "Comment too long. Only 200 characters allowed.</span>"; } } function update_multiple(json) { for( var i=0; i<json["ids_to_update"].length; i++ ) { id=json["ids_to_update"][i]; $(id).innerHTML=json[id]; } } </script> <div id="all_comments" > <%= render :partial=>"comments/comments" %> </div> Talk some trash: <br /> <% remote_form_for Comment.new, :url=>comments_url, :success=>"update_multiple(request)" do |f|%> <%= f.text_area :body, :onchange=>"update_count(this.getValue(),'remaining');" , :onkeyup=>"update_count(this.getValue(),'remaining');" %> <br /> <%= f.submit 'Post'%> <% end %> <p id="remaining" >&nbsp;</p> <p id="form_message" >&nbsp;</p> <br><br> <br> if i try to do alert(json) in the first line of the update_multiple function , i got an [object Object]. if i try to do alert(json["ids_to_update"][0]) in the first line of the update_multiple function , there is no dialog box displayed. however the comment got saved but nothing is updated. questions: 1.how can javascript and rails know that i am dealing with json objects? 2.how can i debug this problem? 3.how can i get it to work?

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  • C++ templated factory constructor/de-serialization

    - by KRao
    Hi, I was looking at the boost serialization library, and the intrusive way to provide support for serialization is to define a member function with signature (simplifying): class ToBeSerialized { public: //Define this to support serialization //Notice not virtual function! template<class Archive> void serialize(Archive & ar) {.....} }; Moreover, one way to support serilization of derived class trough base pointers is to use a macro of the type: //No mention to the base class(es) from which Derived_class inherits BOOST_CLASS_EXPORT_GUID(Derived_class, "derived_class") where Derived_class is some class which is inheriting from a base class, say Base_class. Thanks to this macro, it is possible to serialize classes of type Derived_class through pointers to Base_class correctly. The question is: I am used in C++ to write abstract factories implemented through a map from std::string to (pointer to) functions which return objects of the desired type (and eveything is fine thanks to covariant types). Hover I fail to see how I could use the above non-virtual serialize template member function to properly de-serialize (i.e. construct) an object without knowing its type (but assuming that the type information has been stored by the serializer, say in a string). What I would like to do (keeping the same nomenclature as above) is something like the following: XmlArchive xmlArchive; //A type or archive xmlArchive.open("C:/ser.txt"); //Contains type information for the serialized class Base_class* basePtr = Factory<Base_class>::create("derived_class",xmlArchive); with the function on the righ-hand side creating an object on the heap of type Derived_class (via default constructor, this is the part I know how to solve) and calling the serialize function of xmlArchive (here I am stuck!), i.e. do something like: Base_class* Factory<Base_class>::create("derived_class",xmlArchive) { Base_class* basePtr = new Base_class; //OK, doable, usual map string to pointer to function static_cast<Derived_class*>( basePtr )->serialize( xmlArchive ); //De-serialization, how????? return basePtr; } I am sure this can be done (boost serialize does it but its code is impenetrable! :P), but I fail to figure out how. The key problem is that the serialize function is a template function. So I cannot have a pointer to a generic templated function. As the point in writing the templated serialize function is to make the code generic (i.e. not having to re-write the serialize function for different Archivers), it does not make sense then to have to register all the derived classes for all possible archive types, like: MY_CLASS_REGISTER(Derived_class, XmlArchive); MY_CLASS_REGISTER(Derived_class, TxtArchive); ... In fact in my code I relies on overloading to get the correct behaviour: void serialize( XmlArchive& archive, Derived_class& derived ); void serialize( TxtArchive& archive, Derived_class& derived ); ... The key point to keep in mind is that the archive type is always known, i.e. I am never using runtime polymorphism for the archive class...(again I am using overloading on the archive type). Any suggestion to help me out? Thank you very much in advance! Cheers

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  • Async networking + threading problem

    - by randallmeadows
    I kick off a network request, assuming no login credentials are required to talk to the destination server. If they are required, then I get an authentication challenge, at which point I display a view requesting said credentials from the user. When they are supplied, I restart the network request, using those credentials. That's all fine and dandy, as long as I only do one request at a time. But I'm not, typically. When both requests are kicked off, I get the first challenge, and present the prompt (using -presentModalViewController:). Then the 2nd challenge comes in. And I crash when it tries to display the 2nd prompt. I have the bulk of this wrapped in an @synchronized() block, but this has no effect because these delegate methods are all being called on the same (main) thread. The docs say the delegate methods are called on the same thread in which the connection was started. OK, no problem; I'll just write a method that I run on a background thread using -performSelectorInBackground: NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:request delegate:self startImmediately:NO]; [connections addObject:connection]; [self performSelectorInBackground:@selector(startConnection:) withObject:connection]; [connection release]; - (void)startConnection:(NSURLConnection *)connection { NSAutoreleasePool *pool = [NSAutoreleasePool new]; [connection scheduleInRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; [connection start]; [pool drain]; } which should put every network request, and its callbacks, on its own thread, and then my @synchronized() blocks will take effect. The docs for -initWithRequest:... state "Messages to the delegate will be sent on the thread that calls this method. By default, for the connection to work correctly the calling thread’s run loop must be operating in the default run loop mode." Ok, I'm doing that. They also state "If you pass NO [for startImmediately], you must schedule the connection in a run loop before starting it." OK, I'm doing that, too. Furthermore, the docs for NSRunLoop state "Each NSThread object, including the application’s main thread, has an NSRunLoop object automatically created for it as needed. If you need to access the current thread’s run loop, you do so with the class method currentRunLoop." I'm assuming this applies to the background thread created by the call -performSelectorInBackground... (which does appear to be the case, when I execute 'po [NSClassFromString(@"NSRunLoop") currentRunLoop]' in the -startConnection: method). The -startConnection: method is indeed being called. But after kicking off the connection, I now never get any callbacks on it. None of the -connectionDid… delegate methods. (I even tried explicitly starting the thread's run loop, but that made no difference; I've used threads like this before, and I've never had to start the run loop manually before--but I'm now grasping at straws...) I think I've come up with a workaround such that I only handle one request at a time, but it's kludgy and I'd like to do this the Right Way. But, what am I missing here? Thanks! randy

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  • Linked Lists in Java - Help with assignment

    - by doron2010
    I have been trying to solve this assignment all day, please help me. I'm completely lost. Representation of a string in linked lists In every intersection in the list there will be 3 fields : The letter itself. The number of times it appears consecutively. A pointer to the next intersection in the list. The following class CharNode represents a intersection in the list : public class CharNode { private char _data; private int _value; private charNode _next; public CharNode (char c, int val, charNode n) { _data = c; _value = val; _next = n; } public charNode getNext() { return _next; } public void setNext (charNode node) { _next = node; } public int getValue() { return _value; } public void setValue (int v) { value = v; } public char getData() { return _data; } public void setData (char c) { _data = c; } } The class StringList represents the whole list : public class StringList { private charNode _head; public StringList() { _head = null; } public StringList (CharNode node) { _head = node; } } Add methods to the class StringList according to the details : (Pay attention, these are methods from the class String and we want to fulfill them by the representation of a string by a list as explained above) public char charAt (int i) - returns the char in the place i in the string. Assume that the value of i is in the right range. public StringList concat (String str) - returns a string that consists of the string that it is operated on and in its end the string "str" is concatenated. public int indexOf (int ch) - returns the index in the string it is operated on of the first appeareance of the char "ch". If the char "ch" doesn't appear in the string, returns -1. If the value of fromIndex isn't in the range, returns -1. public int indexOf (int ch, int fromIndex) - returns the index in the string it is operated on of the first appeareance of the char "ch", as the search begins in the index "fromIndex". If the char "ch" doesn't appear in the string, returns -1. public boolean equals (String str) - returns true if the string that it is operated on is equal to the string str. Otherwise returns false. This method must be written in recursion, without using loops at all. public int compareTo (String str) - compares between the string that the method is operated on to the string "str" that is in the parameter. The method returns 0 if the strings are equal. If the string in the object is smaller lexicographic from the string "str" in the paramater, a negative number will be returned. And if the string in the object is bigger lexicographic from the string "str", a positive number will be returned. public StringList substring (int i) - returns the list of the substring that starts in the place i in the string on which it operates. Meaning, the sub-string from the place i until the end of the string. Assume the value of i is in the right range. public StringList substring (int i, int j) - returns the list of the substring that begins in the place i and ends in the place j (not included) in the string it operates on. Assume the values of i, j are in the right range. public int length() - will return the length of the string on which it operates. Pay attention to all the possible error cases. Write what is the time complexity and space complexity of every method that you wrote. Make sure the methods you wrote are effective. It is NOT allowed to use ready classes of Java. It is NOT allowed to move to string and use string operations.

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  • What is the best practice when coding math class/functions ?

    - by Isaac Clarke
    Introductory note : I voluntarily chose a wide subject. You know that quote about learning a cat to fish, that's it. I don't need an answer to my question, I need an explanation and advice. I know you guys are good at this ;) Hi guys, I'm currently implementing some algorithms into an existing program. Long story short, I created a new class, "Adder". An Adder is a member of another class representing the physical object actually doing the calculus , which calls adder.calc() with its parameters (merely a list of objects to do the maths on). To do these maths, I need some parameters, which do not exist outside of the class (but can be set, see below). They're neither config parameters nor members of other classes. These parameters are D1 and D2, distances, and three arrays of fixed size : alpha, beta, delta. I know some of you are more comfortable reading code than reading text so here you go : class Adder { public: Adder(); virtual Adder::~Adder(); void set( float d1, float d2 ); void set( float d1, float d2, int alpha[N_MAX], int beta[N_MAX], int delta[N_MAX] ); // Snipped prototypes float calc( List& ... ); // ... inline float get_d1() { return d1_ ;}; inline float get_d2() { return d2_ ;}; private: float d1_; float d2_; int alpha_[N_MAX]; // A #define N_MAX is done elsewhere int beta_[N_MAX]; int delta_[N_MAX]; }; Since this object is used as a member of another class, it is declared in a *.h : private: Adder adder_; By doing that, I couldn't initialize the arrays (alpha/beta/delta) directly in the constructor ( int T[3] = { 1, 2, 3 }; ), without having to iterate throughout the three arrays. I thought of putting them in static const, but I don't think that's the proper way of solving such problems. My second guess was to use the constructor to initialize the arrays Adder::Adder() { int alpha[N_MAX] = { 0, -60, -120, 180, 120, 60 }; int beta[N_MAX] = { 0, 0, 0, 0, 0, 0 }; int delta[N_MAX] = { 0, 0, 180, 180, 180, 0 }; set( 2.5, 0, alpha, beta, delta ); } void Adder::set( float d1, float d2 ) { if (d1 > 0) d1_ = d1; if (d2 > 0) d2_ = d2; } void Adder::set( float d1, float d2, int alpha[N_MAX], int beta[N_MAX], int delta[N_MAX] ) { set( d1, d2 ); for (int i = 0; i < N_MAX; ++i) { alpha_[i] = alpha[i]; beta_[i] = beta[i]; delta_[i] = delta[i]; } } My question is : Would it be better to use another function - init() - which would initialize arrays ? Or is there a better way of doing that ? My bonus question is : Did you see some mistakes or bad practice along the way ?

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  • Rogue PropertyChanged notifications from ViewModel

    - by user1886323
    The following simple program is causing me a Databinding headache. I'm new to this which is why I suspect it has a simple answer. Basically, I have two text boxes bound to the same property myString. I have not set up the ViewModel (simply a class with one property, myString) to provide any notifications to the View for when myString is changed, so even although both text boxes operate a two way binding there should be no way that the text boxes update when myString is changed, am I right? Except... In most circumstances this is true - I use the 'change value' button at the bottom of the window to change the value of myString to whatever the user types into the adjacent text box, and the two text boxes at the top, even although they are bound to myString, do not change. Fine. However, if I edit the text in TextBox1, thus changing the value of myString (although only when the text box loses focus due to the default UpdateSourceTrigger property, see reference), TextBox2 should NOT update as it shouldn't receive any updates that myString has changed. However, as soon as TextBox1 loses focus (say click inside TextBox2) TextBox2 is updated with the new value of myString. My best guess so far is that because the TextBoxes are bound to the same property, something to do with TextBox1 updating myString gives TextBox2 a notification that it has changed. Very confusing as I haven't used INotifyPropertyChanged or anything like that. To clarify, I am not asking how to fix this. I know I could just change the binding mode to a oneway option. I am wondering if anyone can come up with an explanation for this strange behaviour? ViewModel: namespace WpfApplication1 { class ViewModel { public ViewModel() { _myString = "initial message"; } private string _myString; public string myString { get { return _myString; } set { if (_myString != value) { _myString = value; } } } } } View: <Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WpfApplication1" Title="MainWindow" Height="350" Width="525"> <Window.DataContext> <local:ViewModel /> </Window.DataContext> <Grid> <!-- The culprit text boxes --> <TextBox Height="23" HorizontalAlignment="Left" Margin="166,70,0,0" Name="textBox1" VerticalAlignment="Top" Width="120" Text="{Binding Path=myString, Mode=TwoWay}" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="166,120,0,0" Name="textBox2" VerticalAlignment="Top" Width="120" Text="{Binding Path=myString, Mode=TwoWay}"/> <!--The buttons allowing manual change of myString--> <Button Name="changevaluebutton" Content="change value" Click="ButtonUpdateArtist_Click" Margin="12,245,416,43" Width="75" /> <Button Content="Show value" Height="23" HorizontalAlignment="Left" Margin="12,216,0,0" Name="showvaluebutton" VerticalAlignment="Top" Width="75" Click="showvaluebutton_Click" /> <Label Content="" Height="23" HorizontalAlignment="Left" Margin="116,216,0,0" Name="showvaluebox" VerticalAlignment="Top" Width="128" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="116,245,0,0" Name="changevaluebox" VerticalAlignment="Top" Width="128" /> <!--simply some text--> <Label Content="TexBox1" Height="23" HorizontalAlignment="Left" Margin="99,70,0,0" Name="label1" VerticalAlignment="Top" Width="61" /> <Label Content="TexBox2" Height="23" HorizontalAlignment="Left" Margin="99,118,0,0" Name="label2" VerticalAlignment="Top" Width="61" /> </Grid> </Window> Code behind for view: namespace WpfApplication1 { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { ViewModel viewModel; public MainWindow() { InitializeComponent(); viewModel = (ViewModel)this.DataContext; } private void showvaluebutton_Click(object sender, RoutedEventArgs e) { showvaluebox.Content = viewModel.myString; } private void ButtonUpdateArtist_Click(object sender, RoutedEventArgs e) { viewModel.myString = changevaluebox.Text; } } }

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  • Flash As3 Loader Problem

    - by Hadar
    Hi iam trying to load a few external jpegs in As3. It works fine locally in Flash, but it dosen't work at all ion my server. My app also loads a youtube video simultaneously. function drawResult(index,videoID,song_title,thumbnail:String=null) { var theClip:resultRowClip=new resultRowClip (); _clip.addChild(theClip); myArray[index] = new Array(videoID,theClip); theClip.y=0+(43*(index-1)); theClip.rowText.text = song_title; theClip.rowBack.visible = false; if (thumbnail != ""){ theClip.tHolder.visible=true; loadImage(thumbnail,index); } } function loadImage(url:String,index):void { //this.myClip.myText.text += "load image"; // Set properties on my Loader object var imageLoader:Loader = new Loader(); imageLoader.load(new URLRequest(url)); imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, function (evt:Event){imageLoaded(evt,index)}); } function imageLoaded(evt,id):void { //this.myClip.myText.text += "id : evt : " + evt.status; // Load Image var image:Bitmap = new Bitmap(evt.target.content.bitmapData); myArray[id][1].tHolder.addChild(image); myArray[id][1].tHolder.width=myArray[id][1].tHolder.width*0.35; myArray[id][1].tHolder.height=myArray[id][1].tHolder.height*0.35; } Does anyone knows what the problem is ? ** I added two Evenet listeners from io Error : imageLoader.addEventListener(IOErrorEvent.IO_ERROR,ioErrorHandler); imageLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,ioErrorHandler); This is the function for handling the errors : private function ioErrorHandler(event:IOErrorEvent):void { this.myClip.myText.text +=("ioErrorHandler: " + event); } anyway, I got no errors... I also tried to move the listeners before imageLoader.load but it's still the same...no errors and no data loaded.. I change my code to patrikS suggestion : function loadImage(url:String,index):void { //this.myClip.myText.text += "load image"; // Set properties on my Loader object //if (index != 1) return; var imageLoader:Loader = new Loader(); imageLoader.name = index.toString(); //myArray[index][1].addChild(imageLoader); //imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, function (evt:Event){imageLoaded(evt,index)}); imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,completeHandler); imageLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,ioErrorHandler); imageLoader.load(new URLRequest(url)); } My current completeHandler function(tnx patrikS ) : private function completeHandler(evt:Event):void{ //this.myClip.myText.text += "id : evt : " + evt.status; // Load Image trace("evt target loader name : "+ evt.target.loader.name ); evt.target.removeEventListener(Event.COMPLETE, completeHandler ); var image:Bitmap = new Bitmap(evt.target.content.bitmapData); myArray[evt.target.loader.name][1].tHolder.addChild(image); myArray[evt.target.loader.name][1].tHolder.width=myArray[evt.target.loader.name][1].tHolder.width*0.35; myArray[evt.target.loader.name][1].tHolder.height=myArray[evt.target.loader.name][1].tHolder.height*0.35; //trace (hadar.y + "Y / X" + hadar.x); } It still work only on flash IDE and dosent work on any browser...

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  • MVC multi page form losing session

    - by Bryan
    I have a multi-page form that's used to collect leads. There are multiple versions of the same form that we call campaigns. Some campaigns are 3 page forms, others are 2 pages, some are 1 page. They all share the same lead model and campaign controller, etc. There is 1 action for controlling the flow of the campaigns, and a separate action for submitting all the lead information into the database. I cannot reproduce this locally, and there are checks in place to ensure users can't skip pages. Session mode is InProc. This runs after every POST action which stores the values in session: protected override void OnActionExecuted(ActionExecutedContext filterContext) { base.OnActionExecuted(filterContext); if (this.Request.RequestType == System.Net.WebRequestMethods.Http.Post && this._Lead != null) ParentStore.Lead = this._Lead; } This is the Lead property within the controller: private Lead _Lead; /// <summary> /// Gets the session stored Lead model. /// </summary> /// <value>The Lead model stored in session.</value> protected Lead Lead { get { if (this._Lead == null) this._Lead = ParentStore.Lead; return this._Lead; } } ParentStore class: public static class ParentStore { internal static Lead Lead { get { return SessionStore.Get<Lead>(Constants.Session.Lead, new Lead()); } set { SessionStore.Set(Constants.Session.Lead, value); } } Campaign POST action: [HttpPost] public virtual ActionResult Campaign(Lead lead, string campaign, int page) { if (this.Session.IsNewSession) return RedirectToAction("Campaign", new { campaign = campaign, page = 0 }); if (ModelState.IsValid == false) return View(GetCampaignView(campaign, page), this.Lead); TrackLead(this.Lead, campaign, page, LeadType.Shared); return RedirectToAction("Campaign", new { campaign = campaign, page = ++page }); } The problem is occuring between the above action, and before the following Submit action executes: [HttpPost] public virtual ActionResult Submit(Lead lead, string campaign, int page) { if (this.Session.IsNewSession || this.Lead.Submitted || !this.LeadExists) return RedirectToAction("Campaign", new { campaign = campaign, page = 0 }); lead.AddCustomQuestions(); MergeLead(campaign, lead, this.AdditionalQuestionsType, false); if (ModelState.IsValid == false) return View(GetCampaignView(campaign, page), this.Lead); var sharedLead = this.Lead.ToSharedLead(Request.Form.ToQueryString(false)); //Error occurs here and sends me an email with whatever values are in the form collection. EAUtility.ProcessLeadProxy.SubmitSharedLead(sharedLead); this.Lead.Submitted = true; VisitorTracker.DisplayConfirmationPixel = true; TrackLead(this.Lead, campaign, page, LeadType.Shared); return RedirectToAction(this.ConfirmationView); } Every visitor to our site gets a unique GUID visitorID. But when these error occurs there is a different visitorID between the Campaign POST and the Submit POST. Because we track each form submission via the TrackLead() method during campaign and submit actions I can see session is being lost between calls, despite the OnActionExecuted firing after every POST and storing the form in session. So when there are errors, we get half the form under one visitorID and the remainder of the form under a different visitorID. Luckily we use a third party service which sends an API call every time a form value changes which uses it's own ID. These IDs are consistent between the first half of the form, and the remainder of the form, and the only way I can save the leads from the lost session issues. I should also note that this works fine 99% of the time. EDIT: I've modified my code to explicitly store my lead object in TempData and used the TempData.Keep() method to persist the object between subsequent requests. I've only deployed this behavior to 1 of my 3 sites but so far so good. I had also tried storing my lead objects in Session directly in the controller action i.e., Session.Add("lead", this._Lead); which uses HTTPSessionStateBase, attempting to circumvent the wrapper class, instead of HttpContext.Current.Session which uses HTTPSessionState. This modification made no difference on the issue, as expected.

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  • Do I need to manually create indexes for a DBIx::Class belongs_to relationship

    - by Dancrumb
    I'm using the DBIx::Class modules for an ORM approach to an application I have. I'm having some problems with my relationships. I have the following package MySchema::Result::ClusterIP; use strict; use warnings; use base qw/DBIx::Class::Core/; our $VERSION = '1.0'; __PACKAGE__->load_components(qw/InflateColumn::Object::Enum Core/); __PACKAGE__->table('cluster_ip'); __PACKAGE__->add_columns( # Columns here ); __PACKAGE__->set_primary_key('objkey'); __PACKAGE__->belongs_to( 'configuration' => 'MySchema::Result::Configuration', 'config_key'); __PACKAGE__->belongs_to( 'cluster' => 'MySchema::Result::Cluster', { 'foreign.config_key' => 'self.config_key', 'foreign.id' => 'self.cluster_id' } ); As well as package MySchema::Result::Cluster; use strict; use warnings; use base qw/DBIx::Class::Core/; our $VERSION = '1.0'; __PACKAGE__->load_components(qw/InflateColumn::Object::Enum Core/); __PACKAGE__->table('cluster'); __PACKAGE__->add_columns( # Columns here ); __PACKAGE__->set_primary_key('objkey'); __PACKAGE__->belongs_to( 'configuration' => 'MySchema::Result::Configuration', 'config_key'); __PACKAGE__->has_many('cluster_ip' => 'MySchema::Result::ClusterIP', { 'foreign.config_key' => 'self.config_key', 'foreign.cluster_id' => 'self.id' }); There are a couple of other modules, but I don't believe that they are relevant. When I attempt to deploy this schema, I get the following error: DBIx::Class::Schema::deploy(): DBI Exception: DBD::mysql::db do failed: Can't create table 'test.cluster_ip' (errno: 150) [ for Statement "CREATE TABLE `cluster_ip` ( `objkey` smallint(5) unsigned NOT NULL auto_increment, `config_key` smallint(5) unsigned NOT NULL, `cluster_id` char(16) NOT NULL, INDEX `cluster_ip_idx_config_key_cluster_id` (`config_key`, `cluster_id`), INDEX `cluster_ip_idx_config_key` (`config_key`), PRIMARY KEY (`objkey`), CONSTRAINT `cluster_ip_fk_config_key_cluster_id` FOREIGN KEY (`config_key`, `cluster_id`) REFERENCES `cluster` (`config_key`, `id`) ON DELETE CASCADE ON UPDATE CASCADE, CONSTRAINT `cluster_ip_fk_config_key` FOREIGN KEY (`config_key`) REFERENCES `configuration` (`config_key`) ON DELETE CASCADE ON UPDATE CASCADE ) ENGINE=InnoDB"] at test_deploy.pl line 18 (running "CREATE TABLE `cluster_ip` ( `objkey` smallint(5) unsigned NOT NULL auto_increment, `config_key` smallint(5) unsigned NOT NULL, `cluster_id` char(16) NOT NULL, INDEX `cluster_ip_idx_config_key_cluster_id` (`config_key`, `cluster_id`), INDEX `cluster_ip_idx_config_key` (`config_key`), PRIMARY KEY (`objkey`), CONSTRAINT `cluster_ip_fk_config_key_cluster_id` FOREIGN KEY (`config_key`, `cluster_id`) REFERENC ES `cluster` (`config_key`, `id`) ON DELETE CASCADE ON UPDATE CASCADE, CONSTRAINT `cluster_ip_fk_config_key` FOREIGN KEY (`config_key`) REFERENCES `configuration` (`conf ig_key`) ON DELETE CASCADE ON UPDATE CASCADE ) ENGINE=InnoDB") at test_deploy.pl line 18 From what I can tell, MySQL is complaining about the FOREIGN KEY constraint, in particular, the REFERENCE to (config_key, id) in the cluster table. From my reading of the MySQL documentation, this seems like a reasonable complaint, especially in regards to the third bullet point on this doc page. Here's my question. Am I missing something in the DBIx::Class module? I realize that I could explicitly create the necessary index to match up with this foreign key constraint, but that seems to be repetitive work. Is there something I should be doing to make this occur implicitly?

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