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  • Haskell Add Function Return to List Until Certain Length

    - by kienjakenobi
    I want to write a function which takes a list and constructs a subset of that list of a certain length based on the output of a function. If I were simply interested in the first 50 elements of the sorted list xs, then I would use fst (splitAt 50 (sort xs)). However, the problem is that elements in my list rely on other elements in the same list. If I choose element p, then I MUST also choose elements q and r, even if they are not in the first 50 elements of my list. I am using a function finderFunc which takes an element a from the list xs and returns a list with the element a and all of its required elements. finderFunc works fine. Now, the challenge is to write a function which builds a list whose total length is 50 based on multiple outputs of finderFunc. Here is my attempt at this: finish :: [a] -> [a] -> [a] --This is the base case, which adds nothing to the final list finish [] fs = [] --The function is recursive, so the fs variable is necessary so that finish -- can forward the incomplete list to itself. finish ps fs -- If the final list fs is too small, add elements to it | length fs < 50 && length (fs ++ newrs) <= 50 = fs ++ finish newps newrs -- If the length is met, then add nothing to the list and quit | length fs >= 50 = finish [] fs -- These guard statements are currently lacking, not the main problem | otherwise = finish [] fs where --Sort the candidate list sortedps = sort ps --(finderFunc a) returns a list of type [a] containing a and all the -- elements which are required to go with it. This is the interesting -- bit. rs is also a subset of the candidate list ps. rs = finderFunc (head sortedps) --Remove those elements which are already in the final list, because -- there can be overlap newrs = filter (`notElem` fs) rs --Remove the elements we will add to the list from the new list -- of candidates newps = filter (`notElem` rs) ps I realize that the above if statements will, in some cases, not give me a list of exactly 50 elements. This is not the main problem, right now. The problem is that my function finish does not work at all as I would expect it to. Not only does it produce duplicate elements in the output list, but it sometimes goes far above the total number of elements I want to have in the list. The way this is written, I usually call it with an empty list, such as: finish xs [], so that the list it builds on starts as an empty list.

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  • Code to generate random numbers in C++

    - by user1678927
    Basically I have to write a program to generate random numbers to simulate the rolling of a pair of dice. This program should be constructed in multiple files. The main function should be in one file, the other functions should be in a second source file, and their prototypes should be in a header file. First I write a short function that returns a random value between 1 and 6 to simulate the rolling of a single 6-sided die.Second, i write a function that pretends to roll a pair of dice by calling this function twice. My program starts by asking the user how many rolls should be made. Then I write a function to simulate rolling the dice this many times, keeping a count of exactly how many times the values 2,3,4,5,6,7,8,9,10,11,12(each number is the sum of a pair of dice) occur in an array. Later I write a function to display a small bar chart using these counts that ideally would look something like below for a sample of 144 rolls, where the number of asterisks printed corresponds to the count: 2 3 4 5 6 7 8 9 10 11 12 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Next, to see how well the random number generator is doing, I write a function to compute the average value rolled. Compare this to the ideal average of 7. Also, print out a small table showing the counts of each roll made by the program, the ideal count based on the frequencies above given the total number of rolls, and the difference between these values in separate columns. This is my incomplete code so far: "Compiler visual studio 2010" int rolling(){ //Function that returns a random value between 1 and 6 rand(unsigned(time(NULL))); int dice = 1 + (rand() %6); return dice; } int roll_dice(int num1,int num2){ //it calls 'rolling function' twice int result1,result2; num1 = rolling(); num2 = rolling(); result1 = num1; result2 = num2; return result1,result2; } int main(void){ int times,i,sum,n1,n2; int c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,c11;//counters for each sum printf("Please enter how many times you want to roll the dice.\n") scanf_s("%i",&times); I pretend to use counters to count each sum and store the number(the count) in an array. I know i need a loop (for) and some conditional statements (if) but m main problem is to get the values from roll_dice and store them in n1 and n2 so then i can sum them up and store the sum in 'sum'.

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  • Passing custom info to mongrel_rails start

    - by whaka
    One thing I really don't understand is how I can pass custom start-up options to a mongrel instance. I see that a common approach is the use environment variables, but in my environment this is not going to work because my rails application serves many different clients. Much code is shared between clients, but there are also many differences which I implement by subclassing controllers and views to overload or extend existing features or introduce new ones. To make this all work, I simply add the paths to client specific modules the module load path ($:). In order to start the application for a particular client, I could now use an environment variable like say, TARGET=AMAZONE. Unfortunately, on some systems I'm running multiple mongrel clusters, each cluster serving a different client. Some of these systems run under Windows and to start mongrel I installed mongrel_services. Clearly, this makes my environment variable unsuitable. Passing this extra bit of data to the application is proving to be a real challenge. For a start, mongrel_rails service_install will reject any [custom] command line parameters that aren't documented. I'm not too concerned as installing the services using the install program is trivial. However, even if I manage to install mongrel_services such that when run it passes the custom command line option --target to mongrel_rails start, I get an error because mongrel_rails doesn't recognize the switch. So here were the things I looked at: Pass an extra parameter: mongrel_rails start --target XYZ ... use a config file and add target:XYZ, then do: mongrel_rails start -C x:\myapp\myconfig.yml modify the file: Ruby\lib\ruby\gems\1.8\gems\mongrel-1.1.5-x86-mswin32-60\lib\mongrel\command.rb Perhaps I can use the --script option, but all docs that I found on it were for Unix 1 and 2 simply don't work. I played with 4 but never managed it to do anything. So I had no choice but to go with 3. While it is relatively simple, I hate changing ruby library code. Particularly disappointing is that 2 doesn't work. I mean what is so unreasonable about adding other [custom] options in the config file? Actually I think this is a fundamental piece that is missing in rails. Somehow, the application should be able to register and access command line arguments it expects. If anybody has a good idea how to do this more elegantly using the current infrastructure, I have a chocolate fish to give away!!!

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  • Returning different data types C#

    - by user1810659
    i have create a class library (DLL) with many different methods. and the return different types of data(string string[] double double[]). Therefore i have created one class i called CustomDataType for all the methods containing different data types so each method in the Library can return object of the custom class and this way be able to return multiple data types I have done it like this: public class CustomDataType { public double Value; public string Timestamp; public string Description; public string Unit; // special for GetparamterInfo public string OpcItemUrl; public string Source; public double Gain; public double Offset; public string ParameterName; public int ParameterID; public double[] arrayOfValue; public string[] arrayOfTimestamp; // public string[] arrayOfParameterName; public string[] arrayOfUnit; public string[] arrayOfDescription; public int[] arrayOfParameterID; public string[] arrayOfItemUrl; public string[] arrayOfSource; public string[] arrayOfModBusRegister; public string[] arrayOfGain; public string[] arrayOfOffset; } The Library contains methods like these: public CustomDataType GetDeviceParameters(string deviceName) { ...................... code getDeviceParametersObj.arrayOfParameterName; return getDeviceParametersObj; } public CustomDataType GetMaxMin(string parameterName, string period, string maxMin) { .....................................code getMaxMingObj.Value = (double)reader["MaxMinValue"]; getMaxMingObj.Timestamp = reader["MeasurementDateTime"].ToString(); getMaxMingObj.Unit = reader["Unit"].ToString(); getMaxMingObj.Description = reader["Description"].ToString(); return getMaxMingObj; } public CustomDataType GetSelectedMaxMinData(string[] parameterName, string period, string mode) {................................code selectedMaxMinObj.arrayOfValue = MaxMinvalueList.ToArray(); selectedMaxMinObj.arrayOfTimestamp = MaxMintimeStampList.ToArray(); selectedMaxMinObj.arrayOfDescription = MaxMindescriptionList.ToArray(); selectedMaxMinObj.arrayOfUnit = MaxMinunitList.ToArray(); return selectedMaxMinObj; } As illustrated thi different methods returns different data types,and it works fine for me but when i import the DLL and want to use the methods Visual studio shwos all the data types in the CustomDataType class as suggestion for all the methods even though the return different data.This is illusrtated in the picture below. As we can see from the picture with the suggestion of all the different return data the user can get confused and choose wrong return data for some of the methods. So my question is how can i improve this. so Visual studio suggest just the belonging return data type for each method.

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  • A new MEF error I've not seen before -- "The export is not assignable to type..."

    - by Dave
    I was very surprised to get this error today, as it's one that I've never encountered before. Everything in the code looked okay, so I did some searches. The previous questions and their respective answers didn't help. This one was solved when the poster made sure his assembly references were consistent. I don't have this issue right now because I'm currently referencing another project in my solution. This one was solved when the poster was instructed to use ImportMany, but I am already using it (I think properly, too) to try to load multiple plugins This one was solved when the poster realized that there was a platform target mismatch. I've already gone through my projects to ensure that everything targets x86. So here's what I am trying to do. I have a plugin that owns a connection to a device. I might also need to be able to share that connection with another plugin. I decided that the cleanest way to do this was to create an interface that would allow the slave plugin to request its own connection to the device. Let's just call it IConnectionSharer. If the slave plugin does not need to borrow this connection and has its own, then it should use its own implementation of IConnectionSharer to connect to the device. My "master" plugin (the one that owns the connection to the device) implements IConnectionSharer. It also exports this via ExportAttribute. My "slave" plugin assembly defines a class that also implements and exports IConnectionSharer. When the application loads, the intent is for my slave plugin, via MEF, to enumerate all IConnectionSharers and store them in an IEnumerable<IConnectionSharer>. It does so like this: [ImportMany] public IEnumerable<IConnectionSharer> AllSharedConnections { get; set; } But during part composition, I get the error the export 'Company.MasterPlugin (ContractName="IConnectionSharer")' is not assignable to type 'IConnectionSharer'. The error message itself seems clear enough -- it's as if MEF thinks my master plugin doesn't inherit from IConnectionSharer... but it does! Can anyone suggest further debugging strategies? I'm going to start the painful process of single stepping through the MEF source.

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  • AudioTrack lag: obtainBuffer timed out

    - by BTR
    I'm playing WAVs on my Android phone by loading the file and feeding the bytes into AudioTrack.write() via the FileInputStream BufferedInputStream DataInputStream method. The audio plays fine and when it is, I can easily adjust sample rate, volume, etc on the fly with nice performance. However, it's taking about two full seconds for a track to start playing. I know AudioTrack has an inescapable delay, but this is ridiculous. Every time I play a track, I get this: 03-13 14:55:57.100: WARN/AudioTrack(3454): obtainBuffer timed out (is the CPU pegged?) 0x2e9348 user=00000960, server=00000000 03-13 14:55:57.340: WARN/AudioFlinger(72): write blocked for 233 msecs, 9 delayed writes, thread 0xba28 I've noticed that the delayed write count increases by one every time I play a track -- even across multiple sessions -- from the time the phone has been turned on. The block time is always 230 - 240ms, which makes sense considering a minimum buffer size of 9600 on this device (9600 / 44100). I've seen this message in countless searches on the Internet, but it usually seems to be related to not playing audio at all or skipping audio. In my case, it's just a delayed start. I'm running all my code in a high priority thread. Here's a truncated-yet-functional version of what I'm doing. This is the thread callback in my playback class. Again, this works (only playing 16-bit, 44.1kHz, stereo files right now), it just takes forever to start and has that obtainBuffer/delayed write message every time. public void run() { // Load file FileInputStream mFileInputStream; try { // mFile is instance of custom file class -- this is correct, // so don't sweat this line mFileInputStream = new FileInputStream(mFile.path()); } catch (FileNotFoundException e) {} BufferedInputStream mBufferedInputStream = new BufferedInputStream(mFileInputStream, mBufferLength); DataInputStream mDataInputStream = new DataInputStream(mBufferedInputStream); // Skip header try { if (mDataInputStream.available() > 44) mDataInputStream.skipBytes(44); } catch (IOException e) {} // Initialize device mAudioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, ConfigManager.SAMPLE_RATE, AudioFormat.CHANNEL_CONFIGURATION_STEREO, AudioFormat.ENCODING_PCM_16BIT, ConfigManager.AUDIO_BUFFER_LENGTH, AudioTrack.MODE_STREAM); mAudioTrack.play(); // Initialize buffer byte[] mByteArray = new byte[mBufferLength]; int mBytesToWrite = 0; int mBytesWritten = 0; // Loop to keep thread running while (mRun) { // This flag is turned on when the user presses "play" while (mPlaying) { try { // Check if data is available if (mDataInputStream.available() > 0) { // Read data from file and write to audio device mBytesToWrite = mDataInputStream.read(mByteArray, 0, mBufferLength); mBytesWritten += mAudioTrack.write(mByteArray, 0, mBytesToWrite); } } catch (IOException e) { } } } } If I can get past the artificially long lag, I can easily deal with the inherit latency by starting my write at a later, predictable position (ie, skip past the minimum buffer length when I start playing a file).

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  • Is it OK to put a standard, pure C header #include directive inside a namespace?

    - by mic_e
    I've got a project with a class log in the global namespace (::log). So, naturally, after #include <cmath>, the compiler gives an error message each time I try to instantiate an object of my log class, because <cmath> pollutes the global namespace with lots of three-letter methods, one of them being the logarithm function log(). So there are three possible solutions, each having their unique ugly side-effects. Move the log class to it's own namespace and always access it with it's fully qualified name. I really want to avoid this because the logger should be as convenient as possible to use. Write a mathwrapper.cpp file which is the only file in the project that includes <cmath>, and makes all the required <cmath> functions available through wrappers in a namespace math. I don't want to use this approach because I have to write a wrapper for every single required math function, and it would add additional call penalty (cancelled out partially by the -flto compiler flag) The solution I'm currently considering: Replace #include <cmath> by namespace math { #include "math.h" } and then calculating the logarithm function via math::log(). I have tried it out and it does, indeed, compile, link and run as expected. It does, however, have multiple downsides: It's (obviously) impossible to use <cmath>, because the <cmath> code accesses the functions by their fully qualified names, and it's deprecated to use in C++. I've got a really, really bad feeling about it, like I'm gonna get attacked and eaten alive by raptors. So my question is: Is there any recommendation/convention/etc that forbid putting include directives in namespaces? Could anything go wrong with diferent C standard library implementations (I use glibc), different compilers (I use g++ 4.7, -std=c++11), linking? Have you ever tried doing this? Are there any alternate ways to banish the math functions from the global namespace? I've found several similar questions on stackoverflow, but most were about including other C++ headers, which obviously is a bad idea, and those that weren't made contradictory statements about linking behaviour for C libraries. Also, would it be beneficial to additionally put the #include <math.h> inside extern "C" {}?

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  • Creating a multiplatform webapp with HTML5 and Google maps

    - by Bart L.
    I'm struggling how to develop a webapp for Android and iOS. My first app was a simple todo app which was easy to test in my browser and it only used html, javascript and css. However, I have to create an app which uses Google Maps Api to get the location. I created a simple html5 page to test which places a marker on a map. It works fine when testing it on my local server. But when I create an .apk file for Android, the app doesn't work. So I'm wondering, isn't it possible to use it like this? Do I have the use the phonegap libraries to use their geolocation library? And if so, how do you handle the development of a webapp in phonegap for multiple OS? Do you have to install an Android environment and an iOS environment to each include the right phonegap library and to test them properly? Update: I use the following code on my webserver and it works perfectly. When I upload it in a zip-folder to the photogap cloud and install the APK file on my phone, it doesn't work. <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>Simple Geo test</title> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.8/jquery.min.js"></script> </head> <body> <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=true"></script> <script> function success(position) { var mapcanvas = document.createElement('div'); mapcanvas.id = 'mapcontainer'; mapcanvas.style.height = '200px'; mapcanvas.style.width = '200px'; document.querySelector('article').appendChild(mapcanvas); var coords = new google.maps.LatLng(position.coords.latitude, position.coords.longitude); var options = { zoom: 15, center: coords, mapTypeControl: false, navigationControlOptions: { style: google.maps.NavigationControlStyle.SMALL }, mapTypeId: google.maps.MapTypeId.ROADMAP }; var map = new google.maps.Map(document.getElementById("mapcontainer"), options); var marker = new google.maps.Marker({ position: coords, map: map, title:"You are here!" }); } if (navigator.geolocation) { navigator.geolocation.getCurrentPosition(success); } else { error('Geo Location is not supported'); } </script> <article></article> </body> </html>

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  • Replacing div html() by echoing PHP - how to?

    - by Jared
    Hello, I have a multiple product elements that get their class and ID from PHP: $product1["codename"] = "product-1"; $product1["short"] = "Great Product 1"; $product2["codename"] = "product-2"; $product2["short"] = "Great Product 2"; <div class="leftMenuProductButton" id="'. $product1["codename"].'" >'. $product1["short"].'</div> <div class="leftMenuProductButton" id="'. $product2["codename"].'" >'. $product2["short"].'</div> These display as: <div class="leftMenuProductButton" id="product-1" > Great Product 1</div> <div class="leftMenuProductButton" id="product-2" > Great Product 2</div> In the page, I have an element that I want to replace the HTML: <div id="productPopupTop"> //Replace this content </div> Using jquery, I have tried the following: $( '.leftMenuProductButton' ).hover ( function () { var swapNAME = $(this).attr("id"); //gets the ID, #product-1, #product-2 etc. This works. $("#productPopupTop").html(' <? echo $' + swapNAME + '["short"] ?>'); //This is supposed to get something like <? echo $product-1["short"] ?> This doesn't appear to work. }, function () { //this is just here for later }); If I try to do an alert('<? echo $' + swapNAME + '["short"] ?>'); it will literally display something like <? echo $product-1["short"] ?> Please note that both the Javascript and the PHP are externally linked in a PHP file (index.php <<< (js.js, products.php) QUESTION: How do I replace the HTML() of #productPopupTop with the ["short"] of a product? If I should use Ajax, how would I code this?

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  • jquery ajax form success callback not being called

    - by Michael Merchant
    I'm trying to upload a file using "AJAX", process data in the file and then return some of that data to the UI so I can dynamically update the screen. I'm using the JQuery Ajax Form Plugin, jquery.form.js found at http://jquery.malsup.com/form/ for the javascript and using Django on the back end. The form is being submitted and the processing on the back end is going through without a problem, but when a response is received from the server, my Firefox browser prompts me to download/open a file of type "application/json". The file has the json content that I've been trying to send to the browser. I don't believe this is an issue with how I'm sending the json as I have a modularized json_wrapper() function that I'm using in multiple places in this same application. Here is what my form looks after Django templates are applied: <form method="POST" enctype="multipart/form-data" action="/test_suites/active/upload_results/805/"> <p> <label for="id_resultfile">Upload File:</label> <input type="file" id="id_resultfile" name="resultfile"> </p> </form> You won't see any submit buttons because I'm calling submit with a button else where and am using ajaxSubmit() from the jquery.form.js plugin. Here is the controlling javascript code: function upload_results($dialog_box){ $form = $dialog_box.find("form"); var options = { type: "POST", success: function(data){ alert("Hello!!"); }, dataType: "json", error: function(){ console.log("errors"); }, beforeSubmit: function(formData, jqForm, options){ console.log(formData, jqForm, options); }, } $form.submit(function(){ $(this).ajaxSubmit(options); return false; }); $form.ajaxSubmit(options); } As you can see, I've gotten desperate to see the success callback function work and simply have an alert message created on success. However, we never reach that call. Also, the error function is not called and the beforeSubmit function is executed. The file that I get back has the following contents: {"count": 18, "failed": 0, "completed": 18, "success": true, "trasaction_id": "SQEID0.231"} I use 'success' here to denote whether or not the server was able to run the post command adequately. If it failed the result would look something like: {"success": false, "message":"<error_message>"} Your time and help is greatly appreciated. I've spent a few days on this now and would love to move on.

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  • JPA - Can I create an Entity class, using an @DiscriminatorValue, that doesn't have its own table?

    - by DaveyDaveDave
    Hi - this is potentially a bit complex, so I'll do my best to describe my situation - it's also my first post here, so please forgive formatting mistakes, etc! I'm using JPA with joined inheritance and a database structure that looks like: ACTION --------- ACTION_ID ACTION_MAPPING_ID ACTION_TYPE DELIVERY_CHANNEL_ACTION -------------------------- ACTION_ID CHANNEL_ID OVERRIDE_ADDRESS_ACTION -------------------------- ACTION_ID (various fields specific to this action type) So, in plain English, I have multiple different types of action, all share an ACTION_MAPPING, which is referenced from the 'parent' ACTION table. DELIVERY_CHANNEL_ACTION and OVERRIDE_ADDRESS_ACTION both have extra, supplementary data of their own, and are mapped to ACTION with a FK. Real-world, I also have a 'suppress' action, but this doesn't have any supplementary data of its own, so it doesn't have a corresponding table - all it needs is an ACTION_MAPPING, which is stored in the ACTION table. Hopefully you're with me so far... I'm creating a new project from scratch, so am pretty flexible in what I can do, but obviously would like to get it right from the outset! My current implementation, which works, has three entities loosely defined as follows: @Entity @Table(name="ACTION") @Inheritance(strategy=InheritanceType.JOINED) @DiscriminatorValue("SUPPRESS") public class Action @Entity @Table(name="DELIVERY_CHANNEL_ACTION") @DiscriminatorValue("DELIVERY_CHANNEL") public class DeliveryChannelAction extends Action @Entity @Table(name="OVERRIDE_ADDRESS_ACTION") @DiscriminatorValue("OVERRIDE_ADDRESS") public class OverrideAddressAction extends Action That is - I have a concrete base class, Action, with a Joined inheritance strategy. DeliveryChannelAction and OverrideAddressAction both extend Action. What feels wrong here though, is that my Action class is the base class for these two actions, but also forms the concrete implementation for the suppress action. For the time being this works, but at some point more actions are likely to be added, and there's every chance that some of them will, like SUPPRESS, have no supplementary data, which will start to get difficult! So... what I would like to do, in the object model world, is to have Action be abstract, and create a SuppressAction class, which is empty apart from having a @DiscriminatorValue("SUPPRESS"). I've tried doing exactly what is described above, so, changing Action to: @Entity @Table(name="ACTION") @Inheritance(strategy=InheritanceType.JOINED) public abstract class Action and creating: @DiscriminatorValue("SUPPRESS") public class SuppressAction extends Action but no luck - it seems to work fine for DeliveryChannelAction and OverrideAddressAction, but when I try to create a SuppressAction and persist it, I get: java.lang.IllegalArgumentException: Object: com.mypackage.SuppressAction[actionId=null] is not a known entity type. at org.eclipse.persistence.internal.sessions.UnitOfWorkImpl.registerNewObjectForPersist(UnitOfWorkImpl.java:4147) at org.eclipse.persistence.internal.jpa.EntityManagerImpl.persist(EntityManagerImpl.java:368) at com.mypackage.test.util.EntityTestUtil.createSuppressAction(EntityTestUtil.java:672) at com.mypackage.entities.ActionTest.testCRUDAction(ActionTest.java:27) which I assume is down to the fact that SuppressAction isn't registered as an entity, but I don't know how I can do that, given that it doesn't have an associated table. Any pointers, either complete answers or hints for things to Google (I'm out of ideas!), most welcome :) EDIT: to correct my stacktrace.

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  • jQuery: load refuses to get dynamic content in IE6

    - by user260157
    jQuery refuses to load my dynamic content in IE6. All in FireFox & Safari works fine. Only IE6 is being a pain. When I try the a html with <p>Hello World</p> that works. Properly. But when loading a PHP it doesn't work! As you can see it's doing multiple things. <script type="text/javascript"> // When the document is ready set up our sortable with it's inherant function(s) $(document).ready(function() { // Sort list & amend in database function sortTableMenuAndReload() { var order = $('#menuList').sortable('serialize'); $.post("PLUGINS/SortableMenu/process-sortable.php",order); $("#menuList").load("PLUGINS/SortableMenu/sortableMenu_ajax.php"); } function sortTableOrder() { var order = $('#menuList').sortable('serialize'); $.post("PLUGINS/SortableMenu/process-sortable.php",order); } function sortTableOrderAndRemove(removeID) { $('#listItem_'+removeID).remove(); var order = $('#menuList').sortable('serialize'); $.post("PLUGINS/SortableMenu/process-sortable.php",order); $("#menuList").load("PLUGINS/SortableMenu/sortableMenu_ajax.php"); } $("#menuList > li > .remove").live('click', function () { var removeID = $(this).attr('id'); $.ajax({ type: 'post', url: 'PLUGINS/SortableMenu/removeLine.php', data: 'id='+removeID, success: sortTableOrderAndRemove(removeID) }); }); $("#menuList > li > .publish").live('click', function () { var publishID = $(this).attr('id'); $.ajax({ type: 'post', url: 'PLUGINS/SortableMenu/publishLine.php', data: 'id='+publishID, success: sortTableOrder }); }); $('#new_documents > li').draggable({ addClasses: false, helper:'clone', connectToSortable:'#menuList' }); $("#menuList").droppable({ addClasses: false, drop: function() { var clone = $("#menuList > li#newArticleTYPE1"); $(clone).attr("id","listItem_newArticleTYPE1"); } }); $("#menuList").sortable({ opacity: 0.6, handle : '.handle, .remove', update : sortTableMenuAndReload }); }); </script>

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  • ImageView place at center on click in gallery view

    - by TGMCians
    i used gallery view in which i place multiple imageview dynamically but on click imageview place at center and second question how to start first imageview from left of screen. I do not want to change the place until user scroll horizontally by finger . Is there any way to achieve this. Please help for this.. private class ImageAdapter extends BaseAdapter{ public ImageAdapter() { //To set blank at bottom and make visible TextView textView = (TextView)findViewById(R.id.textView2); textView.setVisibility(View.VISIBLE); //To set the visibility visible of gallery myGallery.setVisibility(View.VISIBLE); } public int getCount() { return ProductItemArray.Image_URL.length; } public Object getItem(int position) { return null; } public long getItemId(int position) { return 0; } public View getView(int position, View arg1, ViewGroup arg2) { ImageView bottomImageView = new ImageView(context); if(Helper.isTablet(context)) bottomImageView.setLayoutParams(new Gallery.LayoutParams(VirtualMirrorActivity.convertDpToPixel(100, context), VirtualMirrorActivity.convertDpToPixel(100, context))); else bottomImageView.setLayoutParams(new Gallery.LayoutParams(VirtualMirrorActivity.convertDpToPixel(80, context), VirtualMirrorActivity.convertDpToPixel(80, context))); UrlImageViewHelper.setUrlDrawable(bottomImageView, ProductItemArray.Image_URL[position]); bottomImageView.setBackgroundResource(R.layout.border); return bottomImageView; } } myGallery.setAdapter(new ImageAdapter()); myGallery.setSelection(1); myGallery.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View view, final int position, long arg3) { linearLayout.removeView(frameImageView); Thread newThread = new Thread(new Runnable() { public void run() { URL url_1 = null; try { isAlreadyExistInWishlist = false; VMProductListPaging.productUrl = ProductItemArray.Image_small_URL[position]; VMProductListPaging.productId = ProductItemArray.productId[position]; VMProductListPaging.productName = ProductItemArray.product_Name[position]; url_1 = new URL(ProductItemArray.Image_small_URL[position]); bmp = BitmapFactory.decodeStream(url_1.openConnection().getInputStream()); isExecuted = true; bitmapHandler.sendMessage(bitmapHandler.obtainMessage()); } catch (Exception e) { //Toast.makeText(context,"Sorry!! This link appears to be broken",Toast.LENGTH_LONG).show(); } } }); newThread.start(); } }); Layout.xml <Gallery android:id="@+id/galleryView" android:layout_width="fill_parent" android:layout_height="wrap_content" android:spacing="5dp" android:layout_below="@+id/sendPhoto" android:layout_marginTop="10dp" android:visibility="gone"/>

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  • Sharing the same file between different projects

    - by selsine
    Hi Everyone, For version control we currently use Visual Source Safe and are thinking of migrating to another version control system (SVN, Mercurial, Git). Currently we use Visual Source Safe's "Shared" file feature quite heavily. This allows us to share code between design and runtimes of a single product, and between multiple products as well. For example: **Product One** - Design Login.cpp Login.h Helper.cpp Helper.h - Runtime Login.cpp Login.h Helper.cpp Helper.h **Product Two** - Design Login.cpp Login.h - Launcher Login.cpp Login.h - Runtime Login.cpp Login.h In this example Login.cpp and Login.h contain common code that all of our projects need, Helper.cpp and Helper.h is only used in Product One. In Visual Source Safe they are shared between the specific projects, which means that whenever the files are updated in one project they are updated in any project they are shared with. This is a simple example but hopefully it explains why we use the shared feature: to reduce the amount of duplicated code and ensure that when a bug is fixed all projects automatically have access to the new fixed code. After researching alternatives to Visual Source Safe it seems that most version control systems do not have the idea of shared files, instead they seem to use the idea of sub repositories. (http://mercurial.selenic.com/wiki/subrepos http://svnbook.red-bean.com/en/1.0/ch07s03.html) My question (after all of that) is about what the best practices for achieving this are using other version control systems? Should we restructure our projects so that two copies of the files do not exist and an include directory is used instead? e.g. Product One Design Login.cpp Login.h Runtime Login.cpp Login.h Common Helper.cpp Helper.h This still leaves what to do with Login.cpp and Logon.h Should the shared files be moved to their own repository and then compiled into a lib or dll? This would make bug fixing more time consuming as the lib projects would have to be edited and then rebuilt. Should we use externals or sub repositories? Should we combine our projects (i.e. runtime, design, and launcher) into one large project? Any help would be appreciated. We have the feeling that our project design has evolved based on the tools that we used and now that we are thinking of switching tools it's difficult for us to see how we can best modify our practices. Or maybe we are the only people are there doing this...? Also, we use Visual Studio for all of our stuff. Thanks.

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  • How can I enable a debugging mode via a command-line switch for my Perl program?

    - by Michael Mao
    I am learning Perl in a "head-first" manner. I am absolutely a newbie in this language: I am trying to have a debug_mode switch from CLI which can be used to control how my script works, by switching certain subroutines "on and off". And below is what I've got so far: #!/usr/bin/perl -s -w # purpose : make subroutine execution optional, # which is depending on a CLI switch flag use strict; use warnings; use constant DEBUG_VERBOSE => "v"; use constant DEBUG_SUPPRESS_ERROR_MSGS => "s"; use constant DEBUG_IGNORE_VALIDATION => "i"; use constant DEBUG_SETPPING_COMPUTATION => "c"; our ($debug_mode); mainMethod(); sub mainMethod # () { if(!$debug_mode) { print "debug_mode is OFF\n"; } elsif($debug_mode) { print "debug_mode is ON\n"; } else { print "OMG!\n"; exit -1; } checkArgv(); printErrorMsg("Error_Code_123", "Parsing Error at..."); verbose(); } sub checkArgv #() { print ("Number of ARGV : ".(1 + $#ARGV)."\n"); } sub printErrorMsg # ($error_code, $error_msg, ..) { if(defined($debug_mode) && !($debug_mode =~ DEBUG_SUPPRESS_ERROR_MSGS)) { print "You can only see me if -debug_mode is NOT set". " to DEBUG_SUPPRESS_ERROR_MSGS\n"; die("terminated prematurely...\n") and exit -1; } } sub verbose # () { if(defined($debug_mode) && ($debug_mode =~ DEBUG_VERBOSE)) { print "Blah blah blah...\n"; } } So far as I can tell, at least it works...: the -debug_mode switch doesn't interfere with normal ARGV the following commandlines work: ./optional.pl ./optional.pl -debug_mode ./optional.pl -debug_mode=v ./optional.pl -debug_mode=s However, I am puzzled when multiple debug_modes are "mixed", such as: ./optional.pl -debug_mode=sv ./optional.pl -debug_mode=vs I don't understand why the above lines of code "magically works". I see both of the "DEBUG_VERBOS" and "DEBUG_SUPPRESS_ERROR_MSGS" apply to the script, which is fine in this case. However, if there are some "conflicting" debug modes, I am not sure how to set the "precedence of debug_modes"? Also, I am not certain if my approach is good enough to Perlists and I hope I am getting my feet in the right direction. One biggest problem is that I now put if statements inside most of my subroutines for controlling their behavior under different modes. Is this okay? Is there a more elegant way? I know there must be a debug module from CPAN or elsewhere, but I want a real minimal solution that doesn't depend on any other module than the "default". And I cannot have any control on the environment where this script will be executed...

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  • Inventory count in CakePHP

    - by metrobalderas
    We are developing an inventory tracking system. Basically we've got an order table in which orders are placed. When an order is payed, the status changes from 0 to 1. This table has multiple children in another table order_items. This is the main structure. CREATE TABLE order( id INT UNSIGNED AUTO_INCREMENT PRIMARY KEY, user_id INT UNSIGNED, status INT(1), total INT UNSIGNED ); CREATE TABLE order_items( id INT UNSIGNED AUTO_INCREMENT PRIMARY KEY, order_id INT UNSIGNED, article_id INT UNSIGNED, size enum('s', 'm', 'l', 'xl'), quantity INT UNSIGNED ); Now, we've got a stocks table with similar architecture for the acquisitions. This is the structure. CREATE TABLE stock( id INT UNSIGNED AUTO_INCREMENT PRIMARY KEY, article_id INT UNSIGNED ); CREATE TABLE stock_items( id INT UNSIGNED AUTO_INCREMENT PRIMARY KEY, stock_id INT UNSIGNED, size enum('s', 'm', 'l', 'xl'), quantity INT(2) ); The main difference is that stocks has no status field. What we are looking for is a way to sum each article size from stock_items, then sum each article size from order_items where Order.status = 1 and substract both these items to find our current inventory. This is the table we want to get from a single query: Size | Stocks | Sales | Available s | 10 | 3 | 7 m | 15 | 13 | 2 l | 7 | 4 | 3 Initially we thought abouth using complex find conditions, but perhaps that's the wrong approach. Also, since it's not a direct join, it turns out to be quite hard. This is the code we have to retrieve the stock's total for each item. function stocks_total($id){ $find = $this->StockItem->find('all', array( 'conditions' => array( 'StockItem.stock_id' => $this->find('list', array('conditions' => array('Stock.article_id' => $id))) ), 'fields' => array_merge( array( 'SUM(StockItem.cantidad) as total' ), array_keys($this->StockItem->_schema) ), 'group' => 'StockItem.size', 'order' => 'FIELD(StockItem.size, \'s\', \'m\' ,\'l\' ,\'xl\') ASC' )); return $find; } Thanks.

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  • newbie in Jquery (including but no result)

    - by Negin
    I have this code: <html> <head> </head> <body> <form method='post'> <link type="text/css" href="css/themename/jquery-ui-1.8.14.custom.css" rel="Stylesheet" /> <script type="text/javascript" src="js/jquery-1.4.4.min.js"></script> <script type="text/javascript" src="js/jquery-ui-1.8.14.custom.min.js"></script> <style> #feedback { font-size: 1.4em; } #selectable .ui-selecting { background: #FECA40; } #selectable .ui-selected { background: #F39814; color: white; } #selectable { list-style-type: none; margin: 0; padding: 0; width: 60%; } #selectable li { margin: 3px; padding: 0.4em; font-size: 1.4em; height: 18px; } </style> <script> $(function() { $( "#selectable" ).selectable(); }); </script> <div class="demo"> <ol id="selectable"> <li class="ui-widget-content">Item 1</li> <li class="ui-widget-content">Item 2</li> <li class="ui-widget-content">Item 3</li> </ol> </div><!-- End demo --> <div class="demo-description" style="display: none; "> <p>Enable a DOM element (or group of elements) to be selectable. Draw a box with your cursor to select items. Hold down the Ctrl key to make multiple non-adjacent selections. </p> </div><!-- End demo-description --> </form> </body> </html> I downloaded the jquery but it has no result I used this site: http://jqueryui.com/demos/selectable/#event-create what is wrong here?

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  • Is it possible to use .data() as a search criteria?

    - by Andrew
    I have a pretty complex chat application going on, and there are multiple chat panes, chat entries, chat submits, etc. going on in the same window. At first I was going to do something like.... <input type="text" class="chattext" id="chattext-42"> <input type="text" class="chattext" id="chattext-93"> <input type="button" class="chatsubmit" id="chatsubmit-42"> <input type="button" class="chatsubmit" id="chatsubmit-93"> ... etc. (of course this is vastly simplified, they'd be in separate divs, separate visibilities, etc) So, when they clicked on a .chatsubmit, it would then get the id of that and find the last two characters for the chat ID. This presents some problems, as it would require rewrites if IDs changed lengths, and seems just plain inelegant to me. I then remembered the .data() facility in jQuery... I thought, maybe I could do it more like this: <input type="text" class="chattext"> ... and add a .data("id", 42) to this one <input type="button" class="chatsubmit"> ... and add a .data("id", 42) So that when they click chatsubmit, it gets the ID, and then finds the chattext with that ID and processes it. But looking at the documentation, I don't see an easy way to search by this. For example, let's say the event target in this case is the chatsubmit with the data('id') of 42... var ID = $(event.target).data('id'); // Sets it to 42 var chattext = ... And here I run into the trouble. How do I find which DOM element matches a class of chattext and a data('id') of 42? Is there any easy method, or do I have to search every .chattext for the one with an id of 42? Or is there another easy way of doing this? I did consider the possibility of the container div having the ID, which would make it, I think,? slightly easier to get. But if this works, it could be dealing with things in other container divs as well, making that not a long-term solution. Edit: Literally seconds after posting this, I found this: http://james.padolsey.com/javascript/extending-jquerys-selector-capabilities/ which includes information on extending the selector to data. So I'll try that out, and in the meantime, is this a completely foolhardy way of handling this?

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  • Is it possible to create a C++ factory system that can create an instance of any "registered" object

    - by chrensli
    Hello, I've spent my entire day researching this topic, so it is with some scattered knowledge on the topic that i come to you with this inquiry. Please allow me to describe what I am attempting to accomplish, and maybe you can either suggest a solution to the immediate question, or another way to tackle the problem entirely. I am trying to mimic something related to how XAML files work in WPF, where you are essentially instantiating an object tree from an XML definition. If this is incorrect, please inform. This issue is otherwise unrelated to WPF, C#, or anything managed - I solely mention it because it is a similar concept.. So, I've created an XML parser class already, and generated a node tree based on ObjectNode objects. ObjectNode objects hold a string value called type, and they have an std::vector of child ObjectNode objects. The next step is to instantiate a tree of objects based on the data in the ObjectNode tree. This intermediate ObjectNode tree is needed because the same ObjectNode tree might be instantiated multiple times or delayed as needed. The tree of objects that is being created is such that the nodes in the tree are descendants of a common base class, which for now we can refer to as MyBase. Leaf nodes can be of any type, not necessarily derived from MyBase. To make this more challenging, I will not know what types of MyBase derived objects might be involved, so I need to allow for new types to be registered with the factory. I am aware of boost's factory. Their docs have an interesting little design paragraph on this page: o We may want a factory that takes some arguments that are forwarded to the constructor, o we will probably want to use smart pointers, o we may want several member functions to create different kinds of objects, o we might not necessarily need a polymorphic base class for the objects, o as we will see, we do not need a factory base class at all, o we might want to just call the constructor - without #new# to create an object on the stack, and o finally we might want to use customized memory management. I might not be understanding this all correctly, but that seems to state that what I'm trying to do can be accomplished with boost's factory. But all the examples I've located, seem to describe factories where all objects are derived from a base type. Any guidance on this would be greatly appreciated. Thanks for your time!

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  • Is it a good or bad practice to call instance methods from a java constructor?

    - by Steve
    There are several different ways I can initialize complex objects (with injected dependencies and required set-up of injected members), are all seem reasonable, but have various advantages and disadvantages. I'll give a concrete example: final class MyClass { private final Dependency dependency; @Inject public MyClass(Dependency dependency) { this.dependency = dependency; dependency.addHandler(new Handler() { @Override void handle(int foo) { MyClass.this.doSomething(foo); } }); doSomething(0); } private void doSomething(int foo) { dependency.doSomethingElse(foo+1); } } As you can see, the constructor does 3 things, including calling an instance method. I've been told that calling instance methods from a constructor is unsafe because it circumvents the compiler's checks for uninitialized members. I.e. I could have called doSomething(0) before setting this.dependency, which would have compiled but not worked. What is the best way to refactor this? Make doSomething static and pass in the dependency explicitly? In my actual case I have three instance methods and three member fields that all depend on one another, so this seems like a lot of extra boilerplate to make all three of these static. Move the addHandler and doSomething into an @Inject public void init() method. While use with Guice will be transparent, it requires any manual construction to be sure to call init() or else the object won't be fully-functional if someone forgets. Also, this exposes more of the API, both of which seem like bad ideas. Wrap a nested class to keep the dependency to make sure it behaves properly without exposing additional API:class DependencyManager { private final Dependency dependency; public DependecyManager(Dependency dependency) { ... } public doSomething(int foo) { ... } } @Inject public MyClass(Dependency dependency) { DependencyManager manager = new DependencyManager(dependency); manager.doSomething(0); } This pulls instance methods out of all constructors, but generates an extra layer of classes, and when I already had inner and anonymous classes (e.g. that handler) it can become confusing - when I tried this I was told to move the DependencyManager to a separate file, which is also distasteful because it's now multiple files to do a single thing. So what is the preferred way to deal with this sort of situation?

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  • Efficiently fetching and storing tweets from a few hundred twitter profiles?

    - by MSpreij
    The site I'm working on needs to fetch the tweets from 150-300 people, store them locally, and then list them on the front page. The profiles sit in groups. The pages will be showing the last 20 tweets (or 21-40, etc) by date, group of profiles, single profile, search, or "subject" (which is sort of a different group.. I think..) a live, context-aware tag cloud (based on the last 300 tweets of the current search, group of profiles, or single profile shown) various statistics (group stuffs, most active, etc) which depend on the type of page shown. We're expecting a fair bit of traffic. The last, similar site peaked at nearly 40K visits per day, and ran intro trouble before I started caching pages as static files, and disabling some features (some, accidently..). This was caused mostly by the fact that a page load would also fetch the last x tweets from the 3-6 profiles which had not been updated the longest.. With this new site I can fortunately use cron to fetch tweets, so that helps. I'll also be denormalizing the db a little so it needs less joins, optimize it for faster selects instead of size. Now, main question: how do I figure out which profiles to check for new tweets in an efficient manner? Some people will be tweeting more often than others, some will tweet in bursts (this happens a lot). I want to keep the front page of the site as "current" as possible. If it comes to, say, 300 profiles, and I check 5 every minute, some tweets will only appear an hour after the fact. I can check more often (up to 20K) but want to optimize this as much as possible, both to not hit the rate limit and to not run out of resources on the local server (it hit mysql's connection limit with that other site). Question 2: since cron only "runs" once a minute, I figure I have to check multiple profiles each minute - as stated, at least 5, possibly more. To try and spread it out over that minute I could have it sleep a few seconds between batches or even single profiles. But then if it takes longer than 60 seconds altogether, the script will run into itself. Is this a problem? If so, how can I avoid that? Question 3: any other tips? Readmes? URLs?

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  • Big O Complexity of a method

    - by timeNomad
    I have this method: public static int what(String str, char start, char end) { int count=0; for(int i=0;i<str.length(); i++) { if(str.charAt(i) == start) { for(int j=i+1;j<str.length(); j++) { if(str.charAt(j) == end) count++; } } } return count; } What I need to find is: 1) What is it doing? Answer: counting the total number of end occurrences after EACH (or is it? Not specified in the assignment, point 3 depends on this) start. 2) What is its complexity? Answer: the first loops iterates over the string completely, so it's at least O(n), the second loop executes only if start char is found and even then partially (index at which start was found + 1). Although, big O is all about worst case no? So in the worst case, start is the 1st char & the inner iteration iterates over the string n-1 times, the -1 is a constant so it's n. But, the inner loop won't be executed every outer iteration pass, statistically, but since big O is about worst case, is it correct to say the complexity of it is O(n^2)? Ignoring any constants and the fact that in 99.99% of times the inner loop won't execute every outer loop pass. 3) Rewrite it so that complexity is lower. What I'm not sure of is whether start occurs at most once or more, if once at most, then method can be rewritten using one loop (having a flag indicating whether start has been encountered and from there on incrementing count at each end occurrence), yielding a complexity of O(n). In case though, that start can appear multiple times, which most likely it is, because assignment is of a Java course and I don't think they would make such ambiguity. Solving, in this case, is not possible using one loop... WAIT! Yes it is..! Just have a variable, say, inc to be incremented each time start is encountered & used to increment count each time end is encountered after the 1st start was found: inc = 0, count = 0 if (current char == start) inc++ if (inc > 0 && current char == end) count += inc This would also yield a complexity of O(n)? Because there is only 1 loop. Yes I realize I wrote a lot hehe, but what I also realized is that I understand a lot better by forming my thoughts into words...

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  • Pass variables between separate instances of ruby (without writing to a text file or database)

    - by boulder_ruby
    Lets say I'm running a long worker-script in one of several open interactive rails consoles. The script is updating columns in a very, very, very large table of records. I've muted the ActiveRecord logger to speed up the process, and instruct the script to output some record of progress so I know how roughly how long the process is going to take. That is what I am currently doing and it would look something like this: ModelName.all.each_with_index do |r, i| puts i if i % 250 ...runs some process... r.save end Sometimes its two nested arrays running, such that there would be multiple iterators and other things running all at once. Is there a way that I could do something like this and access that variable from a separate rails console? (such that the variable would be overwritten every time the process is run without much slowdown) records = ModelName.all $total = records.count records.each_with_index do |r, i| $i = i ...runs some process... r.save end meanwhile mid-process in other console puts "#{($i/$total * 100).round(2)}% complete" #=> 67.43% complete I know passing global variables from one separate instance of ruby to the next doesn't work. I also just tried this to no effect as well unix console 1 $X=5 echo {$X} #=> 5 unix console 2 echo {$X} #=> "" Lastly, I also know using global variables like this is a major software design pattern no-no. I think that's reasonable, but I'd still like to know how to break that rule if I'd like. Writing to a text file obviously would work. So would writing to a separate database table or something. That's not a bad idea. But the really cool trick would be sharing a variable between two instances without writing to a text file or database column. What would this be called anyway? Tunneling? I don't quite know how to tag this question. Maybe bad-idea is one of them. But honestly design-patterns isn't what this question is about.

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  • When to use new layouts and when to use new activities?

    - by cmdfrg
    I'm making a game in Android and I'm trying to add a set of menu screens. Each screen takes up the whole display and has various transitions available to other screens. As a rough summary, the menu screens are: Start screen Difficult select screen Game screen. Pause screen. Game over screen. And there are several different ways you can transition between screen: 1 - 2 2 - 3 3 - 4 (pause game) 4 - 1 (exit game) 4 - 3 (resume game) 3 - 5 (game ends) Obviously, I need some stored state when moving between screens, such as the difficulty level select when starting a game and what the player's score is when the game over screen is shown. Can anyone give me some advice for the easiest way to implement the above screens and transitions in Android? All the create/destroy/pause/resume methods make me nervous about writing brittle code if I'm not careful. I'm not fond of using an Activity for each screen. It seems too heavy weight, having to pass data around using intents seems like a real pain and each screen isn't a useful module by itself. As the "back" button doesn't always go back to the previous screen either, my menu layout doesn't seem to fit the activity model well. At the moment, I'm representing each screen as an XML layout file and I have one activity. I set the different buttons on each layout to call setContentView to update the screen the main activity is showing (e.g. the pause button changes the layout to the pause screen). The activity holds onto all the state needed (e.g. the current difficulty level and the game high score), which makes it easy to share data between screens. This seems roughly similar to the LunarLander sample, except I'm using multiple screens. Does what I have at the moment sound OK or am I not doing things the typical Android way? Is there a class I can use (e.g. something like ViewFlipper) that could make my life easier? By the way, my game screen is implemented as a SurfaceView that stores the game state. I need the state in this view to persist between calls to setContentView (e.g. to resume from paused). Is the right idea to create the game view when the activity starts, keep a reference to it and then use this reference with setContentView whenever I want the game screen to appear?

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  • asp.net mvc 2 multithread

    - by Chris Cap
    I'm getting some weird behavior in asp.net MVC2 (at least it's not what I'm expecting). I have a controller httppost action that processes credit cards. I'm setting a session variable on the server to let me know if a user has attempted to process a card. I clear that session variable when I'm done. I am doing some very quick posts to test the process and the session variable is coming back null everytime because I clear the session variable at the end of the process. I have some debug prints that show me that the all requests are processed synchronously. That is...the first attempt occurs, it fails, session variable is cleared, second attempt tries and fails and the variable is cleared, etc... My first thought was that this was a side effect of debugging and that it just lined requests up for debugging purposes using the local webserver. So I put it on a development server and the same thing is occurring. Multiple submits/posts are processed synchronously. I even put a System.Threading.Sleep in there to make sure it would stop right after I set the session variable and it still won't even START the second request until the first is done. Has anyone else seen this behavior? My understanding was that a worker process was spawned for each request and that these actions could happen asychronously. Here's some psuedo code if (Session["CardCharged"] != null) return RedirectToAction("Index", "Problem"); Session["CardCharged"] = false; //starting the process System.Threading.Thread.Sleep(10000); //charge card here if (!providerResponse.IsApproved) { System.Diagnostics.Debug.WriteLine("failed"); Session["CardCharged"] = null; //have to allow them to charge again since this failed return View(myModel); } Session["CardCharged"] = true; return RedirectToAction("Index", "OrderComplete"); I should mention that my code ALWAYS fails the credit card check for testing purposes. I'm trying to test the situation where processing is STILL occurring and redirect the user elsewhere. I have set a dummy session variable elsewhere to assure that the session id "sticks". So I know the session id is the same for each request. Thanks

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