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  • What are solutions and tradeoffs to maintain search result consistency in a web application

    - by iammichael
    Consider a web application with a custom search function that must display the results in a paged manner (twenty per page with up to hundreds of thousands of total results) and the ability to drill down to individual results that maintain next/previous links to navigate through the results. Re-executing the search on each page request to get the appropriate results for that page of data can be too expensive (up to 15s per search). Also, since the underlying data can change frequently (e.g. addition of new results), re-executing could cause the next/previous functionality to result in inconsistent behavior (e.g. the same results reappearing on a later page after having been viewed on an earlier page). What options exist to ensure the search results can be viewed across multiple pages in a consistent manner, and what tradeoffs does each option have in terms of network, CPU, memory, and storage requirements? EDIT: I thought caching the query search results was an obvious necessity. The question is really asking about where to cache the result set and what tradeoffs might exist to each. For example, storing the ids of the entities in the result set on the client, or storing the IDs of the entities themselves in the users session on the web server, or in a temporary table in the database. I'm not looking specifically for a single solution as different scenarios may result in different approaches (and such a question would be more suited for stackoverflow.com rather than here), but more of a design comparison between the possible approaches.

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  • Eclipse and NetBeans replacing embedded IDEs (part 2 and part 3)

    - by Geertjan
    After part 1, in Embedded Insights, the series Eclipse and NetBeans replacing embedded IDEs by principal analyst Robert Cravotta continues below. Many embedded tool developers are choosing to migrate their embedded development toolset to an open source IDE platform for a number of reasons. Maintaining an up-to-date IDE with the latest ideas, innovations, and features requires continuous effort from the tool development team. In contrast to maintaining a proprietary IDE, adopting an open source IDE platform enables the tool developers to leverage the ideas and effort of the community and take advantage of advances in IDE features much sooner and without incurring the full risk of experimenting with new features in their own toolsets. Both the Eclipse and NetBeans platforms deliver regular releases that enable tool developers to more easily take advantage of the newest features in the platform architecture.  Read more of part 2 here, in an article published Thursday, May 17th, 2012. Both the NetBeans and Eclipse projects began as development environments and both evolved into platforms that support a wider array of software products. Both platforms have been actively supported and evolving open source projects that have competed and coexisted together for the past decade and this has led to a level a parity between the two platforms. From the perspective of a tool developer, applications are built the same way on either platform – the difference is in the specific terminology and tools. Read more of part 3 here, in an article published Tuesday, June 12th, 2012. And, as a bonus in this blog entry, here's how to get started creating an IDE on the NetBeans Platform:  http://netbeans.dzone.com/how-to-create-commercial-quality-ide

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  • What is the best way to store a table in C++

    - by Topo
    I'm programming a decision tree in C++ using a slightly modified version of the C4.5 algorithm. Each node represents an attribute or a column of your data set and it has a children per possible value of the attribute. My problem is how to store the training data set having in mind that I have to use a subset for each node so I need a quick way to only select a subset of rows and columns. The main goal is to do it in the most memory and time efficient possible (in that order of priority). The best way I have thought of is to have an array of arrays (or std::vector), or something like that, and for each node have a list (array, vector, etc) or something with the column,line(probably a tuple) pairs that are valid for that node. I now there should be a better way to do this, any suggestions? UPDATE: What I need is something like this: In the beginning I have this data: Paris 4 5.0 True New York 7 1.3 True Tokio 2 9.1 False Paris 9 6.8 True Tokio 0 8.4 False But for the second node I just need this data: Paris 4 5.0 New York 7 1.3 Paris 9 6.8 And for the third node: Tokio 2 9.1 Tokio 0 8.4 But with a table of millions of records with up to hundreds of columns. What I have in mind is keep all the data in a matrix, and then for each node keep the info of the current columns and rows. Something like this: Paris 4 5.0 True New York 7 1.3 True Tokio 2 9.1 False Paris 9 6.8 True Tokio 0 8.4 False Node 2: columns = [0,1,2] rows = [0,1,3] Node 3: columns = [0,1,2] rows = [2,4] This way on the worst case scenario I just have to waste size_of(int) * (number_of_columns + number_of_rows) * node That is a lot less than having an independent data matrix for each node.

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  • noexec option enabled in fstab is not getting applicable for limited user. Is it a bug?

    - by user170918
    noexec option enabled in fstab is not getting applicable for limited user. Is it a bug? cat /etc/fstab # / was on /dev/sda2 during installation UUID=fd7e2645-3cc4-4c6c-8b1b-016711c2fd07 / ext4 errors=remount-ro 0 1 # /boot was on /dev/sda1 during installation UUID=f3e58f86-8999-4678-a5ec-0a4b621c6e37 /boot ext4 defaults 0 2 # /home was on /dev/sda9 during installation UUID=bcbc1c4d-46a9-4b2a-bb0a-6fe1bdeaed22 /home ext4 defaults,nodev,nosuid 0 2 # /tmp was on /dev/sda5 during installation UUID=8538eecc-bd16-40fe-ad66-7d7b9287839e /tmp ext4 defaults,noexec,nosuid,nodev 0 2 # /var was on /dev/sda6 during installation UUID=292696cf-fc15-40ab-9cd8-cee9bff7e165 /var ext4 defaults,nosuid,nodev 0 2 # /var/log was on /dev/sda7 during installation UUID=fab1f85b-ae09-4ce0-b169-c01205eb8f9c /var/log ext4 defaults,noexec,nosuid,nodev 0 2 # /var/log/audit was on /dev/sda8 during installation UUID=602f5003-4ac0-49e9-99d3-b29378ce9430 /var/log/audit ext4 defaults,noexec,nosuid,nodev 0 2 # swap was on /dev/sda3 during installation UUID=a538d35b-b2e9-47f2-b72d-5dbbcf0afca0 none swap sw 0 0 /dev/sdb1 /mnt/usblpsc auto noauto,user,rw,noexec,nosuid,nodev 0 0 /dev/sdc1 /mnt/usblpsc auto noauto,user,rw,noexec,nosuid,nodev 0 0 /dev/sdd1 /mnt/usblpsc auto noauto,user,rw,noexec,nosuid,nodev 0 0 sudo users are not able to paste executable files in /bin into the file system which have the noexec option set. But limited users are able to paste the same files into the file system which have noexec option set. Why is it so?

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  • Is this JS code a good way for defining class with private methods?

    - by tigrou
    I was recently browsing a open source JavaScript project. The project is a straight port from another project in C language. It mostly use static methods, packed together in classes. Most classes are implemented using this pattern : Foo = (function () { var privateField = "bar"; var publicField = "bar";     function publicMethod() { console.log('this is public');     } function privateMethod() { console.log('this is private'); } return {   publicMethod : publicMethod, publicField : publicField }; })(); This was the first time I saw private methods implemented that way. I perfectly understand how it works, using a anonymous method. Here is my question : is this pattern a good practice ? What are the actual limitations or caveats ? Usually i declare my JavaScript classes like that : Foo = new function () { var privateField = "test"; this.publicField = "test";     this.publicMethod = function()     { console.log('this method is public'); privateMethod();     } function privateMethod() { console.log('this method is private'); } }; Other than syntax, is there any difference with the pattern show above ?

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  • Coping with build order requirements in automated builds

    - by Derecho
    I have three Scala packages being built as separate sbt projects in separate repos with a dependency graph like this: M---->D ^ ^ | | +--+--+ ^ | S S is a service. M is a set of message classes shared between S and another service. D is a DAL used by S and the other service, and some of its model appears in the shared messages. If I make a breaking change to all three, and push them up to my Git repo, a build of S will be kicked off in Jenkins. The build will only be successful if, when S is pushed, M and D have already been pushed. Otherwise, Jenkins will find it doesn't have the right dependent package versions available. Even pushing them simultaneously wouldn't be enough -- the dependencies would have to be built and published before the dependent job was even started. Making the jobs dependent in Jenkins isn't enough, because that would just cause the previous version to be built, resulting in an artifact that doesn't have the needed version. Is there a way to set things up so that I don't have to remember to push things in the right order? The only way I can see it working is if there was a way that a build could go into a pending state if its dependencies weren't available yet. I feel like there's a simple solution I'm missing. Surely people deal with this a lot?

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  • No sound Ubuntu 12.04 through HDMI

    - by MikeMan
    Specs: Asus G73JH i7/720; ATI Mobility 5870 I have read through a lot of threads on getting HDMI sound to work and non of them have fixed my issue. Granted I am very new to Linux and know only the GUI aspect of what it does from finding similarities that Windows 7 has. I would like to become a Linux Power User and I figured this would be a good step to get started. I was able to successfully install my graphics driver and it shows in use. I connect the HDMI to my HD TV and I get no sound. I don't care about auto switch for sound, that would be great but not necessary. I just want my sound to work through the HDMI. What I have tried: Changed GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" to GRUB_CMDLINE_LINUX_DEFAULT="quiet splash radeon.audio=1" pact set-card-profile 0 output:hdmi-surround Failure: no such entity Sound Settings: Right-click Sound indicator ? Sound Settings ? Output Tab, and set Digital Output (S/PDIF) Built in Audio Speakers Built in Audio I only get 2 settings. If I right-click the area below those 2 in the "play sound through" box, I get no "show hidden devices". I am also doing all this with the HDMI connected to eliminate any possibility for error.

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  • Can someone explain the (reasons for the) implications of colum vs row major in multiplication/concatenation?

    - by sebf
    I am trying to learn how to construct view and projection matrices, and keep reaching difficulties in my implementation owing to my confusion about the two standards for matrices. I know how to multiply a matrix, and I can see that transposing before multiplication would completely change the result, hence the need to multiply in a different order. What I don't understand though is whats meant by only 'notational convention' - from the articles here and here the authors appear to assert that it makes no difference to how the matrix is stored, or transferred to the GPU, but on the second page that matrix is clearly not equivalent to how it would be laid out in memory for row-major; and if I look at a populated matrix in my program I see the translation components occupying the 4th, 8th and 12th elements. Given that: "post-multiplying with column-major matrices produces the same result as pre-multiplying with row-major matrices. " Why in the following snippet of code: Matrix4 r = t3 * t2 * t1; Matrix4 r2 = t1.Transpose() * t2.Transpose() * t3.Transpose(); Does r != r2 and why does pos3 != pos for: Vector4 pos = wvpM * new Vector4(0f, 15f, 15f, 1); Vector4 pos3 = wvpM.Transpose() * new Vector4(0f, 15f, 15f, 1); Does the multiplication process change depending on whether the matrices are row or column major, or is it just the order (for an equivalent effect?) One thing that isn't helping this become any clearer, is that when provided to DirectX, my column major WVP matrix is used successfully to transform vertices with the HLSL call: mul(vector,matrix) which should result in the vector being treated as row-major, so how can the column major matrix provided by my math library work?

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  • Simple (and fast) dices physics

    - by Markus von Broady
    I'm programming a throw of 5 dices in Actionscript 3 + AwayPhysics (BulletPhysics port). I had a lot of fun tweaking frictions, masses etc. and in the end I found best results with more physics ticks per frame. Currently I use 10 ticks per frame (1/60 s) and it's OK, though I see a difference in plus for 20 ticks. Even though it's only 5 cubes (dices) in a box (or a floor with 3 walls really) I can't simulate 20 ticks in a frame and keep FPS at 60 on a medium-aged PC. That's why I decided to precompute frames for animation, finishing it in around 1700 ticks in 2 seconds. The flash player is freezed for these 2 seconds, and I'm afraid that this result will be more of a 5 seconds or even more, if I'll simulate multi-threading and compute frames in background of some other heavy processes and CPU drawing (dices is only a part of this game). Because I want both players to see dices roll in same way, I can't compute physics when having free resources, and build a buffer for at least one throw of each type (where type is number of dices thrown). I'm afraid players will see a "preparing dices........." message too often and for too long. I think the only solution to this problem is replacing PhysicsEngine with something simpler, or creating own physicsEngine. Do You have any formulas for cube-cube and cube-wall collision detection, and for calculating how their angular and linear velocities should change after a collision occurs?

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  • Community TFS Build Manager available for Visual Studio 2012 RC

    - by Jakob Ehn
    I finally got around to push out a version of the Community TFS Build Manager that is compatible with Visual Studio 2012 RC. Unfortunately I had to do this as a separate extension, it references different versions of the TFS assemblies and also some properties and methods that the 2010 version uses are now obsolete in the TFS 2012 API. To download it, just open the Extension Manager, select Online and search for TFS Build:   You can also download it from this link: http://visualstudiogallery.msdn.microsoft.com/cfdb84b4-285e-4eeb-9fa9-dad9bfe2cd10 The functionality is identical to the 2010 version, the only difference is that you can’t start it from the Team Explorer Builds node (since the TE has been completely rewritten and the extension API’s are not yet published). So, to start it you must use the Tools menu: We will continue shipping updates to both versions in the future, as long as it functionality that is compatible with both TFS 2010 and TFS 2012. You might also note that the color scheme used for the build manager doesn’t look as good with the VS2012 theme….   Hope you will enjoy the tool in Visual Studio 2012 as well. I want to thank all the people who have downloaded and used the 2010 version! For feedback, feature requests, bug reports please post this to the CodePlex site: http://tfsbuildextensions.codeplex.com

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  • Client and Server game update speed

    - by user20686
    I am working on a simple two player networked asteroids game using XNA and the Lidgren networking library. For this set up I have a Lidgren server maintaining what I want to be the true state of the game, and the XNA game is the Lidgren client. The client sends key inputs to the server, and the server process the key inputs against game logic, sending back updates. (This seemed like a better idea then sending local positions to the server.) The client also processes the key inputs on its own, so as to not have any visible lag, and then interpolates between the local position and remote position. Based on what I have been reading this is the correct way to smooth out a networked game. The only thing I don’t get is what value to use as the time deltas. Currently every message the server sends it also sends a delta-time update with it, which is time between the last update. The client then saves this delta time to use for its local position updates, so they can be using roughly the same time deltas to calculate position updates. I know the XNA game update gets called 60 times a second, so I set my server to update the game state at the same speed. This will probably only work as long as the game is working on a fixed time step and will probably cause problems if I want to change that in the future. The server sends updates to clients on another thread, which runs at 10 updates per second to cut down on bandwidth. I do not see noticeable lag in movement and over time if no user input is received the local and remote positions converge on each other as they should. I am also not currently calculating for any latency as I am trying to go one step at a time. So my question is should the XNA client be using its current game time to update the local game state and not being using time deltas sent by the server? If I should be using the clients time delta between updates how do I keep it in-line with how fast the server is updating its game state?

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  • Leaving my ongoing internship for a better company

    - by AnonymousAsExpected
    Hi. I am currently employed as an intern with a software company X. I had no particular interest in working on their line of work, but since I had no other alternative, I had to join it. I had also applied to a good company Y, which has a better name than X and the work is exactly what I wanted. More than anything, the mention of Y on my resume will make a big difference later. I really had no idea that Y would accept me, since they were not replying to my repeated requests to inform me of the status of my application. Now fifteen days into my internship with X, Y sent me an offer letter to join. What should I do now? There are other interns working with X on the same project I was, and so of course the work won't suffer. My problem is, I want to quit X, but how do I do it in the most polite way possible? I am afraid to ask my boss, he is rude already and I fear he might take it badly. And how do I handle this in my resume? If two years down the line someone asks me why I left X for Y, won't that look bad? I am really confused, working with Y would be like a dream come true. But I fear the negative impact of leaving X. Hoping that someone can perhaps share a similar experience.

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  • How do I get dynamic subdomains on domain aliases in Plesk? [closed]

    - by mitchdesign
    I am running a site that is available via many domains. So all domains depend on the same code, but depending on the requested domain, the correct information is shown to the user. In Plesk, I have one domain set up and it has domain aliases for all the others. This works ok. Now, I'd like to be able to use subdomains on those aliased domains. Like the domains, the subdomains will be used as input for the system to display the correct information. So, they are not a fixed set. What I have done: - In DNS I have added *.example.com CNAME example.com to the main domain. This is automatically copied by Plesk to all the aliases. So DNS-wise, I think it's ok. - I have added a vhost.conf file to the main domain, containing ServerAlias *.maindomain.tld. This works for the main domain. But still, not for the aliased domains. And there is no place to put vhost.conf files for the aliased domains.. How do I tell the server to respond to those domain's subdomains as well?

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  • Mobile web app, styling in percentages; I can't get height to work [migrated]

    - by Mick79
    I am building a mobile app for a band and obviously want it to display well in all the plethora of handsets out there today. I built it at first for my own device and it looks and works great, so now I am reworking it in percentages so that it works in all devices. I have a slider (jquerytools) going on and if i set width to 100% then it is perfectly wide in my iphone and my ipad... success, however I am not having any luck with height. It seems to only accept a height in px. If i set a height in percent it just doesn't display. any ideas? #header{ width:100%; height:198px; position:relative; z-index: 20; box-shadow: 0 0 10px white; } .scrollable { /* required settings */ position:relative; overflow:hidden; width: 100%; height:100%; box-shadow: 0 0 20px purple; z-index: 20; } .scrollable .items { /* this cannot be too large */ width:500%; height:100%; position:absolute; clear:both; box-shadow: 0 0 30px green; } .items div { float:left; width:20%; height:100%; } /* single scrollable item */ .scrollable img { float:left; width:100%; height:100%; /* height:198px; */ } /* active item */ .scrollable .active { border:2px solid #000; position:relative; cursor:default; } `

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  • The best programmer is N times more effective than the worst? Who Cares?

    - by StevenWilkins
    There is a latent belief in programming that the best programmer is N times more effective than the worst. Where N is usually between 10 and 100. Here are some examples: http://www.devtopics.com/programmer-productivity-the-tenfinity-factor/ http://www.joelonsoftware.com/articles/HighNotes.html http://haacked.com/archive/2007/06/25/understanding-productivity-differences-between-developers.aspx There is some debate as to whether or not it's been proven: http://morendil.github.com/folklore.html I'm confident in the accuracy of these statements: The best salesmen in the world are probably 10-100 times better than the worst The best drivers in the world are probably 10-100 times better than the worst The best soccer players in the world are probably 10-100 times better than the worst The best CEOs in the world are probably 10-100 times better than the worst In some cases, I'm sure the difference is greater. In fact, you could probably say that The best [insert any skilled profession here] in the world are probably 10-100 times better than the worst We don't know what N is for the rest of these professions, so why concern ourselves with what the actual number is for programming? Can we not just say that the number is large enough so that it's very important to hire the best people and move on already?

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  • Split up a screen into regions

    - by nexen
    My task: I want to split up a screen into 3 regions for buffs-bar (with picked items), score-info and a game-map. It doesn't matter are regions intersect with each other or not. For example: I have a screen with width=1; height=1 and the origin of coordinates (0;0) is the left bottom point. I have 3 functions: draw items, draw info, draw map. If I use it without any matrix transformations, it draws fullscreen, because it's vertex coordinates are from 0;0 to 1;1. (pseudo-code) drawItems(); drawInfo(); drawMap(); And after that I see only map onto info onto items. My goal: I have some matrixes for transformation vertexes with 0;0-1;1 coordinates to strict regions. There is only one thing, what I need to do - set matrix before drawing. So my call of drawItems-function is like: (pseudo-code) adjustViewMatrixes_andSomethingElse(items.position_of_the_region_there_it_should_be_drawn, items.sizes_of_region_to_draw); setItemsMatrix(); drawItems(); //the same function with vertex coordinates 0;0->1;1, //but it draws in other coordinates, //because I have just set the matrix for region I know only some people will understand me, so there is a picture with regions which I need to make. Every region has 0;0 - 1;1 inner coordinates.

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  • Identifying elements from data feeds generated by affiliate sites

    - by SPI
    I am working with data feeds from affiliate sites. The basic idea is to provide an interface where the user can paste a link to an XML datafeed (these are huge btw, around 60 mb) that would then be streamed, parsed into small chunks, and mined for the required data which would then be stored in the database. The problem is that different affiliate sites have different Schemas for their XML's. It is a little hard mapping the elements in an XML to your database attributes when you don't actually know which element contains what. My Solution: Use XPath to traverse through the first set of parent and it's descendent's, fetch the elements as well as the data and and ask the user to map this data to the attributes in the database by selecting from a set of radio buttons that represent the attributes from the database. This will be done just once for each new Feed, once the system know's what's what it will automatically upload the data from the XML to the database. Does this sound viable? Is there a better solution? I realize this leaves an uncomfortable opening for human error.. Thanks.

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  • Building MySQL with boost on windows

    - by user13177919
    As you've probably heard already MySQL needs boost to build. However, in the good ol' MySQL tradition, the above link does give you only the instructions on how to build it on linux. And completely ignores the fact that there're other OSes too that people develop on. To fill in that gap, I've compiled a small step by step guide on how to do it on windows. Note that I always, as a principle, build out-of-source. The typical setup I have is : bzr clone lp:~mysql/mysql-server/5.7 mysql-trunkcd mysql-trunkmkdir bldcd bldcmake -DWITH_DEBUG=1 -DMYSQL_PROJECT_NAME=mysql-trunk ..devenv /build debug mysql-trunk.sln This has been tested to work on a 32 bit compile using VS2013 on a Windows7 64 bit build. Note that you'll need other things too (bison, eventually openssl etc) that I will assume you already have set up. Steps: Download Boost 1.55.0. It's the *only* version that is known to work currently. Extract boost_1_55_0/ from the zip to c:\boost\boost_1_55_0 Go to Control Panel/System/Environment variables and set WITH_BOOST=C:\boost\boost_1_55_0 in User variables. Make sure you restart your open command line terminal windows after this !  If you're upgrading from non-boost build, remove your bld/ directory and create a new one. run cmake as you'd typically do. You should get: -- Local boost dir C:/boost/boost_1_55_0 -- Local boost zip LOCAL_BOOST_ZIP-NOTFOUND -- BOOST_VERSION_NUMBER is #define BOOST_VERSION 105500 -- BOOST_INCLUDE_DIR C:/boost/boost_1_55_0 Build as normal (devenv /build debug ...). It should work.

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  • Recommended display/background brightness ratio and UI color schemes [duplicate]

    - by user1306322
    This question already has an answer here: Colour scheme for editor - guidelines or medical reccomendations 3 answers I'm a professional programmer, which means I spend a lot of time staring at various displays. Recently I've been having some problems with my eyes, so I went to talk to several doctors, which all gave me different recommendations as to how bright the background of the room should be in comparison to the display's brightness. It was very confusing, as some of them even agreed with counter-arguments of others, which made it all even less clear. So I'd like to ask the professional programmers, as people who actually have some experience with that. Some of the doctors said that looking at a monitor is like looking at a book, so the brightness ratios should be approximately the same. Others said that background should be as bright as the display itself, because then there is no brightness difference at the edges, and that's what may cause eye fatigue. From my own experience, I can say that reading a book isn't the same as writing or debugging a program, where you have to pay close attention to each symbol, and in books most words are easily recognizable without focusing too hard on them. Also, books are black on white and I myself use the default (dark text, white bg) color scheme for my IDE, but I've seen some programmers use mid-bright text on very dark background color schemes. So I'd like to ask what are the recommended display/background brightness ratios for programming? I'm not sure this site is the right one for this kind of questions, so if you know a better one, please comment.

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  • Tomcat 7 vs. ehCache Standalone Server (Glassfish) Configuration with RESTful Web Services

    - by socal_javaguy
    My requirements consist of using ehCache to send and store data via RESTful web service calls. The data can be stored in-memory or via the filesystem... Never used ehCache before so I am having some issues deciding on which bundle to use. Have downloaded the following bundles: ehcache-2.6.2 ehcache-standalone-server-1.0.0 (1) What is the difference between the two? It seems the ehcache-2.6.2 contains src and binaries, which essentially enables one to bundle it with their webapps (by putting the compiled jar or binaries inside the webapp's WEB-INF/lib folder). But it doesn't seem that it has support for Restful web services. Whereas, ehcache-standalone-server-1.0.0 (comes with an embedded Glassfish server and has support for REST & SOAP) can be used to run as a standalone server. If I my answers to my own question are correct, then that means, I should just use the standalone server? (2) My requirements are to setup ehCache (with REST support) on Tomcat 7. So, how could I setup ehCache on Tomcat 7 as a separate app with REST & SOAP support? Thank you for taking the time to read this...

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  • New functionality in TFS Build Manager &ndash; Managing Triggers and Build Resources

    - by Jakob Ehn
    Yesterday we pushed out a new release (August 2012) of the Community TFS Build Extension, including a new version of the Community TFS Build Manager (1.0.4.6) The two big new features in the Build Manager in this release are: Set Triggers It is now possible to select one or more build definitions and update the triggers for them in one simple operation: You’ll note that we have started collapsing the context menu a bit, the list of commands are getting long! When selecting the Trigger command, you’ll see a dialog where the options should be self-explanatory: The only thing missing here is the Scheduled trigger option, you’ll have to do that using Team Explorer for now.   Manage Build Resources The other feature is that it is now possible to view the build controllers and agents in your current collection and also perform some actions against them. The new functionality is available by select the Build Resources item in the drop down menu: Selecting this, you’ll see a (sort of) hierarchical view of the build controllers and their agents: In this view you can quickly see all the resources and their status. You can also view the build directory of each build agent and the tags that are associated with them. On the action menu, you can enable and disable both agents and controllers (several at a time), and you can also select to remove them. By selecting Manage, you’ll be presented with the standard Manage Controller dialog from Visual Studio where you can set the rest of the properties. Hopefully we’ll be able to implement most of the existing functionality so that we can remove that menu option Our plan is to add more functionality to this view, such as adding new agents/controllers, restarting build service hosts, maybe view diagnostic information such as disk space and error logs.   Hope you’ll find the new functionality useful. Remember to log any bugs and feature requests on the CodePlex site. Happy building!

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  • Feedback on meeting of the MSCC - 20.07.2013

    Impression of our meetup on 20.07.2013 Low quantity but high quality! Meetup summary: Quick introduction to ?MSCC? and interesting topics in general, especially for freshman from/at university. It also seems that the open concept of OUYA (Android-based gaming console) got some attention and hopefully new fans. More info is available online: http://www.ouya.tv/ Design contest The design contest is still going on... There's currently only one submission. Come on, you web & graphic designers in Mauritius - SHOW YOUR WORKAny draft will be published over here: MSCC Design Contest - https://www.facebook.com/media/set/?set=a.200036533488751.1073741829.181737551985316&type=3 Goodies give-away And the first 2 one-month subscriptions for Pluralsight have been well received by attendees, too. Unfortunately, we didn't have any free WiFi at Talking Drums - so, we might have to consider another location for the next meetup. Change of schedule As we spoke about the advantages of gathering during the weekend, we worked out a schedule that could be applied to future meetups of the MSCC. I'm going to address this tomorrow during our regular meetings on Wednesday to see about the response of other members, too.

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  • Windows W8, L8 and now H8

    - by raccoon_tim
    Windows 8 is having to endure with a lot of headwind at the moment. The weather forecast doesn’t appear to improve in the near future either with prominent game developers and publishers taking to the barricades accusing Microsoft of building a closed ecosystem. I am forced to side with this opinion as I too see services the likes of Steam as playing an important role in the gaming world, which just happens to be an industry that cannot be sidelined. What Microsoft is attempting to do is merge the PC and mobile markets. The Windows Marketplace is to be the only place where you can purchase Windows applications in the future starting now with Metro apps. This is what Apple, Google and Microsoft have been doing with mobile devices for some time now and it’s what we have all come to expect. The PC market is different, however. It has always been open, which has resulted in a diverse market allowing for third parties to build successful distribution and marketing networks. You could argue that Microsoft is just doing something that Steam has been doing for a long time now but the difference is that Microsoft would own both the marketplace AND that operating system, which would eventually give it dominance over the whole Windows application distribution network. Currently there is no real alternative to Windows in the PC gaming world but I would expect to see Mac OS and Linux getting more popular if Microsoft does not notice the signals coming from the gaming industry and choose to once again open up the markets on the PC.

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  • Why doesn't wireless work on Wubi 12.04 with a Broadcom BCM4312 card?

    - by Kristin
    I have recently set up ubuntu 12.04 on my laptop using the Wubi installer. I am having a very difficult time setting up a wireless internet connection. I am currently set up with an ethernet connection which I have used to download all new updates and to activate the Broadcom STA wireless driver. I have tried several things in the terminal based on other people's posts: ~$ rfkill list 0: brcmwl-0: Wireless LAN Soft blocked: no Hard blocked: yes ~$ rfkill unblock all It doesn't change anything. I also tried rebooting and connecting to the internet on my Windows Vista OS, and it worked, so I know that the connection should not be hard blocked. I have also tried installing b43 firmware (lp/phy version) that is supposed to work with my chip (BCM4312). It seems to have no effect. Then I tried: ~$ iwconfig lo no wireless extensions. eth1 IEEE 802.11 Access Point: Not-Associated Link Quality:5 Signal level:0 Noise level:0 Rx invalid nwid:0 invalid crypt:0 invalid misc:0 eth0 no wireless extensions. This is my first time trying to work with ubuntu, so I would appreciate any help. Thanks. Also sorry this is poorly formatted. I'm having troubles with that too.

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  • What makes a theme "Premium"

    - by Sinthia V
    I have a lot of time invested in creating Wordpress templates. I want to release combinations of these templates along with different styles and Fancy Front pages as "Premium Wordpress Themes". What I need to know is what does "Premium" mean? What do people expect of a GPL theme vs. a Premium theme? Are there features that are considered required to be premium? Are there features that are in demand but considered "exceptional" i.e. not part of every premium theme? How can I tell the difference? I have heard tounge-in-cheek answers that say that any theme that makes money is premium, but I mean to ask about what gives an outstanding theme it's quality. Why is it worth more? I am technically able to do many things, but as a lone developer with a family to feed, I can't afford to spend time on features that no one cares about. I have to try to isolate the things that people want. This is serious food and rent to me. How can I get this kind of info so I can make my project successful?

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