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  • Android Performance Question : Many small apps or one big app?

    - by kunjaan
    I read this quote in one of the webpages: If you are writing a large application, consider dividing it into a suite of applications and services. Smaller applications load faster and use fewer resources. Making a suite of applications, content providers, and services makes your code more open to incorporation into other applications as described the "Use and be used" tip. Is this true? What is the thumb rule for the size of app?

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  • Unit Testing and SharePoint Development

    - by MagicAndi
    Hi, I am interested in writing unit tests for the SharePoint development work I am doing. Can anyone suggest practical approachs to implementing unit tests in MOSS? Note that any third party tools have to be free (but not necessarily open-source); the company I work for will not pay for additional tooling. In particular, any alternatives to the Typemock Isolator for SharePoint would be appreciated. Thanks, MagicAndi.

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  • UIActivityView and blocking

    - by Rob Bonner
    Hello, I have a section of code that uploads an image: [activity startAnimating]; [self uploadImage:img Session_id:appDelegate.sessionID PlaceID:place.placeID Comment:comment.text]; [activity stopAnimating]; I am sure that activity is wired up correctly to a UIActivityViewIndicator, but it never shows. Inside the uploadImage function, I open a connection to the server and start the upload. Does anyone have an example or possible explanation as to why the activity view would not display?

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  • Ajax doesn't work on remote server .

    - by Nuha
    Hello . when I Implemented chatting Function , I use Ajax to send messages between file to another . so , it is working well on local host . but , when I upload it in to remote server it doesn't work. can U tell me ,why ? is an Ajax need Special configuration ? Ajax code : function Ajax_Send(GP,URL,PARAMETERS,RESPONSEFUNCTION){? var xmlhttp? try{xmlhttp=new ActiveXObject("Msxml2.XMLHTTP")}? catch(e){? try{xmlhttp=new ActiveXObject("Microsoft.XMLHTTP")}? catch(e){? try{xmlhttp=new XMLHttpRequest()}? catch(e){? alert("Your Browser Does Not Support AJAX")}}}? ? err=""? if (GP==undefined) err="GP "? if (URL==undefined) err +="URL "? if (PARAMETERS==undefined) err+="PARAMETERS"? if (err!=""){alert("Missing Identifier(s)\n\n"+err);return false;}? ? xmlhttp.onreadystatechange=function(){? if (xmlhttp.readyState == 4){? if (RESPONSEFUNCTION=="") return false;? eval(RESPONSEFUNCTION(xmlhttp.responseText))? }? }? ? if (GP=="GET"){? URL+="?"+PARAMETERS? xmlhttp.open("GET",URL,true)? xmlhttp.send(null)? }? ? if (GP="POST"){? PARAMETERS=encodeURI(PARAMETERS)? xmlhttp.open("POST",URL,true)? xmlhttp.setRequestHeader("Content-type", "application/x-www-form-urlencoded")? xmlhttp.setRequestHeader("Content-length",PARAMETERS.length)? xmlhttp.setRequestHeader("Connection", "close")? xmlhttp.send(PARAMETERS)? }? }

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  • Is it possible to add a attachment to a mail with the mailto function in actionscript 3?

    - by SinneR
    Is it possible to add a attachment to a mail with the mailto function in actionscript 3? Thats the thing, i want to open the default mail program compose window with some data but i also need to add a file as attachment, and that file must be a screen capture of the app. Im doing some research and cant find nothing even close to this, someone have any ideas? All help will be appreciated because im really lost here. Thanks in advance ;)

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  • How do Python and PHP compare for ecommerce?

    - by Ibn Saeed
    If I were to start an ecommerce store, which language would you suggest I start with? Python or PHP? And would it be wise to use Python for an ecommerce site in favor of PHP? PHP has lots of shopping carts, both open source and commercial. Is Python the future of Web Development ? Edit: I would like to clear out that i am not asking for Shopping carts solutions and links to them.

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  • What is this effect called? 'Grow/shrink'? 'Fly-out/fly-in'? ...

    - by Majid
    Hi all, I have seen links that open modal windows AND have a nice animation effect that create the illusion that the window grows out of the link clicked. On closing the window a similar animation shows that the window shrinks and disappears in the link which originally opened it. I remember I saw it on some jquery page but don't remember where and don't know what this effect is called. Have you seen this? Examples?

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  • Using R to download zipped data file, extract, and import data

    - by Jeromy Anglim
    @EZGraphs on Twitter writes: "Lots of online csvs are zipped. Is there a way to download, unzip the archive, and load the data to a data.frame using R? #Rstats" I was also trying to do this today, but ended up just downloading the zip file manually. I tried something like: fileName <- "http://www.newcl.org/data/zipfiles/a1.zip" con1 <- unz(fileName, filename="a1.dat", open = "r") but I feel as if I'm a long way off. Any thoughts?

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  • Regarding grep in solaris

    - by Arav
    I want grep for a particular work in multiple files. Multiple files are stored in variable testing. TESTING=$(ls -tr *.txt) echo $TESTING test.txt ab.txt bc.txt grep "word" "$TESTING" grep: can't open test.txt ab.txt bc.txt Giving me an error. Is there any other way to do it other than for loop

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  • Python: Pass parameter one time, but use more times

    - by Gabriel L. Oliveira
    I'm trying to do this: commands = { 'py': 'python %s', 'md': 'markdown "%s" "%s.html"; gnome-open "%s.html"', } commands['md'] % 'file.md' But like you see, the commmands['md'] uses the parameter 3 times, but the commands['py'] just use once. How can I repeat the parameter without changing the last line (so, just passing the parameter one time?)

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  • Pass parameter one time, but use more times

    - by Gabriel L. Oliveira
    I'm trying to do this: commands = { 'py': 'python %s', 'md': 'markdown "%s" "%s.html"; gnome-open "%s.html"', } commands['md'] % 'file.md' But like you see, the commmands['md'] uses the parameter 3 times, but the commands['py'] just use once. How can I repeat the parameter without changing the last line (so, just passing the parameter one time?)

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  • Writing a spec for helper with Ruby on Rails and RSpec

    - by TK
    I have been writing specs for controllers and models, but I have never written a helper spec. I have no idea where I start. I have the following snippet in application_helper.rb def title(page_title) content_for(:title) { page_title } end How should I write a helper spec on the code? Also if there's any open-source Rails app to show good helper testing/specing, do let me know.

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  • How can I compile a GUI executable with ghc?

    - by martingw
    I ported a little Haskell program I wrote from Mac to Windows. It's a GUI application (wxHaskell, compiled with ghc 6.12.1), so it does not need the command prompt window to open. It does so, anyway, so my question: What must I do so that the program starts without opening a prompt window first? Is there some ghc switch for this?

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  • passing pipe to threads

    - by alaamh
    I see it's easy to open pipe between two process using fork, but how we can passing open pipe to threads. Assume we need to pass out of PROGRAM A to PROGRAM B "may by more than one thread", PROGRAM B send his output to PROGRAM C #include <stdio.h> #include <stdlib.h> #include <pthread.h> struct targ_s { int fd_reader; }; void *thread1(void *arg) { struct targ_s *targ = (struct targ_s*) arg; int status, fd[2]; pid_t pid; pipe(fd); pid = fork(); if (pid == 0) { dup2(STDIN_FILENO, targ->fd_reader); close(fd[0]); dup2(fd[1], STDOUT_FILENO); close(fd[1]); execvp ("PROGRAM B", NULL); exit(1); } else { close(fd[1]); dup2(fd[0], STDIN_FILENO); close(fd[0]); execl("PROGRAM C", NULL); wait(&status); return NULL; } } int main(void) { FILE *fpipe; char *command = "PROGRAM A"; char buffer[1024]; if (!(fpipe = (FILE*) popen(command, "r"))) { perror("Problems with pipe"); exit(1); } char* outfile = "out.dat"; FILE* f = fopen (outfile, "wb"); int fd = fileno( f ); struct targ_s targ; targ.fd_reader = fd; pthread_t thid; if (pthread_create(&thid, NULL, thread1, &targ) != 0) { perror("pthread_create() error"); exit(1); } int len; while (read(fpipe, buffer, sizeof (buffer)) != 0) { len = strlen(buffer); write(fd, buffer, len); } pclose(fpipe); return (0); }

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  • Where can I find project repositories with continuous testing?

    - by Jenny Smith
    I am interested in studying some test logs from different projects, in order to build and test an application for school. I need to analyze the parts of the code which are tested, the bugs which appeared in those parts and eventually how they were resolved. But for this I need some repositories from different (open source) projects. Can someone please help me with ideas or links or any kind of test logs which might be useful? I really need some resources, so any help is appreciated.

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  • Using a macro for fstream file input as part of a class

    - by vette982
    I have a class that processes a file, and as part of the constructor with one argument I want to input a file using fstream. I basically want it do something like this class someClass{ public: someClass(char * FILENAME) { fstream fileToProcess; fileToProcess.open(<FILENAME>, fstream::in | fstream::out | fstream::app); } }; I want to pass the filename in as an argument to the class constructor, and then the class someClass will access it with fstream.

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  • How to Add "Write a Review" / "Rate Us" Feature to My App?

    - by Ohad Regev
    I wish to add some sort of a "Write a Review" or "Rate Us" feature to my app so my customers can easily rate and review my app. Best practice I can think of is to have some sort of pop-up or open a UIWebView within my app so the user is not kicked off of my app while opening the App Store application as done in: [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"itms://itunes.com/apps/myAppName"]]; Does anyone knows of a way to do that?

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  • OpenGL ES functions not accepting values originating outside of it's view

    - by Josh Elsasser
    I've been unable to figure this out on my own. I currently have an Open GLES setup where a view controller both updates a game world (with a dt), fetches the data I need to render, passes it off to an EAGLView through two structures (built of Apple's ES1Renderer), and draws the scene. Whenever a value originates outside of the Open GL view, it can't be used to either translate objects using glTranslatef, or set up the scene using glOrthof. If I assign a new value to something, it will work - even if it is the exact same number. The two structures I have each contain a variety of floating-point numbers and booleans, along with two arrays. I can log the values from within my renderer - they make it there - but I receive errors from OpenGL if I try to do anything with them. No crashes result, but the glOrthof call doesn't work if I don't set the camera values to anything different. Code used to set up scene: [EAGLContext setCurrentContext:context]; glBindFramebufferOES(GL_FRAMEBUFFER_OES, viewFramebuffer); //clears the color buffer bit glClear(GL_COLOR_BUFFER_BIT); glMatrixMode(GL_PROJECTION); //sets up the scene w/ ortho projection glViewport(0, 0, 320, 480); glLoadIdentity(); glOrthof(320, 0, dynamicData.cam_x2, dynamicData.cam_x1, 1.0, -1.0); glClearColor(1.0, 1.0, 1.0, 1.0); /*error checking code here*/ "dynamicData" (which is replaced every frame) is created within my game simulation. From within my controller, I call a method (w/in my simulation) that returns it, and pass the result on to the EAGLView, which passes it on to the renderer. I haven't been able to come up with a better solution for this - suggestions in this regard would be greatly appreciated as well. Also, this function doesn't work as well (values originate in the same place): glTranslatef(dynamicData.ship_x, dynamicData.ship_y, 0.0); Thanks in advance. Additional Definitions: Structure (declared in a separate header): typedef struct { float ship_x, ship_y; float cam_x1, cam_x2; } dynamicRenderData; Render data getter (and builder) (every frame) - (dynamicData)getDynRenderData { //d_rd is an ivar, zeroed on initialization d_rd.ship_x = mainShip.position.x; d_rd.ship_y = mainShip.position.y; d_rd.cam_x1 = d_rd.ship_x - 30.0f; d_rd.cam_x2 = d_rd.cam_x1 + 480.0f; return d_rd; } Zeroed at start. (d_rd.ship_x = 0;, etc…) Setting up the view. Prototype (GLView): - (void)draw: (dynamicRenderData)dynamicData Prototype (Renderer): - (void)drawView: (dynamicRenderData)dynamicData How it's called w/in the controller: //controller [glview draw: [world getDynRenderData]]; //glview (within draw) [renderer drawView: dynamicData];

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