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  • Custom EntityNotFoundDelegate

    - by Felix
    Hi all, I get a org.hibernate.ObjectNotFoundException when I want to delete an object which doesn't exist anymore via hibernate. I just want this exception to be ignored. I could catch the exception and ignore, this would be a solution maybe. But, since there is a hibernate support for ignoring this exception through org.hibernate.cfg.Configuration#entityNotFoundDelegate, I would like to use its advantage and control it using configuration. The question is then, how can I introduce my own/custom implementation of EntityNotFoundDelegate to the org.hibernate.cfg.Configuration? Does anybody have a sample code for me? Just an additional tip, I use Spring Framework as well in my project. Here is the exception that I get: Caused by: org.springframework.orm.hibernate3.HibernateObjectRetrievalFailureException: No row with the given identifier exists: [de.mycompany.domain.ResultObject#810b1334-32d3-02b0-e044-769e0ab48e48]; nested exception is org.hibernate.ObjectNotFoundException: No row with the given identifier exists: [de.mycompany.domain.ResultObject#810b1334-32d3-02b0-e044-769e0ab48e48] at org.springframework.orm.hibernate3.SessionFactoryUtils.convertHibernateAccessException(SessionFactoryUtils.java:660) at org.springframework.orm.hibernate3.HibernateAccessor.convertHibernateAccessException(HibernateAccessor.java:412) at org.springframework.orm.hibernate3.HibernateTemplate.doExecute(HibernateTemplate.java:424) at org.springframework.orm.hibernate3.HibernateTemplate.executeWithNativeSession(HibernateTemplate.java:374) at org.springframework.orm.hibernate3.HibernateTemplate.delete(HibernateTemplate.java:865) at org.springframework.orm.hibernate3.HibernateTemplate.delete(HibernateTemplate.java:859) at de.mycompany.utils.dao.impl.PersistentDaoImpl.delete(PersistentDaoImpl.java:50) at de.mycompany.utils.service.ServiceImpl.delete(ServiceImpl.java:68) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.springframework.aop.support.AopUtils.invokeJoinpointUsingReflection(AopUtils.java:307) at org.springframework.aop.framework.ReflectiveMethodInvocation.invokeJoinpoint(ReflectiveMethodInvocation.java:182) at org.springframework.aop.framework.ReflectiveMethodInvocation.proceed(ReflectiveMethodInvocation.java:149) at de.mycompany.utils.service.ServiceInterceptor.invoke(ServiceInterceptor.java:43) at org.springframework.aop.framework.ReflectiveMethodInvocation.proceed(ReflectiveMethodInvocation.java:171) at org.springframework.aop.framework.JdkDynamicAopProxy.invoke(JdkDynamicAopProxy.java:204) at $Proxy3.delete(Unknown Source) ... 14 more Caused by: org.hibernate.ObjectNotFoundException: No row with the given identifier exists: [de.mycompany.domain.ResultObject#810b1334-32d3-02b0-e044-769e0ab48e48] at org.hibernate.impl.SessionFactoryImpl$2.handleEntityNotFound(SessionFactoryImpl.java:409) at org.hibernate.proxy.AbstractLazyInitializer.checkTargetState(AbstractLazyInitializer.java:108) at org.hibernate.proxy.AbstractLazyInitializer.initialize(AbstractLazyInitializer.java:97) at org.hibernate.proxy.AbstractLazyInitializer.getImplementation(AbstractLazyInitializer.java:140) at org.hibernate.engine.StatefulPersistenceContext.unproxyAndReassociate(StatefulPersistenceContext.java:594) at org.hibernate.event.def.DefaultDeleteEventListener.onDelete(DefaultDeleteEventListener.java:90) at org.hibernate.event.def.DefaultDeleteEventListener.onDelete(DefaultDeleteEventListener.java:74) at org.hibernate.impl.SessionImpl.fireDelete(SessionImpl.java:793) at org.hibernate.impl.SessionImpl.delete(SessionImpl.java:778) at org.springframework.orm.hibernate3.HibernateTemplate$26.doInHibernate(HibernateTemplate.java:871) at org.springframework.orm.hibernate3.HibernateTemplate.doExecute(HibernateTemplate.java:419) ... 30 more And my versions: Hibernate: 3.3.1 Spring: 2.5.6 Thanks in advance! Felix

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  • Possible to use Python with Intel's Atom Developer SDK (C/C++)?

    - by Jordan Magnuson
    So I've made a game in Python and PyGame. Now I'm interested in submitting the game to Intel's March Developer Challenge. However, the developer challenge requires use of Intel's Atom Developer SDK (http://appdeveloper.intel.com/en-us/sdk), which only has API's for C and C++. I'm new to Python and PyGame, and have no experience in C or C++. My question is, would it be possible to somehow implement Intel's Atom SDK through/with/from a Python application (as the first link above suggests)? I've read up a little bit on embedding/extending Python into/with C, but I'm not entirely sure what to embed or where. I mean, I know I can do things like this in C: #include <Python.h> int main(int argc, char *argv[]) { Py_Initialize(); PyRun_SimpleString("from time import time,ctime\n" "print 'Today is',ctime(time())\n"); Py_Finalize(); return 0; } But what do I do about all my dependencies on Python and Pygame, for people that don't have those installed on their machines? Normally Py2Exe takes care of compacting the required dependencies (I've managed to package my game into an exe/zip), but how do I take care of that stuff in the context of embedding within C? Can I somehow work with py2exe on this, or do I need to do something entirely different for embedding within C? It seems like it would be a lot easier to go the route of extending Python with the C validation code, rather than trying to embed my whole game within C, but I think that's not an option, "because the library provided is currently only available as a Visual Studio 2008 '.lib'", meaning the application has to be compiled with Visual Studio...? Any help, thoughts, or ideas are much appreciated! You can find the complete SDK Developer's Guide on the intel site above, but here is their "Hello World" using the C Language API: #include <stdio.h> #include “adpcore.h” int main( int argc, char* argv[] ) { ADP_RET_CODE ret_code; const ADP_APPLICATIONID myApplicationID = {{ 0x12345678,0x11112222,0x33331234,0x567890ab}}; if ((ret_code = ADP_Initialize()) != ADP_SUCCESS ){ printf( “ERROR: exiting” ); exit( -1 ); } if (( ret_code = ADP_IsAuthorized( myApplicationId )) == ADP_AUTHORIZED ) printf( “Hello World” ); else printf( “Not authorized to run” ); exit 0; } 35 Page SDK Developer Guide: http:// appdeveloper.intel.com/sites/files/pages/SDK%20Developer%20Guide.pdf

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  • How do I reward my developers for the little things they get right?

    - by Nat
    I am in a tech lead role and my developers get stuff right most of the time. How do I communicate to them thier value to me? (I.e. they have value because I do not have to go through and point out mistakes which means I do not have to watch them like a hawk which frees me to do more useful things). In summary For doing the mundane well on a day to day basis, it is good to recognise the developers effort verbally to them. An honest thankyou that mentions the specific behaviour and its positive repercussions to you personally will be well received, adjust the language to suite each individual. (Note that other developers within earshot may also respond to this by increasing their efforts in this specific activity.) Other things that should be done regularly are: Team drinks In many cultures this is an entirely worthy way of giving the team some time to socialise and relax. Be sure that you do not exclude people who do not drink or are not keen on pub culture. Shared meals are another option. Formal written (email) acknowledgment and praise to senior managers of the teams efforts and successes. (Note that acknowledging individuals alone may damage team spirit) Work the hours you expect your team to do. If they absolutely must work late for a deadline, be there in support Go to bat for the team. Refuse to let them be forced to work long periods of overtime without compensation. Protect them from level politics and stress. Give your team the best equipment you can afford. Good tools show respect and improve productivity. Small or large team rewards where appropriate can consist of many interesting activities/ items. If it allows the team to get together in a fun and even lightly competitive manner it will work (foosball table, go-karting, darts board, video game console etc). Don’t forget to listen to what the team wants, each team will have different ideas. Ensure they are getting a fair deal financially from the company. While different people may have different expectations of their pay, someone being paid unfairly will rot morale for the entire team

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  • Searching over a templated tree

    - by floatingfrisbee
    So I have 2 interfaces: A node that can have children public interface INode { IEnumeration<INode> Children { get; } void AddChild(INode node); } And a derived "Data Node" that can have data associated with it public interface IDataNode<DataType> : INode { DataType Data; IDataNode<DataType> FindNode(DataType dt); } Keep in mind that each node in the tree could have a different data type associated with it as its Data (because the INode.AddChild function just takes the base INode) Here is the implementation of the IDataNode interface: internal class DataNode<DataType> : IDataNode<DataType> { List<INode> m_Children; DataNode(DataType dt) { Data = dt; } public IEnumerable<INode> Children { get { return m_Children; } } public void AddChild(INode node) { if (null == m_Children) m_Children = new List<INode>(); m_Children.Add(node); } public DataType Data { get; private set; } Question is how do I implement the FindNode function without knowing what kinds of DataType I will encounter in the tree? public IDataNode<DataType> FindNode(DataType dt) { throw new NotImplementedException(); } } As you can imagine something like this will not work out public IDataNode<DataType> FindNode(DataType dt) { IDataNode<DataType> result = null; foreach (var child in Children) { if (child is IDataNode<DataType>) { var datachild = child as IDataNode<DataType>; if (datachild.Data.Equals(dt)) { result = child as IDataNode<DataType>; break; } } else { // What?? } } return result; } Is my only option to do this when I know what kinds of DataType a particular tree I use will have? Maybe I am going about this in the wrong way, so any tips are appreciated. Thanks!

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  • Swiping Images with Page Control in Iphone

    - by lakesh
    I am trying to make practice app where i can scroll images with page control. I am able to scroll images and able to include the page control. But the problem i face is i am not able to interlink the two. Meaning to say when I scroll the images, the page control is not affected and when i change the page control, the scrolling of the images is unaffected. I have referred to this: http://www.iosdevnotes.com/2011/03/uiscrollview-paging/ for the scrolling with page control. Viewcontroller.h #import <UIKit/UIKit.h> @interface ViewController : UIViewController <UIScrollViewDelegate>{ UIScrollView *scrollView; UIPageControl *pageControl; BOOL pageControlBeingUsed; } @property (nonatomic, retain) IBOutlet UIScrollView *scrollView; @property (nonatomic, retain) IBOutlet UIPageControl *pageControl; - (IBAction)changePage; @end Viewcontroller.m #import "ViewController.h" @interface ViewController () @end @implementation ViewController @synthesize scrollView,pageControl; - (void)viewDidLoad { [super viewDidLoad]; NSArray *images = [[NSArray alloc] initWithObjects:[UIImage imageNamed:@"1.jpeg"],[UIImage imageNamed:@"2.jpeg"],[UIImage imageNamed:@"3.jpeg" ], nil]; self.scrollView.contentSize = CGSizeMake(self.scrollView.frame.size.width * images.count, self.scrollView.frame.size.height); for (int i = 0; i < images.count; i++) { CGRect frame; frame.origin.x = self.scrollView.frame.size.width * i; frame.origin.y = 0; frame.size = self.scrollView.frame.size; UIImageView* imgView = [[UIImageView alloc] init]; imgView.image = [images objectAtIndex:i]; imgView.frame = frame; [scrollView addSubview:imgView]; } } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; self.scrollView = nil; } - (void)scrollViewDidScroll:(UIScrollView *)sender { // Update the page when more than 50% of the previous/next page is visible CGFloat pageWidth = self.scrollView.frame.size.width; int page = floor((self.scrollView.contentOffset.x - pageWidth / 2) / pageWidth) + 1; self.pageControl.currentPage = page; } - (IBAction)changePage{ // update the scroll view to the appropriate page CGRect frame; frame.origin.x = self.scrollView.frame.size.width * self.pageControl.currentPage; frame.origin.y = 0; frame.size = self.scrollView.frame.size; [self.scrollView scrollRectToVisible:frame animated:YES]; pageControlBeingUsed = YES; } - (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView { pageControlBeingUsed = NO; } - (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView { pageControlBeingUsed = NO; } @end Need some guidance on this... Thanks..

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  • How to build, sort and print a tree of a sort?

    - by Tuplanolla
    This is more of an algorithmic dilemma than a language-specific problem, but since I'm currently using Ruby I'll tag this as such. I've already spent over 20 hours on this and I would've never believed it if someone told me writing a LaTeX parser was a walk in the park in comparison. I have a loop to read hierarchies (that are prefixed with \m) from different files art.tex: \m{Art} graphical.tex: \m{Art}{Graphical} me.tex: \m{About}{Me} music.tex: \m{Art}{Music} notes.tex: \m{Art}{Music}{Sheet Music} site.tex: \m{About}{Site} something.tex: \m{Something} whatever.tex: \m{Something}{That}{Does Not}{Matter} and I need to sort them alphabetically and print them out as a tree About Me (me.tex) Site (site.tex) Art (art.tex) Graphical (graphical.tex) Music (music.tex) Sheet Music (notes.tex) Something (something.tex) That Does Not Matter (whatever.tex) in (X)HTML <ul> <li>About</li> <ul> <li><a href="me.tex">Me</a></li> <li><a href="site.tex">Site</a></li> </ul> <li><a href="art.tex">Art</a></li> <ul> <li><a href="graphical.tex">Graphical</a></li> <li><a href="music.tex">Music</a></li> <ul> <li><a href="notes.tex">Sheet Music</a></li> </ul> </ul> <li><a href="something.tex">Something</a></li> <ul> <li>That</li> <ul> <li>Doesn't</li> <ul> <li><a href="whatever.tex">Matter</a></li> </ul> </ul> </ul> </ul> using Ruby without Rails, which means that at least Array.sort and Dir.glob are available. All of my attempts were formed like this (as this part should work just fine). def fss_brace_array(ss_input)#a concise version of another function; converts {1}{2}...{n} into an array [1, 2, ..., n] or returns an empty array ss_output = ss_input[1].scan(%r{\{(.*?)\}}) rescue ss_output = [] ensure return ss_output end #define tree s_handle = File.join(:content.to_s, "*") Dir.glob("#{s_handle}.tex").each do |s_handle| File.open(s_handle, "r") do |f_handle| while s_line = f_handle.gets if s_all = s_line.match(%r{\\m\{(\{.*?\})+\}}) s_all = s_all.to_a #do something with tree, fss_brace_array(s_all) and s_handle break end end end end #do something else with tree

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  • Hide button on first of two UIViews, but have it visible on second...

    - by Scott
    So I have a UIViewController (main application controller is a TabBarController). On this there is a UINavigationBar, and a UIBarButtonItem. I'm PRETTY sure I hooked up everything correctly in the Interface Builder and that the outlet in the code is connected to the button in the .xib. It should be because the method works correctly. Now I have another button on this view that brings up a second view, a UIWebView. I want this UIBarButtonItem, labeled "Back", to make the UIWebView dissapear, and bring back the first UIView, which it DOES DO correctly. However, when you are on the first UIView, there is no need to see the UIBarButtonItem, so how can I hide it but then bring it up for the UIWebView. By the way, both views use the same UINavigationBar, the UIWebView is brought up inside the tab bar and the nav bar. Here is my code: #import "WebViewController.h" @implementation WebViewController @synthesize webButton; @synthesize item; @synthesize infoView; UIWebView *webView; + (UIColor*)myColor1 { return [UIColor colorWithRed:0.0f/255.0f green:76.0f/255.0f blue:29.0f/255.0f alpha:1.0f]; } // Creates Nav Bar with default Green at top of screen with given String as title + (UINavigationBar*)myNavBar1: (NSString*)input { UIView *test = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; UINavigationBar *navBar = [[UINavigationBar alloc] initWithFrame:CGRectMake(0.0, 0.0, test.bounds.size.width, 45)]; navBar.tintColor = [WebViewController myColor1]; UINavigationItem *navItem; navItem = [UINavigationItem alloc]; navItem.title = input; [navBar pushNavigationItem:navItem animated:false]; return navBar; } - (IBAction) pushWebButton { self.navigationItem.rightBarButtonItem = item; CGRect webFrame = CGRectMake(0.0, 45.0, 320.0, 365.0); webView = [[UIWebView alloc] initWithFrame:webFrame]; [webView setBackgroundColor:[UIColor whiteColor]]; NSString *urlAddress = @"http://www.independencenavigator.com"; NSURL *url = [NSURL URLWithString:urlAddress]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; webView.scalesPageToFit = YES; [webView loadRequest:requestObj]; [self.view addSubview:webView]; [webView release]; } - (void) pushBackButton { [webView removeFromSuperview]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { self.navigationItem.rightBarButtonItem = nil; [super viewDidLoad]; } @end Anyone know?

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  • Suggestions for designing large-scale Java webapp from the group up

    - by Chris Thompson
    Hi all, I'm about to start developing a large-scale system and I'm struggling with which direction to proceed. I've done plenty of Java web apps before and I have plenty of experience with servlet containers and GWT and some experience with Spring. The problem is most of my webapps have been thrown together just to be a proof of concept and what I'm struggling with is what set of frameworks to use. I need to have both a browser based application as well as a web service designed to support access from mobile devices (Android and iPhone for now). Ideally, I'd like to design this system in such a way that I don't end up rewriting all of my servlets for each client (browser and phone) although I don't mind having some small checks in there to properly format the data. In addition, although I'm the only developer now, that won't necessarily be the case down the road and I'd like to design something that scales well both with regards to traffic and number of developers (isn't just a nightmare to maintain). So where I am now is planning on using GWT to design the browser-based interface but I'm struggling with how to reuse that code with to present the interface (most likely xml) for the mobile devices. Using GWT RPC would, I think, make it relatively easy to do all of the AJAX in the browser, but might make generating xml for the mobile phones difficult. In addition, I like the idea of using something like Hibernate for persistence and Spring Security to secure the whole thing. Again, I'm not sure how well those will cooperate with GWT (I think Hibernate should be fine...) There's obviously a lot more to this than I've presented here, but I've tried to give you the 5-minute overview. I'm a bit stumped and was wondering if anybody in the community had any experience starting from this place. Does what I'm trying to do make sense? Is it realistic? I have no doubt I can make all of these frameworks speak the same language, I'm just wondering if it's worth my time to fight with them. Also, am I missing a framework that would be really beneficial? Thanks in advance and sorry for the relatively broad question... Chris

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  • ASP.Net Checkbox value at postback is wrong?

    - by Duracell
    We have a checkbox that is initially disabled and checked. It is then enabled on the client side through javascript. If the user then unchecks the box and presses the button to invoke a postback, the state of the checkbox remains as checked on the server side. This is obviously undesirable behaviour. Here is an example. <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="testcb.aspx.cs" Inherits="ESC.testcb" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <script type="text/javascript"> function buttonClick() { var cb = document.getElementById('<%= CheckBox1.ClientID %>'); cb.disabled = false; cb.parentNode.disabled = false; } </script> <div> <asp:CheckBox ID="CheckBox1" runat="server" Checked="true" Enabled="false" /> <asp:Button ID="Button1" runat="server" Text="Button" OnClientClick="buttonClick(); return false;" /> <asp:Button ID="Button2" runat="server" Text="Button2" OnClick="button2Click" /> </div> </form> </body> </html> And the Server-side code: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace ESC { public partial class testcb : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void button2Click(object sender, EventArgs e) { string h = ""; } } } So we break at the "string h" line and check the value of CheckBox1.Checked. It is true, even if it is unchecked on the form.

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  • Xsd recursion of complexTypes

    - by Hatch
    I am just learning XML/XSD and am struggling with the implementation of an XML-schema which models a folder structure. What I had in mind was defining a complexType for the folder which can have additional folder instances that represent subfolders. Using the xsd schema validator here always returns that the schema is invalid. I tried defining the complexType up front and then using the ref keyword for subfolders: <xs:complexType name="tFolder"> <xs:sequence> <xs:element name="Path" type="tFolderType" msdata:Ordinal="0" /> <xs:element ref="Folder" minOccurs="0" maxOccurs="unbounded" /> <xs:element name="File" nillable="true" minOccurs="0" maxOccurs="unbounded"> <xs:complexType> <xs:simpleContent msdata:ColumnName="File_Text" msdata:Ordinal="0"> <xs:extension base="xs:string"> </xs:extension> </xs:simpleContent> </xs:complexType> </xs:element> </xs:sequence> <xs:attribute name="Type" type="tFolderType" /> As for the element itself: <xs:element name="Folder" type="tFolder" /> The error returned by the validator is: "Cannot resolve the name 'Folder' to a(n) 'element declaration' component." and the error occurs at the line <xs:element ref="Folder" minOccurs="0" maxOccurs="unbounded" /\> Defining the complexType within the element itself yields the exact same error: <xs:element name="Folder"> <xs:complexType> <xs:sequence> <xs:element name="Path" type="tFolderType" msdata:Ordinal="0" /> <xs:element ref="Folder" minOccurs="0" maxOccurs="unbounded" /> <xs:element name="File" nillable="true" minOccurs="0" maxOccurs="unbounded"> <xs:complexType> <xs:simpleContent msdata:ColumnName="File_Text" msdata:Ordinal="0"> <xs:extension base="xs:string"> </xs:extension> </xs:simpleContent> </xs:complexType> </xs:element> </xs:sequence> <xs:attribute name="Type" type="tFolderType" /> </xs:complexType> </xs:element> What I've read, this kind of recursion should work using ref. Can anyone tell me what I've done wrong? Maybe the xsd validator is just faulty? If so, does anyone know a better alternative? I've tried using the one from w3.org as well, but it seems to be taken offline...

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  • Installing my sdist from PyPI puts the files in the wrong places

    - by Tartley
    Hey. My problem is that when I upload my Python package to PyPI, and then install it from there using pip, my app breaks because it installs my files into completely different locations than when I simply install the exact same package from a local sdist. Installing from the local sdist puts files on my system like this: /Python27/ Lib/ site-packages/ gloopy-0.1.alpha-py2.7.egg/ (egg and install info files) data/ (images and shader source) doc/ (html) examples/ (.py scripts that use the library) gloopy/ (source) This is much as I'd expect, and works fine (e.g. my source can find my data dir, because they lie next to each other, just like they do in development.) If I upload the same sdist to PyPI and then install it from there, using pip, then things look very different: /Python27/ data/ (images and shader source) doc/ (html) Lib/ site-packages/ gloopy-0.1.alpha-py2.7.egg/ (egg and install info files) gloopy/ (source files) examples/ (.py scripts that use the library) This doesn't work at all - my app can't find its data files, plus obviously it's a mess, polluting the top-level /python27 directory with all my junk. What am I doing wrong? How do I make the pip install behave like the local sdist install? Is that even what I should be trying to achieve? Details I have setuptools installed, and also distribute, and I'm calling distribute_setup.use_setuptools() WindowsXP, Python2.7. My development directory looks like this: /gloopy /data (image files and GLSL shader souce read at runtime) /doc (html files) /examples (some scripts to show off the library) /gloopy (the library itself) My MANIFEST.in mentions all the files I want to be included in the sdist, including everything in the data, examples and doc directories: recursive-include data *.* recursive-include examples *.py recursive-include doc/html *.html *.css *.js *.png include LICENSE.txt include TODO.txt My setup.py is quite verbose, but I guess the best thing is to include it here, right? I also includes duplicate references to the same data / doc / examples directories as are mentioned in the MANIFEST.in, because I understand this is required in order for these files to be copied from the sdist to the system during install. NAME = 'gloopy' VERSION= __import__(NAME).VERSION RELEASE = __import__(NAME).RELEASE SCRIPT = None CONSOLE = False def main(): import sys from pprint import pprint from setup_utils import distribute_setup from setup_utils.sdist_setup import get_sdist_config distribute_setup.use_setuptools() from setuptools import setup description, long_description = read_description() config = dict( name=name, version=version, description=description, long_description=long_description, keywords='', packages=find_packages(), data_files=[ ('examples', glob('examples/*.py')), ('data/shaders', glob('data/shaders/*.*')), ('doc', glob('doc/html/*.*')), ('doc/_images', glob('doc/html/_images/*.*')), ('doc/_modules', glob('doc/html/_modules/*.*')), ('doc/_modules/gloopy', glob('doc/html/_modules/gloopy/*.*')), ('doc/_modules/gloopy/geom', glob('doc/html/_modules/gloopy/geom/*.*')), ('doc/_modules/gloopy/move', glob('doc/html/_modules/gloopy/move/*.*')), ('doc/_modules/gloopy/shapes', glob('doc/html/_modules/gloopy/shapes/*.*')), ('doc/_modules/gloopy/util', glob('doc/html/_modules/gloopy/util/*.*')), ('doc/_modules/gloopy/view', glob('doc/html/_modules/gloopy/view/*.*')), ('doc/_static', glob('doc/html/_static/*.*')), ('doc/_api', glob('doc/html/_api/*.*')), ], classifiers=[ 'Development Status :: 1 - Planning', 'Intended Audience :: Developers', 'License :: OSI Approved :: BSD License', 'Operating System :: Microsoft :: Windows', 'Programming Language :: Python :: 2.7', ], # see classifiers http://pypi.python.org/pypi?:action=list_classifiers ) config.update(dict( author='Jonathan Hartley', author_email='[email protected]', url='http://bitbucket.org/tartley/gloopy', license='New BSD', ) ) if '--verbose' in sys.argv: pprint(config) setup(**config) if __name__ == '__main__': main()

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  • Delphi interface cast using TValue

    - by conciliator
    I've recently experimented extensively with interfaces and D2010 RTTI. I don't know at runtime the actual type of the interface; although I will have access to it's qualified name using a string. Consider the following: program rtti_sb_1; {$APPTYPE CONSOLE} uses SysUtils, Rtti, TypInfo, mynamespace in 'mynamespace.pas'; var ctx: TRttiContext; InterfaceType: TRttiType; Method: TRttiMethod; ActualParentInstance: IParent; ChildInterfaceValue: TValue; ParentInterfaceValue: TValue; begin ctx := TRttiContext.Create; // Instantiation ActualParentInstance := TChild.Create as IParent; {$define WORKAROUND} {$ifdef WORKAROUND} InterfaceType := ctx.GetType(TypeInfo(IParent)); InterfaceType := ctx.GetType(TypeInfo(IChild)); {$endif} // Fetch interface type InterfaceType := ctx.FindType('mynamespace.IParent'); // This cast is OK and ChildMethod is executed (ActualParentInstance as IChild).ChildMethod(100); // Create a TValue holding the interface TValue.Make(@ActualParentInstance, InterfaceType.Handle, ParentInterfaceValue); InterfaceType := ctx.FindType('mynamespace.IChild'); // This cast doesn't work if ParentInterfaceValue.TryCast(InterfaceType.Handle, ChildInterfaceValue) then begin Method := InterfaceType.GetMethod('ChildMethod'); if (Method <> nil) then begin Method.Invoke(ChildInterfaceValue, [100]); end; end; ReadLn; end. The contents of mynamespace.pas is as follows: {$M+} IParent = interface ['{2375F59E-D432-4D7D-8D62-768F4225FFD1}'] procedure ParentMethod(const Id: integer); end; {$M-} IChild = interface(IParent) ['{6F89487E-5BB7-42FC-A760-38DA2329E0C5}'] procedure ChildMethod(const Id: integer); end; TParent = class(TInterfacedObject, IParent) public procedure ParentMethod(const Id: integer); end; TChild = class(TParent, IChild) public procedure ChildMethod(const Id: integer); end; For completeness, the implementation goes as procedure TParent.ParentMethod(const Id: integer); begin WriteLn('ParentMethod executed. Id is ' + IntToStr(Id)); end; procedure TChild.ChildMethod(const Id: integer); begin WriteLn('ChildMethod executed. Id is ' + IntToStr(Id)); end; The reason for {$define WORKAROUND} may be found in this post. Question: is there any way for me to make the desired type cast using RTTI? In other words: is there a way for me to invoke IChild.ChildMethod from knowing 1) the qualified name of IChild as a string, and 2) a reference to the TChild instance as a IParent interface? (After all, the hard-coded cast works fine. Is this even possible?) Thanks!

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  • Efficiency of data structures in C99 (possibly affected by endianness)

    - by Ninefingers
    Hi All, I have a couple of questions that are all inter-related. Basically, in the algorithm I am implementing a word w is defined as four bytes, so it can be contained whole in a uint32_t. However, during the operation of the algorithm I often need to access the various parts of the word. Now, I can do this in two ways: uint32_t w = 0x11223344; uint8_t a = (w & 0xff000000) >> 24; uint8_t b = (w & 0x00ff0000) >> 16; uint8_t b = (w & 0x0000ff00) >> 8; uint8_t d = (w & 0x000000ff); However, part of me thinks that isn't particularly efficient. I thought a better way would be to use union representation like so: typedef union { struct { uint8_t d; uint8_t c; uint8_t b; uint8_t a; }; uint32_t n; } word32; Using this method I can assign word32 w = 0x11223344; then I can access the various parts as I require (w.a=11 in little endian). However, at this stage I come up against endianness issues, namely, in big endian systems my struct is defined incorrectly so I need to re-order the word prior to it being passed in. This I can do without too much difficulty. My question is, then, is the first part (various bitwise ands and shifts) efficient compared to the implementation using a union? Is there any difference between the two generally? Which way should I go on a modern, x86_64 processor? Is endianness just a red herring here? I could inspect the assembly output of course, but my knowledge of compilers is not brilliant. I would have thought a union would be more efficient as it would essentially convert to memory offsets, like so: mov eax, [r9+8] Would a compiler realise that is what happening in the bit-shift case above? If it matters, I'm using C99, specifically my compiler is clang (llvm). Thanks in advance.

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  • Whats happening to my HTML?

    - by user156814
    I am making changes to my website, and I just noticed that things look different. In IE, the content doesnt center, theres a margin on my content, and the font looks bigger in chrome.. I ran it through Yahoo's HTML validator and the error I get is line 1 - Error: character "" not allowed in prolog. I believe that there may be some sort of whitespace being sent before the DOC TYPE, but I cant seem to fix it. The HTML looks fine in my text editor (Notepad++) so I dont know what the problem is. Im using a strict DOC Type. Everything was fine before I made any changes, but I cant pinpoint what caused the change. If it helps, I'm using a Framework (Kohana). My initial thought was that something was being sent to the browser by an echo or something, but I couldnt find any echo statements. I dont know what could be causing this... If you want to see any code or HTML just ask. Thanks. Heres the HTML (only head and doctype) via the page source in Google Chrome There seems to be some foreign characters in the source that I've never seen before, yet dont show up anywhere else (yahoo, or otherwise) <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <title>Recent Debates - Clashing Thoughts</title> <meta http-equiv="Content-type" content="text/html; charset=utf-8" /> <meta http-equiv="Content-Language" content="en-us" /> <meta name="description" content="Clashing Thoughts is a great place to argue! Search topics you feel passionate about, pick where you stand on the issue and get your point across. The votes are tallied up for every debate so you can even see which side is most popular." /> <meta name="keywords" content="debates, arguments, topics, popular topics, popular debates, surveys, choices" /> <link rel="stylesheet" type="text/css" href="http://localhost/css/master.css" media="screen" /> <link rel="stylesheet" type="text/css" href="http://localhost/css/clashingthoughts.css" media="screen" /> <link rel="icon" type="image/x-icon" href="http://localhost/images/favicon.ico" /> <link rel="shortcut icon" type="image/x-icon" href="http://localhost/images/favicon.ico" /> <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.2/jquery.min.js"></script> </head>

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  • RestKit : Not able to perform mapping using coredata

    - by Ashish Beuwria
    I'm using rest kit 0.20.3 and Xcode 5. Without core data I'm able to perform all rest kit operation, but when I've tried it with core data, I'm not even able to perform GET due to some problem. I can't figure it out. I'm new with core data. So pls help. Here is my code: AppDelegate.m @implementation CardGameAppDelegate @synthesize managedObjectContext = _managedObjectContext; @synthesize managedObjectModel = _managedObjectModel; @synthesize persistentStoreCoordinator = _persistentStoreCoordinator; - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { RKLogConfigureByName("RestKit", RKLogLevelWarning); RKLogConfigureByName("RestKit/ObjectMapping", RKLogLevelTrace); RKLogConfigureByName("RestKit/Network", RKLogLevelTrace); RKObjectManager *objectManager = [RKObjectManager managerWithBaseURL:[NSURL URLWithString:@"http://192.168.1.3:3010/"]]; RKManagedObjectStore *objectStore = [[RKManagedObjectStore alloc] initWithManagedObjectModel:self.managedObjectModel]; objectManager.managedObjectStore = objectStore; RKEntityMapping *playerMapping = [RKEntityMapping mappingForEntityForName:@"Player" inManagedObjectStore:objectStore]; [playerMapping addAttributeMappingsFromDictionary:@{@"id": @"playerId", @"name": @"playerName", @"age" : @"playerAge", @"created_at": @"createdAt", @"updated_at": @"updatedAt"}]; RKResponseDescriptor *responseDesc = [RKResponseDescriptor responseDescriptorWithMapping:playerMapping method:RKRequestMethodGET pathPattern:@"/players.json" keyPath:nil statusCodes:RKStatusCodeIndexSetForClass(RKStatusCodeClassSuccessful)]; [objectManager addResponseDescriptor:responseDesc]; PlayersTableViewController *ptvc = (PlayersTableViewController *)self.window.rootViewController; ptvc.managedObjectContext = self.managedObjectContext; return YES; } and code for playerTableViewController.h #import <UIKit/UIKit.h> @interface PlayersTableViewController : UITableViewController <NSFetchedResultsControllerDelegate> @property (strong, nonatomic) NSFetchedResultsController *fetchedResultsController; @property (strong, nonatomic) NSManagedObjectContext *managedObjectContext; @end and PlayerTableViewController.m get method: -(void)loadPlayers{ [[RKObjectManager sharedManager] getObjectsAtPath:@"/players.json" parameters:nil success:^(RKObjectRequestOperation *operation, RKMappingResult *mappingResult){ [self.refreshControl endRefreshing]; } failure:^(RKObjectRequestOperation *operation, NSError *error) { [self.refreshControl endRefreshing]; UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:@"An Error Has Occurred" message:[error localizedDescription] delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alertView show]; }]; } I'm getting the following error : Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Unable to perform mapping: No `managedObjectContext` assigned. (Mapping response.URL = http://192.168.1.3:3010/players.json)'

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  • Yii - Custom GridView with Multiple Tables

    - by savinger
    So, I've extended GridView to include an Advanced Search feature tailored to the needs of my organization. Filter - lets you show/hide columns in the table, and you can also reorder columns by dragging the little drag icon to the left of each item. Sort - Allows for the selection of multiple columns, specify Ascending or Descending. Search - Select your column and insert search parameters. Operators tailored to data type of selected column. Version 1 works, albeit slowly. Basically, I had my hands in the inner workings of CGridView, where I snatch the results from the DataProvider and do the searching and sorting in PHP before rendering the table contents. Now writing Version 2, where I aim to focus on clever CDbCriteria creation, allowing MySQL to do the heavy lifting so it will run quicker. The implementation is trivial when dealing with a single database table. The difficulty arises when I'm dealing with 2 or more tables... For example, if the user intends to search on a field that is a STAT relation, I need that relation to be present in my query. Here's the question. How do I assure that Yii includes all with relations in my query so that I include comparisons? I've included all my relations with my criteria in the model's search function and I've tried CDbCriteria's together ... public function search() { $criteria=new CDbCriteria; $criteria->compare('id', $this->id); $criteria->compare( ... ... $criteria->with = array('relation1','relation2','relation3'); $criteria->together = true; return new CActiveDataProvider( get_class($this), array( 'criteria'=>$criteria, 'pagination' => array('pageSize' => 50) ));} But I still get errors like this... CDbCommand failed to execute the SQL statement: SQLSTATE[42S22]: Column not found: 1054 Unknown column 't.relation3' in 'where clause'. The SQL statement executed was: SELECT COUNT(DISTINCT `t`.`id`) FROM `table` `t` LEFT OUTER JOIN `relation_table` `relation0` ON (`t`.`id`=`relation0`.`id`) LEFT OUTER JOIN `relation_table` `relation1` ON (`t`.`id`=`relation1`.`id`) WHERE (`t`.`relation3` < 1234567890) Where relation0 and relation1 are BELONGS_TO relations, but any STAT relations are missing. Furthermore, why is the query a SELECT COUNT(DISTINCT 't'.'id') ?

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  • Am I "wasting" my time learning C and other low level stuff ?

    - by Andreas Grech
    I have just recently started learning C and the reason I did that was because frankly, I consider myself to be of a "less-developer" than the people who know and work with C. Thus I planned to start learning ASM, C, C++ and bought the K&R book and started pushing myself to learn the C Programming Language and up till now I'm doing great...learning about arrays the low level way (ie the pointer + offset thing), pointers and all that and obviously asking questions on stackoverflow for guidance. My problem is that sometimes I get thinking if instead of learning this low level stuff, maybe I should maybe spend more time learning newer, more widely used technologies...basically, more web stuff. Now I am well versed with both C# and ASP.Net and currently that's what I do for a living, but still there exists Microsoft technologies that I haven't quite touched upon...such as ASP.Net MVC, The Entity Framework etc... And those are only Microsoft Technologies...obviously there are other stuff that I would like to touch upon...stuff like Ruby, which would lead me to Ruby on Rails, or Python for Django or even Java and J2EE, or maybe even PHP; ie, basically mainly Web Stuff. Mind you, I did touch upon some of the stuff I mentioned earlier on, such as PHP and Java but I am still not quite versed in them as I am in C# and ASP.Net...but still, I think that by learning other languages that are used in the web environment will broaden my horizons...both as a developer who loves learning, and also Career wise. My point is, am I really using up my time correctly by learning older, lower level stuff? Stuff that for my current line of work, will most probably never use, but still is interesting to know ? To be frankly honest, I am also learning C so that I could, maybe someday, get into Electronics and Micro-controller programming but that is a whole new world for me and, if I choose to go there, will take some time to get adjusted to. And even then, I don't know if I can get a career in working in that line of work. ...but I still wonder about this question over and over...Am I doing the right thing by learning C instead of something (Web-stuff) that will most probably be more useful for me career-wise? I'm sorry for such asking such a long and most probably a boring question, but I feel as if this is the only place where I can ask such a question and get an honest answer from experts in the field. Thank you for your time.

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  • Data aggregation mongodb vs mysql

    - by Dimitris Stefanidis
    I am currently researching on a backend to use for a project with demanding data aggregation requirements. The main project requirements are the following. Store millions of records for each user. Users might have more than 1 million entries per year so even with 100 users we are talking about 100 million entries per year. Data aggregation on those entries must be performed on the fly. The users need to be able to filter on the entries by a ton of available filters and then present summaries (totals , averages e.t.c) and graphs on the results. Obviously I cannot precalculate any of the aggregation results because the filter combinations (and thus the result sets) are huge. Users are going to have access on their own data only but it would be nice if anonymous stats could be calculated for all the data. The data is going to be most of the time in batch. e.g the user will upload the data every day and it could like 3000 records. In some later version there could be automated programs that upload every few minutes in smaller batches of 100 items for example. I made a simple test of creating a table with 1 million rows and performing a simple sum of 1 column both in mongodb and in mysql and the performance difference was huge. I do not remember the exact numbers but it was something like mysql = 200ms , mongodb = 20 sec. I have also made the test with couchdb and had much worse results. What seems promising speed wise is cassandra which I was very enthusiastic about when I first discovered it. However the documentation is scarce and I haven't found any solid examples on how to perform sums and other aggregate functions on the data. Is that possible ? As it seems from my test (Maybe I have done something wrong) with the current performance its impossible to use mongodb for such a project although the automated sharding functionality seems like a perfect fit for it. Does anybody have experience with data aggregation in mongodb or have any insights that might be of help for the implementation of the project ? Thanks, Dimitris

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  • Deleting items from a ListView using a custom BaseAdapter

    - by HXCaine
    I am using a customised BaseAdapter to display items on a ListView. The items are just strings held in an ArrayList. The list items have a delete button on them (big red X), and I'd like to remove the item from the ArrayList, and notify the ListView to update itself. However, every implementation I've tried gets mysterious position numbers given to it, so for example clicking item 2's delete button will delete item 5's. It seems to be almost entirely random. One thing to note is that elements may be repeated, but must be kept in the same order. For example, I can have "Irish" twice, as elements 3 and 7. My code is below: private static class ViewHolder { TextView lang; int position; } public View getView(final int position, View convertView, ViewGroup parent) { ViewHolder holder; if (convertView == null) { convertView = mInflater.inflate(R.layout.language_link_row, null); holder = new ViewHolder(); holder.lang = (TextView)convertView.findViewById(R.id.language_link_text); holder.position = position; final ImageView deleteButton = (ImageView) convertView.findViewById(R.id.language_link_cross_delete); deleteButton.setOnClickListener(this); convertView.setTag(holder); deleteButton.setTag(holder); } else { holder = (ViewHolder) convertView.getTag(); } holder.lang.setText(mLanguages.get(position)); return convertView; } I later attempt to retrieve the deleted element's position by grabbing the tag, but it's always the wrong position in the list. There is no noticeable pattern to the position given here, it always seems random. // The delete button's listener public void onClick(View v) { ViewHolder deleteHolder = (ViewHolder) v.getTag(); int pos = deleteHolder.position; ... ... ... } I would be quite happy to just delete the item from the ArrayList and have the ListView update itself, but the position I'm getting is incorrect so I can't do that. Please note that I did, at first, have the deleteButton clickListener inside the getView method, and used 'position' to delete the value, but I had the same problem. Any suggestions appreciated, this is really irritating me.

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  • handling NSStream events when using EASession in MonoTouch

    - by scotru
    Does anyone have an example of how to handle read and write NSStream events in Monotouch when working with accessories via EASession? It looks like there isn't a strongly typed delegate for this and I'm having trouble figuring out what selectors I need to handle on the delegates of my InputStream and OutputStream and what I actually need to do with each selector in order to properly fill and empty the buffers belonging to the EASession object. Basically, I'm trying to port Apple's EADemo app to Monotouch right now. Here's the Objective-C source that I think is relevant to this problem: / / asynchronous NSStream handleEvent method - (void)stream:(NSStream *)aStream handleEvent:(NSStreamEvent)eventCode { switch (eventCode) { case NSStreamEventNone: break; case NSStreamEventOpenCompleted: break; case NSStreamEventHasBytesAvailable: [self _readData]; break; case NSStreamEventHasSpaceAvailable: [self _writeData]; break; case NSStreamEventErrorOccurred: break; case NSStreamEventEndEncountered: break; default: break; } } / low level write method - write data to the accessory while there is space available and data to write - (void)_writeData { while (([[_session outputStream] hasSpaceAvailable]) && ([_writeData length] > 0)) { NSInteger bytesWritten = [[_session outputStream] write:[_writeData bytes] maxLength:[_writeData length]]; if (bytesWritten == -1) { NSLog(@"write error"); break; } else if (bytesWritten > 0) { [_writeData replaceBytesInRange:NSMakeRange(0, bytesWritten) withBytes:NULL length:0]; } } } // low level read method - read data while there is data and space available in the input buffer - (void)_readData { #define EAD_INPUT_BUFFER_SIZE 128 uint8_t buf[EAD_INPUT_BUFFER_SIZE]; while ([[_session inputStream] hasBytesAvailable]) { NSInteger bytesRead = [[_session inputStream] read:buf maxLength:EAD_INPUT_BUFFER_SIZE]; if (_readData == nil) { _readData = [[NSMutableData alloc] init]; } [_readData appendBytes:(void *)buf length:bytesRead]; //NSLog(@"read %d bytes from input stream", bytesRead); } [[NSNotificationCenter defaultCenter] postNotificationName:EADSessionDataReceivedNotification object:self userInfo:nil]; } I'd also appreciate any architectural recommendations on how to best implement this in monotouch. For example, in the Objective C implementation these functions are not contained in any class--but in Monotouch would it make sense to make them members of my

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  • NSTimer as a self-targeting ivar.

    - by Matt Wilding
    I have come across an awkward situation where I would like to have a class with an NSTimer instance variable that repeatedly calls a method of the class as long as the class is alive. For illustration purposes, it might look like this: // .h @interface MyClock : NSObject { NSTimer* _myTimer; } - (void)timerTick; @end - // .m @implementation MyClock - (id)init { self = [super init]; if (self) { _myTimer = [[NSTimer scheduledTimerWithTimeInterval:1.0f target:self selector:@selector(timerTick) userInfo:nil repeats:NO] retain]; } return self; } - (void)dealloc { [_myTimer invalidate]; [_myTImer release]; [super dealloc]; } - (void)timerTick { // Do something fantastic. } @end That's what I want. I don't want to to have to expose an interface on my class to start and stop the internal timer, I just want it to run while the class exists. Seems simple enough. But the problem is that NSTimer retains its target. That means that as long as that timer is active, it is keeping the class from being dealloc'd by normal memory management methods because the timer has retained it. Manually adjusting the retain count is out of the question. This behavior of NSTimer seems like it would make it difficult to ever have a repeating timer as an ivar, because I can't think of a time when an ivar should retain its owning class. This leaves me with the unpleasant duty of coming up with some method of providing an interface on MyClock that allows users of the class to control when the timer is started and stopped. Besides adding unneeded complexity, this is annoying because having one owner of an instance of the class invalidate the timer could step on the toes of another owner who is counting on it to keep running. I could implement my own pseudo-retain-count-system for keeping the timer running but, ...seriously? This is way to much work for such a simple concept. Any solution I can think of feels hacky. I ended up writing a wrapper for NSTimer that behaves exactly like a normal NSTimer, but doesn't retain its target. I don't like it, and I would appreciate any insight.

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  • How is IObservable<double>.Average supposed to work?

    - by Dan Tao
    Update Looks like Jon Skeet was right (big surprise!) and the issue was with my assumption about the Average extension providing a continuous average (it doesn't). For the behavior I'm after, I wrote a simple ContinuousAverage extension method, the implementation of which I am including here for the benefit of others who may want something similar: public static class ObservableExtensions { private class ContinuousAverager { private double _mean; private long _count; public ContinuousAverager() { _mean = 0.0; _count = 0L; } // undecided whether this method needs to be made thread-safe or not // seems that ought to be the responsibility of the IObservable (?) public double Add(double value) { double delta = value - _mean; _mean += (delta / (double)(++_count)); return _mean; } } public static IObservable<double> ContinousAverage(this IObservable<double> source) { var averager = new ContinuousAverager(); return source.Select(x => averager.Add(x)); } } I'm thinking of going ahead and doing something like the above for the other obvious candidates as well -- so, ContinuousCount, ContinuousSum, ContinuousMin, ContinuousMax ... perhaps ContinuousVariance and ContinuousStandardDeviation as well? Any thoughts on that? Original Question I use Rx Extensions a little bit here and there, and feel I've got the basic ideas down. Now here's something odd: I was under the impression that if I wrote this: var ticks = Observable.FromEvent<QuoteEventArgs>(MarketDataProvider, "MarketTick"); var bids = ticks .Where(e => e.EventArgs.Quote.HasBid) .Select(e => e.EventArgs.Quote.Bid); var bidsSubscription = bids.Subscribe( b => Console.WriteLine("Bid: {0}", b) ); var avgOfBids = bids.Average(); var avgOfBidsSubscription = avgOfBids.Subscribe( b => Console.WriteLine("Avg Bid: {0}", b) ); I would get two IObservable<double> objects (bids and avgOfBids); one would basically be a stream of all the market bids from my MarketDataProvider, the other would be a stream of the average of these bids. So something like this: Bid Avg Bid 1 1 2 1.5 1 1.33 2 1.5 It seems that my avgOfBids object isn't doing anything. What am I missing? I think I've probably misunderstood what Average is actually supposed to do. (This also seems to be the case for all of the aggregate-like extension methods on IObservable<T> -- e.g., Max, Count, etc.)

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  • Display label character by character using javascript

    - by Muhammad Sajid
    Hi, I am creating Hang a Man using PHP, MySQL & Javascript. Every thing is going perfect, I get a word randomly from DB show it as a label apply it a class where display = none. Now when I click on a Character that character become disable fine which i actually want but the label-character does not show. My code is: <link href="style.css" rel="stylesheet" type="text/css" media="screen" /> <?php include( 'config.php' ); $question = questions(); // Get question. $alpha = alphabats(); // Get alphabets. ?> <script language="javascript"> function clickMe( name ){ var question = '<?php echo $question; ?>'; var questionLen = <?php echo strlen($question); ?>; for ( var i = 0; i < questionLen; i++ ){ if ( question[i] == name ){ var link = document.getElementById( name ); link.style.display = 'none'; var label = document.getElementById( 'questionLabel' + i ); label.style.display = 'block'; } } } </script> <div> <table align="center" style="border:solid 1px"> <tr> <?php for ( $i = 0; $i < 26; $i++ ) { echo "<td><a href='#' id=$alpha[$i] name=$alpha[$i] onclick=clickMe('$alpha[$i]');>". $alpha[$i] ."</a>&nbsp;</td>"; } ?> </tr> </table> <br/> <table align="center" style="border:solid 1px"> <tr> <?php for ( $i = 0; $i < strlen($question); $i++ ) { echo "<td class='question'><label id=questionLabel$i >". $question[$i] ."</label></td>"; } ?> </tr> </table> </div>

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  • compiling opencv 2.4 on a 64 bit mac in Xcode

    - by Walt
    I have an opencv project that I've been developing under ubuntu 12.04, on a parellels VM on a mac which has an x86_64 architecture. There have been many screen switching performance issues that I believe are due to the VM, where linux video modes flip around for a couple seconds while camera access is made by the opencv application. I decided to moved the project into Xcode on the mac side of the computer to continue the opencv development. However, I'm not that familiar with xcode and am having trouble getting the project to build correctly there. I have xcode installed. I downloaded and decompressed the latest version of opencv on the mac, and ran: ~/src/opencv/build/cmake-gui -G Xcode .. per the instructions from willowgarage and various other locations. This appeared to work fine (however I'm wondering now if I'm missing an architecture setting in here, although it is 64-bit intel in Xcode). I then setup an xcode project with the source files from the linux project and changed the include directories to use /opt/local/include/... rather than the /usr/local/include/... I switched xcode to use the LLVM GCC compiler in the build settings for the project then set the Apple LLVM Dialog for C++ to Language Dialect to GNU++11 (which seems possibly inconsistant with the line above) I'm not using a makefile in xcode, (that I'm aware of - it has its own project file...) I was also running into a linker issue that looked like they may be resolved with the addition of this linker flag: -lopencv_video based on a similar posting here: other thread however in that case the person was using a Makefile in their project. I've tried adding this linker flag under "Other Linker Flags" in xcode build settings but still get build errors. I think I may have two issues here, one with the architecture settings when building the opencv libraries with Cmake, and one with the linker flag settings in my project. Currently the build error list looks like this: Undefined symbols for architecture x86_64: "cv::_InputArray::_InputArray(cv::Mat const&)", referenced from: _main in main.o "cv::_OutputArray::_OutputArray(cv::Mat&)", referenced from: _main in main.o "cv::Mat::deallocate()", referenced from: cv::Mat::release() in main.o "cv::Mat::copySize(cv::Mat const&)", referenced from: cv::Mat::Mat(cv::Mat const&)in main.o cv::Mat::operator=(cv::Mat const&)in main.o "cv::Mat::Mat(_IplImage const*, bool)", referenced from: _main in main.o "cv::imread(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int)", referenced from: _main in main.o ---SNIP--- ld: symbol(s) not found for architecture x86_64 collect2: ld returned 1 exit status Can anyone provide some guidance on what to try next? Thanks, Walt

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  • Armchair Linguists: 'code' vs. 'codes'--or why I write 'code' and my manager asks for 'codes'

    - by Ukko
    I wanted to tap into the collective wisdom here to see if I can get some insight into one of my pet peeves, people who thread "code" as a countable noun. Let me also preface this by saying that I am not talking about anyone who speaks english as a second language, this is a native phenomenon. For those of us who slept through grammar class there are two classes of nouns which basically refer to things that are countable and non-countable (sometimes referred to as count and noncount). For instance 'sand' is a non-count noun and 'apple' is count. You can talk about "two apples" but "two sands" does not parse. The bright students then would point out a word like "beer" where is looks like this is violated. Beer as a substance is certainly a non-count noun, but I can ask for "two beers" without offending the grammar police. The reason is that there are actually two words tied up in that one utterance, Definition #1 is a yummy golden substance and Definition #2 is a colloquial term for a container of said substance. #1 is non-count and #2 is countable. This gets to my problem with "codes" as a countable noun. In my mind the code that we programmers write is non-count, "I wrote some code today." When used in the plural like "Have you got the codes" I can only assume that you are asking if I have the cryptographically significant numbers for launching a missile or the like. Every time my peer in marketing asks about when we will have the new codes ready I have a vision of rooms of code breakers going over the latest Enigma coded message. I corrected the usage in all the documents I am asked to review, but then I noticed that our customer was also using the work "codes" when they meant "code". At this point I have realized that there is a significant sub-population that uses "codes" and they seem to be impervious to what I see as the dominant "correct" usage. This is the part I want some help on, has anyone else noticed this phenomenon? Do you know what group it is associated with, old Fortran programmer perhaps? Is it a regionalism? I have become quick to change my terms when I notice a customer's usage, but it would be nice to know if I am sending a proposal somewhere what style they expect. I would hate to get canned with a review of "Ha, these guy's must be morons they don't even know 'code' is plural!"

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