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  • Type of member is not CLS-compliant

    - by John Galt
    Using Visual Studio 2008 and VB.Net: I have a working web app that uses an ASMX web service which is compiled into its separate assembly. I have another class library project compiled as a separate assembly that serves as a proxy to this web service. This all seems to work at runtime but I am getting this warning at compile time which I don't understand and would like to fix: Type of member 'wsZipeee' is not CLS-compliant I have dozens of webforms in the main project that reference the proxy class with no compile time complaints as this snippet shows: Imports System.Data Partial Class frmZipeee Inherits System.Web.UI.Page Public wsZipeee As New ProxyZipeeeService.WSZipeee.Zipeee Dim dsStandardMsg As DataSet Private Sub Page_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load And yet I have one webform (also in the root of the main project) which gives me the "not CLS-compliant" message but yet attempts to reference the proxy class just like the other ASPX files. I get the compile time warning on the line annoted by me with 'ERROR here.. Imports System.Data Partial Class frmHome Inherits System.Web.UI.Page Public wsZipeee As New ProxyZipeeeService.WSZipeee.Zipeee ERROR here Dim dsStandardMsg As DataSet Private Sub Page_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load This makes no sense to me. The file with the warning is called frmHome.aspx.vb; all others in the project declare things the same way and have no warning. BTW, the webservice itself returns standard datatypes: integer, string, and dataset.

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  • SQL Server 2008 - Full Text Query

    - by user208662
    Hello, I have two tables in a SQL Server 2008 database in my company. The first table represents the products that my company sells. The second table contains the product manufacturer’s details. These tables are defined as follows: Product ------- ID Name ManufacturerID Description Manufacturer ------------ ID Name As you can imagine, I want to make this as easy as possible for our customers to query this data. However, I’m having problems writing a forgiving, yet powerful search query. For instance, I’m anticipating people to search based on phonetical spellings. Because of this, the data may not match the exact data in my database. In addition, I think some individuals will search by manufacturer’s name first, but I want the matching product names to appear first. Based on these requirements, I’m currently working on the following query: select p.Name as 'ProductName', m.Name as 'Manufacturer', r.Rank as 'Rank' from Product p inner join Manufacturer m on p.ManufacturerID=m.ID inner join CONTAINSTABLE(Product, Name, @searchQuery) as r Oddly, this query is throwing an error. However, I have no idea why. Squiggles appear to the right of the last parenthesis in management studio. The tool tip says "An expression of non-boolean type specified in a context where a condition is expected". I understand what this statement means. However, I guess I do not know how COntainsTable works. What am I doing wrong? Thank you

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  • Are TestContext.Properties usable ?

    - by DBJDBJ
    Using Visual Studio generate Test Unit class. Then comment in, the class initialization method. Inside it add your property, using the testContext argument. Upon test app startup this method is indeed called by the testing infrastructure. //Use ClassInitialize to run code before running the first test in the class [ClassInitialize()] public static void MyClassInitialize(TestContext testContext) { /* * Any user defined testContext.Properties * added here will be erased after this method exits */ testContext.Properties.Add("key", 1 ) ; // place the break point here } After leaving MyClassInitialize, any properties added by user are lost. Only the 10 "official" ones are left. Actually TestContext gets overwritten, with the inital offical one, each time before each test method is called. It it not overwritten only if user has test initialization method, the changes made over there are passed to the test. //Use TestInitialize to run code before running each test [TestInitialize()]public void MyTestInitialize(){ this.TestContext.Properties.Add("this is preserved",1) ; } This effectively means TestContext.Properties is "mostly" read only, for users. Which is not clearly documented in MSDN. It seems to me this is very messy design+implementation. Why having TestContext.Properties as an collection, at all ? Users can do many other solutions to have class wide initialization. Please discuss. --DBJ

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  • What wrapper class in C++ should I use for automated resource management?

    - by Vilx-
    I'm a C++ amateur. I'm writing some Win32 API code and there are handles and weirdly compositely allocated objects aplenty. So I was wondering - is there some wrapper class that would make resource management easier? For example, when I want to load some data I open a file with CreateFile() and get a HANDLE. When I'm done with it, I should call CloseHandle() on it. But for any reasonably complex loading function there will be dozens of possible exit points, not to mention exceptions. So it would be great if I could wrap the handle in some kind of wrapper class which would automatically call CloseHandle() once execution left the scope. Even better - it could do some reference counting so I can pass it around in and out of other functions, and it would release the resource only when the last reference left scope. The concept is simple - but is there something like that in the standard library? I'm using Visual Studio 2008, by the way, and I don't want to attach a 3rd party framework like Boost or something.

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  • How do i find if an object is before or after a waypoint?

    - by BoMann Andersen
    Im working on a racing game for a school project. Using Visual studio 10 pro, and Irrlicht. Sorry for bad grammar ., and its my first question so not sure if its done right. How i want it to work is that i make waypoints at different points on the track, and then i run my waypoint check to see if a car is past its next waypoint (the next it "needs" to go past), if yes then it updates the next waypoint, else nothing. The way i hope this will work is, i make a vector from n to n+1, then find the vector that is perpendicular to the first vector at n. Then i see if the object is in front or behind that vector. I found a Gamedev.net forumpost that helped me make this function: void Engine::checkWaypoint(Vehicle* vehicle) { btVector3 vector = waypoints[vehicle->nextWaypoint]; // n btVector3 nextVector = waypoints[vehicle->nextWaypoint + 1]; // n+1 vector = nextVector - vector; // First vector btVector3 pos = btVector3(vehicle->position.X,vehicle->position.Y,vehicle->position.Z); float product = vector.dot(pos - waypoints[vehicle->nextWaypoint]); // positiv = before, negative = behind if(product < 0) vehicle->nextWaypoint += 1; } Current bugs with this is: Updates the nextwaypoint more then ones without going past a new point. When it gets to the end and resets, it stops triggering on the first waypoints. So my questions: Is this an good way to do this? Did i do it right?

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  • Oddities in Linq-to-SQL generated code related to property change/changing events

    - by Lasse V. Karlsen
    I'm working on creating my own Linq-to-Sql generated classes in order to learn the concepts behind it all. I have some questions, if anyone knows the answer to one or more of these I'd be much obliged. The code below, and thus the questions, are from looking at code generated by creating a .DBML file in the Visual Studio 2010 designer, and inspecting the .Designer.cs file afterwards. 1. Why is INotifyPropertyChanging not passing the property name The event raising method is defined like this: protected virtual void SendPropertyChanging() Why isn't the name of the property that is changing passed to the event here? It is defined to be part of the EventArgs descendant that is passed to the event handler, but the method only passes an empty such value to it. 2. Why are the EntitySet<X> attach/detach methods not raising property changed? For an EntitySet<X> reference, the following two methods are generated: private void attach_EmailAddress1s(EmailAddress1 entity) { this.SendPropertyChanging(); entity.Person1 = this; } private void detach_EmailAddress1s(EmailAddress1 entity) { this.SendPropertyChanging(); entity.Person1 = null; } Why isn't SendPropertyChanged also called here? I'm sure I have more questions later, but for now these will suffice :)

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  • How can I automatically highlight a specific character in link text using JQuery + CSS?

    - by Chris McCall
    I'm adding hotkeys to a web application in order to enable keyboard shortcuts for our CSRs to use, to reduce injury and increase calls-per-hour. I'm using an ASP.net UserControl to inject javascript into the page and it's working great. I want the control to "just work", so that when hotkeys are assigned, using a declarative syntax, if the hotkeyed letter exists in the link text, it will be highlighted automatically, so the developer doesn't have to do anything, and also to maintain consistency in visual cues. Here's the code to assign hotkeys, if it matters: <uc:HotKeysControl ID="theHotkeys" runat="server" Visible="true"> <uc:HotKey ControlName="AccStatus$btnInvoiceEverBill" KeyCode="ctrl+v" /> <uc:HotKey ControlName="AccStatus$btnRefund" KeyCode="ctrl+u" /> <uc:HotKey ControlName="thirdControl" KeyCode="ctrl+p" /> </uc:HotKeysControl> I want something like: <a href="whatever" name="thirdControl">Make a <span class=hotkey">P</span>ayment</a> ...but I'm not married to the idea of injecting a <span/> in there if there's a better way. How can I do this in CSS or JQuery? Is there a way to pass in a letter to a CSS style and have it change the color of the text displayed? Should I generate javascript to highlight the text when the page loads? What would/did you do in this situation?

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  • Why are argument substitutions not replaced during rescanning?

    - by James McNellis
    Consider the following macro definitions and invocation: #define x x[0] #define y(arg) arg y(x) This invocation expands to x[0] (tested on Visual C++ 2010, g++ 4.1, mcpp 2.7.2, and Wave). Why? Specifically, why does it not expand to x[0][0]? During macro replacement, A parameter in the replacement list...is replaced by the corresponding argument after all macros contained therein have been expanded. Before being substituted, each argument’s preprocessing tokens are completely macro replaced (C++03 §16.3.1/1). Evaluating the macro invocation, we take the following steps: The function-like macro y is invoked with x as the argument for its arg parameter The x in the argument is macro-replaced to become x[0] The arg in the replacement list is replaced by the macro-replaced value of the argument, x[0] The replacement list after substitution of all the parameters is x[0]. After all parameters in the replacement list have been substituted, the resulting preprocessing token sequence is rescanned...for more macro names to replace (C++03 §16.3.4/1). If the name of the macro being replaced is found during this scan of the replacement list...it is not replaced. Further, if any nested replacements encounter the name of the macro being replaced, it is not replaced (C++03 §16.3.4/2). The replacement list x[0] is rescanned (note that the name of the macro being replaced is y): x is identified as an object-like macro invocation x is replaced by x[0] Replacement stops at this point because of the rule in §16.3.4/2 preventing recursion. The replacement list after rescanning is x[0][0]. I have clearly misinterpreted something since all of the preprocessors I've tested say I am wrong. In addition, this example is a piece of a larger example in the C++0x FCD (at §16.3.5/5) and it too says that the expected replacement is x[0]. Why is x not replaced during rescanning? C99 and C++0x effectively have the same wording as C++03 in the quoted sections.

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  • Can g++ fill uninitialized POD variables with known values?

    - by Bob Lied
    I know that Visual Studio under debugging options will fill memory with a known value. Does g++ (any version, but gcc 4.1.2 is most interesting) have any options that would fill an uninitialized local POD structure with recognizable values? struct something{ int a; int b; }; void foo() { something uninitialized; bar(uninitialized.b); } I expect uninitialized.b to be unpredictable randomness; clearly a bug and easily found if optimization and warnings are turned on. But compiled with -g only, no warning. A colleague had a case where code similar to this worked because it coincidentally had a valid value; when the compiler upgraded, it started failing. He thought it was because the new compiler was inserting known values into the structure (much the way that VS fills 0xCC). In my own experience, it was just different random values that didn't happen to be valid. But now I'm curious -- is there any setting of g++ that would make it fill memory that the standard would otherwise say should be uninitialized?

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  • Obfuscator for .NET assembly (Maybe just a C++ obfuscator?)

    - by Pirate for Profit
    The software company I work for is using a ton of open source LGPL/BSD/MIT C++ code that we have written wrappers around to port "helper classes" into a .NET assembly, via C++/CLI. These libraries have wrapped old cryptic APIs into easy-to-use ones based on common sense, and will be very helpful for a lot of different tasks will be included in many future client's applications, and we might even license it to other software companies in the same field. So naturally we are tasked with looking into solutions for securing the code from prying eyes. What we're trying to do is stop the casual observer from seeing what's going on. Now I have hacked some crazy shit in EverQuest and other video games in my day so I know with enough tireless effort anything can be done. But we don't want to make it easy for whomever. To the point, besides the Visual Studio compiler's optimizations, is there's a C++ obfuscator or .NET assembly obfuscator (after it's been built o.O) or something that would scramble everything up, re-arrange data structures, string constants, etc. idk? And if such a thing exists, we'd be curious to know how that would impact performance, as some sections of code are time critical (funny saying that using a managed M$ framework).

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  • Printing an Image embedded into an asp.net page. C#

    - by user1683846
    I am looking to print using C#, micorsoft visual studio, asp.net. The goal:- I am trying to print all pages in a fax document. Format:- The fax document is received as a single .tiff file with multiple pages. What needs to be done:- I need to iterate each page in the .tiff image and print them all. // This function will iterate all pages, one at a time. // protected void PrintAll_Click(object sender, EventArgs e) { // counts number of pages in the fax document.// int number = _FaxPages.Count; // for loop to iterate through each page. // for (int i = 0; i < number; i++) { string _FaxId = Page.Request["FaxId"]; _PageIndex = i; imgFax.ImageUrl = "ShowFax.ashx?n=" + _FaxId + "&f=" + _PageIndex + "&mw=750"; PrintAll.Attributes.Add("onclick", "return printing()"); } } and In my Java script I have: function printing() { window.print(); } Now the issues are: <1 The function only prints one page (the very last page of the tiff file)....and it prints the entire window and not just the embedded .tiff image in the entire web browser window. Any Ideas of how to go about just printing the .tiff embedded image instead of the entire web browser window. <2 Although my for loop iterates through the pages. The print function is only called after the loop has iterated through all the pages and stopped on the final page (say page 6/6). And then it only prints that last page (along with the rest of the contents on the browser window). This is not what I want to happen... I dont want to print all the excess material on the browser window such as buttons, links etc... I just want the embedded .tiff image from the browser window.

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  • Reading the .vcproj file with C#

    - by Dulantha Fernando
    We create the vcproj file with the makefileproj keyword so we can use our own build in VS. My question is, using C#, how do you read the "C++" from the following vcproj file: <?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="8.00" Name="TestCSProj" ProjectGUID="{840501C9-6AFE-8CD6-1146-84208624C0B0}" RootNamespace="TestCSProj" Keyword="MakeFileProj" > <Platforms> <Platform Name="x64" /> <Platform Name="C++" ===> I need to read "C++" /> </Platforms> I used XmlNode and got upto the second Platform: String path = "C:\\blah\\TestCSProj\\TestCSProj\\TestCSProj.vcproj"; FileStream fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite); XmlDocument xmldoc = new XmlDocument(); xmldoc.Load(fs); XmlNodeList oldFiles = xmldoc.GetElementsByTagName("Platform"); XmlAttribute name = oldFiles[1].Attributes[0]; Console.WriteLine(name.Name); This will print Name, but I need "C++". How do I read that? Thank you very much in advance

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  • Silverlight Image Data Binding

    - by Alexander
    I am new to Silverlight, and have an issue with binding. I have a class ItemsManager, that has inside its scope another class Item. class ItemsManager { ... class Item : INotifyPropertyChanged { ... private BitmapImage bitmapSource; public BitmapImage BitmapSource { get { return bitmapSource; } set { bitmapSource = value; if(PropertyChanged != null )PropertyChanged("BitmapSource") } } } } I do the following in code to test binding: { ItemsManager.Instance.AddItem("123"); //Items manager started downloading item visual //part (in my case bitmap image png) Binding b = new Binding("Source"); b.Source = ItemsManager.Instance.GetItem("123").BitmapSource; b.BindsDirectlyToSource = true; Image img = new Image(); img.SetBinding(Image.SourceProperty, b); img.Width = (double)100.0; img.Height = (double)100.0; LayoutRoot.Children.Add(img); } Once image is loaded, image doesn't appear. Though, if I set directly after image has been loaded its source, it displays well. I also noticed that PropertyChanged("BitmapSource") never fires, because PropertyChanged is null, like Image never binded to it. I am looking forward to hearing from you!

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  • crash when using stl vector at instead of operator[]

    - by Jamie Cook
    I have a method as follows (from a class than implements TBB task interface - not currently multithreading though) My problem is that two ways of accessing a vector are causing quite different behaviour - one works and the other causes the entire program to bomb out quite spectacularly (this is a plugin and normally a crash will be caught by the host - but this one takes out the host program as well! As I said quite spectacular) void PtBranchAndBoundIterationOriginRunner::runOrigin(int origin, int time) const // NOTE: const method { BOOST_FOREACH(int accessMode, m_props->GetAccessModes()) { // get a const reference to appropriate vector from member variable // map<int, vector<double>> m_rowTotalsByAccessMode; const vector<double>& rowTotalsForAccessMode = m_rowTotalsByAccessMode.find(accessMode)->second; if (origin != 129) continue; // Additional debug constrain: I know that the vector only has one non-zero element at index 129 m_job->Write("size: " + ToString(rowTotalsForAccessMode.size())); try { // check for early return... i.e. nothing to do for this origin if (!rowTotalsForAccessMode[origin]) continue; // <- this works if (!rowTotalsForAccessMode.at(origin)) continue; // <- this crashes } catch (...) { m_job->Write("Caught an exception"); // but its not an exception } // do some other stuff } } I hate not putting in well defined questions but at the moment my best phrasing is : "WTF?" I'm compiling this with Intel C++ 11.0.074 [IA-32] using Microsoft (R) Visual Studio Version 9.0.21022.8 and my implementation of vector has const_reference operator[](size_type _Pos) const { // subscript nonmutable sequence #if _HAS_ITERATOR_DEBUGGING if (size() <= _Pos) { _DEBUG_ERROR("vector subscript out of range"); _SCL_SECURE_OUT_OF_RANGE; } #endif /* _HAS_ITERATOR_DEBUGGING */ _SCL_SECURE_VALIDATE_RANGE(_Pos < size()); return (*(_Myfirst + _Pos)); } (Iterator debugging is off - I'm pretty sure) and const_reference at(size_type _Pos) const { // subscript nonmutable sequence with checking if (size() <= _Pos) _Xran(); return (*(begin() + _Pos)); } So the only difference I can see is that at calls begin instead of simply using _Myfirst - but how could that possibly be causing such a huge difference in behaviour?

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  • Failed to specialize function template

    - by citizencane
    This is homework, although it's already submitted with a different approach. I'm getting the following from Visual Studio 2008 error C2893: Failed to specialize function template 'void std::sort(_RanIt,_RanIt,_Pr)' The code is as follows main.cpp Database<> db; db.loadDatabase(); db.sortDatabase(sort_by_title()); Database.cpp void Database<C>::sortDatabase(const sort_by &s) { std::sort(db_.begin(), db_.end(), s); } And the function objects are defined as struct sort_by : public std::binary_function<const Media *, const Media *, bool> { virtual bool operator()(const Media *l, const Media *r) const = 0; }; struct sort_by_title : public sort_by { bool operator()(const Media *l, const Media *r) const { ... } }; ... What's the cure here? [Edit] Sorry, maybe I should have made the inheritance clear template <typename C = std::vector<Media *> > class Database : public IDatabase<C> [/Edit]

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  • Detect if any USB drive is detected or not using WinForm Application

    - by Pavan Kumar
    I want to do the following things in my application 1) I want to display whether any USB drive is inserted or not in my application to prompt the user to insert a USB drive. I just want to notify the user if any USB dirve is inserted else prompt him to insert one using a label or something (i want to avoid messagebox as it will keep appearing whenever a device is inserted or removed. It will be irritating for the end user) in my Visual C# WinForm Application. If any USB drive is present display "USB drive detected" in the label. The user may add one or more USB sticks but the status will remain same. When there is none then the status of the label will change to "No USB drives found.Please insert a USB drive". 2) When one or more USB drive is added the volume name with the drive letter for example "James(F:)" is added to the Combobox list. The combobox list also needs to remove the entry for the USB drive added in the list automatically when it is removed . So when there is no USB the list should be empty and the label will again prompt user to insert a USB stick or drive.

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  • Compile time error: cannot convert from specific type to a generic type

    - by Water Cooler v2
    I get a compile time error with the following relevant code snippet at the line that calls NotifyObservers in the if construct. public class ExternalSystem<TEmployee, TEventArgs> : ISubject<TEventArgs> where TEmployee : Employee where TEventArgs : EmployeeEventArgs { protected List<IObserver<TEventArgs>> _observers = null; protected List<TEmployee> _employees = null; public virtual void AddNewEmployee(TEmployee employee) { if (_employees.Contains(employee) == false) { _employees.Add(employee); string message = FormatMessage("New {0} hired.", employee); if (employee is Executive) NotifyObservers(new ExecutiveEventArgs { e = employee, msg = message }); else if (employee is BuildingSecurity) NotifyObservers(new BuildingSecurityEventArgs { e = employee, msg = message }); } } public void NotifyObservers(TEventArgs args) { foreach (IObserver<TEventArgs> observer in _observers) observer.EmployeeEventHandler(this, args); } } The error I receive is: The best overloaded method match for 'ExternalSystem.NotifyObservers(TEventArgs)' has some invalid arguments. Cannot convert from 'ExecutiveEventArgs' to 'TEventArgs'. I am compiling this in C# 3.0 using Visual Studio 2008 Express Edition.

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  • Progressbar behaves strangely

    - by wanderameise
    I just created an application in C# that uses a thread which polls the UART for a receive event. If data is received an event is triggered in my main thread (GUI) and a progress bar is controlled via PerformStep() method (of course, I previously set the Max value accordingly). PerformStep is invoked using the following expression to handle cross threading this.Invoke((Action)delegate{progressBar2.PerformStep();}) When running this application the progressbar never hits its final value. It stops at 80%. When debugging and stopping at the line mentioned above, everything works fine using single steps. I have no idea what is going one! Start read thread on main thread: pThreadWrite = new Thread(new ThreadStart(ReadThread)); pThreadWrite.Start(); Read Thread: private void ReadThread() { while(1) { if (ReceiveEvent) { FlashProgressBar(); } } } Event that is triggered in main thread: private void FlashProgressBar() { this.Invoke((Action)delegate { progressBar2.PerformStep();}); } (It's a simplified representation of my code) It seems as if the internal progress is faster than the visual one.

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  • Is this feasbile with GIS?

    - by Gnu Engineer
    I'm just getting myself to familiarize with GIS but i like to know before hand if the following is feasible with current GIS apps/tools... I get the point for an address by geocoding. Easy part. Now if the point falls within a boundary (may be a city/county/state) then i need to get the data (any id/flag) associated with the boundary. Based on the id/flag i then apply some business logic. My question is... How do i define the boundary? What tools should i use for it? How can i store the boundary definition in database in order to check if the point falls within it? This has to be done in the back end and not in visual maps as we don't intend to show/use maps. How do i associate my custom data (id/flag) with the above boundary definition? Hope i'm having right assumption on capabilities of GIS. Most of examples what i see is around people trying to show maps with data which is exactly not what i'm looking for. Also please suggest me some tools/books on this.

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  • Flash Player: Any remedy for the stale video image data problem (in a reused NetStream object)?

    - by amn
    Has anyone experienced stale stills of a previous playback for a reused NetStream object? If so, what are the workarounds for this, except re-creating the object (which eats performance and time)? It is hard to reuse NetStream objects because of a (in my opinion) fundamental issue with NetStream objects - when you 'close' a playing stream and at a later point issue a 'play' call on it again with a different name, the stream appears to still contain a stale image lingering from previous playback, and this is of course displayed in the Video object for a moment - the moment I assume it takes for new stream data to become available from server. Because of this behavior, to improve my users' visual experience, I simply discard a NetStream object after a playback session, and assign a new NetStream object to the same variable, set it up, and play something else. It appears to work - no stale image - but what bugs me is that it's a work around and costs performance (construction and setting up the object again - event listeners and 'client' delegates and more memory usage - NetStream objects are not garbage collected immediately, it takes some time). It would be really nice to REALLY be able to reuse a stream. I am thinking of something akin to Video.clear method, but for the NetStream class. Am I missing something?

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  • Which way to go in Linux 3D programming?

    - by Tek
    I'm looking for some answers for a project I'm thinking of. I've searched and from what I understand (correct me if I'm wrong) the only way the program I want to make will work is through 3D application. Let me explain. I plan to make a studio production program but it's unique in the fact that I want to be able to make it fluid. Let me explain. Imagine Microsoft's Surface program where you're able to touch and drag pictures across the screen. Instead of pictures I want them to be sound samples (wavs,mp3,etc). Of course instead the input will be with the mouse but if I ever do finish the project I would totally add touch screen input compatibility! Anyway, I'm guessing there's "physics" to do with it which is why I'm thinking that even though it'll be a 2D application I'll need to code it in a 3D environment. Assuming that I'm correct in how I want to approach my project, where can I start learning about 3D programming? I actually come from PHP programming which will make C++ easier for me to learn. But I don't even know where to start. If I'm not wrong OpenGL is the most up to date API as far as I know. Anyway, please give me your insights guys. I could really use some guidance here since I could totally be wrong in everything that I wrote :)

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  • Web Crawler C# .Net

    - by sora0419
    I'm not sure if this is actually called the web crawler, but this is what I'm trying to do. I'm building a program in visual studio 2010 using C# .Net. I want to find all the urls that has the same first part. Say I have a homepage: www.mywebsite.com, and there are several subpage: /tab1, /tab2, /tab3, etc. Is there a way to get a list of all urls that begins with www.mywebsite.com? So by providing www.mywebsite.com, the program returns www.mywebsite.com/tab1, www.mywebsite.com/tab2, www.mywebsite.com/tab3, etc. ps. I do not know how many total sub pages there are. --edit at 12:04pm-- sorry for the lack of explanation. I want to know how to write a crawler in C# that do the above task. All I know is the main url www.mywebsite.com, and the goal is to find all its sub pages. -- edit at 12:16pm-- Also, there is no links on the main page, the html is basically blank. I just know that the subpages exist, but have no way to link to it except for providing the exact urls.

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  • WPF Binding Path=/ not working?

    - by Mark
    I've set up my DataContext like this: <Window.DataContext> <c:DownloadManager /> </Window.DataContext> Where DownloadManager is Enumerable<DownloadItem>. Then I set my DataGrid like this: <DataGrid Name="dataGrid1" ItemsSource="{Binding Path=/}" ... So that it should list all the DownloadItems, right? So I should be able to set my columns like: <DataGridTextColumn Binding="{Binding Path=Uri, Mode=OneWay}" Where Uri is a property of the DownloadItem. But it doesn't seem to like this. In the visual property editor, it doesn't recognize Uri is a valid property, so I'm guessing I'm doing something wrong. It was working before, when I had the data grid binding to Values, but then I took that enumerable out of the DownloadManager and made itself enumerable. How do I fix this? PS: By "doesn't work" I mean it doesn't list any items. I've added some to the constructor of the DM, so it shouldn't be empty.

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  • Execute files included in Resource folder

    - by Sumeet Pujari
    In WPF application where I have included some files in resources, I want to execute them on a button click. How do I specify a path in Process.Start(). private void button1_Click_2(object sender, RoutedEventArgs e) { Process.Start("test.txt"); } Or is there any other way? private void button1_Click_2(object sender, RoutedEventArgs e) { string path = System.IO.Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + @"\test.txt"; if (File.Exists(path)) { Process.Start(new ProcessStartInfo(path)); } else { MessageBox.Show("No file found"+path); } I added a message box and it showed No files found. :( EDIT: I Tried to check the path after publishing and this what i got. No File Found With a Path - C:\Users\Administrator\AppData\Local\Apps\2.0... test.txt Before I published the Application I got a path which id No File Found at ..project..\bin\Debug\test.txt which is obvious since my Resource file not included there its Under a Resource Folder and not Debug when i add a test file in debug it open without any problem. Can someone Help throwing some light on this case. EDIT: I want to open a file from Resource directory @ C:\Users\Administrator\Documents\Visual Studio 2010\Projects\FastFix\FastFix\Resources Which would be included in my project when i am going to publish it is going to run as a standalone application without installation.

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  • Understanding Basic Prototyping & Updating Key/Value pairs

    - by JordanD
    First time poster, long time lurker. I'm trying to learn some more advanced features of .js, and have two ojectives based on the pasted code below: I would like to add methods to a parent class in a specific way (by invoking prototype). I intend to update the declared key/value pairs each time I make an associated method call. execMTAction as seen in TheSuper will execute each function call, regardless. This is by design. Here is the code: function TheSuper(){ this.options = {componentType: "UITabBar", componentName: "Visual Browser", componentMethod: "select", componentValue: null}; execMTAction(this.options.componentType, this.options.componentName, this.options.componentMethod, this.options.componentValue); }; TheSuper.prototype.tapUITextView = function(val1, val2){ this.options = {componentType: "UITextView", componentName: val1, componentMethod: "entertext", componentValue: val2}; }; I would like to execute something like this (very simple): theSuper.executeMTAction(); theSuper.tapUITextView("a", "b"); Unfortunately I am unable to overwrite the "this.options" in the parent, and the .tapUITextView method throws an error saying it cannot find executeMTAction. All I want to do, like I said, is to update the parameters in the parent, then have executeMTAction run each time I make any method call. That's it. Any thoughts? I understand this is basic but I'm coming from a long-time procedural career and .js seems to have this weird confluence of oo/procedural that I'm having a bit of difficulty with. Thanks for any input!

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