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  • How to Avoid PHP Object Nesting/Creation Limit?

    - by Will Shaver
    I've got a handmade ORM in PHP that seems to be bumping up against an object limit and causing php to crash. Here's a simple script that will cause crashes: <? class Bob { protected $parent; public function Bob($parent) { $this->parent = $parent; } public function __toString() { if($this->parent) return (string) "x " . $this->parent; return "top"; } } $bobs = array(); for($i = 1; $i < 40000; $i++) { $bobs[] = new Bob($bobs[$1 -1]); } ?> Even running this from the command line will cause issues. Some boxes take more than 40,000 objects. I've tried it on Linux/Appache (fail) but my app runs on IIS/FastCGI. On FastCGI this causes the famous "The FastCGI process exited unexpectedly" error. Obviously 20k objects is a bit high, but it crashes with far fewer objects if they have data and nested complexity. Fast CGI isn't the issue - I've tried running it from the command line. I've tried setting the memory to something really high - 6,000MB and to something really low - 24MB. If I set it low enough I'll get the "allocated memory size xxx bytes exhausted" error. I'm thinking that it has to do with the number of functions that are called - some kind of nesting prevention. I didn't think that my ORM's nesting was that complicated but perhaps it is. I've got some pretty clear cases where if I load just ONE more object it dies, but loads in under 3 seconds if it works.

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  • git doesn't show where code was removed.

    - by Andrew Myers
    So I was tasked at replacing some dummy code that our project requires for historical compatibility reasons but has mysteriously dropped out sometime since the last release. Since disappearing code makes me nervous about what else might have gone missing but un-noticed I've been digging through the logs trying to find in what commit this handful of lines was removed. I've tried a number of things including "git log -S'add-visit-resource-pcf'", git blame, and even git bisect with a script that simply checks for the existence of the line but have been unable to pinpoint exactly where these lines were removed. I find this very perplexing, particularly since the last log entry (obtained by the above command) before my re-introduction of this code was someone else adding the code as well. commit 0b0556fa87ff80d0ffcc2b451cca1581289bbc3c Author: Andrew Date: Thu May 13 10:55:32 2010 -0400 Re-introduced add-visit-resource-pcf, see PR-65034. diff --git a/spike/hst/scheduler/defpackage.lisp b/spike/hst/scheduler/defpackage.lisp index f8e692d..a6f8d38 100644 --- a/spike/hst/scheduler/defpackage.lisp +++ b/spike/hst/scheduler/defpackage.lisp @@ -115,6 +115,7 @@ #:add-to-current-resource-pcf #:add-user-package-nickname #:add-value-criteria + #:add-visit-resource-pcf #:add-window-to-gs-params #:adjust-derived-resources #:adjust-links-candidate-criteria-types commit 9fb10e25572c537076284a248be1fbf757c1a6e1 Author: Bob Date: Sun Jan 17 18:35:16 2010 -0500 update-defpackage for Spike 33.1 Delivery diff --git a/spike/hst/scheduler/defpackage.lisp b/spike/hst/scheduler/defpackage.lisp index 983666d..47f1a9a 100644 --- a/spike/hst/scheduler/defpackage.lisp +++ b/spike/hst/scheduler/defpackage.lisp @@ -118,6 +118,7 @@ #:add-user-package-nickname #:add-value-criteria #:add-vars-from-proposal + #:add-visit-resource-pcf #:add-window-to-gs-params #:adjust-derived-resources #:adjust-links-candidate-criteria-types This is for one of our package definition files, but the relevant source file reflects something similar. Does anyone know what could be going on here and how I could find the information I want? It's not really that important but this kind of things makes me a bit nervous.

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  • How to handle refunds or rebates via a payment processor?

    - by Tai Squared
    I need to handle online payments and am trying to choose a payment processor. One requirement is to handle refunds and rebates to the customer. These won't always be at the time of sale, and not for the entire amount of the purchase. Is this something all payment processors handle? I don't want to have to do this manually as there may be many rebates, and they may be for relatively small amounts. I see PayPal has a refund API, but other parts of their site talk about sending a refund within 60 days. Is this something also required by the API? Amazon FPS also has a refund API that seems a bit more flexible. The Google Checkout refund has an amout field, but it's unclear to me if you can do a partial refund as the description reads "The refund-order command instructs Google Checkout to refund the buyer for a particular order." What are some things to look out for when looking for a payment processor that can handle rebates and refunds? Is there always a time limit in issuing these refunds? Is using a merchant account better for this type of process? I was hoping to avoid that due to the increased cost and complexity, but would consider it if it meets all of my requirements. Update It appears the refund process is fairly simple and handled by all processors. Is there any additional information on rebates? I would like to avoid a process of sending live checks to customers, but I will have to send rebates in some small amounts that may be a few months after the initial purchase.

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  • What is the basic pattern for using (N)Hibernate?

    - by Vilx-
    I'm creating a simple Windows Forms application with NHibernate and I'm a bit confused about how I'm supposed to use it. To quote the manual: ISession (NHibernate.ISession) A single-threaded, short-lived object representing a conversation between the application and the persistent store. Wraps an ADO.NET connection. Factory for ITransaction. Holds a mandatory (first-level) cache of persistent objects, used when navigating the object graph or looking up objects by identifier. Now, suppose I have the following scenario: I have a simple classifier which is a MSSQL table with two columns - ID (auto_increment) and Name (nvarchar). To edit this classifier I create a form which contains a single gridview and two buttons - OK and Cancel. The user can nearly directly edit the table in the gridview, and when he hits OK the changes he made are persisted to the DB (or if he hits cancel, nothing happens). Now, I have several questions about how to organize this: What should the lifetime of my ISession be? Should I create a single ISession for my whole application; an ISession for each of my forms (the application is single-threaded MDI); or an ISession for every DB operation/transaction? Does NHibernate offer some kind of built-in dirty tracking or must I do this myself? The manual mentions something like it here and there but does not go into details. How is this done? Is there not a huge overhead? Is it somehow tied with the cache(s) that NHibernate has? What are these caches for? Are they not specific to a single ISession? That is, if I use a seperate ISession for every transaction, won't it break the dirty tracking? How does the built-in dirty tracking detect deleted objects?

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  • BN_hex2bn magically segfaults in openSSL

    - by xunil154
    Greetings, this is my first post on stackoverflow, and i'm sorry if its a bit long. I'm trying to build a handshake protocol for my own project and am having issues with the server converting the clients RSA's public key to a Bignum. It works in my clent code, but the server segfaults when attempting to convert the hex value of the clients public RSA to a bignum. I have already checked that there is no garbidge before or after the RSA data, and have looked online, but i'm stuck. header segment: typedef struct KEYS { RSA *serv; char* serv_pub; int pub_size; RSA *clnt; } KEYS; KEYS keys; Initializing function: // Generates and validates the servers key /* code for generating server RSA left out, it's working */ //Set client exponent keys.clnt = 0; keys.clnt = RSA_new(); BN_dec2bn(&keys.clnt->e, RSA_E_S); // RSA_E_S contains the public exponent Problem code (in Network::server_handshake): // *Recieved an encrypted message from the network and decrypt into 'buffer' (1024 byte long)* cout << "Assigning clients RSA" << endl; // I have verified that 'buffer' contains the proper key if (BN_hex2bn(&keys.clnt->n, buffer) < 0) { Error("ERROR reading server RSA"); } cout << "clients RSA has been assigned" << endl; The program segfaults at BN_hex2bn(&keys.clnt->n, buffer) with the error (valgrind output) Invalid read of size 8 at 0x50DBF9F: BN_hex2bn (in /usr/lib/libcrypto.so.0.9.8) by 0x40F23E: Network::server_handshake() (Network.cpp:177) by 0x40EF42: Network::startNet() (Network.cpp:126) by 0x403C38: main (server.cpp:51) Address 0x20 is not stack'd, malloc'd or (recently) free'd Process terminating with default action of signal 11 (SIGSEGV) Access not within mapped region at address 0x20 at 0x50DBF9F: BN_hex2bn (in /usr/lib/libcrypto.so.0.9.8) And I don't know why it is, Im using the exact same code in the client program, and it works just fine. Any input is greatly appriciated!

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  • Why does a non-dynamically created iframe shim show, but a dynamically created one does not?

    - by Carter
    I have a custom control that is made up of a text field and the ajax control toolkit dateextender. In IE6 I'm hitting the z-index bug where the calendar is showing behind select boxes. If I have the shim sitting in the control, initially hidden, it seems to display fine when the calendar is shown, but when I try to dynamically create the shim on showing it doesn't appear. I've tried bgiframe and some examples I found on SO, no luck. Here is my javascript code currently... var dateEditorShim; function dateEditor_OnShown(dateControl, emptyEventArgs) { var shimWidth = dateControl._width; var shimHeight = dateControl._height; //var dateEditorShim; //dateEditorShim = document.getElementById(dateEditorShimId); dateEditorShim = document.createElement('iframe'); dateEditorShim.setAttribute('src', 'javascript:"";'); dateEditorShim.setAttribute('frameBorder', '0'); dateEditorShim.style.width = dateControl._popupDiv.offsetWidth; dateEditorShim.style.height = dateControl._popupDiv.offsetHeight; dateEditorShim.style.top = dateControl._popupDiv.style.top; dateEditorShim.style.left = dateControl._popupDiv.style.left; dateControl._popupDiv.style.zIndex = 999; dateEditorShim.style.zIndex = 998; dateEditorShim.style.display = "block"; } function dateEditor_OnHiding(dateControl, emptyEventArgs) { var shimWidth = 0; var shimHeight = 0; //var dateEditorShim; //dateEditorShim = document.getElementById(dateEditorShimId); dateEditorShim.style.width = 0; dateEditorShim.style.height = 0; dateEditorShim.style.top = 0; dateEditorShim.style.left = 0; dateEditorShim.style.display = "none"; } You'll notice I have a commented out bit of code that gets an iframe that is embedded into the page, as I said, in this case the iframe at least shows up, but when I dynamically create it like the code above currently, it doesn't. I'm trying to figure out why. Any ideas?

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  • PulpCore OGG music playback - can't loop as soon as I animate the musicVolume property

    - by Peter Perhác
    I have been experimenting with PulpCore for about a week or so and I am enjoying it very much but today I ran into a problem that I can't quite figure out. Sound bgMusic = Sound.load("music/music.ogg"); Playback musicPlayback; ... musicVolume = new Fixed(0.75); musicPlayback = bgMusic.loop(musicVolume); //TODO figure out why it's NOT looping when volume is animated // musicVolume.animate(0, musicVolume.get(), FADE_IN_TIME); This code, for as long as the last line is commented out, plays the music.ogg again and again in an endless loop (which I can stop by calling stop on the Playback object returned from loop(). However, I would like the music to fade in smoothly, so following the advice of the PulpCore API docs, I added the last line which will create the fade-in but the music will only play once and then stop. I wonder why is that? Here is a bit of the documentation: Playback pulpcore.sound.Sound.loop(Fixed level) Loops this sound clip with the specified volume level (0.0 to 1.0). The level may have a property animation attached. Parameters: level Returns: a Playback object for this unique sound playback (one Sound can have many simultaneous Playback objects) or null if the sound could not be played. So what could be the problem? I repeat, with the last line, the sound fades in but doesn't loop, without it it loops but starts with the specified 0.75 volume level.

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  • Are there any configurable parameters to the gpsd?

    - by danatel
    I use the gpsd daemon with my application. Sometimes, the gpsd ceases to work with no apparent reason (clean sky). Even the gpsmon monitor shows no fix. Are there any parameters which must be set? Or is it a hardware problem? I am surprissed that many satellites are visible but the "Stat" bitmap does not contain the bit 7 - ephemeris data available. Should i somewhat pre-configure my position to allow for correct ephemeris data? Here is my gpsmon screen: 127.0.0.1:2947:/dev/ttyS3 SiRF binary> ^[[4~ -¦¦¦¦¦¦¦¦¦¦¦ X ¦¦¦¦¦¦ Y ¦¦¦¦¦¦ Z ¦¦¦¦¦¦¦¦¦¦ North ¦¦¦¦ East ¦¦¦¦¦ Alt ¦¦¦¦¦¦¦¦¦¬ -Pos: 3949260 1166016 4856299 m 49.89411° 16.44920° 1379 m - -Vel: 0.0 0.0 0.0 m/s 0.0 0.0 0.0 climb m/s- -Week+TOW:1578+224837.06 Day: 2 14:27:17.06 Heading: 0.0° 0.0 speed m/s- -Skew: -13.025817 TZ: -7200 HDOP: 0.0 M1:00 M2: 00 - -Fix: 0 = - L¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦ Packet type 2 (0x02) ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦- -¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¬-¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¬ -Ch PRN Az El Stat C/N ? A --Version: - - 0 2 243 19 003f 40.4 -L¦¦¦¦¦¦¦ Packet Type 6 (0x06) ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦- - 1 10 249 68 003f 43.0 --¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¬ - 2 13 90 30 003f 40.9 --SVs: 0 Drift: 96506 Bias: 135976716 - - 3 7 66 67 003f 39.8 --Estimated GPS Time: 224837059 - - 4 5 295 49 003d 39.7 -L¦¦¦¦¦¦¦ Packet type 7 (0x07) ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦- - 5 8 210 69 003f 41.0 --¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¬ - 6 23 96 5 002d 28.0 --Max: 167.570Lat: 132.129Time: 0.075 MS: 02 - - 7 6 43 3 002d 23.1 -L¦¦¦¦¦¦¦ Packet type 9 (0x09) ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦- - 8 28 163 16 003f 39.8 --¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¬ - 9 0 0 0 0000 0.0 --SVs: 11 = 8 10 7 5 13 2 28 23 3 6 4 - -10 3 55 4 002d 24.7 -L¦¦¦¦¦¦¦ Packet type 13 (0x0D) ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦- -11 0 0 0 0000 0.0 --¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¬ L¦¦¦ Packet Type 4 (0x04) ¦¦¦--DGPS source: 1 (SBAS) Corrections: 12 - L¦¦¦¦¦¦¦ Packet type 27 (0x1B) ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦-q

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  • WPF View/ViewModels using Generics- how?

    - by Investor5555
    New to WPF, so please bear with me... Suppose I have 2 tables in SQL Thing OtherThing Both have the exact same fields: ID (int) Name (string) Description (string) IsActive (bit/bool) DateModified (DateTime) So, I want to create one Model (not two) and do something like this: BaseModel<T>() { public int ID {get;set;} ... } etc. (of course, using the INotifyPropertyChanged, just trying to keep the code simple). I want to be able to create a BaseView and BaseViewModel that would work with whatever model conforms to the Thing/OtherThing. I am really at a loss as to what to do here to make this generic, so I don't have to have a ThingView/ThingViewModel and a OtherThingView/OtherThingViewModel... It seems that this should be simple, but I cannot seem to figure it out. Does anyone have a code example where they could interchange various items from a dropdown list using one view, one ViewModel, and one base datamodel (and switching out the type from a dropdown)? For example, a combobox has 3 identical table structures for Thing OtherThing SomeThing and on selection changed, I want to pull the data from whatever table was selected, to be able to do standard CRUD operations on any of these 3 tables, without having to create concrete classes for each view/viewmodel.

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  • How do I combine two arrays in PHP based on a common key?

    - by Eoghan O'Brien
    Hi, I'm trying to join two associative arrays together based on an entry_id key. Both arrays come from individual database resources, the first stores entry titles, the second stores entry authors, the key=value pairs are as follows: array ( 'entry_id' => 1, 'title' => 'Test Entry' ) array ( 'entry_id' => 1, 'author_id' => 2 I'm trying to achieve an array structure like: array ( 'entry_id' => 1, 'author_id' => 2, 'title' => 'Test Entry' ) Currently, I've solved the problem by looping through each array and formatting the array the way I want, but I think this is a bit of a memory hog. $entriesArray = array(); foreach ($entryNames as $names) { foreach ($entryAuthors as $authors) { if ($names['entry_id'] === $authors['entry_id']) { $entriesArray[] = array( 'id' => $names['entry_id'], 'title' => $names['title'], 'author_id' => $authors['author_id'] ); } } } I'd like to know is there an easier, less memory intensive method of doing this?

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  • Java semaphore to syncronize printing to screen

    - by Travis Griswald
    I'm currently stuck on a bit of homework and was wondering if anyone could help - I have to use semaphores in java to syncronize printing letters from 2 threads - one printing "A" and one printing "B". I cannot print out more than 2 of the same character in a row, so output should look like AABABABABABBABABABABAABBAABBABABA At the moment I have 3 semaphores, a binary mutex set to 1, and a counting semaphore, and my thread classes look something like this - public void run() { while (true) { Time.delay(RandomGenerator.integer(0,20)); Semaphores.mutex.down (); System.out.println (produce()); if (printCount > 1) { printCount = 0; Semaphores.mutex.up (); Semaphores.printB.up(); } } } public String produce() { printCount++; return "A"; } public void run() { while (true) { Time.delay(RandomGenerator.integer(0,20)); Semaphores.mutex.down (); System.out.println (produce()); if (printCount > 1) { printCount = 0; Semaphores.mutex.up (); Semaphores.printA.up(); } } } public String produce() { printCount++; return "B"; } Yet whatever I try it either deadlocks, or it seems to be working only printing 2 in a row at most, but always seems to print 3 in a row every now and again! Any help is much appreciated, not looking code or anything just a few pointers if possible :)

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  • How to handle dates that repeat indefinitely

    - by Addsy
    I am implementing a fairly simple calendar on a website using PHP and MySQL. I want to be able to handle dates that repeat indefinitely and am not sure of the best way to do it. For a time limited repeating event it seems to make sense to just add each event within the timeframe into my db table and group them with some form of recursion id. But when there is no limit to how often the event repeats, is it better to a) put records in the db for a specific time frame (eg the next 2 years) and then periodically check and add new records as time goes by - The problem with this is that if someone is looking 3 years ahead, the event won't show up b) not actually have records for each event but instead when i check in my php code for events within a specified time period, calculate wether a repeated event will occur within this time period - The problem with this is that it means there isn't a specific record for each event which i can see being a pain when i then want to associate other info (attendance etc) with that event. It also seems like it might be a bit slow Has anyone tried either of these methods? If so how did it work out? Or is there some other ingenious crafty method i'm missing?

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  • comparing strings from two different sources in javascript

    - by andy-score
    This is a bit of a specific request unfortunately. I have a CMS that allows a user to input text into a tinymce editor for various posts they have made. The editor is loaded via ajax to allow multiple posts to be edited from one page. I want to be able to check if there were edits made to the main text if cancel is clicked. Currently I get the value of the text from the database during the ajax call, json_encode it, then store it in a javascript variable during the callback, to be checked against later. When cancel is clicked the current value of the hidden textarea (used by tinymce to store the data for submission) is grabbed using jquery.val() and checked against the stored value from the previous ajax call like this: if(stored_value!=textarea.val()) { return true } It currently always returns true, even if no changes have been made. The issue seems to be that the textarea.val() uses html entities, whereas the ajax jsoned version doesn't. the response from ajax in firebug looks like this: <p>some text<\/p>\r\n<p>some more text<\/p> the textarea source code looks like this: &lt;p&gt;some text&lt;/p&gt; &lt;p&gt;some more text&lt;/p&gt; these are obviously different, but how can I get them to be treated as the same when evaluated? Is there a function that compares the final output of a string or a way to convert one string to the other using javascript? I tried using html entities in the ajax page, but this returned the string with html entities intact when alerted, I assume because json_encoding it turned them into characters. Any help would be greatly appreciated.

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  • Multiple threads modifying a collection in Java??

    - by posdef
    Hi, The project I am working on requires a whole bunch of queries towards a database. In principle there are two types of queries I am using: read from excel file, check for a couple of parameters and do a query for hits in the database. These hits are then registered as a series of custom classes. Any hit may (and most likely will) occur more than once so this part of the code checks and updates the occurrence in a custom list implementation that extends ArrayList. for each hit found, do a detail query and parse the output, so that the classes created in (I) get detailed info. I figured I would use multiple threads to optimize time-wise. However I can't really come up with a good way to solve the problem that occurs with the collection these items are stored in. To elaborate a little bit; throughout the execution objects are supposed to be modified by both (I) and (II). I deliberately didn't c/p any code, as it would be big chunks of code to make any sense.. I hope it make some sense with the description above. Thanks,

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  • Is there a fast alternative to creating a Texture2D from a Bitmap object in XNA?

    - by Matthew Bowen
    I've looked around a lot and the only methods I've found for creating a Texture2D from a Bitmap are: using (MemoryStream s = new MemoryStream()) { bmp.Save(s, System.Drawing.Imaging.ImageFormat.Png); s.Seek(0, SeekOrigin.Begin); Texture2D tx = Texture2D.FromFile(device, s); } and Texture2D tx = new Texture2D(device, bmp.Width, bmp.Height, 0, TextureUsage.None, SurfaceFormat.Color); tx.SetData<byte>(rgbValues, 0, rgbValues.Length, SetDataOptions.NoOverwrite); Where rgbValues is a byte array containing the bitmap's pixel data in 32-bit ARGB format. My question is, are there any faster approaches that I can try? I am writing a map editor which has to read in custom-format images (map tiles) and convert them into Texture2D textures to display. The previous version of the editor, which was a C++ implementation, converted the images first into bitmaps and then into textures to be drawn using DirectX. I have attempted the same approach here, however both of the above approaches are significantly too slow. To load into memory all of the textures required for a map takes for the first approach ~250 seconds and for the second approach ~110 seconds on a reasonable spec computer. If there is a method to edit the data of a texture directly (such as with the Bitmap class's LockBits method) then I would be able to convert the custom-format images straight into a Texture2D and hopefully save processing time. Any help would be very much appreciated. Thanks

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  • PHP import functions

    - by ninuhadida
    Hi, I'm trying to find the best pragmatic approach to import functions on the fly... let me explain. Say I have a directory called functions which has these files: array_select.func.php stat_mediam.func.php stat_mean.func.php ..... I would like to: load each individual file (which has a function defined inside) and use it just like an internal php function.. such as array_pop(), array_shift(), etc. Once I stumbled on a tutorial (which I can't find again now) that compiled user defined functions as part of a PHP installation.. Although that's not a very good solution because on shared/reseller hosting you can't recompile the PHP installation. I don't want to have conflicts with future versions of PHP / other extensions, i.e. if a function named X by me, is suddenly part of the internal php functions (even though it might not have the same functionality per se) I don't want PHP to throw a fatal error because of this and fail miserably. So the best method that I can think of is to check if a function is defined, using function_exists(), if so throw a notice so that it's easy to track in the log files, otherwise define the function. However that will probably translate to having a lot of include/require statement in other files where I need such a function, which I don't really like. Or possibly, read the directory and loop over each *.func.php file and include_once. Though I find this a bit ugly. The question is, have you ever stumbled upon some source code which handled such a case? How was it implemented? Did you ever do something similar? I need as much ideas as possible! :)

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  • Inconsistent height of text input elements between Firefox and WebKit

    - by Trevor Burnham
    OK, I realize that this is something of an eternal question, but here goes: I've got a single text input, <input type="text" name="whatever" /> and I've specified its font-family, font-size and padding. Yet, even on the same machine (my Mac, let's say), the input has a different height in Firefox (3.6) than it does in Chrome or Safari. Specifically, Firefox adds a little bit more padding below the text. And no, specifying height in pixels doesn't achieve consistency either. Is there any way to achieve text input height consistency across Gecko- and WebKit-based browsers (let alone IE and Opera) without resorting to JavaScript? And if I must use JavaScript, has someone already devised a jQuery plugin or something to easily do this? Update: Here's what not to do. The jqTransform plugin lets you skin form elements and promises that they'll look the same across browsers. Here's how the demo input looks in Chrome 5 on my Mac: and here's how the same input looks in Firefox 3.6.4: I haven't altered these screenshots in any way, just cropped them. Now, my first reaction is, "Ugh, I don't want to support Firefox." But there are currently more Firefox users than Safari and Chrome users combined, so that's not an option. Someone, please help! I just want my forms to look the same across modern, standards-compliant browsers! And by "look the same," I'm not talking about the outline on selection or anything like that; I'm just talking about having the same width, height, and text placement!

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  • Optimization in Python - do's, don'ts and rules of thumb.

    - by JV
    Well I was reading this post and then I came across a code which was: jokes=range(1000000) domain=[(0,(len(jokes)*2)-i-1) for i in range(0,len(jokes)*2)] I thought wouldn't it be better to calculate the value of len(jokes) once outside the list comprehension? Well I tried it and timed three codes jv@Pioneer:~$ python -m timeit -s 'jokes=range(1000000);domain=[(0,(len(jokes)*2)-i-1) for i in range(0,len(jokes)*2)]' 10000000 loops, best of 3: 0.0352 usec per loop jv@Pioneer:~$ python -m timeit -s 'jokes=range(1000000);l=len(jokes);domain=[(0,(l*2)-i-1) for i in range(0,l*2)]' 10000000 loops, best of 3: 0.0343 usec per loop jv@Pioneer:~$ python -m timeit -s 'jokes=range(1000000);l=len(jokes)*2;domain=[(0,l-i-1) for i in range(0,l)]' 10000000 loops, best of 3: 0.0333 usec per loop Observing the marginal difference 2.55% between the first and the second made me think - is the first list comprehension domain=[(0,(len(jokes)*2)-i-1) for i in range(0,len(jokes)*2)] optimized internally by python? or is 2.55% a big enough optimization (given that the len(jokes)=1000000)? If this is - What are the other implicit/internal optimizations in Python ? What are the developer's rules of thumb for optimization in Python? Edit1: Since most of the answers are "don't optimize, do it later if its slow" and I got some tips and links from Triptych and Ali A for the do's. I will change the question a bit and request for don'ts. Can we have some experiences from people who faced the 'slowness', what was the problem and how it was corrected? Edit2: For those who haven't here is an interesting read Edit3: Incorrect usage of timeit in question please see dF's answer for correct usage and hence timings for the three codes.

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  • How to mark array value types in PHP (Java)Doc?

    - by Christian Sciberras
    It might be a bit difficult to explain, so I'll give some example code. Note that I'm using NetBeans IDE (latest). class Dummy { public function say(){ } } /** * Builds dummy class and returns it. * @return Dummy The dummy class. */ function say_something(){ return new Dummy(); } $s=say_something(); While developing in netbeans I can invoke auto-complete by hitting ctrl+space after typing "$s-". In the the hint window that follows, there is the item "say()". This is because the javadoc says say_something returns a Dummy and NetBeans parsed Dummy class to know that it has a method called "say()". So far so good. My problem is with arrays. Example code follows: /** * Builds array of 2 dummy classes and returns it. * @return Array The dummy class. (*) */ function say_something2(){ return array(new Dummy(),new Dummy()); } $s=say_something2(); If I try the auto-complete thing again but with "$s[0]-" instead, I don't get the methods fro Dummy class. This is because in the JavaDoc I only said that it is an array, but not the values' type. So the question would be, is there any JavaDoc syntax, cheat, whatever which allows me to tell JavaDoc what type of variables to expect in an array?

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  • Is F# a good language for card game AI?

    - by Anthony Brien
    I'm writing a Mahjong Game in C# (the Chinese traditional game, not the solitaire kind). While writing the code for the bot player's AI, I'm wondering if a functional language like F# would be a more suitable language than what I currently use which is C# with a lot of Linq. I don't know much about F# which is why I ask here. To illustrate what I try to solve, here's a quick summary of Mahjong: Mahjong plays a bit like Gin Rummy. You have 13 tiles in your hand, and each turn, you draw a tile and discard another one, trying to improve your hand towards a winning Mahjong hand, which consists or 4 sets and a pair. Sets can be a 3 of a kind (pungs), 4 of a kind (kongs) or a sequence of 3 consecutive tiles (chows). You can also steal another player's discard, if it can complete one of your sets. The code I had to write to detect if the bot can declare 3 consecutive tiles set (chow) is pretty tedious. I have to find all the unique tiles in the hand, and then start checking if there's a sequence of 3 tiles that contain that one in the hand. Detecting if the bot can go Mahjong is even more complicated since it's a combination of detecting if there's 4 sets and a pair in his hand. And that's just a standard Mahjong hand. There's also numerous "special" hands that break those rules but are still a Mahjong hand. For example, "13 unique wonders" consists of 13 specific tiles, "Jade Empire" consists of only tiles colored green, etc. In a perfect world, I'd love to be able to just state the 'rules' of Mahjong, and have the language be able to match a set of 13 tiles against those rules to retrieve which rules it fulfills, for example, checking if it's a Mahjong hand or if it includes a 4 of a kind. Is this something F#'s pattern matching feature can help solve?

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  • Why does the following Toggle function perform four different operations instead of two?

    - by marcamillion
    You can see the implementation here: http://jsfiddle.net/BMWZd/8/ What I am trying to do, when you click on 'John Brown', you see the first element at top turn black. When you click it again, the border of the dotted circle disappears, then when you click 'John Brown' again, you see something else, then finally once again it all disappears. What I am trying to achieve is when you click it once, everything turns black (like it does now), then you click it again, everything disappears and goes back to the original state. Important distinction, what I mean is...when one of the names in the box are not clicked. So if you clicked John Brown then moved to Jack Dorsey, the #1 at top should stay black. But if you were to click Jack Dorsey again, i.e. you 'unclicked' it, then it should disappear. Also, how do I tighten it up, so that it responds quicker. Now when you click it, it feels like there is a little bit of a lag between when it was clicked and when it responds. Edit1: If anyone is interested...the UI that this will be used in is for my webapp - http://www.compversions.com

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  • problem loading texture with transparency with OpenGL ES and Android

    - by Evan Kimia
    Im trying to load an image that has background transparency that will be layered over another texture. When i try and load it, all i get is a white screen. The texture is 512 by 512, and its saved in photoshop as a 24 bit PNG (standard PNG specs in the Photoshop Save for Web and Devices config window). Any idea why its not showing? The texture without transparency shows without a problem. Here is my loadTextures method: public void loadGLTexture(GL10 gl, Context context) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.m1); Bitmap normalScheduleLines = BitmapFactory.decodeResource(context.getResources(), R.drawable.m1n); //Generate texture pointers... gl.glGenTextures(3, textures, 0); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[1]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR_MIPMAP_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_GENERATE_MIPMAP, GL11.GL_TRUE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); bitmap.recycle(); //Bind our normal schedule bus map lines gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR_MIPMAP_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_GENERATE_MIPMAP, GL11.GL_TRUE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_RGBA, normalScheduleLines, 0); normalScheduleLines.recycle(); }

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  • How to make UISlider output nice rounded numbers exponentially?

    - by RickiG
    Hi I am implementing a UISlider a user can manipulate to set a distance. I have never used the CocoaTouch UISlider, but have used other frameworks sliders, usually there is a variable for setting the "step" and other "helper" properties. The documentation for the UISlider deals only with a max and min value, and the output is always a 6 decimal float with a linear relation to the position of the "slider nob". I guess I will have to implement the desired functionality step by step. To the user, the min/max values range from 10 m to 999 Km, I am trying to implement this in an exponential way, that will feel natural to the user. I.e. the user experiences a feeling of control over the values, big or small. Also that the "output" has reasonable values. Values like 10m 200m 2.5km 150 km etc. instead of 1.2342356 m or 108.93837756 km. I would like for the step size to increase by 10m for the first 200m, then maybe by 50m up to 500m, then when passing the 1000 m value, it starts to deal with Kilometers, so then it is step size = 1 km up until 50 km, then maybe 25 km steps etc. Any way I go about this I end up doing a lot of rounding and a lot of calculations wrapped in a forrest of if statements and NSString/Number conversions, each time the user moves the slider just a little. I was hoping someone could lend me a bit of inspiration/math help or make me aware of a more lean approach to solving this problem. My last idea is to populate and array with a 100 string values, then have the slider int value correspond to a string, this is not very flexible, but doable. Thank you in advance for any help given:)

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  • Strange Problem with Webservice and IIS

    - by Rene
    Hello there, I have a Problem which confuses me a little bit, resp. where I don't have any Idea about what it could be. The System I'm using is Windows Vista, IIS 7.0, VS2008, Windows Software Factory, Entity Framework, WCF. The Binding for all Webservices is wshttpbinding. I'm using a Webservice hosted in IIS. This Webservice uses/calls another Webservice (also installed in the IIS). If I use a client calling the first Webservice (which calls the second Webservice) it works fine for about 4-10 Times. And then (it is repeatable to get this Problem, but sometimes it happens after 4, sometimes after 10 Time, but it always will happen), the Service and the IIS gets stuck. Stuck means, that this Webservice isn't callable anymore and generates an timeout after 1 minute. Even increasing Timeout doesn't change anything. If i try to restart the IIS I get an timeout error. So the IIS is also "stuck" (it is not really stuck, but I can't restart it). Only if I kill the w3wp.exe IIS is restartable and the Webservice will work again (until i again call this service several times). The logfiles (i'm no expert in things like logging or where to find/enable such logs, so to say : i'm a newbie) like http-logging, Event Viewer or WCF-Message Logging don't show any hints upon the source of the problem. I don't have this problem when I'm using a Webservice which doesn't call another Service. Calling a Webservice is done by Service Reference (I'm using no Proxy-Classes), but I think this should be no Problem. I have no idea of what is happening, nor how to solve this Problem. Regards Rene

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  • Web-app currency input/manipulation/calculation with javascript .. there has got to be a better (fra

    - by dreftymac
    BACKGROUND: I am of the "user-input-lockdown" school of thought. Whenever possible, I try to mistrust and sanitize user input, both client side and server side; and I try to take multiple opportunities to restrict possible inputs to a known subset of possibilities, usually this means providing a lot of checkboxes and select lists. (This is from the usability side of things, I know security-wise that malicious users can easily bypass fixed user input GUI controls). PROBLEM: Anyway, the problem always arises with non-fixed input of currency. Whenever I have to accept a freely-specified dollar amount as user input, I always have to confront these problems/annoyances and it is always painful: 1) Make sure to give the user two input boxes for each currency_datapoint, one for the whole_dollar_part and another for the fractional_pennies_part 2) Whenever the user changes a currency_datapoint, provide keystroke-by-keystroke GUI feedback to let them know whether the currency_datapoint is well-formed, with context-appropriate validation rules (e.g., no negatives?, nonzero only?, numeric only!, no non-numeric punctuation! no symbols!) 3) For display purposes, every user-provided currency_datapoint should be translated to human-readable currency formatting (dollar sign, period, commas provided by the app, where appropriate) 4) For calculation purposes, every user-provided currency_datapoint has to be converted to integer (all pennies, to avoid floating point errors) and summed into a grand total with zero or more subtotals. 5) Every user-provided currency_datapoint should be displayed or displayable in a nice "tabular" format, which auto-updates as the user enters each currency_datapoint, including a baloon that warns when one or more currency_datapoints is not well-formed. I seem to be re-inventing this wheel every time I have to work with currency in Javascript on the client side (server side is a bit more flexible since most programming languages have higher-level currency formatting logic). QUESTION: Has anyone out there solved the problem of dealing with the above issues, client side, in a way that is server-side-technology-stack agnostic, (preferrably plain javascript or jquery)? This is getting old, there has to be a better way.

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