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  • Which view will be resolved, code from spring's docs

    - by Blankman
    So when you go to /appointments the get() action is called, so then would the view be get.jsp (assuming you are using .jsp, and assuming you are mapping action names to views)? And what about the getnewform? It seems to be returning an object? Is that basically passed into the view? @Controller @RequestMapping("/appointments") public class AppointmentsController { private final AppointmentBook appointmentBook; @Autowired public AppointmentsController(AppointmentBook appointmentBook) { this.appointmentBook = appointmentBook; } @RequestMapping(method = RequestMethod.GET) public Map<String, Appointment> get() { return appointmentBook.getAppointmentsForToday(); } @RequestMapping(value="/{day}", method = RequestMethod.GET) public Map<String, Appointment> getForDay(@PathVariable @DateTimeFormat(iso=ISO.DATE) Date day, Model model) { return appointmentBook.getAppointmentsForDay(day); } @RequestMapping(value="/new", method = RequestMethod.GET) public AppointmentForm getNewForm() { return new AppointmentForm(); } @RequestMapping(method = RequestMethod.POST) public String add(@Valid AppointmentForm appointment, BindingResult result) { if (result.hasErrors()) { return "appointments/new"; } appointmentBook.addAppointment(appointment); return "redirect:/appointments"; } } In the example, the @RequestMapping is used in a number of places. The first usage is on the type (class) level, which indicates that all handling methods on this controller are relative to the /appointments path. The get() method has a further @RequestMapping refinement: it only accepts GET requests, meaning that an HTTP GET for /appointments invokes this method. The post() has a similar refinement, and the getNewForm() combines the definition of HTTP method and path into one, so that GET requests for appointments/new are handled by that method.

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  • JAXB, how to marshal without a namespace

    - by Alvin
    I have a fairly large repetitive XML to create using JAXB. Storing the whole object in the memory then do the marshaling takes too much memory. Essentially, my XML looks like this: <Store> <item /> <item /> <item /> ..... </Store> Currently my solution to the problem is to "hard code" the root tag to an output stream, and marshal each of the repetitive element one by one: aOutputStream.write("<?xml version="1.0"?>") aOutputStream.write("<Store>") foreach items as item aMarshaller.marshall(item, aOutputStream) end aOutputStream.write("</Store>") aOutputStream.close() Somehow the JAXB generate the XML like this <Store xmlns="http://stackoverflow.com"> <item xmlns="http://stackoverflow.com"/> <item xmlns="http://stackoverflow.com"/> <item xmlns="http://stackoverflow.com"/> ..... </Store> Although this is a valid XML, but it just look ugly, so I'm wonder is there any way to tell the marshaller not to put namespace for the item elements? Or is there better way to use JAXB to serialize to XML chunk by chunk?

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  • Reverse search in Hibernate Search

    - by Javi
    Hello, I'm using Hibernate Search (which uses Lucene) for searching some Data I have indexed in a directory. It works fine but I need to do a reverse search. By reverse search I mean that I have a list of queries stored in my database I need to check which one of these queries match with a Data object each time Data Object is created. I need it to alert the user when a Data Object matches with a Query he has created. So I need to index this single Data Object which has just been created and see which queries of my list has this object as a result. I've seen Lucene MemoryIndex Class to create an index in memory so I can do something like this example for every query in a list (though iterating in a Java list of queries would not be very efficient): //Iterating over my list<Query> MemoryIndex index = new MemoryIndex(); //Add all fields index.addField("myField", "myFieldData", analyzer); ... QueryParser parser = new QueryParser("myField", analyzer); float score = index.search(query); if (score > 0.0f) { System.out.println("it's a match"); } else { System.out.println("no match found"); } The problem here is that this Data Class has several Hibernate Search Annotations @Field,@IndexedEmbedded,... which indicated how fields should be indexed, so when I invoke index() method on the FullTextEntityManager instance it uses this information to index the object in the directory. Is there a similar way to index it in memory using this information? Is there a more efficient way of doing this reverse search? Thanks

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  • Spring Integration 1.0 RC2: Streaming file content?

    - by gdm
    I've been trying to find information on this, but due to the immaturity of the Spring Integration framework I haven't had much luck. Here is my desired work flow: New files are placed in an 'Incoming' directory Files are picked up using a file:inbound-channel-adapter The file content is streamed, N lines at a time, to a 'Stage 1' channel, which parses the line into an intermediary (shared) representation. This parsed line is routed to multiple 'Stage 2' channels. Each 'Stage 2' channel does its own processing on the N available lines to convert them to a final representation. This channel must have a queue which ensures no Stage 2 channel is overwhelmed in the event that one channel processes significantly slower than the others. The final representation of the N lines is written to a file. There will be as many output files as there were routing destinations in step 4. *'N' above stands for any reasonable number of lines to read at a time, from [1, whatever I can fit into memory reasonably], but is guaranteed to always be less than the number of lines in the full file. How can I accomplish streaming (steps 3, 4, 5) in Spring Integration? It's fairly easy to do without streaming the files, but my files are large enough that I cannot read the entire file into memory. As a side note, I have a working implementation of this work flow without Spring Integration, but since we're using Spring Integration in other places in our project, I'd like to try it here to see how it performs and how the resulting code compares for length and clarity.

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  • Two Applications using the same index file with Hibernate Search

    - by Dominik Obermaier
    Hi, I want to know if it is possible to use the same index file for an entity in two applications. Let me be more specific: We have an online Application with a frondend for the users and an application for the backend tasks (= administrator interface). Both are running on the same JBOSS AS. Both Applications are using the same database, so they are using the same entities. Of course the package names are not the same in both applications for the entities. So this is our usecase: A user should be able to search via the frondend. The user is only allowed to see results which are tagged with "visible". This tagging happens in our admin interface, so the index for the frontend should be updated every time an entity is tagged as "visible" in the backend. Of course both applications do have the same index root folder. In my index folder there are 2 index files: de.x.x.admin.model.Product de.x.x.frondend.model.Product How to "merge" this via Hibernate Search Configuration? I just did not get it via the documentation... Thanks for any help!

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  • Problem with ModelAndView and ModelMap in AnnotationController, Springframework

    - by saltfactory
    I have a question that is a point difference between ModelAndView and ModelMap. I want to maintain modelAndView when requestMethod is "GET" and requestMethod is "POST". My modelAndView saved others. So I made modelAndView return type to "GET", "POST" methods. But, Request lost commandObject, form:errors..., if request return showForm on "POST" because request validation failed. example) private ModelAndView modelAndView; public ControllerTest{ this.modelAndView = new ModelAndView(); } @RequestMapping(method = RequestMethod.GET) public ModelAndView showForm(ModelMap model) { EntityObject entityObject = new EntityObject(); CommandObject commandObject = new CommandObject(); commandObject.setEntityObject(entityObject); model.addAttribute("commandObject", commandObject); this.modelAndView.addObject("id", "GET"); this.modelAndView.setViewName("registerForm"); return this.modelAndView; } @RequestMapping(method = RequestMethod.POST) public ModelAndView submit(@ModelAttribute("commandObject") CommandObject commandObject, BindingResult result, SessionStatus status) { this.commandValidator.validate(commandObject, result); if (result.hasErrors()) { this.modelAndView.addObject("id", "POST"); this.modelAndView.setViewName("registerForm"); return this.modelAndView; } else { this.modelAndView.addObject("id", "after POST"); this.modelAndView.setViewName("success"); } status.setComplete(); return this.modelAndView; }

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  • How to face observable object containing an observable field

    - by iseek
    Hello, I need a hint concerning MVC and Observer-Pattern. For example a model contains the classes "Address" and "Person". The Address class contains the fields street:String, zipcode:String, location:String. Whereas the Person class contains the fields name:String, firstName:String, address:Address. My approach so far looks something like this: Both, Address and Person are observable. If one of their setters is being called, I validate whether the current value and new value differ. Only in this case an update event is fired. The event contains the source, the name of the changed field, the old and the new value. The class for the view contains text fields to display and edit the information of a person: name, firstname, street, zipcode, location. It knows the Person model and is an subscribed observer for the person. So it gets the update events from the person object. My questions concerns the address field from type Address in the person class, since an address is observable on its own. If the view gets an update event from person when a new address has been set, I can update all of the address related fields in the view. But what if a field of the address changes? Should the view also register for update events from the address? Any hints about common design approaches would be appreciated. Greetings.

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  • How do I implement Hibernate Pagination using a cursor (so the results stay consistent, despite new

    - by hunterae
    Hey all, Is there any way to maintain a database cursor using Hibernate between web requests? Basically, I'm trying to implement pagination, but the data that is being paged is consistently changing (i.e. new records are added into the database). We are trying to set it up such that when you do your initial search (returning a maximum of 5000 results), and you page through the results, those same records always appear on the same page (i.e. we're not continuously running the query each time next and previous page buttons are clicked). The way we're currently implementing this is by merely selecting 5000 (at most) primary keys from the table we're paging, storing those keys in memory, and then just using 20 primary keys at a time to fetch their details from the database. However, we want to get away from having to store these keys in memory and would much prefer a database cursor that we just keep going back to and moving backwards and forwards over the cursor to generate pages. I tried doing this with Hibernate's ScrollableResults but found that I could not call methods like next() and previous() would cause an exception if you within a different web request / Hibernate session (no surprise there). Is there any way to reattach a ScrollableResults object to a Session, much the same way you would reattach a detached database object to make it persistent? Are there any other approaches to implement this data paging with consistent paging results without caching the primary keys?

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  • How to get JTree expanded?

    - by Dzmitry Zhaleznichenka
    I have a wizard with several screens where user has to fill his/her details for further processing. At the second screen I have a radio group with three radio buttons that enable additional elements. To proceed, user has to choose one of them. When user selects third button, single-selection JTree filled in with data enables and user has to select an option from it. Then user has to press "Next" to get to next screen. The option he\she had selected is stored as a TreePath. So far so good. My problem is the following. If the user wants to come back from the following screen to the screen with a JTree, I want to provide him\her with the JTree expanded to the option that had been selected and to highlight the option. However, whatsoever I try to do for that (any combinations of expandPath, scrollPathToVisible, addSelectionPath, makeVisible) always provides me with a collapsed tree. I try to expand both leaves and nodes. My code looks like this: rbProcessJTree.setSelected(isProcessJTree()); if (null != getSelectedTablePath()){ trTables.addSelectionPath(getSelectedTablePath()); trTables.expandPath(getSelectedTablePath()); trTables.scrollPathToVisible(getSelectedTablePath()); } When setSelected() is called, state change listener is invoked that enables JTree. The model is loaded during the form initialization. Each time I switch between screens, I save the input data from previous screen and dispose it. Then, when I need to open previous screen back, I save data from the following screen, dispose it, load data to this screen and show it. So each time the screen is generating from scratch. Could you please explain, what sequence of operations has to be done to get JTree expanded in a newly created form,with data model loaded and selection path provided?

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  • CodeModel help needed for right-hand singleton.getinstance() assignment.

    - by antarti
    I've been able to generate 99% of what I need with the CodeModel API, but I am stumped here... Using the various "directXX" methods does not add import statements to the generated code, and I can work without the "directXXX" type of methods except for one place in a generated class. Suppose I desire a generated method like: /** * Copies data from this Value-Obj instance, to the returned PERSON instance. * * @return PERSON * */ public PERSON mapVOToPERSON() throws MappingException { Mapper mapper = (com.blah.util.MapperSingleton.getMapperInstance()); return mapper.map(this, PERSON.class); } You can see the right hand of the Mapper assignment in parens. Emitting the entire package+class was the only way I could find to just declare "SomeSingleton.someMethod()" on the right hand side and have the generated code compile. Without the MapperSingleton being added to the object model, there is no import generated... Questions: 1) Is there a way to force an import to be generated? 2) How to declare an expression that gives me the right side of the Mapper assignment within the object model (so that an import of MapperSingleton gets generated. Any help appreciated...

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  • Speed/expensive of SQLite query vs. List.contains() for "in-set" icon on list rows

    - by kpdvx
    An application I'm developing requires that the app main a local list of things, let's say books, in a local "library." Users can access their local library of books and search for books using a remote web service. The app will be aware of other users of the app through this web service, and users can browse other users' lists of books in their library. Each book is identified by a unique bookId (represented as an int). When viewing books returned through a search result or when viewing another user's book library, the individual list row cells need to visually represent if the book is in the user's local library or not. A user can have at most 5,000 books in the library, stored in SQLite on the device (and synchronized with the remote web service). My question is, to determine if the book shown in the list row is in the user's library, would it be better to directly ask SQLite (via SELECT COUNT(*)...) or to maintain, in-memory, a List or int[] array of some sort containing the unique bookIds. So, on each row display do I query SQLite or check if the List or int[] array contains the unique bookId? Because the user can have at most 5,000 books, each bookId occupies 4 bytes so at most this would use ~ 20kB. In thinking about this, and in typing this out, it seems obvious to me that it would be far better for performance if I maintained a list or int[] array of in-library bookIds vs. querying SQLite (the only caveat to maintaining an int[] array is that if books are added or removed I'll need to grow or shrink the array by hand, so with this option I'll most likely use an ArrayList or Vector, though I'm not sure of the additional memory overhead of using Integer objects as opposed to primitives). Opinions, thoughts, suggestions?

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  • pass Value from class to JFrame

    - by MYE
    Hello everybody! i have problem between pass value from Class to another JFrame my code write follow MVC Model. Therefore i have 1 class is controller , one jframe is view and 1 class is model. i have some handle process on controller to get value on it and i want this value to jframe but not pass by constructor . How can i pass value from class to jframe and when value be pass jframe will use it to handle. Ex: public class A{ private String str; public A(){ } public void handle(){ ViewFrame v = new ViewFrame(); v.setVisible(true); v.pack(). v.setSize(330,600); str = "Hello World"; //init value here v.getString(str);// pass value to jframe here. } } ======================= public class ViewFrame extends JFrame{ private String str; public ViewFrame (){ System.out.println(str); } public String getString(String str){ return this.str = str; } } but it return null??

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  • How to trigger the specific controller action using a button?

    - by Eugene
    I'm creating a simple training project. I've implemented a controller method, which deletes an item from the list. The method is looking like this: @Controller @RequestMapping(value = "/topic") public class TopicController { @Autowired private TopicService service; ... @RequestMapping(value = "/deleteComment/{commentId}", method = RequestMethod.POST) public String deleteComment(@PathVariable int commentId, BindingResult result, Model model){ Comment deletedComment = commentService.findCommentByID(commentId); if (deletedComment != null) { commentService.deleteComment(deletedComment); } return "refresh:"; } } This method is called from the button-tag, which is looking in the following way: _form> _button formaction = "../deleteComment/1" formmethod = "post">delete_/button> _/form> Sorry, but in the form tag I've changed all the '<' characters with the '_', because the tag was invisible. In my project the form-tag is looking like a cliuckable button. But there is a serious problem: controller's method is never triggered. How can I trigger it, using a button-tag? P.S. the call is performed from the page with URI http://localhost:8080/simpleblog/topic/details/2 and controller's URI is the http://localhost:8080/simpleblog/topic/deleteComment/2

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  • After a few same hql query the application freezes

    - by Oktay
    I am calling below function with the same batchNumber and it is working without problem 15 times and takes the records fromm database without problem but at 16. time the application freezes when the query.list() row is called. It just loses debug focus and not give any exception. This problem probably is not about the hql because I've seen this problem before and I used criteria instead of hql and I got pass this problem. But for this when I use "group by" in criteria(setrojection....) it doesn't return the result as hibernate model(object) just returns a list. But I need the results as model. Note: about 15 times it is just for test. This is a web aplication and user may click the button many times that calls this funtion to see the taken records from database. public List<SiteAddressModel> getSitesByBatch(String batchNumber) { try{ List<SiteAddressModel> siteList; MigrationPlanDao migrationPlanDao = ServiceFactory.getO2SiteService().getMigrationPlanDao(); Query query = this.getSession().createQuery("from " + persistentClass.getName() + " where " + "siteType =:" + "type and siteName in " + "(select distinct exchange from " + migrationPlanDao.getPersistentClass().getName() + " where migrationBatchNumber =:" + "batchNumber" + ")" ); query.setString("batchNumber", batchNumber); query.setString("type", "LLU/ASN"); System.out.println("before query"); siteList = query.list(); System.out.println("after query"); return siteList; }catch (Exception e) { e.printStackTrace(); } Hibernate version 3.2.0.ga

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  • What's an effective way to reuse ArrayLists in a for loop?

    - by Patrick
    hi, I'm reusing the same ArrayList in a for loop, and I use for loop results = new ArrayList<Integer>(); experts = new ArrayList<Integer>(); output = new ArrayList<String>(); .... to create new ones. I guess this is wrong, because I'm allocating new memory. Is this correct ? If yes, how can I empty them ? Added: another example I'm creating new variables each time I call this method. Is this good practice ? I mean to create new precision, relevantFound.. etc ? Or should I declare them in my class, outside the method to not allocate more and more memory ? public static void computeMAP(ArrayList<Integer> results, ArrayList<Integer> experts) { //compute MAP double precision = 0; int relevantFound = 0; double sumprecision = 0; thanks

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  • Android App to call a number on button click

    - by FosterZ
    hey guys this is my 1st android app(learning), so i want to call a number given in the textbox but i'm getting error as "The application 'xyz'(process com.adroid) has stoped unexpectedly".. following the code i have done so far... where m doing wrong ?? EditText txtPhn; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Button callButton = (Button)findViewById(R.id.btnCall); txtPhn = (EditText)findViewById(R.id.txtPhnNumber); callButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { try { Intent callIntent = new Intent(Intent.ACTION_CALL); callIntent.setData(Uri.parse("tel:"+txtPhn.getText().toString())); startActivity(callIntent); } catch (ActivityNotFoundException activityException) { Log.e("Calling a Phone Number", "Call failed", activityException); } } }); } EDITED LogCat 03-09 11:23:25.874: ERROR/AndroidRuntime(370): FATAL EXCEPTION: main 03-09 11:23:25.874: ERROR/AndroidRuntime(370): java.lang.SecurityException: Permission Denial: starting Intent { act=android.intent.action.CALL dat=tel:xxx-xxx-xxxx flg=0x10000000 cmp=com.android.phone/.OutgoingCallBroadcaster } from ProcessRecord{40738d70 370:org.krish.android/10034} (pid=370, uid=10034) requires android.permission.CALL_PHONE 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at android.os.Parcel.readException(Parcel.java:1322) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at android.os.Parcel.readException(Parcel.java:1276) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at android.app.ActivityManagerProxy.startActivity(ActivityManagerNative.java:1351) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at android.app.Instrumentation.execStartActivity(Instrumentation.java:1374) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at android.app.Activity.startActivityForResult(Activity.java:2827) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at android.app.Activity.startActivity(Activity.java:2933) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at org.krish.android.caller$1.onClick(caller.java:29) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at android.view.View.performClick(View.java:2485) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at android.view.View$PerformClick.run(View.java:9080) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at android.os.Handler.handleCallback(Handler.java:587) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at android.os.Handler.dispatchMessage(Handler.java:92) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at android.os.Looper.loop(Looper.java:123) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at android.app.ActivityThread.main(ActivityThread.java:3683) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at java.lang.reflect.Method.invokeNative(Native Method) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at java.lang.reflect.Method.invoke(Method.java:507) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 03-09 11:23:25.874: ERROR/AndroidRuntime(370): at dalvik.system.NativeStart.main(Native Method)

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  • NullPointerException when trying to connect to web service using kSoap method Android

    - by benjamin schultz
    My web service should be returning an integer, but every time i run the code i get the NullPointerException error. Any ideas or help would be very appreciated Here's my code: public class CGCountTest extends Activity { TextView testTV; private static final String NAMESPACE = "http://passport-america.com/webservices/"; private static final String URL = "http://localhost:11746/Service1.asmx"; private static final String SOAP_ACTION = "http://www.passport-america.com/webservices/getCGCount"; private static final String METHOD_NAME = "getCGCount"; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.soap_test); SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); envelope.dotNet = true; envelope.setOutputSoapObject(request); HttpTransportSE androidHttpTransport = new HttpTransportSE(URL); try { androidHttpTransport.call(SOAP_ACTION, envelope); java.lang.Integer result = (Integer)envelope.getResponse(); TextView testTV = (TextView)findViewById(R.id.testTV); result.toString(); testTV.setText(result); } catch(Exception e) { testTV.setText(e.getMessage()); } } here's the logcat 06-02 15:13:36.557: WARN/dalvikvm(326): threadid=3: thread exiting with uncaught exception (group=0x4001aa28) 06-02 15:13:36.557: ERROR/AndroidRuntime(326): Uncaught handler: thread main exiting due to uncaught exception 06-02 15:13:36.876: ERROR/AndroidRuntime(326): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.pa.passammain/com.pa.passammain.CGCountTest}: java.lang.NullPointerException 06-02 15:13:36.876: ERROR/AndroidRuntime(326): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2401) 06-02 15:13:36.876: ERROR/AndroidRuntime(326): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2417) 06-02 15:13:36.876: ERROR/AndroidRuntime(326): at android.app.ActivityThread.access$2100(ActivityThread.java:116) 06-02 15:13:36.876: ERROR/AndroidRuntime(326): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1794) 06-02 15:13:36.876: ERROR/AndroidRuntime(326): at android.os.Handler.dispatchMessage(Handler.java:99) 06-02 15:13:36.876: ERROR/AndroidRuntime(326): at android.os.Looper.loop(Looper.java:123) 06-02 15:13:36.876: ERROR/AndroidRuntime(326): at android.app.ActivityThread.main(ActivityThread.java:4203) 06-02 15:13:36.876: ERROR/AndroidRuntime(326): at java.lang.reflect.Method.invokeNative(Native Method) 06-02 15:13:36.876: ERROR/AndroidRuntime(326): at java.lang.reflect.Method.invoke(Method.java:521) 06-02 15:13:36.876: ERROR/AndroidRuntime(326): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791) 06-02 15:13:36.876: ERROR/AndroidRuntime(326): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549) 06-02 15:13:36.876: ERROR/AndroidRuntime(326): at dalvik.system.NativeStart.main(Native Method) 06-02 15:13:36.876: ERROR/AndroidRuntime(326): Caused by: java.lang.NullPointerException 06-02 15:13:36.876: ERROR/AndroidRuntime(326): at com.pa.passammain.CGCountTest.onCreate(CGCountTest.java:46) 06-02 15:13:36.876: ERROR/AndroidRuntime(326): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1123) 06-02 15:13:36.876: ERROR/AndroidRuntime(326): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2364) 06-02 15:13:36.876: ERROR/AndroidRuntime(326): ... 11 more i think my url string may be the problem, but i've tried using my ip with no luck

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  • Optimal storage of data structure for fast lookup and persistence

    - by Mikael Svenson
    Scenario I have the following methods: public void AddItemSecurity(int itemId, int[] userIds) public int[] GetValidItemIds(int userId) Initially I'm thinking storage on the form: itemId -> userId, userId, userId and userId -> itemId, itemId, itemId AddItemSecurity is based on how I get data from a third party API, GetValidItemIds is how I want to use it at runtime. There are potentially 2000 users and 10 million items. Item id's are on the form: 2007123456, 2010001234 (10 digits where first four represent the year). AddItemSecurity does not have to perform super fast, but GetValidIds needs to be subsecond. Also, if there is an update on an existing itemId I need to remove that itemId for users no longer in the list. I'm trying to think about how I should store this in an optimal fashion. Preferably on disk (with caching), but I want the code maintainable and clean. If the item id's had started at 0, I thought about creating a byte array the length of MaxItemId / 8 for each user, and set a true/false bit if the item was present or not. That would limit the array length to little over 1mb per user and give fast lookups as well as an easy way to update the list per user. By persisting this as Memory Mapped Files with the .Net 4 framework I think I would get decent caching as well (if the machine has enough RAM) without implementing caching logic myself. Parsing the id, stripping out the year, and store an array per year could be a solution. The ItemId - UserId[] list can be serialized directly to disk and read/write with a normal FileStream in order to persist the list and diff it when there are changes. Each time a new user is added all the lists have to updated as well, but this can be done nightly. Question Should I continue to try out this approach, or are there other paths which should be explored as well? I'm thinking SQL server will not perform fast enough, and it would give an overhead (at least if it's hosted on a different server), but my assumptions might be wrong. Any thought or insights on the matter is appreciated. And I want to try to solve it without adding too much hardware :) [Update 2010-03-31] I have now tested with SQL server 2008 under the following conditions. Table with two columns (userid,itemid) both are Int Clustered index on the two columns Added ~800.000 items for 180 users - Total of 144 million rows Allocated 4gb ram for SQL server Dual Core 2.66ghz laptop SSD disk Use a SqlDataReader to read all itemid's into a List Loop over all users If I run one thread it averages on 0.2 seconds. When I add a second thread it goes up to 0.4 seconds, which is still ok. From there on the results are decreasing. Adding a third thread brings alot of the queries up to 2 seonds. A forth thread, up to 4 seconds, a fifth spikes some of the queries up to 50 seconds. The CPU is roofing while this is going on, even on one thread. My test app takes some due to the speedy loop, and sql the rest. Which leads me to the conclusion that it won't scale very well. At least not on my tested hardware. Are there ways to optimize the database, say storing an array of int's per user instead of one record per item. But this makes it harder to remove items.

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  • Linked List exercise, what am I doing wrong?

    - by Sean Ochoa
    Hey all. I'm doing a linked list exercise that involves dynamic memory allocation, pointers, classes, and exceptions. Would someone be willing to critique it and tell me what I did wrong and what I should have done better both with regards to style and to those subjects I listed above? /* Linked List exercise */ #include <iostream> #include <exception> #include <string> using namespace std; class node{ public: node * next; int * data; node(const int i){ data = new int; *data = i; } node& operator=(node n){ *data = *(n.data); } ~node(){ delete data; } }; class linkedList{ public: node * head; node * tail; int nodeCount; linkedList(){ head = NULL; tail = NULL; } ~linkedList(){ while (head){ node* t = head->next; delete head; if (t) head = t; } } void add(node * n){ if (!head) { head = n; head->next = NULL; tail = head; nodeCount = 0; }else { node * t = head; while (t->next) t = t->next; t->next = n; n->next = NULL; nodeCount++; } } node * operator[](const int &i){ if ((i >= 0) && (i < nodeCount)) throw new exception("ERROR: Invalid index on linked list.", -1); node *t = head; for (int x = i; x < nodeCount; x++) t = t->next; return t; } void print(){ if (!head) return; node * t = head; string collection; cout << "["; int c = 0; if (!t->next) cout << *(t->data); else while (t->next){ cout << *(t->data); c++; if (t->next) t = t->next; if (c < nodeCount) cout << ", "; } cout << "]" << endl; } }; int main (const int & argc, const char * argv[]){ try{ linkedList * myList = new linkedList; for (int x = 0; x < 10; x++) myList->add(new node(x)); myList->print(); }catch(exception &ex){ cout << ex.what() << endl; return -1; } return 0; }

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  • [NSCustomView isOpaque]: message sent to deallocated instance 0x123456

    - by JxXx
    Hi all I receive that message in debugger console since I added the following arguments for debugging my application with XCode. NSZombieEnabled: YES NSZombieLevel: 16 I was looking for zombie objects... Before doing so, the application failed before I could know where what and why was happening.... Now I´m pretty sure that 'something' outside code is trying to access an object previously released and I can't know where or why it happens neither where it was released... My application is based on this proof of concept (very interesting and colorful) of QuartzCore Framework: http://www.cimgf.com/2008/03/03/core-animation-tutorial-wizard-dialog-with-transitions/ Based on it, I added a few more nsviews to my project and a title and an index to each one, also I added some buttons, text and images depending on what 'dialog' (ACLinkedView object) it was... The transition from an ACLinkedView object to another is going through a validation that depends on the view where you are ... As you see I used this proof of concept as the foundation of my application and it grew and grew into an application that makes use of configuration files, web services (using gSOAP and C ...) I hope you can give me some clues to where is my error ... I´ve been the hole week debugging unsuccessfully, as I said before, I think that that message comes from a point outside my code. I'd say that the problem s related with bad memory allocation or automatisms (nearly completely unknowns for me) during loading the nib components... I will try to explain all this with parts of mycode. This is my ACLinkedView definition: #import <Cocoa/Cocoa.h> @interface ACLinkedView : NSView { // The Window (to close it if needed) IBOutlet NSWindow *mainWindow; // Linked Views IBOutlet ACLinkedView *previousView; IBOutlet ACLinkedView *nextView; // Buttons IBOutlet NSButton *previousButton; IBOutlet NSButton *nextButton; IBOutlet NSButton *helpButton; //It has to be a Button!! IBOutlet NSImageView *bannerImg; NSString *sName; int iPosition; } - (void) SetName: (NSString*) Name; - (void) SetPosition: (int) Position; - (NSString*) GetName; - (int) GetPosition; - (void) windowWillClose:(NSNotification*)aNotification; @property (retain) NSWindow *mainWindow; @property (retain) ACLinkedView *previousView, *nextView; @property (retain) NSButton *previousButton, *nextButton, *helpButton; @property (retain) NSImageView *bannerImg; @property (retain) NSString *sName; @end The ACLinkedView's AwakeFromNib is this: #import <Cocoa/Cocoa.h> @interface ACLinkedView : NSView { // The Window (to close it if needed) IBOutlet NSWindow *mainWindow; // Linked Views IBOutlet ACLinkedView *previousView; IBOutlet ACLinkedView *nextView; // Buttons IBOutlet NSButton *previousButton; IBOutlet NSButton *nextButton; IBOutlet NSButton *helpButton; //It has to be a Button!! IBOutlet NSImageView *bannerImg; NSString *sName; int iPosition; } - (void) SetName: (NSString*) Name; - (void) SetPosition: (int) Position; - (NSString*) GetName; - (int) GetPosition; - (void) windowWillClose:(NSNotification*)aNotification; @property (retain) NSWindow *mainWindow; @property (retain) ACLinkedView *previousView, *nextView; @property (retain) NSButton *previousButton, *nextButton, *helpButton; @property (retain) NSImageView *bannerImg; @property (retain) NSString *sName; @end (As you can see the initialization of each ACLinkedView object depends on it's position wich is seted up into the Interface Builder by linking actions, buttons and CustomViews... Does I explain enough? Do you think that I should put more of my code here, i.e. AppDelegate definition or it´s awakeFromNib method? Can you help me in any way? Thanks in advance. Juan

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  • My server app works strangely. What could be the reason(s)?

    - by Poni
    Hi! I've written a server app (two parts actually; proxy server and a game server) using C++ (board game). It uses IOCP as the sockets interface. For that app I've also written a "client simulator" (hereafter "client") app that spawns many client connections, where each of them plays, in very high speed, getting the CPU to be 100% utilized. So, that's how it goes in terms of topology: Game server - holds the game state. Real players do not connect it directly but through the proxy server. When a player joins a game, the proxy actually asks for it on behalf of that player, and the game server spawns a "player instance" for that player, and from now on, every notification between the game server and the player is being passed through the proxy. Proxy server - holds TCP connections with the real players. Players communicate with the game server through it only. Client simulator - connects to the proxy only. When running the server (again, it's actually two server apps) & client locally it all works just fine. I'm talking about 40k+ player instances in which all of them are active in a game. On the other hand, when running the server remotely with, say, 1000 clients who play things getting strange. For example, I run it as said above. Then with Task Manager I kill the client simulator app ("End Process Tree"). Then it seems like the buffer of the remote server got modified by another thread, or in other words, a memory corruption has been occurred. The server crashes because it got an unknown message id (it's a custom protocol where each message has it's own unique number). To make things clear, here is how I run the apps: PC1 - game server and clients simulator (because the clients will connect the proxy). PC2 - proxy server. The strangest thing is this: Only the remote side gets "corrupted". Remote in terms that it's not the PC I use to code the app (VC++ 2008). Let's call the PC I use to code the apps "PC1". Now for example, if this time I ran the game server on PC1 (it means that proxy server on PC2 and clients simulator on PC1), then the proxy server crashes with an "unknown message id" error. Another variation is when I run the proxy server on PC1 (again, the dev machine), the game server and the clients simulator on PC2, then the game server on PC2 gets crashed. As for the IOCP config: The servers' internal connections use the default receive/send buffer sizes. Tried even with setting them to 1MB, but no luck. I have three PCs in total; 2 x Vista 64bit <<-- one of those is the dev machine. The other is connected through WiFi. 1 x WinXP 32bit They're all connected in a "full duplex" manner. What could be the reason? Tried about everything; Stack tracing, recording some actions (like read/write logging).. I want to stress that only the PC I'm not using to code the apps crashes (actually the server app "role" which is running on it - sometimes the game server and sometimes the proxy server). At first I thought that maybe the wireless PC has problems (it's wireless..) but: TCP has it's own mechanisms to make sure the packet is delivered properly. Also, a crash also happens when trying it with the two PCs that are physically connected (Vista vs. XP). Another option is that the Windows DLLs versions might have problems, but then again, one of the tests is Vista vs. Vista, and the other is Vista vs. XP. Any idea?

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  • [C] Texture management / pointer question

    - by ndg
    I'm working on a texture management and animation solution for a small side project of mine. Although the project uses Allegro for rendering and input, my question mostly revolves around C and memory management. I wanted to post it here to get thoughts and insight into the approach, as I'm terrible when it comes to pointers. Essentially what I'm trying to do is load all of my texture resources into a central manager (textureManager) - which is essentially an array of structs containing ALLEGRO_BITMAP objects. The textures stored within the textureManager are mostly full sprite sheets. From there, I have an anim(ation) struct, which contains animation-specific information (along with a pointer to the corresponding texture within the textureManager). To give you an idea, here's how I setup and play the players 'walk' animation: createAnimation(&player.animations[0], "media/characters/player/walk.png", player.w, player.h); playAnimation(&player.animations[0], 10); Rendering the animations current frame is just a case of blitting a specific region of the sprite sheet stored in textureManager. For reference, here's the code for anim.h and anim.c. I'm sure what I'm doing here is probably a terrible approach for a number of reasons. I'd like to hear about them! Am I opening myself to any pitfalls? Will this work as I'm hoping? anim.h #ifndef ANIM_H #define ANIM_H #define ANIM_MAX_FRAMES 10 #define MAX_TEXTURES 50 struct texture { bool active; ALLEGRO_BITMAP *bmp; }; struct texture textureManager[MAX_TEXTURES]; typedef struct tAnim { ALLEGRO_BITMAP **sprite; int w, h; int curFrame, numFrames, frameCount; float delay; } anim; void setupTextureManager(void); int addTexture(char *filename); int createAnimation(anim *a, char *filename, int w, int h); void playAnimation(anim *a, float delay); void updateAnimation(anim *a); #endif anim.c void setupTextureManager() { int i = 0; for(i = 0; i < MAX_TEXTURES; i++) { textureManager[i].active = false; } } int addTextureToManager(char *filename) { int i = 0; for(i = 0; i < MAX_TEXTURES; i++) { if(!textureManager[i].active) { textureManager[i].bmp = al_load_bitmap(filename); textureManager[i].active = true; if(!textureManager[i].bmp) { printf("Error loading texture: %s", filename); return -1; } return i; } } return -1; } int createAnimation(anim *a, char *filename, int w, int h) { int textureId = addTextureToManager(filename); if(textureId > -1) { a->sprite = textureManager[textureId].bmp; a->w = w; a->h = h; a->numFrames = al_get_bitmap_width(a->sprite) / w; printf("Animation loaded with %i frames, given resource id: %i\n", a->numFrames, textureId); } else { printf("Texture manager full\n"); return 1; } return 0; } void playAnimation(anim *a, float delay) { a->curFrame = 0; a->frameCount = 0; a->delay = delay; } void updateAnimation(anim *a) { a->frameCount ++; if(a->frameCount >= a->delay) { a->frameCount = 0; a->curFrame ++; if(a->curFrame >= a->numFrames) { a->curFrame = 0; } } }

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  • One intent is working, second is giving me a crash

    - by user1480742
    ok, so both intents receiver sides are on the same activite and they are sending from different ones....second one is not working, first one does, dont know why...all 3 activites are ok in manifest and all that //second intent on senders side public void onItemSelected(AdapterView<?> arg0, View users, int i, long l) { FILENAME = (adapter.getItem(i)).toString(); Bundle viewBag2 = new Bundle(); viewBag2.putString("profile_name", FILENAME); Intent b = new Intent(OptionsMenu.this, CoreActivity.class); b.putExtras(viewBag2); startActivity(b); } //second intent on receiver side private void Data_transfer() { Bundle gotbasket2 = getIntent().getExtras(); profileName = gotbasket2.getString("profile_name"); } //first (working intent) on senders side public void onClick(View v) { Bundle viewBag = new Bundle(); viewBag.putString("spinner_result", s); a.putExtras(viewBag); } //first (working intent) on receiver side private void Data_transfer() { // TODO Auto-generated method stub Bundle gotbasket = getIntent().getExtras(); x = gotbasket.getString("spinner_result"); } 06-26 20:22:09.787: D/AndroidRuntime(1802): Shutting down VM 06-26 20:22:09.787: W/dalvikvm(1802): threadid=1: thread exiting with uncaught exception (group=0x40015560) 06-26 20:22:09.847: E/AndroidRuntime(1802): FATAL EXCEPTION: main 06-26 20:22:09.847: E/AndroidRuntime(1802): java.lang.RuntimeException: Unable to start activity ComponentInfo{mioc.diver/mioc.diver.CoreActivity}: java.lang.NullPointerException 06-26 20:22:09.847: E/AndroidRuntime(1802): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1647) 06-26 20:22:09.847: E/AndroidRuntime(1802): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1663) 06-26 20:22:09.847: E/AndroidRuntime(1802): at android.app.ActivityThread.access$1500(ActivityThread.java:117) 06-26 20:22:09.847: E/AndroidRuntime(1802): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:931) 06-26 20:22:09.847: E/AndroidRuntime(1802): at android.os.Handler.dispatchMessage(Handler.java:99) 06-26 20:22:09.847: E/AndroidRuntime(1802): at android.os.Looper.loop(Looper.java:123) 06-26 20:22:09.847: E/AndroidRuntime(1802): at android.app.ActivityThread.main(ActivityThread.java:3683) 06-26 20:22:09.847: E/AndroidRuntime(1802): at java.lang.reflect.Method.invokeNative(Native Method) 06-26 20:22:09.847: E/AndroidRuntime(1802): at java.lang.reflect.Method.invoke(Method.java:507) 06-26 20:22:09.847: E/AndroidRuntime(1802): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 06-26 20:22:09.847: E/AndroidRuntime(1802): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 06-26 20:22:09.847: E/AndroidRuntime(1802): at dalvik.system.NativeStart.main(Native Method) 06-26 20:22:09.847: E/AndroidRuntime(1802): Caused by: java.lang.NullPointerException 06-26 20:22:09.847: E/AndroidRuntime(1802): at mioc.diver.CoreActivity.Data_transfer(CoreActivity.java:189) 06-26 20:22:09.847: E/AndroidRuntime(1802): at mioc.diver.CoreActivity.onCreate(CoreActivity.java:88) 06-26 20:22:09.847: E/AndroidRuntime(1802): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 06-26 20:22:09.847: E/AndroidRuntime(1802): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1611) 06-26 20:22:09.847: E/AndroidRuntime(1802): ... 11 more

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  • Is there a potential for resource leak/double free here?

    - by nhed
    The following sample (not compiled so I won't vouch for syntax) pulls two resources from resource pools (not allocated with new), then "binds" them together with MyClass for the duration of a certain transaction. The transaction, implemented here by myFunc, attempts to protect against leakage of these resources by tracking their "ownership". The local resource pointers are cleared when its obvious that instantiation of MyClass was successful. The local catch, as well as the destructor ~MyClass return the resources to their pool (double-frees are protected by teh above mentioned clearing of the local pointers). Instantiation of MyClass can fail and result in an exception at two steps (1) actual memory allocation, or (2) at the constructor body itself. I do not have a problem with #1, but in the case of #2, if the exception is thrown AFTER m_resA & m_resB were set. Causing both the ~MyClass and the cleanup code of myFunc to assume responsibility for returning these resources to their pools. Is this a reasonable concern? Options I have considered, but didn't like: Smart pointers (like boost's shared_ptr). I didn't see how to apply to a resource pool (aside for wrapping in yet another instance). Allowing double-free to occur at this level but protecting at the resource pools. Trying to use the exception type - trying to deduce that if bad_alloc was caught that MyClass did not take ownership. This will require a try-catch in the constructor to make sure that any allocation failures in ABC() ...more code here... wont be confused with failures to allocate MyClass. Is there a clean, simple solution that I have overlooked? class SomeExtResourceA; class SomeExtResourceB; class MyClass { private: // These resources come out of a resource pool not allocated with "new" for each use by MyClass SomeResourceA* m_resA; SomeResourceB* m_resB; public: MyClass(SomeResourceA* resA, SomeResourceB* resB): m_resA(resA), m_resB(resB) { ABC(); // ... more code here, could throw exceptions } ~MyClass(){ if(m_resA){ m_resA->Release(); } if(m_resB){ m_resB->Release(); } } }; void myFunc(void) { SomeResourceA* resA = NULL; SomeResourceB* resB = NULL; MyClass* pMyInst = NULL; try { resA = g_pPoolA->Allocate(); resB = g_pPoolB->Allocate(); pMyInst = new MyClass(resA,resB); resA=NULL; // ''ownership succesfully transfered to pMyInst resB=NULL; // ''ownership succesfully transfered to pMyInst // Do some work with pMyInst; ...; delete pMyInst; } catch (...) { // cleanup // need to check if resA, or resB were allocated prior // to construction of pMyInst. if(resA) resA->Release(); if(resB) resB->Release(); delete pMyInst; throw; // rethrow caught exception } }

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  • How to solve exception_priv _instruction exception while running destop project? [on hold]

    - by Haritha
    While running desktop project im getting exception_priv _instruction how to solve this??? while running this page is coming # # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_PRIV_INSTRUCTION (0xc0000096) at pc=0x02f5a92b, pid=3012, tid=3104 # # JRE version: 7.0-b147 # Java VM: Java HotSpot(TM) Client VM (21.0-b17 mixed mode, sharing windows-x86 ) # Problematic frame: # C 0x02f5a92b # # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows # # If you would like to submit a bug report, please visit: # http://bugreport.sun.com/bugreport/crash.jsp # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. # --------------- T H R E A D --------------- Current thread (0x02f5a800): JavaThread "LWJGL Application" [_thread_in_native, id=3104, stack(0x076f0000,0x07740000)] siginfo: ExceptionCode=0xc0000096 Registers: EAX=0x000df4f0, EBX=0x32afc180, ECX=0x000df4f0, EDX=0x00000020 ESP=0x0773f768, EBP=0x0773f790, ESI=0x32afc180, EDI=0x02f5a800 EIP=0x02f5a92b, EFLAGS=0x00010206 Top of Stack: (sp=0x0773f768) 0x0773f768: 02bd429c 02bd429c 0773f770 32afc180 0x0773f778: 0773f7b8 32b022c8 00000000 32afc180 0x0773f788: 00000000 0773f7a0 0773f7dc 00943187 0x0773f798: 229ec1c0 00948839 69081736 00000000 0x0773f7a8: 089b0048 00000000 00000014 00001406 0x0773f7b8: 00000002 0773f7bc 32afbeb0 0773f7f8 0x0773f7c8: 32b022c8 00000000 32afbf00 0773f7a0 0x0773f7d8: 0773f7f0 0773f81c 00943187 69081736 Instructions: (pc=0x02f5a92b) 0x02f5a90b: 00 43 00 00 00 00 f0 bc 02 e8 00 e9 22 40 f7 73 0x02f5a91b: 07 85 a5 94 00 90 f7 73 07 50 cc a0 6d d8 49 c0 0x02f5a92b: 6d 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0x02f5a93b: 00 00 00 00 00 00 00 00 00 08 80 3d 37 00 00 00 Register to memory mapping: EAX=0x000df4f0 is an unknown value EBX=0x32afc180 is an oop {method} - klass: {other class} ECX=0x000df4f0 is an unknown value EDX=0x00000020 is an unknown value ESP=0x0773f768 is pointing into the stack for thread: 0x02f5a800 EBP=0x0773f790 is pointing into the stack for thread: 0x02f5a800 ESI=0x32afc180 is an oop {method} - klass: {other class} EDI=0x02f5a800 is a thread Stack: [0x076f0000,0x07740000], sp=0x0773f768, free space=317k Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code) C 0x02f5a92b j org.lwjgl.opengl.GL11.glVertexPointer(IILjava/nio/FloatBuffer;)V+48 j com.badlogic.gdx.backends.lwjgl.LwjglGL10.glVertexPointer(IIILjava/nio/Buffer;)V+53 j com.badlogic.gdx.graphics.glutils.VertexArray.bind()V+149 j com.badlogic.gdx.graphics.Mesh.bind()V+25 j com.badlogic.gdx.graphics.Mesh.render(IIIZ)V+32 j com.badlogic.gdx.graphics.Mesh.render(III)V+8 j com.badlogic.gdx.graphics.g2d.SpriteBatch.flush()V+197 j com.badlogic.gdx.graphics.g2d.SpriteBatch.switchTexture(Lcom/badlogic/gdx/graphics/Texture;)V+1 j com.badlogic.gdx.graphics.g2d.SpriteBatch.draw(Lcom/badlogic/gdx/graphics/Texture;FFFF)V+33 j sevenseas.game.WorldRenderer.drawBob()V+54 j sevenseas.game.WorldRenderer.render()V+12 j sevenseas.game.GameClass.render(F)V+38 j com.badlogic.gdx.Game.render()V+19 j com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop()V+642 j com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run()V+27 v ~StubRoutines::call_stub V [jvm.dll+0x122c7e] V [jvm.dll+0x1c9c0e] V [jvm.dll+0x122e73] V [jvm.dll+0x122ed7] V [jvm.dll+0xccd1f] V [jvm.dll+0x14433f] V [jvm.dll+0x171549] C [msvcr100.dll+0x5c6de] endthreadex+0x3a C [msvcr100.dll+0x5c788] endthreadex+0xe4 C [kernel32.dll+0xb713] GetModuleFileNameA+0x1b4 Java frames: (J=compiled Java code, j=interpreted, Vv=VM code) j org.lwjgl.opengl.GL11.nglVertexPointer(IIIJJ)V+0 j org.lwjgl.opengl.GL11.glVertexPointer(IILjava/nio/FloatBuffer;)V+48 j com.badlogic.gdx.backends.lwjgl.LwjglGL10.glVertexPointer(IIILjava/nio/Buffer;)V+53 j com.badlogic.gdx.graphics.glutils.VertexArray.bind()V+149 j com.badlogic.gdx.graphics.Mesh.bind()V+25 j com.badlogic.gdx.graphics.Mesh.render(IIIZ)V+32 j com.badlogic.gdx.graphics.Mesh.render(III)V+8 j com.badlogic.gdx.graphics.g2d.SpriteBatch.flush()V+197 j com.badlogic.gdx.graphics.g2d.SpriteBatch.switchTexture(Lcom/badlogic/gdx/graphics/Texture;)V+1 j com.badlogic.gdx.graphics.g2d.SpriteBatch.draw(Lcom/badlogic/gdx/graphics/Texture;FFFF)V+33 j sevenseas.game.WorldRenderer.drawBob()V+54 j sevenseas.game.WorldRenderer.render()V+12 j sevenseas.game.GameClass.render(F)V+38 j com.badlogic.gdx.Game.render()V+19 j com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop()V+642 j com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run()V+27 v ~StubRoutines::call_stub --------------- P R O C E S S --------------- Java Threads: ( => current thread ) 0x003d6c00 JavaThread "DestroyJavaVM" [_thread_blocked, id=3240, stack(0x008c0000,0x00910000)] =>0x02f5a800 JavaThread "LWJGL Application" [_thread_in_native, id=3104, stack(0x076f0000,0x07740000)] 0x02bcf000 JavaThread "Service Thread" daemon [_thread_blocked, id=2612, stack(0x02e00000,0x02e50000)] 0x02bc1000 JavaThread "C1 CompilerThread0" daemon [_thread_blocked, id=2776, stack(0x02db0000,0x02e00000)] 0x02bbf400 JavaThread "Attach Listener" daemon [_thread_blocked, id=2448, stack(0x02d60000,0x02db0000)] 0x02bbe000 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=1764, stack(0x02d10000,0x02d60000)] 0x02bb8000 JavaThread "Finalizer" daemon [_thread_blocked, id=3864, stack(0x02cc0000,0x02d10000)] 0x02bb3400 JavaThread "Reference Handler" daemon [_thread_blocked, id=2424, stack(0x02c70000,0x02cc0000)] Other Threads: 0x02bb1800 VMThread [stack: 0x02c20000,0x02c70000] [id=3076] 0x02bd1000 WatcherThread [stack: 0x02e50000,0x02ea0000] [id=3276] VM state:not at safepoint (normal execution) VM Mutex/Monitor currently owned by a thread: None Heap def new generation total 4928K, used 2571K [0x229c0000, 0x22f10000, 0x27f10000) eden space 4416K, 46% used [0x229c0000, 0x22bc2e38, 0x22e10000) from space 512K, 100% used [0x22e90000, 0x22f10000, 0x22f10000) to space 512K, 0% used [0x22e10000, 0x22e10000, 0x22e90000) tenured generation total 10944K, used 634K [0x27f10000, 0x289c0000, 0x329c0000) the space 10944K, 5% used [0x27f10000, 0x27faea60, 0x27faec00, 0x289c0000) compacting perm gen total 12288K, used 1655K [0x329c0000, 0x335c0000, 0x369c0000) the space 12288K, 13% used [0x329c0000, 0x32b5dc58, 0x32b5de00, 0x335c0000) ro space 10240K, 42% used [0x369c0000, 0x36dfc660, 0x36dfc800, 0x373c0000) rw space 12288K, 53% used [0x373c0000, 0x37a38180, 0x37a38200, 0x37fc0000) Code Cache [0x00940000, 0x009d8000, 0x02940000) total_blobs=305 nmethods=80 adapters=158 free_code_cache=32183Kb largest_free_block=32955904 Dynamic libraries: 0x00400000 - 0x0042f000 C:\Program Files\Java\jre7\bin\javaw.exe 0x7c900000 - 0x7c9af000 C:\WINDOWS\system32\ntdll.dll 0x7c800000 - 0x7c8f6000 C:\WINDOWS\system32\kernel32.dll 0x77dd0000 - 0x77e6b000 C:\WINDOWS\system32\ADVAPI32.dll 0x77e70000 - 0x77f02000 C:\WINDOWS\system32\RPCRT4.dll 0x77fe0000 - 0x77ff1000 C:\WINDOWS\system32\Secur32.dll 0x7e410000 - 0x7e4a1000 C:\WINDOWS\system32\USER32.dll 0x77f10000 - 0x77f59000 C:\WINDOWS\system32\GDI32.dll 0x773d0000 - 0x774d3000 C:\WINDOWS\WinSxS\x86_Microsoft.Windows.Common-Controls_6595b64144ccf1df_6.0.2600.5512_x-ww_35d4ce83\COMCTL32.dll 0x77c10000 - 0x77c68000 C:\WINDOWS\system32\msvcrt.dll 0x77f60000 - 0x77fd6000 C:\WINDOWS\system32\SHLWAPI.dll 0x76390000 - 0x763ad000 C:\WINDOWS\system32\IMM32.DLL 0x629c0000 - 0x629c9000 C:\WINDOWS\system32\LPK.DLL 0x74d90000 - 0x74dfb000 C:\WINDOWS\system32\USP10.dll 0x78aa0000 - 0x78b5e000 C:\Program Files\Java\jre7\bin\msvcr100.dll 0x6d940000 - 0x6dc61000 C:\Program Files\Java\jre7\bin\client\jvm.dll 0x71ad0000 - 0x71ad9000 C:\WINDOWS\system32\WSOCK32.dll 0x71ab0000 - 0x71ac7000 C:\WINDOWS\system32\WS2_32.dll 0x71aa0000 - 0x71aa8000 C:\WINDOWS\system32\WS2HELP.dll 0x76b40000 - 0x76b6d000 C:\WINDOWS\system32\WINMM.dll 0x76bf0000 - 0x76bfb000 C:\WINDOWS\system32\PSAPI.DLL 0x6d8d0000 - 0x6d8dc000 C:\Program Files\Java\jre7\bin\verify.dll 0x6d370000 - 0x6d390000 C:\Program Files\Java\jre7\bin\java.dll 0x6d920000 - 0x6d933000 C:\Program Files\Java\jre7\bin\zip.dll 0x6cec0000 - 0x6cf42000 C:\Documents and Settings\7stl0225\Local Settings\Temp\libgdx7stl0225\37fe1abc\gdx.dll 0x10000000 - 0x1004c000 C:\Documents and Settings\7stl0225\Local Settings\Temp\libgdx7stl0225\52d76f2b\lwjgl.dll 0x5ed00000 - 0x5edcc000 C:\WINDOWS\system32\OPENGL32.dll 0x68b20000 - 0x68b40000 C:\WINDOWS\system32\GLU32.dll 0x73760000 - 0x737ab000 C:\WINDOWS\system32\DDRAW.dll 0x73bc0000 - 0x73bc6000 C:\WINDOWS\system32\DCIMAN32.dll 0x77c00000 - 0x77c08000 C:\WINDOWS\system32\VERSION.dll 0x070b0000 - 0x07115000 C:\DOCUME~1\7stl0225\LOCALS~1\Temp\libgdx7stl0225\52d76f2b\OpenAL32.dll 0x7c9c0000 - 0x7d1d7000 C:\WINDOWS\system32\SHELL32.dll 0x774e0000 - 0x7761d000 C:\WINDOWS\system32\ole32.dll 0x5ad70000 - 0x5ada8000 C:\WINDOWS\system32\uxtheme.dll 0x76fd0000 - 0x7704f000 C:\WINDOWS\system32\CLBCATQ.DLL 0x77050000 - 0x77115000 C:\WINDOWS\system32\COMRes.dll 0x77120000 - 0x771ab000 C:\WINDOWS\system32\OLEAUT32.dll 0x73f10000 - 0x73f6c000 C:\WINDOWS\system32\dsound.dll 0x76c30000 - 0x76c5e000 C:\WINDOWS\system32\WINTRUST.dll 0x77a80000 - 0x77b15000 C:\WINDOWS\system32\CRYPT32.dll 0x77b20000 - 0x77b32000 C:\WINDOWS\system32\MSASN1.dll 0x76c90000 - 0x76cb8000 C:\WINDOWS\system32\IMAGEHLP.dll 0x72d20000 - 0x72d29000 C:\WINDOWS\system32\wdmaud.drv 0x72d10000 - 0x72d18000 C:\WINDOWS\system32\msacm32.drv 0x77be0000 - 0x77bf5000 C:\WINDOWS\system32\MSACM32.dll 0x77bd0000 - 0x77bd7000 C:\WINDOWS\system32\midimap.dll 0x73ee0000 - 0x73ee4000 C:\WINDOWS\system32\KsUser.dll 0x755c0000 - 0x755ee000 C:\WINDOWS\system32\msctfime.ime 0x69000000 - 0x691a9000 C:\WINDOWS\system32\sisgl.dll 0x73b30000 - 0x73b45000 C:\WINDOWS\system32\mscms.dll 0x73000000 - 0x73026000 C:\WINDOWS\system32\WINSPOOL.DRV 0x66e90000 - 0x66ed1000 C:\WINDOWS\system32\icm32.dll 0x07760000 - 0x0778d000 C:\Program Files\WordWeb\WHook.dll 0x74c80000 - 0x74cac000 C:\WINDOWS\system32\OLEACC.dll 0x76080000 - 0x760e5000 C:\WINDOWS\system32\MSVCP60.dll VM Arguments: jvm_args: -Dfile.encoding=Cp1252 java_command: sevenseas.game.MainDesktop Launcher Type: SUN_STANDARD Environment Variables: PATH=C:/Program Files/Java/jre7/bin/client;C:/Program Files/Java/jre7/bin;C:/Program Files/Java/jre7/lib/i386;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Program Files\Java\jdk1.7.0\bin;C:\eclipse; USERNAME=7stl0225 OS=Windows_NT PROCESSOR_IDENTIFIER=x86 Family 15 Model 4 Stepping 1, GenuineIntel --------------- S Y S T E M --------------- OS: Windows XP Build 2600 Service Pack 3 CPU:total 1 (1 cores per cpu, 1 threads per core) family 15 model 4 stepping 1, cmov, cx8, fxsr, mmx, sse, sse2, sse3 Memory: 4k page, physical 2031088k(939252k free), swap 3969920k(3011396k free) vm_info: Java HotSpot(TM) Client VM (21.0-b17) for windows-x86 JRE (1.7.0-b147), built on Jun 27 2011 02:25:52 by "java_re" with unknown MS VC++:1600 time: Sat Oct 26 12:35:14 2013 elapsed time: 0 seconds

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