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  • Open the SQL Server Error Log with PowerShell

    - by BuckWoody
    Using the Server Management Objects (SMO) library, you don’t even need to have the SQL Server 2008 PowerShell Provider to read the SQL Server Error Logs – in fact, you can use regular old everyday PowerShell. Keep in mind you will need the SMO libraries – which can be installed separately or by installing the Client Tools from the SQL Server install media. You could search for errors, store a result as a variable, or act on the returned values in some other way. Replace the Machine Name with your server and Instance Name with your instance, but leave the quotes, to make this work on your system: [reflection.assembly]::LoadWithPartialName("Microsoft.SqlServer.Smo") $machineName = "UNIVAC" $instanceName = "Production" $sqlServer = new-object ("Microsoft.SqlServer.Management.Smo.Server") "$machineName\$instanceName" $sqlServer.ReadErrorLog() Want to search for something specific, like the word “Error”? Replace the last line with this: $sqlServer.ReadErrorLog() | where {$_.Text -like "Error*"} Script Disclaimer, for people who need to be told this sort of thing: Never trust any script, including those that you find here, until you understand exactly what it does and how it will act on your systems. Always check the script on a test system or Virtual Machine, not a production system. Yes, there are always multiple ways to do things, and this script may not work in every situation, for everything. It’s just a script, people. All scripts on this site are performed by a professional stunt driver on a closed course. Your mileage may vary. Void where prohibited. Offer good for a limited time only. Keep out of reach of small children. Do not operate heavy machinery while using this script. If you experience blurry vision, indigestion or diarrhea during the operation of this script, see a physician immediately. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Add a non-Google Tasks List to Chrome

    - by Asian Angel
    Most people rely on a task list to help them remember what they need to do but not everyone wants one that is tied to a Google account. If you have been wanting an independent tasks list then join us as we look at the Tasks extension for Google Chrome. Tasks in Action As soon as you have finished installing the extension you are ready to start adding new tasks to your list. Enter your task into the “Text Area” and press “Enter” to add the task to the list. Note: Your tasks list will be retained (in the order you set) when you close and then reopen your browser. In just moments you can have your task list ready to go. Notice that there is also a “numerical indicator” attached to the “Toolbar Button” so that you will always know how many tasks you have left to complete. You can use the “drag and drop” function to rearrange your list into a more proper order if needed. When you are finished with a task all that you will need to do is click on the “Checkmark” to remove it from the list. If you need to make a new entry similar to an existing one simply right click and the text is automatically pasted into the “Text Area”. Make any desired changes and press “Enter” to add your new task to the list. Prefer to skip using the drop-down window? Click on “Tasks” at the top to open your list in a new tab instead. The tasks list looked very nice in our new tab. Being able to use the style that best suits your needs makes this a very convenient extension. Conclusion The Tasks extension is a perfect fit for anyone who needs a tasks list available but does not want to be tied down with an online account. Quick, simple and best of all hassle free. Links Download the Tasks extension (Google Chrome Extensions) Similar Articles Productive Geek Tips Turn Chrome’s New Tab Page into a Google Tasks PageAccess Google Tasks in Chrome the Easy WayHow to Make Google Chrome Your Default BrowserAdd a To-Do List to Chrome’s New Tab PageAccess Remember The Milk in Google Chrome the Easy Way TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Test Drive Mobile Phones Online With TryPhone Ben & Jerry’s Free Cone Day, 3/23/10 New Stinger from McAfee Helps Remove ‘FakeAlert’ Threats Google Apps Marketplace: Tools & Services For Google Apps Users Get News Quick and Precise With Newser Scan for Viruses in Ubuntu using ClamAV

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  • How to convince my boss that quality is a good thing to have in code?

    - by Kristof Claes
    My boss came to me today to ask me if we could implement a certain feature in 1.5 days. I had a look at it and told him that 2 to 3 days would be more realistic. He then asked me: "And what if we do it quick and dirty?" I asked him to explain what he meant with "quick and dirty". It turns out, he wants us to write code as quickly as humanly possible by (for example) copying bits and pieces from other projects, putting all code in the code-behind of the WebForms pages, stop caring about DRY and SOLID and assuming that the code and functionalities will never ever have to be modified or changed. What's even worse, he doesn't want us do it for just this one feature, but for all the code we write. We can make more profit when we do things quick and dirty. Clients don't want to pay for you taking into account that something might change in the future. The profits for us are in delivering code as quick as possible. As long as the application does what it needs to do, the quality of the code doesn't matter. They never see the code. I have tried to convince him that this is a bad way to think as the manager of a software company, but he just wouldn't listen to my arguments: Developer motivation: I explained that it is hard to keep developers motivated when they are constantly under pressure of unrealistic deadlines and budget to write sloppy code very quickly. Readability: When a project gets passed on to another developer, cleaner and better structured code will be easier to read and understand. Maintainability: It is easier, safer and less time consuming to adapt, extend or change well written code. Testability: It is usually easier to test and find bugs in clean code. My co-workers are as baffled as I am by my boss' standpoint, but we can't seem to get to him. He keeps on saying that by making things more quickly, we can sell more projects, ask a lower price for them while still making a bigger profit. And in the end these projects pay the developer's salaries. What more can I say to make him see he is wrong? I want to buy him copies of Peopleware and The Mythical Man-Month, but I have a feeling they won't change his mind either. A lot of you will probably say something like "Run! Get out of there now!" or "I'd quit!", but that's not really an option since .NET web development jobs are rather rare in the region where I live...

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  • How to impale and stack targets correctly according to the collider and its coordinate?

    - by David Dimalanta
    I'm making another simple game, a catch game, where a spawning target game object must be captured using a skewer to impale it. Here how: At the start, the falling object (in red) will fall in a vertical direction (in blue) When aimed properly, the target will fall down along the line of the skewer. (in blue) Then, another target is spawned and will fall vertically. (in red) When aimed successfully again in a streak, the second target will fall along the skewer and stacked. Same process over and over when another target is spawned. However, when I test run it on the scene tab in Unity, when impaled several targets, instead of a smooth flow and stacking it ended up overlaying it instead of stacking it up like a pancake. Here's what it look like: As I noticed when reaching the half-way of my progress, I tried to figure out how to deal with collider bodies without sticking each other so that it will actually stack like in the example of the image at no. 3. Here's the script code I added in the target game object: using UnityEngine; using System.Collections; public class ImpaleStateTest : MonoBehaviour { public GameObject target; public GameObject skewer; public bool drag = false; private float stack; private float impaleCount; void Start () { stack = 0; impaleCount = 0; } void Update () { if(drag) { target.transform.position = new Vector3 (DragTest.dir.transform.position.x, DragTest.dir.transform.position.y - 0.35f, 0); target.transform.rotation = DragTest.degrees; target.rigidbody2D.fixedAngle = true; target.rigidbody2D.isKinematic = true; target.rigidbody2D.gravityScale = 0; if(Input.GetMouseButton(0)) { Debug.Log ("Skewer: " + DragTest.dir.transform.position.x); Debug.Log ("Target: " + target.transform.position.x); } } } void OnTriggerEnter2D(Collider2D collider) { impaleCount++; Debug.Log ("Impaled " + impaleCount + " time(s)!"); drag = true; audio.Play (); } } Aside from that, I'm not sure if it's right but, the only way to stick the impaled targets while dragging the skewer left or right is to get the X coordinates from the skewer only. Is there something else to recommend it in order to improve this behavior as realistic as possible? Please help.

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  • OpenGL - Calculating camera view matrix

    - by Karle
    Problem I am calculating the model, view and projection matrices independently to be used in my shader as follows: gl_Position = projection * view * model * vec4(in_Position, 1.0); When I try to calculate my camera's view matrix the Z axis is flipped and my camera seems like it is looking backwards. My program is written in C# using the OpenTK library. Translation (Working) I've created a test scene as follows: From my understanding of the OpenGL coordinate system they are positioned correctly. The model matrix is created using: Matrix4 translation = Matrix4.CreateTranslation(modelPosition); Matrix4 model = translation; The view matrix is created using: Matrix4 translation = Matrix4.CreateTranslation(-cameraPosition); Matrix4 view = translation; Rotation (Not-Working) I now want to create the camera's rotation matrix. To do this I use the camera's right, up and forward vectors: // Hard coded example orientation: // Normally calculated from up and forward // Similar to look-at camera. Vector3 r = Vector.UnitX; Vector3 u = Vector3.UnitY; Vector3 f = -Vector3.UnitZ; Matrix4 rot = new Matrix4( r.X, r.Y, r.Z, 0, u.X, u.Y, u.Z, 0, f.X, f.Y, f.Z, 0, 0.0f, 0.0f, 0.0f, 1.0f); This results in the following matrix being created: I know that multiplying by the identity matrix would produce no rotation. This is clearly not the identity matrix and therefore will apply some rotation. I thought that because this is aligned with the OpenGL coordinate system is should produce no rotation. Is this the wrong way to calculate the rotation matrix? I then create my view matrix as: // OpenTK is row-major so the order of operations is reversed: Matrix4 view = translation * rot; Rotation almost works now but the -Z/+Z axis has been flipped, with the green cube now appearing closer to the camera. It seems like the camera is looking backwards, especially if I move it around. My goal is to store the position and orientation of all objects (including the camera) as: Vector3 position; Vector3 up; Vector3 forward; Apologies for writing such a long question and thank you in advance. I've tried following tutorials/guides from many sites but I keep ending up with something wrong. Edit: Projection Matrix Set-up Matrix4 projection = Matrix4.CreatePerspectiveFieldOfView( (float)(0.5 * Math.PI), (float)display.Width / display.Height, 0.1f, 1000.0f);

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  • How to shoot a triangle out of an asteroid which floats all of the way up to the screen?

    - by Holland
    I currently have an asteroid texture loaded as my "test player" for the game I'm writing. What I'm trying to figure out how to do is get a triangle to shoot from the center of the asteroid, and keep going until it hits the top of the screen. What happens in my case (as you'll see from the code I've posted), is that the triangle will show, however it will either be a long line, or it will just be a single triangle which stays in the same location as the asteroid moving around (that disappears when I stop pressing the space bar), or it simply won't appear at all. I've tried many different methods, but I could use a formula here. All I'm trying to do is write a space invaders clone for my final in C#. I know how to code fairly well, my formulas just need work is all. So far, this is what I have: Main Logic Code protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(ClearOptions.Target, Color.Black, 1, 1); mAsteroid.Draw(mSpriteBatch); if (mIsFired) { mPositions.Add(mAsteroid.LastPosition); mRay.Fire(mPositions); mIsFired = false; mRay.Bullets.Clear(); mPositions.Clear(); } base.Draw(gameTime); } Draw Code public void Draw() { VertexPositionColor[] vertices = new VertexPositionColor[3]; int stopDrawing = mGraphicsDevice.Viewport.Width / mGraphicsDevice.Viewport.Height; for (int i = 0; i < mRayPos.Length(); ++i) { vertices[0].Position = new Vector3(mRayPos.X, mRayPos.Y + 5f, 10); vertices[0].Color = Color.Blue; vertices[1].Position = new Vector3(mRayPos.X - 5f, mRayPos.Y - 5f, 10); vertices[1].Color = Color.White; vertices[2].Position = new Vector3(mRayPos.X + 5f, mRayPos.Y - 5f, 10); vertices[2].Color = Color.Red; mShader.CurrentTechnique.Passes[0].Apply(); mGraphicsDevice.DrawUserPrimitives<VertexPositionColor>(PrimitiveType.TriangleStrip, vertices, 0, 1); mRayPos += new Vector2(0, 1f); mGraphicsDevice.ReferenceStencil = 1; } }

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  • Turn off keyboard back-light Sony (VAIO SVF1521DCXW)

    - by KasiyA
    I have a Sony laptop and I want to turn keyboard back-light off. It doesn't have a shortcut function key for doing this on the keyboard . I can turn off it with VAIO Control Center in Windows but I don't know how can I turn it off in Ubuntu 14.04. There isn't available to me: /sys/devices/platform/sony-laptop/kbd_backlight doesn't exist on my machine. I have this folder /sys/devices/platform/sony-laptop/ and there is three folder one power folder and two shortcut-ed folder driver , subsystem and five file contains battery_care_health , battery_care_limiter , modalias , touchpad and event This is the output of running sudo modinfo sony-laptop: filename: /lib/modules/3.13.0-34-generic/kernel/drivers/platform/x86/sony-laptop.ko version: 0.6 license: GPL description: Sony laptop extras driver (SPIC and SNC ACPI device) author: Stelian Pop, Mattia Dongili srcversion: 5C6E050349475558A231C59 alias: acpi*:SNY6001:* alias: acpi*:SNY5001:* depends: intree: Y vermagic: 3.13.0-34-generic SMP mod_unload modversions signer: Magrathea: Glacier signing key sig_key: 50:0B:C5:C8:7D:4B:11:5C:F3:C1:50:4F:7A:92:E2:33:C6:14:3D:58 sig_hashalgo: sha512 parm: debug:set this to 1 (and RTFM) if you want to help the development of this driver (int) parm: no_spic:set this if you don't want to enable the SPIC device (int) parm: compat:set this if you want to enable backward compatibility mode (int) parm: mask:set this to the mask of event you want to enable (see doc) (ulong) parm: camera:set this to 1 to enable Motion Eye camera controls (only use it if you have a C1VE or C1VN model) (int) parm: minor:minor number of the misc device for the SPIC compatibility code, default is -1 (automatic) (int) parm: kbd_backlight:set this to 0 to disable keyboard backlight, 1 to enable it (default: no change from current value) (int) parm: kbd_backlight_timeout:meaningful values vary from 0 to 3 and their meaning depends on the model (default: no change from current value) (int) With the suggested command: sudo modprobe -r sony_laptop sudo modprobe -v sony_laptop kbd_backlight=0 Output was: insmod /lib/modules/3.13.0-34-generic/kernel/drivers/platform/x86/sony-laptop.ko kbd_backlight=0 It doesn't seem to affect the keyboard backlight. And also trying this command: sudo modprobe -v sony_laptop kbd_backlight_timeout=3 kbd_backlight=0 and doesn't seem to effect the keyboard backlight I also test it after restart laptop, And I didn't see any effect too. Important : By default, keyboard backlight is off; when I press a key it turns on and after 15 seconds it turns off again. It's the same result on battery and AC power I followed also http://ubuntuforums.org/showthread.php?t=2139597 and Keyboard backlighting not working on a Vaio VPCSB11FX but didn't work so.

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  • ArchBeat Link-o-Rama for 2012-07-10

    - by Bob Rhubart
    Free Event Today: Virtual Developer Day: Oracle Fusion Development This free event—another in the ongoing series of OTN Virtual Developer Days—focuses on Oracle Fusion development, and features three session tracks plus hands-on labs. Agenda and session abstracts are available now so you can be ready for the live event when it kicks off today, July 10, 9am to 1pm PST / 12pm to 4pm EST / 1pm to 5pm BRT. Podcast: The Role of the Cloud Architect - Part 1/3 In part one of this three-part conversation, cloud architects Ron Batra (AT&T) and James Baty (Oracle) talk about how cloud computing is driving the supply-chaining of IT and the "democratization of the activity of architecture." Middleware and Cloud Computing Book | Tom Laszewski Cloud migration expert Tom Laszewski describes Middleware and Cloud Computing by Frank Munz as "one of only a couple books that really discuss AWS and Oracle in depth." Cloud computing moves from fad to foundation | David Linthicum "When enterprises make cloud computing work, they view the application of the technology as a trade secret of sorts, so there are no press releases or white papers," says David Linthicum. "Indeed, if you see one presentation around a successful cloud computing case study, you can bet you're not hearing about 100 more." Oracle Real-Time Decisions: Combined Likelihood Models | Lukas Vermeer Lukas Vermeer concludes his extensive series of posts on decision models with a look "an advanced approach to amalgamate models, taking us to a whole new level of predictive modeling and analytical insights; combination models predicting likelihoods using multiple child models." Running Oracle BPM 11g PS5 Worklist Task Flow and Human Task Form on Non-SOA Domain | Andrejus Baranovskis "With a standard setup, both the BPM worklist application and the Human task form run on the same SOA domain, where the BPM process is running," says Oracle ACE Director Andrejus Baranovskis. "While this work fine, this is not what we want in the development, test and production environment." BAM design pointers | Kavitha Srinivasan "When using EMS (Enterprise Message Source) as a BAM feed, the best practice is to use one EMS to write to one Data Object," says Oracle Fusion Middleware A-Team blogger Kavitha Srinivasan. "There is a possibility of collisions and duplicates when multiple EMS write to the same row of a DO at the same time." Changes in SOA Human Task Flow (Run-Time) for Fusion Applications | Jack Desai Oracle Fusion Middleware A-Team blogger Jack Desai shares a troubleshooting tip. Thought for the Day "A program which perfectly meets a lousy specification is a lousy program." — Cem Kaner Source: SoftwareQuotes.com

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  • Go for the Deep Dive on Oracle Products and Technology

    - by Oracle OpenWorld Blog Team
    by Karen Shamban Oracle University gives you more learning for your conference investment. It’s easier than ever before to get in-depth Oracle product and technology training if you’re attending any of the Oracle conferences this fall, including Oracle OpenWorld, the Oracle Customer Experience Summit @ OpenWorld, the Oracle PartnerNetwork Exchange @ OpenWorld, and MySQL Connect. Why is it easier? Because Oracle University preconference training takes place on Sunday, September 30 from 8:00 a.m. to 3:30 p.m. And you’re going to be in town for the conference anyway, right? The training ends early enough in the afternoon that you’ll still be able to get good seats for conference opening keynotes and get psyched for the welcome reception that follows. Each session will be taught by an expert Oracle University instructor and will be fact-packed with demos and tips to help you do more than ever before with your Oracle product and technology investment. The training sessions being offered include: Applications:·             PeopleSoft Test Framework Script Creation and Optimization·             New Integration Technologies for PeopleTools 8.52·             Oracle Fusion Applications: Security Fundamentals Database and Systems:·             Certification Exam Cram: Oracle Database 11g: New Features for Administrators·             Exadata Database Machine Administration Workshop·             Introduction to Big Data·             Using Oracle Enterprise Manager Cloud Control 12c·             Using Java - for PL/SQL and Database Developers Fusion Middleware:·             Developing Portable Java EE Applications with the Enterprise JavaBeans 3.1 API and Java Persistence API 2.0·             Developing Secure Java Web Services·             How The Latest Java EE and SOA Help in Architecting and Designing Robust Enterprise Applications·             Oracle Business Intelligence 11g: Overview to Analyses and Dashboards·             Oracle Fusion Middleware 11g: Build Applications with ADF I·             Oracle Fusion Middleware 11g Administer Forms Services·             Oracle SOA Suite 11g Administration·             WebLogic Server Administration Essentials Don’t miss this great opportunity to maximize your Oracle OpenWorld experience and investment. Learn more about Oracle University training sessions.

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  • Adding Attributes to Generated Classes

    ASP.NET MVC 2 adds support for data annotations, implemented via attributes on your model classes.  Depending on your design, you may be using an OR/M tool like Entity Framework or LINQ-to-SQL to generate your entity classes, and you may further be using these entities directly as your Model.  This is fairly common, and alleviates the need to do mapping between POCO domain objects and such entities (though there are certainly pros and cons to using such entities directly). As an example, the current version of the NerdDinner application (available on CodePlex at nerddinner.codeplex.com) uses Entity Framework for its model.  Thus, there is a NerdDinner.edmx file in the project, and a generated NerdDinner.Models.Dinner class.  Fortunately, these generated classes are marked as partial, so you can extend their behavior via your own partial class in a separate file.  However, if for instance the generated Dinner class has a property Title of type string, you cant then add your own Title of type string for the purpose of adding data annotations to it, like this: public partial class Dinner { [Required] public string Title { get;set; } } This will result in a compilation error, because the generated Dinner class already contains a definition of Title.  How then can we add attributes to this generated code?  Do we need to go into the T4 template and add a special case that says if were generated a Dinner class and it has a Title property, add this attribute?  Ick. MetadataType to the Rescue The MetadataType attribute can be used to define a type which contains attributes (metadata) for a given class.  It is applied to the class you want to add metadata to (Dinner), and it refers to a totally separate class to which youre free to add whatever methods and properties you like.  Using this attribute, our partial Dinner class might look like this: [MetadataType(typeof(Dinner_Validation))] public partial class Dinner {}   public class Dinner_Validation { [Required] public string Title { get; set; } } In this case the Dinner_Validation class is public, but if you were concerned about muddying your API with such classes, it could instead have been created as a private class within Dinner.  Having the validation attributes specified in their own class (with no other responsibilities) complies with the Single Responsibility Principle and makes it easy for you to test that the validation rules you expect are in place via these annotations/attributes. Thanks to Julie Lerman for her help with this.  Right after she showed me how to do this, I realized it was also already being done in the project I was working on. Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Remote synchronization

    - by Tomas Mysik
    Hi all, today we would like to show you another improvement we have prepared for NetBeans 7.2. Today, let's talk a little bit about remote synchronization. If you already use our simple (S)FTP client, this enhancement could be useful for you. Simply right click on Source Files and select Synchronize. Please notice that the remote synchronization works better only on the whole project (it means that the Source Files must be selected). The Synchronize action is also available on individual files (more files can be selected at once) but the suggested operation (download, upload etc.) does not work so precisely. Also please notice that the suggested operations are not 100% reliable since the timestamps provided by FTP servers are not exact. Once the remote files (their names and paths only, of course) are fetched, the main dialog appears: As you can see, NetBeans tries to suggest you operations (upload, download etc.) which should be done for each individual file of your project. If you are interested only in some particular changes, you can simply filter the list: Since we have a file conflict, we need to resolve it first. Fortunately this is very easy because we just select the desired file and click the Diff button . The remote version of our file is downloaded and compared with the local version. The resut is displayed in the dialog where you can easily apply and/or refuse the remote changes or even simply type manually to the local version of the selected file: Once we are done with our changes, the operation for the selected file changes to Upload and the file is marked with * (since we made some changes). Please notice that if you now click the Cancel button, in fact no changes are done in our local file. As you can see, if we have one or more files selected, we can change their operation to: no operation (file won't be synchronized) download upload delete (both local and remote file) reset (the operation is resetted to the original one suggested by NetBeans and also all changes done via Diff action are discarded) Now we are ready to synchronize our project. NetBeans will show us the synchronization summary (this dialog can be omitted, see the Show Summary checkbox on the previous image). The synchronization itself starts and we can see its progress and of course its result. As always, all the operations can be reviewed in the Output window. That's all for today, as always, please test it and report all the issues or enhancements you find in NetBeans BugZilla (component php, subcomponent FTP support).

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  • SSIS Expression Editor & Tester

    Published today on CodePlex is the SSIS Expression Editor & Tester project. If you want to try it just pop over to CodePlex and download it. About five years ago I developed my own expression editor control. It first got used in our custom tasks as the MS editor didn’t become available until SQL 2005 SP1, but even then it had some handy features I preferred. For example resizable panes so that if your expression result was more than two lines you could see them all. It also meant I could change the functions available in the tree view, the most obvious use being to add some handy snippets and samples that I used a lot. This quickly developed into a small expression testing tool. I’d develop complex expressions using my editor and then copy it back into the package itself. I have been meaning to make the tool available for some time and finally made the effort, the code is checked-in and the signed downloads are published on CodePlex. There are two flavours, SQL 2005 or 2008, and just a simple zip file to download and extract. The tool doesn’t need installing, and is completely portable. It does need SSIS to be installed on the local machine though. Each zip file contains two files: ExpressionTester.exe – The tool itself, run this. ExpressionEditor.dll – The reusable editor control. A while ago the gentlemen behind BIDS Helper noticed the editor on a task and asked about using it. This became incorporated into their variable window extensions feature. To try and help them and anyone else that wants to use the editor control, it is available as a single assembly that you can reference yourself, and of course all the source code is on CodePlex too. Just add a reference to the ExpressionEditor.dll assembly and you should be up and running in no time. There is a sample project Package Test in the source code which shows how to use the editor control form in it’s simplest form, or if you want to host control directly then the tester tool is a perfect example.

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  • Ball bouncing at a certain angle and efficiency computations

    - by X Y
    I would like to make a pong game with a small twist (for now). Every time the ball bounces off one of the paddles i want it to be under a certain angle (between a min and a max). I simply can't wrap my head around how to actually do it (i have some thoughts and such but i simply cannot implement them properly - i feel i'm overcomplicating things). Here's an image with a small explanation . One other problem would be that the conditions for bouncing have to be different for every edge. For example, in the picture, on the two small horizontal edges i do not want a perfectly vertical bounce when in the middle of the edge but rather a constant angle (pi/4 maybe) in either direction depending on the collision point (before the middle of the edge, or after). All of my collisions are done with the Separating Axes Theorem (and seem to work fine). I'm looking for something efficient because i want to add a lot of things later on (maybe polygons with many edges and such). So i need to keep to a minimum the amount of checking done every frame. The collision algorithm begins testing whenever the bounding boxes of the paddle and the ball intersect. Is there something better to test for possible collisions every frame? (more efficient in the long run,with many more objects etc, not necessarily easy to code). I'm going to post the code for my game: Paddle Class public class Paddle : Microsoft.Xna.Framework.DrawableGameComponent { #region Private Members private SpriteBatch spriteBatch; private ContentManager contentManager; private bool keybEnabled; private bool isLeftPaddle; private Texture2D paddleSprite; private Vector2 paddlePosition; private float paddleSpeedY; private Vector2 paddleScale = new Vector2(1f, 1f); private const float DEFAULT_Y_SPEED = 150; private Vector2[] Normals2Edges; private Vector2[] Vertices = new Vector2[4]; private List<Vector2> lst = new List<Vector2>(); private Vector2 Edge; #endregion #region Properties public float Speed { get {return paddleSpeedY; } set { paddleSpeedY = value; } } public Vector2[] Normal2EdgesVector { get { NormalsToEdges(this.isLeftPaddle); return Normals2Edges; } } public Vector2[] VertexVector { get { return Vertices; } } public Vector2 Scale { get { return paddleScale; } set { paddleScale = value; NormalsToEdges(this.isLeftPaddle); } } public float X { get { return paddlePosition.X; } set { paddlePosition.X = value; } } public float Y { get { return paddlePosition.Y; } set { paddlePosition.Y = value; } } public float Width { get { return (Scale.X == 1f ? (float)paddleSprite.Width : paddleSprite.Width * Scale.X); } } public float Height { get { return ( Scale.Y==1f ? (float)paddleSprite.Height : paddleSprite.Height*Scale.Y ); } } public Texture2D GetSprite { get { return paddleSprite; } } public Rectangle Boundary { get { return new Rectangle((int)paddlePosition.X, (int)paddlePosition.Y, (int)this.Width, (int)this.Height); } } public bool KeyboardEnabled { get { return keybEnabled; } } #endregion private void NormalsToEdges(bool isLeftPaddle) { Normals2Edges = null; Edge = Vector2.Zero; lst.Clear(); for (int i = 0; i < Vertices.Length; i++) { Edge = Vertices[i + 1 == Vertices.Length ? 0 : i + 1] - Vertices[i]; if (Edge != Vector2.Zero) { Edge.Normalize(); //outer normal to edge !! (origin in top-left) lst.Add(new Vector2(Edge.Y, -Edge.X)); } } Normals2Edges = lst.ToArray(); } public float[] ProjectPaddle(Vector2 axis) { if (Vertices.Length == 0 || axis == Vector2.Zero) return (new float[2] { 0, 0 }); float min, max; min = Vector2.Dot(axis, Vertices[0]); max = min; for (int i = 1; i < Vertices.Length; i++) { float p = Vector2.Dot(axis, Vertices[i]); if (p < min) min = p; else if (p > max) max = p; } return (new float[2] { min, max }); } public Paddle(Game game, bool isLeftPaddle, bool enableKeyboard = true) : base(game) { contentManager = new ContentManager(game.Services); keybEnabled = enableKeyboard; this.isLeftPaddle = isLeftPaddle; } public void setPosition(Vector2 newPos) { X = newPos.X; Y = newPos.Y; } public override void Initialize() { base.Initialize(); this.Speed = DEFAULT_Y_SPEED; X = 0; Y = 0; NormalsToEdges(this.isLeftPaddle); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); paddleSprite = contentManager.Load<Texture2D>(@"Content\pongBar"); } public override void Update(GameTime gameTime) { //vertices array Vertices[0] = this.paddlePosition; Vertices[1] = this.paddlePosition + new Vector2(this.Width, 0); Vertices[2] = this.paddlePosition + new Vector2(this.Width, this.Height); Vertices[3] = this.paddlePosition + new Vector2(0, this.Height); // Move paddle, but don't allow movement off the screen if (KeyboardEnabled) { float moveDistance = Speed * (float)gameTime.ElapsedGameTime.TotalSeconds; KeyboardState newKeyState = Keyboard.GetState(); if (newKeyState.IsKeyDown(Keys.Down) && Y + paddleSprite.Height + moveDistance <= Game.GraphicsDevice.Viewport.Height) { Y += moveDistance; } else if (newKeyState.IsKeyDown(Keys.Up) && Y - moveDistance >= 0) { Y -= moveDistance; } } else { if (this.Y + this.Height > this.GraphicsDevice.Viewport.Height) { this.Y = this.Game.GraphicsDevice.Viewport.Height - this.Height - 1; } } base.Update(gameTime); } public override void Draw(GameTime gameTime) { spriteBatch.Begin(SpriteSortMode.Texture,null); spriteBatch.Draw(paddleSprite, paddlePosition, null, Color.White, 0f, Vector2.Zero, Scale, SpriteEffects.None, 0); spriteBatch.End(); base.Draw(gameTime); } } Ball Class public class Ball : Microsoft.Xna.Framework.DrawableGameComponent { #region Private Members private SpriteBatch spriteBatch; private ContentManager contentManager; private const float DEFAULT_SPEED = 50; private float speedIncrement = 0; private Vector2 ballScale = new Vector2(1f, 1f); private const float INCREASE_SPEED = 50; private Texture2D ballSprite; //initial texture private Vector2 ballPosition; //position private Vector2 centerOfBall; //center coords private Vector2 ballSpeed = new Vector2(DEFAULT_SPEED, DEFAULT_SPEED); //speed #endregion #region Properties public float DEFAULTSPEED { get { return DEFAULT_SPEED; } } public Vector2 ballCenter { get { return centerOfBall; } } public Vector2 Scale { get { return ballScale; } set { ballScale = value; } } public float SpeedX { get { return ballSpeed.X; } set { ballSpeed.X = value; } } public float SpeedY { get { return ballSpeed.Y; } set { ballSpeed.Y = value; } } public float X { get { return ballPosition.X; } set { ballPosition.X = value; } } public float Y { get { return ballPosition.Y; } set { ballPosition.Y = value; } } public Texture2D GetSprite { get { return ballSprite; } } public float Width { get { return (Scale.X == 1f ? (float)ballSprite.Width : ballSprite.Width * Scale.X); } } public float Height { get { return (Scale.Y == 1f ? (float)ballSprite.Height : ballSprite.Height * Scale.Y); } } public float SpeedIncreaseIncrement { get { return speedIncrement; } set { speedIncrement = value; } } public Rectangle Boundary { get { return new Rectangle((int)ballPosition.X, (int)ballPosition.Y, (int)this.Width, (int)this.Height); } } #endregion public Ball(Game game) : base(game) { contentManager = new ContentManager(game.Services); } public void Reset() { ballSpeed.X = DEFAULT_SPEED; ballSpeed.Y = DEFAULT_SPEED; ballPosition.X = Game.GraphicsDevice.Viewport.Width / 2 - ballSprite.Width / 2; ballPosition.Y = Game.GraphicsDevice.Viewport.Height / 2 - ballSprite.Height / 2; } public void SpeedUp() { if (ballSpeed.Y < 0) ballSpeed.Y -= (INCREASE_SPEED + speedIncrement); else ballSpeed.Y += (INCREASE_SPEED + speedIncrement); if (ballSpeed.X < 0) ballSpeed.X -= (INCREASE_SPEED + speedIncrement); else ballSpeed.X += (INCREASE_SPEED + speedIncrement); } public float[] ProjectBall(Vector2 axis) { if (axis == Vector2.Zero) return (new float[2] { 0, 0 }); float min, max; min = Vector2.Dot(axis, this.ballCenter) - this.Width/2; //center - radius max = min + this.Width; //center + radius return (new float[2] { min, max }); } public void ChangeHorzDirection() { ballSpeed.X *= -1; } public void ChangeVertDirection() { ballSpeed.Y *= -1; } public override void Initialize() { base.Initialize(); ballPosition.X = Game.GraphicsDevice.Viewport.Width / 2 - ballSprite.Width / 2; ballPosition.Y = Game.GraphicsDevice.Viewport.Height / 2 - ballSprite.Height / 2; } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); ballSprite = contentManager.Load<Texture2D>(@"Content\ball"); } public override void Update(GameTime gameTime) { if (this.Y < 1 || this.Y > GraphicsDevice.Viewport.Height - this.Height - 1) this.ChangeVertDirection(); centerOfBall = new Vector2(ballPosition.X + this.Width / 2, ballPosition.Y + this.Height / 2); base.Update(gameTime); } public override void Draw(GameTime gameTime) { spriteBatch.Begin(); spriteBatch.Draw(ballSprite, ballPosition, null, Color.White, 0f, Vector2.Zero, Scale, SpriteEffects.None, 0); spriteBatch.End(); base.Draw(gameTime); } } Main game class public class gameStart : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; public gameStart() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; this.Window.Title = "Pong game"; } protected override void Initialize() { ball = new Ball(this); paddleLeft = new Paddle(this,true,false); paddleRight = new Paddle(this,false,true); Components.Add(ball); Components.Add(paddleLeft); Components.Add(paddleRight); this.Window.AllowUserResizing = false; this.IsMouseVisible = true; this.IsFixedTimeStep = false; this.isColliding = false; base.Initialize(); } #region MyPrivateStuff private Ball ball; private Paddle paddleLeft, paddleRight; private int[] bit = { -1, 1 }; private Random rnd = new Random(); private int updates = 0; enum nrPaddle { None, Left, Right }; private nrPaddle PongBar = nrPaddle.None; private ArrayList Axes = new ArrayList(); private Vector2 MTV; //minimum translation vector private bool isColliding; private float overlap; //smallest distance after projections private Vector2 overlapAxis; //axis of overlap #endregion protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); paddleLeft.setPosition(new Vector2(0, this.GraphicsDevice.Viewport.Height / 2 - paddleLeft.Height / 2)); paddleRight.setPosition(new Vector2(this.GraphicsDevice.Viewport.Width - paddleRight.Width, this.GraphicsDevice.Viewport.Height / 2 - paddleRight.Height / 2)); paddleLeft.Scale = new Vector2(1f, 2f); //scale left paddle } private bool ShapesIntersect(Paddle paddle, Ball ball) { overlap = 1000000f; //large value overlapAxis = Vector2.Zero; MTV = Vector2.Zero; foreach (Vector2 ax in Axes) { float[] pad = paddle.ProjectPaddle(ax); //pad0 = min, pad1 = max float[] circle = ball.ProjectBall(ax); //circle0 = min, circle1 = max if (pad[1] <= circle[0] || circle[1] <= pad[0]) { return false; } if (pad[1] - circle[0] < circle[1] - pad[0]) { if (Math.Abs(overlap) > Math.Abs(-pad[1] + circle[0])) { overlap = -pad[1] + circle[0]; overlapAxis = ax; } } else { if (Math.Abs(overlap) > Math.Abs(circle[1] - pad[0])) { overlap = circle[1] - pad[0]; overlapAxis = ax; } } } if (overlapAxis != Vector2.Zero) { MTV = overlapAxis * overlap; } return true; } protected override void Update(GameTime gameTime) { updates += 1; float ftime = 5 * (float)gameTime.ElapsedGameTime.TotalSeconds; if (updates == 1) { isColliding = false; int Xrnd = bit[Convert.ToInt32(rnd.Next(0, 2))]; int Yrnd = bit[Convert.ToInt32(rnd.Next(0, 2))]; ball.SpeedX = Xrnd * ball.SpeedX; ball.SpeedY = Yrnd * ball.SpeedY; ball.X += ftime * ball.SpeedX; ball.Y += ftime * ball.SpeedY; } else { updates = 100; ball.X += ftime * ball.SpeedX; ball.Y += ftime * ball.SpeedY; } //autorun :) paddleLeft.Y = ball.Y; //collision detection PongBar = nrPaddle.None; if (ball.Boundary.Intersects(paddleLeft.Boundary)) { PongBar = nrPaddle.Left; if (!isColliding) { Axes.Clear(); Axes.AddRange(paddleLeft.Normal2EdgesVector); //axis from nearest vertex to ball's center Axes.Add(FORMULAS.NormAxisFromCircle2ClosestVertex(paddleLeft.VertexVector, ball.ballCenter)); } } else if (ball.Boundary.Intersects(paddleRight.Boundary)) { PongBar = nrPaddle.Right; if (!isColliding) { Axes.Clear(); Axes.AddRange(paddleRight.Normal2EdgesVector); //axis from nearest vertex to ball's center Axes.Add(FORMULAS.NormAxisFromCircle2ClosestVertex(paddleRight.VertexVector, ball.ballCenter)); } } if (PongBar != nrPaddle.None && !isColliding) switch (PongBar) { case nrPaddle.Left: if (ShapesIntersect(paddleLeft, ball)) { isColliding = true; if (MTV != Vector2.Zero) ball.X += MTV.X; ball.Y += MTV.Y; ball.ChangeHorzDirection(); } break; case nrPaddle.Right: if (ShapesIntersect(paddleRight, ball)) { isColliding = true; if (MTV != Vector2.Zero) ball.X += MTV.X; ball.Y += MTV.Y; ball.ChangeHorzDirection(); } break; default: break; } if (!ShapesIntersect(paddleRight, ball) && !ShapesIntersect(paddleLeft, ball)) isColliding = false; ball.X += ftime * ball.SpeedX; ball.Y += ftime * ball.SpeedY; //check ball movement if (ball.X > paddleRight.X + paddleRight.Width + 2) { //IncreaseScore(Left); ball.Reset(); updates = 0; return; } else if (ball.X < paddleLeft.X - 2) { //IncreaseScore(Right); ball.Reset(); updates = 0; return; } base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Aquamarine); spriteBatch.Begin(SpriteSortMode.BackToFront, BlendState.AlphaBlend); spriteBatch.End(); base.Draw(gameTime); } } And one method i've used: public static Vector2 NormAxisFromCircle2ClosestVertex(Vector2[] vertices, Vector2 circle) { Vector2 temp = Vector2.Zero; if (vertices.Length > 0) { float dist = (circle.X - vertices[0].X) * (circle.X - vertices[0].X) + (circle.Y - vertices[0].Y) * (circle.Y - vertices[0].Y); for (int i = 1; i < vertices.Length;i++) { if (dist > (circle.X - vertices[i].X) * (circle.X - vertices[i].X) + (circle.Y - vertices[i].Y) * (circle.Y - vertices[i].Y)) { temp = vertices[i]; //memorize the closest vertex dist = (circle.X - vertices[i].X) * (circle.X - vertices[i].X) + (circle.Y - vertices[i].Y) * (circle.Y - vertices[i].Y); } } temp = circle - temp; temp.Normalize(); } return temp; } Thanks in advance for any tips on the 4 issues. EDIT1: Something isn't working properly. The collision axis doesn't come out right and the interpolation also seems to have no effect. I've changed the code a bit: private bool ShapesIntersect(Paddle paddle, Ball ball) { overlap = 1000000f; //large value overlapAxis = Vector2.Zero; MTV = Vector2.Zero; foreach (Vector2 ax in Axes) { float[] pad = paddle.ProjectPaddle(ax); //pad0 = min, pad1 = max float[] circle = ball.ProjectBall(ax); //circle0 = min, circle1 = max if (pad[1] < circle[0] || circle[1] < pad[0]) { return false; } if (Math.Abs(pad[1] - circle[0]) < Math.Abs(circle[1] - pad[0])) { if (Math.Abs(overlap) > Math.Abs(-pad[1] + circle[0])) { overlap = -pad[1] + circle[0]; overlapAxis = ax * (-1); } //to get the proper axis } else { if (Math.Abs(overlap) > Math.Abs(circle[1] - pad[0])) { overlap = circle[1] - pad[0]; overlapAxis = ax; } } } if (overlapAxis != Vector2.Zero) { MTV = overlapAxis * Math.Abs(overlap); } return true; } And part of the Update method: if (ShapesIntersect(paddleRight, ball)) { isColliding = true; if (MTV != Vector2.Zero) { ball.X += MTV.X; ball.Y += MTV.Y; } //test if (overlapAxis.X == 0) //collision with horizontal edge { } else if (overlapAxis.Y == 0) //collision with vertical edge { float factor = Math.Abs(ball.ballCenter.Y - paddleRight.Y) / paddleRight.Height; if (factor > 1) factor = 1f; if (overlapAxis.X < 0) //left edge? ball.Speed = ball.DEFAULTSPEED * Vector2.Normalize(Vector2.Reflect(ball.Speed, (Vector2.Lerp(new Vector2(-1, -3), new Vector2(-1, 3), factor)))); else //right edge? ball.Speed = ball.DEFAULTSPEED * Vector2.Normalize(Vector2.Reflect(ball.Speed, (Vector2.Lerp(new Vector2(1, -3), new Vector2(1, 3), factor)))); } else //vertex collision??? { ball.Speed = -ball.Speed; } } What seems to happen is that "overlapAxis" doesn't always return the right one. So instead of (-1,0) i get the (1,0) (this happened even before i multiplied with -1 there). Sometimes there isn't even a collision registered even though the ball passes through the paddle... The interpolation also seems to have no effect as the angles barely change (or the overlapAxis is almost never (-1,0) or (1,0) but something like (0.9783473, 0.02743843)... ). What am i missing here? :(

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  • Find a Faster DNS Server with Namebench

    - by Mysticgeek
    One way to speed up your Internet browsing experience is using a faster DNS server. Today we take a look at Namebench, which will compare your current DNS server against others out there, and help you find a faster one. Namebench Download the file and run the executable (link below). Namebench starts up and will include the current DNS server you have configured on your system. In this example we’re behind a router and using the DNS server from the ISP. Include the global DNS providers and the best available regional DNS server, then start the Benchmark. The test starts to run and you’ll see the queries it’s running through. The benchmark takes about 5-10 minutes to complete. After it’s complete you’ll get a report of the results. Based on its findings, it will show you what DNS server is fastest for your system. It also displays different types of graphs so you can get a better feel for the different results. You can export the results to a .csv file as well so you can present the results in Excel. Conclusion This is a free project that is in continuing development, so results might not be perfect, and there may be more features added in the future. If you’re looking for a method to help find a faster DNS server for your system, Namebench is a cool free utility to help you out. If you’re looking for a public DNS server that is customizable and includes filters, you might want to check out our article on helping to protect your kids from questionable content using OpenDNS. You can also check out how to speed up your web browsing with Google Public DNS. Links Download NameBench for Windows, Mac, and Linux from Google Code Learn More About the Project on the Namebench Wiki Page Similar Articles Productive Geek Tips Open a Second Console Session on Ubuntu ServerShare Ubuntu Home Directories using SambaSetup OpenSSH Server on Ubuntu LinuxDisable the Annoying “This device can perform faster” Balloon Message in Windows 7Search For Rows With Special Characters in SQL Server TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 How to Add Exceptions to the Windows Firewall Office 2010 reviewed in depth by Ed Bott FoxClocks adds World Times in your Statusbar (Firefox) Have Fun Editing Photo Editing with Citrify Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app

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  • CodePlex Daily Summary for Friday, May 18, 2012

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Some applications may include: - Real time visualization of stellar dynamics - Accurate and high performance s...JFrameWeb: JFrameWebLMKJ: For DWAD AssignmentMISNPong: Projet de découverte du C# et de l'IDE Visual Studio 2010. Nous allons appliquer les connaissances acquises à un jeu de type PongMvcPages: MvcPages combines the simplicity of ASP.NET Web Pages with the power of ASP.NET MVC. Use model binding, model validation, strongly-typed HTML helpers, editor and display templates, etc. directly from your Razor pages, no need for routes or controllers.Natteravnen Vagtsystem Eksamensprojekt: A shift-system made for a local bar.Orchard AppFabric: App Fabric Module for Orchard CMSPalmetto Consulting: Repository for Palmetto Consulting projectsPOBR: Rozpoznawanie obrazów ze ja cie przepraszam.Pong Application C#: Pong ApplicationQuickSummary: Plugin for Microsoft Outlook that parses text and highlight the number of lines that the user selects as being the most important. For example, the user defines 3 important sentences. The first one appears highlighted in green, the second one highlighted in yellow, the third in red. In another instance the user defines 4 most important sentences, it outputs in green, blue, yellow, and red.Sharif_OOD_Project: This project is for OOD course in Department of Computer Engineering in Sharif University Of Technology.specunit - BDD-style extension for unit testing frameworks: A simple BDD-style extension for unit testing frameworks.SQL Database to Script Generator: Generate individual script for procedures, functions, triggers, views etc from SQL Server DatabaseStockato API: Stockato Web Services (SWS) is a collection of remote computing services, which apply Stockato’s signal classification technology to mutual funds, exchange-traded-funds, and stocks. Stockato or its customers can build client-side applications based on the web services such as a similarity-based search engine or a similarity-based portfolio managing system. The web services can also be used to embed the technology in existing products such as finance screeners or in a web page that contains an...tango: TangoToken Title Orchard module: Adds token configuration capability to the TitlePart in Orchard.Tutor: Tutor FinderWorld Fly: Web Sitewww.coursera.org: https://class.coursera.org/algo/forum/thread?thread_id=961 Sharing code for programming assignments

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  • Adding a Role to a Responsibility for Use with the Oracle E-Business Suite SDK for Java JAAS Implementation

    - by Juan Camilo Ruiz
    This new post on the series of ADF integration with Oracle E-Business Suite, was written by Sara Woodhull, Principal Product Manager on the Oracle E-Business Suite Applications Technology team. Based on a previous post of the series, a reader asked what to do if you have an existing responsibility assigned to lots of users, instead of the UMX role that the Oracle E-Business Suite SDK for Java JAAS Implementation requires.  It would be tedious to assign a new role directly to hundreds or thousands of users, so naturally we’d like to avoid that if possible. Most people don’t know this, but it’s possible to assign a UMX role to a responsibility in Oracle User Management. Once you do that, users with your responsibility will all inherit your UMX role automatically. You can then proceed with using your UMX role with JAAS for ADF. Here is how to assign a UMX role to a responsibility in Oracle E-Business Suite: In the User Management responsibility, go to the Roles & Role Inheritance page. Search for the responsibility you want. In the search results table, click the “View In Hierarchy” icon for your responsibility. Note that the codes for responsibilities start with FND_RESP, while the codes for roles start with UMX. In the Role Inheritance Hierarchy, click on the Add Node icon (green plus + ) for your responsibility. Now you will see what appears to be the same page again but it is a little different (note the text at the top telling you the role you select will be inherited…).  This time, either search or expand nodes until you find your custom UMX role.  Use the Quick Select to choose that role. You will be sent back to the first screen, where you should see a confirmation message at the top. On the same page you can verify that the custom UMX role is underneath the responsibility.  You may need to expand one or more nodes to see the UMX role under the responsibility. You might see some other roles that have been inherited as well. Now that your users have the UMX role, you can test that the UMX role is being passed through to your ADF application through the Oracle E-Business Suite SDK for Java JAAS feature. Happy coding!

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  • Can't start Psychonauts game -- segfault

    - by tremby
    This looks similar to Psychonauts Humble Indie Bundle V error but I don't have the ERROR message (missing GL capability) and its solution does not work for me. When trying to run Psychonauts from the Humble Indie Bundle on my x86_64 laptop running Ubuntu 12.04 I get the following output: <bjn@segnus:/usr/local/games/psychonauts>$ ./Psychonauts STUBBED: fix up the rest of the SSE code first at DetectSSESupport (/home/icculus/projects/psychonauts/Source/CommonLibs/DFMath/MathGeneral.cpp:32) STUBBED: write me? at SetPCLanguage (/home/icculus/projects/psychonauts/Source/game/luatest/UnixMain.cpp:120) STUBBED: fix up the rest of the SSE code first at DetectCPUCaps (/home/icculus/projects/psychonauts/Source/game/luatest/Game/PCGameApp.cpp:223) STUBBED: check LANG envr var at _GetDefaultGameLanguage (/home/icculus/projects/psychonauts/Source/game/luatest/Game/GameApp.cpp:171) Console created Save path: /home/bjn/.local/share/Psychonauts Write path: WorkResource STUBBED: inline asm at SSEMul_4x4_4x4_2arg (/home/icculus/projects/psychonauts/Source/CommonLibs/DFMath/Matrix.cpp:710) STUBBED: inline asm at SSEMul_4x4_4x4_3arg (/home/icculus/projects/psychonauts/Source/CommonLibs/DFMath/Matrix.cpp:698) ******** unit test failed ******** STUBBED: VK_* at InitInputNames (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:1220) No joysticks detected Transport started DaveD: NCListenSocket: Listening on port 40001 SDL_SetVideoMode() failed: Failed loading libGL.so.1 Start Up completed in 0.06 seconds [1] 9718 segmentation fault (core dumped) ./Psychonauts <bjn@segnus:/usr/local/games/psychonauts>$ Output of lspci: 00:00.0 Host bridge: Intel Corporation Mobile 4 Series Chipset Memory Controller Hub (rev 07) 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) 00:02.1 Display controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) 00:19.0 Ethernet controller: Intel Corporation 82567LM Gigabit Network Connection (rev 03) 00:1a.0 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #4 (rev 03) 00:1a.1 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #5 (rev 03) 00:1a.2 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #6 (rev 03) 00:1a.7 USB controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #2 (rev 03) 00:1b.0 Audio device: Intel Corporation 82801I (ICH9 Family) HD Audio Controller (rev 03) 00:1c.0 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 1 (rev 03) 00:1c.1 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 2 (rev 03) 00:1c.3 PCI bridge: Intel Corporation 82801I (ICH9 Family) PCI Express Port 4 (rev 03) 00:1d.0 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #1 (rev 03) 00:1d.1 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #2 (rev 03) 00:1d.2 USB controller: Intel Corporation 82801I (ICH9 Family) USB UHCI Controller #3 (rev 03) 00:1d.7 USB controller: Intel Corporation 82801I (ICH9 Family) USB2 EHCI Controller #1 (rev 03) 00:1e.0 PCI bridge: Intel Corporation 82801 Mobile PCI Bridge (rev 93) 00:1f.0 ISA bridge: Intel Corporation ICH9M-E LPC Interface Controller (rev 03) 00:1f.2 RAID bus controller: Intel Corporation 82801 Mobile SATA Controller [RAID mode] (rev 03) 00:1f.3 SMBus: Intel Corporation 82801I (ICH9 Family) SMBus Controller (rev 03) 02:01.0 FireWire (IEEE 1394): Ricoh Co Ltd R5C832 IEEE 1394 Controller (rev 05) 02:01.1 SD Host controller: Ricoh Co Ltd R5C822 SD/SDIO/MMC/MS/MSPro Host Adapter (rev 22) 0c:00.0 Network controller: Intel Corporation WiFi Link 5100 Any ideas?

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  • Creative, busy Devoxx week

    - by JavaCecilia
    I got back from my first visit to the developer conference Devoxx in Antwerp. I can't describe the vibes of the conference, it was a developer amusement park, hackergartens, fact sessions, comic relief provided by Java Posse, James Bond and endless hallway discussions.All and all - I had a lot of fun, my main mission was to talk about Oracle's main focus for OpenJDK which besides development and bug fixing is making sure the infrastructure is working out for the full community. My focus was not to hang out at night club the Noxx, but that was came included in the package :)The London Java community leaders Ben Evans and Martijn Verburg are leading discussions in the community to lay out the necessary requirements for the infrastructure for build and test in the open. They called a first meeting at JavaOne gathering 25 people, including people from RedHat, IBM and Oracle. The second meeting at Devoxx included 14 participants and had representatives from Oracle and IBM. I hope we really can find a way to collaborate on this, making sure we deliver an efficient infrastructure for all engineers to contribute to OpenJDK with.My home in all of this was the BOF rooms and the sessions there meeting the JUG leaders, talking about OpenJDK infrastructure and celebrating the Duchess Duke Award together with the others. The restaurants in the area was slower than I've ever seen, so I missed out on Trisha Gee's brilliant replay of the workshop "The Problem with Women in IT - an Agile Approach" where she masterly leads the audience (a packed room, 50-50 gender distribution) to solve the problem of including more diversity in the developer community. A tough and sometimes sensitive topic where she manages to keep the discussion objective with a focus of improving the matter from a business perspective. Mattias Karlsson is organizing the Java developer conference Jfokus in Stockholm and was there talking to Andres Almires planning a Hackergarten with a possible inclusion of an OpenJDK bugathon. That would be really cool, especially as the Oracle Stockholm Java development office is just across the water from the Jfokus venue, some of the local JVM engineers will likely attend and assist, even though the bug smashing theme will likely be more starter level build warnings in Swing or langtools than fixing JVM bugs.I was really happy that I managed to catch a seat for the Java Posse live podcast "the Third Presidential Debate" a lot of nerd humor, a lot of beer, a lot of fun :) The new member Chet had a perfect dead pan delivery and now I just have to listen more to the podcasts! Can't get the most perfect joke out of my head, talking about beer "As my father always said: Better a bottle in front of me than a frontal lobotomy" - hilarious :)I attended the sessions delivered by my Stockholm office colleagues Marcus Lagergren (on dynamic languages on the jvm, JavaScript in particular) and Joel Borggrén-Franck (Annotations) and was happy to see the packed room and all the questions raised at the end.There's loads of stuff to write about the event, but just have to pace myself for now. It was a fantastic event, captain Stephan Janssen with crew should be really proud to provide this forum to the developer community!

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  • How to sort a ListView control by a column in Visual C#

    - by bconlon
    Microsoft provide an article of the same name (previously published as Q319401) and it shows a nice class 'ListViewColumnSorter ' for sorting a standard ListView when the user clicks the column header. This is very useful for String values, however for Numeric or DateTime data it gives odd results. E.g. 100 would come before 99 in an ascending sort as the string compare sees 1 < 9. So my challenge was to allow other types to be sorted. This turned out to be fairly simple as I just needed to create an inner class in ListViewColumnSorter which extends the .Net CaseInsensitiveComparer class, and then use this as the ObjectCompare member's type. Note: Ideally we would be able to use IComparer as the member's type, but the Compare method is not virtual in CaseInsensitiveComparer , so we have to create an exact type: public class ListViewColumnSorter : IComparer {     private CaseInsensitiveComparer ObjectCompare;     private MyComparer ObjectCompare;     ... rest of Microsofts class implementation... } Here is my private inner comparer class, note the 'new int Compare' as Compare is not virtual, and also note we pass the values to the base compare as the correct type (e.g. Decimal, DateTime) so they compare correctly: private class MyComparer : CaseInsensitiveComparer {     public new int Compare(object x, object y)     {         try         {             string s1 = x.ToString();             string s2 = y.ToString();               // check for a numeric column             decimal n1, n2 = 0;             if (Decimal.TryParse(s1, out n1) && Decimal.TryParse(s2, out n2))                 return base.Compare(n1, n2);             else             {                 // check for a date column                 DateTime d1, d2;                 if (DateTime.TryParse(s1, out d1) && DateTime.TryParse(s2, out d2))                     return base.Compare(d1, d2);             }         }         catch (ArgumentException) { }           // just use base string compare         return base.Compare(x, y);     } } You could extend this for other types, even custom classes as long as they support ICompare. Microsoft also have another article How to: Sort a GridView Column When a Header Is Clicked that shows this for WPF, which looks conceptually very similar. I need to test it out to see if it handles non-string types. #

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  • The Spotlight is on You

    - by Claudia McDonald
    On the field or off the field, in ballet slippers or singing your heart out on stage, offering a stellar performance every time is key to holding the attention of your audience and having them come back hungry for more. Similarly, showing up to a new business meeting wearing pink tights and a tutu might be one way to holding the attention of your customer, but offering them an unmatched and ground-breaking software solution certainly will get their attention! Simply put, the Oracle Exastack program enables both ISV's and OEM's to rapidly build and deliver faster, more reliable applications. It comes as no surprise that the success of the Oracle Exastack program is centered on establishing Oracle Exadata Database Machine and Oracle Exalogic Elastic Cloud as the highest performance, lowest cost platforms available in the industry today.  But here is where the real standing-ovation-worthy facts come in. The Oracle Exadata Database Machine is the only database machine that provides extreme performance for both data warehousing and online transaction processing (OLTP) workloads, making it the ideal platform for consolidating onto private clouds. Whereas the Oracle Exalogic Elastic Cloud is an engineered hardware and software system tested and tuned by Oracle to provide the best foundation for cloud computing, while allowing Java applications, Oracle Applications and other enterprise applications to run with extreme performance. – And the crowd goes wild, ladies and gentlemen! In just four months alone, our partners have already achieved over 150 Oracle Exastack Ready milestones for Oracle Solaris, Oracle Linux, Oracle Database and Oracle WebLogic Server.  As Judson has said, “With the Oracle Exastack program, Oracle is helping partners test, tune and optimize their applications to deliver optimal performance and reliability, accelerating innovation and delivering superior value to customers." And get this, not only are their applications running faster and more efficiently, they are actually being delivered at a lower cost to customers than ever before – extreme performance well deserving of 3 consecutive arabesques! If you haven’t already, check out what some of our partners are saying about the Oracle Exastack program in this video, and find out all that is available to you today. By participating in the Oracle Exastack program, partners now have the ability to achieve Oracle Exadata Optimized, Oracle Exalogic Optimized, Oracle Exadata Ready and Oracle Exalogic Ready status for their solutions. New Oracle Exastack labs, provide OPN members with access to Oracle technical resources, on-premise facilities and remote lab environments. With Oracle Exastack Optimized, partners experience faster and more reliable applications to run on the Oracle Exadata Database Machine, as well as the long awaited Oracle Exalogic Elastic Cloud. Savvy OPN members are leveraging the Oracle Exastack Optimized program toward their advancement to Platinum or Diamond level in OPN. Partners are achieving Oracle Exadata Ready and Oracle Exalogic Ready giving them a competitive advantage and signaling to customers that their applications readily support Oracle Exadata Database Machine or Oracle Exalogic Elastic Cloud to deliver extreme performance. Get your dancing shoes on, The OPN Communications Team

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  • Configure Jenkins and Tomcat using Puppet on Vagrant

    - by ex3v
    I'm playing with setting up my first Spring + jenkins + Tomcat CI dev environment. For now it's just a test/fun phase, but in the near future I'll be starting new project with my coworkers. That's the reason that I want development environment virtualized and exactly te same on every development machine, as well as on production server. I choosen to use Vagrant and to try to write puppet scripts that not only install everything, but also configure everything so each of us will have the same jenkins plugins, same jenkins and tomcat login and password, and literally after calling vagrant up we are ready to work. What I managed to do so far is installation of stuff needed and port forwarding. My vagrantfile looks like this (comments stripped): VAGRANTFILE_API_VERSION = "2" Vagrant.configure(VAGRANTFILE_API_VERSION) do |config| config.vm.box = "precise32" config.vm.box_url = "http://files.vagrantup.com/precise32.box" config.vm.network :forwarded_port, guest: 80, host: 8090 config.vm.network :forwarded_port, guest: 8080, host: 8091 config.vm.network :private_network, ip: "192.168.33.10" config.vm.provision :puppet do |puppet| puppet.manifests_path = "puppet/" puppet.manifest_file = "default.pp" puppet.options = ['--verbose'] end end And this is my puppet file: Exec { path => [ "/bin/", "/sbin/" , "/usr/bin/", "/usr/sbin/" ] } class system-update { exec { 'apt-get update': command => 'apt-get update', } $sysPackages = [ "build-essential" ] package { $sysPackages: ensure => "installed", require => Exec['apt-get update'], } } class tomcat { package { "tomcat": ensure => present, require => Class["system-update"], } service { "tomcat": ensure => "running", require => Package["tomcat"], } } class jenkins { package { "jenkins": ensure => present, require => Class["system-update"], } service { "jenkins": ensure => "running", require => Package["jenkins"], } } include system-update include tomcat include jenkins Now, when I hit vagrant provision and go to http://localhost:8091/ I can see jenkins running, so above script works good. Next step is configurating jenkins and tomcat by extending above puppet scripts. I'm pretty green when it comes to CI. After wandering around web I've found few tutorials about jenkins configuration (here's one of them). I really want to move configuration presented in this tutorial to puppet file, so when I spread my vagrantfile and puppet file between my coworkers, I will be sure that everyone has exactly te same setup. Unfortunately I'm also green about using puppet, I don't know how to do this. Any help will be apreciated.

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  • CodePlex Daily Summary for Wednesday, May 16, 2012

    CodePlex Daily Summary for Wednesday, May 16, 2012Popular ReleasesWatchersNET.UrlShorty: WatchersNET.UrlShorty 01.03.03: changes Fixed Url & Error History when urls contain line breaksMetadata Document Generator for Microsoft Dynamics CRM 2011: Metadata Document Generator (1.0.320.91): NEW FEATURES Use of GemBox Software Document assembly to generate Word document Thanks to them! http://www.gemboxsoftware.com/ Word document is now using headings for better navigation BUG FIXES Export fails if two entities have same display name Export fails if entity has more than one main form Clicking multiple time on "Check all" button duplicate attributes list Not working if attributes are Selected Unable to create connection on Partner VM Does not generate document in other than main ...AspxCommerce: AspxCommerce1.1: AspxCommerce - 'Flexible and easy eCommerce platform' offers a complete e-Commerce solution that allows you to build and run your fully functional online store in minutes. You can create your storefront; manage the products through categories and subcategories, accept payments through credit cards and ship the ordered products to the customers. We have everything set up for you, so that you can only focus on building your own online store. Note: To login as a superuser, the username and pass...SiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.1.1616.403): BUG FIX Hide save button when Titles or Descriptions element is selectedVisual C++ 2010 Directories Editor: Visual C++ 2010 Directories Editor (x32_x64): release v1.3MapWindow 6 Desktop GIS: MapWindow 6.1.2: Looking for a .Net GIS Map Application?MapWindow 6 Desktop GIS is an open source desktop GIS for Microsoft Windows that is built upon the DotSpatial Library. This release requires .Net 4 (Client Profile). Are you a software developer?Instead of downloading MapWindow for development purposes, get started with with the DotSpatial template. The extensions you create from the template can be loaded in MapWindow.DotSpatial: DotSpatial 1.2: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Tutorials are available. Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components ...Mugen Injection: Mugen Injection 2.2.1 (WinRT supported): Added ManagedScopeLifecycle. Increase performance. Added support for resolve 'params'.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.52: Make preprocessor comment-statements nestable; add the ///#IFNDEF statement. (Discussion #355785) Don't throw an error for old-school JScript event handlers, and don't rename them if they aren't global functions.DotNetNuke® Events: 06.00.00: This is a serious release of Events. DNN 6 form pattern - We have take the full route towards DNN6: most notably the incorporation of the DNN6 form pattern with streamlined UX/UI. We have also tried to change all formatting to a div based structure. A daunting task, since the Events module contains a lot of forms. Roger has done a splendid job by going through all the forms in great detail, replacing all table style layouts into the new DNN6 div class="dnnForm XXX" type of layout with chang...LogicCircuit: LogicCircuit 2.12.5.15: Logic Circuit - is educational software for designing and simulating logic circuits. Intuitive graphical user interface, allows you to create unrestricted circuit hierarchy with multi bit buses, debug circuits behavior with oscilloscope, and navigate running circuits hierarchy. Changes of this versionThis release is fixing one but nasty bug. Two functions XOR and XNOR when used with 3 or more inputs were incorrectly evaluating their results. If you have a circuit that is using these functions...GAC Explorer: GACExplorer_x86_Setup: Version 1.0 Features -> Copy assembly(s) to clipboard. -> Copy assembly(s) to local folder. -> Open assembly(s) folder location. -> Support Shortcut keysBlogEngine.NET: BlogEngine.NET 2.6: Get DotNetBlogEngine for 3 Months Free! Click Here for More Info BlogEngine.NET Hosting - 3 months free! Cheap ASP.NET Hosting - $4.95/Month - Click Here!! Click Here for More Info Cheap ASP.NET Hosting - $4.95/Month - Click Here! If you want to set up and start using BlogEngine.NET right away, you should download the Web project. If you want to extend or modify BlogEngine.NET, you should download the source code. If you are upgrading from a previous version of BlogEngine.NET, please take...BlackJumboDog: Ver5.6.2: 2012.05.07 Ver5.6.2 (1) Web???????、????????·????????? (2) Web???????、?????????? COMSPEC PATHEXT WINDIR SERVERADDR SERVERPORT DOCUMENTROOT SERVERADMIN REMOTE_PORT HTTPACCEPTCHRSET HTTPACCEPTLANGUAGE HTTPACCEPTEXCODINGGardens Point Parser Generator: Gardens Point Parser Generator version 1.5.0: ChangesVersion 1.5.0 contains a number of changes. Error messages are now MSBuild and VS-friendly. The default encoding of the *.y file is Unicode, with an automatic fallback to the previous raw-byte interpretation. The /report option has been improved, as has the automaton tracing facility. New facilities are included that allow multiple parsers to share a common token type. A complete change-log is available as a separate documentation file. The source project has been upgraded to Visual...Media Companion: Media Companion 3.502b: It has been a slow week, but this release addresses a couple of recent bugs: Movies Multi-part Movies - Existing .nfo files that differed in name from the first part, were missed and scraped again. Trailers - MC attempted to scrape info for existing trailers. TV Shows Show Scraping - shows available only in the non-default language would not show up in the main browser. The correct language can now be selected using the TV Show Selector for a single show. General Will no longer prompt for ...NewLife XCode ??????: XCode v8.5.2012.0508、XCoder v4.7.2012.0320: X????: 1,????For .Net 4.0?? XCoder????: 1,???????,????X????,?????? XCode????: 1,Insert/Update/Delete???????????????,???SQL???? 2,IEntityOperate?????? 3,????????IEntityTree 4,????????????????? 5,?????????? 6,??????????????Google Book Downloader: Google Books Downloader Lite 1.0: Google Books Downloader Lite 1.0Python Tools for Visual Studio: 1.5 Alpha: We’re pleased to announce the release of Python Tools for Visual Studio 1.5 Alpha. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including: • Supports Cpython, IronPython, Jython and Pypy • Python editor with advanced member, signature intellisense and refactoring • Code navigation: “Find all refs”, goto definition, and object browser • Local and remote debugging...AD Gallery: AD Gallery 1.2.7: NewsFixed a bug which caused the current thumbnail not to be highlighted Added a hook to take complete control over how descriptions are handled, take a look under Documentation for more info Added removeAllImages()New ProjectsAccountingTest: just to learn asp.net mvc 3 Actucal: With Actucal you can make a calculation model. The model is compiled so you can add it to your projects. It has been developed in C# Also look at mine website (http://www.tronsoft.nl) for more information.AppFabric Caching Administration Services: This project is based on the idea of the current project : AppFabric Caching Admin Tool. This project is under development, a further description will be provide later.ASP.NET Web Chat (Prototype): A prototype web chat client application.bcipad: ipad appCM.Core.Library.dll: CM.Core.Library est une bibliothèque programmé en C# qui contient de nombreuses fonctions basique tel que de la cryptographie, manipulation de chaine de caractères, gestion de fichiers...Coding4Fun Boxing Bots: coding4fun boxing robotselblogdeDynamicsCRM.com!: Bienvenidos a nuestro sitio en CodePlex! Aquí compartiremos código de la comunidad en español de Dynamics CRM. www.elblogdedynamicscrm.com Twitter: http://twitter.com/elblogdeDynCRM Linkedin: http://www.linkedin.com/groups?gid=4258078ExercicioAula2: Projeto de exercício da aula de dotnet.FileListBuilder: Fabrique une liste de nom de fichier en parcourant une arborescence d'un disque. La liste peut être produite en format XML ou XLS. Dans cette liste chaque fichier est documenté, et un lien hypertext est associé. Francis Nino Seisei: This application is a template based code snippet generator for data access applications. It allows full control of the software project because it doesn't generate entire projects, only snippets that save time spent in repetitive tasks. For the next version it will be available in english. Esta aplicación es un generador de fragmentos de código basado en plantillas para aplicaciones de acceso a datos. Fue desarrollado en 15 días por lo cual puede tener uno que otro problema de estabilidad...FsAdo: FsAdo, sounds like falsetto :-), is an F# ADO.NET implementation of database factory and as a simple foundation for data access layer.GroupShop: group shop01321231HU01 Decompression: Hotmail's DeltaSync protocol uses custom compression scheme known as hm-compression or HU01. It is very similar to DEFLATE encoding, which is standardized as RFC 1951, but the bit stream format is different. Earlier work on decompressing these streams was published by Daniel Parnell, but it was merely a disassembled code rewritten to C and it didn't offer insight into the actual format of the data. This code is a clean room implementation of a decoder for HU01 streams.jQuery Media Player: A set of scripts used to play media from the webModel Generator Helper: Model Generator Helper is a small program that will allow you to easily create view models from your logic models by copying the logic model's properties and the properties' attributes. The original purpose of the program was to copy the validation annotations to my view models.muathenhanh: hello tat ca moi nguoi nheMyCommerce: Proyecto aun no terminadonczcomlibary: control library for silverlight 5 OHG.NET: OHG.NET ASP.NET Web Pages (Razor) Based Content Management System Rich Theme Support One-Click JQuery Plugins (Slider, LightBox,Paging...) Web Site Administrator Panel with Twitter Bootstrap Interface Light-weight and high perfomance with ASP.NET Web Pages Razor PgcDemuxCLI: A modified version of PgcDemux (http://download.videohelp.com/jsoto/dvdtools.htm) that has better CLI support and progress reporting.PowerShell Classroom Setup Tools for MS Learning Hyper-V machines: This scripts are intended for MCT! If you set up a MS Learning Classroom with Hyper-V and the images provided by MS at the MCT download page you need to deploy the VHD files (and the other VM files of course) to “C:\Programme\Microsoft Learning\<…>” The 4 scripts in this package will help you to set up your classroom environment at another file system location. Please read my blog article for details: ProjetoTeste: Projeto de testeReisebüro Office: dfgsfgSandbox OS: An all new COSMOS Based OS Built by the Marblestech Team.SSOrbit: Single Sign-On module that store user into a stack.Steve Blog: ???????????,?????SuchMich: Such Mich! is a game based on the famous game "Memory" (also known as "Find the pairs")Tanszeki terheleseloszto rendszer: A Tanszeki terheleseloszto rendszer egy olyan rendszer, amelynek segítségével egy tanszék feladatait lehet az oktatói között elosztani, úgy, hogy közben figyelembe vesszük az oktatók szakmai és személyes preferenciáit, és az órarendi adottságokat.TestApps: an epic testTRAVLR: Travlr Web App for collaborative trip management.WatTMDb Library: .NET Library for use with the new Version 3 API available from The Movie Db.WPF Fundamentals: WPF Fundamentals is a toolset with basic classes to use in any common WPF project. It includes: - support of the Model - ViewModel - Presenter pattern - extension for the Command Interface - common converter types (e.g. a BooleanConverter) - handy user controls (e.g. a PopupButton)

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  • Mixed Solaris 10 and 11 versions in logical domains on the same server

    - by jsavit
    One question that comes up frequently is whether you can mix Solaris 10 and Solaris 11 in different logical domains under Oracle VM Server for SPARC. The answer is yes depending only on the system software requirements for the underlying hardware platform. Different versions of Solaris 10 and 11 can exist side-by-side on the same server and can act as control, service, I/O or guest domains subject only to the minimum software levels documented in the System Requirements section of the Oracle VM Server for SPARC Release Notes. Here's an example just taken from a running system. First, here's the control domain, which is running Solaris 10. I've highlighted a guest running Solaris 11. # uname -a SunOS atl-sewr-24 5.10 Generic_147440-01 sun4v sparc SUNW,SPARC-Enterprise-T5220 # ldm -V Logical Domains Manager (v 2.1) Hypervisor control protocol v 1.7 Using Hypervisor MD v 1.3 System PROM: Hypervisor v. 1.10.0 @(#)Hypervisor 1.10.0 2011/04/27 16:19\015 # ldm list NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-cv- SP 16 4G 1.6% 120d 17h atl-sewr-pool-148 active -n---- 5001 8 2G 0.1% 119d 21h atl-sewr-pool-152 active -n---- 5000 8 4G 0.2% 112d 19h atl-sewr-pool-154 active -n---- 5002 8 2G 0.1% 120d 15h atl-sewr-pool-155 active -n---- 5003 16 2G 0.0% 26d 14h 30m This system is running Oracle VM Server 2.1 with a Solaris 10 control domain. Hmm, I should update this machine to 2.2 when I get a few free moments. Upgrading is very straightforward. Here's a display logging into the highlighted guest: Last login: Mon May 21 10:18:16 2012 from dhcp-adc-twvpn- Oracle Corporation SunOS 5.11 11.0 November 2011 sewr@atl-sewr-pool-152:~$ uname -a SunOS atl-sewr-pool-152 5.11 11.0 sun4v sparc SUNW,SPARC-Enterprise-T5220 sewr@atl-sewr-pool-152:~$ cat /etc/release Oracle Solaris 11 11/11 SPARC Copyright (c) 1983, 2011, Oracle and/or its affiliates. All rights reserved. Assembled 18 October 2011 sewr@atl-sewr-pool-152:~$ sudo virtinfo -ct Password: Domain role: LDoms guest Control domain: atl-sewr-24 sewr@atl-sewr-pool-152:~$ That's running the GA version of Solaris 11, so I probably should update that some time too. Note the use of the virtinfo -ct command that lets the guest get information about the hosting environment. Summary You can mix and match versions of Solaris in logical domains. All the different combinations work: Solaris 10 and/or Solaris 11 control and service domains with Solaris 10 and/or Solaris 11 guests. Mixing different guest OS levels on the same server is one of the traditional reasons for using virtual machines in the first place since virtual machines were invented some 40 years ago, used to run production and test systems in parallel while upgrading OS levels. This can easily be done with Oracle VM Server for SPARC (Logical Domains).

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  • Advantages and disadvantages of building a single page web application

    - by ryanzec
    I'm nearing the end of a prototyping/proof of concept phase for a side project I'm working on, and trying to decide on some larger scale application design decisions. The app is a project management system tailored more towards the agile development process. One of the decisions I need to make is whether or not to go with a traditional multi-page application or a single page application. Currently my prototype is a traditional multi-page setup, however I have been looking at backbone.js to clean up and apply some structure to my Javascript (jQuery) code. It seems like while backbone.js can be used in multi-page applications, it shines more with single page applications. I am trying to come up with a list of advantages and disadvantages of using a single page application design approach. So far I have: Advantages All data has to be available via some sort of API - this is a big advantage for my use case as I want to have an API to my application anyway. Right now about 60-70% of my calls to get/update data are done through a REST API. Doing a single page application will allow me to better test my REST API since the application itself will use it. It also means that as the application grows, the API itself will grow since that is what the application uses; no need to maintain the API as an add-on to the application. More responsive application - since all data loaded after the initial page is kept to a minimum and transmitted in a compact format (like JSON), data requests should generally be faster, and the server will do slightly less processing. Disadvantages Duplication of code - for example, model code. I am going to have to create models both on the server side (PHP in this case) and the client side in Javascript. Business logic in Javascript - I can't give any concrete examples on why this would be bad but it just doesn't feel right to me having business logic in Javascript that anyone can read. Javascript memory leaks - since the page never reloads, Javascript memory leaks can happen, and I would not even know where to begin to debug them. There are also other things that are kind of double edged swords. For example, with single page applications, the data processed for each request can be a lot less since the application will be asking for the minimum data it needs for the particular request, however it also means that there could be a lot more small request to the server. I'm not sure if that is a good or bad thing. What are some of the advantages and disadvantages of single page web applications that I should keep in mind when deciding which way I should go for my project?

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  • Great Expectations - Fusion HCM Highlights at OOW

    - by Kathryn Perry
    A guest post by Lisa Conley, Principal Product Strategy Manager, Fusion HCM, Oracle Applications Development Oracle Open World is just around the corner! There's always so much to see and do and learn at the conference so I want to share some of the 'don't miss' Fusion HCM highlights with you. (Use this tool to search by session number to get a full description.) For starters, we have several customers who will be sharing their Fusion HCM implementation stories. We'll kick off these presentations with a customer panel at 12:15 on Monday in Moscone West 2005 (CON9420). You'll hear from Zillow, the Gerson Lehrman Group, UBS, and ConAgra about their experiences with our products. Oracle partners MarketSphere (CON8581) and eVerge (CON3800) have implemented Fusion HCM themselves and and will talk about how they'll use their experiences to help customers with their implementations (both are in Moscone West 2006). Beth Correa, CEO of Official Payroll Advisor, will highlight her favorite things about Oracle Fusion HCM Payroll on Tuesday at 11:45 in Moscone West 2006 (CON6691). And you'll get to hear from customers again when they speak with Steve Miranda in his Oracle Applications: Strategic Directions and Recommendations session on Tuesday at 1:15 in Moscone West 2002/2004 (CON11434). To bring it all together for you, we've listed all your Fusion HCM opportunities to learn and interact in this Focus On Document. I am really looking forward to the sessions on Human Capital Management in the Cloud. The Oracle Cloud combines the multiple product offerings into a single environment that leverages a common technology infrastructure enabling users to focus on their business - not the business of managing environments. On Tuesday at 10:15 in Moscone West 2002/2004, there is a General Session entitled the Future of Oracle HCM -- Strategy and Roadmap (GEN9505). This will touch on all product lines. Fusion HCM will be highlighted in Gretchen Alarcon's Oracle HCM: Overview, Strategy, Customer Experiences, and Roadmap session on Monday at 12:15 in Moscone West 2005 (CON9410). Also on Tuesday at 1:15 in Moscone West 2006, is a session focused on Talent Management and how you can try out these new products, co-existing with your current product set (CON9430). This is important in that you can test the waters before diving in. ConAgra will be sharing their experience in this session as well.  And of course, if you want to have a personal demonstration, please come by the Oracle DEMOgrounds in West Exhibition Hall Level 1 or the Oracle Cloud Services Lounge at Moscone West Level 3 where our Oracle HCM Cloud Services experts will be ready to answer your questions. I hope you have a wonderful week in San Francisco.Lisa ConleyPrincipal Product Strategy Manager, Fusion HCMApplications DevelopmentOracle Corporation

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