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  • sendto is returning ENOBUF

    - by user338159
    Hi, I am currently running an old system on Tru64 which involves lots of UDP sockets using the sendto() function. The sockets are used in our code to send messages to/from various processes and then eventually on to a thick client app that is connected remotely. Occasionally the socket to the thick client gets stuck, this can cause some of these messages to get built up. My question is how can I determine the current buffer size, and how do I determine the maximum message buffer. The code below gives a snippet of how I set up the port and use the sendto function. /* need to adjust the maximum size we can send on this / / as it needs to be able to cope with the biggest / / messages we send / lenlen = sizeof(len) ; / allow double for when the system is under load */ len = 2 * C_MAX_MESSAGE_DATA_SIZE ; lpos_setsockopt(FATAL, msg_socket,SOL_SOCKET, SO_SNDBUF, &len, lenlen, &error_no) ; result = sendto( msg_socket, (char *)message, (int)message_len, flags, dest_addr, addrlen); Note. We have ported this application to Linux and the problem does not seem to appear there. Any help would be greatly appreciated. Regards

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  • Response as mail attachment

    - by el ninho
    using (MemoryStream stream = new MemoryStream()) { compositeLink.PrintingSystem.ExportToPdf(stream); Response.Clear(); Response.Buffer = false; Response.AppendHeader("Content-Type", "application/pdf"); Response.AppendHeader("Content-Transfer-Encoding", "binary"); Response.AppendHeader("Content-Disposition", "attachment; filename=test.pdf"); Response.BinaryWrite(stream.GetBuffer()); Response.End(); } I got this working fine. Next step is to send this pdf file to mail, as attachment using (MemoryStream stream = new MemoryStream()) { compositeLink.PrintingSystem.ExportToPdf(stream); Response.Clear(); Response.Buffer = false; Response.AppendHeader("Content-Type", "application/pdf"); Response.AppendHeader("Content-Transfer-Encoding", "binary"); Response.AppendHeader("Content-Disposition", "attachment; filename=test.pdf"); Response.BinaryWrite(stream.GetBuffer()); System.Net.Mail.MailMessage message = new System.Net.Mail.MailMessage(); message.To.Add("[email protected]"); message.Subject = "Subject"; message.From = new System.Net.Mail.MailAddress("[email protected]"); message.Body = "Body"; message.Attachments.Add(Response.BinaryWrite(stream.GetBuffer())); System.Net.Mail.SmtpClient smtp = new System.Net.Mail.SmtpClient("192.168.100.100"); smtp.Send(message); Response.End(); } I have problem with this line: message.Attachments.Add(Response.BinaryWrite(stream.GetBuffer())); Any help how to get this to work? Thanks

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  • Is there a way to receive data as unsigned char over UDP on Qt?

    - by user269037
    I need to send floating point numbers using a UDP connection to a Qt application. Now in Qt the only function available is qint64 readDatagram ( char * data, qint64 maxSize, QHostAddress * address = 0, quint16 * port = 0 ) which accepts data in the form of signed character buffer. I can convert my float into a string and send it but it will obviously not be very efficient converting a 4 byte float into a much longer sized character buffer. I got hold of these 2 functions to convert a 4 byte float into an unsinged 32 bit integer to transfer over network which works fine for a simple C++ UDP program but for Qt I need to receive the data as unsigned char. Is it possible to avoid converting the floatinf point data into a string and then sending it? uint32_t htonf(float f) { uint32_t p; uint32_t sign; if (f < 0) { sign = 1; f = -f; } else { sign = 0; } p = ((((uint32_t)f)&0x7fff)<<16) | (sign<<31); // Whole part and sign. p |= (uint32_t)(((f - (int)f) * 65536.0f))&0xffff; // Fraction. return p; } float ntohf(uint32_t p) { float f = ((p>>16)&0x7fff); // Whole part. f += (p&0xffff) / 65536.0f; // Fraction. if (((p>>31)&0x1) == 0x1) { f = -f; } // Sign bit set. return f; }

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  • C++, Ifstream opens local file but not file on HTTP Server

    - by fammi
    Hi, I am using ifstream to open a file and then read from it. My program works fine when i give location of the local file on my system. for eg /root/Desktop/abc.xxx works fine But once the location is on the http server the file fails to open. for eg http://192.168.0.10/abc.xxx fails to open. Is there any alternate for ifstream when using a URL address? thanks. part of the code where having problem: bool readTillEof = (endIndex == -1) ? true : false; // Open the file in binary mode and seek to the end to determine file size ifstream file ( fileName.c_str ( ), ios::in|ios::ate|ios::binary ); if ( file.is_open ( ) ) { long size = (long) file.tellg ( ); long numBytesRead; if ( readTillEof ) { numBytesRead = size - startIndex; } else { numBytesRead = endIndex - startIndex + 1; } // Allocate a new buffer ptr to read in the file data BufferSptr buf (new Buffer ( numBytesRead ) ); mpStreamingClientEngine->SetResponseBuffer ( nextRequest, buf ); // Seek to the start index of the byte range // and read the data file.seekg ( startIndex, ios::beg ); file.read ( (char *)buf->GetData(), numBytesRead ); // Pass on the data to the SCE // and signal completion of request mpStreamingClientEngine->HandleDataReceived( nextRequest, numBytesRead); mpStreamingClientEngine->MarkRequestCompleted( nextRequest ); // Close the file file.close ( ); } else { // Report error to the Streaming Client Engine // as unable to open file AHS_ERROR ( ConnectionManager, " Error while opening file \"%s\"\n", fileName.c_str ( ) ); mpStreamingClientEngine->HandleRequestFailed( nextRequest, CONNECTION_FAILED ); } }

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  • What would happen if a same file being read and appended at the same time(python programming)?

    - by Shane
    I'm writing a script using two separate thread one doing file reading operation and the other doing appending, both threads run fairly frequently. My question is, if one thread happens to read the file while the other is just in the middle of appending strings such as "This is a test" into this file, what would happen? I know if you are appending a smaller-than-buffer string, no matter how frequently you read the file in other threads, there would never be incomplete line such as "This i" appearing in your read file, I mean the os would either do: append "This is a test" - read info from the file; or: read info from the file - append "This is a test" to the file; and such would never happen: append "This i" - read info from the file - append "s a test". But if "This is a test" is big enough(assuming it's a bigger-than-buffer string), the os can't do appending job in one operation, so the appending job would be divided into two: first append "This i" to the file, then append "s a test", so in this kind of situation if I happen to read the file in the middle of the whole appending operation, would I get such result: append "This i" - read info from the file - append "s a test", which means I might read a file that includes an incomplete string?

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  • no default constructor exists for class

    - by MixedCoder
    #include "Includes.h" enum BlowfishAlgorithm { ECB, CBC, CFB64, OFB64, }; class Blowfish { public: struct bf_key_st { unsigned long P[18]; unsigned long S[1024]; }; Blowfish(BlowfishAlgorithm algorithm); void Dispose(); void SetKey(unsigned char data[]); unsigned char Encrypt(unsigned char buffer[]); unsigned char Decrypt(unsigned char buffer[]); char EncryptIV(); char DecryptIV(); private: BlowfishAlgorithm _algorithm; unsigned char _encryptIv[200]; unsigned char _decryptIv[200]; int _encryptNum; int _decryptNum; }; class GameCryptography { public: Blowfish _blowfish; GameCryptography(unsigned char key[]); void Decrypt(unsigned char packet[]); void Encrypt(unsigned char packet[]); Blowfish Blowfish; void SetKey(unsigned char k[]); void SetIvs(unsigned char i1[],unsigned char i2[]); }; GameCryptography::GameCryptography(unsigned char key[]) { } Error:IntelliSense: no default constructor exists for class "Blowfish" ???!

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  • Is it possible to anti alias using Copy swap effect?

    - by Nor
    I'm developing an application in VB.Net using Managed DirectX that runs in windowed mode and renders onto a picture box that is smaller than the form. Whenever I resize the form, the back buffer is streched to fit the picture box. This is not what I would like. The backbuffer size is the same as screen size, however, I only want to render a part of the back buffer, whose size is controlled by the size of the picture box into which I'm rendering. Resetting the device with new presentation parameters is something I would like to avoid. I'm aware that I can use an overload of Device.Present if I set the swap effect to copy, but this doesn't allow me to use Multi Sample Anti Alias (which requires the Discard swap effect). It seems to me that the overload Device.Present is not usable with any other swap effect than copy, and throws an exception. An other alternative I considered is the PresentFlags.DeviceClip, however it seems that it works only for Windows XP. I'm using Windows 7 and it doesn't seem to be doing anything. So, is it even possible that I use anti-aliasing in this situation?

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  • Multithreading: Read from / write to a pipe

    - by Tero Jokinen
    I write some data to a pipe - possibly lots of data and at random intervals. How to read the data from the pipe? Is this ok: in the main thread (current process) create two more threads (2, 3) the second thread writes sometimes to the pipe (and flush-es the pipe?) the 3rd thread has infinite loop which reads the pipe (and then sleeps for some time) Is this so far correct? Now, there are a few thing I don't understand: do I have to lock (mutex?) the pipe on write? IIRC, when writing to pipe and its buffer gets full, the write end will block until I read the already written data, right? How to check for read data in the pipe, not too often, not too rarely? So that the second thread wont block? Is there something like select for pipes? It is possible to set the pipe to unbuffered more or I have to flush it regularly - which one is better? Should I create one more thread, just for flushing the pipe after write? Because flush blocks as well, when the buffer is full, right? I just don't want the 1st and 2nd thread to block.... [Edit] Sorry, I thought the question is platform agnostic but just in case: I'm looking at this from Win32 perspective, possibly MinGW C...

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  • Need help implementing this algorithm with map reduce(hadoop)

    - by Julia
    Hi all! i have algorithm that will go through a large data set read some text files and search for specific terms in those lines. I have it implemented in Java, but I didnt want to post code so that it doesnt look i am searching for someone to implement it for me, but it is true i really need a lot of help!!! This was not planned for my project, but data set turned out to be huge, so teacher told me I have to do it like this. I was reading about MapReduce and thaught that i first do the standard implementation and then it will be more/less easier to do it with mapreduce. But didnt happen, since algorithm is quite stupid and nothing special, and map reduce...i cant wrap my mind around it. So here is shortly pseudo code of my algorithm LIST termList (there is method that creates this list from lucene index) FOLDER topFolder INPUT topFolder IF it is folder and not empty list files (there are 30 sub folders inside) FOR EACH sub folder GET file "CheckedFile.txt" analyze(CheckedFile) ENDFOR END IF Method ANALYZE(CheckedFile) read CheckedFile WHILE CheckedFile has next line GET line FOR(loops through termList) GET third word from line IF third word = term from list append whole line to string buffer ENDIF ENDFOR END WHILE OUTPUT string buffer to file Also, as you can see, each time when "analyze" is called, new file has to be created, i understood that map reduce is difficult to write to many outputs??? I understand mapreduce intuition, and my example seems perfectly suited for mapreduce, but when it comes to do this, obviously I do not know enough and i am STUCK! Please please help.

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  • Overlay an image over video using OpenGL ES shaders

    - by BlueVoodoo
    I am trying to understand the basic concepts of OpenGL. A week into it, I am still far from there. Once I am in glsl, I know what to do but I find getting there is the tricky bit. I am currently able to pass in video pixels which I manipulate and present. I have then been trying to add still image as an overlay. This is where I get lost. My end goal is to end up in the same fragment shader with pixel data from both my video and my still image. I imagine this means I need two textures and pass on two pixel buffers. I am currently passing the video pixels like this: glGenTextures(1, &textures[0]); //target, texture glBindTexture(GL_TEXTURE_2D, textures[0]); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, buffer); Would I then repeat this process on textures[1] with the second buffer from the image? If so, do I then bind both GL_TEXTURE0 and GL_TEXTURE1? ...and would my shader look something like this? uniform sampler2D videoData; uniform sampler2D imageData; once I am in the shader? It seems no matter what combination I try, image and video always ends up being just video data in both these. Sorry for the many questions merged in here, just want to clear my many assumptions and move on. To clarify the question a bit, what do I need to do to add pixels from a still image in the process described? ("easy to understand" sample code or any types of hints would be appreciated).

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  • why no implicit conversion from pointer to reference to const pointer.

    - by user316606
    I'll illustrate my question with code: #include <iostream> void PrintInt(const unsigned char*& ptr) { int data = 0; ::memcpy(&data, ptr, sizeof(data)); // advance the pointer reference. ptr += sizeof(data); std::cout << std::hex << data << " " << std::endl; } int main(int, char**) { unsigned char buffer[] = { 0x11, 0x11, 0x11, 0x11, 0x22, 0x22, 0x22, 0x22, }; /* const */ unsigned char* ptr = buffer; PrintInt(ptr); // error C2664: ... PrintInt(ptr); // error C2664: ... return 0; } When I run this code (in VS2008) I get this: error C2664: 'PrintInt' : cannot convert parameter 1 from 'unsigned char *' to 'const unsigned char *&'. If I uncomment the "const" comment it works fine. However shouldn't pointer implicitly convert into const pointer and then reference be taken? Am I wrong in expecting this to work? Thanks!

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  • Testing for a closed socket

    - by Robert S. Barnes
    I'm trying to test for a closed socket that has been gracefully closed by the peer without incurring the latency hit of a double send to induce a SIGPIPE. One of the assumptions here is that the socket if closed was gracefully closed by the peer immediately after it's last write / send. Actual errors like a premature close are dealt with else where in the code. If the socket is still open, there will be 0 or more bytes data which I don't actually want to pull out of the socket buffer yet. I was thinking that I could call int ret = recv(sockfd, buf, 1, MSG_DONTWAIT | MSG_PEEK); to determine if the socket is still connected. If it's connected but there's no data in the buffer I'll get a return of -1 with errno == EAGAIN and return the sockfd for reuse. If it's been gracefully closed by the peer I'll get ret == 0 and open a new connection. I've tested this and it seems to work. However, I suspect there is a small window between when I recv the last bit of my data and when the peer FIN arrives in which I could get a false-positive EAGAIN from my test recv. Is this going to bite me, or is there a better way of doing this?

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  • POSIX Sockets: How to detect Ctrl-C sent over Telnet?

    - by ogott
    Short Question What's the right way to handle a Ctrl-C event sent over Telnet on the server side? Long Question After calling recv() on a socket, I'd like to handle some situations appropriately. One of them is to return a certain error code when Ctrl-C was received. What's the correct way to detect this? The following works, but it just doesn't seem right: size_t recv_count; static char ctrl_c[5] = {0xff, 0xf4, 0xff, 0xfd, 0x06}; recv_count = recv(socket, buffer, buffer_size, 0); if (recv_count == sizeof(ctrl_c) && memcmp(buffer, ctrl_c, sizeof(ctrl_c) == 0) { return CTRL_C_RECEIVED; } I found a comment on Ctrl-C in a side-note in this UNIX Socket FAQ: [...] (by the way, out-of-band is often used for that ctrl-C, too). As I understand, receiving out-of-band data is done using recv() with a certain flag as the last parameter. But when I'm waiting for data using recv() as I do in the code above, I can't read out-of-band data at the same time. Apart from that, I'm getting something using recv() without that oob-flag.

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  • localhost yes but phpmyadmin blank

    - by Giskin Leow
    WAMP people having problem with both localhost and phpmyadmin loads blank which usually the port problem. Mine is only phpmyadmin blank. sqlbuddy and phpinfo no problem. tried uninstall reinstalled wamp. tried xampp, same problem, all works well, not phpmyadmin. mysql log: 120905 8:03:08 [Note] Plugin 'FEDERATED' is disabled. 120905 8:03:08 InnoDB: The InnoDB memory heap is disabled 120905 8:03:08 InnoDB: Mutexes and rw_locks use Windows interlocked functions 120905 8:03:08 InnoDB: Compressed tables use zlib 1.2.3 120905 8:03:09 InnoDB: Initializing buffer pool, size = 128.0M 120905 8:03:09 InnoDB: Completed initialization of buffer pool 120905 8:03:09 InnoDB: highest supported file format is Barracuda. 120905 8:03:09 InnoDB: Waiting for the background threads to start 120905 8:03:10 InnoDB: 1.1.8 started; log sequence number 1595675 120905 8:03:11 [Note] Server hostname (bind-address): '(null)'; port: 3306 120905 8:03:11 [Note] - '(null)' resolves to '::'; 120905 8:03:11 [Note] - '(null)' resolves to '0.0.0.0'; 120905 8:03:11 [Note] Server socket created on IP: '0.0.0.0'. 120905 8:03:13 [Note] Event Scheduler: Loaded 0 events 120905 8:03:13 [Note] wampmysqld: ready for connections. apache log [Wed Sep 05 08:03:09 2012] [notice] Apache/2.2.22 (Win32) PHP/5.4.3 configured -- resuming normal operations [Wed Sep 05 08:03:09 2012] [notice] Server built: May 13 2012 13:32:42 [Wed Sep 05 08:03:09 2012] [notice] Parent: Created child process 3812 [Wed Sep 05 08:03:09 2012] [notice] Child 3812: Child process is running [Wed Sep 05 08:03:09 2012] [notice] Child 3812: Acquired the start mutex. [Wed Sep 05 08:03:09 2012] [notice] Child 3812: Starting 64 worker threads. [Wed Sep 05 08:03:09 2012] [notice] Child 3812: Starting thread to listen on port 80. [Wed Sep 05 08:03:09 2012] [notice] Child 3812: Starting thread to listen on port 80. [Wed Sep 05 08:04:14 2012] [error] [client 127.0.0.1] File does not exist: C:/wamp/www/favicon.ico [Wed Sep 05 08:09:50 2012] [error] [client 127.0.0.1] File does not exist: C:/wamp/www/favicon.ico [Wed Sep 05 08:41:03 2012] [error] [client 127.0.0.1] File does not exist: C:/wamp/www/phpMyAdmin

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  • How to check if a thread is busy in C#?

    - by Sam
    I have a Windows Forms UI running on a thread, Thread1. I have another thread, Thread2, that gets tons of data via external events that needs to update the Windows UI. (It actually updates multiple UI threads.) I have a third thread, Thread3, that I use as a buffer thread between Thread1 and Thread2 so that Thread2 can continue to update other threads (via the same method). My buffer thread, Thread3, looks like this: public class ThreadBuffer { public ThreadBuffer(frmUI form, CustomArgs e) { form.Invoke((MethodInvoker)delegate { form.UpdateUI(e); }); } } What I would like to do is for my ThreadBuffer to check whether my form is currently busy doing previous updates. If it is, I'd like for it to wait until it frees up and then invoke the UpdateUI(e). I was thinking about either: a) //PseudoCode while(form==busy) { // Do nothing; } form.Invoke((MethodInvoker)delegate { form.UpdateUI(e); }); How would I check the form==busy? Also, I am not sure that this is a good approach. b) Create an event in form1 that will notify the ThreadBuffer that it is ready to process. // psuedocode List<CustomArgs> elist = new List<CustomArgs>(); public ThreadBuffer(frmUI form, CustomArgs e) { from.OnFreedUp += from_OnFreedUp(); elist.Add(e); } private form_OnFreedUp() { if (elist.count == 0) return; form.Invoke((MethodInvoker)delegate { form.UpdateUI(elist[0]); }); elist.Remove(elist[0]); } In this case, how would I write an event that will notify that the form is free? and c) an other ideas?

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  • Python server open all ports

    - by user1670178
    I am trying to open all ports using this code, why can I not create a loop to perform this function? http://www.kellbot.com/2010/02/tutorial-writing-a-tcp-server-in-python/ #!/usr/bin/python # This is server.py file ##server.py from socket import * #import the socket library n=1025 while n<1050: ##let's set up some constants HOST = '' #we are the host PORT = n #arbitrary port not currently in use ADDR = (HOST,PORT) #we need a tuple for the address BUFSIZE = 4096 #reasonably sized buffer for data ## now we create a new socket object (serv) ## see the python docs for more information on the socket types/flags serv = socket( AF_INET,SOCK_STREAM) ##bind our socket to the address serv.bind((ADDR)) #the double parens are to create a tuple with one element serv.listen(5) #5 is the maximum number of queued connections we'll allow serv = socket( AF_INET,SOCK_STREAM) ##bind our socket to the address serv.bind((ADDR)) #the double parens are to create a tuple with one element serv.listen(5) #5 is the maximum number of queued connections we'll allow print 'listening...' n=n+1 conn,addr = serv.accept() #accept the connection print '...connected!' conn.send('TEST') conn.close() How do I make this work so that I can specify input range and have the server open all ports up to 65535? #!/usr/bin/python # This is server.py file from socket import * #import the socket library startingPort=input("\nPlease enter starting port: ") startingPort=int(startingPort) #print startingPort def connection(): ## let's set up some constants HOST = '' #we are the host PORT = startingPort #arbitrary port not currently in use ADDR = (HOST,PORT) #we need a tuple for the address BUFSIZE = 4096 #reasonably sized buffer for data def socketObject(): ## now we create a new socket object (serv) serv = socket( AF_INET,SOCK_STREAM) def bind(): ## bind our socket to the address serv = socket( AF_INET,SOCK_STREAM) serv.bind((ADDR)) #the double parens are to create a tuple with one element serv.listen(5) #5 is the maximum number of queued connections we'll allow serv = socket( AF_INET,SOCK_STREAM) print 'listening...' def accept(): conn,addr = serv.accept() #accept the connection print '...connected!' conn.send('TEST') def close(): conn.close() ## Main while startingPort<65535: connection() socketObject() bind() accept() startingPort=startingPort+1

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  • Serving files (800MB) results in an empty file

    - by azz0r
    Hello, with the following code, small files are served fine, however large (see, 800MB and above) result in empty files! Would I need to do something with apache to solve this? <?php class Model_Download { function __construct($path, $file_name) { $this->full_path = $path.$file_name; } public function execute() { if ($fd = fopen ($this->full_path, "r")) { $fsize = filesize($this->full_path); $path_parts = pathinfo($this->full_path); $ext = strtolower($path_parts["extension"]); switch ($ext) { case "pdf": header("Content-type: application/pdf"); // add here more headers for diff. extensions header("Content-Disposition: attachment; filename=\"".$path_parts["basename"]."\""); // use 'attachment' to force a download break; default; header("Content-type: application/octet-stream"); header("Content-Disposition: filename=\"".$path_parts["basename"]."\""); break; } header("Content-length: $fsize"); header("Cache-control: private"); //use this to open files directly while(!feof($fd)) { $buffer = fread($fd, 2048); echo $buffer; } } fclose ($fd); exit; } }

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  • file transfer through bluetooth

    - by venkat
    is it possible to transfer files from one android phone to any other device through bluetooth? if possible the send give me a link the sample code... switch (msg.what) { case MESSAGE_STATE_CHANGE: if(D) Log.i(TAG, "MESSAGE_STATE_CHANGE: " + msg.arg1); switch (msg.arg1) { case BluetoothChatService.STATE_CONNECTED: mTitle.setText(R.string.title_connected_to); mTitle.append(mConnectedDeviceName); mConversationArrayAdapter.clear(); break; case BluetoothChatService.STATE_CONNECTING: mTitle.setText(R.string.title_connecting); break; case BluetoothChatService.STATE_LISTEN: case BluetoothChatService.STATE_NONE: mTitle.setText(R.string.title_not_connected); break; } break; case MESSAGE_WRITE: byte[] writeBuf = (byte[]) msg.obj; // construct a string from the buffer String writeMessage = new String(writeBuf); mConversationArrayAdapter.add("Me: " + writeMessage); break; case MESSAGE_READ: byte[] readBuf = (byte[]) msg.obj; // construct a string from the valid bytes in the buffer String readMessage = new String(readBuf, 0, msg.arg1); mConversationArrayAdapter.add(mConnectedDeviceName+": " + readMessage); break; case MESSAGE_DEVICE_NAME: // save the connected device's name mConnectedDeviceName = msg.getData().getString(DEVICE_NAME); Toast.makeText(getApplicationContext(), "Connected to " + mConnectedDeviceName, Toast.LENGTH_SHORT).show(); break; case MESSAGE_TOAST: Toast.makeText(getApplicationContext(), msg.getData().getString(TOAST), Toast.LENGTH_SHORT).show(); break;

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  • linux find the command invoked

    - by Subbu
    I am writing a C program which determines the number of bytes read from the standard input . I found out there are ways to give input to the program piped input redirection entering into command line while the program is waiting for input How to find the exact command by which the program was executed from the shell . I tried using command-line arguments but failed . #include <stdio.h> int main(int argc,char *argv[]) { char buffer[100]; int n; for(n=1;n<argc;n++) printf("argument: %s\t",argv[n]); printf("\n"); if(argc==1) printf("waiting for input :"); else if (argc==3) printf("Not waiting for input . Got the source from command itself ."); n = read(0,buffer,100); if(n==-1) printf("\nError occured in reading"); printf("\nReading successfully done\n"); return 0; } Also ,

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  • Exchange Server 2007 Forwarding Circles

    - by LorenVS
    Hello, I asked a question quite a while ago about two members of an organization who wanted to receive all of each other's emails, and yet maintain seperate mailboxes. (so all emails to mike@company get sent to mike and dave and all emails to dave@company get sent to mike and dave). At the time, I actually only needed to implement one side of this (only mikes emails got sent to both receipients) and (with the help of ServerFault) I set up forwarding on dave's inbox so that all of his emails would also be sent to mike. I'm now in a situation where I have to implement the other side of this relation (such that mike's emails will also forward to dave). I still remember how to set up the forwarding rule, but I'm worried that I might be creating a circular forwarding rule such that mike@compnay forwards to dave@company which forwards to mike@company and so on. Can anyone clear up my confusion (just want to make sure I don't make a stupid mistake). Thanks a ton

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  • How to configure Apache so all requests go to single CGI file

    - by fastmonkeywheels
    I'm porting a CGI application from an embedded web server to run under Apache. In the effort of changing the least amount required I'm trying to figure out how to configure Apache so any requests coming in go to my CGI program, which then will use the QueryString environmental variable to determine which file needs to be created. I have Apache working now to where it will process my CGI file if it's requested directly i.e. localhost/cgi-bin/cgi_test.out but I need to figure out how to get my application to be called whenever any file is requested: localhost/ - call my application with QueryString set to "" or "/" localhost/thisFile - call my application with QueryString set to "/thisFile" etc. I have been doing all of my configuration testing under /etc/apache2/sites-available/mysite, which has been enabled and the default disabled. Thanks for any help. I've tried the recommendation from here: http://serverfault.com/questions/56082/configure-apache-to-handle-all-requests-via-single-index-php but I keep getting circular redirects.

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  • MySql Replication with a star topology

    - by Riotopsys
    My company currently operates in 3 separate locations connected by slow vpn links. Each site hosts a dedicated MySql server. I need to aggregate the data from all three of them onto a single server for corporate reporting. The powers that be have stated I cannot use circular replication or federated tables. Is there a third party tool for MySql that can replicate from multiple masters? Basically the diagram would be a daisy with the reporting server slave at center with multiple replication connections coming in from the master sites on the petals.

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  • Since updating to today's version of Skype on Win8, Skype won't even log in

    - by Warren P
    I am using the desktop (win32 not appstore) Skype on Windows 8. I accepted an auto-update today which now will not let me log into skype at all. I wiped out the AppData\Roaming\Skype folder because that's how you get Skype back in the past when it has gone stupid, but that didn't help either. I do not get any error message, just the circular progress indicator that lasts forever. (Okay, so far it's been 30 minutes. It may eventually time out yet.) Other ideas please? I tried the Windows 8 App Store Skype app (WinRT), which I hate, I guess I'll go back and install that for now. Update Skype 6.0.126 seems to be completely broken on my Win8 machine.

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  • "Breadcrumbs" for series of hostnames?

    - by Hamy
    Does anyone know of a shell that would show a series of breadcrumbs as I navigate into/out of various servers, like this: Home > Build Machine > Vagrant > Docker-base Hopefully it could auto-detect logging in and out of various boxes and display the hostnames. Perhaps with a simple "no circular links", one could just try and monitor the hostname, but I don't know if there is a shell that can easily act as a 'parent' to the other shells on these various systems so that it can query hostname and/or other item. Any thoughts?

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  • install git on RHEL3

    - by Dan Littlejohn
    having a problem installing git on redhat enterprise 3. When I try and install the rpm it gives a circular dependency problem. [root@tflaus001 tmp]# rpm -i git-1.5.2.1-1.el3.rf.i386.rpm warning: git-1.5.2.1-1.el3.rf.i386.rpm: V3 DSA signature: NOKEY, key ID 6b8d79e6 error: Failed dependencies: perl(Git) is needed by git-1.5.2.1-1.el3.rf [root@tflaus001 tmp]# rpm -i perl-Git-1.5.2.1-1.el3.rf.i386.rpm warning: perl-Git-1.5.2.1-1.el3.rf.i386.rpm: V3 DSA signature: NOKEY, key ID 6b8d79e6 error: Failed dependencies: git = 1.5.2.1-1.el3.rf is needed by perl-Git-1.5.2.1-1.el3.rf perl(Error) is needed by perl-Git-1.5.2.1-1.el3.rf can anyone give me an idea of how to fix this or what I need to add to yum.conf to fix this?

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