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  • Why is my filesystem being mounted read-only in linux?

    - by Tim
    I am trying to set up a small linux system based on Gentoo on a VirtualBox machine, as a step towards deploying the same system onto a low-spec Single Board Computer. For some reason, my filesystem is being mounted read-only. In my /etc/fstab, I have: /dev/sda1 / ext3 defaults 0 0 none /proc proc defaults 0 0 none /sys sysfs defaults 0 0 none /dev/shm tmpfs defaults 0 0 However, once booted /proc/mounts shows rootfs / rootfs rw 0 0 /dev/root / ext3 ro,relatime,errors=continue,barrier=0,data=writeback 0 0 proc /proc proc rw,nosuid,nodev,noexec,relatime 0 0 sysfs /sys sysfs rw,nosuid,nodev,noexec,relatime 0 0 udev /dev tmpfs rw,nosuid,relatime,size=10240k,mode=755 0 0 devpts /dev/pts devpts rw,nosuid,noexec,relatime,gid=5,mode=620 0 0 none /dev/shm tmpfs rw,relatime 0 0 usbfs /proc/bus/usb usbfs rw,nosuid,noexec,relatime,devgid=85,devmode=664 0 0 binfmt_misc /proc/sys/fs/binfmt_misc binfmt_misc rw,nosuid,nodev,noexec,relatime 0 0 (the above may contain errors: there's no practical way to copy and paste) The partition at /dev/hda1 is clearly being mounted OK, since I can read all the data, but it's not being mounted as described in fstab. How might I go about diagnosing / resolving this? Edit: I can remount with mount -o remount,rw / and it works as expected, except that /proc/mounts reports /dev/root mounted at / rather than /dev/sda1 as I'd expect. If I try to remount with mount -a I get mount: none already mounted or /sys busy mount: according to mtab, sysfs is already mounted on /sys Edit 2: I resolved the problem with mount -a (the same error was occuring during startup, it turned out) by changing the sysfs and proc lines to proc /proc proc [...] sysfs /sys sysfs [...] Now mount -a doesn't complain, but it doesn't result in a read-write root partition. mount -o remount / does cause the root partition to be remounted, however.

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  • Ubuntu 10.04 on virtualbox gives error: Target filesystem doesn't have /sbin/init \ No init found. Try passing init= bootarg

    - by Philip
    I'm a linux newbie and the only reason I have it installed is so I can stop having Windows incompatibility issues with Ruby on Rails. Having said that, it sure has been nice, and much faster, and I don't think I'll be doing any Winrails stuff anytime soon. So I created a virtualmachine using virtualbox and have had ubuntu on it for the last 3 weeks. Recently ubuntu asked if it could update a few things, I clicked 'ok'. Now it won't boot and I get this error: *mount: mounting /dev on /root/dev failed: No such file or directory mount: mounting /sys on /root/sys failed: No such file or directory ... Target filesystem doesn't have /sbin/init. No init found. Try passing init= bootarg BusyBox v1.13.3... (initramfs) _ * So I cruised the forums and there are a variety of solutions, but they all have to do with booting from the live cd. (which I assume is the ISO image I used to install ubuntu in the first place). But when I boot from that CD, it just hangs on the ubuntu screen, and the little dots keep cycling white to red, but it hung there for an hour so I think it was stuck. Not sure what I can do; can I do anything from the busybox shell (or whatever that is) to fix things? The thing is, it took about 10 hours to get everything the way I needed with all the gems and whatnot. And I didn't really write down what I tweaked, and I'm middle aged, so all that information has leaked out by now and I don't want to do it again. I'd really like to repair my existing install. One question you might have is, is there something wrong with the ISO? I don't think so, because I made a new virtual machine and used that same iso file to install a fresh ubuntu. Any help much appreciated. Phil

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  • Opera 10.60 beta est encore plus rapide, améliore son support du HTML5 et intègre à son tour le code

    Mise à jour du 16/06/10 Nouvelle beta pour Opera Opera 10.60 intègre à son tour le codec video open-source WebM La course à la vitesse semble ne plus avoir de limite dans le petit monde des navigateurs. Alors que Safari 5 semblait avoir repris la main, voilà que Opera, l'éditeur norvégien, nous livre une beta de la version 10.60 de son application, version auto-proclamée 50 % plus rapide que la précédente pour le traitement des contenus en JavaScript. Or pour mémoire, la précédente vers...

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  • "Tout ce que vous avez toujours voulu savoir sur les applications Web hors ligne HTML5", vidéo de la conférence de P. Lubbers

    Le lundi 08 novembre 2010, Peter Lubbers, l'auteur de Pro HTML 5 Programming et expert international HTML, a animé une conférence intitulée "Tout ce que vous avez toujours voulu savoir sur les applications Web Hors Ligne HTML" organisé par Zenika. Nous vous proposons, en exclusivité, la vidéo complète (avec les dialogues dans la langues de l'animateur : anglais) de cette conférence. Bon visionnage !!!

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  • WebMatrix 2 sort en version finale, l'EDI Web gratuit tout-en-un s'ouvre au mobile et supporte mieux C#, VB, PHP, Node.js, HTML5 et CSS3

    WebMatrix 2 passe en Release Candidate : développement mobile support de Node.JS et émulateurs Windows Phone et iPhone pour l'EDI Web gratuit Mise à jour du 18/06/2012 Dans la foulée des sorties de Visual Studio 2012 RC, Windows 8 Preview et le nouveau Windows Azure, Microsoft a également publié la Release Candidate de WebMatrix 2. Pour rappel, WebMatrix est un environnement de développement Web léger « tout-en-un », robuste et surtout gratuit, développé par Microsoft. Cette mouture qui marque une étape importante dans le cycle de développement de l'EDI s'aligne avec la vision de Microsoft depuis la première ver...

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  • BlackBerry 10 en images (6/9) : le navigateur champion toutes catégories du HTML5 ?

    BlackBerry 10 en images (1/9) : BlackBerry Flow RIM dévoile les nouveautés au compte-goutte et promet de très grosses surprises Deux jours après les annonces officielles du PDG de RIM, la filiale Française nous a conviés à une démonstration pour nous dévoiler « en vrai » quelques nouveautés supplémentaires de son prochain BlackBerry 10. « Son plus gros lancement de tous les temps », selon David Derrida, le responsable produit. Les voici en images au moment où le code est officiellement gelé. BlackBerry Flow C'est la nouvelle manière d'interagir avec l'OS. ...

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  • Firefox OS : une nouvelle vidéo montre les avancées du projet de système d'exploitation mobile "ouvert" de Mozilla en HTML5

    Le projet de « Smartphone Open Web » de plus en plus soutenu Mozilla veut prouver la puissance du HTML 5 et en faire une technologie de développement natif pour mobiles Le projet de smartphone « ouvert » de Mozilla semble trouver de plus en plus de soutiens au sein de l'industrie mobile. De là à dire qu'il sera un succès, il y a une étape qui n'est pas encore franchie, mais le Mobile World Congress (MWC) de Barcelone reste prometteur pour la fondation. Première bonne nouvelle pour Mozilla, à l'occasion d'une conférence de presse conjointe, l'opérateur espagnol Telefónica a dévoilé son intention de commercialiser dès 2012 les tous premiers appareils « Open Web ». Il s'agit, en cla...

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  • Participez à la traduction des spécifications HTML5 et CSS3 ! Rejoignez l'équipe de traducteurs et de relecteurs du projet

    Bonjour L'équipe web vient de se lancer dans un grand projet de traduction : traduire les spécifications CSS 3 et HTML 5. Pour développer ce projet, nous cherchons des traducteurs et des relecteurs anglais/français qui pourraient nous aider. Nous avons donc besoin de vous. Il n'est pas nécessaire d'avoir de grandes disponibilités, vous pourrez choisir dans une liste les modules ou sections que vous allez traduire en fonction de leur taille et du temps que vous pouvez y consacrer. Les relecteurs auront pour fonction d'effectuer une relecture croisée entre la version anglaise et française dans le but d'en vérifier la bonne traduction (respect du sens par rapport à la version originale, correction des tournures de phrases, des...

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  • What is wrong with this HTML5 <address> element? [closed]

    - by binaryorganic
    <div id="header-container"> <address> <ul> <li>lorem ipsum</li> <li>(xxx) xxx-xxxx</li> </ul> </address> </div> And the CSS looks like this: #header-container address {float: right; margin-top: 25px;} When I load the page, it looks fine in Chrome & IE, but in Firefox it's ignoring the styling completely. When I view source in firefox it looks like above, but in Firebug it looks like this: <div id="header-container"> <address> </address> <ul> <li>lorem ipsum</li> <li>(xxx) xxx-xxxx</li> </ul> </div>

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  • Does a dedicated video card improve HTML5 websites, Skype or Flash games performance?

    - by Kiewic
    I have read that having a dedicated video card (GPU) improves performance if you use your computer to play video games. I guess to make this happen, video games or apps must be using especial libraries designed to share the workload with the GPU, maybe Direct X or OpenGL, I don't know. Am I wrong? So, can HTML5 websites, Adobe Illustrator, Flash games (Zynga games), Skype or Netflix benefit from a dedicated video card? I usually do the previous activities simultaneously. Should I consider changing from an integrated video card to a dedicated card if I want to improve performance? Thanks.

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  • How to avoid loop limitation in a openvz container?

    - by mat.viguier
    On a openVZ containing Deb7 I need to lock the maximum size of a folder, which is used to upload on a php based web server. The directory is synced, so I have to lock the maxsize. MAXSIZE should be upgradable by adding some physical disk later ... I want to use a file as a block device for a file system. So I have done : dd if=/dev/zero of=/disk2/filesystem.dat bs=1M count=100 Then, I made the filesystem on it mkfs.ext4 filesystem.dat Then I tried to mount it : mkdir /opt/filesystem ; mount /disk2/filesystem.dat /opt/filesystem My OpenVZ (it is on a VPS) has no loop module in the kernerl. So I got Could not find any loop device as usual under OpenVz So i think I have to use FUSE, but I really do not know HOW .... Any idea on locking the size of directory under OpenVZ ?

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  • Why would an ext3 filsystem be rolled back on a Debian VM running in VirtualBox after loss of power to the host

    - by Sevas
    A Debian Virtual machine runs as a Guest VirtualBox VM. It's filesystem is EXT3. The host system loses power and after booting up the host system and guest VM, I find that the VM's filesystem has been rolled back to a previous state, losing changes made to the filesystem some time before losing power. The operations that were rolled back had been fully completed before the loss of power (files fully copied, file handles closed, etc.), but it's possible and even likely that other write operations were occuring on the VM at the point of the crash. So I am trying to figure out if it's the filesystem recovery process that rolls back filesystem operations after encountering corruption post power loss, or is it possibly related to VirtualBox and the way it ignores flush requests for performance gains by default (discussed here) Are there any other factors that would result in the filesystem being rolled back after losing power?

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  • Ogre3d particle effect causing error in iPhone

    - by anu
    1) First I have added the Particle Folder from the OgreSDK( Contains Smoke.particle) 2) Added the Smoke.material And smoke.png and smokecolors.ong 3) After this I added the Plugin = Plugin_ParticleFX in the plugins.cfg Here is my code: #Defines plugins to load # Define plugin folder PluginFolder=./ # Define plugins Plugin=RenderSystem_GL Plugin=Plugin_ParticleFX 4) I have added the particle path in the resources.cfg( adding the particle file in this get crash ) #Resource locations to be added to the 'bootstrap' path # This also contains the minimum you need to use the Ogre example framework [Bootstrap] Zip=media/packs/SdkTrays.zip # Resource locations to be added to the default path [General] FileSystem=media/models FileSystem=media/particle FileSystem=media/materials/scripts FileSystem=media/materials/textures FileSystem=media/RTShaderLib FileSystem=media/RTShaderLib/materials Zip=media/packs/cubemap.zip Zip=media/packs/cubemapsJS.zip Zip=media/packs/skybox.zip 6) Finally I did all the settings, my code is here: mPivotNode = OgreFramework::getSingletonPtr()->m_pSceneMgr->getRootSceneNode()->createChildSceneNode(); // create a pivot node // create a child node and attach an ogre head and some smoke to it Ogre::SceneNode* headNode = mPivotNode->createChildSceneNode(Ogre::Vector3(100, 0, 0)); headNode->attachObject(OgreFramework::getSingletonPtr()->m_pSceneMgr->createEntity("Head", "ogrehead.mesh")); headNode->attachObject(OgreFramework::getSingletonPtr()->m_pSceneMgr->createParticleSystem("Smoke", "Examples/Smoke")); 7) I run this, I got the below error: An exception has occurred: OGRE EXCEPTION(2:InvalidParametersException): Cannot find requested emitter type. in ParticleSystemManager::_createEmitter at /Users/davidrogers/Documents/Ogre/ogre-v1-7/OgreMain/src/OgreParticleSystemManager.cpp (line 353) 8) Getting crash at: (void)renderOneFrame:(id)sender { if(!OgreFramework::getSingletonPtr()->isOgreToBeShutDown() && Ogre::Root::getSingletonPtr() && Ogre::Root::getSingleton().isInitialised()) { if(OgreFramework::getSingletonPtr()->m_pRenderWnd->isActive()) { mStartTime = OgreFramework::getSingletonPtr()->m_pTimer->getMillisecondsCPU(); //( getting crash here) Does anyone know what could be causing this?

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  • In python beyond 'exec string' is there a way to 'import' using the db as a filesystem

    - by molicule
    Although it does not seem possible, I wanted to put this out there to see if others had some innovative solutions to 'dynamically loading and executing code in python' So if one saved code in a database, one could read it and 'exec it', however if one wanted to use it in a similar fashion to the filesystem, one would need to 'save and load the compiled .pyc' create an 'import dbimp' ala 'import imp' etc. any pointers? ideas? thoughts?

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  • Is there already FUSE filesystem that serialise each request to stream?

    - by Vi
    Concept: nc -lp 1234 -e fusexmp_server nc 127.0.0.1 1234 -c "fusestream /mnt/tmp" Advantages are: Easy implementation of servers in high level language (without need of any arch-dependent things like JNI or whatever) Simple ad-hoc networking filesystem out of the box. Accessibility without actual FUSE (when it is inaccessible): nc -lp 1234 -e fusexmp_server& fakefusestream 127.0.0.1 1234 % ls bin lib usr proc etc % get /etc/hosts % exit Is there already such thing or I should implement it?

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  • Why is Magento 1.4 including javascript files by filesystem path?

    - by Josh
    I am in the process of testing a Magento 1.3 site using Magento 1.4. I am seeing very weird and inconsistent behavior. Instead of including the URL of my javascript files, Magento is creating tags with the full filesystem path of the js files, as so: <script type="text/javascript" src="/home/my_username/public_html/js/prototype/prototype.js"></script> I believe this is related to the new "Themes JavaScript and CSS files combined to one file" function. In fact, when I log into the admin and click "Flush JavaScript/CSS Cache", then the first page load is successful, and I see a single JS include similar to: <script type="text/javascript" src="/media/js/5b8cfac152fcb2a5f93ef9571d338c54.js"></script> But subsequent age loads load every single JS file, with the full path names. Which obviously isn't going to work. Anyone have any ideas on what could be wrong or how to fix this issue?

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  • html5 uploader + jquery drag & drop: how to store file data with FormData?

    - by lauthiamkok
    I am making a html5 drag and drop uploader with jquery, below is my code so far, the problem is that I get an empty array without any data. Is this line incorrect to store the file data - fd.append('file', $thisfile);? $('#div').on( 'dragover', function(e) { e.preventDefault(); e.stopPropagation(); } ); $('#div').on( 'dragenter', function(e) { e.preventDefault(); e.stopPropagation(); } ); $('#div').on( 'drop', function(e){ if(e.originalEvent.dataTransfer){ if(e.originalEvent.dataTransfer.files.length) { e.preventDefault(); e.stopPropagation(); // The file list. var fileList = e.originalEvent.dataTransfer.files; //console.log(fileList); // Loop the ajax post. for (var i = 0; i < fileList.length; i++) { var $thisfile = fileList[i]; console.log($thisfile); // HTML5 form data object. var fd = new FormData(); //console.log(fd); fd.append('file', $thisfile); /* var file = {name: fileList[i].name, type: fileList[i].type, size:fileList[i].size}; $.each(file, function(key, value) { fd.append('file['+key+']', value); }) */ $.ajax({ url: "upload.php", type: "POST", data: fd, processData: false, contentType: false, success: function(response) { // .. do something }, error: function(jqXHR, textStatus, errorMessage) { console.log(errorMessage); // Optional } }); } /*UPLOAD FILES HERE*/ upload(e.originalEvent.dataTransfer.files); } } } ); function upload(files){ console.log('Upload '+files.length+' File(s).'); }; then if I use another method is that to make the file data into an array inside the jquery code, var file = {name: fileList[i].name, type: fileList[i].type, size:fileList[i].size}; $.each(file, function(key, value) { fd.append('file['+key+']', value); }); but where is the tmp_name data inside e.originalEvent.dataTransfer.files[i]? php, print_r($_POST); $uploaddir = './uploads/'; $file = $uploaddir . basename($_POST['file']['name']); if (move_uploaded_file($_POST['file']['tmp_name'], $file)) { echo "success"; } else { echo "error"; } as you can see that tmp_name is needed to upload the file via php... html, <div id="div">Drop here</div>

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  • How to speed up saving a UIImagePickerController image from the camera to the filesystem via UIImagePNGRepresentation()?

    - by kazuhito0000
    I'm making an applications that let users take a photo and show them both in thumbnail and photo viewer. I have NSManagedObject class called photo and photo has a method that takes UIImage and converts it to PNG using UIImagePNGRepresentation() and saves it to filesystem. After this operation, resize the image to thumbnail size and save it. The problem here is UIImagePNGRepresentation() and conversion of image size seems to be really slow and I don't know if this is a right way to do it. Tell me if anyone know the best way to accomplish what I want to do. Thank you in advance.

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  • « Le rejet des DRM risque de cloisonner le Web » pour le PDG du W3C, qui trouve que la spécification EME est un juste compromis

    Le W3C étudie une norme pour la lecture du contenu protégé dans le HTML5 qualifiée de « contraire à l'éthique » par un membre du consortiumDes développeurs de Google, Microsoft et Netflix ont proposé une nouvelle norme pour le HTML5.Le futur standard du Web HTML5 qui est de plus en plus utilisé au détriment des technologies comme Flash ou Silverlight souffre encore de quelques manquements par rapport à celles-ci. C'est le cas par exemple pour la lecture du contenu vidéo protégé.Une nouvelle proposition a été faite au W3C par David Dorwin (Google), Adrian Bateman (Microsoft) et Mark Watson (Netflix) pour permettre au HTML5 de lire du contenu protégé DRM (Digital rights management ).Bapti...

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  • GDC 2012: From Console to Chrome

    GDC 2012: From Console to Chrome (Pre-recorded GDC content) Cutting-edge HTML5 brings high performance console-style 3d games to the browser, but developing a modern HTML5 game engine can be a challenge. Adapting to HTML5 and Javascript can be bewildering to game programmers coming from C / C++. This talk is an overview of the tools, techniques, and topics you need to be familiar with to adapt to programming high performance 3D games for the web. Topics will include cutting edge HTML5 APIs, writing high performance Javascript, and profiling / debugging tools. Speaker: Lilli Thompson From: GoogleDevelopers Views: 3845 80 ratings Time: 01:02:14 More in Science & Technology

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  • Ext3 fs: Block bitmap for group 1 not in group (block 0). is fs dead?

    - by ip
    Hi, My company has a server with one big partition with Mysql database and php files. Now this partition seems to be corrupted, as reported from kernel messages when I tried to mount it manually: [329862.817837] EXT3-fs error (device loop1): ext3_check_descriptors: Block bitmap for group 1 not in group (block 0)! [329862.817846] EXT3-fs: group descriptors corrupted! I've tried to recovery it running tools from a PLD livecd. These are the tools I have tested: - e2retrieve - testdisk - photorec - dd_rescue/dd_rhelp - ddrescue - fsck.ext2 - e2salvage without any success. dumpe2fs 1.41.3 (12-Oct-2008) Filesystem volume name: /dev/sda3 Last mounted on: <not available> Filesystem UUID: dd51610b-6de0-4392-a6f3-67160dbc0343 Filesystem magic number: 0xEF53 Filesystem revision #: 1 (dynamic) Filesystem features: has_journal filetype sparse_super Default mount options: (none) Filesystem state: not clean with errors Errors behavior: Continue Filesystem OS type: Linux Inode count: 9502720 Block count: 18987570 Reserved block count: 949378 Free blocks: 11555345 Free inodes: 11858398 First block: 0 Block size: 4096 Fragment size: 4096 Blocks per group: 32768 Fragments per group: 32768 Inodes per group: 16384 Inode blocks per group: 512 Last mount time: Wed Mar 24 09:31:03 2010 Last write time: Mon Apr 12 11:46:32 2010 Mount count: 10 Maximum mount count: 30 Last checked: Thu Jan 1 01:00:00 1970 Check interval: 0 (<none>) Reserved blocks uid: 0 (user root) Reserved blocks gid: 0 (group root) First inode: 11 Inode size: 128 Journal inode: 8 Journal backup: inode blocks dumpe2fs: A block group is missing an inode table while reading journal inode There's any other tools I have to test before considering these disk definitely unrecoverable? Many thanks, ip

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  • Does btrfs balance also defragment files?

    - by pauldoo
    When I run btrfs filesystem balance, does this implicitly defragment files? I could imagine that balance simply reallocates each file extent separately, preserving the existing fragmentation. There is an FAQ entry, 'What does "balance" do?', which is unclear on this point: btrfs filesystem balance is an operation which simply takes all of the data and metadata on the filesystem, and re-writes it in a different place on the disks, passing it through the allocator algorithm on the way. It was originally designed for multi-device filesystems, to spread data more evenly across the devices (i.e. to "balance" their usage). This is particularly useful when adding new devices to a nearly-full filesystem. Due to the way that balance works, it also has some useful side-effects: If there is a lot of allocated but unused data or metadata chunks, a balance may reclaim some of that allocated space. This is the main reason for running a balance on a single-device filesystem. On a filesystem with damaged replication (e.g. a RAID-1 FS with a dead and removed disk), it will force the FS to rebuild the missing copy of the data on one of the currently active devices, restoring the RAID-1 capability of the filesystem.

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