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  • Subroutine & GoTo design

    - by sub
    I have a strange question concerning subroutines: As I'm creating a minimal language and I don't want to add high-level loops like while or for I was planning on just adding gotos to keep it Turing-Complete. Now I thought, eww - gotos - I wouldn't want to program in that language if I had to use gotos so often. So I thought about adding subroutines instead. I see the difference as the following: gotos Go to (captain obvious) a previously defined point and continue executing the program from there. Leads to hardly understandable and buggy code, I think that's a fact. subroutines Similiar: You define their starting point somewhere, as you call them the program jumps there - but the subroutine can go back to the point it was called from with return. Okay. Why didn't I just add the more function-like, nice looking subroutines? Because: In order to make return work if I call subroutines from within subroutines from within other subroutines, I'd have to use a stack containing the point where the currently running subroutine came from at top. That would then mean that I would, if I create loops using the subroutines, end up with an extremely memory-eating, overflowing stack with return locations. Not good. Don't think of my subroutines as functions. They are just gotos that return to the point they were called from, they don't actually give back values like the return x; statement in nearly all today's languages. Now to my actual questions: How can I solve the above problem with the stack overflow on loops with subroutines? Do I have to add a separate goto language construct without the return option? Assembler doesn't have loops but as I have seen myJumpPoint:, jnz, jz, retn. That means to me that there must also be a stack containing all the return locations. Am I right with that? What about long running loops then? Don't they overflow the stack/eat memory then? Am I getting the retn symbol in assembler totally wrong? If yes, please explain it to me.

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  • Database Design Composite Keys

    - by guazz
    I am going to use a contrived example: one headquarter has one-or-many contacts. A contact can only belong to one headquarter. TableName = Headquarter Column 0 = Id : Guid [PK] Column 1 = Name : nvarchar(100) Column 2 = IsAnotherAttribute: bool TableName = ContactInformation Column 0 = Id : Guid [PK] Column 1 = HeadquarterId: Guid [FK] Column 2 = AddressLine1 COlumn 3 = AddressLine2 Column 4 = AddressLine3 I would like some help setting the table primary keys and foreign keys here? How does the above look? Should I use a composite key for ContactInformation on [Column 0 and Column1]? Is it ok to use surrogate key all of the time?

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  • Java annotations for design patterns?

    - by Greg Mattes
    Is there a project that maintains annotations for patterns? For example, when I write a builder, I want to mark it with @Builder. Annotating in this way immediately provides a clear idea of what the code implements. Also, the Javadoc of the @Builder annotation can reference explanations of the builder pattern. Furthermore, navigating from the Javadoc of a builder implementation to @Builder Javadoc is made easy by annotating @Builder with @Documented. I've being slowing accumulating a small set of such annotations for patterns and idioms that I have in my code, but I'd like to leverage a more complete existing project if it exists. If there is no such project, maybe I can share what I have by spinning it off to a separate pattern/idiom annotation project. Update: I've created the Pattern Notes project in response to this discussion. Contributions welcome! Here is @Builder

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  • using PHP for "Fluid" design(using viewport resolution)

    - by Jreeter
    I need some opinions on using PHP to make completely "scalable" websites.. For instance, using viewport resolution and resizing images, applying dynamic css styles..... In my mind doing this just add's to the complexity and should not be done, it should be fixed or fluid using strictly css and no server-side languages to generate layouts based on the device size.. I need some input and maybe some philosophy on why using this approach is not used at all..

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  • Design a GUI browser to view a tree

    - by iamrohitbanga
    I have a large tree. I want to be able to visualize it using a GUI tool. I want the ability to pan and zoom the tree image so that i can focus on part of the tree. Is there an existing tool to achieve this? If not i would like to write a small tool for myself to be able to do this. what is the simplest way of doing this? what computer language should i use? the image should look something like http://upload.wikimedia.org/wikipedia/commons/d/df/Binary_tree.png I should be able to zoom and pan the image.

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  • Buddy List: Relational Database Table Design

    - by huntaub
    So, the modern concept of the buddy list: Let's say we have a table called Person. Now, that Person needs to have many buddies (of which each buddy is also in the person class). The most obvious way to construct a relationship would be through a join table. i.e. buddyID person1_id person2_id 0 1 2 1 3 6 But, when a user wants to see their buddy list, the program would have to check the column 'person1_id' and 'person2_id' to find all of their buddies. Is this the appropriate way to implement this kind of table, or would it be better to add the record twice.. i.e. buddyID person1_id person2_id 0 1 2 1 2 1 So that only one column has to be searched. Thanks in advance.

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  • How to design this class hierarchy?

    - by devoured elysium
    I have defined an Event class: Event and all the following classes inherit from Event: AEvent BEvent CEvent DEvent Now, with the info I gather from all these Event classes, I will make a chart. With AEvent and BEvent, I will generate points for that chart, while with CEvent and DEvent I will paint certain regions of the chart. Now, how should I signal this in my class hierarchy? Should I make AEvent and BEvent inherit from PointEvent while CEvent and DEvent inherit from RegionEvent, being that both RegionEvent and PointEvent inherit from Event? Should I add a field with an Enum to Event with 2 values, Point and Region, and each of the child classes set their value to it? Should I use some kind of pattern here? Which one? Thanks.

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  • Design question what pattern to use

    - by rahul
    Problem Description: We have a requirement of storing the snapshot of an entity temporarily in the database untill a certain period of time untill all the processes to approve the data are completed. Once all approvals are completed the data shall be permanantly persisted into the actual table. Example: 1) Consider an entity called "User". One way to create the user is through the "Create Account Process". 2) The "Create Account Process" shall capture all the information of the User and store it in a temporary table in the database. 3) The data shall be used by the "Account Approval Process" to run its verification process. 4. After all the verification is completed successfully, the User data shall be persisted to the actual table. Question: Where to store the user data entered during "Create Account Process". Additionally, User data should be editable till the verification process is complete.

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  • Following Domain Driven Design with MVVM/WPF

    - by msfanboy
    Hello, I have plain POCOs here and as INotifyPropertyChanged is a Interface for the Views need its implemented in the ViewModel not the Model. Now I want to show validation errors in the View beside every textbox the user typed in data. I do not want to implemented the IDataErrorInfo interface in my Models because lets assume I am not allowed to touch them as they come from another Service/Supplier. I do not want to put my IsCustomerFirstNameLenthValid Method into the Model because I could not have access to it or I just dont want to pollute my Models with interface`s having nothing to do there! How can I validate my naked POCO`s in the ViewModel and forward the results to the View by showing validation errors ?

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  • Tag, comment, rating, etc. database design

    - by Efe Kaptan
    I want to implement modules such as comment, rating, tag, etc. to my entities. What I thought was: comments_table - comment_id, comment_text entity1 - entitity1_id, entity1_text entity2 - entitity2_id, entity2_text entity1_comments - entity1_id, comment_id entity2_comments - entity2_id, comment_id .... Is this approach correct?

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  • Database design for heavy timed data logging

    - by user293995
    Hi, I have an application where I receive each data 40.000 rows. I have 5 million rows to handle (500 Mb MySQL 5.0 database). Actually, thoses rows are stored in the same table = slow to update, hard to backup, ... Which king of scheme is used in such application to allow long term accessibility to the datas without problems with too big tables, easy backup, fast read / write ? Is postgresql better than mysql for such purpose ? Thanks in advance BEst regards

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  • C# Design Layout/Patterns

    - by wpfwannabe
    I am still fairly new to C# and I am trying to decide the best way to structure a new program. Here is what I want to do and I would like feed back on my idea. Presentation Layer Business Layer (Separate Class Library) Data Layer (Separate Class Library) Model Layer (Separate Class Library) What I am struggling with is if it is ok to have the classes in the Data Layer and Business Layer inherit from the types I define in Model Layer. This way I can extended the types as needed in my Business Layer with any new properties I see fit. I might not use every property from the Model type in my Business Layer class but is that really a big deal? If this isn't clear enough I can try and put together an example.

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  • quantity of measurable units design pattern

    - by Berryl
    Hello I am thinking through a nice pattern to be useful across domains of measurable units (ie, Length, Time) and came up with the following use case and initial classes, and of course, questions! 1) Does a Composite pattern help or complicate? 2) Should the Convert method(s) in the ComposityNode be a separate converter class? All comments appreciated. Cheers, Berryl Example Use Case: var inch = new ConvertableUnit("inch", 1) var foot = new ConvertableUnit("foot", 12) var imperialUnits = new CompositeConvertableUnit("imperial units", .024) imperialUnits.AddChild(inch) imperialUnits.AddChild(foot) var meter = new ConvertableUnit("meter", 1) var millimeter = new ConvertableUnit("millimeter ", .001) var imperialUnits = new CompositeConvertableUnit("metric units", 1) imperialUnits.AddChild(meter) imperialUnits.AddChild(millimeter) var oneInch = new Quantity(1, inch); var oneFoot = new Quantity(1, foot); oneFoot.ToBase() // "12 inches" var oneMeter = new Quantity(1, meter); oneInch.ToBase() // .024 meters Possible Solution ConvertableUnit : Node double Rate string Name Quantity ConvertableUnit Unit double Amount CompositeConvertableUnit : Node ISet<ConvertableUnit> _children ConvertableUnit BaseUnit {get{ return _children.Where(c=>c.Rate == 1).First() } } Quantity ConvertTo(Quantity from, Quantity to) Quantity ToBase(Quantity from);

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  • Facebook database design?

    - by Marin
    I have always wondered how Facebook designed the friend <- user relation. I figure the user table is something like this: user_email PK user_id PK password I figure the table with user's data (sex, age etc connected via user email I would assume). How does it connect all the friends to this user? Something like this? user_id friend_id_1 friend_id_2 friend_id_3 friend_id_N Probably not. Because the number of users is unknown and will expand.

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  • MongoDB Schema Design - Real-time Chat

    - by Nick
    I'm starting a project which I think will be particularly suited to MongoDB due to the speed and scalability it affords. The module I'm currently interested in is to do with real-time chat. If I was to do this in a traditional RDBMS I'd split it out into: Channel (A channel has many users) User (A user has one channel but many messages) Message (A message has a user) The the purpose of this use case, I'd like to assume that there will be typically 5 channels active at one time, each handling at most 5 messages per second. Specific queries that need to be fast: Fetch new messages (based on an bookmark, time stamp maybe, or an incrementing counter?) Post a message to a channel Verify that a user can post in a channel Bearing in mind that the document limit with MongoDB is 4mb, how would you go about designing the schema? What would yours look like? Are there any gotchas I should watch out for?

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  • How should I design my MYSQL table/s?

    - by yaya3
    I built a really basic php/mysql site for an architect that uses one 'projects' table. The website showcases various projects that he has worked on. Each project contained one piece of text and one series of images. Original projects table (create syntax): CREATE TABLE `projects` ( `project_id` int(11) NOT NULL auto_increment, `project_name` text, `project_text` text, `image_filenames` text, `image_folder` text, `project_pdf` text, PRIMARY KEY (`project_id`) ) ENGINE=MyISAM AUTO_INCREMENT=8 DEFAULT CHARSET=latin1; The client now requires the following, and I'm not sure how to handle the expansions in my DB. My suspicion is that I will need an additional table. Each project now have 'pages'. Pages either contain... One image One "piece" of text One image and one piece of text. Each page could use one of three layouts. As each project does not currently have more than 4 pieces of text (a very risky assumption) I have expanded the original table to accommodate everything. New projects table attempt (create syntax): CREATE TABLE `projects` ( `project_id` int(11) NOT NULL AUTO_INCREMENT, `project_name` text, `project_pdf` text, `project_image_folder` text, `project_img_filenames` text, `pages_with_text` text, `pages_without_img` text, `pages_layout_type` text, `pages_title` text, `page_text_a` text, `page_text_b` text, `page_text_c` text, `page_text_d` text, PRIMARY KEY (`project_id`) ) ENGINE=MyISAM AUTO_INCREMENT=8 DEFAULT CHARSET=latin1; In trying to learn more about MYSQL table structuring I have just read an intro to normalization and A Simple Guide to Five Normal Forms in Relational Database Theory. I'm going to keep reading! Thanks in advance

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  • DB Design Question

    - by hazimdikenli
    I am designing an Org Chart, model is almost ready and simplified a bit for clarity here. OrgUnit (OrgUnitId, Name, ReportsToOrgUnitId, ...) OrgUnitJobs (OrgUnitJobId, OrgUnitId, JobName, ReportsToOrgUnitJobId, ... ,IsJobGroup) Employee (EmployeeId, ........) OrgUnitJobEmployee (OrgUnitJobId, EmployeeId, AssignedDate, .....,) so I want to know every OrgUnit's ManagerEmployee (should have one), and Employees can have more than one job, but one of them has to be the main job, so I know whats his manager and other stuff. This is going to support a little workflow behind the scnese, so that is why it is not a very simple Org chart Model. so what would you do, would you add properties like (IsManager property to OrgUnitJobs model) or add ManagerOrgUnitJobId to OrgUnitModel. and why? Likewise, for employees would you add IsPrimaryJob property to OrgUnitJobEmployee model, or add PrimaryJobId to Employee Model.

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  • Understanding Domain Driven Design

    - by Nihilist
    Hi I have been trying to understand DDD for few weeks now. Its very confusing. I dont understand how I organise my projects. I have lot of questions on UnitOfWork, Repository, Associations and the list goes on... Lets take a simple example. Album and Tracks. Album: AlbumId, Name, ListOf Tracks Tracks: TrackId, Name Question1: Should i expose Tracks as a IList/IEnumerabe property on Album ? If that how do i add an album ? OR should i expose a ReadOnlyCollection of Tracks and expose a AddTrack method? Question2: How do i load Tracks for Album [assuming lazy loading]? should the getter check for null and then use a repository to load the tracks if need be? Question3: How do we organise the assemblies. Like what does each assembly have? Model.dll - does it only have the domain entities? Where do the repositories go? Interfaces and implementations both. Can i define IAlbumRepository in Model.dll? Infrastructure.dll : what shold this have? Question4: Where is unit of work defined? How do repository and unit of work communicate? [ or should they ] for example. if i need to add multiple tracks to album, again should this be defined as AddTrack on Album OR should there a method in the repository? Regardless of where the method is, how do I implement unit of work here? Question5: Should the UI use Infrastructure..dll or should there be ServiceLayer? Do my quesitons make sense? Regards

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  • Design Patterns: What's the antithesis of Front Controller?

    - by Brian Lacy
    I'm familiar with the Front Controller pattern, in which all events/requests are processed through a single centralized controller. But what would you call it when you wish to keep the various parts of an application separate at the presentation layer as well? My first thought was "Facade" but it turns out that's something entirely different. In my particular case, I'm converting an application from a sprawling procedural mess to a clean MVC architecture, but it's a long-term process -- we need to keep things separated as much as possible to facilitate a slow integration with the rest of the system. Our application is web-based, built in PHP, so for instance, we have an "index.php" and an IndexController, a "account.php" and an AccountController, a "dashboard.php" and DashboardController, and so on.

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  • Schema-less design guidelines for Google App Engine Datastore and other NoSQL DBs

    - by jamesaharvey
    Coming from a relational database background, as I'm sure many others are, I'm looking for some solid guidelines for setting up / designing my datastore on Google App Engine. Are there any good rules of thumb people have for setting up these kinds of schema-less data stores? I understand some of the basics such as denormalizing since you can't do joins, but I was wondering what other recommendations people had. The particular simple example I am working with concerns storing searches and their results. For example I have the following 2 models defined in my Google App Engine app using Python: class Search(db.Model): who = db.StringProperty() what = db.StringProperty() where = db.StringProperty() createDate = db.DateTimeProperty(auto_now_add=True) class SearchResult(db.Model): title = db.StringProperty() content = db.StringProperty() who = db.StringProperty() what = db.StringProperty() where = db.StringProperty() createDate = db.DateTimeProperty(auto_now_add=True) I'm duplicating a bunch of properties between the models for the sake of denormalization since I can't join Search and SearchResult together. Does this make sense? Or should I store a search ID in the SearchResult model and effectively 'join' the 2 models in code when I retrieve them from the datastore? Please keep in mind that this is a simple example. Both models will have a lot more properties and the way I'm approaching this right now, I would put any property I put in the Search model in the SearchResult model as well.

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  • Partial Classes - are they bad design?

    - by dferraro
    Hello, I'm wondering why the 'partial class' concept even exists in .NET. I'm working on an application and we are reading a (actually very good) book relavant to the development platform we are implementing at work. In the book he provides a large code base /wrapper around the platform API and explains how he developed it as he teaches different topics about the platform development. Anyway, long story short - he uses partial classes, all over the place, as a way to fake multiple inheritence in C# (IMO). Why he didnt just split the classes up into multiple ones and use composition is beyond me. He will have 3 'partial class' files to make up his base class, each w/ 3-500 lines of code... And does this several times in his API. Do you find this justifiable? If it were me, I'd have followed the S.R.P. and created multiple classes to handle different required behaviors, then create a base class that has instances of these classes as members (e.g. composition). Why did MS even put partial class into the framework?? They removed the ability to expand/collapse all code at each scope level in C# (this was allowed in C++) because it was obviously just allowing bad habits - partial class is IMO the same thing. I guess my quetion is: Can you explain to me when there would be a legitimate reason to ever use a partial class? I do not mean this to be a rant / war thread. I'm honeslty looking to learn something here. Thanks

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  • Efficient data structure design

    - by Sway
    Hi there, I need to match a series of user inputed words against a large dictionary of words (to ensure the entered value exists). So if the user entered: "orange" it should match an entry "orange' in the dictionary. Now the catch is that the user can also enter a wildcard or series of wildcard characters like say "or__ge" which would also match "orange" The key requirements are: * this should be as fast as possible. * use the smallest amount of memory to achieve it. If the size of the word list was small I could use a string containing all the words and use regular expressions. however given that the word list could contain potentially hundreds of thousands of enteries I'm assuming this wouldn't work. So is some sort of 'tree' be the way to go for this...? Any thoughts or suggestions on this would be totally appreciated! Thanks in advance, Matt

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