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  • Rendering ASP.NET MVC Razor Views outside of MVC revisited

    - by Rick Strahl
    Last year I posted a detailed article on how to render Razor Views to string both inside of ASP.NET MVC and outside of it. In that article I showed several different approaches to capture the rendering output. The first and easiest is to use an existing MVC Controller Context to render a view by simply passing the controller context which is fairly trivial and I demonstrated a simple ViewRenderer class that simplified the process down to a couple lines of code. However, if no Controller Context is available the process is not quite as straight forward and I referenced an old, much more complex example that uses my RazorHosting library, which is a custom self-contained implementation of the Razor templating engine that can be hosted completely outside of ASP.NET. While it works inside of ASP.NET, it’s an awkward solution when running inside of ASP.NET, because it requires a bit of setup to run efficiently.Well, it turns out that I missed something in the original article, namely that it is possible to create a ControllerContext, if you have a controller instance, even if MVC didn’t create that instance. Creating a Controller Instance outside of MVCThe trick to make this work is to create an MVC Controller instance – any Controller instance – and then configure a ControllerContext through that instance. As long as an HttpContext.Current is available it’s possible to create a fully functional controller context as Razor can get all the necessary context information from the HttpContextWrapper().The key to make this work is the following method:/// <summary> /// Creates an instance of an MVC controller from scratch /// when no existing ControllerContext is present /// </summary> /// <typeparam name="T">Type of the controller to create</typeparam> /// <returns>Controller Context for T</returns> /// <exception cref="InvalidOperationException">thrown if HttpContext not available</exception> public static T CreateController<T>(RouteData routeData = null) where T : Controller, new() { // create a disconnected controller instance T controller = new T(); // get context wrapper from HttpContext if available HttpContextBase wrapper = null; if (HttpContext.Current != null) wrapper = new HttpContextWrapper(System.Web.HttpContext.Current); else throw new InvalidOperationException( "Can't create Controller Context if no active HttpContext instance is available."); if (routeData == null) routeData = new RouteData(); // add the controller routing if not existing if (!routeData.Values.ContainsKey("controller") && !routeData.Values.ContainsKey("Controller")) routeData.Values.Add("controller", controller.GetType().Name .ToLower() .Replace("controller", "")); controller.ControllerContext = new ControllerContext(wrapper, routeData, controller); return controller; }This method creates an instance of a Controller class from an existing HttpContext which means this code should work from anywhere within ASP.NET to create a controller instance that’s ready to be rendered. This means you can use this from within an Application_Error handler as I needed to or even from within a WebAPI controller as long as it’s running inside of ASP.NET (ie. not self-hosted). Nice.So using the ViewRenderer class from the previous article I can now very easily render an MVC view outside of the context of MVC. Here’s what I ended up in my Application’s custom error HttpModule: protected override void OnDisplayError(WebErrorHandler errorHandler, ErrorViewModel model) { var Response = HttpContext.Current.Response; Response.ContentType = "text/html"; Response.StatusCode = errorHandler.OriginalHttpStatusCode; var context = ViewRenderer.CreateController<ErrorController>().ControllerContext; var renderer = new ViewRenderer(context); string html = renderer.RenderView("~/Views/Shared/GenericError.cshtml", model); Response.Write(html); }That’s pretty sweet, because it’s now possible to use ViewRenderer just about anywhere in any ASP.NET application, not only inside of controller code. This also allows the constructor for the ViewRenderer from the last article to work without a controller context parameter, using a generic view as a base for the controller context when not passed:public ViewRenderer(ControllerContext controllerContext = null) { // Create a known controller from HttpContext if no context is passed if (controllerContext == null) { if (HttpContext.Current != null) controllerContext = CreateController<ErrorController>().ControllerContext; else throw new InvalidOperationException( "ViewRenderer must run in the context of an ASP.NET " + "Application and requires HttpContext.Current to be present."); } Context = controllerContext; }In this case I use the ErrorController class which is a generic controller instance that exists in the same assembly as my ViewRenderer class and that works just fine since ‘generically’ rendered views tend to not rely on anything from the controller other than the model which is explicitly passed.While these days most of my apps use MVC I do still have a number of generic pieces in most of these applications where Razor comes in handy. This includes modules like the above, which when they error often need to display error output. In other cases I need to generate string template output for emailing or logging data to disk. Being able to render simply render an arbitrary View to and pass in a model makes this super nice and easy at least within the context of an ASP.NET application!You can check out the updated ViewRenderer class below to render your ‘generic views’ from anywhere within your ASP.NET applications. Hope some of you find this useful.ResourcesViewRenderer Class in Westwind.Web.Mvc Library (Github)Original ViewRenderer ArticleRazor Hosting Library (GitHub)Original Razor Hosting Article© Rick Strahl, West Wind Technologies, 2005-2013Posted in ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Extending NerdDinner: Adding Geolocated Flair

    - by Jon Galloway
    NerdDinner is a website with the audacious goal of “Organizing the world’s nerds and helping them eat in packs.” Because nerds aren’t likely to socialize with others unless a website tells them to do it. Scott Hanselman showed off a lot of the cool features we’ve added to NerdDinner lately during his popular talk at MIX10, Beyond File | New Company: From Cheesy Sample to Social Platform. Did you miss it? Go ahead and watch it, I’ll wait. One of the features we wanted to add was flair. You know about flair, right? It’s a way to let folks who like your site show it off in their own site. For example, here’s my StackOverflow flair: Great! So how could we add some of this flair stuff to NerdDinner? What do we want to show? If we’re going to encourage our users to give up a bit of their beautiful website to show off a bit of ours, we need to think about what they’ll want to show. For instance, my StackOverflow flair is all about me, not StackOverflow. So how will this apply to NerdDinner? Since NerdDinner is all about organizing local dinners, in order for the flair to be useful it needs to make sense for the person viewing the web page. If someone visits from Egypt visits my blog, they should see information about NerdDinners in Egypt. That’s geolocation – localizing site content based on where the browser’s sitting, and it makes sense for flair as well as entire websites. So we’ll set up a simple little callout that prompts them to host a dinner in their area: Hopefully our flair works and there is a dinner near your viewers, so they’ll see another view which lists upcoming dinners near them: The Geolocation Part Generally website geolocation is done by mapping the requestor’s IP address to a geographic area. It’s not an exact science, but I’ve always found it to be pretty accurate. There are (at least) three ways to handle it: You pay somebody like MaxMind for a database (with regular updates) that sits on your server, and you use their API to do lookups. I used this on a pretty big project a few years ago and it worked well. You use HTML 5 Geolocation API or Google Gears or some other browser based solution. I think those are cool (I use Google Gears a lot), but they’re both in flux right now and I don’t think either has a wide enough of an install base yet to rely on them. You might want to, but I’ve heard you do all kinds of crazy stuff, and sometimes it gets you in trouble. I don’t mean talk out of line, but we all laugh behind your back a bit. But, hey, it’s up to you. It’s your flair or whatever. There are some free webservices out there that will take an IP address and give you location information. Easy, and works for everyone. That’s what we’re doing. I looked at a few different services and settled on IPInfoDB. It’s free, has a great API, and even returns JSON, which is handy for Javascript use. The IP query is pretty simple. We hit a URL like this: http://ipinfodb.com/ip_query.php?ip=74.125.45.100&timezone=false … and we get an XML response back like this… <?xml version="1.0" encoding="UTF-8"?> <Response> <Ip>74.125.45.100</Ip> <Status>OK</Status> <CountryCode>US</CountryCode> <CountryName>United States</CountryName> <RegionCode>06</RegionCode> <RegionName>California</RegionName> <City>Mountain View</City> <ZipPostalCode>94043</ZipPostalCode> <Latitude>37.4192</Latitude> <Longitude>-122.057</Longitude> </Response> So we’ll build some data transfer classes to hold the location information, like this: public class LocationInfo { public string Country { get; set; } public string RegionName { get; set; } public string City { get; set; } public string ZipPostalCode { get; set; } public LatLong Position { get; set; } } public class LatLong { public float Lat { get; set; } public float Long { get; set; } } And now hitting the service is pretty simple: public static LocationInfo HostIpToPlaceName(string ip) { string url = "http://ipinfodb.com/ip_query.php?ip={0}&timezone=false"; url = String.Format(url, ip); var result = XDocument.Load(url); var location = (from x in result.Descendants("Response") select new LocationInfo { City = (string)x.Element("City"), RegionName = (string)x.Element("RegionName"), Country = (string)x.Element("CountryName"), ZipPostalCode = (string)x.Element("CountryName"), Position = new LatLong { Lat = (float)x.Element("Latitude"), Long = (float)x.Element("Longitude") } }).First(); return location; } Getting The User’s IP Okay, but first we need the end user’s IP, and you’d think it would be as simple as reading the value from HttpContext: HttpContext.Current.Request.UserHostAddress But you’d be wrong. Sorry. UserHostAddress just wraps HttpContext.Current.Request.ServerVariables["REMOTE_ADDR"], but that doesn’t get you the IP for users behind a proxy. That’s in another header, “HTTP_X_FORWARDED_FOR". So you can either hit a wrapper and then check a header, or just check two headers. I went for uniformity: string SourceIP = string.IsNullOrEmpty(Request.ServerVariables["HTTP_X_FORWARDED_FOR"]) ? Request.ServerVariables["REMOTE_ADDR"] : Request.ServerVariables["HTTP_X_FORWARDED_FOR"]; We’re almost set to wrap this up, but first let’s talk about our views. Yes, views, because we’ll have two. Selecting the View We wanted to make it easy for people to include the flair in their sites, so we looked around at how other people were doing this. The StackOverflow folks have a pretty good flair system, which allows you to include the flair in your site as either an IFRAME reference or a Javascript include. We’ll do both. We have a ServicesController to handle use of the site information outside of NerdDinner.com, so this fits in pretty well there. We’ll be displaying the same information for both HTML and Javascript flair, so we can use one Flair controller action which will return a different view depending on the requested format. Here’s our general flow for our controller action: Get the user’s IP Translate it to a location Grab the top three upcoming dinners that are near that location Select the view based on the format (defaulted to “html”) Return a FlairViewModel which contains the list of dinners and the location information public ActionResult Flair(string format = "html") { string SourceIP = string.IsNullOrEmpty( Request.ServerVariables["HTTP_X_FORWARDED_FOR"]) ? Request.ServerVariables["REMOTE_ADDR"] : Request.ServerVariables["HTTP_X_FORWARDED_FOR"]; var location = GeolocationService.HostIpToPlaceName(SourceIP); var dinners = dinnerRepository. FindByLocation(location.Position.Lat, location.Position.Long). OrderByDescending(p => p.EventDate).Take(3); // Select the view we'll return. // Using a switch because we'll add in JSON and other formats later. string view; switch (format.ToLower()) { case "javascript": view = "JavascriptFlair"; break; default: view = "Flair"; break; } return View( view, new FlairViewModel { Dinners = dinners.ToList(), LocationName = string.IsNullOrEmpty(location.City) ? "you" : String.Format("{0}, {1}", location.City, location.RegionName) } ); } Note: I’m not in love with the logic here, but it seems like overkill to extract the switch statement away when we’ll probably just have two or three views. What do you think? The HTML View The HTML version of the view is pretty simple – the only thing of any real interest here is the use of an extension method to truncate strings that are would cause the titles to wrap. public static string Truncate(this string s, int maxLength) { if (string.IsNullOrEmpty(s) || maxLength <= 0) return string.Empty; else if (s.Length > maxLength) return s.Substring(0, maxLength) + "..."; else return s; }   So here’s how the HTML view ends up looking: <%@ Page Title="" Language="C#" Inherits="System.Web.Mvc.ViewPage<FlairViewModel>" %> <%@ Import Namespace="NerdDinner.Helpers" %> <%@ Import Namespace="NerdDinner.Models" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>Nerd Dinner</title> <link href="/Content/Flair.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="nd-wrapper"> <h2 id="nd-header">NerdDinner.com</h2> <div id="nd-outer"> <% if (Model.Dinners.Count == 0) { %> <div id="nd-bummer"> Looks like there's no Nerd Dinners near <%:Model.LocationName %> in the near future. Why not <a target="_blank" href="http://www.nerddinner.com/Dinners/Create">host one</a>?</div> <% } else { %> <h3> Dinners Near You</h3> <ul> <% foreach (var item in Model.Dinners) { %> <li> <%: Html.ActionLink(String.Format("{0} with {1} on {2}", item.Title.Truncate(20), item.HostedBy, item.EventDate.ToShortDateString()), "Details", "Dinners", new { id = item.DinnerID }, new { target = "_blank" })%></li> <% } %> </ul> <% } %> <div id="nd-footer"> More dinners and fun at <a target="_blank" href="http://nrddnr.com">http://nrddnr.com</a></div> </div> </div> </body> </html> You’d include this in a page using an IFRAME, like this: <IFRAME height=230 marginHeight=0 src="http://nerddinner.com/services/flair" frameBorder=0 width=160 marginWidth=0 scrolling=no></IFRAME> The Javascript view The Javascript flair is written so you can include it in a webpage with a simple script include, like this: <script type="text/javascript" src="http://nerddinner.com/services/flair?format=javascript"></script> The goal of this view is very similar to the HTML embed view, with a few exceptions: We’re creating a script element and adding it to the head of the document, which will then document.write out the content. Note that you have to consider if your users will actually have a <head> element in their documents, but for website flair use cases I think that’s a safe bet. Since the content is being added to the existing page rather than shown in an IFRAME, all links need to be absolute. That means we can’t use Html.ActionLink, since it generates relative routes. We need to escape everything since it’s being written out as strings. We need to set the content type to application/x-javascript. The easiest way to do that is to use the <%@ Page ContentType%> directive. <%@ Page Language="C#" Inherits="System.Web.Mvc.ViewPage<NerdDinner.Models.FlairViewModel>" ContentType="application/x-javascript" %> <%@ Import Namespace="NerdDinner.Helpers" %> <%@ Import Namespace="NerdDinner.Models" %> document.write('<script>var link = document.createElement(\"link\");link.href = \"http://nerddinner.com/content/Flair.css\";link.rel = \"stylesheet\";link.type = \"text/css\";var head = document.getElementsByTagName(\"head\")[0];head.appendChild(link);</script>'); document.write('<div id=\"nd-wrapper\"><h2 id=\"nd-header\">NerdDinner.com</h2><div id=\"nd-outer\">'); <% if (Model.Dinners.Count == 0) { %> document.write('<div id=\"nd-bummer\">Looks like there\'s no Nerd Dinners near <%:Model.LocationName %> in the near future. Why not <a target=\"_blank\" href=\"http://www.nerddinner.com/Dinners/Create\">host one</a>?</div>'); <% } else { %> document.write('<h3> Dinners Near You</h3><ul>'); <% foreach (var item in Model.Dinners) { %> document.write('<li><a target=\"_blank\" href=\"http://nrddnr.com/<%: item.DinnerID %>\"><%: item.Title.Truncate(20) %> with <%: item.HostedBy %> on <%: item.EventDate.ToShortDateString() %></a></li>'); <% } %> document.write('</ul>'); <% } %> document.write('<div id=\"nd-footer\"> More dinners and fun at <a target=\"_blank\" href=\"http://nrddnr.com\">http://nrddnr.com</a></div></div></div>'); Getting IP’s for Testing There are a variety of online services that will translate a location to an IP, which were handy for testing these out. I found http://www.itouchmap.com/latlong.html to be most useful, but I’m open to suggestions if you know of something better. Next steps I think the next step here is to minimize load – you know, in case people start actually using this flair. There are two places to think about – the NerdDinner.com servers, and the services we’re using for Geolocation. I usually think about caching as a first attack on server load, but that’s less helpful here since every user will have a different IP. Instead, I’d look at taking advantage of Asynchronous Controller Actions, a cool new feature in ASP.NET MVC 2. Async Actions let you call a potentially long-running webservice without tying up a thread on the server while waiting for the response. There’s some good info on that in the MSDN documentation, and Dino Esposito wrote a great article on Asynchronous ASP.NET Pages in the April 2010 issue of MSDN Magazine. But let’s think of the children, shall we? What about ipinfodb.com? Well, they don’t have specific daily limits, but they do throttle you if you put a lot of traffic on them. From their FAQ: We do not have a specific daily limit but queries that are at a rate faster than 2 per second will be put in "queue". If you stay below 2 queries/second everything will be normal. If you go over the limit, you will still get an answer for all queries but they will be slowed down to about 1 per second. This should not affect most users but for high volume websites, you can either use our IP database on your server or we can whitelist your IP for 5$/month (simply use the donate form and leave a comment with your server IP). Good programming practices such as not querying our API for all page views (you can store the data in a cookie or a database) will also help not reaching the limit. So the first step there is to save the geolocalization information in a time-limited cookie, which will allow us to look up the local dinners immediately without having to hit the geolocation service.

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  • Integrate BING API for Search inside ASP.Net web application

    - by sreejukg
    As you might already know, Bing is the Microsoft Search engine and is getting popular day by day. Bing offers APIs that can be integrated into your website to increase your website functionality. At this moment, there are two important APIs available. They are Bing Search API Bing Maps The Search API enables you to build applications that utilize Bing’s technology. The API allows you to search multiple source types such as web; images, video etc. and supports various output prototypes such as JSON, XML, and SOAP. Also you will be able to customize the search results as you wish for your public facing website. Bing Maps API allows you to build robust applications that use Bing Maps. In this article I am going to describe, how you can integrate Bing search into your website. In order to start using Bing, First you need to sign in to http://www.bing.com/toolbox/bingdeveloper/ using your windows live credentials. Click on the Sign in button, you will be asked to enter your windows live credentials. Once signed in you will be redirected to the Developer page. Here you can create applications and get AppID for each application. Since I am a first time user, I don’t have any applications added. Click on the Add button to add a new application. You will be asked to enter certain details about your application. The fields are straight forward, only thing you need to note is the website field, here you need to enter the website address from where you are going to use this application, and this field is optional too. Of course you need to agree on the terms and conditions and then click Save. Once you click on save, the application will be created and application ID will be available for your use. Now we got the APP Id. Basically Bing supports three protocols. They are JSON, XML and SOAP. JSON is useful if you want to call the search requests directly from the browser and use JavaScript to parse the results, thus JSON is the favorite choice for AJAX application. XML is the alternative for applications that does not support SOAP, e.g. flash/ Silverlight etc. SOAP is ideal for strongly typed languages and gives a request/response object model. In this article I am going to demonstrate how to search BING API using SOAP protocol from an ASP.Net application. For the purpose of this demonstration, I am going to create an ASP.Net project and implement the search functionality in an aspx page. Open Visual Studio, navigate to File-> New Project, select ASP.Net empty web application, I named the project as “BingSearchSample”. Add a Search.aspx page to the project, once added the solution explorer will looks similar to the following. Now you need to add a web reference to the SOAP service available from Bing. To do this, from the solution explorer, right click your project, select Add Service Reference. Now the new service reference dialog will appear. In the left bottom of the dialog, you can find advanced button, click on it. Now the service reference settings dialog will appear. In the bottom left, you can find Add Web Reference button, click on it. The add web reference dialog will appear now. Enter the URL as http://api.bing.net/search.wsdl?AppID=<YourAppIDHere>&version=2.2 (replace <yourAppIDHere> with the appID you have generated previously) and click on the button next to it. This will find the web service methods available. You can change the namespace suggested by Bing, but for the purpose of this demonstration I have accepted all the default settings. Click on the Add reference button once you are done. Now the web reference to Search service will be added your project. You can find this under solution explorer of your project. Now in the Search.aspx, that you previously created, place one textbox, button and a grid view. For the purpose of this demonstration, I have given the identifiers (ID) as txtSearch, btnSearch, gvSearch respectively. The idea is to search the text entered in the text box using Bing service and show the results in the grid view. In the design view, the search.aspx looks as follows. In the search.aspx.cs page, add a using statement that points to net.bing.api. I have added the following code for button click event handler. The code is very straight forward. It just calls the service with your AppID, a query to search and a source for searching. Let us run this page and see the output when I enter Microsoft in my textbox. If you want to search a specific site, you can include the site name in the query parameter. For e.g. the following query will search the word Microsoft from www.microsoft.com website. searchRequest.Query = “site:www.microsoft.com Microsoft”; The output of this query is as follows. Integrating BING search API to your website is easy and there is no limit on the customization of the interface you can do. There is no Bing branding required so I believe this is a great option for web developers when they plan for site search.

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  • BFCM &ndash; Big Fat Check Mark

    - by onefloridacoder
    I was installing TFS on my local laptop last week and just got around to setting up my initial collection using the TFS Console tool and “Bang!”  I received a message that told me that my local database didn’t have the full-text search option installed.  I remember the option in a (long) list of options and didn’t remember fiddling with it.   Whatever the reason, if you are installing TFS Basic on your box, make sure you have that little check ticked, or you won’t get the big fat one pictured above.  I installed SQL 2008 Developer edition which worked well for what I needed so far, and just needed to run the “Add Feature” option instead of the “Repair” option. HTH

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  • Desktop Fun: Valentine’s Day Icon Packs

    - by Asian Angel
    Are you looking forward to Valentine’s Day? Then we have the perfect way for you to start customizing your desktop for the holiday with our Valentine’s Day Icon Packs collection Latest Features How-To Geek ETC How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? Change Your MAC Address to Avoid Free Internet Restrictions Battlestar Galactica – Caprica Map of the 12 Colonies (Wallpaper Also Available) View Enlarged Versions of Thumbnail Images with Thumbnail Zoom for Firefox IntoNow Identifies Any TV Show by Sound Walk Score Calculates a Neighborhood’s Pedestrian Friendliness Factor Fantasy World at Twilight Wallpaper

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  • Is Berkeley DB a NoSQL solution?

    - by Gregory Burd
    Berkeley DB is a library. To use it to store data you must link the library into your application. You can use most programming languages to access the API, the calls across these APIs generally mimic the Berkeley DB C-API which makes perfect sense because Berkeley DB is written in C. The inspiration for Berkeley DB was the DBM library, a part of the earliest versions of UNIX written by AT&T's Ken Thompson in 1979. DBM was a simple key/value hashtable-based storage library. In the early 1990s as BSD UNIX was transitioning from version 4.3 to 4.4 and retrofitting commercial code owned by AT&T with unencumbered code, it was the future founders of Sleepycat Software who wrote libdb (aka Berkeley DB) as the replacement for DBM. The problem it addressed was fast, reliable local key/value storage. At that time databases almost always lived on a single node, even the most sophisticated databases only had simple fail-over two node solutions. If you had a lot of data to store you would choose between the few commercial RDBMS solutions or to write your own custom solution. Berkeley DB took the headache out of the custom approach. These basic market forces inspired other DBM implementations. There was the "New DBM" (ndbm) and the "GNU DBM" (GDBM) and a few others, but the theme was the same. Even today TokyoCabinet calls itself "a modern implementation of DBM" mimicking, and improving on, something first created over thirty years ago. In the mid-1990s, DBM was the name for what you needed if you were looking for fast, reliable local storage. Fast forward to today. What's changed? Systems are connected over fast, very reliable networks. Disks are cheep, fast, and capable of storing huge amounts of data. CPUs continued to follow Moore's Law, processing power that filled a room in 1990 now fits in your pocket. PCs, servers, and other computers proliferated both in business and the personal markets. In addition to the new hardware entire markets, social systems, and new modes of interpersonal communication moved onto the web and started evolving rapidly. These changes cause a massive explosion of data and a need to analyze and understand that data. Taken together this resulted in an entirely different landscape for database storage, new solutions were needed. A number of novel solutions stepped up and eventually a category called NoSQL emerged. The new market forces inspired the CAP theorem and the heated debate of BASE vs. ACID. But in essence this was simply the market looking at what to trade off to meet these new demands. These new database systems shared many qualities in common. There were designed to address massive amounts of data, millions of requests per second, and scale out across multiple systems. The first large-scale and successful solution was Dynamo, Amazon's distributed key/value database. Dynamo essentially took the next logical step and added a twist. Dynamo was to be the database of record, it would be distributed, data would be partitioned across many nodes, and it would tolerate failure by avoiding single points of failure. Amazon did this because they recognized that the majority of the dynamic content they provided to customers visiting their web store front didn't require the services of an RDBMS. The queries were simple, key/value look-ups or simple range queries with only a few queries that required more complex joins. They set about to use relational technology only in places where it was the best solution for the task, places like accounting and order fulfillment, but not in the myriad of other situations. The success of Dynamo, and it's design, inspired the next generation of Non-SQL, distributed database solutions including Cassandra, Riak and Voldemort. The problem their designers set out to solve was, "reliability at massive scale" so the first focal point was distributed database algorithms. Underneath Dynamo there is a local transactional database; either Berkeley DB, Berkeley DB Java Edition, MySQL or an in-memory key/value data structure. Dynamo was an evolution of local key/value storage onto networks. Cassandra, Riak, and Voldemort all faced similar design decisions and one, Voldemort, choose Berkeley DB Java Edition for it's node-local storage. Riak at first was entirely in-memory, but has recently added write-once, append-only log-based on-disk storage similar type of storage as Berkeley DB except that it is based on a hash table which must reside entirely in-memory rather than a btree which can live in-memory or on disk. Berkeley DB evolved too, we added high availability (HA) and a replication manager that makes it easy to setup replica groups. Berkeley DB's replication doesn't partitioned the data, every node keeps an entire copy of the database. For consistency, there is a single node where writes are committed first - a master - then those changes are delivered to the replica nodes as log records. Applications can choose to wait until all nodes are consistent, or fire and forget allowing Berkeley DB to eventually become consistent. Berkeley DB's HA scales-out quite well for read-intensive applications and also effectively eliminates the central point of failure by allowing replica nodes to be elected (using a PAXOS algorithm) to mastership if the master should fail. This implementation covers a wide variety of use cases. MemcacheDB is a server that implements the Memcache network protocol but uses Berkeley DB for storage and HA to replicate the cache state across all the nodes in the cache group. Google Accounts, the user authentication layer for all Google properties, was until recently running Berkeley DB HA. That scaled to a globally distributed system. That said, most NoSQL solutions try to partition (shard) data across nodes in the replication group and some allow writes as well as reads at any node, Berkeley DB HA does not. So, is Berkeley DB a "NoSQL" solution? Not really, but it certainly is a component of many of the existing NoSQL solutions out there. Forgetting all the noise about how NoSQL solutions are complex distributed databases when you boil them down to a single node you still have to store the data to some form of stable local storage. DBMs solved that problem a long time ago. NoSQL has more to do with the layers on top of the DBM; the distributed, sometimes-consistent, partitioned, scale-out storage that manage key/value or document sets and generally have some form of simple HTTP/REST-style network API. Does Berkeley DB do that? Not really. Is Berkeley DB a "NoSQL" solution today? Nope, but it's the most robust solution on which to build such a system. Re-inventing the node-local data storage isn't easy. A lot of people are starting to come to appreciate the sophisticated features found in Berkeley DB, even mimic them in some cases. Could Berkeley DB grow into a NoSQL solution? Absolutely. Our key/value API could be extended over the net using any of a number of existing network protocols such as memcache or HTTP/REST. We could adapt our node-local data partitioning out over replicated nodes. We even have a nice query language and cost-based query optimizer in our BDB XML product that we could reuse were we to build out a document-based NoSQL-style product. XML and JSON are not so different that we couldn't adapt one to work with the other interchangeably. Without too much effort we could add what's missing, we could jump into this No SQL market withing a single product development cycle. Why isn't Berkeley DB already a NoSQL solution? Why aren't we working on it? Why indeed...

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  • Desktop Fun: Dreams of Hawaii Wallpaper Collection

    - by Asian Angel
    Is the winter weather wearing you down and making you wish for a tropical vacation? Until summer and vacation time gets here let our Dreams of Hawaii Wallpaper collection help you think warm and happy thoughts Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Enjoy Clutter-Free YouTube Video Viewing in Opera with CleanTube Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic] Asian Temple in the Snow Wallpaper

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  • Country selection, when country is not listed

    - by David Balažic
    While this might not 100% match the intent of this site, it was the closest match from Stackexchange sites. So, if a web site (the "entrance" page) offers a choice (a list) of countries, with the text "Chose your country", but the users country is not listed, what should he do? One example is http://www.samsung.com/countryselection.do Addition: I ask this standing in the users position. I encounter a web site and it gives me the above page. What to do? Another issue: What is "my" country? My current location? My permanent residence? The country of my citizenship? Something else?

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  • How to submit sitemap when your website has partial https? - Error: "Not in Domain"

    - by Ralph N
    My website is an ecommerce that is set up to do http for the item browsing portion, but https for things like shopping cart, contact us, etc.. (anything that has forms on it). I've submitted my website a long time ago to google webmaster tools as http://www.mywebsite.com. I also submitted a sitemap with about 40 links - 8 of them are https. I've noticed that for the longest time, google webmaster tools was reporting that 32 out of the 40 links have been crawled. I tested all the links against my robots.txt and realized that my robots text was blocking the https links. Google says those links are "Not In Domain". Is there a way i'm supposed to get around this so that I can have a hybrid-ssl site? I understand the concept that one site is mywebsite.com:80 and the other is mywebsite.com:443, but i'd like to avoid submitting and maintaining 2 seperate websites on google webmaster tools.

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  • SQLAuthority News – Download Whitepaper Using SharePoint List Data in PowerPivot

    - by pinaldave
    One of the many features of Microsoft SQL Server PowerPivot is the range of data sources that can be used to import data. Anything, from Microsoft SQL Server relational databases, Oracle databases, and Microsoft Access databases, to text documents, can be used as data sources in PowerPivot. In this paper, I explain one of the new and upcoming data sources that people are excited about – SharePoint list data in the form of Atom feeds. This white paper goes on to explain the different ways you can import SharePoint list data into PowerPivot, what types of lists are supported, various components that need to be installed to use this feature, and where to get those components. Download and read this whitepaper. Note: Abstract is taken from MSDN Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Documentation, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, SQL White Papers, SQLAuthority News, T SQL, Technology

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  • JavaScript Intellisense with Telerik in ASP.NET Master Page Project with VS 2010

    - by Otto Neff
    Today I was looking for a solution to get finally the JScript/Javascript/jQuery Intellisense Featureworking with my ASP.Net Webform Project to work. I found some good articles: - JScript IntelliSense Overview- JScript IntelliSense: A Reference for the “Reference” Tag- Enabling JavaScript intellisense in VS.NET 2010 to work with SharePoint 2010- Rich IntelliSense for jQueryBUT, all of suggested solutions did not work right with my Master Page based Visual Studio 2010 Solution.Only with physical Javascript Files (Telerik includes certain Javascript Files like jQuery as Ressource) or/andconfigure always a new ASP.NET Scriptmanager / RadScriptManager on every page derived from the Master Page, wasn't exactly what I was looking for. So I came up with the following simple Solution, to Trick VS2010and still have the Project running with multiple runat="server" Scriptmanagers. In short:- New ASP.NET control derived from ScriptManager with emtpy overwritten OnInit() to use it as emtpy wrapper for VS2010. In detail:New RadScriptManager Classusing System; using System.Collections.Generic; using System.Linq; using System.Web; using Telerik.Web.UI; namespace IntellisenseJavascript.Controls { public class IntelliJS : RadScriptManager { protected override void OnInit(EventArgs e) { } protected override void OnPreRender(EventArgs e) { } protected override void OnLoad(EventArgs e) { } protected override void Render(System.Web.UI.HtmlTextWriter writer) { } public override void RenderControl(System.Web.UI.HtmlTextWriter writer) { } } } web.config<configuration> ... <system.web> ... <pages> <controls> <add tagPrefix="telerik" namespace="Telerik.Web.UI" assembly="Telerik.Web.UI, Version=2011.3.1115.40, Culture=neutral, PublicKeyToken=121fae78165ba3d4"/> <add tagPrefix="VSFix" namespace="IntellisenseJavascript.Controls" assembly="IntellisenseJavascript"/> </controls> </pages> ... Master Page<%@ Master Language="C#" AutoEventWireup="true" CodeBehind="Site.master.cs" Inherits="IntellisenseJavascript.Site" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html > <head id="head" runat="server"> <title></title> <telerik:RadStyleSheetManager ID="radStyleSheetManager" runat="server" /> </head> <body> <form id="form" runat="server"> <telerik:RadScriptManager ID="radScriptManager" runat="server"> <Scripts> <asp:ScriptReference Assembly="Telerik.Web.UI, Version=2011.3.1115.40, Culture=neutral, PublicKeyToken=121fae78165ba3d4" Name="Telerik.Web.UI.Common.Core.js" /> <asp:ScriptReference Assembly="Telerik.Web.UI, Version=2011.3.1115.40, Culture=neutral, PublicKeyToken=121fae78165ba3d4" Name="Telerik.Web.UI.Common.jQuery.js" /> <asp:ScriptReference Assembly="Telerik.Web.UI, Version=2011.3.1115.40, Culture=neutral, PublicKeyToken=121fae78165ba3d4" Name="Telerik.Web.UI.Common.jQueryInclude.js" /> </Scripts> </telerik:RadScriptManager> <telerik:RadAjaxManager ID="radAjaxManager" runat="server"> </telerik:RadAjaxManager> <div> #MASTER CONTENT# <asp:ContentPlaceHolder ID="contentPlaceHolder" runat="server"> </asp:ContentPlaceHolder> </div> </form> <script type="text/javascript"> $(function () { // Masterpage ready $('body').css('margin', '50px'); }); </script> </body> </html> ASPX Page<%@ Page Title="" Language="C#" MasterPageFile="~/Site.Master" AutoEventWireup="true" CodeBehind="Default.aspx.cs" Inherits="IntellisenseJavascript.Default" %> <asp:Content ID="Content1" ContentPlaceHolderID="contentPlaceHolder" runat="server"> <VSFix:IntelliJS runat="server" ID="intelliJS"> <Scripts> <asp:ScriptReference Assembly="Telerik.Web.UI, Version=2011.3.1115.40, Culture=neutral, PublicKeyToken=121fae78165ba3d4" Name="Telerik.Web.UI.Common.Core.js" /> <asp:ScriptReference Assembly="Telerik.Web.UI, Version=2011.3.1115.40, Culture=neutral, PublicKeyToken=121fae78165ba3d4" Name="Telerik.Web.UI.Common.jQuery.js" /> <asp:ScriptReference Assembly="Telerik.Web.UI, Version=2011.3.1115.40, Culture=neutral, PublicKeyToken=121fae78165ba3d4" Name="Telerik.Web.UI.Common.jQueryInclude.js" /> </Scripts> </VSFix:IntelliJS> <div style="border: 5px solid #FF9900;"> #PAGE CONTENT# </div> <script type="text/javascript"> $(function () { // Page ready $('body').css('border', '5px solid #888'); }); </script> </asp:Content> The Result I know, this is not the way it meant to be... but now at least you can have a Main ScriptManager for all Common Scripts and Settings, inject page specific Javascripts in PageLoad Event in normal ASPX Files and have JavaScript Intellisense for defined Scripts from JS Files or Assembly Ressouce in your Content Maybe, vNext will fix this.

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  • Good ol fashioned debugging

    - by Tim Dexter
    I have been helping out one of our new customers over the last day or two and I have even managed to get to the bottom of their problem FTW! They use BIEE and BIP and wanted to mount a BIP report in a dashboard page, so far so good, BIP does that! Just follow the instructions in the BIEE user guide. The wrinkle is that they want to enter some fixed instruction strings into the dashboard prompts to help the user. These are added as fixed values to the prompt as the default values so they appear first. Once the user makes a selection, the default strings disappear. Its a fair requirement but the BIP report chokes Now, the BIP report had been setup with the Autorun checkbox, unchecked. I expected the BIP report to wait for the Go button to be hit but it was trying to run immediately and failing. That was the first issue. You can not stop the BIP report from trying to run in a dashboard. Even if the Autorun is turned off, it seems that dashboard still makes the request to BIP to run the report. Rather than BIP refusing because its waiting for input it goes ahead anyway, I guess the mechanism does not check the autorun flag when the request is coming from the dashboard. It appears that between BIEE and BIP, they collectively ignore the autorun flag. A bug? might be, at least an enhancement request. With that in mind, how could we get BIP to not at least not fail? This fact was stumping me on the parameter error, if the autorun flag was being respected then why was BIP complaining about the parameter values it should not even be doing anything until the Go button is clicked. I now knew that the autorun flag was being ignored, it was a simple case of putting BIP into debug mode. I use the OC4J server on my laptop so debug msgs are routed through the dos box used to start the OC4J container. When I changed a value on the dashboard prompt I spotted some debug text rushing by that subsequently disappeared from the log once the operation was complete. Another bug? I needed to catch that text as it went by, using the print screen function with some software to grab multiple screens as the log appeared and then disappeared. The upshot is that when you change the dashboard prompt value, BIP validates the value against its own LOVs, if its not in the list then it throws the error. Because 'Fill this first' and 'Fill this second' ie fixed strings from the dashboard prompts, are not in the LOV lists and because the report is auto running as soon as the dashboard page is brought up, the report complains about invalid parameters. To get around this, I needed to get the strings into the LOVs. Easily done with a UNION clause: select 'Fill this first' from SH.Products Products UNION select Products."Prod Category" as "Prod Category" from SH.Products Products Now when BIP wants to validate the prompt value, the LOV query fires and finds the fixed string -> No Error. No data, but definitely no errors :0) If users do run with the fixed values, you can capture that in the template. If there is no data in the report, either the fixed values were used or the parameters selected resulted in no rows. You can capture this in the template and display something like. 'Either your parameter values resulted in no data or you have not changed the default values' Thats the upside, the downside is that if your users run the report in the BP UI they re going to see the fixed strings. You could alleviate that by having BIP display the fixed strings in top of its parameter drop boxes (just set them as the default value for the parameter.) But they will not disappear like they do in the dashboard prompts, see below. If the expected autorun behaviour worked ie wait for the Go button, then we would not have to workaround it but for now, its a pretty good solution. It was an enjoyable hour or so for me, took me back to my developer daze, when we used to race each other for the most number of bug fixes. I used to run a distant 2nd behind 'Bugmeister Chen Hu' but led the chasing pack by a reasonable distance.

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  • The configuration section 'system.web.extensions' cannot be read because it is missing a section declaration

    - by Jeff Widmer
    After upgrading an ASP.NET application from .NET Framework 3.5 to .NET Framework 4.0 I ran into the following error message dialog when trying to view any of the modules in IIS on the server. What happened is during the upgrade, the web.config file was automatically converted for .NET Framework 4.0.  This left behind an empty system.web.extensions section: It was an easy fix to resolve, just remove the unused system.web.extensions section.   ERROR DIALOG TEXT: --------------------------- ASP --------------------------- There was an error while performing this operation. Details: Filename: \\?\web.config Line number: 171 Error: The configuration section 'system.web.extensions' cannot be read because it is missing a section declaration --------------------------- OK   ---------------------------

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  • OTN Developer Day: Oracle Database 11g Application Development

    - by stephen.garth
    When and Where: Tuesday June 15, 2010 from 8:00 am - 5:30 pm Hyatt Regency Reston, Reston VA This full-day FREE event offers a great learning and networking opportunity. With support from Oracle database application development experts, you'll get valuable hands-on experience developing database-backed apps with the latest Oracle tools and frameworks. Oh yeah, you get to use your own notebook and download some cool and very useful materials. Find out more and register here. var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-13185312-1"); pageTracker._trackPageview(); } catch(err) {}

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  • AjaxToolKit - ModalPopup conflicts with the current stable version

    - by Guilherme Cardoso
    For those who are using the current stable version of AjaxToolKit (40 412) will face an annoying problem. The ModalPopup cannot be used together with an UpdatePanel and one textbox. This is because during the postback, the value of the textbox will be changed and added a comma. That is, if we use a ModalPopup to have a form and then we add a database, the value "Antonio" in the text box will be entered as "Antonio." I've been researching a bit and this bug is even launching this version. To counter this I'm using the stable 30 512 May 2009 - http://ajaxcontroltoolkit.codeplex.com/releases/view/27326 One detail I noticed was that the ModalPopup OkControlID on the property. If we define the event does not occur (example: If this button is add the data to the database, the panel controlled by ModalPopup disappears but not to add the event occurs). Therefore it is best not declare anything on this property, it works without problems the same.

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  • Formal Languages, Inductive Proofs &amp; Regular Expressions

    - by MarkPearl
    So I am slogging away at my UNISA stuff. I have just finished doing the initial once non stop read through the first 11 chapters of my COS 201 Textbook - “Introduction to Computer Theory 2nd Edition” by Daniel Cohen. It has been an interesting couple of days, with familiar concepts coming up as well as some new territory. In this posting I am going to cover the first couple of chapters of the book. Let start with Formal Languages… What exactly is a formal language? Pretty much a no duh question for me but still a good one to ask – a formal language is a language that is defined in a precise mathematical way. Does that mean that the English language is a formal language? I would say no – and my main motivation for this is that one can have an English sentence that is correct grammatically that is also ambiguous. For example the ambiguous sentence: "I once shot an elephant in my pyjamas.” For this and possibly many other reasons that I am unaware of, English is termed a “Natural Language”. So why the importance of formal languages in computer science? Again a no duh question in my mind… If we want computers to be effective and useful tools then we need them to be able to evaluate a series of commands in some form of language that when interpreted by the device no confusion will exist as to what we were requesting. Imagine the mayhem that would exist if a computer misinterpreted a command to print a document and instead decided to delete it. So what is a Formal Language made up of… For my study purposes a language is made up of a finite alphabet. For a formal language to exist there needs to be a specification on the language that will describe whether a string of characters has membership in the language or not. There are two basic ways to do this: By a “machine” that will recognize strings of the language (e.g. Finite Automata). By a rule that describes how strings of a language can be formed (e.g. Regular Expressions). When we use the phrase “string of characters”, we can also be referring to a “word”. What is an Inductive Proof? So I am not to far into my textbook and of course it starts referring to proofs and different types. I have had to go through several different approaches of proofs in the past, but I can never remember their formal names , so when I saw “inductive proof” I thought to myself – what the heck is that? Google to the rescue… An inductive proof is like a normal proof but it employs a neat trick which allows you to prove a statement about an arbitrary number n by first proving it is true when n is 1 and then assuming it is true for n=k and showing it is true for n=k+1. The idea is that if you want to show that someone can climb to the nth floor of a fire escape, you need only show that you can climb the ladder up to the fire escape (n=1) and then show that you know how to climb the stairs from any level of the fire escape (n=k) to the next level (n=k+1). Does this sound like a form of recursion? No surprise then that in the same chapter they deal with recursive definitions. An example of a recursive definition for the language EVEN would the 3 rules below: 2 is in EVEN If x is in EVEN then so is x+2 The only elements in the set EVEN are those that be produced by the rules above. Nothing to exciting… So if a definition for a language is done recursively, then it makes sense that the language can be proved using induction. Regular Expressions So I am wondering to myself what use is this all – in fact – I find this the biggest challenge to any university material is that it is quite hard to find the immediate practical applications of some theory in real life stuff. How great was my joy when I suddenly saw the word regular expression being introduced. I had been introduced to regular expressions on Stack Overflow where I was trying to recognize if some text measurement put in by a user was in a valid form or not. For instance, the imperial system of measurement where you have feet and inches can be represented in so many different ways. I had eventually turned to regular expressions as an easy way to check if my parser could correctly parse the text or not and convert it to a normalize measurement. So some rules about languages and regular expressions… Any finite language can be represented by at least one if not more regular expressions A regular expressions is almost a rule syntax for expressing how regular languages can be formed regular expressions are cool For a regular expression to be valid for a language it must be able to generate all the words in the language and no other words. This is important. It doesn’t help me if my regular expression parses 100% of my measurement texts but also lets one or two invalid texts to pass as well. Okay, so this posting jumps around a bit – but introduces some very basic fundamentals for the subject which will be built on in later postings… Time to go and do some practical examples now…

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  • How do I pipe terminal standard output (stdout) to the clipboard?

    - by Insperatus
    For example, Say I want to list the contents of a folder and directly paste them into a chat window for a friend to see. I realize I could do ls > filename.txt to create a file (filename.txt) with those contents; I'd then have to open or print the file and manually select and copy the text block (which can be annoying/tedious.) I clearly could also select and copy the output of ls directly from within the terminal window. It would be much faster/easier to simply pipe standard output to the clipboard. What terminal command allows me to do this?

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  • MySQL Query Cache

    - by BRADINO
    According to MySQL.com the query cache stores the text of a SELECT statement together with the corresponding result that was sent to the client. If an identical statement is received later, the server retrieves the results from the query cache rather than parsing and executing the statement again. The query cache is shared among sessions, so a result set generated by one client can be sent in response to the same query issued by another client. Purely hypothetical example: SELECT `name` FROM `beers` WHERE `favorite` = true To force the database NOT to give you a cached result simply add SQL_NO_CACHE to the query: SELECT SQL_NO_CACHE `name` FROM `beers` WHERE `favorite` = true mysql query cache sql no cache mysql nocache

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • Observations in Migrating from JavaFX Script to JavaFX 2.0

    - by user12608080
    Observations in Migrating from JavaFX Script to JavaFX 2.0 Introduction Having been available for a few years now, there is a decent body of work written for JavaFX using the JavaFX Script language. With the general availability announcement of JavaFX 2.0 Beta, the natural question arises about converting the legacy code over to the new JavaFX 2.0 platform. This article reflects on some of the observations encountered while porting source code over from JavaFX Script to the new JavaFX API paradigm. The Application The program chosen for migration is an implementation of the Sudoku game and serves as a reference application for the book JavaFX – Developing Rich Internet Applications. The design of the program can be divided into two major components: (1) A user interface (ideally suited for JavaFX design) and (2) the puzzle generator. For the context of this article, our primary interest lies in the user interface. The puzzle generator code was lifted from a sourceforge.net project and is written entirely in Java. Regardless which version of the UI we choose (JavaFX Script vs. JavaFX 2.0), no code changes were required for the puzzle generator code. The original user interface for the JavaFX Sudoku application was written exclusively in JavaFX Script, and as such is a suitable candidate to convert over to the new JavaFX 2.0 model. However, a few notable points are worth mentioning about this program. First off, it was written in the JavaFX 1.1 timeframe, where certain capabilities of the JavaFX framework were as of yet unavailable. Citing two examples, this program creates many of its own UI controls from scratch because the built-in controls were yet to be introduced. In addition, layout of graphical nodes is done in a very manual manner, again because much of the automatic layout capabilities were in flux at the time. It is worth considering that this program was written at a time when most of us were just coming up to speed on this technology. One would think that having the opportunity to recreate this application anew, it would look a lot different from the current version. Comparing the Size of the Source Code An attempt was made to convert each of the original UI JavaFX Script source files (suffixed with .fx) over to a Java counterpart. Due to language feature differences, there are a small number of source files which only exist in one version or the other. The table below summarizes the size of each of the source files. JavaFX Script source file Number of Lines Number of Character JavaFX 2.0 Java source file Number of Lines Number of Characters ArrowKey.java 6 72 Board.fx 221 6831 Board.java 205 6508 BoardNode.fx 446 16054 BoardNode.java 723 29356 ChooseNumberNode.fx 168 5267 ChooseNumberNode.java 302 10235 CloseButtonNode.fx 115 3408 CloseButton.java 99 2883 ParentWithKeyTraversal.java 111 3276 FunctionPtr.java 6 80 Globals.java 20 554 Grouping.fx 8 140 HowToPlayNode.fx 121 3632 HowToPlayNode.java 136 4849 IconButtonNode.fx 196 5748 IconButtonNode.java 183 5865 Main.fx 98 3466 Main.java 64 2118 SliderNode.fx 288 10349 SliderNode.java 350 13048 Space.fx 78 1696 Space.java 106 2095 SpaceNode.fx 227 6703 SpaceNode.java 220 6861 TraversalHelper.fx 111 3095 Total 2,077 79,127 2531 87,800 A few notes about this table are in order: The number of lines in each file was determined by running the Unix ‘wc –l’ command over each file. The number of characters in each file was determined by running the Unix ‘ls –l’ command over each file. The examination of the code could certainly be much more rigorous. No standard formatting was performed on these files.  All comments however were deleted. There was a certain expectation that the new Java version would require more lines of code than the original JavaFX script version. As evidenced by a count of the total number of lines, the Java version has about 22% more lines than its FX Script counterpart. Furthermore, there was an additional expectation that the Java version would be more verbose in terms of the total number of characters.  In fact the preceding data shows that on average the Java source files contain fewer characters per line than the FX files.  But that's not the whole story.  Upon further examination, the FX Script source files had a disproportionate number of blank characters.  Why?  Because of the nature of how one develops JavaFX Script code.  The object literal dominates FX Script code.  Its not uncommon to see object literals indented halfway across the page, consuming lots of meaningless space characters. RAM consumption Not the most scientific analysis, memory usage for the application was examined on a Windows Vista system by running the Windows Task Manager and viewing how much memory was being consumed by the Sudoku version in question. Roughly speaking, the FX script version, after startup, had a RAM footprint of about 90MB and remained pretty much the same size. The Java version started out at about 55MB and maintained that size throughout its execution. What About Binding? Arguably, the most striking observation about the conversion from JavaFX Script to JavaFX 2.0 concerned the need for data synchronization, or lack thereof. In JavaFX Script, the primary means to synchronize data is via the bind expression (using the “bind” keyword), and perhaps to a lesser extent it’s “on replace” cousin. The bind keyword does not exist in Java, so for JavaFX 2.0 a Data Binding API has been introduced as a replacement. To give a feel for the difference between the two versions of the Sudoku program, the table that follows indicates how many binds were required for each source file. For JavaFX Script files, this was ascertained by simply counting the number of occurrences of the bind keyword. As can be seen, binding had been used frequently in the JavaFX Script version (and does not take into consideration an additional half dozen or so “on replace” triggers). The JavaFX 2.0 program achieves the same functionality as the original JavaFX Script version, yet the equivalent of binding was only needed twice throughout the Java version of the source code. JavaFX Script source file Number of Binds JavaFX Next Java source file Number of “Binds” ArrowKey.java 0 Board.fx 1 Board.java 0 BoardNode.fx 7 BoardNode.java 0 ChooseNumberNode.fx 11 ChooseNumberNode.java 0 CloseButtonNode.fx 6 CloseButton.java 0 CustomNodeWithKeyTraversal.java 0 FunctionPtr.java 0 Globals.java 0 Grouping.fx 0 HowToPlayNode.fx 7 HowToPlayNode.java 0 IconButtonNode.fx 9 IconButtonNode.java 0 Main.fx 1 Main.java 0 Main_Mobile.fx 1 SliderNode.fx 6 SliderNode.java 1 Space.fx 0 Space.java 0 SpaceNode.fx 9 SpaceNode.java 1 TraversalHelper.fx 0 Total 58 2 Conclusions As the JavaFX 2.0 technology is so new, and experience with the platform is the same, it is possible and indeed probable that some of the observations noted in the preceding article may not apply across other attempts at migrating applications. That being said, this first experience indicates that the migrated Java code will likely be larger, though not extensively so, than the original Java FX Script source. Furthermore, although very important, it appears that the requirements for data synchronization via binding, may be significantly less with the new platform.

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  • Here’s What Would Happen if Computers Made Our Food [Comic]

    - by The Geek
    At least it’s better than getting spyware in your food. Latest Features How-To Geek ETC How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? How to Use and Master the Notoriously Difficult Pen Tool in Photoshop HTG Explains: What Are the Differences Between All Those Audio Formats? How To Use Layer Masks and Vector Masks to Remove Complex Backgrounds in Photoshop Bring Summer Back to Your Desktop with the LandscapeTheme for Chrome and Iron The Prospector – Home Dash Extension Creates a Whole New Browsing Experience in Firefox KinEmote Links Kinect to Windows Why Nobody Reads Web Site Privacy Policies [Infographic] Asian Temple in the Snow Wallpaper 10 Weird Gaming Records from the Guinness Book

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  • Detecting Idle Time with Global Mouse and Keyboard Hooks in WPF

    - by jdanforth
    Years and years ago I wrote this blog post about detecting if the user was idle or active at the keyboard (and mouse) using a global hook. Well that code was for .NET 2.0 and Windows Forms and for some reason I wanted to try the same in WPF and noticed that a few things around the keyboard and mouse hooks didn’t work as expected in the WPF environment. So I had to change a few things and here’s the code for it, working in .NET 4. I took the liberty and refactored a few things while at it and here’s the code now. I’m sure I will need it in the far future as well. using System; using System.Diagnostics; using System.Runtime.InteropServices; namespace Irm.Tim.Snapper.Util { public class ClientIdleHandler : IDisposable { public bool IsActive { get; set; } int _hHookKbd; int _hHookMouse; public delegate int HookProc(int nCode, IntPtr wParam, IntPtr lParam); public event HookProc MouseHookProcedure; public event HookProc KbdHookProcedure; //Use this function to install thread-specific hook. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId); //Call this function to uninstall the hook. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern bool UnhookWindowsHookEx(int idHook); //Use this function to pass the hook information to next hook procedure in chain. [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int CallNextHookEx(int idHook, int nCode, IntPtr wParam, IntPtr lParam); //Use this hook to get the module handle, needed for WPF environment [DllImport("kernel32.dll", CharSet = CharSet.Auto)] public static extern IntPtr GetModuleHandle(string lpModuleName); public enum HookType : int { GlobalKeyboard = 13, GlobalMouse = 14 } public int MouseHookProc(int nCode, IntPtr wParam, IntPtr lParam) { //user is active, at least with the mouse IsActive = true; Debug.Print("Mouse active"); //just return the next hook return CallNextHookEx(_hHookMouse, nCode, wParam, lParam); } public int KbdHookProc(int nCode, IntPtr wParam, IntPtr lParam) { //user is active, at least with the keyboard IsActive = true; Debug.Print("Keyboard active"); //just return the next hook return CallNextHookEx(_hHookKbd, nCode, wParam, lParam); } public void Start() { using (var currentProcess = Process.GetCurrentProcess()) using (var mainModule = currentProcess.MainModule) { if (_hHookMouse == 0) { // Create an instance of HookProc. MouseHookProcedure = new HookProc(MouseHookProc); // Create an instance of HookProc. KbdHookProcedure = new HookProc(KbdHookProc); //register a global hook _hHookMouse = SetWindowsHookEx((int)HookType.GlobalMouse, MouseHookProcedure, GetModuleHandle(mainModule.ModuleName), 0); if (_hHookMouse == 0) { Close(); throw new ApplicationException("SetWindowsHookEx() failed for the mouse"); } } if (_hHookKbd == 0) { //register a global hook _hHookKbd = SetWindowsHookEx((int)HookType.GlobalKeyboard, KbdHookProcedure, GetModuleHandle(mainModule.ModuleName), 0); if (_hHookKbd == 0) { Close(); throw new ApplicationException("SetWindowsHookEx() failed for the keyboard"); } } } } public void Close() { if (_hHookMouse != 0) { bool ret = UnhookWindowsHookEx(_hHookMouse); if (ret == false) { throw new ApplicationException("UnhookWindowsHookEx() failed for the mouse"); } _hHookMouse = 0; } if (_hHookKbd != 0) { bool ret = UnhookWindowsHookEx(_hHookKbd); if (ret == false) { throw new ApplicationException("UnhookWindowsHookEx() failed for the keyboard"); } _hHookKbd = 0; } } #region IDisposable Members public void Dispose() { if (_hHookMouse != 0 || _hHookKbd != 0) Close(); } #endregion } } The way you use it is quite simple, for example in a WPF application with a simple Window and a TextBlock: <Window x:Class="WpfApplication2.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <Grid> <TextBlock Name="IdleTextBox"/> </Grid> </Window> And in the code behind we wire up the ClientIdleHandler and a DispatcherTimer that ticks every second: public partial class MainWindow : Window { private DispatcherTimer _dispatcherTimer; private ClientIdleHandler _clientIdleHandler; public MainWindow() { InitializeComponent(); } private void Window_Loaded(object sender, RoutedEventArgs e) { //start client idle hook _clientIdleHandler = new ClientIdleHandler(); _clientIdleHandler.Start(); //start timer _dispatcherTimer = new DispatcherTimer(); _dispatcherTimer.Tick += TimerTick; _dispatcherTimer.Interval = new TimeSpan(0, 0, 0, 1); _dispatcherTimer.Start(); } private void TimerTick(object sender, EventArgs e) { if (_clientIdleHandler.IsActive) { IdleTextBox.Text = "Active"; //reset IsActive flag _clientIdleHandler.IsActive = false; } else IdleTextBox.Text = "Idle"; } } Remember to reset the ClientIdleHandle IsActive flag after a check.

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  • MUD source code

    - by Tchalvak
    I haven't been able to find a lot of the old, open source mud source codes. I find the way they did things very applicable to text-based/browser based games, and I'd love to be able to skim through parts of 'em for inspiration. For instance, we have this huge list of muds and the relationships between them, but little by way of access to source code. http://en.wikipedia.org/wiki/MUD_trees Often (I'm looking at you, dikumud, http://www.dikumud.com/links.aspx ) the sites of the mud itself doesn't even have a working link to the source. https://github.com/alexmchale/merc-mud has a copy of merc that I found, which certainly contains other works within it's history, but the pickings seems sparse. Does anyone have better resources for gaining access to MUD source code than these?

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  • How do I get my Canon MF4410 printer to work in Ubuntu 12.04?

    - by Kevin
    I have a Canon i-sensys MF4410 laser printer. I am running a dual boot system with Windows 7 and Ubuntu 12.04. The printer works in Windows and Ubuntu sees it when I attempt to add a new printer but I cannot get it to work in Ubuntu. (It previously worked fine under Ubuntu 8.?) I have tried installing (and un-installing) the driver cque-en but, although Ubuntu sees the printer, it does not find the driver. I have even tried using the generic laser and 'text only' drivers but these do not work. If anyone can help and it requires using terminal please give detailed instructions. Thanks Kevin

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  • Load SpriteFont in XNA

    - by user22715
    I'm planning on my game using multiple backgrounds so I'm trying to use spritefonts to draw the text. Every time I load my spritefont I get a error. Line1 = content.Load<SpriteFont>("Courier New"); Line2 = content.Load<SpriteFont>("Courier New"); This is the error I get. Error loading "Courier New". File not found. Although this was the font listed on the official microsoft website http://msdn.microsoft.com/en-us/library/bb447673.aspx.

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