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  • Simple Enterprise Library console application refuses to compile

    - by Vadim
    I just downloaded and installed Microsoft Enterprise Library 5.0. I fired up VS 2010 to play with EL 5 and created a very simple console application. However, it would not compile. I got the following error: The type or namespace name 'Data' does not exist in the namespace 'Microsoft.Practices.EnterpriseLibrary' (are you missing an assembly reference?) I added Microsoft.Practices.EnterpriseLibrary.Common, Microsoft.Practices.EnterpriseLibrary.Data, and Microsoft.Practices.Unity references to my project. Here's the simple code that refuses to compile. using Microsoft.Practices.EnterpriseLibrary.Common.Configuration.Unity; using Microsoft.Practices.EnterpriseLibrary.Data; using Microsoft.Practices.Unity; namespace EntLib { class Program { static void Main(string[] args) { IUnityContainer container = new UnityContainer(); container.AddNewExtension<EnterpriseLibraryCoreExtension>(); var defaultDatabase = container.Resolve<Database>(); } } } The error above complains about line #2 : using Microsoft.Practices.EnterpriseLibrary.Data; Someone probably will point out to a stupid mistake by me, but at the moment I fail to see it. I tried to remove and add again Microsoft.Practices.EnterpriseLibrary.Data to refences but it didn't help.

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  • In C#, are event handler arguments covariant?

    - by Roger Lipscombe
    Maybe covariant's not the word, but if I have a class that raises an event, with (e.g.) FrobbingEventArgs, am I allowed to handle it with a method that takes EventArgs? Here's some code: class Program { static void Main(string[] args) { Frobber frobber = new Frobber(); frobber.Frobbing += FrobberOnFrobbing; frobber.Frob(); } private static void FrobberOnFrobbing(object sender, EventArgs e) { // Do something interesting. Note that the parameter is 'EventArgs'. } } internal class Frobber { public event EventHandler<FrobbingEventArgs> Frobbing; public event EventHandler<FrobbedEventArgs> Frobbed; public void Frob() { OnFrobbing(); // Frob. OnFrobbed(); } private void OnFrobbing() { var handler = Frobbing; if (handler != null) handler(this, new FrobbingEventArgs()); } private void OnFrobbed() { var handler = Frobbed; if (handler != null) handler(this, new FrobbedEventArgs()); } } internal class FrobbedEventArgs : EventArgs { } internal class FrobbingEventArgs : EventArgs { } The reason I ask is that ReSharper seems to have a problem with (what looks like) the equivalent in XAML, and I'm wondering if it's a bug in ReSharper, or a mistake in my understanding of C#.

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  • JAVA Casting error

    - by user1612725
    Im creating a program that uses Dijksrtras algorithm, im using nodes that represent cities on an imported map, and you can create edges between two cities on the map. My problem is every edge has a "weight" where it will represent distance in minutes and i have a function where i want to see the distance between the two edges. But i keep getting the error "Cannot cast from Stad to Edge" at the line Edge<Stad> selectedEdge = (Edge) fvf.visaFörbLista.getSelectedValue(); where "Stad" represents the city and "Edge" an edge. FormVisaförbindelse fvf = new FormVisaförbindelse(); for(;;){ try{ int svar = showConfirmDialog(null, fvf, "Ändra Förbindelser", JOptionPane.OK_CANCEL_OPTION); if (svar != YES_OPTION) return; if (fvf.visaFörbLista.isSelectionEmpty() == true){ showMessageDialog(mainMethod.this, "En Förbindelse måste valjas.","Fel!", ERROR_MESSAGE); return; } Edge<Stad> selectedEdge = (Edge) fvf.visaFörbLista.getSelectedValue(); FormÄndraförbindelse faf = new FormÄndraförbindelse(); faf.setförbNamn(selectedEdge.getNamn()); for(;;){ try{ int svar2 = showConfirmDialog(mainMethod.this, faf, "Ändra Förbindelse", OK_CANCEL_OPTION); if (svar2 != YES_OPTION) return; selectedEdge.setVikt(faf.getförbTid()); List<Edge<Stad>> edges = lg.getEdgesBetween(sB, sA); for (Edge<Stad> edge : edges){ if (edge.getNamn()==selectedEdge.getNamn()){ edge.setVikt(faf.getförbTid()); } } return; } catch(NumberFormatException e){ showMessageDialog(mainMethod.this, "Ogiltig inmatning.","Fel!", ERROR_MESSAGE); }

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  • Problem with writing a hexadecimal string

    - by quilby
    Here is my code /* gcc -c -Wall -g main.c gcc -g -lm -o main main.o */ #include <stdlib.h> #include <stdio.h> #include <string.h> void stringToHex(const char* string, char* hex) { int i = 0; for(i = 0; i < strlen(string)/2; i++) { printf("s%x", string[2*i]); //for debugging sprintf(&hex[i], "%x", string[2*i]); printf("h%x\n", hex[i]); //for debugging } } void writeHex(char* hex, int length, FILE* file, long position) { fseek(file, position, SEEK_SET); fwrite(hex, sizeof(char), length, file); } int main(int argc, char** argv) { FILE* pic = fopen("hi.bmp", "w+b"); const char* string = "f2"; char hex[strlen(string)/2]; stringToHex(string, hex); writeHex(hex, strlen(string)/2, pic, 0); fclose(pic); return 0; } I want it to save the hexadecimal number 0xf2 to a file (later I will have to write bigger/longer numbers though). The program prints out - s66h36 And when I use hexedit to view the file I see the number '36' in it. Why is my code not working? Thanks!

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  • standard way to perform a clean shutdown with Boost.Asio

    - by Timothy003
    I'm writing a cross-platform server program in C++ using Boost.Asio. Following the HTTP Server example on this page, I'd like to handle a user termination request without using implementation-specific APIs. I've initially attempted to use the standard C signal library, but have been unable to find a design pattern suitable for Asio. The Windows example's design seems to resemble the signal library closest, but there's a race condition where the console ctrl handler could be called after the server object has been destroyed. I'm trying to avoid race conditions that cause undefined behavior as specified by the C++ standard. Is there a standard (correct) way to stop the server? So far: #include <csignal> #include <functional> #include <boost/asio.hpp> using std::signal; using boost::asio::io_service; extern "C" { static void handle_signal(int); } namespace { std::function<void ()> sighandler; } void handle_signal(int) { sighandler(); } int main() { io_service s; sighandler = std::bind(&io_service::stop, &s); auto res = signal(SIGINT, &handle_signal); // race condition? SIGINT raised before I could set ignore back if (res == SIG_IGN) signal(SIGINT, SIG_IGN); res = signal(SIGTERM, &handle_signal); // race condition? SIGTERM raised before I could set ignore back if (res == SIG_IGN) signal(SIGTERM, SIG_IGN); s.run(); // reset signals signal(SIGTERM, SIG_DFL); signal(SIGINT, SIG_DFL); // is it defined whether handle_signal can still be in execution at this // point? sighandler = nullptr; }

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  • Inserting null fields with dbi:Pg

    - by User1
    I have a Perl script inserting data into Postgres according to a pipe delimited text file. Sometimes, a field is null (as expected). However, Perl makes this field into an empty string and the Postgres insert statement fails. Here's a snippet of code: use DBI; #Connect to the database. $dbh=DBI-connect('dbi:Pg:dbname=mydb','mydb','mydb',{AutoCommit=1,RaiseError=1,PrintError=1}); #Prepare an insert. $sth=$dbh-prepare("INSERT INTO mytable (field0,field1) SELECT ?,?"); while (<){ #Remove the whitespace chomp; #Parse the fields. @field=split(/\|/,$_); print "$_\n"; #Do the insert. $sth-execute($field[0],$field[1]); } And if the input is: a|1 b| c|3 EDIT: Use this input instead. a|1|x b||x c|3|x It will fail at b|. DBD::Pg::st execute failed: ERROR: invalid input syntax for integer: "" I just want it to insert a null on field1 instead. Any ideas? EDIT: I simplified the input at the last minute. The old input actually made it work for some reason. So now I changed the input to something that will make the program fail. Also note that field1 is a nullable integer datatype.

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  • Something preventing default (explorer-style) CListCtrl jump to line behaviour

    - by andywebsdale
    I'm maintaining an MFC/COM/ATL 45-odd project solution originally written with VS6. I'm now using VS2008. I'm looking at a list control(vanilla CListCtrl) which doesn't behave as we think it should. Normally in an MFC list control you can press a key, (Q say) & selection will jump down to the 1st line beginning with 'Q' (like windows explorer). Does anyone have an idea as to why this might not happen? The styles/Extended styles are set the same as another control in the same project, which DOES work OK. Do I have to send my own message, or is there a flag, etc. that controls that functionality or what? Normally Google would supply the answer, but I haven't been able to frame my query correctly to come up with the relevant info this time. Here's the line from the .rc file for the CListCtrl that doesn't jump to a line on keypress: CONTROL "List1",IDC_BAL_LIST,"SysListView32",LVS_REPORT | LVS_SHOWSELALWAYS | WS_BORDER | WS_TABSTOP,0,73,493,230 And here's a line from the same .rc file showing a list control that does do that: CONTROL "List1",IDC_LIST1,"SysListView32",LVS_REPORT | LVS_SHOWSELALWAYS | WS_BORDER | WS_TABSTOP,1,38,501,219 As you can see, there's no obvious difference to the properties, so what program code would affect it?

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  • Android maps out of memory error

    - by SamB09
    Hi , sometimes when running a google maps program with an overlay image i will receive a bit map out of memory error. It always seems to be at a random point in the app. Im not sure how to solve this. Anyone have any ideas ? My overlay code is below , im not sure if you need to see the class its called in though? public class MyOverlay2 extends Overlay { private static final double MAX_TAP_DISTANCE_KM = 3; // Rough approximation - one degree = 50 nautical miles private static final double MAX_TAP_DISTANCE_DEGREES = MAX_TAP_DISTANCE_KM * 0.5399568 * 50; private final GeoPoint gPoint; private final Context cont; private final int draw; // private final int lat; public MyOverlay2(Context cont, GeoPoint gPoint1, int draw) { // constructor will be called in the userLocation class to draw an overly image this.cont = cont; this.gPoint = gPoint1; this.draw = draw; } @Override public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) { // constructor takes 3 arguments super.draw(canvas, mapView, shadow); // Convert geo coordinates to screen pixels Point screenPoint = new Point(); mapView.getProjection().toPixels(gPoint, screenPoint); //Read the image from the xml resource using a bitmap factory BitmapFactory.Options options=new BitmapFactory.Options(); options.inSampleSize = 1; Bitmap preview_bitmap=BitmapFactory.decodeResource(cont.getResources(),R.drawable.monday12,options); //draw the image at the location specified by the co-ordinates canvas.drawBitmap(preview_bitmap, screenPoint.x - preview_bitmap.getWidth() /2, screenPoint.y - preview_bitmap.getHeight()/2 , null); // get the images height and width values divided by two draw the image at the specified screen points return true; } @Override public boolean onTap(GeoPoint s, MapView mapView) { // Handle tapping on the overlay here return true; } }

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  • How to access a superclass's class attributes in Python?

    - by Brecht Machiels
    Have a look at the following code: class A(object): defaults = {'a': 1} def __getattr__(self, name): print('A.__getattr__') return self.get_default(name) @classmethod def get_default(cls, name): # some debug output print('A.get_default({}) - {}'.format(name, cls)) try: print(super(cls, cls).defaults) # as expected except AttributeError: #except for the base object class, of course pass # the actual function body try: return cls.defaults[name] except KeyError: return super(cls, cls).get_default(name) # infinite recursion #return cls.__mro__[1].get_default(name) # this works, though class B(A): defaults = {'b': 2} class C(B): defaults = {'c': 3} c = C() print('c.a =', c.a) I have a hierarchy of classes each with its own dictionary containing some default values. If an instance of a class doesn't have a particular attribute, a default value for it should be returned instead. If no default value for the attribute is contained in the current class's defaults dictionary, the superclass's defaults dictionary should be searched. I'm trying to implement this using the recursive class method get_default. The program gets stuck in an infinite recursion, unfortunately. My understanding of super() is obviously lacking. By accessing __mro__, I can get it to work properly though, but I'm not sure this is a proper solution. I have the feeling the answer is somewhere in this article, but I haven't been able to find it yet. Perhaps I need to resort to using a metaclass?

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  • Execute less compiler anywhere on the computer

    - by Xenioz
    I'm having a little problem with executing *.cmd files so I can execute them anywhere on the computer with cmd. What I exactly want is to execute the less.cmd file, which support optional arguments and uses lessc.wsf (Less.js compiler for Windows Script Host) for converting less css to pure css. The less.cmd contains: ::For convenience @cscript //nologo "%~dp0lessc.wsf" %* What I've done so far: added absolute path to lessc.cmd to the PATH system variable and moved .cmd in the PATHTEXT system variable to the beginning. Also did this: From a command prompt; assoc .bat should return with ..bat=batfile If not assoc .bat=batfile to restore the default file type association. ftype batfile should return with batfile="%1" %* If not ftype batfile="%1" %* to restore the default "Open" action for the file type. This still doesn't work unless I approach the cmd file with a absolute path in cmd, if I enter lessc anywhere else then I get C:\Intel Intel is not recognized as an internal or external command, operable program or batch file. , I've restarted my computer more than once to be sure changes will take effect. I hope somebody has the answer.

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  • Help with my PHP template class

    - by blerh
    I want to separate the output of HTML from my program code in my projects, so I wrote a very simple database class. <?php class Template { private $template; function load($filePath) { if(!$this->template = file_get_contents($filePath)) $this->error('Error: Failed to open <strong>' . $filePath . '</strong>'); } function replace($var, $content) { $this->template = str_replace("{$var}", $content, $this->template); } function display() { echo $this->template; } function error($errorMessage) { die('die() by template class: <strong>' . $errorMessage . '</strong>'); } } ?> The thing I need help with is the display() method. Say for example I use this code: $tplObj = new Template(); $tplObj->load('index.php'); $tplObj->replace('{TITLE}', 'Homepage'); $tplObj->display(); And the index.php file is this: <html> <head> <title>{TITLE}</title> </head> <body> <h1>{TITLE}</h1> <?php if($something) { echo '$something is true'; } else { echo '$something is false'; } ?> </body> </html> I'm just wondering if the PHP code in there would be run? Or would it just be sent to the browser as plaintext? I was using eval() in my template class but I hate that function :P Thanks.

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  • Precision error on matrix multiplication

    - by Wam
    Hello all, Coding a matrix multiplication in my program, I get precision errors (inaccurate results for large matrices). Here's my code. The current object has data stored in a flattened array, row after row. Other matrix B has data stored in a flattened array, column after column (so I can use pointer arithmetic). protected double[,] multiply (IMatrix B) { int columns = B.columns; int rows = Rows; int size = Columns; double[,] result = new double[rows,columns]; for (int row = 0; row < rows; row++) { for (int col = 0; col < columns; col++) { unsafe { fixed (float* ptrThis = data) fixed (float* ptrB = B.Data) { float* mePtr = ptrThis + row*rows; float* bPtr = ptrB + col*columns; double value = 0.0; for (int i = 0; i < size; i++) { value += *(mePtr++) * *(bPtr++); } result[row, col] = value; } } } } } Actually, the code is a bit more complicated : I do the multiply thing for several chunks (so instead of having i from 0 to size, I go from localStart to localStop), then sum up the resulting matrices. My problem : for a big matrix I get precision error : NUnit.Framework.AssertionException: Error at (0,1) expected: <6.4209571409444209E+18> but was: <6.4207619776304906E+18> Any idea ?

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  • How is a relative JMP (x86) implemented in an Assembler?

    - by Pindatjuh
    While building my assembler for the x86 platform I encountered some problems with encoding the JMP instruction: enc inst size in bytes EB cb JMP rel8 2 E9 cw JMP rel16 4 (because of 0x66 16-bit prefix) E9 cd JMP rel32 5 ... (from my favourite x86 instruction website, http://siyobik.info/index.php?module=x86&id=147) All are relative jumps, where the size of each encoding (operation + operand) is in the third column. Now my original (and thus fault because of this) design reserved the maximum (5 bytes) space for each instruction. The operand is not yet known, because it's a jump to a yet unknown location. So I've implemented a "rewrite" mechanism, that rewrites the operands in the correct location in memory, if the location of the jump is known, and fills the rest with NOPs. This is a somewhat serious concern in tight-loops. Now my problem is with the following situation: b: XXX c: JMP a e: XXX ... XXX d: JMP b a: XXX (where XXX is any instruction, depending on the to-be assembled program) The problem is that I want the smallest possible encoding for a JMP instruction (and no NOP filling). I have to know the size of the instruction at c before I can calculate the relative distance between a and b for the operand at d. The same applies for the JMP at c: it needs to know the size of d before it can calculate the relative distance between e and a. How do existing assemblers implement this, or how would you implement this? This is what I am thinking which solves the problem: First encode all the instructions to opcodes between the JMP and it's target, and if this region contains a variable-sized opcode, use the maximum size, i.e. 5 for JMP. Then in some conditions, the JMP is oversized (because it may fit in a smaller encoding): so another pass will search for oversized JMPs, shrink them, and move all instructions ahead), and set absolute branching instructions (i.e. external CALLs) after this pass is completed. I wonder, perhaps this is an over-engineered solution, that's why I ask this question.

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  • How to modify/replace option set file when building from command line?

    - by Heinrich Ulbricht
    I build packages from a batch file using commands like: msbuild ..\lib\Package.dproj /target:Build /p:config=%1 The packages' settings are dependent on an option set: <Import Project="..\optionsets\COND_Defined.optset" Condition="'$(Base)'!='' And Exists('..\optionsets\COND_Defined.optset')"/> This option set defines a conditional symbol many of my packages depend on. The file looks like this: <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <DCC_Define>CONDITION;$(DCC_Define)</DCC_Define> </PropertyGroup> <ProjectExtensions> <Borland.Personality>Delphi.Personality.12</Borland.Personality> <Borland.ProjectType>OptionSet</Borland.ProjectType> <BorlandProject> <Delphi.Personality/> </BorlandProject> <ProjectFileVersion>12</ProjectFileVersion> </ProjectExtensions> </Project> Now I need two builds: one with the condition defined and one without. My attack vector would be the option set file. I have some ideas on what to do: write a program which modifies the option set file, run this before batch build fiddle with the project files and modify the option set path to contain an environment variable, then have different option sets in different locations But before starting to reinvent the wheel I'd like to ask how you would tackle this task? Maybe there are already means meant to support such a case (like certain command line switches, things I could configure in Delphi or batch file magic).

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  • How do I simulate the usage of a sequence of web pages?

    - by Rory Becker
    I have a simple sequence of web pages written in ASP.Net 3.5 SP1. Page1 - A Logon Form.... txtUsername, txtPassword and cmdLogon Page2 - A Menu (created using DevExpress ASP.Net controls) Page3 - The page redirected to by the server in the event that the user picks the right menu option in Page2 I would like to create a threaded program to simulate many users trying to use this sequence of pages. I have managed to create a host Winforms app which Launches a new thread for each "User" I have further managed to work out the basics of WebRequest enough to perform a request which retrieves the Logon page itself. Dim Request As HttpWebRequest = TryCast(WebRequest.Create("http://MyURL/Logon.aspx"), HttpWebRequest) Dim Response As HttpWebResponse = TryCast(Request.GetResponse(), HttpWebResponse) Dim ResponseStream As StreamReader = New StreamReader(Response.GetResponseStream(), Encoding.GetEncoding(1252)) Dim HTMLResponse As String = ResponseStream.ReadToEnd() Response.Close() ResponseStream.Close() Next I need to simulate the user having entered information into the 2 TextBoxes and pressing logon.... I have a hunch this requires me to add the right sort of "PostData" to the request. before submitting. However I'm also concerned that "ViewState" may be an issue. Am I correct regarding the PostData? How do I add the postData to the request? Do I need to be concerned about Viewstate? Update: While I appreciate that Selenium or similar products are useful for acceptance testing , I find that they are rather clumsy for what amounts to load testing. I would prefer not to load 100 instances of Firefox or IE in order to simulate 100 users hitting my site. This was the reason I was hoping to take the ASPNet HttpWebRequest route.

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  • How to properly close a UDT server in Netty 4

    - by Steffen
    I'm trying to close my UDT server (Netty 4.0.5.Final) with shutDownGracefully() and reopen it on the same port. Unfortunately, I always get the socket exception below although it waits until the future has completed. I also added the socket option SO_REUSEADDR. What is the proper way to do this? Exception in thread "main" com.barchart.udt.ExceptionUDT: UDT Error : 5011 : another socket is already listening on the same UDP port : listen0:listen [id: 0x323d3939] at com.barchart.udt.SocketUDT.listen0(Native Method) at com.barchart.udt.SocketUDT.listen(SocketUDT.java:1136) at com.barchart.udt.net.NetServerSocketUDT.bind(NetServerSocketUDT.java:66) at io.netty.channel.udt.nio.NioUdtAcceptorChannel.doBind(NioUdtAcceptorChannel.java:71) at io.netty.channel.AbstractChannel$AbstractUnsafe.bind(AbstractChannel.java:471) at io.netty.channel.DefaultChannelPipeline$HeadHandler.bind(DefaultChannelPipeline.java:1006) at io.netty.channel.DefaultChannelHandlerContext.invokeBind(DefaultChannelHandlerContext.java:504) at io.netty.channel.DefaultChannelHandlerContext.bind(DefaultChannelHandlerContext.java:487) at io.netty.channel.ChannelDuplexHandler.bind(ChannelDuplexHandler.java:38) at io.netty.handler.logging.LoggingHandler.bind(LoggingHandler.java:254) at io.netty.channel.DefaultChannelHandlerContext.invokeBind(DefaultChannelHandlerContext.java:504) at io.netty.channel.DefaultChannelHandlerContext.bind(DefaultChannelHandlerContext.java:487) at io.netty.channel.DefaultChannelPipeline.bind(DefaultChannelPipeline.java:848) at io.netty.channel.AbstractChannel.bind(AbstractChannel.java:193) at io.netty.bootstrap.AbstractBootstrap$2.run(AbstractBootstrap.java:321) at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:354) at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:366) at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) at java.lang.Thread.run(Thread.java:724) A small test program demonstration the problem: public class MsgEchoServer { public static class MsgEchoServerHandler extends ChannelInboundHandlerAdapter { } public void run() throws Exception { final ThreadFactory acceptFactory = new UtilThreadFactory("accept"); final ThreadFactory connectFactory = new UtilThreadFactory("connect"); final NioEventLoopGroup acceptGroup = new NioEventLoopGroup(1, acceptFactory, NioUdtProvider.MESSAGE_PROVIDER); final NioEventLoopGroup connectGroup = new NioEventLoopGroup(1, connectFactory, NioUdtProvider.MESSAGE_PROVIDER); try { final ServerBootstrap boot = new ServerBootstrap(); boot.group(acceptGroup, connectGroup) .channelFactory(NioUdtProvider.MESSAGE_ACCEPTOR) .option(ChannelOption.SO_BACKLOG, 10) .option(ChannelOption.SO_REUSEADDR, true) .handler(new LoggingHandler(LogLevel.INFO)) .childHandler(new ChannelInitializer<UdtChannel>() { @Override public void initChannel(final UdtChannel ch) throws Exception { ch.pipeline().addLast(new MsgEchoServerHandler()); } }); final ChannelFuture future = boot.bind(1234).sync(); } finally { acceptGroup.shutdownGracefully().syncUninterruptibly(); connectGroup.shutdownGracefully().syncUninterruptibly(); } new MsgEchoServer().run(); } public static void main(final String[] args) throws Exception { new MsgEchoServer().run(); } }

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  • Python Turtle Graphics, how to plot functions over an interval?

    - by TheDragonAce
    I need to plot a function over a specified interval. The function is f1, which is shown below in the code, and the interval is [-7, -3]; [-1, 1]; [3, 7] with a step of .01. When I execute the program, nothing is drawn. Any ideas? import turtle from math import sqrt wn = turtle.Screen() wn.bgcolor("white") wn.title("Plotting") mypen = turtle.Turtle() mypen.shape("classic") mypen.color("black") mypen.speed(10) while True: try: def f1(x): return 2 * sqrt((-abs(abs(x)-1)) * abs(3 - abs(x))/((abs(x)-1)*(3-abs(x)))) * \ (1 + abs(abs(x)-3)/(abs(x)-3))*sqrt(1-(x/7)**2)+(5+0.97*(abs(x-0.5)+abs(x+0.5))-\ 3*(abs(x-0.75)+abs(x+0.75)))*(1+abs(1-abs(x))/(1-abs(x))) mypen.penup() step=.01 startf11=-7 stopf11=-3 startf12=-1 stopf12=1 startf13=3 stopf13=7 def f11 (startf11,stopf11,step): rc=[] y = f1(startf11) while y<=stopf11: rc.append(startf11) #y+=step mypen.setpos(f1(startf11)*25,y*25) mypen.dot() def f12 (startf12,stopf12,step): rc=[] y = f1(startf12) while y<=stopf12: rc.append(startf12) #y+=step mypen.setpos(f1(startf12)*25, y*25) mypen.dot() def f13 (startf13,stopf13,step): rc=[] y = f1(startf13) while y<=stopf13: rc.append(startf13) #y+=step mypen.setpos(f1(startf13)*25, y*25) mypen.dot() f11(startf11,stopf11,step) f12(startf12,stopf12,step) f13(startf13,stopf13,step) except ZeroDivisionError: continue

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  • not able to Deserialize object

    - by Ravisha
    I am having following peice of code ,where in i am trying to serialize and deserailize object of StringResource class. Please note Resource1.stringXml = its coming from resource file.If i pass strelemet.outerXMl i get the object from Deserialize object ,but if i pass Resource1.stringXml i am getting following exception {"< STRING xmlns='' was not expected."} System.Exception {System.InvalidOperationException} class Program { static void Main(string[] args) { StringResource str = new StringResource(); str.DELETE = "CanDelete"; str.ID= "23342"; XmlElement strelemet = SerializeObjectToXmlNode (str); StringResource strResourceObject = DeSerializeXmlNodeToObject<StringResource>(Resource1.stringXml); Console.ReadLine(); } public static T DeSerializeXmlNodeToObject<T>(string objectNodeOuterXml) { try { TextReader objStringsTextReader = new StringReader(objectNodeOuterXml); XmlSerializer stringResourceSerializer = new XmlSerializer(typeof(T),string.Empty); return (T)stringResourceSerializer.Deserialize(objStringsTextReader); } catch (Exception excep) { return default(T); } } public static XmlElement SerializeObjectToXmlNode(object obj) { using (MemoryStream memoryStream = new MemoryStream()) { try { XmlSerializerNamespaces xmlNameSpace = new XmlSerializerNamespaces(); xmlNameSpace.Add(string.Empty, string.Empty); XmlWriterSettings writerSettings = new XmlWriterSettings(); writerSettings.CloseOutput = false; writerSettings.Encoding = System.Text.Encoding.UTF8; writerSettings.Indent = false; writerSettings.OmitXmlDeclaration = true; XmlWriter writer = XmlWriter.Create(memoryStream, writerSettings); XmlSerializer xmlserializer = new XmlSerializer(obj.GetType()); xmlserializer.Serialize(writer, obj, xmlNameSpace); writer.Close(); memoryStream.Position = 0; XmlDocument serializeObjectDoc = new XmlDocument(); serializeObjectDoc.Load(memoryStream); return serializeObjectDoc.DocumentElement; } catch (Exception excep) { return null; } } } } public class StringResource { [XmlAttribute] public string DELETE; [XmlAttribute] public string ID; }

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  • Trying to write a video file using OpenCV

    - by Ted pottel
    Hi , I’m trying to use OpenCV to write a video file. I have a simple program that loads frames from a video file then accepts to save them At first the cvCreateVideoWrite always return NULL. I got a answer from your group saying it returns separate images and to try to change the file name to test0001.png, this worked. But now the cvWriteFrame function always fails, the code is CString path; path="d:\\mice\\Test_Day26_2.avi"; CvCapture* capture = cvCaptureFromAVI(path); IplImage* img = 0; CvVideoWriter *writer = 0; int isColor = 1; int fps = 25; // or 30 int frameW = 640; // 744 for firewire cameras int frameH = 480; // 480 for firewire cameras writer=cvCreateVideoWriter("d:\\mice\\test0001.png",CV_FOURCC('P','I','M','1'), fps,cvSize(frameW,frameH),isColor); if (writer==0) MessageBox("could not open writter"); int nFrames = 50; for(int i=0;i<nFrames;i++){ if (!cvGrabFrame(capture)) MessageBox("could not grab frame"); img=cvRetrieveFrame(capture); // retrieve the captured frame if (img==0) MessageBox("could not retrive data"); if (!cvWriteFrame(writer,img) ) MessageBox("could not write frame"); } cvReleaseVideoWriter(&writer); Any help would be GREAT - Ted

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  • How to run White + SL4 UATs through TeamCity?

    - by Duncan Bayne
    After experiencing a series of unpleasant issues with TFS, including source code orruption and project management inflexibility, we (meaning the project team of which I'm a part) have decided to move from TFS 2010 to TeamCity + SVN + V1. I've managed to get our MSTest component and unit tests running as part of every build. However, our UATs are failing, and I was hoping for some advice from the TeamCity community as to best practices w.r.t. running web servers and interacting with the desktop. Each of our UAT fixtures starts a web server to host the site, like this: public static void StartWebServer() { var pathToSite = @"C:\projects\myproject\FrontEnd\MyProject.FrontEnd.Web"; var webServer = new Process { StartInfo = new ProcessStartInfo { Arguments = string.Format("/port:9150 /path:\"{0}\"", pathToSite), FileName = @"C:\Program Files (x86)\Common Files\microsoft shared\DevServer\10.0\WebDev.WebServer40.EXE" } }; webServer.Start(); } Needless to say, this doesn't work when running through TeamCity, as the pathToSite value is different each time. I'm hoping there is a way of determining the path into which the the code is checked out prior to building? That would allow me to point the web server at the right place. The other issue is that our UATs use White to drive the Silverlight UI through an instance of Internet Explorer: _browserWindow = InternetExplorer.Launch("http://localhost:9150/index.html#/Home", "Home - Windows Internet Explorer"); _document = _browserWindow.SilverlightDocument; I've ensured that the TeamCity service is granted the ability to interact with the desktop, and I've set the build agent machine up to log in automatically (an open session is a pre-requisite for White to work properly). Is that all I need to do or are there additional steps required?

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  • Verizon SongID - How is it programmed?

    - by CheeseConQueso
    For anyone not familiar with Verizon's SongID program, it is a free application downloadable through Verizon's VCast network. It listens to a song for 10 seconds at any point during the song and then sends this data to some all-knowing algorithmic beast that chews it up and sends you back all the ID3 tags (artist, album, song, etc...) The first two parts and last part are straightforward, but what goes on during the processing after the recorded sound is sent? I figure it must take the sound file (what format?), parse it (how? with what?) for some key identifiers (what are these? regular attributes of wave functions? phase/shift/amplitude/etc), and check it against a database. Everything I find online about how this works is something generic like what I typed above. From audiotag.info This service is based on a sophisticated audio recognition algorithm combining advanced audio fingerprinting technology and a large songs' database. When you upload an audio file, it is being analyzed by an audio engine. During the analysis its audio “fingerprint” is extracted and identified by comparing it to the music database. At the completion of this recognition process, information about songs with their matching probabilities are displayed on screen.

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  • Disassembler that tracks what value is where

    - by Martin C. Martin
    So lately I've been looking at the disassembly of my C++ code, and having to manually track what's in each register, like this: 95: 48 8b 16 mov (%rsi),%rdx ; %rdx = raggedCross.sink 98: 48 8b 42 38 mov 0x38(%rdx),%rax ; %rax = sink.table 9c: 8b 4a 10 mov 0x10(%rdx),%ecx ; %ecx = sink.baseCol 9f: 48 8b 70 50 mov 0x50(%rax),%rsi ; %rsi = table.starts a3: 89 c8 mov %ecx,%eax ; %eax = baseCol a5: 83 c1 1c add $0x1c,%ecx ; %ecx = baseCol + 1 And so on. The comments are mine, added by hand, from looking up the offset of various fields (e.g. sink, table, baseCol, starts) in the C++ classes. It's straight forward to do, but tedius and time consuming: the perfect thing for a program to be doing. gdb seems to know the offset of various fields within a struct: I can do &((Table *)0x1200)-starts and it tells the the right address. So, this information is around. Is there some disassembler that can use this info to annotate the code for me? Failing that, I could write my own. Where does gdb get the offsets?

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  • MySQL efficiency as it relates to the database/table size

    - by mlissner
    I'm building a system using django, Sphinx and MySQL that's very quickly becoming quite large. The database currently has about 2000 rows, and I've written a program that's going to populate it with another 40,000 rows in a couple days. Since the database is live right now, and since I've never had a database with this much information in it, I'm worried about some things: Is adding all these rows going to seriously degrade the efficiency of my django app? Will I need to go back through it and optimize all my database calls so they're doing things more cleverly? Or will this make the database slow all around to the extent that I can't do anything about it at all? If you scoff at my 40k rows, then, my next question is, at what point SHOULD I be concerned? I will likely be adding another couple hundred thousand soon, so I worry, and I fret. How is sphinx going to feel about all this? Is it going to freak out when it realizes it has to index all this data? Or will it be fine? Is this normal for it? If it is, at what point should I be concerned that it's too much data for Sphinx? Thanks for any thoughts.

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  • Setting Up OpenCV and .lib files

    - by jhaip
    I have been trying to set up OpenCV for the past few days with no results. I am using Windows 7 and VS C++ 2008 express edition. I have downloaded and installed OpenCV 2.1 and some of the examples work. I downloaded CMake and ran it to generate the VS project files and built all of them but there with several errors, and couldn't get any farther than that. When I ran CMake I configured it to use the VS 9 compiler, and then it brought up a list of items in red such as BUILD_EXAMPLES, BUILD_LATEX_DOCS, ect. All of them were unchecked except BUILD_NEW_PYTHON_SUPPORT, BUILD_TESTS, ENABLE_OPENMP, and OPENCV_BUILD_3RDPARTY_LIBS. I configured and generate without changing anything and then it generated the VS files such as ALL_BUILD.vcproj. I built the OpenCV VS solution in debug mode and it had 15 failures (maybe this is part of the problem or is it because I don't have python and stuff like that?) Now there was a lib folder created after building but inside there was just this VC++ Minimum Rebuild Dependency file and Program Debug Database file, both called cvhaartraining. I believe it should have created the .lib files I need instead of this. Also, the bin folder now has a folder called Debug with the same types of files with names like cv200d and cvaux200d. Believe I need those .lib files to move forward. I would also greatly appreciate if someone could direct me to a reliable tutorial to set up VS for OpenCV because I have been reading a lot of tutorials and they all say different things such as some say to configure Window's environment variables and other say files are located in folders such as OpenCV/cv which I don't have. I have gotten past the point of clear headed thinking so if anyone could offer some direction or a simple list of the files I need to link then I would be thankful. Also a side question: why when linking the OpenCV libs do you have to put them in quotes?

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  • Hotkeys in webapps

    - by Johoo
    When creating webapps, is there any guidelines on which keys you can use for your own hotkeys without overriding too many of the browsers default hotkeys. For example i might want to have a custom copy command for copying entire sets of data that only makes sense for my program instead of just text. The logical combination for this would be ctrl+c but that would destroy the default copy hotkey for normal text. One solution i was thinking about is to only catch the hotkey when it "makes sense" but when you use some advanced custom selection it might be hard to differentiate if your data is focused, if text is selected or both. Right now i am only using single keys as the hotkey, so just 'c' for the example above and this seems to be what most other sites are doing too. The problem is that if you have text input this doesn't work so good. Is this the best solution? To clarify I'm talking about advanced webapps that behave more like normal programs and not just some website presenting information(even though i think these guidlines would be valid for both cases). So for the copy example it might not be a big deal if you can't copy the text in the menu but when ctrl+tab, alt+d or ctrl+e doesn't work i would be really pissed, cough flash cough.

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