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  • CodePlex Daily Summary for Thursday, September 20, 2012

    CodePlex Daily Summary for Thursday, September 20, 2012Popular ReleasesSiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.1.2020.421): New features: Disable a specific part of SiteMap to keep the data without displaying them in the CRM application. It simply comments XML part of the sitemap (thanks to rboyers for this feature request) Right click an item and click on "Disable" to disable it Items disabled are greyed and a suffix "- disabled" is added Right click an item and click on "Enable" to enable it Refresh list of web resources in the web resources pickerWPF Animated GIF: WPF Animated GIF 1.2.1: Bug fixes 1275: fixed rendering issues when DisposalMethod = 2 or 3AJAX Control Toolkit: September 2012 Release: AJAX Control Toolkit Release Notes - September 2012 Release Version 60919September 2012 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4.5 – AJAX Control Toolkit for .NET 4.5 and sample site (Recommended). AJAX Control Toolkit .NET 4 – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - The current version of the AJAX Control Toolkit is not compatible with ...Lib.Web.Mvc & Yet another developer blog: Lib.Web.Mvc 6.1.0: Lib.Web.Mvc is a library which contains some helper classes for ASP.NET MVC such as strongly typed jqGrid helper, XSL transformation HtmlHelper/ActionResult, FileResult with range request support, custom attributes and more. Release contains: Lib.Web.Mvc.dll with xml documentation file Standalone documentation in chm file and change log Library source code Sample application for strongly typed jqGrid helper is available here. Sample application for XSL transformation HtmlHelper/ActionRe...Sense/Net CMS - Enterprise Content Management: SenseNet 6.1.2 Community Edition: Sense/Net 6.1.2 Community EditionMain new featuresOur current release brings a lot of bugfixes, including the resolution of js/css editing cache issues, xlsx file handling from Office, expense claim demo workspace fixes and much more. Besides fixes 6.1.2 introduces workflow start options and other minor features like a reusable Reject client button for approval scenarios and resource editor enhancements. We have also fixed an issue with our install package to bring you a flawless installation...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.2.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features AsyncUI extensions Controls and control extensions Converters Debugging helpers Imaging IO helpers VisualTree helpers Samples Recent changes NOTE: Namespace changes DebugConsol...Python Tools for Visual Studio: 1.5 RC: PTVS 1.5RC Available! We’re pleased to announce the release of Python Tools for Visual Studio 1.5 RC. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, etc. support. The primary new feature for the 1.5 release is Django including Azure support! The http://www.djangoproject.com is a pop...Launchbar: Lanchbar 4.0.0: First public release.AssaultCube Reloaded: 2.5.4 -: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) Changelog: New logo Improved airstrike! Reset nukes...Extended WPF Toolkit: Extended WPF Toolkit - 1.7.0: Want an easier way to install the Extended WPF Toolkit?The Extended WPF Toolkit is available on Nuget. What's new in the 1.7.0 Release?New controls Zoombox Pie New features / bug fixes PropertyGrid.ShowTitle property added to allow showing/hiding the PropertyGrid title. Modifications to the PropertyGrid.EditorDefinitions collection will now automatically be applied to the PropertyGrid. Modifications to the PropertyGrid.PropertyDefinitions collection will now be reflected automaticaly...JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2: JayData is a unified data access library for JavaScript to CRUD + Query data from different sources like OData, MongoDB, WebSQL, SqLite, Facebook or YQL. The library can be integrated with Knockout.js or Sencha Touch 2 and can be used on Node.js as well. See it in action in this 6 minutes video Sencha Touch 2 example app using JayData: Netflix browser. What's new in JayData 1.2 For detailed release notes check the release notes. JayData core: all async operations now support promises JayDa...????????API for .Net SDK: SDK for .Net ??? Release 4: 2012?9?17??? ?????,???????????????。 ?????Release 3??????,???????,???,??? ??????????????????SDK,????????。 ??,??????? That's all.VidCoder: 1.4.0 Beta: First Beta release! Catches up to HandBrake nightlies with SVN 4937. Added PGS (Blu-ray) subtitle support. Additional framerates available: 30, 50, 59.94, 60 Additional sample rates available: 8, 11.025, 12 and 16 kHz Additional higher bitrates available for audio. Same as Source Constant Framerate available. Added Apple TV 3 preset. Added new Bob deinterlacing option. Introduced process isolation for encodes. Now if HandBrake crashes, VidCoder will keep running and continue pro...DNN Metro7 style Skin package: Metro7 style Skin for DotNetNuke 06.02.01: Stabilization release fixed this issues: Links not worked on FF, Chrome and Safari Modified packaging with own manifest file for install and source package. Moved the user Image on the Login to the left side. Moved h2 font-size to 24px. Note : This release Comes w/o source package about we still work an a solution. Who Needs the Visual Studio source files please go to source and download it from there. Known 16 CSS issues that related to the skin.css. All others are DNN default o...Visual Studio Icon Patcher: Version 1.5.1: This fixes a bug in the 1.5 release where it would crash when no language packs were installed for VS2010.VFPX: Desktop Alerts 1.0.2: This update for the Desktop Alerts contains changes to behavior for setting custom sounds for alerts. I have removed ALERTWAV.TXT from the project, and also removed DA_DEFAULTSOUND from the VFPALERT.H file. The AlertManager class and Alert class both have a "default" cSound of ADDBS(JUSTPATH(_VFP.ServerName))+"alert.wav" --- so, as long as you distribute a sound file with the file name "alert.wav" along with the EXE, that file will be used. You can set your own sound file globally by setti...MCEBuddy 2.x: MCEBuddy 2.2.15: Changelog for 2.2.15 (32bit and 64bit) 1. Added support for %originalfilepath% to get the source file full path. Used for custom commands only. 2. Added support for better parsing of Media Portal XML files to extract ShowName and Episode Name and download additional details from TVDB (like Season No, Episode No etc). 3. Added support for TVDB seriesID in metadata 4. Added support for eMail non blocking UI testEmmaClient - Liveresults for Orienteering: EmmaClient 2012-09-13: Minor release with a small fix for producing OS2012 results (and status of runners in the forest)Multiple Image choice custom field type: MultipleImageUpload V1.0: This is the Custom field type which allows the users to choose image as a choice field. This custom field type is SharePoint 2010, install the WSP thru powershell or Stsadm tool and enjoy the functionality...MDS Administration: Version 1.1.3: Fixed Rename issueNew Projects3dxia: bug3dxiaBitbucket Issue Tracker: A simple issue-tracking Windows client for your projects hosted on bitbucket.org.C++ thread-safe logging: Visual Studio C++ log library project: add to your project for thread-safe logging capabilities.Caddies GeoNote: The work started from making a vision for a neighbourhood communication platform, and ended up in creating the version 1.0 of a mobile application – GeoNotes – CodePlexGitHookForAzure: TestCommerce Server Pipeline Log Analyzer: This tool read and analyze pipeline logs under one selected folder. It applies to Microsoft Commerce Server 2002, 2007, 2009 and 2009 R2 Pipeline logs.Contrib.Mod.ResetPassword: Send reset link as a shapeContrib.Taxonomies.ViewExtension: Orchard module that adds a filter box to the taxonomies selector.EasierRdp: This is a remote desktop session management tool which provides an easy way to maintain multiple users and servers' connectionEconomic news grabber: WCF service for get news from rss, news sites and etc. WPF client for presentation this data for end users.Eticaret Sitesi: eee ticFacebook Graph API SDK Helper Class Library: Facebook C# Graph API SDK Helper Class Under developmentfxch01v14: helloKarned 2: Karned est un carnet de pêche informatique. Ce logiciel permet de noter vos prises de pêche à des fins d'analyse, ou simplement pour le souvenir...lixotrash: SandBox and POCs collections, not interesting hereLoggerLib: The project is a "Tracing Library" developed in a Borland C++ enviroment. Il progetto consiste in una libreria di tracciamento, sviluppata in ambiente Borland.LyncTalker: A simple tray application which will speak incoming Lync instant messages.MicroFrameWork: MicroFrameWorkNuzzle: 2.6.5 Dofus EmulatorPDF Merge: PDF Merge is a simple user-friendly application that allows you to merge multiple PDF documents including scanned / imported documents and images into 1 PDF.Pipeline: A library of several lightweight pipeline implementations ("pipes and filters" pattern).Prime Calculator: PrimeCalculator factorizes a number or a math expression into its prime factors or if prime display its prime type [Unit, Prime, Additive, Pure].Racing: not ready yetRuntime DataSet/DataTable viewer: This component basically allows you to inspect the contents of any Data Set or a Data Table at runtime without breaking into the debugger again and again.Service billing: Student group work for the College of West Anglia UCWA. Snake!: A Snake game written in C#SoccerBot: this is just a test projectSQL Server Trace File Import Utility: Command-line utility to import trace files into a data warehouse type structure. Currently it only handles Login events.testscenairo7onv14: helloToQueryString: Serialize any object in C# to a query string with the .ToQueryString() extension method. Supports primitives, strings, arrays and collections.tyajz: tyajz projectWindows Azure Table Storage: you can find all the details in my blog: hhaggan.wordpress.com and if you do have any question or inquiries feel free to contact me at hhaggan@hotmail.comwtcms: wtcms

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  • CodePlex Daily Summary for Monday, June 17, 2013

    CodePlex Daily Summary for Monday, June 17, 2013Popular ReleasesKooboo CMS: Kooboo CMS 4.1.1: The stable release of Kooboo CMS 4.1.0 with fixed the following issues: https://github.com/Kooboo/CMS/issues/1 https://github.com/Kooboo/CMS/issues/11 https://github.com/Kooboo/CMS/issues/13 https://github.com/Kooboo/CMS/issues/15 https://github.com/Kooboo/CMS/issues/19 https://github.com/Kooboo/CMS/issues/20 https://github.com/Kooboo/CMS/issues/24 https://github.com/Kooboo/CMS/issues/43 https://github.com/Kooboo/CMS/issues/45 https://github.com/Kooboo/CMS/issues/46 https://github....VidCoder: 1.5.0 Beta: The betas have started up again! If you were previously on the beta track you will need to install this to get back on it. That's because you can now run both the Beta and Stable version of VidCoder side-by-side! Note that the OpenCL and Intel QuickSync changes being tested by HandBrake are not in the betas yet. They will appear when HandBrake integrates them into the main branch. Updated HandBrake core to SVN 5590. This adds a new FDK AAC encoder. The FAAC encoder has been removed and now...Wsus Package Publisher: Release v1.2.1306.16: Date/Time are displayed as Local Time. (Last Contact, Last Report and DeadLine) Wpp now remember the last used path for update publishing. (See 'Settings' Form for options) Add an option to allow users to publish an update even if the Framework has judged the certificate as invalid. (Attention : Using this option will NOT allow you to publish or revise an update if your certificate is really invalid). When publishing a new update, filter update files to ensure that there is not files wi...Employee Info Starter Kit: v6.0 - ASP.NET MVC Edition: Release Home - Getting Started - Hands on Coding Walkthrough – Technology Stack - Design & Architecture EISK v6.0 – ASP.NET MVC edition bundles most of the greatest and successful platforms, frameworks and technologies together, to enable web developers to learn and build manageable and high performance web applications with rich user experience effectively and quickly. User End SpecificationsCreating a new employee record Read existing employee records Update an existing employee reco...OLAP PivotTable Extensions: Release 0.8.1: Use the 32-bit download for... Excel 2007 Excel 2010 32-bit (even Excel 2010 32-bit on a 64-bit operating system) Excel 2013 32-bit (even Excel 2013 32-bit on a 64-bit operating system) Use the 64-bit download for... Excel 2010 64-bit Excel 2013 64-bit Just download and run the EXE. There is no need to uninstall the previous release. If you have problems getting the add-in to work, see the Troubleshooting Installation wiki page. The new features in this release are: View #VALUE! Err...DirectXTex texture processing library: June 2013: June 15, 2013 Custom filtering implementation for Resize & GenerateMipMaps(3D) - Point, Box, Linear, Cubic, and Triangle TEX_FILTER_TRIANGLE finite low-pass triangle filter TEX_FILTER_WRAP, TEX_FILTER_MIRROR texture semantics for custom filtering TEX_FILTER_BOX alias for TEX_FILTER_FANT WIC Ordered and error diffusion dithering for non-WIC conversion sRGB gamma correct custom filtering and conversion DDS_FLAGS_EXPAND_LUMINANCE - Reader conversion option for L8, L16, and A8L8 legacy ...WPF Application Framework (WAF): WPF Application Framework (WAF) 3.0.0.440: Version: 3.0.0.440 (Release Candidate): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Please build the whole solution before you start one of the sample applications. Requirements .NET Framework 4.5 (The package contains a solution file for Visual Studio 2012) Changelog Legend: [B] Breaking change; [O] Marked member as obsolete Samples: Use ValueConverters via StaticResource instead of x:Static. Other Downloads Downloads OverviewWatchersNET.TagCloud: WatchersNET.TagCloud 02.02.03: changes Common Words are limited to the current PortalSFDL.NET: SFDL.NET v1.1.0.5: Changelog: Implemeted SFDL Container v4 (AES Encryption, Set Character Set) Added Stopwatch (download time) Many Bugfixes and ImprovementsBlackJumboDog: Ver5.9.1: 2013.06.13 Ver5.9.1 (1) Web??????SSI?#include???、CGI?????????????????????? (2) ???????????????????????????Lakana - WPF Framework: Lakana V2.1 RTM: - Dynamic text localization - A new application wide message busFree language translator and file converter: Free Language Translator 3.3: some bug fixes and a new link to video tutorials on Youtube.Pokemon Battle Online: ETV: ETV???2012?12??????,????,???????$/PBO/branches/PrivateBeta??。 ???????bug???????。 ???? Server??????,?????。 ?????????,?????????????,?????????。 ????????,????,?????????,???????????(??)??。 ???? ????????????。 ???????。 ???PP????,????????????????????PP????,??3。 ?????????????,??????????。 ???????? ??? ?? ???? ??? ???? ?? ?????????? ?? ??? ??? ??? ???????? ???? ???? ???????????????、???????????,??“???????”??。 ???bug ???Modern UI for WPF: Modern UI 1.0.4: The ModernUI assembly including a demo app demonstrating the various features of Modern UI for WPF. Related downloads NuGet ModernUI for WPF is also available as NuGet package in the NuGet gallery, id: ModernUI.WPF Download Modern UI for WPF Templates A Visual Studio 2012 extension containing a collection of project and item templates for Modern UI for WPF. The extension includes the ModernUI.WPF NuGet package. DownloadToolbox for Dynamics CRM 2011: XrmToolBox (v1.2013.6.11): XrmToolbox improvement Add exception handling when loading plugins Updated information panel for displaying two lines of text Tools improvementMetadata Document Generator (v1.2013.6.10)New tool Web Resources Manager (v1.2013.6.11)Retrieve list of unused web resources Retrieve web resources from a solution All tools listAccess Checker (v1.2013.2.5) Attribute Bulk Updater (v1.2013.1.17) FetchXml Tester (v1.2013.3.4) Iconator (v1.2013.1.17) Metadata Document Generator (v1.2013.6.10) Privilege...Document.Editor: 2013.23: What's new for Document.Editor 2013.23: New Insert Emoticon support Improved Format support Minor Bug Fix's, improvements and speed upsChristoc's DotNetNuke Module Development Template: DotNetNuke 7 Project Templates V2.4 for VS2012: V2.4 - Release Date 6/10/2013 Items addressed in this 2.4 release Updated MSBuild Community Tasks reference to 1.4.0.61 Setting up your DotNetNuke Module Development Environment Installing Christoc's DotNetNuke Module Development Templates Customizing the latest DotNetNuke Module Development Project TemplatesLayered Architecture Sample for .NET: Leave Sample - June 2013 (for .NET 4.5): Thank You for downloading Layered Architecture Sample. Please read the accompanying README.txt file for setup and installation instructions. This is the first set of a series of revised samples that will be released to illustrate the layered architecture design pattern. This version is only supported on Visual Studio 2012. This set contains 2 samples that illustrates the use of: ASP.NET Web Forms, ASP.NET Model Binding, Windows Communications Foundation (WCF), Windows Workflow Foundation (W...Papercut: Papercut 2013-6-10: Feature: Shows From, To, Date and Subject of Email. Feature: Async UI and loading spinner. Enhancement: Improved speed when loading large attachments. Enhancement: Decoupled SMTP server into secondary assembly. Enhancement: Upgraded to .NET v4. Fix: Messages lost when received very fast. Fix: Email encoding issues on display/Automatically detect message Encoding Installation Note:Installation is copy and paste. Incoming messages are written to the start-up directory of Papercut. If you do n...Supporting Guidance and Whitepapers: v1.BETA Unit test Generator Documentation: Welcome to the Unit Test Generator Once you’ve moved to Visual Studio 2012, what’s a dev to do without the Create Unit Tests feature? Based on the high demand on User Voice for this feature to be restored, the Visual Studio ALM Rangers have introduced the Unit Test Generator Visual Studio Extension. The extension adds the “create unit test” feature back, with a focus on automating project creation, adding references and generating stubs, extensibility, and targeting of multiple test framewor...New ProjectsAccord.NET Framework: Scientific computing, machine learning and computer vision framework.AllegroSharp: Biblioteka zapewniajaca obsluge serwisu aukcyjnego Allegro.pl w oparciu o udostepniona publicznie usluge Allegro Web API.Blindmap: A simple handy distraction-free mind-mapping tool for desktop/laptop Windows XP/7/8 PCs.Cryptosolic - The Cryptography & Software Licensing Framework for .Net: Cryptosolic is an Open Source Cryptography & Software Licensing Framework for .Net. More Information and Downloads available soon.DSM Web API: The "DSM Web API" project provides portable libraries to call the APIs exposed by a Synology's NAS running the DSM system.everynetsvn: this is a summary description.Extension Library: Provides a library of extension methods for commonly used .NET objects.Finance: this is a new projectFlight: A simple flight simulator with basic physics. Written in Java using the Processing library.gerencia2: This project is about a test of codeplex use whit a smal group of people, actually just two.GMFrameworkForBlog: MVC,EF,Framework,GMFHad: Had jean0617changbranch: jean0617changbranchLCC Handler V1.0: Complete software pack to handle Local Cheque Collection activities in Branches in India and abroad. This small software can handle folowing activities;Mdelete API: Delete all files and directores in windows shell. Support long path (less then 32000 chars) and network path (eg. \\server\share or \\127.0.0.1\share)Model View ViewModel with Controller: Build applications based on the Model-View-ViewModel philosophy! MySQL Connect 2 ASP.NET: Example project to show how to connect MySQL database to ASP.NET web project. IDE: Visual Studio 2010 Pro Programming language: C# Detailed information in the article here: http://epavlov.net/blog/2011/11/13/connect-to-mysql-in-visual-studio/ NEaTly Documented Code: NEaTly Documented Code helps documenting source code by taking comments directly from sources and by formatting them in a easy-to-read way. This is perfect for programming blog, for example. This project is inspired by (but not based on) Beautifully Documented Codenewsalert: this is a news alert project description.On-Screen Keyboard: An OnScreen Keyboad that accept both inputs of keyboard and mousePHP DocBlock Generator: Creates missing docblocks.Puzzle: Puzzle game. Add your image and hace fun! ;)QuickUIT: QuickUIT, short for 'Quick User Interface Testing', is an API for testing applications based on the Microsoft UI Automation framework. QuickUIT provides a simple, object-oriented interface for finding and interacting with automation elements. It is developed in C#. RapidXNA: A simple framework that aims to make starting up new XNA projects for Windows, Xbox 360 and Windows Phone 7 easier. Using RapidXNA you should be able to easily port between the 3 platforms with only minor code changes to your projects.Send HTML Wizard: Wizard to send a local html page, including referenced files, as emailSetup for Converting OLM to PST with Outlook OLM File Exporter: You can convert files from OLM to PST to access Mac Outlook on Windows Outlook using the Outlook Mac Exporter. Tool can be availed in FREE Download.Signalbox: Train dispatching simulation.Store Front: Welcome to store front this is going to built for the community by the community im sick of not having a word press style system in asp.net form for developers TLS: TLSTorrent & Podcast plugins: My Podcasts and My Torrents plugins for MediaPortalTorrentSimulation: This is a student project as academic activities.UnitXMLEditor: UnitXMLEditoruVersionClientCache: uVersionClientCache is a custom macro to always automatically version (URL querstring parameter) your files based on a MD5 hash of the file contents or file last modified date to prevent issues with client browsers caching an old file after you have changed it.Video Katalog: Upravljanje arhivom video materijalaVpNet binding for SignalR: VPNET for SignalR is a binding to Microsoft SignalR JQuery web socket implementation.Warlab: ???????????? ?????? ?? ??????WPF Diagram Designer Resourse: WPF Diagram Designer Resourse

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  • How to maintain encapsulation with composition in C++?

    - by iFreilicht
    I am designing a class Master that is composed from multiple other classes, A, Base, C and D. These four classes have absolutely no use outside of Master and are meant to split up its functionality into manageable and logically divided packages. They also provide extensible functionality as in the case of Base, which can be inherited from by clients. But, how do I maintain encapsulation of Master with this design? So far, I've got two approaches, which are both far from perfect: 1. Replicate all accessors: Just write accessor-methods for all accessor-methods of all classes that Master is composed of. This leads to perfect encapsulation, because no implementation detail of Master is visible, but is extremely tedious and makes the class definition monstrous, which is exactly what the composition should prevent. Also, adding functionality to one of the composees (is that even a word?) would require to re-write all those methods in Master. An additional problem is that inheritors of Base could only alter, but not add functionality. 2. Use non-assignable, non-copyable member-accessors: Having a class accessor<T> that can not be copied, moved or assigned to, but overrides the operator-> to access an underlying shared_ptr, so that calls like Master->A()->niceFunction(); are made possible. My problem with this is that it kind of breaks encapsulation as I would now be unable to change my implementation of Master to use a different class for the functionality of niceFunction(). Still, it is the closest I've gotten without using the ugly first approach. It also fixes the inheritance issue quite nicely. A small side question would be if such a class already existed in std or boost. EDIT: Wall of code I will now post the code of the header files of the classes discussed. It may be a bit hard to understand, but I'll give my best in explaining all of it. 1. GameTree.h The foundation of it all. This basically is a doubly-linked tree, holding GameObject-instances, which we'll later get to. It also has it's own custom iterator GTIterator, but I left that out for brevity. WResult is an enum with the values SUCCESS and FAILED, but it's not really important. class GameTree { public: //Static methods for the root. Only one root is allowed to exist at a time! static void ConstructRoot(seed_type seed, unsigned int depth); inline static bool rootExists(){ return static_cast<bool>(rootObject_); } inline static weak_ptr<GameTree> root(){ return rootObject_; } //delta is in ms, this is used for velocity, collision and such void tick(unsigned int delta); //Interaction with the tree inline weak_ptr<GameTree> parent() const { return parent_; } inline unsigned int numChildren() const{ return static_cast<unsigned int>(children_.size()); } weak_ptr<GameTree> getChild(unsigned int index) const; template<typename GOType> weak_ptr<GameTree> addChild(seed_type seed, unsigned int depth = 9001){ GOType object{ new GOType(seed) }; return addChildObject(unique_ptr<GameTree>(new GameTree(std::move(object), depth))); } WResult moveTo(weak_ptr<GameTree> newParent); WResult erase(); //Iterators for for( : ) loop GTIterator& begin(){ return *(beginIter_ = std::move(make_unique<GTIterator>(children_.begin()))); } GTIterator& end(){ return *(endIter_ = std::move(make_unique<GTIterator>(children_.end()))); } //unloading should be used when objects are far away WResult unloadChildren(unsigned int newDepth = 0); WResult loadChildren(unsigned int newDepth = 1); inline const RenderObject& renderObject() const{ return gameObject_->renderObject(); } //Getter for the underlying GameObject (I have not tested the template version) weak_ptr<GameObject> gameObject(){ return gameObject_; } template<typename GOType> weak_ptr<GOType> gameObject(){ return dynamic_cast<weak_ptr<GOType>>(gameObject_); } weak_ptr<PhysicsObject> physicsObject() { return gameObject_->physicsObject(); } private: GameTree(const GameTree&); //copying is only allowed internally GameTree(shared_ptr<GameObject> object, unsigned int depth = 9001); //pointer to root static shared_ptr<GameTree> rootObject_; //internal management of a child weak_ptr<GameTree> addChildObject(shared_ptr<GameTree>); WResult removeChild(unsigned int index); //private members shared_ptr<GameObject> gameObject_; shared_ptr<GTIterator> beginIter_; shared_ptr<GTIterator> endIter_; //tree stuff vector<shared_ptr<GameTree>> children_; weak_ptr<GameTree> parent_; unsigned int selfIndex_; //used for deletion, this isn't necessary void initChildren(unsigned int depth); //constructs children }; 2. GameObject.h This is a bit hard to grasp, but GameObject basically works like this: When constructing a GameObject, you construct its basic attributes and a CResult-instance, which contains a vector<unique_ptr<Construction>>. The Construction-struct contains all information that is needed to construct a GameObject, which is a seed and a function-object that is applied at construction by a factory. This enables dynamic loading and unloading of GameObjects as done by GameTree. It also means that you have to define that factory if you inherit GameObject. This inheritance is also the reason why GameTree has a template-function gameObject<GOType>. GameObject can contain a RenderObject and a PhysicsObject, which we'll later get to. Anyway, here's the code. class GameObject; typedef unsigned long seed_type; //this declaration magic means that all GameObjectFactorys inherit from GameObjectFactory<GameObject> template<typename GOType> struct GameObjectFactory; template<> struct GameObjectFactory<GameObject>{ virtual unique_ptr<GameObject> construct(seed_type seed) const = 0; }; template<typename GOType> struct GameObjectFactory : GameObjectFactory<GameObject>{ GameObjectFactory() : GameObjectFactory<GameObject>(){} unique_ptr<GameObject> construct(seed_type seed) const{ return unique_ptr<GOType>(new GOType(seed)); } }; //same as with the factories. this is important for storing them in vectors template<typename GOType> struct Construction; template<> struct Construction<GameObject>{ virtual unique_ptr<GameObject> construct() const = 0; }; template<typename GOType> struct Construction : Construction<GameObject>{ Construction(seed_type seed, function<void(GOType*)> func = [](GOType* null){}) : Construction<GameObject>(), seed_(seed), func_(func) {} unique_ptr<GameObject> construct() const{ unique_ptr<GameObject> gameObject{ GOType::factory.construct(seed_) }; func_(dynamic_cast<GOType*>(gameObject.get())); return std::move(gameObject); } seed_type seed_; function<void(GOType*)> func_; }; typedef struct CResult { CResult() : constructions{} {} CResult(CResult && o) : constructions(std::move(o.constructions)) {} CResult& operator= (CResult& other){ if (this != &other){ for (unique_ptr<Construction<GameObject>>& child : other.constructions){ constructions.push_back(std::move(child)); } } return *this; } template<typename GOType> void push_back(seed_type seed, function<void(GOType*)> func = [](GOType* null){}){ constructions.push_back(make_unique<Construction<GOType>>(seed, func)); } vector<unique_ptr<Construction<GameObject>>> constructions; } CResult; //finally, the GameObject class GameObject { public: GameObject(seed_type seed); GameObject(const GameObject&); virtual void tick(unsigned int delta); inline Matrix4f trafoMatrix(){ return physicsObject_->transformationMatrix(); } //getter inline seed_type seed() const{ return seed_; } inline CResult& properties(){ return properties_; } inline const RenderObject& renderObject() const{ return *renderObject_; } inline weak_ptr<PhysicsObject> physicsObject() { return physicsObject_; } protected: virtual CResult construct_(seed_type seed) = 0; CResult properties_; shared_ptr<RenderObject> renderObject_; shared_ptr<PhysicsObject> physicsObject_; seed_type seed_; }; 3. PhysicsObject That's a bit easier. It is responsible for position, velocity and acceleration. It will also handle collisions in the future. It contains three Transformation objects, two of which are optional. I'm not going to include the accessors on the PhysicsObject class because I tried my first approach on it and it's just pure madness (way over 30 functions). Also missing: the named constructors that construct PhysicsObjects with different behaviour. class Transformation{ Vector3f translation_; Vector3f rotation_; Vector3f scaling_; public: Transformation() : translation_{ 0, 0, 0 }, rotation_{ 0, 0, 0 }, scaling_{ 1, 1, 1 } {}; Transformation(Vector3f translation, Vector3f rotation, Vector3f scaling); inline Vector3f translation(){ return translation_; } inline void translation(float x, float y, float z){ translation(Vector3f(x, y, z)); } inline void translation(Vector3f newTranslation){ translation_ = newTranslation; } inline void translate(float x, float y, float z){ translate(Vector3f(x, y, z)); } inline void translate(Vector3f summand){ translation_ += summand; } inline Vector3f rotation(){ return rotation_; } inline void rotation(float pitch, float yaw, float roll){ rotation(Vector3f(pitch, yaw, roll)); } inline void rotation(Vector3f newRotation){ rotation_ = newRotation; } inline void rotate(float pitch, float yaw, float roll){ rotate(Vector3f(pitch, yaw, roll)); } inline void rotate(Vector3f summand){ rotation_ += summand; } inline Vector3f scaling(){ return scaling_; } inline void scaling(float x, float y, float z){ scaling(Vector3f(x, y, z)); } inline void scaling(Vector3f newScaling){ scaling_ = newScaling; } inline void scale(float x, float y, float z){ scale(Vector3f(x, y, z)); } void scale(Vector3f factor){ scaling_(0) *= factor(0); scaling_(1) *= factor(1); scaling_(2) *= factor(2); } Matrix4f matrix(){ return WMatrix::Translation(translation_) * WMatrix::Rotation(rotation_) * WMatrix::Scale(scaling_); } }; class PhysicsObject; typedef void tickFunction(PhysicsObject& self, unsigned int delta); class PhysicsObject{ PhysicsObject(const Transformation& trafo) : transformation_(trafo), transformationVelocity_(nullptr), transformationAcceleration_(nullptr), tick_(nullptr) {} PhysicsObject(PhysicsObject&& other) : transformation_(other.transformation_), transformationVelocity_(std::move(other.transformationVelocity_)), transformationAcceleration_(std::move(other.transformationAcceleration_)), tick_(other.tick_) {} Transformation transformation_; unique_ptr<Transformation> transformationVelocity_; unique_ptr<Transformation> transformationAcceleration_; tickFunction* tick_; public: void tick(unsigned int delta){ tick_ ? tick_(*this, delta) : 0; } inline Matrix4f transformationMatrix(){ return transformation_.matrix(); } } 4. RenderObject RenderObject is a base class for different types of things that could be rendered, i.e. Meshes, Light Sources or Sprites. DISCLAIMER: I did not write this code, I'm working on this project with someone else. class RenderObject { public: RenderObject(float renderDistance); virtual ~RenderObject(); float renderDistance() const { return renderDistance_; } void setRenderDistance(float rD) { renderDistance_ = rD; } protected: float renderDistance_; }; struct NullRenderObject : public RenderObject{ NullRenderObject() : RenderObject(0.f){}; }; class Light : public RenderObject{ public: Light() : RenderObject(30.f){}; }; class Mesh : public RenderObject{ public: Mesh(unsigned int seed) : RenderObject(20.f) { meshID_ = 0; textureID_ = 0; if (seed == 1) meshID_ = Model::getMeshID("EM-208_heavy"); else meshID_ = Model::getMeshID("cube"); }; unsigned int getMeshID() const { return meshID_; } unsigned int getTextureID() const { return textureID_; } private: unsigned int meshID_; unsigned int textureID_; }; I guess this shows my issue quite nicely: You see a few accessors in GameObject which return weak_ptrs to access members of members, but that is not really what I want. Also please keep in mind that this is NOT, by any means, finished or production code! It is merely a prototype and there may be inconsistencies, unnecessary public parts of classes and such.

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  • CodePlex Daily Summary for Tuesday, July 10, 2012

    CodePlex Daily Summary for Tuesday, July 10, 2012Popular ReleasesjListSelect - jQuery plug-in for a fully customizable select input: 1.0: This is the initial release. Documentation is available using the Documentation tab above and inside the JavaScript code.Push Framework: Push Framework 1.5: This version brings many bug fixes and enhancements to its predecessor.DbDiff: Database Diff and Database Scripting: 1.1.3.3: Sql 2005, Sql 2012 fixes Removed dbdiff recommended default exe because it was a wrong build.re-linq: 1.13.158: This is build 1.13.158 of re-linq. Find the complete release notes for the build here: Release NotesMishra Reader: Mishra Reader beta 3: Per-feed browsing Tons of bug fixes Note: This release requires .NET 4.5 RC. You'll be prompted to install it if you don't already have it. The RC will be upgradeable to the RTM once it's available.MVVM Light Toolkit: MVVM Light Toolkit V4 RTM: The issue with the installer is fixed, sorry for the problems folks This version supports Silverlight 3, Silverlight 4, Silverlight 5, WPF 3.5 SP1, WPF4, Windows Phone 7.0 and 7.5, WinRT (Windows 8). Support for Visual Studio 2010 and Visual Studio 2012 RC.BlackJumboDog: Ver5.6.7: 2012.07.08 Ver5.6.7 (1) ????????????????「????? Request.Receve()」?????????? (2) Web???????????FlMML customized: FlMML customized ??: FlMML customized ????。 ??、PCM??????????、??????。ecBlog: ecBlog 0.2: ecBlog alpha realaseTaskScheduler ASP.NET: Release 3 - 1.2.0.0: Release 3 - Version 1.2.0.0 That version was altered only the library: In TaskScheduler was added new properties: UseBackgroundThreads Enables the use of separate threads for each task. StoreThreadsInPool Manager enables to store in the Pool threads that are performing the tasks. OnStopSchedulerAutoCancelThreads Scheduler allows aborting threads when it is stopped. false if the scheduler is not aborted the threads that are running. AutoDeletedExecutedTasks Allows Manager Delete Task afte...DotNetNuke Persian Packages: ??? ?? ???? ????? ???? 6.2.0: *????? ???? ??? ?? ???? 6.2.0 ? ??????? ???? ????? ???? ??? ????? *????? ????? ????? ??? ??? ???? ??? ??????? ??????? - ???? *?????? ???? ??? ?????? ?? ???? ???? ????? ? ?? ??? ?? ???? ???? ?? *????? ????? ????? ????? ????? / ??????? ???? ?? ???? ??? ??? - ???? *???? ???? ???? ????? ? ??????? ??? ??? ??? ?? ???? *????? ????? ???????? ??? ? ??????? ?? ?? ?????? ????? ????????? ????? ?????? - ???? *????? ????? ?????? ????? ?? ???? ?? ?? ?? ???????? ????? ????? ????????? ????? ?????? *???? ?...Cypher Bot: Cypher Bot 4.1: Cypher Bot is the most advanced encryption tool on the planet.... and now it actually works. That's right we fixed the bugs! For a full program summary go to the Home Page or visit www.iRareMedia.com So what's new? We've pretty much fixed all the bugs, but here's a run down if you wanna know exactly what's different: Fixed Installation / Setup Error, where an error message would display: "No Internet Connection, Try Again Later" Fixed File Encryption / Decryption error where the file exten...Coding4Fun Kinect Service: Coding4Fun Kinect Service v1.5: Requires Kinect for Windows SDK v1.5 Minor bug fixes + Kinect for Windows SDK v1.5 Aligning version with the Kinect for Windows SDK requiredtedplay: tedplay 1.1: tedplay 1.1 source and Win32 binary is out now. Changes are: SID card support Commodore 64 PSID music format support optimized FIR filter global hotkeys for skipping tracks (Windows only) module properties window (Windows only) mutable noise channel via GUI button (Windows only) disable SID card from the menu (Windows only) bugfixes PSID tunes are played on the C64 clock frequency but in a Commodore plus/4 virtual machine. The purpose is not to have yet another SID player, but t...xUnit.net Contrib: xunitcontrib-resharper 0.6 (RS 7.0, 6.1.1): xunitcontrib release 0.6 (ReSharper runner) This release provides a test runner plugin for Resharper 7.0 (EAP build 82) and 6.1, targetting all versions of xUnit.net. (See the xUnit.net project to download xUnit.net itself.) Copies of the plugin that support previous verions of ReSharper can be downloaded from this release. The plan is to support the latest revisions of the last two paid-for major versions of ReSharper (namely 7.0 and 6.1) Also note that all builds work against ALL VERSIONS...Umbraco CMS: Umbraco 4.8.0 Beta: Whats newuComponents in the core Multi-Node Tree Picker, Multiple Textstring, Slider and XPath Lists Easier Lucene searching built in IFile providers for easier file handling Updated 3rd party libraries Applications / Trees moved out of the database SQL Azure support added Various bug fixes Getting Started A great place to start is with our Getting Started Guide: Getting Started Guide: http://umbraco.codeplex.com/Project/Download/FileDownload.aspx?DownloadId=197051 Make sure to...CODE Framework: 4.0.20704.0: See CODE Framework (.NET) Change Log for changes in this version.xUnit.net - Unit testing framework for C# and .NET (a successor to NUnit): xUnit.net 1.9.1: xUnit.net release 1.9.1Build #1600 Important note for Resharper users: Resharper support has been moved to the xUnit.net Contrib project. Important note for TestDriven.net users: If you are having issues running xUnit.net tests in TestDriven.net, especially on 64-bit Windows, we strongly recommend you upgrade to TD.NET version 3.0 or later. Important note for VS2012 users: The VS2012 runner is in the Visual Studio Gallery now, and should be installed via Tools | Extension Manager from insi...MVC Controls Toolkit: Mvc Controls Toolkit 2.2.0: Added Modified all Mv4 related features to conform with the Mvc4 RC Now all items controls accept any IEnumerable<T>(before just List<T> were accepted by most of controls) retrievalManager class that retrieves automatically data from a data source whenever it catchs events triggered by filtering, sorting, and paging controls move method to the updatesManager to move one child objects from a father to another. The move operation can be undone like the insert, update and delete operatio...IronPython: 2.7.3: On behalf of the IronPython team, I'm happy to announce the final release of IronPython 2.7.3. This release includes everything from IronPython 54498, 62475, and 74478 as well. Like all IronPython 2.7-series releases, .NET 4 is required to install it. Installing this release will replace any existing IronPython 2.7-series installation. The incompatibility with IronRuby has been resolved, and they can once again be installed side-by-side. The biggest improvements in IronPython 2.7.3 are: the...New ProjectsAuction Helper: Auction HelperBizTalk 0MQ Adapter: The BizTalk 0MQ Adapter allows BizTalk to send and receive messages using the ZeroMq cross platform messaging framework.fluentstatement: FluentStatement is a library for .NET usable to create Expressions Trees through its fluent interface. These ET can contain Lambda Expressions and Statements.Freemansoft: ??????????????????gppsoftware: gppsoftwarejAutoFitText - jQuery plug-in to auto-fit text similar to iOS applications: This is a jQuery plug-in that automatically fits text in a specific container using font size manipulation and/or string truncation. The end result is simjDelayedAction - jQuery plug-in to allow a delayed reaction to an event: This is a jQuery plug-in that allows the creation of an event (or multiple event) handler with a delay that can be extended or canceled before reacting.jInMemoryImageLoader - jQuery plug-in to asynchronously load an image: This is a jQuery plug-in that allows the asynchronous, in-memory loading of an image file with a callback for when it has succeeded or failed to load.jListSelect - jQuery plug-in for a fully customizable select input: A jQuery plug-in that allows you to create a fully customizable select input.jNumericalInput - jQuery plug-in to limit a text input to only numeric values: A simple jQuery plug-in that, when applied to an input of type text, only allows the input to have a numeric value (positive or negative).jVerticalAlignMiddle - jQuery plug-in to vertically align elements: A simple jQuery plug-in that vertically centers one element within its parent container.lhhp.net: this project is for testLiteCode: Your having enough of crackers, reverse engineers ? With LiteCode you can host your code remotely at a server where no cracker can touch itNetEx .net tool set: NetEx .net tool setOpenFlashChart: OpenFlashChart ??????Flash Chart??。 Project RPG: Developers learn how to design a game from the ground up.saka-pon.net: saka-pon.net.School System: Its all about school managementSeeForYourself: SeeForYourSelfSharepoint JQuery Editor Web Part: Enables quick JQuery development by executing your code immediately while in desing mode.Simplex: Simplex ???????????????J2EE???????????????。 Stuff.NET: This library provides several useful classes and methods to deal with frequently appearing challenges. e.g.: pathfinding, forms/controls, dynamic compiling, ...

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  • C#/.NET Little Wonders: Interlocked CompareExchange()

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Two posts ago, I discussed the Interlocked Add(), Increment(), and Decrement() methods (here) for adding and subtracting values in a thread-safe, lightweight manner.  Then, last post I talked about the Interlocked Read() and Exchange() methods (here) for safely and efficiently reading and setting 32 or 64 bit values (or references).  This week, we’ll round out the discussion by talking about the Interlocked CompareExchange() method and how it can be put to use to exchange a value if the current value is what you expected it to be. Dirty reads can lead to bad results Many of the uses of Interlocked that we’ve explored so far have centered around either reading, setting, or adding values.  But what happens if you want to do something more complex such as setting a value based on the previous value in some manner? Perhaps you were creating an application that reads a current balance, applies a deposit, and then saves the new modified balance, where of course you’d want that to happen atomically.  If you read the balance, then go to save the new balance and between that time the previous balance has already changed, you’ll have an issue!  Think about it, if we read the current balance as $400, and we are applying a new deposit of $50.75, but meanwhile someone else deposits $200 and sets the total to $600, but then we write a total of $450.75 we’ve lost $200! Now, certainly for int and long values we can use Interlocked.Add() to handles these cases, and it works well for that.  But what if we want to work with doubles, for example?  Let’s say we wanted to add the numbers from 0 to 99,999 in parallel.  We could do this by spawning several parallel tasks to continuously add to a total: 1: double total = 0; 2:  3: Parallel.For(0, 10000, next => 4: { 5: total += next; 6: }); Were this run on one thread using a standard for loop, we’d expect an answer of 4,999,950,000 (the sum of all numbers from 0 to 99,999).  But when we run this in parallel as written above, we’ll likely get something far off.  The result of one of my runs, for example, was 1,281,880,740.  That is way off!  If this were banking software we’d be in big trouble with our clients.  So what happened?  The += operator is not atomic, it will read in the current value, add the result, then store it back into the total.  At any point in all of this another thread could read a “dirty” current total and accidentally “skip” our add.   So, to clean this up, we could use a lock to guarantee concurrency: 1: double total = 0.0; 2: object locker = new object(); 3:  4: Parallel.For(0, count, next => 5: { 6: lock (locker) 7: { 8: total += next; 9: } 10: }); Which will give us the correct result of 4,999,950,000.  One thing to note is that locking can be heavy, especially if the operation being locked over is trivial, or the life of the lock is a high percentage of the work being performed concurrently.  In the case above, the lock consumes pretty much all of the time of each parallel task – and the task being locked on is relatively trivial. Now, let me put in a disclaimer here before we go further: For most uses, lock is more than sufficient for your needs, and is often the simplest solution!    So, if lock is sufficient for most needs, why would we ever consider another solution?  The problem with locking is that it can suspend execution of your thread while it waits for the signal that the lock is free.  Moreover, if the operation being locked over is trivial, the lock can add a very high level of overhead.  This is why things like Interlocked.Increment() perform so well, instead of locking just to perform an increment, we perform the increment with an atomic, lockless method. As with all things performance related, it’s important to profile before jumping to the conclusion that you should optimize everything in your path.  If your profiling shows that locking is causing a high level of waiting in your application, then it’s time to consider lighter alternatives such as Interlocked. CompareExchange() – Exchange existing value if equal some value So let’s look at how we could use CompareExchange() to solve our problem above.  The general syntax of CompareExchange() is: T CompareExchange<T>(ref T location, T newValue, T expectedValue) If the value in location == expectedValue, then newValue is exchanged.  Either way, the value in location (before exchange) is returned. Actually, CompareExchange() is not one method, but a family of overloaded methods that can take int, long, float, double, pointers, or references.  It cannot take other value types (that is, can’t CompareExchange() two DateTime instances directly).  Also keep in mind that the version that takes any reference type (the generic overload) only checks for reference equality, it does not call any overridden Equals(). So how does this help us?  Well, we can grab the current total, and exchange the new value if total hasn’t changed.  This would look like this: 1: // grab the snapshot 2: double current = total; 3:  4: // if the total hasn’t changed since I grabbed the snapshot, then 5: // set it to the new total 6: Interlocked.CompareExchange(ref total, current + next, current); So what the code above says is: if the amount in total (1st arg) is the same as the amount in current (3rd arg), then set total to current + next (2nd arg).  This check and exchange pair is atomic (and thus thread-safe). This works if total is the same as our snapshot in current, but the problem, is what happens if they aren’t the same?  Well, we know that in either case we will get the previous value of total (before the exchange), back as a result.  Thus, we can test this against our snapshot to see if it was the value we expected: 1: // if the value returned is != current, then our snapshot must be out of date 2: // which means we didn't (and shouldn't) apply current + next 3: if (Interlocked.CompareExchange(ref total, current + next, current) != current) 4: { 5: // ooops, total was not equal to our snapshot in current, what should we do??? 6: } So what do we do if we fail?  That’s up to you and the problem you are trying to solve.  It’s possible you would decide to abort the whole transaction, or perhaps do a lightweight spin and try again.  Let’s try that: 1: double current = total; 2:  3: // make first attempt... 4: if (Interlocked.CompareExchange(ref total, current + i, current) != current) 5: { 6: // if we fail, go into a spin wait, spin, and try again until succeed 7: var spinner = new SpinWait(); 8:  9: do 10: { 11: spinner.SpinOnce(); 12: current = total; 13: } 14: while (Interlocked.CompareExchange(ref total, current + i, current) != current); 15: } 16:  This is not trivial code, but it illustrates a possible use of CompareExchange().  What we are doing is first checking to see if we succeed on the first try, and if so great!  If not, we create a SpinWait and then repeat the process of SpinOnce(), grab a fresh snapshot, and repeat until CompareExchnage() succeeds.  You may wonder why not a simple do-while here, and the reason it’s more efficient to only create the SpinWait until we absolutely know we need one, for optimal efficiency. Though not as simple (or maintainable) as a simple lock, this will perform better in many situations.  Comparing an unlocked (and wrong) version, a version using lock, and the Interlocked of the code, we get the following average times for multiple iterations of adding the sum of 100,000 numbers: 1: Unlocked money average time: 2.1 ms 2: Locked money average time: 5.1 ms 3: Interlocked money average time: 3 ms So the Interlocked.CompareExchange(), while heavier to code, came in lighter than the lock, offering a good compromise of safety and performance when we need to reduce contention. CompareExchange() - it’s not just for adding stuff… So that was one simple use of CompareExchange() in the context of adding double values -- which meant we couldn’t have used the simpler Interlocked.Add() -- but it has other uses as well. If you think about it, this really works anytime you want to create something new based on a current value without using a full lock.  For example, you could use it to create a simple lazy instantiation implementation.  In this case, we want to set the lazy instance only if the previous value was null: 1: public static class Lazy<T> where T : class, new() 2: { 3: private static T _instance; 4:  5: public static T Instance 6: { 7: get 8: { 9: // if current is null, we need to create new instance 10: if (_instance == null) 11: { 12: // attempt create, it will only set if previous was null 13: Interlocked.CompareExchange(ref _instance, new T(), (T)null); 14: } 15:  16: return _instance; 17: } 18: } 19: } So, if _instance == null, this will create a new T() and attempt to exchange it with _instance.  If _instance is not null, then it does nothing and we discard the new T() we created. This is a way to create lazy instances of a type where we are more concerned about locking overhead than creating an accidental duplicate which is not used.  In fact, the BCL implementation of Lazy<T> offers a similar thread-safety choice for Publication thread safety, where it will not guarantee only one instance was created, but it will guarantee that all readers get the same instance.  Another possible use would be in concurrent collections.  Let’s say, for example, that you are creating your own brand new super stack that uses a linked list paradigm and is “lock free”.  We could use Interlocked.CompareExchange() to be able to do a lockless Push() which could be more efficient in multi-threaded applications where several threads are pushing and popping on the stack concurrently. Yes, there are already concurrent collections in the BCL (in .NET 4.0 as part of the TPL), but it’s a fun exercise!  So let’s assume we have a node like this: 1: public sealed class Node<T> 2: { 3: // the data for this node 4: public T Data { get; set; } 5:  6: // the link to the next instance 7: internal Node<T> Next { get; set; } 8: } Then, perhaps, our stack’s Push() operation might look something like: 1: public sealed class SuperStack<T> 2: { 3: private volatile T _head; 4:  5: public void Push(T value) 6: { 7: var newNode = new Node<int> { Data = value, Next = _head }; 8:  9: if (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next) 10: { 11: var spinner = new SpinWait(); 12:  13: do 14: { 15: spinner.SpinOnce(); 16: newNode.Next = _head; 17: } 18: while (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next); 19: } 20: } 21:  22: // ... 23: } Notice a similar paradigm here as with adding our doubles before.  What we are doing is creating the new Node with the data to push, and with a Next value being the original node referenced by _head.  This will create our stack behavior (LIFO – Last In, First Out).  Now, we have to set _head to now refer to the newNode, but we must first make sure it hasn’t changed! So we check to see if _head has the same value we saved in our snapshot as newNode.Next, and if so, we set _head to newNode.  This is all done atomically, and the result is _head’s original value, as long as the original value was what we assumed it was with newNode.Next, then we are good and we set it without a lock!  If not, we SpinWait and try again. Once again, this is much lighter than locking in highly parallelized code with lots of contention.  If I compare the method above with a similar class using lock, I get the following results for pushing 100,000 items: 1: Locked SuperStack average time: 6 ms 2: Interlocked SuperStack average time: 4.5 ms So, once again, we can get more efficient than a lock, though there is the cost of added code complexity.  Fortunately for you, most of the concurrent collection you’d ever need are already created for you in the System.Collections.Concurrent (here) namespace – for more information, see my Little Wonders – The Concurent Collections Part 1 (here), Part 2 (here), and Part 3 (here). Summary We’ve seen before how the Interlocked class can be used to safely and efficiently add, increment, decrement, read, and exchange values in a multi-threaded environment.  In addition to these, Interlocked CompareExchange() can be used to perform more complex logic without the need of a lock when lock contention is a concern. The added efficiency, though, comes at the cost of more complex code.  As such, the standard lock is often sufficient for most thread-safety needs.  But if profiling indicates you spend a lot of time waiting for locks, or if you just need a lock for something simple such as an increment, decrement, read, exchange, etc., then consider using the Interlocked class’s methods to reduce wait. Technorati Tags: C#,CSharp,.NET,Little Wonders,Interlocked,CompareExchange,threading,concurrency

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  • Stumbling Through: Visual Studio 2010 (Part I)

    Ive spent the better part of the last two years doing nothing but K2 workflow development, which until very recently could only be done in Visual Studio 2005 so I am a bit behind the times. I seem to have skipped over using Visual Studio 2008 entirely, and I am now ready to stumble through all that Ive missed. Not that I will abandon my K2 ramblings, but I need to get back to some of the other technologies I am passionate about but havent had the option of working with them on a day-to-day basis as I have with K2 blackpearl. Specifically, I am going to be focusing my efforts on what is new in the Entity Framework and WPF in Visual Studio 2010, though you have to keep in mind that since I have skipped VS 2008, I may be giving VS 2010 credit for things that really have been around for a while (hey, if I havent seen it, it is new to me!). I have the following simple goals in mind for this exercise: Entity Framework Model an inherited class Entity Framework Model a lookup entity WPF Bind a list of entities WPF - on selection of an entity in the bound list, display values of the selected entity WPF For the lookup field, provide a dropdown of potential values to lookup All of these goals must be accomplished using as little code as possible, relying on the features we get out of the box in Visual Studio 2010. This isnt going to be rocket science here, Im not even looking to get or save this data from/to a data source, but I gotta start somewhere and hopefully it will grow into something more interesting. For this exercise, I am going to try to model some fictional data about football players and personnel (maybe turning this into some sort of NFL simulation game if I lose my job and can play with this all day), so Ill start with a Person class that has a name property, and extend that with a Player class to include a Position lookup property. The idea is that a Person can be a Player, Coach or whatever other personnel type may be associated with a football team but well only flesh out the Player aspect of a person for this. So to get started, I fired up Visual Studio 2010 and created a new WPF Application: To this project, I added a new ADO.NET Entity Data Model named PlayerModel (for now, not sure what will be an appropriate name so this may be revisited): I chose for it to be an empty model, as I dont have a database designed for this yet: Using the toolbox, I dragged out an entity for each of the items we identified earlier: Person, Player and Position, and gave them some simple properties (note that I kept the default Id property for each of them): Now to figure out how to link these things together the way I want to first, lets try to tell it that Player extends Person. I see that Inheritance is one of the items in the toolbox, but I cant seem to drag it out anywhere onto the canvas. However, when I right-click an element, I get the option to Add Inheritance to it, which gives us exactly what we want: Ok, now that we have that, how do we tell it that each player has a position? Well, despite association being in the toolbox, I have learned that you cant just drag and drop those elements so I right click Player and select Add -> Association to get the following dialog: I see the option here to Add foreign key properties to my entities Ive read somewhere this this is a new and highly-sought after feature so Ill see what it does. Selecting it includes a PositionId on the Player element for me, which seems pretty database-centric and I would like to see if I can live without it for now given that we also got the Position property out of this association. Ill bring it back into the fold if it ends up being useful later. Here is what we end up with now: Trying to compile this resulted in an error stating that the Player entity cannot have an Id, because the Person element it extends already has a property named Id. Makes sense, so I remove it and compile again. Success, but with a warning but success is a good thing so Ill pretend I didnt see that warning for now. It probably has to do with the fact that my Player entity is now pretty useless as it doesnt have any non-navigation properties. So things seem to match what we are going for, great now what the heck do we do with this? Lets switch gears and see what we get for free dealing with this model from the UI. Lets open up the MainWindow.xaml and see if we can connect to our entities as a data source. Hey, whats this? Have you read my mind, Visual Studio? Our entities are already listed in the Data Sources panel: I do notice, however, that our Player entity is missing. Is this due to that compilation warning? Ill add a bogus property to our player entity just to see if that is the case no, still no love. The warning reads: Error 2062: No mapping specified for instances of the EntitySet and AssociationSet in the EntityContainer PlayerModelContainer. Well if everything worked without any issues, then I wouldnt be stumbling through at all, so lets get to the bottom of this. My good friend google indicates that the warning is due to the model not being tied up to a database. Hmmm, so why dont Players show up in my data sources? A little bit of drill-down shows that they are, in fact, exposed under Positions: Well now that isnt quite what I want. While you could get to players through a position, it shouldnt be that way exclusively. Oh well, I can ignore that for now lets drag Players out onto the canvas after selecting List from the dropdown: Hey, what the heck? I wanted a list not a listview. Get rid of that list view that was just dropped, drop in a listbox and then drop the Players entity into it. That will bind it for us. Of course, there isnt any data to show, which brings us to the really hacky part of all this and that is to stuff some test data into our view source without actually getting it from any data source. To do this through code, we need to grab a reference to the positionsPlayersViewSource resource that was created for us when we dragged out our Players entity. We then set the source of that reference equal to a populated list of Players.  Well add a couple of players that way as well as a few positions via the positionsViewSource resource, and Ill ensure that each player has a position specified.  Ultimately, the code looks like this: System.Windows.Data.CollectionViewSource positionViewSource = ((System.Windows.Data.CollectionViewSource)(this.FindResource("positionsViewSource")));             List<Position> positions = new List<Position>();             Position newPosition = new Position();             newPosition.Id = 0;             newPosition.Name = "WR";             positions.Add(newPosition);             newPosition = new Position();             newPosition.Id = 1;             newPosition.Name = "RB";             positions.Add(newPosition);             newPosition = new Position();             newPosition.Id = 2;             newPosition.Name = "QB";             positions.Add(newPosition);             positionViewSource.Source = positions;             System.Windows.Data.CollectionViewSource playerViewSource = ((System.Windows.Data.CollectionViewSource)(this.FindResource("positionsPlayersViewSource")));             List<Player> players = new List<Player>();             Player newPlayer = new Player();             newPlayer.Id = 0;             newPlayer.Name = "Test Dude";             newPlayer.Position = positions[0];             players.Add(newPlayer);             newPlayer = new Player();             newPlayer.Id = 1;             newPlayer.Name = "Test Dude II";             newPlayer.Position = positions[1];             players.Add(newPlayer);             newPlayer = new Player();             newPlayer.Id = 2;             newPlayer.Name = "Test Dude III";             newPlayer.Position = positions[2];             players.Add(newPlayer);             playerViewSource.Source = players; Now that our views are being loaded with data, we can go about tying things together visually. Drop a text box (to show the selected players name) and a combo box (to show the selected players position). Drag the Positions entity from the data sources panel to the combo box to wire it up to the positions view source. Click the text box that was dragged, and find its Text property in the properties pane. There is a little glyph next to it that displays Advanced Properties when hovered over click this and then select Apply Data Binding. In the dialog that appears, we can select the current players name as the value to bind to: Similarly, we can wire up the combo boxs SelectedItem value to the current players position: When the application is executed and we navigate through the various players, we automatically get their name and position bound to the appropriate fields: All of this was accomplished with no code save for loading the test data, and I might add, it was pretty intuitive to do so via the drag and drop of entities straight from the data sources panel. So maybe all of this was old hat to you, but I was very impressed with this experience and I look forward to stumbling through the caveats of doing more complex data modeling and binding in this fashion. Next up, I suppose, will be figuring out how to get the entities to get real data from a data source instead of stuffing it with test data as well as trying to figure out why Players ended up being under Positions in the data sources panel.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • CodePlex Daily Summary for Thursday, October 11, 2012

    CodePlex Daily Summary for Thursday, October 11, 2012Popular ReleasesOstrivDB: OstrivDB 0.1: - Storage configuration: objects serialization (Xml, Json), storage file compressing, data block size. - Caching for Select queries. - Indexing. - Batch of queries. - No special query language (LINQ used). - Integrated sorting and paging. - Multithreaded data processing.Mido: Mido v0.7: Mido is the simplest utility that helps to make watermarks on images and resize them. It has a very thin installer. The program has beta mark but it is able to draw watermark text, watermark images, resize pictures. Change list: + Opacity option + Stroke option + Bold, italic, underline options + Show progress during loading of images + Allow rotate watermart + Allow write multiline text as watermark + Add text aligment if text contains several lines + Add button 'clear custom position' + A...D3 Loot Tracker: 1.5.4: Fixed a bug where the server ip was not logged properly in the stats file.Captcha MVC: Captcha Mvc 2.1.2: v 2.1.2: Fixed problem with serialization. Made all classes from a namespace Jetbrains.Annotaions as the internal. Added autocomplete attribute and autocorrect attribute for captcha input element. Minor changes. v 2.1.1: Fixed problem with serialization. Minor changes. v 2.1: Added support for storing captcha in the session or cookie. See the updated example. Updated example. Minor changes. v 2.0.1: Added support for a partial captcha. Now you can easily customize the layout, s...DotNetNuke® Community Edition CMS: 06.02.04: Major Highlights Fixed issue where the module printing function was only visible to administrators Fixed issue where pane level skinning was being assigned to a default container for any content pane Fixed issue when using password aging and FB / Google authentication Fixed issue that was causing the DateEditControl to not load the assigned value Fixed issue that stopped additional profile properties to be displayed in the member directory after modifying the template Fixed er...Advanced DataGridView with Excel-like auto filter: 1.0.0.0: ?????? ??????Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.69: Fix for issue #18766: build task should not build the output if it's newer than all the input files. Fix for Issue #18764: build taks -res switch not working. update build task to concatenate input source and then minify, rather than minify and then concatenate. include resource string-replacement root name in the assumed globals list. Stop replacing new Date().getTime() with +new Date -- the latter is smaller, but turns out it executes up to 45% slower. add CSS support for single-...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features Attachable Behaviors AwaitableUI extensions Controls Converters Debugging helpers Extension methods Imaging helpers IO helpers VisualTree helpers Samples Recent changes NOTE:...VidCoder: 1.4.4 Beta: Fixed inability to create new presets with "Save As".MCEBuddy 2.x: MCEBuddy 2.3.2: Changelog for 2.3.2 (32bit and 64bit) 1. Added support for generating XBMC XML NFO files for files in the conversion queue (store it along with the source video with source video name.nfo). Right click on the file in queue and select generate XML 2. UI bugifx, start and end trim box locations interchanged 3. Added support for removing commercials from non DVRMS/WTV files (MP4, AVI etc) 4. Now checking for Firewall port status before enabling (might help with some firewall problems) 5. User In...Sandcastle Help File Builder: SHFB v1.9.5.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This release supports the Sandcastle October 2012 Release (v2.7.1.0). It includes full support for generating, installing, and removing MS Help Viewer files. This new release suppor...ClosedXML - The easy way to OpenXML: ClosedXML 0.68.0: ClosedXML now resolves formulas! Yes it finally happened. If you call cell.Value and it has a formula the library will try to evaluate the formula and give you the result. For example: var wb = new XLWorkbook(); var ws = wb.AddWorksheet("Sheet1"); ws.Cell("A1").SetValue(1).CellBelow().SetValue(1); ws.Cell("B1").SetValue(1).CellBelow().SetValue(1); ws.Cell("C1").FormulaA1 = "\"The total value is: \" & SUM(A1:B2)"; var...Json.NET: Json.NET 4.5 Release 10: New feature - Added Portable build to NuGet package New feature - Added GetValue and TryGetValue with StringComparison to JObject Change - Improved duplicate object reference id error message Fix - Fixed error when comparing empty JObjects Fix - Fixed SecAnnotate warnings Fix - Fixed error when comparing DateTime JValue with a DateTimeOffset JValue Fix - Fixed serializer sometimes not using DateParseHandling setting Fix - Fixed error in JsonWriter.WriteToken when writing a DateT...Readable Passphrase Generator: KeePass Plugin 0.7.2: Changes: Tested against KeePass 2.20.1 Tested under Ubuntu 12.10 (and KeePass 2.20) Added GenerateAsUtf8 method returning the encrypted passphrase as a UTF8 byte array.TelerikMvcGridCustomBindingHelper: Version 1.0.15.279-RC3: TelerikMvcGridCustomBindingHelper 1.0.15.279 RC3 Release notes: This is a RC version (hopefully the last one), please test and report any error or problem you encounter. Configurable null handling when filtering (AcceptNullValuesWhenFiltering, NullSubstitutes and NullAliases) Internal DynamicWhereClause improvments GridGridCustomBindingHelper.UseProjections method now acept ProjectionsOptions parameter for easely determine which properties should be projected Isolate and hide some are...JSLint for Visual Studio 2010: 1.4.2: 1.4.2patterns & practices: Prism: Prism for .NET 4.5: This is a release does not include any functionality changes over Prism 4.1 Desktop. These assemblies target .NET 4.5. These assemblies also were compiled against updated dependencies: Unity 3.0 and Common Service Locator (Portable Class Library).Snoop, the WPF Spy Utility: Snoop 2.8.0: Snoop 2.8.0Announcing Snoop 2.8.0! It's been exactly six months since the last release, and this one has a bunch of goodies in it. In particular, there is now a PowerShell scripting tab, compliments of Bailey Ling. With this tab, the possibilities are limitless. It basically lets you automate/script the application that you are Snooping. Bailey has a couple blog posts (one and two) on his tab already, and I am sure more is to come. Please note that if you do not have PowerShell installed, y...Z3: Z3 4.1.2: Minor fixes. Now, z3 compiles with gcc 4.7.x.NET Micro Framework: .NET MF 4.3 (Beta): This is the 4.3 Beta version of the .NET Micro Framework. Feature List for v4.3 Support for Visual Studio 2012 (including the Windows Desktop Express version) All v4.2 QFEs features and bug fixes (PWM enhancements, lwIP and network driver reliability improvements, Analog Output, WinUSB and latest GCC support) Improved diagnostic information for deployment Decreased boot time Bug fixes Work Item 1736 - Create link for MFDeploy under start menu Work Item 1504 - Customizing lwIP o...New Projects.NET 4.0 Object/Function DLL interface: A Visual Basic .NET 4.0 Object / Function interface for quick and easy updating.AzureDirectory Library for Lucene.Net: This project allows you to create Lucene Indexes via a Lucene Directory object which uses Windows Azure BlobStorage for persistent storage.Building Modern Mobile Web Apps: This project provides guidance on building mobile web experiences using HTML5, CSS3, and JavaScript. Developing web apps for mobile browsers can be less forgiviC# Singleton Base-Class: C# Singleton Base Class is a single, simple C# class used to implement the Singleton pattern through inheritance.C++ Unit Test Library for Windows Store apps with Async Helper: This Visual Studio extension will install a project template for C++ Unit Test Library for Windows Store apps that contains async helper.Citrix Mobile Application SDK Samples: This site contains our latest prototype samples for the Citrix Mobile Application SDK for you to play with.eBrain Engine: eBrain Engine is a software to administer neuropsychological tests by means of advanced I/F devices like BCI P300 and eye-tracking systemsFairycake: A game about a little witch. Java. FedEx Connector for AbleCommerce Gold: This plugin provides FedEx rating and tracking services for the AbleCommerce shopping cart.Free - Simple Phone Book (SimPB): An alternative to backup your telephone contacts. Portable, easy to use, multilingual.GPXLocalTime2UTC: Time Format Converter, from Local to UTC, for GPX Files A small utility made to open GPX files (XML), search for the "time" tag, then transform the local time Grid Solutions Framework: Core classes to manage, analyze, and visualize real-time and historical data. This project combines the time-series framework and TVA code library projects.HireMe: HireMe is a HR application that works in conjunction with the HiremeMagazine.com website. The app will run in Android, iOS and WebOS.my-sim-asdf: my greate toolOdeToFoodMvc4: Source code for "Building Applications with ASP.NET MVC 4"OrgCharts for SharePoint: Months of planning, design, development and testing have gone into a truly phenomenal Org Chart experiencePDC BW2: A pkm editor application that tries to make easier legal pkm Packed with Legality Analysis, Event downloader and more...PI Payroll system: This is a payroll system for People Index, LLC.Project13251011: fsdQuickWick.NET - Agile Pproject Management: QuickWick.NET is a simple and effective web-based solution for agile project management.SharePoint 2010 Top Nav: This project was created when a project I was on required a Navigation scheme to manage site collections. SisGAC: Sistema de Gerenciamento de Artigos para CongressosTriDes_project_3AO: encryptohideVB6Doc: Visual Basic 6 Documentor (VB6 Doc)VideoChat: Simple VideoChat web-application on ASP.NET MVC4, SignalR, Wowza Media Server/Windows Updater Open: This is an alternative to the Windows Update software on all versions of Windows OS and the WSUS provided for corporations to update multiple machines.WOWAddonsUpdater: WPF App to update lua addons for the Blizzard World of warcraft gameyygua: email:huliang@yahoo.cnZJUDTS2: ????Silverlight?????????

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  • Fedora error log file

    - by user111196
    I am running a java application using this wrapper service yajsw. The problem it just stopped without any error in its logs file. So I was wondering will there be any system log file which will indicate the cause of it going down? Partial of the log file. Apr 6 00:12:20 localhost kernel: imklog 3.22.1, log source = /proc/kmsg started. Apr 6 00:12:20 localhost rsyslogd: [origin software="rsyslogd" swVersion="3.22.1" x-pid="2234" x-info="http://www.rsyslog.com"] (re)start Apr 6 00:12:20 localhost kernel: Initializing cgroup subsys cpuset Apr 6 00:12:20 localhost kernel: Initializing cgroup subsys cpu Apr 6 00:12:20 localhost kernel: Linux version 2.6.27.41-170.2.117.fc10.x86_64 ([email protected]) (gcc version 4.3.2 20081105 (Red Hat 4.3.2-7) (GCC) ) #1 SMP Thu Dec 10 10:36:29 EST 2009 Apr 6 00:12:20 localhost kernel: Command line: ro root=UUID=722ebf87-437f-4634-9c68-a82d157fa948 rhgb quiet Apr 6 00:12:20 localhost kernel: KERNEL supported cpus: Apr 6 00:12:20 localhost kernel: Intel GenuineIntel Apr 6 00:12:20 localhost kernel: AMD AuthenticAMD Apr 6 00:12:20 localhost kernel: Centaur CentaurHauls Apr 6 00:12:20 localhost kernel: BIOS-provided physical RAM map: Apr 6 00:12:20 localhost kernel: BIOS-e820: 0000000000000000 - 00000000000a0000 (usable) Apr 6 00:12:20 localhost kernel: BIOS-e820: 0000000000100000 - 00000000cfb50000 (usable) Apr 6 00:12:20 localhost kernel: BIOS-e820: 00000000cfb50000 - 00000000cfb66000 (reserved) Apr 6 00:12:20 localhost kernel: BIOS-e820: 00000000cfb66000 - 00000000cfb85c00 (ACPI data) Apr 6 00:12:20 localhost kernel: BIOS-e820: 00000000cfb85c00 - 00000000d0000000 (reserved) Apr 6 00:12:20 localhost kernel: BIOS-e820: 00000000e0000000 - 00000000f0000000 (reserved) Apr 6 00:12:20 localhost kernel: BIOS-e820: 00000000fe000000 - 0000000100000000 (reserved) Apr 6 00:12:20 localhost kernel: BIOS-e820: 0000000100000000 - 0000000330000000 (usable) Apr 6 00:12:20 localhost kernel: DMI 2.5 present. Apr 6 00:12:20 localhost kernel: last_pfn = 0x330000 max_arch_pfn = 0x3ffffffff Apr 6 00:12:20 localhost kernel: x86 PAT enabled: cpu 0, old 0x7040600070406, new 0x7010600070106 Apr 6 00:12:20 localhost kernel: last_pfn = 0xcfb50 max_arch_pfn = 0x3ffffffff Apr 6 00:12:20 localhost kernel: init_memory_mapping Apr 6 00:12:20 localhost kernel: last_map_addr: cfb50000 end: cfb50000 Apr 6 00:12:20 localhost kernel: init_memory_mapping Apr 6 00:12:20 localhost kernel: last_map_addr: 330000000 end: 330000000 Apr 6 00:12:20 localhost kernel: RAMDISK: 37bfc000 - 37fef6c8 Apr 6 00:12:20 localhost kernel: ACPI: RSDP 000F21B0, 0024 (r2 DELL ) Apr 6 00:12:20 localhost kernel: ACPI: XSDT 000F224C, 0084 (r1 DELL PE_SC3 1 DELL 1) Apr 6 00:12:20 localhost kernel: ACPI: FACP CFB83524, 00F4 (r3 DELL PE_SC3 1 DELL 1) Apr 6 00:12:20 localhost kernel: ACPI: DSDT CFB66000, 4974 (r1 DELL PE_SC3 1 INTL 20050624) Apr 6 00:12:20 localhost kernel: ACPI: FACS CFB85C00, 0040 Apr 6 00:12:20 localhost kernel: ACPI: APIC CFB83078, 00B6 (r1 DELL PE_SC3 1 DELL 1) Apr 6 00:12:20 localhost kernel: ACPI: SPCR CFB83130, 0050 (r1 DELL PE_SC3 1 DELL 1) Apr 6 00:12:20 localhost kernel: ACPI: HPET CFB83184, 0038 (r1 DELL PE_SC3 1 DELL 1) Apr 6 00:12:20 localhost kernel: ACPI: MCFG CFB831C0, 003C (r1 DELL PE_SC3 1 DELL 1) Apr 6 00:12:20 localhost kernel: ACPI: WD__ CFB83200, 0134 (r1 DELL PE_SC3 1 DELL 1) Apr 6 00:12:20 localhost kernel: ACPI: SLIC CFB83338, 0176 (r1 DELL PE_SC3 1 DELL 1) Apr 6 00:12:20 localhost kernel: ACPI: ERST CFB6AAF4, 0210 (r1 DELL PE_SC3 1 DELL 1) Apr 6 00:12:20 localhost kernel: ACPI: HEST CFB6AD04, 027C (r1 DELL PE_SC3 1 DELL 1) Apr 6 00:12:20 localhost kernel: ACPI: BERT CFB6A974, 0030 (r1 DELL PE_SC3 1 DELL 1) Apr 6 00:12:20 localhost kernel: ACPI: EINJ CFB6A9A4, 0150 (r1 DELL PE_SC3 1 DELL 1) Apr 6 00:12:20 localhost kernel: ACPI: TCPA CFB834BC, 0064 (r1 DELL PE_SC3 1 DELL 1) Apr 6 00:12:20 localhost kernel: No NUMA configuration found Apr 6 00:12:20 localhost kernel: Faking a node at 0000000000000000-0000000330000000 Apr 6 00:12:20 localhost kernel: Bootmem setup node 0 0000000000000000-0000000330000000 Apr 6 00:12:20 localhost kernel: NODE_DATA [0000000000015000 - 0000000000029fff] Apr 6 00:12:20 localhost kernel: bootmap [000000000002a000 - 000000000008ffff] pages 66 Apr 6 00:12:20 localhost kernel: (7 early reservations) ==> bootmem [0000000000 - 0330000000] Apr 6 00:12:20 localhost kernel: #0 [0000000000 - 0000001000] BIOS data page ==> [0000000000 - 0000001000] Apr 6 00:12:20 localhost kernel: #1 [0000006000 - 0000008000] TRAMPOLINE ==> [0000006000 - 0000008000] Apr 6 00:12:20 localhost kernel: #2 [0000200000 - 0000a310cc] TEXT DATA BSS ==> [0000200000 - 0000a310cc] Apr 6 00:12:20 localhost kernel: #3 [0037bfc000 - 0037fef6c8] RAMDISK ==> [0037bfc000 - 0037fef6c8] Apr 6 00:12:20 localhost kernel: #4 [000009f000 - 0000100000] BIOS reserved ==> [000009f000 - 0000100000] Apr 6 00:12:20 localhost kernel: #5 [0000008000 - 000000c000] PGTABLE ==> [0000008000 - 000000c000] Apr 6 00:12:20 localhost kernel: #6 [000000c000 - 0000015000] PGTABLE ==> [000000c000 - 0000015000] Apr 6 00:12:20 localhost kernel: found SMP MP-table at [ffff8800000fe710] 000fe710 Apr 6 00:12:20 localhost kernel: Zone PFN ranges: Apr 6 00:12:20 localhost kernel: DMA 0x00000000 -> 0x00001000 Apr 6 00:12:20 localhost kernel: DMA32 0x00001000 -> 0x00100000 Apr 6 00:12:20 localhost kernel: Normal 0x00100000 -> 0x00330000 Apr 6 00:12:20 localhost kernel: Movable zone start PFN for each node Apr 6 00:12:20 localhost kernel: early_node_map[3] active PFN ranges Apr 6 00:12:20 localhost kernel: 0: 0x00000000 -> 0x000000a0 Apr 6 00:12:20 localhost kernel: 0: 0x00000100 -> 0x000cfb50 Apr 6 00:12:20 localhost kernel: 0: 0x00100000 -> 0x00330000 Apr 6 00:12:20 localhost kernel: ACPI: PM-Timer IO Port: 0x808 Apr 6 00:12:20 localhost kernel: ACPI: LAPIC (acpi_id[0x01] lapic_id[0x00] enabled) Apr 6 00:12:20 localhost kernel: ACPI: LAPIC (acpi_id[0x02] lapic_id[0x04] enabled) Apr 6 00:12:20 localhost kernel: ACPI: LAPIC (acpi_id[0x03] lapic_id[0x02] enabled) Apr 6 00:12:20 localhost kernel: ACPI: LAPIC (acpi_id[0x04] lapic_id[0x06] enabled) Apr 6 00:12:20 localhost kernel: ACPI: LAPIC (acpi_id[0x05] lapic_id[0x01] enabled) Apr 6 00:12:20 localhost kernel: ACPI: LAPIC (acpi_id[0x06] lapic_id[0x05] enabled) Apr 6 00:12:20 localhost kernel: ACPI: LAPIC (acpi_id[0x07] lapic_id[0x03] enabled) Apr 6 00:12:20 localhost kernel: ACPI: LAPIC (acpi_id[0x08] lapic_id[0x07] enabled) Apr 6 00:12:20 localhost kernel: ACPI: LAPIC_NMI (acpi_id[0xff] high edge lint[0x1]) Apr 6 00:12:20 localhost kernel: ACPI: IOAPIC (id[0x08] address[0xfec00000] gsi_base[0]) Apr 6 00:12:20 localhost kernel: IOAPIC[0]: apic_id 8, version 0, address 0xfec00000, GSI 0-23 Apr 6 00:12:20 localhost kernel: ACPI: IOAPIC (id[0x09] address[0xfec81000] gsi_base[64]) Apr 6 00:12:20 localhost kernel: IOAPIC[1]: apic_id 9, version 0, address 0xfec81000, GSI 64-87 Apr 6 00:12:20 localhost kernel: ACPI: IOAPIC (id[0x0a] address[0xfec84000] gsi_base[160]) Apr 6 00:12:20 localhost kernel: IOAPIC[2]: apic_id 10, version 0, address 0xfec84000, GSI 160-183 Apr 6 00:12:20 localhost kernel: ACPI: IOAPIC (id[0x0b] address[0xfec84800] gsi_base[224]) Apr 6 00:12:20 localhost kernel: IOAPIC[3]: apic_id 11, version 0, address 0xfec84800, GSI 224-247 Apr 6 00:12:20 localhost kernel: ACPI: INT_SRC_OVR (bus 0 bus_irq 0 global_irq 2 dfl dfl) Apr 6 00:12:20 localhost kernel: ACPI: INT_SRC_OVR (bus 0 bus_irq 9 global_irq 9 high level) Apr 6 00:12:20 localhost kernel: Setting APIC routing to flat Apr 6 00:12:20 localhost kernel: ACPI: HPET id: 0x8086a201 base: 0xfed00000 Apr 6 00:12:20 localhost kernel: Using ACPI (MADT) for SMP configuration information Apr 6 00:12:20 localhost kernel: SMP: Allowing 8 CPUs, 0 hotplug CPUs Apr 6 00:12:20 localhost kernel: PM: Registered nosave memory: 00000000000a0000 - 0000000000100000 Apr 6 00:12:20 localhost kernel: PM: Registered nosave memory: 00000000cfb50000 - 00000000cfb66000 Apr 6 00:12:20 localhost kernel: PM: Registered nosave memory: 00000000cfb66000 - 00000000cfb85000 Apr 6 00:12:20 localhost kernel: PM: Registered nosave memory: 00000000cfb85000 - 00000000cfb86000 Apr 6 00:12:20 localhost kernel: PM: Registered nosave memory: 00000000cfb86000 - 00000000d0000000 Apr 6 00:12:20 localhost kernel: PM: Registered nosave memory: 00000000d0000000 - 00000000e0000000 Apr 6 00:12:20 localhost kernel: PM: Registered nosave memory: 00000000e0000000 - 00000000f0000000 Apr 6 00:12:20 localhost kernel: PM: Registered nosave memory: 00000000f0000000 - 00000000fe000000 Apr 6 00:12:20 localhost kernel: PM: Registered nosave memory: 00000000fe000000 - 0000000100000000 Apr 6 00:12:20 localhost kernel: Allocating PCI resources starting at d1000000 (gap: d0000000:10000000) Apr 6 00:12:20 localhost kernel: PERCPU: Allocating 65184 bytes of per cpu data Apr 6 00:12:20 localhost kernel: Built 1 zonelists in Zone order, mobility grouping on. Total pages: 3096524 Apr 6 00:12:20 localhost kernel: Policy zone: Normal Apr 6 00:12:20 localhost kernel: Kernel command line: ro root=UUID=722ebf87-437f-4634-9c68-a82d157fa948 rhgb quiet Apr 6 00:12:20 localhost kernel: Initializing CPU#0 Apr 6 00:12:20 localhost kernel: PID hash table entries: 4096 (order: 12, 32768 bytes) Apr 6 00:12:20 localhost kernel: Extended CMOS year: 2000 Apr 6 00:12:20 localhost kernel: TSC: PIT calibration confirmed by PMTIMER. Apr 6 00:12:20 localhost kernel: TSC: using PMTIMER calibration value Apr 6 00:12:20 localhost kernel: Detected 1994.992 MHz processor. Apr 6 00:12:20 localhost kernel: Console: colour VGA+ 80x25 Apr 6 00:12:20 localhost kernel: console [tty0] enabled Apr 6 00:12:20 localhost kernel: Checking aperture... Apr 6 00:12:20 localhost kernel: No AGP bridge found Apr 6 00:12:20 localhost kernel: PCI-DMA: Using software bounce buffering for IO (SWIOTLB) Apr 6 00:12:20 localhost kernel: Placing software IO TLB between 0x20000000 - 0x24000000 Apr 6 00:12:20 localhost kernel: Memory: 12324244k/13369344k available (3311k kernel code, 253484k reserved, 1844k data, 1296k init) Apr 6 00:12:20 localhost kernel: SLUB: Genslabs=13, HWalign=64, Order=0-3, MinObjects=0, CPUs=8, Nodes=1 Apr 6 00:12:20 localhost kernel: Calibrating delay loop (skipped), value calculated using timer frequency.. 3989.98 BogoMIPS (lpj=1994992) Apr 6 00:12:20 localhost kernel: Security Framework initialized Apr 6 00:12:20 localhost kernel: SELinux: Initializing. Apr 6 00:12:20 localhost kernel: Dentry cache hash table entries: 2097152 (order: 12, 16777216 bytes) Apr 6 00:12:20 localhost kernel: Inode-cache hash table entries: 1048576 (order: 11, 8388608 bytes) Apr 6 00:12:20 localhost kernel: Mount-cache hash table entries: 256 Apr 6 00:12:20 localhost kernel: Initializing cgroup subsys ns Apr 6 00:12:20 localhost kernel: Initializing cgroup subsys cpuacct Apr 6 00:12:20 localhost kernel: Initializing cgroup subsys devices Apr 6 00:12:20 localhost kernel: CPU: L1 I cache: 32K, L1 D cache: 32K Apr 6 00:12:20 localhost kernel: CPU: L2 cache: 4096K Apr 6 00:12:20 localhost kernel: CPU 0/0 -> Node 0 Apr 6 00:12:20 localhost kernel: CPU: Physical Processor ID: 0 Apr 6 00:12:20 localhost kernel: CPU: Processor Core ID: 0 Apr 6 00:12:20 localhost kernel: CPU0: Thermal monitoring enabled (TM1) Apr 6 00:12:20 localhost kernel: using mwait in idle threads. Apr 6 00:12:20 localhost kernel: ACPI: Core revision 20080609 Apr 6 00:12:20 localhost kernel: ..TIMER: vector=0x30 apic1=0 pin1=2 apic2=-1 pin2=-1 Apr 6 00:12:20 localhost kernel: CPU0: Intel(R) Xeon(R) CPU E5335 @ 2.00GHz stepping 07 Apr 6 00:12:20 localhost kernel: Using local APIC timer interrupts. Apr 6 00:12:20 localhost kernel: Detected 20.781 MHz APIC timer. Apr 6 00:12:20 localhost kernel: Booting processor 1/4 ip 6000 Apr 6 00:12:20 localhost kernel: Initializing CPU#1 Apr 6 00:12:20 localhost kernel: Calibrating delay using timer specific routine.. 3990.05 BogoMIPS (lpj=1995026) Apr 6 00:12:20 localhost kernel: CPU: L1 I cache: 32K, L1 D cache: 32K Apr 6 00:12:20 localhost kernel: CPU: L2 cache: 4096K Apr 6 00:12:20 localhost kernel: CPU 1/4 -> Node 0 Apr 6 00:12:20 localhost kernel: CPU: Physical Processor ID: 1 Apr 6 00:12:20 localhost kernel: CPU: Processor Core ID: 0 Apr 6 00:12:20 localhost kernel: CPU1: Thermal monitoring enabled (TM2) Apr 6 00:12:20 localhost kernel: x86 PAT enabled: cpu 1, old 0x7040600070406, new 0x7010600070106 Apr 6 00:12:20 localhost kernel: CPU1: Intel(R) Xeon(R) CPU E5335 @ 2.00GHz stepping 07 Apr 6 00:12:20 localhost kernel: checking TSC synchronization [CPU#0 -> CPU#1]: passed. Apr 6 00:12:20 localhost kernel: Booting processor 2/2 ip 6000 Apr 6 00:12:20 localhost kernel: Initializing CPU#2 Apr 6 00:12:20 localhost kernel: Calibrating delay using timer specific routine.. 3990.05 BogoMIPS (lpj=1995029)

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  • YUM Update Failed - Error in POSTIN scriptlet in rpm package

    - by Tiffany Walker
    Running "yum update" and it gets to installing and then breaks. Not sure what the problem is. Google shows nothing. Error in POSTIN scriptlet in rpm package gtk2-2.18.9-10.el6.x86_64 error: error creating temporary file /var/tmp/rpm-tmp.NB84HC: Invalid argument error: Couldn't create temporary file for %post(gtk2-2.18.9-10.el6.x86_64): Invalid argument Updating : e2fsprogs-libs-1.41.12-12.el6.x86_64 44/378 Traceback (most recent call last): File "/usr/lib/python2.6/site-packages/yum/rpmtrans.py", line 387, in callback self._instCloseFile( bytes, total, h ) File "/usr/lib/python2.6/site-packages/yum/rpmtrans.py", line 463, in _instCloseFile self.base.history.trans_data_pid_end(pid, state) File "/usr/lib/python2.6/site-packages/yum/history.py", line 858, in trans_data_pid_end """, ('TRUE', self._tid, pid, state)) File "/usr/lib/python2.6/site-packages/yum/sqlutils.py", line 168, in executeSQLQmark return cursor.execute(query, params) sqlite3.OperationalError: unable to open database file error: python callback <bound method RPMTransaction.callback of <yum.rpmtrans.RPMTransaction instance at 0x45c2290>> failed, aborting! With a check all: yum check Loaded plugins: fastestmirror, rhnplugin, security MySQL-client-5.5.27-1.cp.1132.x86_64 is obsoleted by MySQL-client-5.5.27-1.cp.1132.x86_64 MySQL-server-5.5.27-1.cp.1132.x86_64 is obsoleted by MySQL-server-5.5.27-1.cp.1132.x86_64 abrt-libs-2.0.8-6.el6.x86_64 is a duplicate with abrt-libs-2.0.4-14.el6.centos.x86_64 audit-libs-2.2-2.el6.x86_64 is a duplicate with audit-libs-2.1.3-3.el6.x86_64 bandmin-1.6.1-5.noarch has missing requires of perl(bandmin.conf) bandmin-1.6.1-5.noarch has missing requires of perl(bmversion.pl) bandmin-1.6.1-5.noarch has missing requires of perl(services.conf) 32:bind-libs-9.8.2-0.10.rc1.el6_3.3.x86_64 is a duplicate with 32:bind-libs-9.7.3-8.P3.el6_2.2.x86_64 cagefs-safebin-3.6-6.el6.cloudlinux.x86_64 is a duplicate with cagefs-safebin-3.5-1.el6.cloudlinux.x86_64 chkconfig-1.3.49.3-2.el6.x86_64 is a duplicate with chkconfig-1.3.49.3-1.el6_2.x86_64 cloudlinux-release-6-6.3.0.x86_64 is a duplicate with cloudlinux-release-6-6.2.2.x86_64 coreutils-8.4-19.el6.x86_64 is a duplicate with coreutils-8.4-16.el6.x86_64 coreutils-libs-8.4-19.el6.x86_64 is a duplicate with coreutils-libs-8.4-16.el6.x86_64 1:cups-libs-1.4.2-48.el6_3.1.x86_64 is a duplicate with 1:cups-libs-1.4.2-44.el6_2.3.x86_64 1:dbus-libs-1.2.24-7.el6_3.x86_64 is a duplicate with 1:dbus-libs-1.2.24-5.el6_1.x86_64 12:dhcp-common-4.1.1-31.P1.el6_3.1.x86_64 is a duplicate with 12:dhcp-common-4.1.1-25.P1.el6_2.1.x86_64 e2fsprogs-libs-1.41.12-12.el6.x86_64 is a duplicate with e2fsprogs-libs-1.41.12-11.el6.x86_64 exim-4.80-0.x86_64 has missing requires of perl(SafeFile) expat-2.0.1-11.el6_2.x86_64 is a duplicate with expat-2.0.1-9.1.el6.x86_64 frontpage-2002-SR1.2.i386 has missing requires of libexpat.so.0 gawk-3.1.7-10.el6.x86_64 is a duplicate with gawk-3.1.7-9.el6.x86_64 glib2-2.22.5-7.el6.x86_64 is a duplicate with glib2-2.22.5-6.el6.x86_64 glibc-2.12-1.80.el6_3.5.x86_64 is a duplicate with glibc-2.12-1.47.el6_2.12.x86_64 glibc-common-2.12-1.80.el6_3.5.x86_64 is a duplicate with glibc-common-2.12-1.47.el6_2.12.x86_64 gtk2-2.18.9-10.el6.x86_64 is a duplicate with gtk2-2.18.9-6.el6.centos.x86_64 kernel-firmware-2.6.32-320.4.1.lve1.1.4.el6.noarch is obsoleted by kernel-firmware-2.6.32-320.4.1.lve1.1.4.el6.noarch kernel-firmware-2.6.32-320.4.1.lve1.1.4.el6.noarch is obsoleted by kernel-firmware-2.6.32-379.5.1.lve1.1.9.6.1.el6.noarch kernel-firmware-2.6.32-379.5.1.lve1.1.9.6.1.el6.noarch is a duplicate with kernel-firmware-2.6.32-320.4.1.lve1.1.4.el6.noarch kernel-firmware-2.6.32-379.5.1.lve1.1.9.6.1.el6.noarch is obsoleted by kernel-firmware-2.6.32-320.4.1.lve1.1.4.el6.noarch kernel-firmware-2.6.32-379.5.1.lve1.1.9.6.1.el6.noarch is obsoleted by kernel-firmware-2.6.32-379.5.1.lve1.1.9.6.1.el6.noarch kernel-headers-2.6.32-379.5.1.lve1.1.9.6.1.el6.x86_64 is a duplicate with kernel-headers-2.6.32-320.4.1.lve1.1.4.el6.x86_64 keyutils-libs-1.4-4.el6.x86_64 is a duplicate with keyutils-libs-1.4-3.el6.x86_64 krb5-libs-1.9-33.el6_3.3.x86_64 is a duplicate with krb5-libs-1.9-22.el6_2.1.x86_64 libblkid-2.17.2-12.7.el6.x86_64 is a duplicate with libblkid-2.17.2-12.4.el6.x86_64 libcom_err-1.41.12-12.el6.x86_64 is a duplicate with libcom_err-1.41.12-11.el6.x86_64 libgcc-4.4.6-4.el6.x86_64 is a duplicate with libgcc-4.4.6-3.el6.x86_64 libselinux-2.0.94-5.3.el6.x86_64 is a duplicate with libselinux-2.0.94-5.2.el6.x86_64 libstdc++-4.4.6-4.el6.x86_64 is a duplicate with libstdc++-4.4.6-3.el6.x86_64 libtiff-3.9.4-6.el6_3.x86_64 is a duplicate with libtiff-3.9.4-5.el6_2.x86_64 libudev-147-2.42.el6.x86_64 is a duplicate with libudev-147-2.40.el6.x86_64 libuuid-2.17.2-12.7.el6.x86_64 is a duplicate with libuuid-2.17.2-12.4.el6.x86_64 libxml2-2.7.6-8.el6_3.3.x86_64 is a duplicate with libxml2-2.7.6-4.el6_2.4.x86_64 nspr-4.9.1-2.el6_3.x86_64 is a duplicate with nspr-4.8.9-3.el6_2.x86_64 nss-util-3.13.5-1.el6_3.x86_64 is a duplicate with nss-util-3.13.1-3.el6_2.x86_64 openssl-1.0.0-25.el6_3.1.x86_64 is a duplicate with openssl-1.0.0-20.el6_2.5.x86_64 python-2.6.6-29.el6_3.3.x86_64 is a duplicate with python-2.6.6-29.el6.x86_64 python-libs-2.6.6-29.el6_3.3.x86_64 is a duplicate with python-libs-2.6.6-29.el6.x86_64 readline-6.0-4.el6.x86_64 is a duplicate with readline-6.0-3.el6.x86_64 sed-4.2.1-10.el6.x86_64 is a duplicate with sed-4.2.1-7.el6.x86_64 tzdata-2012c-3.el6.noarch is a duplicate with tzdata-2012c-1.el6.noarch xmlrpc-c-1.16.24-1209.1840.el6.x86_64 is a duplicate with xmlrpc-c-1.16.24-1200.1840.el6_1.4.x86_64 xmlrpc-c-client-1.16.24-1209.1840.el6.x86_64 is a duplicate with xmlrpc-c-client-1.16.24-1200.1840.el6_1.4.x86_64 Error: check all Tried: #rm /var/lib/rpm/__db* #rpm --rebuilddb #yum clean all Tried also running yum-complete-transaction still won't finish the update. ls -ld /var/tmp/ drwxrwxrwt. 20 root root 12288 Oct 3 18:44 /var/tmp/ df -h /var/tmp/ Filesystem Size Used Avail Use% Mounted on /tmp 3.9G 1.2G 2.6G 32% /var/tmp Latest errors: Error: Protected multilib versions: libgcc-4.4.6-4.el6.i686 != libgcc-4.4.6-3.el6.x86_64 Error: Protected multilib versions: glibc-2.12-1.80.el6_3.5.i686 != glibc-2.12-1.47.el6_2.12.x86_64 EDITED: yum repolist Loaded plugins: fastestmirror, rhnplugin, security Loading mirror speeds from cached hostfile * cloudlinux-x86_64-server-6: cl.banahosting.com repo id repo name status cloudlinux-x86_64-server-6 CloudLinux Server 6 x86_64 10,948+725 repolist: 10,948 [~]# package-cleanup --dupes Loaded plugins: fastestmirror, rhnplugin xmlrpc-c-client-1.16.24-1209.1840.el6.x86_64 xmlrpc-c-client-1.16.24-1200.1840.el6_1.4.x86_64 bind-libs-9.7.3-8.P3.el6_2.2.x86_64 bind-libs-9.8.2-0.10.rc1.el6_3.3.x86_64 libblkid-2.17.2-12.4.el6.x86_64 libblkid-2.17.2-12.7.el6.x86_64 libtiff-3.9.4-5.el6_2.x86_64 libtiff-3.9.4-6.el6_3.x86_64 audit-libs-2.1.3-3.el6.x86_64 audit-libs-2.2-2.el6.x86_64 libstdc++-4.4.6-3.el6.x86_64 libstdc++-4.4.6-4.el6.x86_64 sed-4.2.1-10.el6.x86_64 sed-4.2.1-7.el6.x86_64 python-libs-2.6.6-29.el6_3.3.x86_64 python-libs-2.6.6-29.el6.x86_64 coreutils-libs-8.4-16.el6.x86_64 coreutils-libs-8.4-19.el6.x86_64 libudev-147-2.40.el6.x86_64 libudev-147-2.42.el6.x86_64 chkconfig-1.3.49.3-2.el6.x86_64 chkconfig-1.3.49.3-1.el6_2.x86_64 keyutils-libs-1.4-4.el6.x86_64 keyutils-libs-1.4-3.el6.x86_64 glibc-2.12-1.47.el6_2.12.x86_64 glibc-2.12-1.80.el6_3.5.x86_64 tzdata-2012c-3.el6.noarch tzdata-2012c-1.el6.noarch coreutils-8.4-19.el6.x86_64 coreutils-8.4-16.el6.x86_64 dbus-libs-1.2.24-7.el6_3.x86_64 dbus-libs-1.2.24-5.el6_1.x86_64 libxml2-2.7.6-4.el6_2.4.x86_64 libxml2-2.7.6-8.el6_3.3.x86_64 abrt-libs-2.0.8-6.el6.x86_64 abrt-libs-2.0.4-14.el6.centos.x86_64 expat-2.0.1-9.1.el6.x86_64 expat-2.0.1-11.el6_2.x86_64 python-2.6.6-29.el6.x86_64 python-2.6.6-29.el6_3.3.x86_64 gtk2-2.18.9-6.el6.centos.x86_64 gtk2-2.18.9-10.el6.x86_64 libcom_err-1.41.12-12.el6.x86_64 libcom_err-1.41.12-11.el6.x86_64 gawk-3.1.7-10.el6.x86_64 gawk-3.1.7-9.el6.x86_64 readline-6.0-4.el6.x86_64 readline-6.0-3.el6.x86_64 glibc-common-2.12-1.80.el6_3.5.x86_64 glibc-common-2.12-1.47.el6_2.12.x86_64 libselinux-2.0.94-5.2.el6.x86_64 libselinux-2.0.94-5.3.el6.x86_64 cups-libs-1.4.2-48.el6_3.1.x86_64 cups-libs-1.4.2-44.el6_2.3.x86_64 nspr-4.9.1-2.el6_3.x86_64 nspr-4.8.9-3.el6_2.x86_64 cagefs-safebin-3.5-1.el6.cloudlinux.x86_64 cagefs-safebin-3.6-6.el6.cloudlinux.x86_64 libuuid-2.17.2-12.4.el6.x86_64 libuuid-2.17.2-12.7.el6.x86_64 xmlrpc-c-1.16.24-1209.1840.el6.x86_64 xmlrpc-c-1.16.24-1200.1840.el6_1.4.x86_64 openssl-1.0.0-20.el6_2.5.x86_64 openssl-1.0.0-25.el6_3.1.x86_64 dhcp-common-4.1.1-25.P1.el6_2.1.x86_64 dhcp-common-4.1.1-31.P1.el6_3.1.x86_64 krb5-libs-1.9-33.el6_3.3.x86_64 krb5-libs-1.9-22.el6_2.1.x86_64 nss-util-3.13.5-1.el6_3.x86_64 nss-util-3.13.1-3.el6_2.x86_64 cloudlinux-release-6-6.2.2.x86_64 cloudlinux-release-6-6.3.0.x86_64 e2fsprogs-libs-1.41.12-11.el6.x86_64 e2fsprogs-libs-1.41.12-12.el6.x86_64 glib2-2.22.5-6.el6.x86_64 glib2-2.22.5-7.el6.x86_64 UPDATE 2 I removed all the dupes and then did update and got this: Updating : sudo-1.7.4p5-13.el6_3.x86_64 79/361 Error in POSTIN scriptlet in rpm package sudo-1.7.4p5-13.el6_3.x86_64 warning: /etc/sudoers created as /etc/sudoers.rpmnew error: error creating temporary file /var/tmp/rpm-tmp.hjTOqJ: Invalid argument error: Couldn't create temporary file for %post(sudo-1.7.4p5-13.el6_3.x86_64): Invalid argument Updating : pcre-7.8-6.el6.x86_64 80/361 Traceback (most recent call last): File "/usr/lib/python2.6/site-packages/yum/rpmtrans.py", line 399, in callback self._instCloseFile( bytes, total, h ) File "/usr/lib/python2.6/site-packages/yum/rpmtrans.py", line 475, in _instCloseFile self.base.history.trans_data_pid_end(pid, state) File "/usr/lib/python2.6/site-packages/yum/history.py", line 858, in trans_data_pid_end """, ('TRUE', self._tid, pid, state)) File "/usr/lib/python2.6/site-packages/yum/sqlutils.py", line 168, in executeSQLQmark return cursor.execute(query, params) sqlite3.OperationalError: unable to open database file error: python callback <bound method RPMTransaction.callback of <yum.rpmtrans.RPMTransaction instance at 0x5c7cfc8>> failed, aborting! - [~]# lsattr /var/tmp/ -------------e- /var/tmp/cache_5b07945563e03aec1c44917886fd99a6 -------------e- /var/tmp/sess_6edfafda1a191f6986bd020ed945eea0 -------------e- /var/tmp/sess_1b837feecdd4c9e6aa6ecd81d41fda75 -------------e- /var/tmp/sess_70bec5f392b4f5f75ac444f5c82db2dc -------------e- /var/tmp/sess_24cd226ba0a370a6d3838a37745b2e15 -------------e- /var/tmp/nginx_proxy -------------e- /var/tmp/sess_19fb1dd060e42c9de8786ef34d7fcf6e -------------e- /var/tmp/sess_b4ac777076c5122a6e27d776de0a2fcb -------------e- /var/tmp/sess_5077441775ef8d07a2185e8fd48a4aa8 -------------e- /var/tmp/cache_4e71d930fe8250e222ae4d1dc39646ff -------------e- /var/tmp/sess_eb6eb29b38b55b85303c3137611f0a2faa15c21d -------------e- /var/tmp/sess_81e7e8d93b395f2c8d7e3fe12cc59e56 -------------e- /var/tmp/sess_05c7f305bdbf9a4c7af251d33ac59766 -------------e- /var/tmp/sess_0ad9369063a37b6b399688a835d69ed2 -------------e- /var/tmp/cache_c780deda617678faeea8f8a34395ac27 -------------e- /var/tmp/sess_9773332e3c99ee18dca0b05e8f02a41e -------------e- /var/tmp/sess_1d9b02b068ea81a3975599ddc12bcfb1 -------------e- /var/tmp/sess_1ffeff444123e924834dc5e80d07571e -------------e- /var/tmp/sess_aa56725471c84d9a06745c56dc499db7 -------------e- /var/tmp/sess_51e19964d7e1a164c63f4c72fa43475c33debbc0 -------------e- /var/tmp/sess_a83c7a05bb189a465b8813ff9e566aa8f9124079 -------------e- /var/tmp/sess_2f506ba5b77c61107871e8cf80393cdb -------------e- /var/tmp/sess_7bfe1578605b259ec5e4fd2200df4cd0 -------------e- /var/tmp/sess_f6e47011789d8d48d56dd78a398d98d5719414a7 -------------e- /var/tmp/sess_b7c43a90a8b8d8f02b0fffca77796ce5 -------------e- /var/tmp/sess_6c3e7103453ad4daba815bd96a903785 -------------e- /var/tmp/sess_86f32a22507d8410b3f0fc7d71a135d5 -------------e- /var/tmp/sess_aaf72d3e8cfb2f27ffdff61323f97e7553855a05 -------------e- /var/tmp/sess_5de4488e2ee03ac0f99ab9494573ccb1 -------------e- /var/tmp/sess_716d97bba4abdb38704a9e4212f6fddc -------------e- /var/tmp/sess_534908a9510a32eda13a5dc95ac022cc -------------e- /var/tmp/sess_626a58203d93427c79621ea4fec0906d -------------e- /var/tmp/sess_827ca92d10d3797f2c187c41764a7036 -------------e- /var/tmp/sess_6282962d77f7bead20e785fbdb9a3d8f -------------e- /var/tmp/cache_b012c8a729fc54a296a700ed92930a0e -------------e- /var/tmp/sess_631e5ba769773da056108d3fbd143963 -------------e- /var/tmp/cache_30bb7f1333ba5f96a229c91a3385d8b5 -------------e- /var/tmp/sess_93e085706b29c3e4e3593bfe39b1079e -------------e- /var/tmp/sess_abd78bd6c285d681c90de8c617747ab3 -------------e- /var/tmp/sess_e144544ed925569018e6607b05f43f253f75e2aa -------------e- /var/tmp/sess_5d3d036c772847a4508d3e100b173d84 -------------e- /var/tmp/sess_f35243d1f40bd8d9ce08940fafc00d93 -------------e- /var/tmp/sess_761c3ffa811b959638ed0b266741eaa4 -------------e- /var/tmp/mm.sem.sNdxjf -------------e- /var/tmp/sess_006d45dbd807291f7bffbd1db3707ed6 -------------e- /var/tmp/cache_2d0162aac9f87c1978ac644923a5e2fe -------------e- /var/tmp/sess_22c534418c380b72d105935b59713dd1 -------------e- /var/tmp/sess_94f72ef408567a15f6287c518e93898e -------------e- /var/tmp/cache_6fe03c83bb87489f3921db1c974dfc0e -------------e- /var/tmp/sess_48bbfa2a2a8793a62c7fd6a389a2763e -------------e- /var/tmp/mm.sem.ERERMV -------------e- /var/tmp/sess_20aba82c03a69b2dc6af66c499c38ee67e27368f -------------e- /var/tmp/sess_f94fe0589a79c934815ef359bcb0a16c7080d937 -------------e- /var/tmp/sess_460390801eb004593b4dee83779f414e -------------e- /var/tmp/spamd-52811-init -------------e- /var/tmp/cache_6427fdb235d59b0b2fbd105bf23d2e87 -------------e- /var/tmp/cache_4ce12d8350d7c0361dc1bf15d552a2d8 -------------e- /var/tmp/sess_039fec2a643340f118b6355e4c836ae8 -------------e- /var/tmp/sess_fa46fa80b26e6cf3d9c7de942d5dbcff -------------e- /var/tmp/cache_664858e614367812148716536e22d030 -------------e- /var/tmp/sess_4c8d4c44fbd828dc17415ce6aa213115 -------------e- /var/tmp/sess_d231a6c0e5dd4d7bacbf9de3d8bb298f -------------e- /var/tmp/sess_a82f8a088a8e37d375f6a9fede4a54d2 -------------e- /var/tmp/sess_604697227ae5359e5783dc9407845338 -------------e- /var/tmp/sess_5b4e623536640abe671b40563d03817d -------------e- /var/tmp/sess_2aba0aff64f3c18f22e0b79d591259e2 -------------e- /var/tmp/sess_bfd52a2d2d80880f8e26ad460739a0494f0d1e9e -------------e- /var/tmp/sess_ba9f3e3a7c7111930d6b801aaa833b46 -------------e- /var/tmp/sess_5cc8c5b620015a465359359a0805fbdd -------------e- /var/tmp/sess_84945c41d604b4653a1bf45d83a1917c -------------e- /var/tmp/sess_5f52569b27430780c07d25cfb8177e5c1ef647f0 -------------e- /var/tmp/sess_45896aef9e77f16be1b3e94b3edb2599 -------------e- /var/tmp/sess_5a67d0ef8f826a2f103b429c8464bdd5f75d6218 -------------e- /var/tmp/sess_1fce98bb32e5b34c79fd5a313de32980 -------------e- /var/tmp/sess_f7ea772ff3fbb1eb2ad8712dd2c49ed8 -------------e- /var/tmp/sess_a9dc16bc5c1eb2768bb2600f0d102fde -------------e- /var/tmp/mm.sem.3zwRTu -------------e- /var/tmp/sess_e2cad140703338a4b8c9254ec6b0a1a2 -------------e- /var/tmp/sess_e7c8e85daf9c5424aecb83e066decf31 -------------e- /var/tmp/sess_800f878fa944370f42e76057e7c033e19520bd41 -------------e- /var/tmp/sess_4fdae64eb18599521ace18679795568b -------------e- /var/tmp/sess_958fb886b97de2e767b059376c4724b5 -------------e- /var/tmp/sess_3c832a31f17744a8bb3c59dde02e561aefbc2e48 -------------e- /var/tmp/sess_6d9d7bf04f34e0d82b101f882196a905 -------------e- /var/tmp/sess_7231c75ae4fad2ca5fbcb6de430a7b13 -------------e- /var/tmp/sess_2eadffa2285def9673ce784395d272d8 -------------e- /var/tmp/cache_2ff353b664d8028df967f807ac18593a -------------e- /var/tmp/sess_4138a267f1f5e3ad93c1d64547c63134ae7c0db3 -------------e- /var/tmp/sess_64cd9fa0d6af8e8041aafffbe3db986a -------------e- /var/tmp/tmpg3ycIG -------------e- /var/tmp/cache_b633ac8283d6de8e39d81160d63fc8cd -------------e- /var/tmp/sess_2cee03cf5eafd3ef55d8efa1b0390436 -------------e- /var/tmp/sess_608066c609e28621f2a29ac04a3a6441 -------------e- /var/tmp/sess_46dfb35cf8266699ba9304e5d8c6869d -------------e- /var/tmp/sess_fb202a0ed54cee8832c5f6e0ca7fc1b3 -------------e- /var/tmp/sess_8fe3c5fd8cdda02855e5f9b5a1ea85a4 -------------e- /var/tmp/sess_941376d5cb51e0ba73f9a27ee259c159 -------------e- /var/tmp/sess_4fa17b1eac1d18341d20d0d8d4991ceb -------------e- /var/tmp/cache_de647c956ca6a1b75744ad194aceaa82 -------------e- /var/tmp/mm.sem.Ugu7Be -------------e- /var/tmp/sess_656e8a50759d5b36b963e7eb85e0bb0d -------------e- /var/tmp/sess_983f77b607bbffa1748d6c49557381e9 -------------e- /var/tmp/sess_632860d092e5e374da522ed2f88e83ce -------------e- /var/tmp/sess_030f900b81cc2a4ad095d53ef3ee0791 -------------e- /var/tmp/yum.log -------------e- /var/tmp/cache_810174993c6a2c0efe2edbe4c39a4a81 -------------e- /var/tmp/sess_29e2c781643434e81d189fc41f47fd34 -------------e- /var/tmp/tmpE12ahd -------------e- /var/tmp/sess_935da512fb077e04610266748b3b77f3 - cat /etc/fstab /tmp as: loop,rw,noexec,nosuid,nodev

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  • BSOD Before Windows Will Loads - Graphics Related

    - by Brian
    Alright deep breath here: (Windows 7 Home Premium 64 bit btw) Today I installed Star Craft 2 Beta. After trying to log in, it had some issues where it said my device stopped working (referring to my video device I have to imagine). After I force quit the game there were some random "hot" (various colors if i remember correctly) pixels on the screen. I decided to reboot and try again with similar results. I figured that maybe my display drivers could stand to be updated (I don't frequently update them as I don't often run into problems). I went out to nVidia's website and grabbed the latest drivers for Windows 7 64 bit GeForce 9 series. (I have SLi-ed 9800 GTs). Everything seemed to install fine and I performed the restart. This is when things went from bad (can't play SC2 beta ;) ) to worse (can't boot into windows!). Initially the very first splash screen - I think it's the bios splash screen - had lines of colored pixels covering it. It then displayed a screen that had lots of "(" on it. After that it showed the normal windows 7 splash screen as if it were going to load into Windows. Before getting much further, it BSODed on me. It was a 0x0000003B stop error. At nvlddmkm.sys. A little digging let verified that this was a problem with an nVidia graphics device, not a real shocker. Windows decided it would try to help me diagnose the problem, which it's only answer to was a System Restore, which did nothing to alleviate the problem. I was able to boot up fine in safe mode and was not able to roll back the driver, however I did uninstall the driver and reboot. I still had the graphical anomalies during the first two screens (same colored "."'s and weird "("'s), but there was NOT a stop error. Windows loaded up, found a default driver for the device and installed it and I restarted to let it load - and had yet another BSOD Stop error. Repeat driver uninstall, this time I reloaded the same version (I think it's possible that I was running a 32 bit version or a vista versus windows 7 version, but I don't have that information handy) of the nVidia driver from their website. Restart, same anomalies, same Stop Error. I am at a loss - At this point all I can think is that the firmware for the Video cards got fried or there's actual damage to the cards which I sincerely hope is not the case but the sooner I know the better. Any insight into what I might be able to do to troubleshoot/fix this problem would be most helpful. Attached below is a dump from DxDiag. Please let me know if there is more info that I could provide. ------------------ System Information ------------------ Time of this report: 3/18/2010, 23:22:48 Machine name: BRIAN-PC Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255) Language: English (Regional Setting: English) System Manufacturer: Dell Inc System Model: XPS 630i BIOS: Phoenix - AwardBIOS v6.00PG Processor: Intel(R) Core(TM)2 Quad CPU Q8200 @ 2.33GHz (4 CPUs), ~2.3GHz Memory: 8192MB RAM Available OS Memory: 8190MB RAM Page File: 1855MB used, 14521MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7600.16385 32bit Unicode DxDiag Previously: Crashed in DirectShow (stage 1). Re-running DxDiag with "dontskip" command line parameter or choosing not to bypass information gathering when prompted might result in DxDiag successfully obtaining this information ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Sound Tab 3: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Manufacturer: Chip type: DAC type: Device Key: Enum\ Display Memory: n/a Dedicated Memory: n/a Shared Memory: n/a Current Mode: 1600 x 1200 (32 bit) (1Hz) Driver Name: Driver File Version: () Driver Version: DDI Version: unknown Driver Model: unknown Driver Attributes: Final Retail Driver Date/Size: , 0 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B70EE0-4340-11CF-B123-B03DAEC2CB35} Vendor ID: 0x0000 Device ID: 0x0000 SubSys ID: 0x00000000 Revision ID: 0x0000 Driver Strong Name: Unknown Rank Of Driver: Unknown Video Accel: Deinterlace Caps: n/a D3D9 Overlay: n/a DXVA-HD: n/a DDraw Status: Not Available D3D Status: Not Available AGP Status: Not Available ------------- Sound Devices ------------- Description: Speakers (Realtek High Definition Audio) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10280249&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/18/2008 04:05:28, 1485592 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Realtek Digital Output (Realtek High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10280249&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/18/2008 04:05:28, 1485592 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Realtek HDMI Output (Realtek High Definition Audio) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_10280249&REV_1001 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail WHQL Logo'd: n/a Date and Size: 8/18/2008 04:05:28, 1485592 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Basic Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- Description: Microphone (Realtek High Definition Audio) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail Date and Size: 8/18/2008 04:05:28, 1485592 bytes Cap Flags: 0x0 Format Flags: 0x0 Description: Realtek Digital Input (Realtek High Definition Audio) Default Sound Capture: No Default Voice Capture: No Driver Name: RTKVHD64.sys Driver Version: 6.00.0001.5667 (English) Driver Attributes: Final Retail Date and Size: 8/18/2008 04:05:28, 1485592 bytes Cap Flags: 0x0 Format Flags: 0x0 ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: ESA FW Update Attached: 1 Controller ID: 0x0 Vendor/Product ID: 0x0955, 0x000A FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x10DE, 0x026D | Matching Device ID: usb\root_hub | Service: usbhub | +-+ USB Input Device | | Vendor/Product ID: 0x0955, 0x000A | | Location: Port_#0002.Hub_#0001 | | Matching Device ID: generic_hid_device | | Service: HidUsb | | | +-+ HID-compliant device | | | Vendor/Product ID: 0x0955, 0x000A | | | Matching Device ID: hid_device | | +-+ USB Input Device | | Vendor/Product ID: 0x046D, 0xC01E | | Location: Port_#0003.Hub_#0001 | | Matching Device ID: generic_hid_device | | Service: HidUsb | | | +-+ HID-compliant mouse | | | Vendor/Product ID: 0x046D, 0xC01E | | | Matching Device ID: hid_device_system_mouse | | | Service: mouhid ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + Standard PS/2 Keyboard | Matching Device ID: *pnp0303 | Service: i8042prt | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 324.3 GB Total Space: 608.4 GB File System: NTFS Model: WDC WD64 00AAKS-75A7B SCSI Disk Device Drive: D: Free Space: 1.0 GB Total Space: 2.0 GB File System: NTFS Model: WDC WD64 00AAKS-75A7B SCSI Disk Device Drive: E: Model: TSSTcorp DVD+-RW TS-H653F SCSI CdRom Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7600.16385 (English), , 0 bytes -------------- System Devices -------------- Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_10DE&DEV_03B7&SUBSYS_000010DE&REV_A1\3&2411E6FE&1&18 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AF&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0A Driver: n/a Name: PCI standard host CPU bridge Device ID: PCI\VEN_10DE&DEV_03A3&SUBSYS_02491028&REV_A2\3&2411E6FE&1&00 Driver: n/a Name: NVIDIA nForce Serial ATA Controller Device ID: PCI\VEN_10DE&DEV_0267&SUBSYS_02491028&REV_A1\3&2411E6FE&1&78 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B6&SUBSYS_02491028&REV_A1\3&2411E6FE&1&10 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AE&SUBSYS_02491028&REV_A1\3&2411E6FE&1&09 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_0272&SUBSYS_02491028&REV_A3\3&2411E6FE&1&52 Driver: n/a Name: NVIDIA nForce Serial ATA Controller Device ID: PCI\VEN_10DE&DEV_0266&SUBSYS_02491028&REV_A1\3&2411E6FE&1&70 Driver: n/a Name: LSI 1394 OHCI Compliant Host Controller Device ID: PCI\VEN_11C1&DEV_5811&SUBSYS_02491028&REV_70\4&14591D7E&0&2880 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B5&SUBSYS_02491028&REV_A1\3&2411E6FE&1&06 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AD&SUBSYS_02491028&REV_A1\3&2411E6FE&1&08 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_0270&SUBSYS_02491028&REV_A2\3&2411E6FE&1&48 Driver: n/a Name: Standard Dual Channel PCI IDE Controller Device ID: PCI\VEN_10DE&DEV_0265&SUBSYS_02491028&REV_A1\3&2411E6FE&1&68 Driver: n/a Name: NVIDIA GeForce 9800 GT Device ID: PCI\VEN_10DE&DEV_0605&SUBSYS_062D10DE&REV_A2\4&4BABE2A&0&0028 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B4&SUBSYS_02491028&REV_A1\3&2411E6FE&1&07 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AC&SUBSYS_02491028&REV_A1\3&2411E6FE&1&01 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_10DE&DEV_026F&SUBSYS_CB8410DE&REV_A2\3&2411E6FE&1&80 Driver: n/a Name: NVIDIA nForce PCI System Management Device ID: PCI\VEN_10DE&DEV_0264&SUBSYS_02491028&REV_A3\3&2411E6FE&1&51 Driver: n/a Name: NVIDIA GeForce 9800 GT Device ID: PCI\VEN_10DE&DEV_0605&SUBSYS_062D10DE&REV_A2\4&10BD3C89&0&0018 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B3&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0E Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AB&SUBSYS_02491028&REV_A1\3&2411E6FE&1&04 Driver: n/a Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_10DE&DEV_026E&SUBSYS_02491028&REV_A3\3&2411E6FE&1&59 Driver: n/a Name: PCI standard ISA bridge Device ID: PCI\VEN_10DE&DEV_0260&SUBSYS_02491028&REV_A3\3&2411E6FE&1&50 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03BC&SUBSYS_02491028&REV_A1\3&2411E6FE&1&11 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B2&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0D Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03AA&SUBSYS_02491028&REV_A1\3&2411E6FE&1&02 Driver: n/a Name: Standard OpenHCD USB Host Controller Device ID: PCI\VEN_10DE&DEV_026D&SUBSYS_02491028&REV_A3\3&2411E6FE&1&58 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03BA&SUBSYS_02491028&REV_A1\3&2411E6FE&1&12 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B1&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0C Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03A9&SUBSYS_02491028&REV_A1\3&2411E6FE&1&03 Driver: n/a Name: High Definition Audio Controller Device ID: PCI\VEN_10DE&DEV_026C&SUBSYS_02491028&REV_A2\3&2411E6FE&1&81 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_10DE&DEV_03B8&SUBSYS_000010DE&REV_A1\3&2411E6FE&1&28 Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03B0&SUBSYS_02491028&REV_A1\3&2411E6FE&1&0B Driver: n/a Name: PCI standard RAM Controller Device ID: PCI\VEN_10DE&DEV_03A8&SUBSYS_02491028&REV_A2\3&2411E6FE&1&05 Driver: n/a Name: NVIDIA nForce Networking Controller Device ID: PCI\VEN_10DE&DEV_0269&SUBSYS_02491028&REV_A3\3&2411E6FE&1&A0 Driver: n/a --------------- EVR Power Information --------------- Current Setting: {5C67A112-A4C9-483F-B4A7-1D473BECAFDC} (Quality) Quality Flags: 2576 Enabled: Force throttling Allow half deinterlace Allow scaling Decode Power Usage: 100 Balanced Flags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 50 PowerFlags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 0

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  • Unable to connect java webservie to android

    - by nag prakash
    This is my android activity. Please help me out. I will send the project completely if you can drop your mail id. package prakash.ws.connectsql; import org.ksoap2.SoapEnvelope; import org.ksoap2.serialization.SoapObject; import org.ksoap2.serialization.SoapPrimitive; import org.ksoap2.serialization.SoapSerializationEnvelope; import org.ksoap2.transport.AndroidHttpTransport; import android.os.Bundle; import android.app.Activity; import android.widget.EditText; import android.widget.TextView; public class MainActivity extends Activity { private static final String Soap_Action="http://testws.ws.prakash/testws"; private static final String Method_Name="testws"; private static final String Name_Space="http://testws.ws.prakash/"; private static final String URI="http://localhost:8045/testws/services/Testws?wsdl"; EditText ET; TextView Tv; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); // Packeting the request SoapObject request=new SoapObject(Name_Space,Method_Name); // pass the parameters to the method.If it has one request.addProperty("name", ET.getText().toString()); //passing the entire request to the envelope SoapSerializationEnvelope soapEnvelope=new SoapSerializationEnvelope(SoapEnvelope.VER11); soapEnvelope.setOutputSoapObject(request); //transporting envelope AndroidHttpTransport aht=new AndroidHttpTransport(URI); try{ aht.call(Soap_Action, soapEnvelope); @SuppressWarnings("deprecation") SoapPrimitive resultString=(SoapPrimitive) soapEnvelope.getResult(); Tv.setText(resultString.toString()); }catch(Exception e) { Tv.setText("error"); } } } This XML file does not appear to have any style information associated with it. The document tree is shown below. <wsdl:definitions xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" xmlns:ns1="http://org.apache.axis2/xsd" xmlns:ns="http://testws.ws.prakash" xmlns:wsaw="http://www.w3.org/2006/05/addressing/wsdl" xmlns:http="http://schemas.xmlsoap.org/wsdl/http/" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:mime="http://schemas.xmlsoap.org/wsdl/mime/" xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" xmlns:soap12="http://schemas.xmlsoap.org/wsdl/soap12/" targetNamespace="http://testws.ws.prakash"> <wsdl:documentation>Please Type your service description here</wsdl:documentation> <wsdl:types> <xs:schema attributeFormDefault="qualified" elementFormDefault="qualified" targetNamespace="http://testws.ws.prakash"> <xs:element name="testws"> <xs:complexType> <xs:sequence> <xs:element minOccurs="0" name="name" nillable="true" type="xs:string"/> </xs:sequence> </xs:complexType> </xs:element> <xs:element name="testwsResponse"> <xs:complexType> <xs:sequence> <xs:element minOccurs="0" name="return" nillable="true" type="xs:string"/> </xs:sequence> </xs:complexType> </xs:element> </xs:schema> </wsdl:types> <wsdl:message name="testwsRequest"> <wsdl:part name="parameters" element="ns:testws"/> </wsdl:message> <wsdl:message name="testwsResponse"> <wsdl:part name="parameters" element="ns:testwsResponse"/> </wsdl:message> <wsdl:portType name="TestwsPortType"> <wsdl:operation name="testws"> <wsdl:input message="ns:testwsRequest" wsaw:Action="urn:testws"/> <wsdl:output message="ns:testwsResponse" wsaw:Action="urn:testwsResponse"/> </wsdl:operation> </wsdl:portType> <wsdl:binding name="TestwsSoap11Binding" type="ns:TestwsPortType"> <soap:binding transport="http://schemas.xmlsoap.org/soap/http" style="document"/> <wsdl:operation name="testws"> <soap:operation soapAction="urn:testws" style="document"/> <wsdl:input> <soap:body use="literal"/> </wsdl:input> <wsdl:output> <soap:body use="literal"/> </wsdl:output> </wsdl:operation> </wsdl:binding> <wsdl:binding name="TestwsSoap12Binding" type="ns:TestwsPortType"> <soap12:binding transport="http://schemas.xmlsoap.org/soap/http" style="document"/> <wsdl:operation name="testws"> <soap12:operation soapAction="urn:testws" style="document"/> <wsdl:input> <soap12:body use="literal"/> </wsdl:input> <wsdl:output> <soap12:body use="literal"/> </wsdl:output> </wsdl:operation> </wsdl:binding> <wsdl:binding name="TestwsHttpBinding" type="ns:TestwsPortType"> <http:binding verb="POST"/> <wsdl:operation name="testws"> <http:operation location="testws"/> <wsdl:input> <mime:content type="text/xml" part="parameters"/> </wsdl:input> <wsdl:output> <mime:content type="text/xml" part="parameters"/> </wsdl:output> </wsdl:operation> </wsdl:binding> <wsdl:service name="Testws"> <wsdl:port name="TestwsHttpSoap11Endpoint" binding="ns:TestwsSoap11Binding"> <soap:address location="http://localhost:8045/testws/services/Testws.TestwsHttpSoap11Endpoint/"/> </wsdl:port> <wsdl:port name="TestwsHttpSoap12Endpoint" binding="ns:TestwsSoap12Binding"> <soap12:address location="http://localhost:8045/testws/services/Testws.TestwsHttpSoap12Endpoint/"/> </wsdl:port> <wsdl:port name="TestwsHttpEndpoint" binding="ns:TestwsHttpBinding"> <http:address location="http://localhost:8045/testws/services/Testws.TestwsHttpEndpoint/"/> </wsdl:port> </wsdl:service> </wsdl:definitions> this web service is running fine in the server. Manifest File I have added the internet Permission. Now this is the error in the logcat. 07-04 21:31:00.757: E/dalvikvm(375): Could not find class 'org.ksoap2.serialization.SoapObject', referenced from method prakash.ws.connectsql.MainActivity.onCreate 07-04 21:31:00.757: W/dalvikvm(375): VFY: unable to resolve new-instance 481 (Lorg/ksoap2/serialization/SoapObject;) in Lprakash/ws/connectsql/MainActivity; 07-04 21:31:00.757: D/dalvikvm(375): VFY: replacing opcode 0x22 at 0x0008 07-04 21:31:00.757: D/dalvikvm(375): VFY: dead code 0x000a-004e in Lprakash/ws/connectsql/MainActivity;.onCreate (Landroid/os/Bundle;)V 07-04 21:31:00.937: D/AndroidRuntime(375): Shutting down VM 07-04 21:31:00.937: W/dalvikvm(375): threadid=1: thread exiting with uncaught exception (group=0x40015560) 07-04 21:31:00.957: E/AndroidRuntime(375): FATAL EXCEPTION: main 07-04 21:31:00.957: E/AndroidRuntime(375): java.lang.NoClassDefFoundError: org.ksoap2.serialization.SoapObject 07-04 21:31:00.957: E/AndroidRuntime(375): at prakash.ws.connectsql.MainActivity.onCreate(MainActivity.java:30) 07-04 21:31:00.957: E/AndroidRuntime(375): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 07-04 21:31:00.957: E/AndroidRuntime(375): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1611) 07-04 21:31:00.957: E/AndroidRuntime(375): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1663) 07-04 21:31:00.957: E/AndroidRuntime(375): at android.app.ActivityThread.access$1500(ActivityThread.java:117) 07-04 21:31:00.957: E/AndroidRuntime(375): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:931) 07-04 21:31:00.957: E/AndroidRuntime(375): at android.os.Handler.dispatchMessage(Handler.java:99) 07-04 21:31:00.957: E/AndroidRuntime(375): at android.os.Looper.loop(Looper.java:123) 07-04 21:31:00.957: E/AndroidRuntime(375): at android.app.ActivityThread.main(ActivityThread.java:3683) 07-04 21:31:00.957: E/AndroidRuntime(375): at java.lang.reflect.Method.invokeNative(Native Method) 07-04 21:31:00.957: E/AndroidRuntime(375): at java.lang.reflect.Method.invoke(Method.java:507) 07-04 21:31:00.957: E/AndroidRuntime(375): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 07-04 21:31:00.957: E/AndroidRuntime(375): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 07-04 21:31:00.957: E/AndroidRuntime(375): at dalvik.system.NativeStart.main(Native Method) 07-04 21:31:05.307: I/Process(375): Sending signal. PID: 375 SIG: 9

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  • Cisco SR520w FE - WAN Port Stops Working

    - by Mike Hanley
    I have setup a Cisco SR520W and everything appears to be working. After about 1-2 days, it looks like the WAN port stops forwarding traffic to the Internet gateway IP of the device. If I unplug and then plug in the network cable connecting the WAN port of the SR520W to my Comcast Cable Modem, traffic startings flowing again. Also, if I restart the SR520W, the traffic will flow again. Any ideas? Here is the running config: Current configuration : 10559 bytes ! version 12.4 no service pad no service timestamps debug uptime service timestamps log datetime msec no service password-encryption ! hostname hostname.mydomain.com ! boot-start-marker boot-end-marker ! logging message-counter syslog no logging rate-limit enable secret 5 <removed> ! aaa new-model ! ! aaa authentication login default local aaa authorization exec default local ! ! aaa session-id common clock timezone PST -8 clock summer-time PDT recurring ! crypto pki trustpoint TP-self-signed-334750407 enrollment selfsigned subject-name cn=IOS-Self-Signed-Certificate-334750407 revocation-check none rsakeypair TP-self-signed-334750407 ! ! crypto pki certificate chain TP-self-signed-334750407 certificate self-signed 01 <removed> quit dot11 syslog ! dot11 ssid <removed> vlan 75 authentication open authentication key-management wpa guest-mode wpa-psk ascii 0 <removed> ! ip source-route ! ! ip dhcp excluded-address 172.16.0.1 172.16.0.10 ! ip dhcp pool inside import all network 172.16.0.0 255.240.0.0 default-router 172.16.0.1 dns-server 10.0.0.15 10.0.0.12 domain-name mydomain.com ! ! ip cef ip domain name mydomain.com ip name-server 68.87.76.178 ip name-server 66.240.48.9 ip port-map user-ezvpn-remote port udp 10000 ip ips notify SDEE ip ips name sdm_ips_rule ! ip ips signature-category category all retired true category ios_ips basic retired false ! ip inspect log drop-pkt no ipv6 cef ! multilink bundle-name authenticated parameter-map type inspect z1-z2-pmap audit-trail on password encryption aes ! ! username admin privilege 15 secret 5 <removed> ! crypto key pubkey-chain rsa named-key realm-cisco.pub key-string <removed> quit ! ! ! ! ! ! crypto ipsec client ezvpn EZVPN_REMOTE_CONNECTION_1 connect auto group EZVPN_GROUP_1 key <removed> mode client peer 64.1.208.90 virtual-interface 1 username admin password <removed> xauth userid mode local ! ! archive log config logging enable logging size 600 hidekeys ! ! ! class-map type inspect match-any SDM_AH match access-group name SDM_AH class-map type inspect match-any SDM-Voice-permit match protocol sip class-map type inspect match-any SDM_ESP match access-group name SDM_ESP class-map type inspect match-any SDM_EASY_VPN_REMOTE_TRAFFIC match protocol isakmp match protocol ipsec-msft match class-map SDM_AH match class-map SDM_ESP match protocol user-ezvpn-remote class-map type inspect match-all SDM_EASY_VPN_REMOTE_PT match class-map SDM_EASY_VPN_REMOTE_TRAFFIC match access-group 101 class-map type inspect match-any Easy_VPN_Remote_VT match access-group 102 class-map type inspect match-any sdm-cls-icmp-access match protocol icmp match protocol tcp match protocol udp class-map type inspect match-any sdm-cls-insp-traffic match protocol cuseeme match protocol dns match protocol ftp match protocol h323 match protocol https match protocol icmp match protocol imap match protocol pop3 match protocol netshow match protocol shell match protocol realmedia match protocol rtsp match protocol smtp extended match protocol sql-net match protocol streamworks match protocol tftp match protocol vdolive match protocol tcp match protocol udp class-map type inspect match-any L4-inspect-class match protocol icmp class-map type inspect match-all sdm-invalid-src match access-group 100 class-map type inspect match-all dhcp_out_self match access-group name dhcp-resp-permit class-map type inspect match-all dhcp_self_out match access-group name dhcp-req-permit class-map type inspect match-all sdm-protocol-http match protocol http ! ! policy-map type inspect sdm-permit-icmpreply class type inspect dhcp_self_out pass class type inspect sdm-cls-icmp-access inspect class class-default pass policy-map type inspect sdm-permit_VT class type inspect Easy_VPN_Remote_VT pass class class-default drop policy-map type inspect sdm-inspect class type inspect SDM-Voice-permit pass class type inspect sdm-cls-insp-traffic inspect class type inspect sdm-invalid-src drop log class type inspect sdm-protocol-http inspect z1-z2-pmap class class-default pass policy-map type inspect sdm-inspect-voip-in class type inspect SDM-Voice-permit pass class class-default drop policy-map type inspect sdm-permit class type inspect SDM_EASY_VPN_REMOTE_PT pass class type inspect dhcp_out_self pass class class-default drop ! zone security ezvpn-zone zone security out-zone zone security in-zone zone-pair security sdm-zp-in-ezvpn1 source in-zone destination ezvpn-zone service-policy type inspect sdm-permit_VT zone-pair security sdm-zp-out-ezpn1 source out-zone destination ezvpn-zone service-policy type inspect sdm-permit_VT zone-pair security sdm-zp-ezvpn-out1 source ezvpn-zone destination out-zone service-policy type inspect sdm-permit_VT zone-pair security sdm-zp-self-out source self destination out-zone service-policy type inspect sdm-permit-icmpreply zone-pair security sdm-zp-out-in source out-zone destination in-zone service-policy type inspect sdm-inspect-voip-in zone-pair security sdm-zp-ezvpn-in1 source ezvpn-zone destination in-zone service-policy type inspect sdm-permit_VT zone-pair security sdm-zp-out-self source out-zone destination self service-policy type inspect sdm-permit zone-pair security sdm-zp-in-out source in-zone destination out-zone service-policy type inspect sdm-inspect ! bridge irb ! ! interface FastEthernet0 switchport access vlan 75 ! interface FastEthernet1 switchport access vlan 75 ! interface FastEthernet2 switchport access vlan 75 ! interface FastEthernet3 switchport access vlan 75 ! interface FastEthernet4 description $FW_OUTSIDE$ ip address 75.149.48.76 255.255.255.240 ip nat outside ip ips sdm_ips_rule out ip virtual-reassembly zone-member security out-zone duplex auto speed auto crypto ipsec client ezvpn EZVPN_REMOTE_CONNECTION_1 ! interface Virtual-Template1 type tunnel no ip address ip virtual-reassembly zone-member security ezvpn-zone tunnel mode ipsec ipv4 ! interface Dot11Radio0 no ip address ! encryption vlan 75 mode ciphers aes-ccm ! ssid <removed> ! speed basic-1.0 basic-2.0 basic-5.5 6.0 9.0 basic-11.0 12.0 18.0 24.0 36.0 48.0 54.0 station-role root ! interface Dot11Radio0.75 encapsulation dot1Q 75 native ip virtual-reassembly bridge-group 75 bridge-group 75 subscriber-loop-control bridge-group 75 spanning-disabled bridge-group 75 block-unknown-source no bridge-group 75 source-learning no bridge-group 75 unicast-flooding ! interface Vlan1 no ip address ip virtual-reassembly bridge-group 1 ! interface Vlan75 no ip address ip virtual-reassembly bridge-group 75 bridge-group 75 spanning-disabled ! interface BVI1 no ip address ip nat inside ip virtual-reassembly ! interface BVI75 description $FW_INSIDE$ ip address 172.16.0.1 255.240.0.0 ip nat inside ip ips sdm_ips_rule in ip virtual-reassembly zone-member security in-zone crypto ipsec client ezvpn EZVPN_REMOTE_CONNECTION_1 inside ! ip forward-protocol nd ip route 0.0.0.0 0.0.0.0 75.149.48.78 2 ! ip http server ip http authentication local ip http secure-server ip http timeout-policy idle 60 life 86400 requests 10000 ip nat inside source list 1 interface FastEthernet4 overload ! ip access-list extended SDM_AH remark SDM_ACL Category=1 permit ahp any any ip access-list extended SDM_ESP remark SDM_ACL Category=1 permit esp any any ip access-list extended dhcp-req-permit remark SDM_ACL Category=1 permit udp any eq bootpc any eq bootps ip access-list extended dhcp-resp-permit remark SDM_ACL Category=1 permit udp any eq bootps any eq bootpc ! access-list 1 remark SDM_ACL Category=2 access-list 1 permit 172.16.0.0 0.15.255.255 access-list 100 remark SDM_ACL Category=128 access-list 100 permit ip host 255.255.255.255 any access-list 100 permit ip 127.0.0.0 0.255.255.255 any access-list 100 permit ip 75.149.48.64 0.0.0.15 any access-list 101 remark SDM_ACL Category=128 access-list 101 permit ip host 64.1.208.90 any access-list 102 remark SDM_ACL Category=1 access-list 102 permit ip any any ! ! ! ! snmp-server community <removed> RO ! control-plane ! bridge 1 protocol ieee bridge 1 route ip bridge 75 route ip banner login ^CSR520 Base Config - MFG 1.0 ^C ! line con 0 no modem enable line aux 0 line vty 0 4 transport input telnet ssh ! scheduler max-task-time 5000 end I also ran some diagnostics when the WAN port stopped working: 1. show interface fa4 FastEthernet4 is up, line protocol is up Hardware is PQUICC_FEC, address is 0026.99c5.b434 (bia 0026.99c5.b434) Description: $FW_OUTSIDE$ Internet address is 75.149.48.76/28 MTU 1500 bytes, BW 100000 Kbit/sec, DLY 100 usec, reliability 255/255, txload 1/255, rxload 1/255 Encapsulation ARPA, loopback not set Keepalive set (10 sec) Full-duplex, 100Mb/s, 100BaseTX/FX ARP type: ARPA, ARP Timeout 04:00:00 Last input 01:08:15, output 00:00:00, output hang never Last clearing of "show interface" counters never Input queue: 0/75/23/0 (size/max/drops/flushes); Total output drops: 0 Queueing strategy: fifo Output queue: 0/40 (size/max) 5 minute input rate 0 bits/sec, 0 packets/sec 5 minute output rate 1000 bits/sec, 0 packets/sec 336446 packets input, 455403158 bytes Received 23 broadcasts, 0 runts, 0 giants, 37 throttles 41 input errors, 0 CRC, 0 frame, 0 overrun, 41 ignored 0 watchdog 0 input packets with dribble condition detected 172529 packets output, 23580132 bytes, 0 underruns 0 output errors, 0 collisions, 2 interface resets 0 unknown protocol drops 0 babbles, 0 late collision, 0 deferred 0 lost carrier, 0 no carrier 0 output buffer failures, 0 output buffers swapped out 2. show ip route Gateway of last resort is 75.149.48.78 to network 0.0.0.0 C 192.168.75.0/24 is directly connected, BVI75 64.0.0.0/32 is subnetted, 1 subnets S 64.1.208.90 [1/0] via 75.149.48.78 S 192.168.10.0/24 is directly connected, BVI75 75.0.0.0/28 is subnetted, 1 subnets C 75.149.48.64 is directly connected, FastEthernet4 S* 0.0.0.0/0 [2/0] via 75.149.48.78 3. show ip arp Protocol Address Age (min) Hardware Addr Type Interface Internet 75.149.48.65 69 001e.2a39.7b08 ARPA FastEthernet4 Internet 75.149.48.76 - 0026.99c5.b434 ARPA FastEthernet4 Internet 75.149.48.78 93 0022.2d6c.ae36 ARPA FastEthernet4 Internet 192.168.75.1 - 0027.0d58.f5f0 ARPA BVI75 Internet 192.168.75.12 50 7c6d.62c7.8c0a ARPA BVI75 Internet 192.168.75.13 0 001b.6301.1227 ARPA BVI75 4. sh ip cef Prefix Next Hop Interface 0.0.0.0/0 75.149.48.78 FastEthernet4 0.0.0.0/8 drop 0.0.0.0/32 receive 64.1.208.90/32 75.149.48.78 FastEthernet4 75.149.48.64/28 attached FastEthernet4 75.149.48.64/32 receive FastEthernet4 75.149.48.65/32 attached FastEthernet4 75.149.48.76/32 receive FastEthernet4 75.149.48.78/32 attached FastEthernet4 75.149.48.79/32 receive FastEthernet4 127.0.0.0/8 drop 192.168.10.0/24 attached BVI75 192.168.75.0/24 attached BVI75 192.168.75.0/32 receive BVI75 192.168.75.1/32 receive BVI75 192.168.75.12/32 attached BVI75 192.168.75.13/32 attached BVI75 192.168.75.255/32 receive BVI75 224.0.0.0/4 drop 224.0.0.0/24 receive 240.0.0.0/4 drop 255.255.255.255/32 receive Thanks in advance, -Mike

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  • Bacula & Multiple Tape Devices, and so on

    - by Tom O'Connor
    Bacula won't make use of 2 tape devices simultaneously. (Search for #-#-# for the TL;DR) A little background, perhaps. In the process of trying to get a decent working backup solution (backing up 20TB ain't cheap, or easy) at $dayjob, we bought a bunch of things to make it work. Firstly, there's a Spectra Logic T50e autochanger, 40 slots of LTO5 goodness, and that robot's got a pair of IBM HH5 Ultrium LTO5 drives, connected via FibreChannel Arbitrated Loop to our backup server. There's the backup server.. A Dell R715 with 2x 16 core AMD 62xx CPUs, and 32GB of RAM. Yummy. That server's got 2 Emulex FCe-12000E cards, and an Intel X520-SR dual port 10GE NIC. We were also sold Commvault Backup (non-NDMP). Here's where it gets really complicated. Spectra Logic and Commvault both sent respective engineers, who set up the library and the software. Commvault was running fine, in so far as the controller was working fine. The Dell server has Ubuntu 12.04 server, and runs the MediaAgent for CommVault, and mounts our BlueArc NAS as NFS to a few mountpoints, like /home, and some stuff in /mnt. When backing up from the NFS mountpoints, we were seeing ~= 290GB/hr throughput. That's CRAP, considering we've got 20-odd TB to get through, in a <48 hour backup window. The rated maximum on the BlueArc is 700MB/s (2460GB/hr), the rated maximum write speed on the tape devices is 140MB/s, per drive, so that's 492GB/hr (or double it, for the total throughput). So, the next step was to benchmark NFS performance with IOzone, and it turns out that we get epic write performance (across 20 threads), and it's like 1.5-2.5TB/hr write, but read performance is fecking hopeless. I couldn't ever get higher than 343GB/hr maximum. So let's assume that the 343GB/hr is a theoretical maximum for read performance on the NAS, then we should in theory be able to get that performance out of a) CommVault, and b) any other backup agent. Not the case. Commvault seems to only ever give me 200-250GB/hr throughput, and out of experimentation, I installed Bacula to see what the state of play there is. If, for example, Bacula gave consistently better performance and speeds than Commvault, then we'd be able to say "**$.$ Refunds Plz $.$**" #-#-# Alas, I found a different problem with Bacula. Commvault seems pretty happy to read from one part of the mountpoint with one thread, and stream that to a Tape device, whilst reading from some other directory with the other thread, and writing to the 2nd drive in the autochanger. I can't for the life of me get Bacula to mount and write to two tape drives simultaneously. Things I've tried: Setting Maximum Concurrent Jobs = 20 in the Director, File and Storage Daemons Setting Prefer Mounted Volumes = no in the Job Definition Setting multiple devices in the Autochanger resource. Documentation seems to be very single-drive centric, and we feel a little like we've strapped a rocket to a hamster, with this one. The majority of example Bacula configurations are for DDS4 drives, manual tape swapping, and FreeBSD or IRIX systems. I should probably add that I'm not too bothered if this isn't possible, but I'd be surprised. I basically want to use Bacula as proof to stick it to the software vendors that they're overpriced ;) I read somewhere that @KyleBrandt has done something similar with a modern Tape solution.. Configuration Files: *bacula-dir.conf* # # Default Bacula Director Configuration file Director { # define myself Name = backuphost-1-dir DIRport = 9101 # where we listen for UA connections QueryFile = "/etc/bacula/scripts/query.sql" WorkingDirectory = "/var/lib/bacula" PidDirectory = "/var/run/bacula" Maximum Concurrent Jobs = 20 Password = "yourekiddingright" # Console password Messages = Daemon DirAddress = 0.0.0.0 #DirAddress = 127.0.0.1 } JobDefs { Name = "DefaultFileJob" Type = Backup Level = Incremental Client = backuphost-1-fd FileSet = "Full Set" Schedule = "WeeklyCycle" Storage = File Messages = Standard Pool = File Priority = 10 Write Bootstrap = "/var/lib/bacula/%c.bsr" } JobDefs { Name = "DefaultTapeJob" Type = Backup Level = Incremental Client = backuphost-1-fd FileSet = "Full Set" Schedule = "WeeklyCycle" Storage = "SpectraLogic" Messages = Standard Pool = AllTapes Priority = 10 Write Bootstrap = "/var/lib/bacula/%c.bsr" Prefer Mounted Volumes = no } # # Define the main nightly save backup job # By default, this job will back up to disk in /nonexistant/path/to/file/archive/dir Job { Name = "BackupClient1" JobDefs = "DefaultFileJob" } Job { Name = "BackupThisVolume" JobDefs = "DefaultTapeJob" FileSet = "SpecialVolume" } #Job { # Name = "BackupClient2" # Client = backuphost-12-fd # JobDefs = "DefaultJob" #} # Backup the catalog database (after the nightly save) Job { Name = "BackupCatalog" JobDefs = "DefaultFileJob" Level = Full FileSet="Catalog" Schedule = "WeeklyCycleAfterBackup" # This creates an ASCII copy of the catalog # Arguments to make_catalog_backup.pl are: # make_catalog_backup.pl <catalog-name> RunBeforeJob = "/etc/bacula/scripts/make_catalog_backup.pl MyCatalog" # This deletes the copy of the catalog RunAfterJob = "/etc/bacula/scripts/delete_catalog_backup" Write Bootstrap = "/var/lib/bacula/%n.bsr" Priority = 11 # run after main backup } # # Standard Restore template, to be changed by Console program # Only one such job is needed for all Jobs/Clients/Storage ... # Job { Name = "RestoreFiles" Type = Restore Client=backuphost-1-fd FileSet="Full Set" Storage = File Pool = Default Messages = Standard Where = /srv/bacula/restore } FileSet { Name = "SpecialVolume" Include { Options { signature = MD5 } File = /mnt/SpecialVolume } Exclude { File = /var/lib/bacula File = /nonexistant/path/to/file/archive/dir File = /proc File = /tmp File = /.journal File = /.fsck } } # List of files to be backed up FileSet { Name = "Full Set" Include { Options { signature = MD5 } File = /usr/sbin } Exclude { File = /var/lib/bacula File = /nonexistant/path/to/file/archive/dir File = /proc File = /tmp File = /.journal File = /.fsck } } Schedule { Name = "WeeklyCycle" Run = Full 1st sun at 23:05 Run = Differential 2nd-5th sun at 23:05 Run = Incremental mon-sat at 23:05 } # This schedule does the catalog. It starts after the WeeklyCycle Schedule { Name = "WeeklyCycleAfterBackup" Run = Full sun-sat at 23:10 } # This is the backup of the catalog FileSet { Name = "Catalog" Include { Options { signature = MD5 } File = "/var/lib/bacula/bacula.sql" } } # Client (File Services) to backup Client { Name = backuphost-1-fd Address = localhost FDPort = 9102 Catalog = MyCatalog Password = "surelyyourejoking" # password for FileDaemon File Retention = 30 days # 30 days Job Retention = 6 months # six months AutoPrune = yes # Prune expired Jobs/Files } # # Second Client (File Services) to backup # You should change Name, Address, and Password before using # #Client { # Name = backuphost-12-fd # Address = localhost2 # FDPort = 9102 # Catalog = MyCatalog # Password = "i'mnotjokinganddontcallmeshirley" # password for FileDaemon 2 # File Retention = 30 days # 30 days # Job Retention = 6 months # six months # AutoPrune = yes # Prune expired Jobs/Files #} # Definition of file storage device Storage { Name = File # Do not use "localhost" here Address = localhost # N.B. Use a fully qualified name here SDPort = 9103 Password = "lalalalala" Device = FileStorage Media Type = File } Storage { Name = "SpectraLogic" Address = localhost SDPort = 9103 Password = "linkedinmakethebestpasswords" Device = Drive-1 Device = Drive-2 Media Type = LTO5 Autochanger = yes } # Generic catalog service Catalog { Name = MyCatalog # Uncomment the following line if you want the dbi driver # dbdriver = "dbi:sqlite3"; dbaddress = 127.0.0.1; dbport = dbname = "bacula"; DB Address = ""; dbuser = "bacula"; dbpassword = "bbmaster63" } # Reasonable message delivery -- send most everything to email address # and to the console Messages { Name = Standard mailcommand = "/usr/lib/bacula/bsmtp -h localhost -f \"\(Bacula\) \<%r\>\" -s \"Bacula: %t %e of %c %l\" %r" operatorcommand = "/usr/lib/bacula/bsmtp -h localhost -f \"\(Bacula\) \<%r\>\" -s \"Bacula: Intervention needed for %j\" %r" mail = root@localhost = all, !skipped operator = root@localhost = mount console = all, !skipped, !saved # # WARNING! the following will create a file that you must cycle from # time to time as it will grow indefinitely. However, it will # also keep all your messages if they scroll off the console. # append = "/var/lib/bacula/log" = all, !skipped catalog = all } # # Message delivery for daemon messages (no job). Messages { Name = Daemon mailcommand = "/usr/lib/bacula/bsmtp -h localhost -f \"\(Bacula\) \<%r\>\" -s \"Bacula daemon message\" %r" mail = root@localhost = all, !skipped console = all, !skipped, !saved append = "/var/lib/bacula/log" = all, !skipped } # Default pool definition Pool { Name = Default Pool Type = Backup Recycle = yes # Bacula can automatically recycle Volumes AutoPrune = yes # Prune expired volumes Volume Retention = 365 days # one year } # File Pool definition Pool { Name = File Pool Type = Backup Recycle = yes # Bacula can automatically recycle Volumes AutoPrune = yes # Prune expired volumes Volume Retention = 365 days # one year Maximum Volume Bytes = 50G # Limit Volume size to something reasonable Maximum Volumes = 100 # Limit number of Volumes in Pool } Pool { Name = AllTapes Pool Type = Backup Recycle = yes AutoPrune = yes # Prune expired volumes Volume Retention = 31 days # one Moth } # Scratch pool definition Pool { Name = Scratch Pool Type = Backup } # # Restricted console used by tray-monitor to get the status of the director # Console { Name = backuphost-1-mon Password = "LastFMalsostorePasswordsLikeThis" CommandACL = status, .status } bacula-sd.conf # # Default Bacula Storage Daemon Configuration file # Storage { # definition of myself Name = backuphost-1-sd SDPort = 9103 # Director's port WorkingDirectory = "/var/lib/bacula" Pid Directory = "/var/run/bacula" Maximum Concurrent Jobs = 20 SDAddress = 0.0.0.0 # SDAddress = 127.0.0.1 } # # List Directors who are permitted to contact Storage daemon # Director { Name = backuphost-1-dir Password = "passwordslinplaintext" } # # Restricted Director, used by tray-monitor to get the # status of the storage daemon # Director { Name = backuphost-1-mon Password = "totalinsecurityabound" Monitor = yes } Device { Name = FileStorage Media Type = File Archive Device = /srv/bacula/archive LabelMedia = yes; # lets Bacula label unlabeled media Random Access = Yes; AutomaticMount = yes; # when device opened, read it RemovableMedia = no; AlwaysOpen = no; } Autochanger { Name = SpectraLogic Device = Drive-1 Device = Drive-2 Changer Command = "/etc/bacula/scripts/mtx-changer %c %o %S %a %d" Changer Device = /dev/sg4 } Device { Name = Drive-1 Drive Index = 0 Archive Device = /dev/nst0 Changer Device = /dev/sg4 Media Type = LTO5 AutoChanger = yes RemovableMedia = yes; AutomaticMount = yes; AlwaysOpen = yes; RandomAccess = no; LabelMedia = yes } Device { Name = Drive-2 Drive Index = 1 Archive Device = /dev/nst1 Changer Device = /dev/sg4 Media Type = LTO5 AutoChanger = yes RemovableMedia = yes; AutomaticMount = yes; AlwaysOpen = yes; RandomAccess = no; LabelMedia = yes } # # Send all messages to the Director, # mount messages also are sent to the email address # Messages { Name = Standard director = backuphost-1-dir = all } bacula-fd.conf # # Default Bacula File Daemon Configuration file # # # List Directors who are permitted to contact this File daemon # Director { Name = backuphost-1-dir Password = "hahahahahaha" } # # Restricted Director, used by tray-monitor to get the # status of the file daemon # Director { Name = backuphost-1-mon Password = "hohohohohho" Monitor = yes } # # "Global" File daemon configuration specifications # FileDaemon { # this is me Name = backuphost-1-fd FDport = 9102 # where we listen for the director WorkingDirectory = /var/lib/bacula Pid Directory = /var/run/bacula Maximum Concurrent Jobs = 20 #FDAddress = 127.0.0.1 FDAddress = 0.0.0.0 } # Send all messages except skipped files back to Director Messages { Name = Standard director = backuphost-1-dir = all, !skipped, !restored }

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  • When gaming computer freezes with a blank screen and a buzzing sound

    - by The Colour Of Heartache
    I have a problem with random freezes when playing games. Sometimes it's fine for hours, other times it dosn't last even one. I tried googling around and I found recomendations to update my graphics drivers and to test for overheating. The graphics drivers haven't helped worked and Furmark created a consistant heat higher than I get during a crash. I even tried running a game using the Linux dual boot and WINE, that crashed too. Here are the tempreture logs leading up to the latest crash. The GPU dosn't hit 80, and I've hit 90 with no crash on firmark. DATE TIME MHz CPU_0 CPU_1 CPU_2 CPU_3 LOAD% GPU 04/05/12 15:21:00 3200.16 63 58 57 56 15.4 77 04/05/12 15:21:05 3200.16 63 59 58 56 15.8 76 04/05/12 15:21:10 3200.16 62 59 58 55 15.1 78 04/05/12 15:21:15 3200.16 63 59 58 56 16.5 77 04/05/12 15:21:20 3200.16 64 58 58 57 15.3 77 04/05/12 15:21:25 3200.16 63 58 59 56 15.8 78 04/05/12 15:21:30 3200.16 63 58 58 57 15.8 77 04/05/12 15:21:35 3200.16 63 58 58 56 17.0 77 04/05/12 15:21:40 3200.16 63 59 59 56 15.9 77 04/05/12 15:21:45 3200.16 63 58 58 58 15.6 77 04/05/12 15:21:50 3200.16 63 58 58 58 15.8 77 04/05/12 15:21:55 3200.16 63 58 59 56 15.9 77 04/05/12 15:22:00 3200.16 63 58 58 57 15.8 77 04/05/12 15:21:05 3200.16 63 58 58 56 15.9 77 04/05/12 15:21:10 3200.16 63 57 58 56 15.3 78 04/05/12 15:21:15 3200.16 64 58 58 56 15.4 78 04/05/12 15:21:20 3200.16 63 58 58 56 15.4 77 04/05/12 15:21:25 3200.16 62 58 58 57 15.6 77 04/05/12 15:21:30 3200.16 62 58 58 57 15.8 77 04/05/12 15:21:35 3200.16 63 59 58 56 15.9 77 04/05/12 15:21:40 3200.16 63 58 58 56 15.9 77 04/05/12 15:21:45 3200.16 63 59 58 56 15.6 77 04/05/12 15:21:50 3200.16 62 59 58 58 15.8 77 04/05/12 15:21:55 3200.16 63 58 58 57 15.9 77 04/05/12 15:22:00 3200.16 63 58 58 56 15.9 77 04/05/12 15:22:05 3200.16 63 58 58 56 16.3 77 04/05/12 15:22:10 3200.16 64 58 59 56 15.7 77 04/05/12 15:22:15 3200.16 63 58 60 57 17.2 77 04/05/12 15:22:20 3200.16 63 58 58 56 15.5 78 04/05/12 15:22:25 3200.16 63 58 60 57 15.9 77 04/05/12 15:22:30 3200.16 63 59 59 57 15.6 76 04/05/12 15:22:35 3200.16 64 59 60 57 17.7 77 04/05/12 15:22:40 3200.16 63 59 58 57 16.0 77 04/05/12 15:22:45 3200.16 64 58 58 57 15.8 77 04/05/12 15:22:50 3200.16 63 59 58 56 15.8 77 04/05/12 15:22:55 3200.16 63 58 59 57 15.8 78 04/05/12 15:23:00 3200.16 63 59 58 57 15.7 77 04/05/12 15:22:05 3200.16 62 58 57 58 15.9 77 04/05/12 15:22:10 3200.16 63 58 59 57 15.9 77 04/05/12 15:22:15 3200.16 63 59 58 56 17.1 77 04/05/12 15:22:20 3200.16 63 58 59 57 16.0 77 04/05/12 15:22:25 3200.16 63 58 58 57 15.9 77 04/05/12 15:22:30 3200.16 63 59 59 57 15.7 77 04/05/12 15:22:35 3200.16 64 59 58 58 21.0 77 04/05/12 15:22:40 3200.16 63 59 58 58 16.0 77 04/05/12 15:22:45 3200.16 64 59 59 57 15.7 77 04/05/12 15:22:50 3200.16 63 59 58 56 15.8 78 04/05/12 15:22:55 3200.16 63 59 58 57 15.8 78 04/05/12 15:23:00 3200.16 63 59 57 57 15.9 77 04/05/12 15:23:05 3200.16 64 58 58 58 15.7 77 04/05/12 15:23:10 3200.16 63 59 58 56 15.9 77 04/05/12 15:23:15 3200.16 64 59 58 57 16.6 77 04/05/12 15:23:20 3200.16 63 59 58 58 16.0 77 04/05/12 15:23:25 3200.16 63 58 58 57 15.7 77 04/05/12 15:23:30 3200.16 63 59 58 56 15.4 78 04/05/12 15:23:35 3200.16 64 60 59 61 17.7 77 04/05/12 15:23:40 3200.16 63 59 58 57 15.6 77 04/05/12 15:23:45 1600.08 53 54 53 52 4.4 76 04/05/12 15:23:50 3200.16 63 59 57 56 15.8 77 04/05/12 15:23:55 3200.16 63 58 57 57 15.6 77 04/05/12 15:24:00 3200.16 63 58 58 58 15.9 77 04/05/12 15:23:05 3200.16 64 59 58 56 15.6 77 04/05/12 15:23:10 3200.16 64 59 58 57 15.9 77 04/05/12 15:23:15 3200.16 63 59 58 59 16.7 77 04/05/12 15:23:20 3200.16 64 58 58 58 16.0 77 04/05/12 15:23:25 3200.16 64 58 58 57 15.7 77 04/05/12 15:23:30 3200.16 64 58 58 57 15.2 78 04/05/12 15:23:35 3200.16 63 59 59 58 17.8 77 04/05/12 15:23:40 3200.16 63 59 59 58 15.8 77 04/05/12 15:23:45 1600.08 53 54 53 52 4.7 76 04/05/12 15:23:50 3200.16 63 59 57 56 16.9 77 04/05/12 15:23:55 3200.16 63 58 59 56 15.7 77 04/05/12 15:24:00 3200.16 63 58 59 57 15.9 77 I also got a dmp file, here's what BlueScreenView gave me. The first three lines were in red, the summery says that the crash was casued by hal.dll and the address hal.dll+12903 Filename Address in Stack From Address To Address Size Time Stamp Time String Product Name File Description File Version Company Full Path hal.dll hal.dll+12903 fffff800`033e0000 fffff800`03429000 0x00049000 0x4a5bdf08 14/07/2009 02:27:36 ntoskrnl.exe ntoskrnl.exe+185923 fffff800`02e05000 fffff800`033e0000 0x005db000 0x4ec7a284 19/11/2011 13:35:16 Microsoft® Windows® Operating System NT Kernel & System 6.1.7600.16917 (win7_gdr.111118-2330) Microsoft Corporation C:\Windows\system32\ntoskrnl.exe pci.sys pci.sys+9aff fffff880`0108f000 fffff880`010c2000 0x00033000 0x4a5bc117 14/07/2009 00:19:51 kdcom.dll fffff800`00bc4000 fffff800`00bce000 0x0000a000 0x4d4d40d9 05/02/2011 13:21:45 mcupdate_GenuineIntel.dll fffff880`00c26000 fffff880`00c6a000 0x00044000 0x4a5bdf66 14/07/2009 02:29:10 PSHED.dll fffff880`00c6a000 fffff880`00c7e000 0x00014000 0x4a5be027 14/07/2009 02:32:23 Microsoft® Windows® Operating System Platform Specific Hardware Error Driver 6.1.7600.16385 (win7_rtm.090713-1255) Microsoft Corporation C:\Windows\system32\PSHED.dll CLFS.SYS fffff880`00c7e000 fffff880`00cdc000 0x0005e000 0x4a5bc11d 14/07/2009 00:19:57 CI.dll fffff880`00cdc000 fffff880`00d9c000 0x000c0000 0x4a5be01d 14/07/2009 02:32:13 Wdf01000.sys fffff880`00e0e000 fffff880`00eb2000 0x000a4000 0x4a5bc19f 14/07/2009 00:22:07 WDFLDR.SYS fffff880`00eb2000 fffff880`00ec1000 0x0000f000 0x4a5bc11a 14/07/2009 00:19:54 sptd.sys fffff880`00ec1000 fffff880`00fe7000 0x00126000 0x4ad24632 11/10/2009 21:55:14 WMILIB.SYS fffff880`00fe7000 fffff880`00ff0000 0x00009000 0x4a5bc117 14/07/2009 00:19:51 SCSIPORT.SYS fffff880`00d9c000 fffff880`00dcb000 0x0002f000 0x4a5bcac0 14/07/2009 01:01:04 ACPI.sys fffff880`01021000 fffff880`01078000 0x00057000 0x4a5bc106 14/07/2009 00:19:34 msisadrv.sys fffff880`01078000 fffff880`01082000 0x0000a000 0x4a5bc0fe 14/07/2009 00:19:26 vdrvroot.sys fffff880`01082000 fffff880`0108f000 0x0000d000 0x4a5bcadb 14/07/2009 01:01:31 partmgr.sys fffff880`010c2000 fffff880`010d7000 0x00015000 0x4a5bc11e 14/07/2009 00:19:58 volmgr.sys fffff880`010d7000 fffff880`010ec000 0x00015000 0x4a5bc11d 14/07/2009 00:19:57 volmgrx.sys fffff880`010ec000 fffff880`01148000 0x0005c000 0x4a5bc141 14/07/2009 00:20:33 pciide.sys fffff880`01148000 fffff880`0114f000 0x00007000 0x4a5bc115 14/07/2009 00:19:49 PCIIDEX.SYS fffff880`0114f000 fffff880`0115f000 0x00010000 0x4a5bc114 14/07/2009 00:19:48 mountmgr.sys fffff880`0115f000 fffff880`01179000 0x0001a000 0x4a5bc11a 14/07/2009 00:19:54 atapi.sys fffff880`01179000 fffff880`01182000 0x00009000 0x4a5bc113 14/07/2009 00:19:47 ataport.SYS fffff880`01182000 fffff880`011ac000 0x0002a000 0x4a5bc118 14/07/2009 00:19:52 msahci.sys fffff880`011ac000 fffff880`011b7000 0x0000b000 0x4a5bcabd 14/07/2009 01:01:01 amdxata.sys fffff880`011b7000 fffff880`011c2000 0x0000b000 0x4ba3a3ca 19/03/2010 17:18:18 fltmgr.sys fffff880`01211000 fffff880`0125d000 0x0004c000 0x4a5bc11f 14/07/2009 00:19:59 fileinfo.sys fffff880`0125d000 fffff880`01271000 0x00014000 0x4a5bc481 14/07/2009 00:34:25 Ntfs.sys fffff880`0145c000 fffff880`015fe000 0x001a2000 0x4d79996d 11/03/2011 04:39:25 msrpc.sys fffff880`01271000 fffff880`012cf000 0x0005e000 0x4a5bc17c 14/07/2009 00:21:32 ksecdd.sys fffff880`01400000 fffff880`0141a000 0x0001a000 0x4ec48579 17/11/2011 04:54:33 cng.sys fffff880`012cf000 fffff880`01342000 0x00073000 0x4ec48cfb 17/11/2011 05:26:35 pcw.sys fffff880`0141a000 fffff880`0142b000 0x00011000 0x4a5bc0ff 14/07/2009 00:19:27 Fs_Rec.sys fffff880`0142b000 fffff880`01435000 0x0000a000 0x4a5bc111 14/07/2009 00:19:45 ndis.sys fffff880`01653000 fffff880`01745000 0x000f2000 0x4a5bc184 14/07/2009 00:21:40 NETIO.SYS fffff880`01745000 fffff880`017a5000 0x00060000 0x4bbe946f 09/04/2010 03:43:59 ksecpkg.sys fffff880`017a5000 fffff880`017d0000 0x0002b000 0x4ec48d32 17/11/2011 05:27:30 tcpip.sys fffff880`01802000 fffff880`01a00000 0x001fe000 0x4e83eb7f 29/09/2011 04:52:31 fwpkclnt.sys fffff880`01600000 fffff880`0164a000 0x0004a000 0x4a5bc164 14/07/2009 00:21:08 vmstorfl.sys fffff880`017d0000 fffff880`017e0000 0x00010000 0x4a5bc67e 14/07/2009 00:42:54 volsnap.sys fffff880`01342000 fffff880`0138e000 0x0004c000 0x4a5bc128 14/07/2009 00:20:08 spldr.sys fffff880`017e0000 fffff880`017e8000 0x00008000 0x4a0858bb 11/05/2009 17:56:27 rdyboost.sys fffff880`0138e000 fffff880`013c8000 0x0003a000 0x4a5bc48a 14/07/2009 00:34:34 mup.sys fffff880`017e8000 fffff880`017fa000 0x00012000 0x4a5bc201 14/07/2009 00:23:45 hwpolicy.sys fffff880`0164a000 fffff880`01653000 0x00009000 0x4a5bc0fa 14/07/2009 00:19:22 fvevol.sys fffff880`011c2000 fffff880`011fc000 0x0003a000 0x4abd7db2 26/09/2009 03:34:26 disk.sys fffff880`01435000 fffff880`0144b000 0x00016000 0x4a5bc11d 14/07/2009 00:19:57 CLASSPNP.SYS fffff880`013c8000 fffff880`013f8000 0x00030000 0x4a5bc11e 14/07/2009 00:19:58 cdrom.sys fffff880`00dcb000 fffff880`00df5000 0x0002a000 0x4a5bc11a 14/07/2009 00:19:54 MpFilter.sys fffff880`02c1a000 fffff880`02c4b000 0x00031000 0x4d9cc801 06/04/2011 21:07:29 Null.SYS fffff880`02c4b000 fffff880`02c54000 0x00009000 0x4a5bc109 14/07/2009 00:19:37 Beep.SYS fffff880`02c54000 fffff880`02c5b000 0x00007000 0x4a5bca8d 14/07/2009 01:00:13 vga.sys fffff880`02c5b000 fffff880`02c69000 0x0000e000 0x4a5bc587 14/07/2009 00:38:47 VIDEOPRT.SYS fffff880`02c69000 fffff880`02c8e000 0x00025000 0x4a5bc58b 14/07/2009 00:38:51 watchdog.sys fffff880`02c8e000 fffff880`02c9e000 0x00010000 0x4a5bc53f 14/07/2009 00:37:35 RDPCDD.sys fffff880`02c9e000 fffff880`02ca7000 0x00009000 0x4a5bce62 14/07/2009 01:16:34 rdpencdd.sys fffff880`02ca7000 fffff880`02cb0000 0x00009000 0x4a5bce62 14/07/2009 01:16:34 rdprefmp.sys fffff880`02cb0000 fffff880`02cb9000 0x00009000 0x4a5bce63 14/07/2009 01:16:35 Msfs.SYS fffff880`02cb9000 fffff880`02cc4000 0x0000b000 0x4a5bc113 14/07/2009 00:19:47 Npfs.SYS fffff880`02cc4000 fffff880`02cd5000 0x00011000 0x4a5bc114 14/07/2009 00:19:48 tdx.sys fffff880`02cd5000 fffff880`02cf3000 0x0001e000 0x4a5bc16b 14/07/2009 00:21:15 TDI.SYS fffff880`02cf3000 fffff880`02d00000 0x0000d000 0x4a5bc16e 14/07/2009 00:21:18 afd.sys fffff880`02d00000 fffff880`02d89000 0x00089000 0x4efa940c 28/12/2011 04:59:08 netbt.sys fffff880`02d89000 fffff880`02dce000 0x00045000 0x4a5bc178 14/07/2009 00:21:28 ws2ifsl.sys fffff880`02dce000 fffff880`02dd9000 0x0000b000 0x4a5bccf9 14/07/2009 01:10:33 wfplwf.sys fffff880`02dd9000 fffff880`02de2000 0x00009000 0x4a5bccb6 14/07/2009 01:09:26 pacer.sys fffff880`00c00000 fffff880`00c26000 0x00026000 0x4a5bccc5 14/07/2009 01:09:41 vpcnfltr.sys fffff880`02de2000 fffff880`02df6000 0x00014000 0x4ab97aae 23/09/2009 02:32:30 netbios.sys fffff880`02c00000 fffff880`02c0f000 0x0000f000 0x4a5bccb6 14/07/2009 01:09:26 serial.sys fffff880`04075000 fffff880`04092000 0x0001d000 0x4a5bcaa8 14/07/2009 01:00:40 wanarp.sys fffff880`04092000 fffff880`040ad000 0x0001b000 0x4a5bcced 14/07/2009 01:10:21 vpcvmm.sys fffff880`040ad000 fffff880`04103180 0x00056180 0x4ab97ab6 23/09/2009 02:32:38 termdd.sys fffff880`04104000 fffff880`04118000 0x00014000 0x4a5bce64 14/07/2009 01:16:36 rdbss.sys fffff880`04118000 fffff880`04169000 0x00051000 0x4a5bc219 14/07/2009 00:24:09 nsiproxy.sys fffff880`04169000 fffff880`04175000 0x0000c000 0x4a5bc15e 14/07/2009 00:21:02 mssmbios.sys fffff880`04175000 fffff880`04180000 0x0000b000 0x4a5bc3be 14/07/2009 00:31:10 discache.sys fffff880`04180000 fffff880`0418f000 0x0000f000 0x4a5bc52e 14/07/2009 00:37:18 csc.sys fffff880`04280000 fffff880`04303000 0x00083000 0x4a5bc22a 14/07/2009 00:24:26 dfsc.sys fffff880`04303000 fffff880`04321000 0x0001e000 0x4db78623 27/04/2011 03:57:39 blbdrive.sys fffff880`04321000 fffff880`04332000 0x00011000 0x4a5bc4df 14/07/2009 00:35:59 tunnel.sys fffff880`04332000 fffff880`04358000 0x00026000 0x4a5bccc1 14/07/2009 01:09:37 intelppm.sys fffff880`04358000 fffff880`0436e000 0x00016000 0x4a5bc0fd 14/07/2009 00:19:25 nvlddmkm.sys fffff880`0fe34000 fffff880`10b52000 0x00d1e000 0x4f4e68c4 29/02/2012 19:04:52 nvBridge.kmd fffff880`10b52000 fffff880`10b53180 0x00001180 0x4d27c482 08/01/2011 02:57:22 dxgkrnl.sys fffff880`04450000 fffff880`04544000 0x000f4000 0x4d3fa1a0 26/01/2011 05:22:56 dxgmms1.sys fffff880`04544000 fffff880`0458a000 0x00046000 0x4d3fa174 26/01/2011 05:22:12 usbuhci.sys fffff880`0458a000 fffff880`04597000 0x0000d000 0x4d8c0a8f 25/03/2011 04:22:55 USBPORT.SYS fffff880`04597000 fffff880`045ed000 0x00056000 0x4d8c0a97 25/03/2011 04:23:03 usbehci.sys fffff880`045ed000 fffff880`045fe000 0x00011000 0x4d8c0a91 25/03/2011 04:22:57 HDAudBus.sys fffff880`04400000 fffff880`04424000 0x00024000 0x4a5bcbf5 14/07/2009 01:06:13 1394ohci.sys fffff880`10b54000 fffff880`10b92000 0x0003e000 0x4a5bcc30 14/07/2009 01:07:12 Rt64win7.sys fffff880`10b92000 fffff880`10bc4000 0x00032000 0x49a65b0d 26/02/2009 10:04:13 i8042prt.sys fffff880`04424000 fffff880`04442000 0x0001e000 0x4a5bc11d 14/07/2009 00:19:57 kbdclass.sys fffff880`10bc4000 fffff880`10bd3000 0x0000f000 0x4a5bc116 14/07/2009 00:19:50 VMkbd.sys fffff880`04442000 fffff880`0444d000 0x0000b000 0x4b5a836f 23/01/2010 06:04:47 serenum.sys fffff880`10bd3000 fffff880`10bdf000 0x0000c000 0x4a5bcaa1 14/07/2009 01:00:33 av1shsvl.SYS fffff880`0436e000 fffff880`043b3000 0x00045000 0x4a5cf4d7 14/07/2009 22:12:55 wmiacpi.sys fffff880`10bdf000 fffff880`10be8000 0x00009000 0x4a5bc3b6 14/07/2009 00:31:02 CompositeBus.sys fffff880`10be8000 fffff880`10bf8000 0x00010000 0x4a5bcaa1 14/07/2009 01:00:33 AgileVpn.sys fffff880`0fe00000 fffff880`0fe16000 0x00016000 0x4a5bccf0 14/07/2009 01:10:24 rasl2tp.sys fffff880`043b3000 fffff880`043d7000 0x00024000 0x4a5bcce3 14/07/2009 01:10:11 ndistapi.sys fffff880`0fe16000 fffff880`0fe22000 0x0000c000 0x4a5bccd8 14/07/2009 01:10:00 ndiswan.sys fffff880`04200000 fffff880`0422f000 0x0002f000 0x4a5bcce3 14/07/2009 01:10:11 raspppoe.sys fffff880`0422f000 fffff880`0424a000 0x0001b000 0x4a5bcce9 14/07/2009 01:10:17 raspptp.sys fffff880`0424a000 fffff880`0426b000 0x00021000 0x4a5bccea 14/07/2009 01:10:18 rassstp.sys fffff880`043d7000 fffff880`043f1000 0x0001a000 0x4a5bccf1 14/07/2009 01:10:25 tapoas.sys fffff880`0fe22000 fffff880`0fe2f000 0x0000d000 0x4c3a627f 12/07/2010 01:31:59 tap0901.sys fffff880`043f1000 fffff880`043fe000 0x0000d000 0x4b22da33 12/12/2009 00:48:03 rdpbus.sys fffff880`0426b000 fffff880`04276000 0x0000b000 0x4a5bceaa 14/07/2009 01:17:46 mouclass.sys fffff880`0418f000 fffff880`0419e000 0x0000f000 0x4a5bc116 14/07/2009 00:19:50 swenum.sys fffff880`0444d000 fffff880`0444e480 0x00001480 0x4a5bca92 14/07/2009 01:00:18 ks.sys fffff880`0419e000 fffff880`041e1000 0x00043000 0x4b8f37d9 04/03/2010 05:32:25 umbus.sys fffff880`041e1000 fffff880`041f3000 0x00012000 0x4a5bcc20 14/07/2009 01:06:56 vpcusb.sys fffff880`04000000 fffff880`0401d000 0x0001d000 0x4ab97ab7 23/09/2009 02:32:39 usbrpm.sys fffff880`0401d000 fffff880`0402c000 0x0000f000 0x4a5bd2c2 14/07/2009 01:35:14 USBD.SYS fffff880`045fe000 fffff880`045fff00 0x00001f00 0x4d8c0a8b 25/03/2011 04:22:51 vmnetadapter.sys fffff880`10bf8000 fffff880`10c00000 0x00008000 0x4a800ce5 10/08/2009 13:04:53 VMNET.SYS fffff880`04276000 fffff880`04280000 0x0000a000 0x4a800ce2 10/08/2009 13:04:50 vpchbus.sys fffff880`0402c000 fffff880`04068000 0x0003c000 0x4ab97ab0 23/09/2009 02:32:32 usbhub.sys fffff880`04c26000 fffff880`04c80000 0x0005a000 0x4d8c0aaa 25/03/2011 04:23:22 NDProxy.SYS fffff880`04c80000 fffff880`04c95000 0x00015000 0x4a5bccdd 14/07/2009 01:10:05 HdAudio.sys fffff880`04c95000 fffff880`04cf1000 0x0005c000 0x4a5bcc23 14/07/2009 01:06:59 portcls.sys fffff880`04cf1000 fffff880`04d2e000 0x0003d000 0x4a5bcc03 14/07/2009 01:06:27 drmk.sys fffff880`04d2e000 fffff880`04d50000 0x00022000 0x4a5bd8e5 14/07/2009 02:01:25 ksthunk.sys fffff880`04d50000 fffff880`04d55200 0x00005200 0x4a5bca93 14/07/2009 01:00:19 win32k.sys fffff960`000c0000 fffff960`003d4000 0x00314000 0x00000000 Dxapi.sys fffff880`04d56000 fffff880`04d62000 0x0000c000 0x4a5bc574 14/07/2009 00:38:28 udfs.sys fffff880`04d62000 fffff880`04db6000 0x00054000 0x4a5bc1f9 14/07/2009 00:23:37 monitor.sys fffff880`04db6000 fffff880`04dc4000 0x0000e000 0x4a5bc58c 14/07/2009 00:38:52 TSDDD.dll fffff960`004c0000 fffff960`004ca000 0x0000a000 0x00000000 hidusb.sys fffff880`04dc4000 fffff880`04dd2000 0x0000e000 0x4a5bcbfe 14/07/2009 01:06:22 HIDCLASS.SYS fffff880`04dd2000 fffff880`04deb000 0x00019000 0x4a5bcbfd 14/07/2009 01:06:21 HIDPARSE.SYS fffff880`04deb000 fffff880`04df3080 0x00008080 0x4a5bcbf9 14/07/2009 01:06:17 cdd.dll fffff960`00660000 fffff960`00687000 0x00027000 0x00000000 mouhid.sys fffff880`04c00000 fffff880`04c0d000 0x0000d000 0x4a5bca94 14/07/2009 01:00:20 luafv.sys fffff880`05a78000 fffff880`05a9b000 0x00023000 0x4a5bc295 14/07/2009 00:26:13 WudfPf.sys fffff880`05a9b000 fffff880`05abc000 0x00021000 0x4a5bcbd1 14/07/2009 01:05:37 crashdmp.sys fffff880`05abc000 fffff880`05aca000 0x0000e000 0x4a5bcabd 14/07/2009 01:01:01 dump_dumpata.sys fffff880`05aca000 fffff880`05ad6000 0x0000c000 0x4a5bc113 14/07/2009 00:19:47 dump_msahci.sys fffff880`05ad6000 fffff880`05ae1000 0x0000b000 0x4a5bcabd 14/07/2009 01:01:01 dump_dumpfve.sys fffff880`05ae1000 fffff880`05af4000 0x00013000 0x4a5bc18f 14/07/2009 00:21:51 vmnetbridge.sys fffff880`05af4000 fffff880`05b04000 0x00010000 0x4a800d26 10/08/2009 13:05:58 lltdio.sys fffff880`05b04000 fffff880`05b19000 0x00015000 0x4a5bcc92 14/07/2009 01:08:50 rspndr.sys fffff880`05b19000 fffff880`05b31000 0x00018000 0x4a5bcc92 14/07/2009 01:08:50 HTTP.sys fffff880`05b31000 fffff880`05bf9000 0x000c8000 0x4a5bc1a8 14/07/2009 00:22:16 bowser.sys fffff880`05a00000 fffff880`05a1e000 0x0001e000 0x4d6497da 23/02/2011 06:15:06 mpsdrv.sys fffff880`05a1e000 fffff880`05a36000 0x00018000 0x4a5bcc79 14/07/2009 01:08:25 mrxsmb.sys fffff880`05a36000 fffff880`05a63000 0x0002d000 0x4dc0bf1a 04/05/2011 03:51:06 mrxsmb10.sys fffff880`066ce000 fffff880`0671c000 0x0004e000 0x4e17c0a7 09/07/2011 03:44:55 mrxsmb20.sys fffff880`0671c000 fffff880`0673f000 0x00023000 0x4dc0bf19 04/05/2011 03:51:05 hcmon.sys fffff880`0673f000 fffff880`0674b000 0x0000c000 0x4b5a765b 23/01/2010 05:08:59 vmci.sys fffff880`0674b000 fffff880`06763000 0x00018000 0x4b5a6e03 23/01/2010 04:33:23 vmx86.sys fffff880`06896000 fffff880`0696c000 0x000d6000 0x4b5a8e0d 23/01/2010 06:50:05 MpNWMon.sys fffff880`0696c000 fffff880`0697c000 0x00010000 0x4d9cc7fb 06/04/2011 21:07:23 peauth.sys fffff880`06600000 fffff880`066a6000 0x000a6000 0x4a5bd8df 14/07/2009 02:01:19 secdrv.SYS fffff880`0697c000 fffff880`06987000 0x0000b000 0x4508052e 13/09/2006 14:18:38 srvnet.sys fffff880`06987000 fffff880`069b4000 0x0002d000 0x4dba2ca3 29/04/2011 04:12:35 tcpipreg.sys fffff880`069b4000 fffff880`069c6000 0x00012000 0x4a5bcccd 14/07/2009 01:09:49 vmnetuserif.sys fffff880`069c6000 fffff880`069d0000 0x0000a000 0x4b5a7a6b 23/01/2010 05:26:19 vstor2-mntapi10.sys fffff880`069d0000 fffff880`069dc000 0x0000c000 0x49e94462 18/04/2009 04:09:22 vstor2-ws60.sys fffff880`069dc000 fffff880`069e8000 0x0000c000 0x4ad39a52 12/10/2009 22:06:26 srv2.sys fffff880`06800000 fffff880`06867000 0x00067000 0x4dba2cb3 29/04/2011 04:12:51 srv.sys fffff880`06763000 fffff880`067f8000 0x00095000 0x4dba2cc1 29/04/2011 04:13:05 NisDrvWFP.sys fffff880`06867000 fffff880`0687f000 0x00018000 0x4d9cc855 06/04/2011 21:08:53 WinRing0x64.sys fffff880`0687f000 fffff880`06886000 0x00007000 0x488b26c1 26/07/2008 14:29:37 asyncmac.sys fffff880`0aa8f000 fffff880`0aa9a000 0x0000b000 0x4a5bcce5 14/07/2009 01:10:13 nvoclk64.sys fffff880`0aa9a000 fffff880`0aaaa000 0x00010000 0x4ab00e3d 15/09/2009 22:59:25 I'd apreciate any help because I'm well outside of my comfort zone.

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  • How to Upload a file from client to server using OFBIZ?

    - by SIVAKUMAR.J
    Hi all, Im new to ofbiz.So is my question is have any mistake forgive me for my mistakes.Im new to ofbiz so i did not know some terminologies in ofbiz.Sometimes my question is not clear because of lack of knowledge in ofbiz.So try to understand my question and give me a good solution with respect to my level.Because some solutions are in very high level cannot able to understand for me.So please give the solution with good examples. My problem is i created a project inside the ofbiz/hot-deploy folder namely "productionmgntSystem".Inside the folder "ofbiz\hot-deploy\productionmgntSystem\webapp\productionmgntSystem" i created a .ftl file namely "app_details_1.ftl" .The following are the coding of this file <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <title>Insert title here</title> <script TYPE="TEXT/JAVASCRIPT" language=""JAVASCRIPT"> function uploadFile() { //alert("Before calling upload.jsp"); window.location='<@ofbizUrl>testing_service1</@ofbizUrl>' } </script> </head> <!-- <form action="<@ofbizUrl>testing_service1</@ofbizUrl>" enctype="multipart/form-data" name="app_details_frm"> --> <form action="<@ofbizUrl>logout1</@ofbizUrl>" enctype="multipart/form-data" name="app_details_frm"> <center style="height: 299px; "> <table border="0" style="height: 177px; width: 788px"> <tr style="height: 115px; "> <td style="width: 103px; "> <td style="width: 413px; "><h1>APPLICATION DETAILS</h1> <td style="width: 55px; "> </tr> <tr> <td style="width: 125px; ">Application name : </td> <td> <input name="app_name_txt" id="txt_1" value=" " /> </td> </tr> <tr> <td style="width: 125px; ">Excell sheet &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;: </td> <td> <input type="file" name="filename"/> </td> </tr> <tr> <td> <!-- <input type="button" name="logout1_cmd" value="Logout" onclick="logout1()"/> --> <input type="submit" name="logout_cmd" value="logout"/> </td> <td> <!-- <input type="submit" name="upload_cmd" value="Submit" /> --> <input type="button" name="upload1_cmd" value="Upload" onclick="uploadFile()"/> </td> </tr> </table> </center> </form> </html> the following coding is present in the file "ofbiz\hot-deploy\productionmgntSystem\webapp\productionmgntSystem\WEB-INF\controller.xml" ...... ....... ........ <request-map uri="testing_service1"> <security https="true" auth="true"/> <event type="java" path="org.ofbiz.productionmgntSystem.web_app_req.WebServices1" invoke="testingService"/> <response name="ok" type="view" value="ok_view"/> <response name="exception" type="view" value="exception_view"/> </request-map> .......... ............ .......... <view-map name="ok_view" type="ftl" page="ok_view.ftl"/> <view-map name="exception_view" type="ftl" page="exception_view.ftl"/> ................ ............. ............. The following are the coding present in the file "ofbiz\hot-deploy\productionmgntSystem\src\org\ofbiz\productionmgntSystem\web_app_req\WebServices1.java" package org.ofbiz.productionmgntSystem.web_app_req; import javax.servlet.http.HttpServletRequest; import javax.servlet.http.HttpServletResponse; import java.io.DataInputStream; import java.io.FileOutputStream; import java.io.IOException; public class WebServices1 { public static String testingService(HttpServletRequest request, HttpServletResponse response) { //int i=0; String result="ok"; System.out.println("\n\n\t*************************************\n\tInside WebServices1.testingService(HttpServletRequest request, HttpServletResponse response)- Start"); String contentType=request.getContentType(); System.out.println("\n\n\t*************************************\n\tInside WebServices1.testingService(HttpServletRequest request, HttpServletResponse response)- contentType : "+contentType); String str=new String(); // response.setContentType("text/html"); //PrintWriter writer; if ((contentType != null) && (contentType.indexOf("multipart/form-data") >= 0)) { System.out.println("\n\n\t**********************************\n\tInside WebServices1.testingService(HttpServletRequest request, HttpServletResponse response) after if (contentType != null)"); try { // writer=response.getWriter(); System.out.println("\n\n\t**********************************\n\tInside WebServices1.testingService(HttpServletRequest request, HttpServletResponse response) - try Start"); DataInputStream in = new DataInputStream(request.getInputStream()); int formDataLength = request.getContentLength(); byte dataBytes[] = new byte[formDataLength]; int byteRead = 0; int totalBytesRead = 0; //this loop converting the uploaded file into byte code while (totalBytesRead < formDataLength) { byteRead = in.read(dataBytes, totalBytesRead,formDataLength); totalBytesRead += byteRead; } String file = new String(dataBytes); //for saving the file name String saveFile = file.substring(file.indexOf("filename=\"") + 10); saveFile = saveFile.substring(0, saveFile.indexOf("\n")); saveFile = saveFile.substring(saveFile.lastIndexOf("\\")+ 1,saveFile.indexOf("\"")); int lastIndex = contentType.lastIndexOf("="); String boundary = contentType.substring(lastIndex + 1,contentType.length()); int pos; //extracting the index of file pos = file.indexOf("filename=\""); pos = file.indexOf("\n", pos) + 1; pos = file.indexOf("\n", pos) + 1; pos = file.indexOf("\n", pos) + 1; int boundaryLocation = file.indexOf(boundary, pos) - 4; int startPos = ((file.substring(0, pos)).getBytes()).length; int endPos = ((file.substring(0, boundaryLocation)).getBytes()).length; //creating a new file with the same name and writing the content in new file FileOutputStream fileOut = new FileOutputStream("/"+saveFile); fileOut.write(dataBytes, startPos, (endPos - startPos)); fileOut.flush(); fileOut.close(); System.out.println("\n\n\t**********************************\n\tInside WebServices1.testingService(HttpServletRequest request, HttpServletResponse response) - try End"); } catch(IOException ioe) { System.out.println("\n\n\t*********************************\n\tInside WebServices1.testingService(HttpServletRequest request, HttpServletResponse response) - Catch IOException"); //ioe.printStackTrace(); return("exception"); } catch(Exception ex) { System.out.println("\n\n\t*********************************\n\tInside WebServices1.testingService(HttpServletRequest request, HttpServletResponse response) - Catch Exception"); return("exception"); } } else { System.out.println("\n\n\t********************************\n\tInside WebServices1.testingService(HttpServletRequest request, HttpServletResponse response) else part"); result="exception"; } System.out.println("\n\n\t*************************************\n\tInside WebServices1.testingService(HttpServletRequest request, HttpServletResponse response)- End"); return(result); } } I want to upload a file to the server.The file is get from user "<input type="file"..> tag in the "app_details_1.ftl" file & it is updated into the server by using the method "testingService(HttpServletRequest request, HttpServletResponse response)" in the class "WebServices1".But the file is not uploaded. Give me a good solution for uploading a file to the server. Thanks & Regards, Sivakumar.J

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  • Command does not execute in crontab while command itself works just fine

    - by fuzzybee
    I have this script from Colin Johnson on Github - https://github.com/colinbjohnson/aws-missing-tools/tree/master/ec2-automate-backup It seems great. I have modified it to send email to myself every time an EBS snapshot is created or deleted. The following works like a charm ec2-automate-backup.sh -v "vol-myvolumeid" -k 3 However, it does not execute at all as part of my crontab (I didn't receive any emails) #some command that got commented out */5 * * * * ec2-automate-backup.sh -v "vol-fb2fbcdf" -k 3; * * * * * date /root/logs/crontab.log; */5 * * * * date /root/logs/crontab2.log Please note that the 2nd and 3rd execute just fines as I can see the date and time in log files. What could I have missed here? The full ec2-automate-backup.sh is as follows: #!/bin/bash - # Author: Colin Johnson / [email protected] # Date: 2012-09-24 # Version 0.1 # License Type: GNU GENERAL PUBLIC LICENSE, Version 3 # #confirms that executables required for succesful script execution are available prerequisite_check() { for prerequisite in basename ec2-create-snapshot ec2-create-tags ec2-describe-snapshots ec2-delete-snapshot date do #use of "hash" chosen as it is a shell builtin and will add programs to hash table, possibly speeding execution. Use of type also considered - open to suggestions. hash $prerequisite &> /dev/null if [[ $? == 1 ]] #has exits with exit status of 70, executable was not found then echo "In order to use `basename $0`, the executable \"$prerequisite\" must be installed." 1>&2 | mailx -s "Error happened 0" [email protected] ; exit 70 fi done } #get_EBS_List gets a list of available EBS instances depending upon the selection_method of EBS selection that is provided by user input get_EBS_List() { case $selection_method in volumeid) if [[ -z $volumeid ]] then echo "The selection method \"volumeid\" (which is $app_name's default selection_method of operation or requested by using the -s volumeid parameter) requires a volumeid (-v volumeid) for operation. Correct usage is as follows: \"-v vol-6d6a0527\",\"-s volumeid -v vol-6d6a0527\" or \"-v \"vol-6d6a0527 vol-636a0112\"\" if multiple volumes are to be selected." 1>&2 | mailx -s "Error happened 1" [email protected] ; exit 64 fi ebs_selection_string="$volumeid" ;; tag) if [[ -z $tag ]] then echo "The selected selection_method \"tag\" (-s tag) requires a valid tag (-t key=value) for operation. Correct usage is as follows: \"-s tag -t backup=true\" or \"-s tag -t Name=my_tag.\"" 1>&2 | mailx -s "Error happened 2" [email protected] ; exit 64 fi ebs_selection_string="--filter tag:$tag" ;; *) echo "If you specify a selection_method (-s selection_method) for selecting EBS volumes you must select either \"volumeid\" (-s volumeid) or \"tag\" (-s tag)." 1>&2 | mailx -s "Error happened 3" [email protected] ; exit 64 ;; esac #creates a list of all ebs volumes that match the selection string from above ebs_backup_list_complete=`ec2-describe-volumes --show-empty-fields --region $region $ebs_selection_string 2>&1` #takes the output of the previous command ebs_backup_list_result=`echo $?` if [[ $ebs_backup_list_result -gt 0 ]] then echo -e "An error occured when running ec2-describe-volumes. The error returned is below:\n$ebs_backup_list_complete" 1>&2 | mailx -s "Error happened 4" [email protected] ; exit 70 fi ebs_backup_list=`echo "$ebs_backup_list_complete" | grep ^VOLUME | cut -f 2` #code to right will output list of EBS volumes to be backed up: echo -e "Now outputting ebs_backup_list:\n$ebs_backup_list" } create_EBS_Snapshot_Tags() { #snapshot tags holds all tags that need to be applied to a given snapshot - by aggregating tags we ensure that ec2-create-tags is called only onece snapshot_tags="" #if $name_tag_create is true then append ec2ab_${ebs_selected}_$date_current to the variable $snapshot_tags if $name_tag_create then ec2_snapshot_resource_id=`echo "$ec2_create_snapshot_result" | cut -f 2` snapshot_tags="$snapshot_tags --tag Name=ec2ab_${ebs_selected}_$date_current" fi #if $purge_after_days is true, then append $purge_after_date to the variable $snapshot_tags if [[ -n $purge_after_days ]] then snapshot_tags="$snapshot_tags --tag PurgeAfter=$purge_after_date --tag PurgeAllow=true" fi #if $snapshot_tags is not zero length then set the tag on the snapshot using ec2-create-tags if [[ -n $snapshot_tags ]] then echo "Tagging Snapshot $ec2_snapshot_resource_id with the following Tags:" ec2-create-tags $ec2_snapshot_resource_id --region $region $snapshot_tags #echo "Snapshot tags successfully created" | mailx -s "Snapshot tags successfully created" [email protected] fi } date_command_get() { #finds full path to date binary date_binary_full_path=`which date` #command below is used to determine if date binary is gnu, macosx or other date_binary_file_result=`file -b $date_binary_full_path` case $date_binary_file_result in "Mach-O 64-bit executable x86_64") date_binary="macosx" ;; "ELF 64-bit LSB executable, x86-64, version 1 (SYSV)"*) date_binary="gnu" ;; *) date_binary="unknown" ;; esac #based on the installed date binary the case statement below will determine the method to use to determine "purge_after_days" in the future case $date_binary in gnu) date_command="date -d +${purge_after_days}days -u +%Y-%m-%d" ;; macosx) date_command="date -v+${purge_after_days}d -u +%Y-%m-%d" ;; unknown) date_command="date -d +${purge_after_days}days -u +%Y-%m-%d" ;; *) date_command="date -d +${purge_after_days}days -u +%Y-%m-%d" ;; esac } purge_EBS_Snapshots() { #snapshot_tag_list is a string that contains all snapshots with either the key PurgeAllow or PurgeAfter set snapshot_tag_list=`ec2-describe-tags --show-empty-fields --region $region --filter resource-type=snapshot --filter key=PurgeAllow,PurgeAfter` #snapshot_purge_allowed is a list of all snapshot_ids with PurgeAllow=true snapshot_purge_allowed=`echo "$snapshot_tag_list" | grep .*PurgeAllow'\t'true | cut -f 3` for snapshot_id_evaluated in $snapshot_purge_allowed do #gets the "PurgeAfter" date which is in UTC with YYYY-MM-DD format (or %Y-%m-%d) purge_after_date=`echo "$snapshot_tag_list" | grep .*$snapshot_id_evaluated'\t'PurgeAfter.* | cut -f 5` #if purge_after_date is not set then we have a problem. Need to alter user. if [[ -z $purge_after_date ]] #Alerts user to the fact that a Snapshot was found with PurgeAllow=true but with no PurgeAfter date. then echo "A Snapshot with the Snapshot ID $snapshot_id_evaluated has the tag \"PurgeAllow=true\" but does not have a \"PurgeAfter=YYYY-MM-DD\" date. $app_name is unable to determine if $snapshot_id_evaluated should be purged." 1>&2 | mailx -s "Error happened 5" [email protected] else #convert both the date_current and purge_after_date into epoch time to allow for comparison date_current_epoch=`date -j -f "%Y-%m-%d" "$date_current" "+%s"` purge_after_date_epoch=`date -j -f "%Y-%m-%d" "$purge_after_date" "+%s"` #perform compparison - if $purge_after_date_epoch is a lower number than $date_current_epoch than the PurgeAfter date is earlier than the current date - and the snapshot can be safely removed if [[ $purge_after_date_epoch < $date_current_epoch ]] then echo "The snapshot \"$snapshot_id_evaluated\" with the Purge After date of $purge_after_date will be deleted." ec2-delete-snapshot --region $region $snapshot_id_evaluated echo "Old snapshots successfully deleted for $volumeid" | mailx -s "Old snapshots successfully deleted for $volumeid" [email protected] fi fi done } #calls prerequisitecheck function to ensure that all executables required for script execution are available prerequisite_check app_name=`basename $0` #sets defaults selection_method="volumeid" region="ap-southeast-1" #date_binary allows a user to set the "date" binary that is installed on their system and, therefore, the options that will be given to the date binary to perform date calculations date_binary="" #sets the "Name" tag set for a snapshot to false - using "Name" requires that ec2-create-tags be called in addition to ec2-create-snapshot name_tag_create=false #sets the Purge Snapshot feature to false - this feature will eventually allow the removal of snapshots that have a "PurgeAfter" tag that is earlier than current date purge_snapshots=false #handles options processing while getopts :s:r:v:t:k:pn opt do case $opt in s) selection_method="$OPTARG";; r) region="$OPTARG";; v) volumeid="$OPTARG";; t) tag="$OPTARG";; k) purge_after_days="$OPTARG";; n) name_tag_create=true;; p) purge_snapshots=true;; *) echo "Error with Options Input. Cause of failure is most likely that an unsupported parameter was passed or a parameter was passed without a corresponding option." 1>&2 ; exit 64;; esac done #sets date variable date_current=`date -u +%Y-%m-%d` #sets the PurgeAfter tag to the number of days that a snapshot should be retained if [[ -n $purge_after_days ]] then #if the date_binary is not set, call the date_command_get function if [[ -z $date_binary ]] then date_command_get fi purge_after_date=`$date_command` echo "Snapshots taken by $app_name will be eligible for purging after the following date: $purge_after_date." fi #get_EBS_List gets a list of EBS instances for which a snapshot is desired. The list of EBS instances depends upon the selection_method that is provided by user input get_EBS_List #the loop below is called once for each volume in $ebs_backup_list - the currently selected EBS volume is passed in as "ebs_selected" for ebs_selected in $ebs_backup_list do ec2_snapshot_description="ec2ab_${ebs_selected}_$date_current" ec2_create_snapshot_result=`ec2-create-snapshot --region $region -d $ec2_snapshot_description $ebs_selected 2>&1` if [[ $? != 0 ]] then echo -e "An error occured when running ec2-create-snapshot. The error returned is below:\n$ec2_create_snapshot_result" 1>&2 ; exit 70 else ec2_snapshot_resource_id=`echo "$ec2_create_snapshot_result" | cut -f 2` echo "Snapshots successfully created for volume $volumeid" | mailx -s "Snapshots successfully created for $volumeid" [email protected] fi create_EBS_Snapshot_Tags done #if purge_snapshots is true, then run purge_EBS_Snapshots function if $purge_snapshots then echo "Snapshot Purging is Starting Now." purge_EBS_Snapshots fi cron log Oct 23 10:24:01 ip-10-130-153-227 CROND[28214]: (root) CMD (root (ec2-automate-backup.sh -v "vol-fb2fbcdf" -k 3;)) Oct 23 10:24:01 ip-10-130-153-227 CROND[28215]: (root) CMD (date >> /root/logs/crontab.log;) Oct 23 10:25:01 ip-10-130-153-227 CROND[28228]: (root) CMD (date >> /root/logs/crontab.log;) Oct 23 10:25:01 ip-10-130-153-227 CROND[28229]: (root) CMD (date >> /root/logs/crontab2.log) Oct 23 10:26:01 ip-10-130-153-227 CROND[28239]: (root) CMD (date >> /root/logs/crontab.log;) Oct 23 10:27:01 ip-10-130-153-227 CROND[28247]: (root) CMD (root (ec2-automate-backup.sh -v "vol-fb2fbcdf" -k 3;)) Oct 23 10:27:01 ip-10-130-153-227 CROND[28248]: (root) CMD (date >> /root/logs/crontab.log;) Oct 23 10:28:01 ip-10-130-153-227 CROND[28263]: (root) CMD (date >> /root/logs/crontab.log;) Oct 23 10:29:01 ip-10-130-153-227 CROND[28275]: (root) CMD (date >> /root/logs/crontab.log;) Oct 23 10:30:01 ip-10-130-153-227 CROND[28292]: (root) CMD (root (ec2-automate-backup.sh -v "vol-fb2fbcdf" -k 3;)) Oct 23 10:30:01 ip-10-130-153-227 CROND[28293]: (root) CMD (date >> /root/logs/crontab.log;) Oct 23 10:30:01 ip-10-130-153-227 CROND[28294]: (root) CMD (date >> /root/logs/crontab2.log) Oct 23 10:31:01 ip-10-130-153-227 CROND[28312]: (root) CMD (date >> /root/logs/crontab.log;) Oct 23 10:32:01 ip-10-130-153-227 CROND[28319]: (root) CMD (date >> /root/logs/crontab.log;) Oct 23 10:33:01 ip-10-130-153-227 CROND[28325]: (root) CMD (date >> /root/logs/crontab.log;) Oct 23 10:33:01 ip-10-130-153-227 CROND[28324]: (root) CMD (root (ec2-automate-backup.sh -v "vol-fb2fbcdf" -k 3;)) Oct 23 10:34:01 ip-10-130-153-227 CROND[28345]: (root) CMD (date >> /root/logs/crontab.log;) Oct 23 10:35:01 ip-10-130-153-227 CROND[28362]: (root) CMD (date >> /root/logs/crontab.log;) Oct 23 10:35:01 ip-10-130-153-227 CROND[28363]: (root) CMD (date >> /root/logs/crontab2.log) Mails to root From [email protected] Tue Oct 23 06:00:01 2012 Return-Path: <[email protected]> Date: Tue, 23 Oct 2012 06:00:01 GMT From: [email protected] (Cron Daemon) To: [email protected] Subject: Cron <root@ip-10-130-153-227> root ec2-automate-backup.sh -v "vol-fb2fbcdf" -k 3 Content-Type: text/plain; charset=UTF-8 Auto-Submitted: auto-generated X-Cron-Env: <SHELL=/bin/sh> X-Cron-Env: <HOME=/root> X-Cron-Env: <PATH=/usr/bin:/bin> X-Cron-Env: <LOGNAME=root> X-Cron-Env: <USER=root> Status: R /bin/sh: root: command not found

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  • Unusually high dentry cache usage

    - by Wolfgang Stengel
    Problem A CentOS machine with kernel 2.6.32 and 128 GB physical RAM ran into trouble a few days ago. The responsible system administrator tells me that the PHP-FPM application was not responding to requests in a timely manner anymore due to swapping, and having seen in free that almost no memory was left, he chose to reboot the machine. I know that free memory can be a confusing concept on Linux and a reboot perhaps was the wrong thing to do. However, the mentioned administrator blames the PHP application (which I am responsible for) and refuses to investigate further. What I could find out on my own is this: Before the restart, the free memory (incl. buffers and cache) was only a couple of hundred MB. Before the restart, /proc/meminfo reported a Slab memory usage of around 90 GB (yes, GB). After the restart, the free memory was 119 GB, going down to around 100 GB within an hour, as the PHP-FPM workers (about 600 of them) were coming back to life, each of them showing between 30 and 40 MB in the RES column in top (which has been this way for months and is perfectly reasonable given the nature of the PHP application). There is nothing else in the process list that consumes an unusual or noteworthy amount of RAM. After the restart, Slab memory was around 300 MB If have been monitoring the system ever since, and most notably the Slab memory is increasing in a straight line with a rate of about 5 GB per day. Free memory as reported by free and /proc/meminfo decreases at the same rate. Slab is currently at 46 GB. According to slabtop most of it is used for dentry entries: Free memory: free -m total used free shared buffers cached Mem: 129048 76435 52612 0 144 7675 -/+ buffers/cache: 68615 60432 Swap: 8191 0 8191 Meminfo: cat /proc/meminfo MemTotal: 132145324 kB MemFree: 53620068 kB Buffers: 147760 kB Cached: 8239072 kB SwapCached: 0 kB Active: 20300940 kB Inactive: 6512716 kB Active(anon): 18408460 kB Inactive(anon): 24736 kB Active(file): 1892480 kB Inactive(file): 6487980 kB Unevictable: 8608 kB Mlocked: 8608 kB SwapTotal: 8388600 kB SwapFree: 8388600 kB Dirty: 11416 kB Writeback: 0 kB AnonPages: 18436224 kB Mapped: 94536 kB Shmem: 6364 kB Slab: 46240380 kB SReclaimable: 44561644 kB SUnreclaim: 1678736 kB KernelStack: 9336 kB PageTables: 457516 kB NFS_Unstable: 0 kB Bounce: 0 kB WritebackTmp: 0 kB CommitLimit: 72364108 kB Committed_AS: 22305444 kB VmallocTotal: 34359738367 kB VmallocUsed: 480164 kB VmallocChunk: 34290830848 kB HardwareCorrupted: 0 kB AnonHugePages: 12216320 kB HugePages_Total: 2048 HugePages_Free: 2048 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 2048 kB DirectMap4k: 5604 kB DirectMap2M: 2078720 kB DirectMap1G: 132120576 kB Slabtop: slabtop --once Active / Total Objects (% used) : 225920064 / 226193412 (99.9%) Active / Total Slabs (% used) : 11556364 / 11556415 (100.0%) Active / Total Caches (% used) : 110 / 194 (56.7%) Active / Total Size (% used) : 43278793.73K / 43315465.42K (99.9%) Minimum / Average / Maximum Object : 0.02K / 0.19K / 4096.00K OBJS ACTIVE USE OBJ SIZE SLABS OBJ/SLAB CACHE SIZE NAME 221416340 221416039 3% 0.19K 11070817 20 44283268K dentry 1123443 1122739 99% 0.41K 124827 9 499308K fuse_request 1122320 1122180 99% 0.75K 224464 5 897856K fuse_inode 761539 754272 99% 0.20K 40081 19 160324K vm_area_struct 437858 223259 50% 0.10K 11834 37 47336K buffer_head 353353 347519 98% 0.05K 4589 77 18356K anon_vma_chain 325090 324190 99% 0.06K 5510 59 22040K size-64 146272 145422 99% 0.03K 1306 112 5224K size-32 137625 137614 99% 1.02K 45875 3 183500K nfs_inode_cache 128800 118407 91% 0.04K 1400 92 5600K anon_vma 59101 46853 79% 0.55K 8443 7 33772K radix_tree_node 52620 52009 98% 0.12K 1754 30 7016K size-128 19359 19253 99% 0.14K 717 27 2868K sysfs_dir_cache 10240 7746 75% 0.19K 512 20 2048K filp VFS cache pressure: cat /proc/sys/vm/vfs_cache_pressure 125 Swappiness: cat /proc/sys/vm/swappiness 0 I know that unused memory is wasted memory, so this should not necessarily be a bad thing (especially given that 44 GB are shown as SReclaimable). However, apparently the machine experienced problems nonetheless, and I'm afraid the same will happen again in a few days when Slab surpasses 90 GB. Questions I have these questions: Am I correct in thinking that the Slab memory is always physical RAM, and the number is already subtracted from the MemFree value? Is such a high number of dentry entries normal? The PHP application has access to around 1.5 M files, however most of them are archives and not being accessed at all for regular web traffic. What could be an explanation for the fact that the number of cached inodes is much lower than the number of cached dentries, should they not be related somehow? If the system runs into memory trouble, should the kernel not free some of the dentries automatically? What could be a reason that this does not happen? Is there any way to "look into" the dentry cache to see what all this memory is (i.e. what are the paths that are being cached)? Perhaps this points to some kind of memory leak, symlink loop, or indeed to something the PHP application is doing wrong. The PHP application code as well as all asset files are mounted via GlusterFS network file system, could that have something to do with it? Please keep in mind that I can not investigate as root, only as a regular user, and that the administrator refuses to help. He won't even run the typical echo 2 > /proc/sys/vm/drop_caches test to see if the Slab memory is indeed reclaimable. Any insights into what could be going on and how I can investigate any further would be greatly appreciated. Updates Some further diagnostic information: Mounts: cat /proc/self/mounts rootfs / rootfs rw 0 0 proc /proc proc rw,relatime 0 0 sysfs /sys sysfs rw,relatime 0 0 devtmpfs /dev devtmpfs rw,relatime,size=66063000k,nr_inodes=16515750,mode=755 0 0 devpts /dev/pts devpts rw,relatime,gid=5,mode=620,ptmxmode=000 0 0 tmpfs /dev/shm tmpfs rw,relatime 0 0 /dev/mapper/sysvg-lv_root / ext4 rw,relatime,barrier=1,data=ordered 0 0 /proc/bus/usb /proc/bus/usb usbfs rw,relatime 0 0 /dev/sda1 /boot ext4 rw,relatime,barrier=1,data=ordered 0 0 tmpfs /phptmp tmpfs rw,noatime,size=1048576k,nr_inodes=15728640,mode=777 0 0 tmpfs /wsdltmp tmpfs rw,noatime,size=1048576k,nr_inodes=15728640,mode=777 0 0 none /proc/sys/fs/binfmt_misc binfmt_misc rw,relatime 0 0 cgroup /cgroup/cpuset cgroup rw,relatime,cpuset 0 0 cgroup /cgroup/cpu cgroup rw,relatime,cpu 0 0 cgroup /cgroup/cpuacct cgroup rw,relatime,cpuacct 0 0 cgroup /cgroup/memory cgroup rw,relatime,memory 0 0 cgroup /cgroup/devices cgroup rw,relatime,devices 0 0 cgroup /cgroup/freezer cgroup rw,relatime,freezer 0 0 cgroup /cgroup/net_cls cgroup rw,relatime,net_cls 0 0 cgroup /cgroup/blkio cgroup rw,relatime,blkio 0 0 /etc/glusterfs/glusterfs-www.vol /var/www fuse.glusterfs rw,relatime,user_id=0,group_id=0,default_permissions,allow_other,max_read=131072 0 0 /etc/glusterfs/glusterfs-upload.vol /var/upload fuse.glusterfs rw,relatime,user_id=0,group_id=0,default_permissions,allow_other,max_read=131072 0 0 sunrpc /var/lib/nfs/rpc_pipefs rpc_pipefs rw,relatime 0 0 172.17.39.78:/www /data/www nfs rw,relatime,vers=3,rsize=65536,wsize=65536,namlen=255,hard,proto=tcp,port=38467,timeo=600,retrans=2,sec=sys,mountaddr=172.17.39.78,mountvers=3,mountport=38465,mountproto=tcp,local_lock=none,addr=172.17.39.78 0 0 Mount info: cat /proc/self/mountinfo 16 21 0:3 / /proc rw,relatime - proc proc rw 17 21 0:0 / /sys rw,relatime - sysfs sysfs rw 18 21 0:5 / /dev rw,relatime - devtmpfs devtmpfs rw,size=66063000k,nr_inodes=16515750,mode=755 19 18 0:11 / /dev/pts rw,relatime - devpts devpts rw,gid=5,mode=620,ptmxmode=000 20 18 0:16 / /dev/shm rw,relatime - tmpfs tmpfs rw 21 1 253:1 / / rw,relatime - ext4 /dev/mapper/sysvg-lv_root rw,barrier=1,data=ordered 22 16 0:15 / /proc/bus/usb rw,relatime - usbfs /proc/bus/usb rw 23 21 8:1 / /boot rw,relatime - ext4 /dev/sda1 rw,barrier=1,data=ordered 24 21 0:17 / /phptmp rw,noatime - tmpfs tmpfs rw,size=1048576k,nr_inodes=15728640,mode=777 25 21 0:18 / /wsdltmp rw,noatime - tmpfs tmpfs rw,size=1048576k,nr_inodes=15728640,mode=777 26 16 0:19 / /proc/sys/fs/binfmt_misc rw,relatime - binfmt_misc none rw 27 21 0:20 / /cgroup/cpuset rw,relatime - cgroup cgroup rw,cpuset 28 21 0:21 / /cgroup/cpu rw,relatime - cgroup cgroup rw,cpu 29 21 0:22 / /cgroup/cpuacct rw,relatime - cgroup cgroup rw,cpuacct 30 21 0:23 / /cgroup/memory rw,relatime - cgroup cgroup rw,memory 31 21 0:24 / /cgroup/devices rw,relatime - cgroup cgroup rw,devices 32 21 0:25 / /cgroup/freezer rw,relatime - cgroup cgroup rw,freezer 33 21 0:26 / /cgroup/net_cls rw,relatime - cgroup cgroup rw,net_cls 34 21 0:27 / /cgroup/blkio rw,relatime - cgroup cgroup rw,blkio 35 21 0:28 / /var/www rw,relatime - fuse.glusterfs /etc/glusterfs/glusterfs-www.vol rw,user_id=0,group_id=0,default_permissions,allow_other,max_read=131072 36 21 0:29 / /var/upload rw,relatime - fuse.glusterfs /etc/glusterfs/glusterfs-upload.vol rw,user_id=0,group_id=0,default_permissions,allow_other,max_read=131072 37 21 0:30 / /var/lib/nfs/rpc_pipefs rw,relatime - rpc_pipefs sunrpc rw 39 21 0:31 / /data/www rw,relatime - nfs 172.17.39.78:/www rw,vers=3,rsize=65536,wsize=65536,namlen=255,hard,proto=tcp,port=38467,timeo=600,retrans=2,sec=sys,mountaddr=172.17.39.78,mountvers=3,mountport=38465,mountproto=tcp,local_lock=none,addr=172.17.39.78 GlusterFS config: cat /etc/glusterfs/glusterfs-www.vol volume remote1 type protocol/client option transport-type tcp option remote-host 172.17.39.71 option ping-timeout 10 option transport.socket.nodelay on # undocumented option for speed # http://gluster.org/pipermail/gluster-users/2009-September/003158.html option remote-subvolume /data/www end-volume volume remote2 type protocol/client option transport-type tcp option remote-host 172.17.39.72 option ping-timeout 10 option transport.socket.nodelay on # undocumented option for speed # http://gluster.org/pipermail/gluster-users/2009-September/003158.html option remote-subvolume /data/www end-volume volume remote3 type protocol/client option transport-type tcp option remote-host 172.17.39.73 option ping-timeout 10 option transport.socket.nodelay on # undocumented option for speed # http://gluster.org/pipermail/gluster-users/2009-September/003158.html option remote-subvolume /data/www end-volume volume remote4 type protocol/client option transport-type tcp option remote-host 172.17.39.74 option ping-timeout 10 option transport.socket.nodelay on # undocumented option for speed # http://gluster.org/pipermail/gluster-users/2009-September/003158.html option remote-subvolume /data/www end-volume volume replicate1 type cluster/replicate option lookup-unhashed off # off will reduce cpu usage, and network option local-volume-name 'hostname' subvolumes remote1 remote2 end-volume volume replicate2 type cluster/replicate option lookup-unhashed off # off will reduce cpu usage, and network option local-volume-name 'hostname' subvolumes remote3 remote4 end-volume volume distribute type cluster/distribute subvolumes replicate1 replicate2 end-volume volume iocache type performance/io-cache option cache-size 8192MB # default is 32MB subvolumes distribute end-volume volume writeback type performance/write-behind option cache-size 1024MB option window-size 1MB subvolumes iocache end-volume ### Add io-threads for parallel requisitions volume iothreads type performance/io-threads option thread-count 64 # default is 16 subvolumes writeback end-volume volume ra type performance/read-ahead option page-size 2MB option page-count 16 option force-atime-update no subvolumes iothreads end-volume

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  • Android programming. Application stopped unexpectedly.

    - by user277704
    I've just created a prototype of interface for my android app and tried to run it. Unfortunately I get an error that my app has stopped unexpectedly (my reputation doesn't allow me to post images so follow my links): screenshot of error message This is layout mode of editing. Everything looks as I want so there shouldn't be errors: mobileka.freehostia.com/3.png (I can post only one hyperlink...) This is my main.xml code: <code> <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="top" android:background="@drawable/back" > <TextView android:id="@+id/score" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text = "@string/scoreT" android:textColor="@string/scoreColor" android:gravity = "left" android:typeface="serif" android:textStyle="bold|italic" android:textSize="16sp" android:paddingLeft = "10px" android:paddingTop="4px"/ <TextView android:id = "@+id/scoreTxt" android:layout_toRightOf="@+id/score" android:textSize="16sp" android:paddingTop = "5px" android:paddingLeft="4px" android:typeface="serif" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text=" 0" android:textColor="@string/scoreTextColor" android:gravity = "left"/> <TextView android:id = "@+id/scoreSeparator" android:layout_toRightOf="@+id/scoreTxt" android:textSize="16sp" android:paddingTop = "3px" android:paddingLeft="4px" android:typeface="serif" android:textStyle="bold" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="|" android:textColor="@string/scoreColor" android:gravity = "left"/> <TextView android:id = "@+id/timerTxt" android:layout_alignParentRight="true" android:textSize="16sp" android:paddingRight="10px" android:paddingTop="4px" android:typeface="serif" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textColor="@string/scoreTextColor" android:gravity = "right" android:text="00:00" /> <TextView android:id = "@+id/timer" android:layout_toLeftOf="@+id/timerTxt" android:textColor="@string/scoreColor" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textSize="16sp" android:padding = "3px" android:typeface="serif" android:textStyle="bold|italic" android:text="@string/timerT" android:gravity = "left"/> <TextView android:id = "@+id/timerSeparator" android:layout_toLeftOf="@+id/timer" android:textSize="16sp" android:paddingTop = "3px" android:paddingLeft="4px" android:typeface="serif" android:textStyle="bold" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="|" android:textColor="@string/scoreColor" android:gravity = "left"/> <ImageButton android:id="@+id/buttonOne" android:layout_below="@+id/score" android:layout_marginTop="40px" android:layout_marginLeft="14px" android:layout_width="wrap_content" android:layout_height="wrap_content" android:clickable="true" android:src="@drawable/inactive"/> <ImageButton android:id="@+id/buttonTwo" android:layout_toRightOf="@+id/buttonOne" android:layout_marginTop="63px" android:layout_marginLeft="10px" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/inactive" /> <ImageButton android:id="@+id/buttonThree" android:layout_toRightOf="@+id/buttonTwo" android:layout_marginTop="63px" android:layout_marginLeft="10px" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/inactive" /> <ImageButton android:id="@+id/buttonFour" android:layout_toRightOf="@+id/buttonThree" android:layout_marginTop="63px" android:layout_marginLeft="10px" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/inactive" /> <ImageButton android:id="@+id/buttonFive" android:layout_below="@+id/buttonOne" android:layout_marginTop="40px" android:layout_marginLeft="14px" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/inactive" /> <ImageButton android:id="@+id/buttonSix" android:layout_toRightOf="@+id/buttonFive" android:layout_marginTop="164px" android:layout_marginLeft="10px" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/inactive" /> <ImageButton android:id="@+id/buttonSeven" android:layout_toRightOf="@+id/buttonSix" android:layout_marginTop="164px" android:layout_marginLeft="10px" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/inactive" /> <ImageButton android:id="@+id/buttonEight" android:layout_toRightOf="@+id/buttonSeven" android:layout_marginTop="164px" android:layout_marginLeft="10px" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/inactive" /> <ImageButton android:id="@+id/buttonNine" android:layout_below="@+id/buttonEight" android:layout_marginTop="40px" android:layout_marginLeft="14px" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/inactive" /> <ImageButton android:id="@+id/buttonTen" android:layout_toRightOf="@+id/buttonNine" android:layout_marginTop="264px" android:layout_marginLeft="10px" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/inactive" /> <ImageButton android:id="@+id/buttonEleven" android:layout_toRightOf="@+id/buttonTen" android:layout_marginTop="264px" android:layout_marginLeft="10px" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/inactive" /> <ImageButton android:id="@+id/buttonTwelve" android:layout_toRightOf="@+id/buttonEleven" android:layout_marginTop="264px" android:layout_marginLeft="10px" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@drawable/inactive" /> And this is my logcat errors (p.s. line #12 is the first TextView in main.xml): 03-26 22:59:31.670: WARN/dalvikvm(185): threadid=3: thread exiting with uncaught exception (group=0x4001b188) 03-26 22:59:31.727: ERROR/AndroidRuntime(185): Uncaught handler: thread main exiting due to uncaught exception 03-26 22:59:31.784: ERROR/AndroidRuntime(185): java.lang.RuntimeException: Unable to start activity ComponentInfo{kz.androidmarket.www.randomtest1/kz.androidmarket.www.randomtest1.randomTest1}: android.view.InflateException: Binary XML file line #12: Error inflating class 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2496) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2512) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.app.ActivityThread.access$2200(ActivityThread.java:119) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1863) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.os.Handler.dispatchMessage(Handler.java:99) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.os.Looper.loop(Looper.java:123) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.app.ActivityThread.main(ActivityThread.java:4363) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at java.lang.reflect.Method.invokeNative(Native Method) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at java.lang.reflect.Method.invoke(Method.java:521) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at dalvik.system.NativeStart.main(Native Method) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): Caused by: android.view.InflateException: Binary XML file line #12: Error inflating class 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.view.LayoutInflater.createView(LayoutInflater.java:513) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at com.android.internal.policy.impl.PhoneLayoutInflater.onCreateView(PhoneLayoutInflater.java:56) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:563) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.view.LayoutInflater.rInflate(LayoutInflater.java:618) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.view.LayoutInflater.inflate(LayoutInflater.java:407) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.view.LayoutInflater.inflate(LayoutInflater.java:320) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.view.LayoutInflater.inflate(LayoutInflater.java:276) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:198) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.app.Activity.setContentView(Activity.java:1622) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at kz.androidmarket.www.randomtest1.randomTest1.onCreate(randomTest1.java:11) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2459) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): ... 11 more 03-26 22:59:31.784: ERROR/AndroidRuntime(185): Caused by: java.lang.reflect.InvocationTargetException 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.widget.TextView.(TextView.java:320) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at java.lang.reflect.Constructor.constructNative(Native Method) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at java.lang.reflect.Constructor.newInstance(Constructor.java:446) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.view.LayoutInflater.createView(LayoutInflater.java:500) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): ... 22 more 03-26 22:59:31.784: ERROR/AndroidRuntime(185): Caused by: android.content.res.Resources$NotFoundException: File #ffff9900 from drawable resource ID #0x7f040002: .xml extension required 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.content.res.Resources.loadColorStateList(Resources.java:1820) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.content.res.TypedArray.getColorStateList(TypedArray.java:289) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): at android.widget.TextView.(TextView.java:627) 03-26 22:59:31.784: ERROR/AndroidRuntime(185): ... 26 more Could anybody help me?

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  • Compare images after canny edge detection in OpenCV (C++)

    - by typoknig
    Hi all, I am working on an OpenCV project and I need to compare some images after canny has been applied to both of them. Before the canny was applied I had the gray scale images populating a histogram and then I compared the histograms, but when canny is added to the images the histogram does not populate. I have read that a canny image can populate a histogram, but have not found a way to make it happen. I do not necessairly need to keep using the histograms, I just want to know the best way to compare two canny images. SSCCE below for you to chew on. I have poached and patched about 75% of this code from books and various sites on the internet, so props to those guys... // SLC (Histogram).cpp : Defines the entry point for the console application. #include "stdafx.h" #include <cxcore.h> #include <cv.h> #include <cvaux.h> #include <highgui.h> #include <stdio.h> #include <sstream> #include <iostream> using namespace std; IplImage* image1= 0; IplImage* imgHistogram1 = 0; IplImage* gray1= 0; CvHistogram* hist1; int main(){ CvCapture* capture = cvCaptureFromCAM(0); if(!cvQueryFrame(capture)){ cout<<"Video capture failed, please check the camera."<<endl; } else{ cout<<"Video camera capture successful!"<<endl; }; CvSize sz = cvGetSize(cvQueryFrame(capture)); IplImage* image = cvCreateImage(sz, 8, 3); IplImage* imgHistogram = 0; IplImage* gray = 0; CvHistogram* hist; cvNamedWindow("Image Source",1); cvNamedWindow("gray", 1); cvNamedWindow("Histogram",1); cvNamedWindow("BG", 1); cvNamedWindow("FG", 1); cvNamedWindow("Canny",1); cvNamedWindow("Canny1", 1); image1 = cvLoadImage("image bin/use this image.jpg");// an image has to load here or the program will not run //size of the histogram -1D histogram int bins1 = 256; int hsize1[] = {bins1}; //max and min value of the histogram float max_value1 = 0, min_value1 = 0; //value and normalized value float value1; int normalized1; //ranges - grayscale 0 to 256 float xranges1[] = { 0, 256 }; float* ranges1[] = { xranges1 }; //create an 8 bit single channel image to hold a //grayscale version of the original picture gray1 = cvCreateImage( cvGetSize(image1), 8, 1 ); cvCvtColor( image1, gray1, CV_BGR2GRAY ); IplImage* canny1 = cvCreateImage(cvGetSize(gray1), 8, 1 ); cvCanny( gray1, canny1, 55, 175, 3 ); //Create 3 windows to show the results cvNamedWindow("original1",1); cvNamedWindow("gray1",1); cvNamedWindow("histogram1",1); //planes to obtain the histogram, in this case just one IplImage* planes1[] = { canny1 }; //get the histogram and some info about it hist1 = cvCreateHist( 1, hsize1, CV_HIST_ARRAY, ranges1,1); cvCalcHist( planes1, hist1, 0, NULL); cvGetMinMaxHistValue( hist1, &min_value1, &max_value1); printf("min: %f, max: %f\n", min_value1, max_value1); //create an 8 bits single channel image to hold the histogram //paint it white imgHistogram1 = cvCreateImage(cvSize(bins1, 50),8,1); cvRectangle(imgHistogram1, cvPoint(0,0), cvPoint(256,50), CV_RGB(255,255,255),-1); //draw the histogram :P for(int i=0; i < bins1; i++){ value1 = cvQueryHistValue_1D( hist1, i); normalized1 = cvRound(value1*50/max_value1); cvLine(imgHistogram1,cvPoint(i,50), cvPoint(i,50-normalized1), CV_RGB(0,0,0)); } //show the image results cvShowImage( "original1", image1 ); cvShowImage( "gray1", gray1 ); cvShowImage( "histogram1", imgHistogram1 ); cvShowImage( "Canny1", canny1); CvBGStatModel* bg_model = cvCreateFGDStatModel( image ); for(;;){ image = cvQueryFrame(capture); cvUpdateBGStatModel( image, bg_model ); //Size of the histogram -1D histogram int bins = 256; int hsize[] = {bins}; //Max and min value of the histogram float max_value = 0, min_value = 0; //Value and normalized value float value; int normalized; //Ranges - grayscale 0 to 256 float xranges[] = {0, 256}; float* ranges[] = {xranges}; //Create an 8 bit single channel image to hold a grayscale version of the original picture gray = cvCreateImage(cvGetSize(image), 8, 1); cvCvtColor(image, gray, CV_BGR2GRAY); IplImage* canny = cvCreateImage(cvGetSize(gray), 8, 1 ); cvCanny( gray, canny, 55, 175, 3 );//55, 175, 3 with direct light //Planes to obtain the histogram, in this case just one IplImage* planes[] = {canny}; //Get the histogram and some info about it hist = cvCreateHist(1, hsize, CV_HIST_ARRAY, ranges,1); cvCalcHist(planes, hist, 0, NULL); cvGetMinMaxHistValue(hist, &min_value, &max_value); //printf("Minimum Histogram Value: %f, Maximum Histogram Value: %f\n", min_value, max_value); //Create an 8 bits single channel image to hold the histogram and paint it white imgHistogram = cvCreateImage(cvSize(bins, 50),8,3); cvRectangle(imgHistogram, cvPoint(0,0), cvPoint(256,50), CV_RGB(255,255,255),-1); //Draw the histogram for(int i=0; i < bins; i++){ value = cvQueryHistValue_1D(hist, i); normalized = cvRound(value*50/max_value); cvLine(imgHistogram,cvPoint(i,50), cvPoint(i,50-normalized), CV_RGB(0,0,0)); } double correlation = cvCompareHist (hist1, hist, CV_COMP_CORREL); double chisquare = cvCompareHist (hist1, hist, CV_COMP_CHISQR); double intersection = cvCompareHist (hist1, hist, CV_COMP_INTERSECT); double bhattacharyya = cvCompareHist (hist1, hist, CV_COMP_BHATTACHARYYA); double difference = (1 - correlation) + chisquare + (1 - intersection) + bhattacharyya; printf("correlation: %f\n", correlation); printf("chi-square: %f\n", chisquare); printf("intersection: %f\n", intersection); printf("bhattacharyya: %f\n", bhattacharyya); printf("difference: %f\n", difference); cvShowImage("Image Source", image); cvShowImage("gray", gray); cvShowImage("Histogram", imgHistogram); cvShowImage( "Canny", canny); cvShowImage("BG", bg_model->background); cvShowImage("FG", bg_model->foreground); //Page 19 paragraph 3 of "Learning OpenCV" tells us why we DO NOT use "cvReleaseImage(&image)" in this section cvReleaseImage(&imgHistogram); cvReleaseImage(&gray); cvReleaseHist(&hist); cvReleaseImage(&canny); char c = cvWaitKey(10); //if ASCII key 27 (esc) is pressed then loop breaks if(c==27) break; } cvReleaseBGStatModel( &bg_model ); cvReleaseImage(&image); cvReleaseCapture(&capture); cvDestroyAllWindows(); }

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  • Upload File to Windows Azure Blob in Chunks through ASP.NET MVC, JavaScript and HTML5

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2013/07/01/upload-file-to-windows-azure-blob-in-chunks-through-asp.net.aspxMany people are using Windows Azure Blob Storage to store their data in the cloud. Blob storage provides 99.9% availability with easy-to-use API through .NET SDK and HTTP REST. For example, we can store JavaScript files, images, documents in blob storage when we are building an ASP.NET web application on a Web Role in Windows Azure. Or we can store our VHD files in blob and mount it as a hard drive in our cloud service. If you are familiar with Windows Azure, you should know that there are two kinds of blob: page blob and block blob. The page blob is optimized for random read and write, which is very useful when you need to store VHD files. The block blob is optimized for sequential/chunk read and write, which has more common usage. Since we can upload block blob in blocks through BlockBlob.PutBlock, and them commit them as a whole blob with invoking the BlockBlob.PutBlockList, it is very powerful to upload large files, as we can upload blocks in parallel, and provide pause-resume feature. There are many documents, articles and blog posts described on how to upload a block blob. Most of them are focus on the server side, which means when you had received a big file, stream or binaries, how to upload them into blob storage in blocks through .NET SDK.  But the problem is, how can we upload these large files from client side, for example, a browser. This questioned to me when I was working with a Chinese customer to help them build a network disk production on top of azure. The end users upload their files from the web portal, and then the files will be stored in blob storage from the Web Role. My goal is to find the best way to transform the file from client (end user’s machine) to the server (Web Role) through browser. In this post I will demonstrate and describe what I had done, to upload large file in chunks with high speed, and save them as blocks into Windows Azure Blob Storage.   Traditional Upload, Works with Limitation The simplest way to implement this requirement is to create a web page with a form that contains a file input element and a submit button. 1: @using (Html.BeginForm("About", "Index", FormMethod.Post, new { enctype = "multipart/form-data" })) 2: { 3: <input type="file" name="file" /> 4: <input type="submit" value="upload" /> 5: } And then in the backend controller, we retrieve the whole content of this file and upload it in to the blob storage through .NET SDK. We can split the file in blocks and upload them in parallel and commit. The code had been well blogged in the community. 1: [HttpPost] 2: public ActionResult About(HttpPostedFileBase file) 3: { 4: var container = _client.GetContainerReference("test"); 5: container.CreateIfNotExists(); 6: var blob = container.GetBlockBlobReference(file.FileName); 7: var blockDataList = new Dictionary<string, byte[]>(); 8: using (var stream = file.InputStream) 9: { 10: var blockSizeInKB = 1024; 11: var offset = 0; 12: var index = 0; 13: while (offset < stream.Length) 14: { 15: var readLength = Math.Min(1024 * blockSizeInKB, (int)stream.Length - offset); 16: var blockData = new byte[readLength]; 17: offset += stream.Read(blockData, 0, readLength); 18: blockDataList.Add(Convert.ToBase64String(BitConverter.GetBytes(index)), blockData); 19:  20: index++; 21: } 22: } 23:  24: Parallel.ForEach(blockDataList, (bi) => 25: { 26: blob.PutBlock(bi.Key, new MemoryStream(bi.Value), null); 27: }); 28: blob.PutBlockList(blockDataList.Select(b => b.Key).ToArray()); 29:  30: return RedirectToAction("About"); 31: } This works perfect if we selected an image, a music or a small video to upload. But if I selected a large file, let’s say a 6GB HD-movie, after upload for about few minutes the page will be shown as below and the upload will be terminated. In ASP.NET there is a limitation of request length and the maximized request length is defined in the web.config file. It’s a number which less than about 4GB. So if we want to upload a really big file, we cannot simply implement in this way. Also, in Windows Azure, a cloud service network load balancer will terminate the connection if exceed the timeout period. From my test the timeout looks like 2 - 3 minutes. Hence, when we need to upload a large file we cannot just use the basic HTML elements. Besides the limitation mentioned above, the simple HTML file upload cannot provide rich upload experience such as chunk upload, pause and pause-resume. So we need to find a better way to upload large file from the client to the server.   Upload in Chunks through HTML5 and JavaScript In order to break those limitation mentioned above we will try to upload the large file in chunks. This takes some benefit to us such as - No request size limitation: Since we upload in chunks, we can define the request size for each chunks regardless how big the entire file is. - No timeout problem: The size of chunks are controlled by us, which means we should be able to make sure request for each chunk upload will not exceed the timeout period of both ASP.NET and Windows Azure load balancer. It was a big challenge to upload big file in chunks until we have HTML5. There are some new features and improvements introduced in HTML5 and we will use them to implement our solution.   In HTML5, the File interface had been improved with a new method called “slice”. It can be used to read part of the file by specifying the start byte index and the end byte index. For example if the entire file was 1024 bytes, file.slice(512, 768) will read the part of this file from the 512nd byte to 768th byte, and return a new object of interface called "Blob”, which you can treat as an array of bytes. In fact,  a Blob object represents a file-like object of immutable, raw data. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. For more information about the Blob please refer here. File and Blob is very useful to implement the chunk upload. We will use File interface to represent the file the user selected from the browser and then use File.slice to read the file in chunks in the size we wanted. For example, if we wanted to upload a 10MB file with 512KB chunks, then we can read it in 512KB blobs by using File.slice in a loop.   Assuming we have a web page as below. User can select a file, an input box to specify the block size in KB and a button to start upload. 1: <div> 2: <input type="file" id="upload_files" name="files[]" /><br /> 3: Block Size: <input type="number" id="block_size" value="512" name="block_size" />KB<br /> 4: <input type="button" id="upload_button_blob" name="upload" value="upload (blob)" /> 5: </div> Then we can have the JavaScript function to upload the file in chunks when user clicked the button. 1: <script type="text/javascript"> 1: 2: $(function () { 3: $("#upload_button_blob").click(function () { 4: }); 5: });</script> Firstly we need to ensure the client browser supports the interfaces we are going to use. Just try to invoke the File, Blob and FormData from the “window” object. If any of them is “undefined” the condition result will be “false” which means your browser doesn’t support these premium feature and it’s time for you to get your browser updated. FormData is another new feature we are going to use in the future. It could generate a temporary form for us. We will use this interface to create a form with chunk and associated metadata when invoked the service through ajax. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: if (window.File && window.Blob && window.FormData) { 4: alert("Your brwoser is awesome, let's rock!"); 5: } 6: else { 7: alert("Oh man plz update to a modern browser before try is cool stuff out."); 8: return; 9: } 10: }); Each browser supports these interfaces by their own implementation and currently the Blob, File and File.slice are supported by Chrome 21, FireFox 13, IE 10, Opera 12 and Safari 5.1 or higher. After that we worked on the files the user selected one by one since in HTML5, user can select multiple files in one file input box. 1: var files = $("#upload_files")[0].files; 2: for (var i = 0; i < files.length; i++) { 3: var file = files[i]; 4: var fileSize = file.size; 5: var fileName = file.name; 6: } Next, we calculated the start index and end index for each chunks based on the size the user specified from the browser. We put them into an array with the file name and the index, which will be used when we upload chunks into Windows Azure Blob Storage as blocks since we need to specify the target blob name and the block index. At the same time we will store the list of all indexes into another variant which will be used to commit blocks into blob in Azure Storage once all chunks had been uploaded successfully. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10:  11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: var blockSizeInKB = $("#block_size").val(); 14: var blockSize = blockSizeInKB * 1024; 15: var blocks = []; 16: var offset = 0; 17: var index = 0; 18: var list = ""; 19: while (offset < fileSize) { 20: var start = offset; 21: var end = Math.min(offset + blockSize, fileSize); 22:  23: blocks.push({ 24: name: fileName, 25: index: index, 26: start: start, 27: end: end 28: }); 29: list += index + ","; 30:  31: offset = end; 32: index++; 33: } 34: } 35: }); Now we have all chunks’ information ready. The next step should be upload them one by one to the server side, and at the server side when received a chunk it will upload as a block into Blob Storage, and finally commit them with the index list through BlockBlobClient.PutBlockList. But since all these invokes are ajax calling, which means not synchronized call. So we need to introduce a new JavaScript library to help us coordinate the asynchronize operation, which named “async.js”. You can download this JavaScript library here, and you can find the document here. I will not explain this library too much in this post. We will put all procedures we want to execute as a function array, and pass into the proper function defined in async.js to let it help us to control the execution sequence, in series or in parallel. Hence we will define an array and put the function for chunk upload into this array. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4:  5: // start to upload each files in chunks 6: var files = $("#upload_files")[0].files; 7: for (var i = 0; i < files.length; i++) { 8: var file = files[i]; 9: var fileSize = file.size; 10: var fileName = file.name; 11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: ... ... 14:  15: // define the function array and push all chunk upload operation into this array 16: blocks.forEach(function (block) { 17: putBlocks.push(function (callback) { 18: }); 19: }); 20: } 21: }); 22: }); As you can see, I used File.slice method to read each chunks based on the start and end byte index we calculated previously, and constructed a temporary HTML form with the file name, chunk index and chunk data through another new feature in HTML5 named FormData. Then post this form to the backend server through jQuery.ajax. This is the key part of our solution. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: blocks.forEach(function (block) { 15: putBlocks.push(function (callback) { 16: // load blob based on the start and end index for each chunks 17: var blob = file.slice(block.start, block.end); 18: // put the file name, index and blob into a temporary from 19: var fd = new FormData(); 20: fd.append("name", block.name); 21: fd.append("index", block.index); 22: fd.append("file", blob); 23: // post the form to backend service (asp.net mvc controller action) 24: $.ajax({ 25: url: "/Home/UploadInFormData", 26: data: fd, 27: processData: false, 28: contentType: "multipart/form-data", 29: type: "POST", 30: success: function (result) { 31: if (!result.success) { 32: alert(result.error); 33: } 34: callback(null, block.index); 35: } 36: }); 37: }); 38: }); 39: } 40: }); Then we will invoke these functions one by one by using the async.js. And once all functions had been executed successfully I invoked another ajax call to the backend service to commit all these chunks (blocks) as the blob in Windows Azure Storage. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.series(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); That’s all in the client side. The outline of our logic would be - Calculate the start and end byte index for each chunks based on the block size. - Defined the functions of reading the chunk form file and upload the content to the backend service through ajax. - Execute the functions defined in previous step with “async.js”. - Commit the chunks by invoking the backend service in Windows Azure Storage finally.   Save Chunks as Blocks into Blob Storage In above we finished the client size JavaScript code. It uploaded the file in chunks to the backend service which we are going to implement in this step. We will use ASP.NET MVC as our backend service, and it will receive the chunks, upload into Windows Azure Bob Storage in blocks, then finally commit as one blob. As in the client side we uploaded chunks by invoking the ajax call to the URL "/Home/UploadInFormData", I created a new action under the Index controller and it only accepts HTTP POST request. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: } 8: catch (Exception e) 9: { 10: error = e.ToString(); 11: } 12:  13: return new JsonResult() 14: { 15: Data = new 16: { 17: success = string.IsNullOrWhiteSpace(error), 18: error = error 19: } 20: }; 21: } Then I retrieved the file name, index and the chunk content from the Request.Form object, which was passed from our client side. And then, used the Windows Azure SDK to create a blob container (in this case we will use the container named “test”.) and create a blob reference with the blob name (same as the file name). Then uploaded the chunk as a block of this blob with the index, since in Blob Storage each block must have an index (ID) associated with so that finally we can put all blocks as one blob by specifying their block ID list. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var index = int.Parse(Request.Form["index"]); 9: var file = Request.Files[0]; 10: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 11:  12: var container = _client.GetContainerReference("test"); 13: container.CreateIfNotExists(); 14: var blob = container.GetBlockBlobReference(name); 15: blob.PutBlock(id, file.InputStream, null); 16: } 17: catch (Exception e) 18: { 19: error = e.ToString(); 20: } 21:  22: return new JsonResult() 23: { 24: Data = new 25: { 26: success = string.IsNullOrWhiteSpace(error), 27: error = error 28: } 29: }; 30: } Next, I created another action to commit the blocks into blob once all chunks had been uploaded. Similarly, I retrieved the blob name from the Request.Form. I also retrieved the chunks ID list, which is the block ID list from the Request.Form in a string format, split them as a list, then invoked the BlockBlob.PutBlockList method. After that our blob will be shown in the container and ready to be download. 1: [HttpPost] 2: public JsonResult Commit() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var list = Request.Form["list"]; 9: var ids = list 10: .Split(',') 11: .Where(id => !string.IsNullOrWhiteSpace(id)) 12: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 13: .ToArray(); 14:  15: var container = _client.GetContainerReference("test"); 16: container.CreateIfNotExists(); 17: var blob = container.GetBlockBlobReference(name); 18: blob.PutBlockList(ids); 19: } 20: catch (Exception e) 21: { 22: error = e.ToString(); 23: } 24:  25: return new JsonResult() 26: { 27: Data = new 28: { 29: success = string.IsNullOrWhiteSpace(error), 30: error = error 31: } 32: }; 33: } Now we finished all code we need. The whole process of uploading would be like this below. Below is the full client side JavaScript code. 1: <script type="text/javascript" src="~/Scripts/async.js"></script> 2: <script type="text/javascript"> 3: $(function () { 4: $("#upload_button_blob").click(function () { 5: // assert the browser support html5 6: if (window.File && window.Blob && window.FormData) { 7: alert("Your brwoser is awesome, let's rock!"); 8: } 9: else { 10: alert("Oh man plz update to a modern browser before try is cool stuff out."); 11: return; 12: } 13:  14: // start to upload each files in chunks 15: var files = $("#upload_files")[0].files; 16: for (var i = 0; i < files.length; i++) { 17: var file = files[i]; 18: var fileSize = file.size; 19: var fileName = file.name; 20:  21: // calculate the start and end byte index for each blocks(chunks) 22: // with the index, file name and index list for future using 23: var blockSizeInKB = $("#block_size").val(); 24: var blockSize = blockSizeInKB * 1024; 25: var blocks = []; 26: var offset = 0; 27: var index = 0; 28: var list = ""; 29: while (offset < fileSize) { 30: var start = offset; 31: var end = Math.min(offset + blockSize, fileSize); 32:  33: blocks.push({ 34: name: fileName, 35: index: index, 36: start: start, 37: end: end 38: }); 39: list += index + ","; 40:  41: offset = end; 42: index++; 43: } 44:  45: // define the function array and push all chunk upload operation into this array 46: var putBlocks = []; 47: blocks.forEach(function (block) { 48: putBlocks.push(function (callback) { 49: // load blob based on the start and end index for each chunks 50: var blob = file.slice(block.start, block.end); 51: // put the file name, index and blob into a temporary from 52: var fd = new FormData(); 53: fd.append("name", block.name); 54: fd.append("index", block.index); 55: fd.append("file", blob); 56: // post the form to backend service (asp.net mvc controller action) 57: $.ajax({ 58: url: "/Home/UploadInFormData", 59: data: fd, 60: processData: false, 61: contentType: "multipart/form-data", 62: type: "POST", 63: success: function (result) { 64: if (!result.success) { 65: alert(result.error); 66: } 67: callback(null, block.index); 68: } 69: }); 70: }); 71: }); 72:  73: // invoke the functions one by one 74: // then invoke the commit ajax call to put blocks into blob in azure storage 75: async.series(putBlocks, function (error, result) { 76: var data = { 77: name: fileName, 78: list: list 79: }; 80: $.post("/Home/Commit", data, function (result) { 81: if (!result.success) { 82: alert(result.error); 83: } 84: else { 85: alert("done!"); 86: } 87: }); 88: }); 89: } 90: }); 91: }); 92: </script> And below is the full ASP.NET MVC controller code. 1: public class HomeController : Controller 2: { 3: private CloudStorageAccount _account; 4: private CloudBlobClient _client; 5:  6: public HomeController() 7: : base() 8: { 9: _account = CloudStorageAccount.Parse(CloudConfigurationManager.GetSetting("DataConnectionString")); 10: _client = _account.CreateCloudBlobClient(); 11: } 12:  13: public ActionResult Index() 14: { 15: ViewBag.Message = "Modify this template to jump-start your ASP.NET MVC application."; 16:  17: return View(); 18: } 19:  20: [HttpPost] 21: public JsonResult UploadInFormData() 22: { 23: var error = string.Empty; 24: try 25: { 26: var name = Request.Form["name"]; 27: var index = int.Parse(Request.Form["index"]); 28: var file = Request.Files[0]; 29: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 30:  31: var container = _client.GetContainerReference("test"); 32: container.CreateIfNotExists(); 33: var blob = container.GetBlockBlobReference(name); 34: blob.PutBlock(id, file.InputStream, null); 35: } 36: catch (Exception e) 37: { 38: error = e.ToString(); 39: } 40:  41: return new JsonResult() 42: { 43: Data = new 44: { 45: success = string.IsNullOrWhiteSpace(error), 46: error = error 47: } 48: }; 49: } 50:  51: [HttpPost] 52: public JsonResult Commit() 53: { 54: var error = string.Empty; 55: try 56: { 57: var name = Request.Form["name"]; 58: var list = Request.Form["list"]; 59: var ids = list 60: .Split(',') 61: .Where(id => !string.IsNullOrWhiteSpace(id)) 62: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 63: .ToArray(); 64:  65: var container = _client.GetContainerReference("test"); 66: container.CreateIfNotExists(); 67: var blob = container.GetBlockBlobReference(name); 68: blob.PutBlockList(ids); 69: } 70: catch (Exception e) 71: { 72: error = e.ToString(); 73: } 74:  75: return new JsonResult() 76: { 77: Data = new 78: { 79: success = string.IsNullOrWhiteSpace(error), 80: error = error 81: } 82: }; 83: } 84: } And if we selected a file from the browser we will see our application will upload chunks in the size we specified to the server through ajax call in background, and then commit all chunks in one blob. Then we can find the blob in our Windows Azure Blob Storage.   Optimized by Parallel Upload In previous example we just uploaded our file in chunks. This solved the problem that ASP.NET MVC request content size limitation as well as the Windows Azure load balancer timeout. But it might introduce the performance problem since we uploaded chunks in sequence. In order to improve the upload performance we could modify our client side code a bit to make the upload operation invoked in parallel. The good news is that, “async.js” library provides the parallel execution function. If you remembered the code we invoke the service to upload chunks, it utilized “async.series” which means all functions will be executed in sequence. Now we will change this code to “async.parallel”. This will invoke all functions in parallel. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallel(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); In this way all chunks will be uploaded to the server side at the same time to maximize the bandwidth usage. This should work if the file was not very large and the chunk size was not very small. But for large file this might introduce another problem that too many ajax calls are sent to the server at the same time. So the best solution should be, upload the chunks in parallel with maximum concurrency limitation. The code below specified the concurrency limitation to 4, which means at the most only 4 ajax calls could be invoked at the same time. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallelLimit(putBlocks, 4, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: });   Summary In this post we discussed how to upload files in chunks to the backend service and then upload them into Windows Azure Blob Storage in blocks. We focused on the frontend side and leverage three new feature introduced in HTML 5 which are - File.slice: Read part of the file by specifying the start and end byte index. - Blob: File-like interface which contains the part of the file content. - FormData: Temporary form element that we can pass the chunk alone with some metadata to the backend service. Then we discussed the performance consideration of chunk uploading. Sequence upload cannot provide maximized upload speed, but the unlimited parallel upload might crash the browser and server if too many chunks. So we finally came up with the solution to upload chunks in parallel with the concurrency limitation. We also demonstrated how to utilize “async.js” JavaScript library to help us control the asynchronize call and the parallel limitation.   Regarding the chunk size and the parallel limitation value there is no “best” value. You need to test vary composition and find out the best one for your particular scenario. It depends on the local bandwidth, client machine cores and the server side (Windows Azure Cloud Service Virtual Machine) cores, memory and bandwidth. Below is one of my performance test result. The client machine was Windows 8 IE 10 with 4 cores. I was using Microsoft Cooperation Network. The web site was hosted on Windows Azure China North data center (in Beijing) with one small web role (1.7GB 1 core CPU, 1.75GB memory with 100Mbps bandwidth). The test cases were - Chunk size: 512KB, 1MB, 2MB, 4MB. - Upload Mode: Sequence, parallel (unlimited), parallel with limit (4 threads, 8 threads). - Chunk Format: base64 string, binaries. - Target file: 100MB. - Each case was tested 3 times. Below is the test result chart. Some thoughts, but not guidance or best practice: - Parallel gets better performance than series. - No significant performance improvement between parallel 4 threads and 8 threads. - Transform with binaries provides better performance than base64. - In all cases, chunk size in 1MB - 2MB gets better performance.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • wxWidgets in Code::Blocks

    - by Vlad
    Hello all, I'm trying to compile the minimal sample from the "Cross-Platform GUI Programming with wxWidgets" book but the following compile errors: ||=== minimal, Debug ===| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.text+0x918)||undefined reference to `__Unwind_Resume' | C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.text+0x931)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.text+0xa96)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.text+0xada)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.text+0xb1e)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_frame.o):frame.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_datacmn.o):datacmn.cpp:(.eh_frame+0x11)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.text+0x63a)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.text+0x696)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.text+0x6f2)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.text+0x74a)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.text+0x7a2)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdicmn.o):gdicmn.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.text+0x88f)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.text+0x927)||undefined reference to `__Unwind_Resume' | C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.text+0x9bf)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.text+0xb8b)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.text+0xc87)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menu.o):menu.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.text+0xbc0)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.text+0xc59)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.text+0xcf5)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.text+0xda6)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.text+0xdce)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_menucmn.o):menucmn.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.text+0x1ff)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.text+0x257)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.text+0x2af)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.text+0x2fc)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.text+0x36d)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_icon.o):icon.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.text+0x4a8)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.text+0x73a)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.text+0x813)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.text+0xc06)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.text+0xd3e)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_gdiimage.o):gdiimage.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.text+0x970)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.text+0xa80)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.text+0xb8c)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.text+0xc78)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.text+0xd4f)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_event.o):event.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.text+0x2ef)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.text+0x32b)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.text+0x43d)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.text+0x586)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.text+0x601)||undefined reference to `__Unwind_Resume'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_appcmn.o):appcmn.cpp:(.eh_frame+0x12)||undefined reference to `___gxx_personality_v0'| C:\SourceCode\Libraries\wxWidgets2.8\lib\gcc_lib\libwxmsw28u_core.a(corelib_app.o):app.cpp:(.text+0x1da)||undefined reference to `__Unwind_Resume'| ||More errors follow but not being shown.| ||Edit the max errors limit in compiler options...| ||=== Build finished: 50 errors, 0 warnings ===| Here's the code sample from the book: #include "wx/wx.h" #include "mondrian.xpm" // Declare the application class class MyApp : public wxApp { public: // Called on application startup virtual bool OnInit(); }; // Declare our main frame class class MyFrame : public wxFrame { public: // Constructor MyFrame(const wxString& title); // Event handlers void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); private: // This class handles events DECLARE_EVENT_TABLE() }; // Implements MyApp& GetApp() DECLARE_APP(MyApp) // Give wxWidgets the means to create a MyApp object IMPLEMENT_APP(MyApp) // Initialize the application bool MyApp::OnInit() { // Create the main application window MyFrame *frame = new MyFrame(wxT("Minimal wxWidgets App")); // Show it frame->Show(true); // Start the event loop return true; } // Event table for MyFrame BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(wxID_ABOUT, MyFrame::OnAbout) EVT_MENU(wxID_EXIT, MyFrame::OnQuit) END_EVENT_TABLE() void MyFrame::OnAbout(wxCommandEvent& event) { wxString msg; msg.Printf(wxT("Hello and welcome to %s"), wxVERSION_STRING); wxMessageBox(msg, wxT("About Minimal"), wxOK | wxICON_INFORMATION, this); } void MyFrame::OnQuit(wxCommandEvent& event) { // Destroy the frame Close(); } MyFrame::MyFrame(const wxString& title) : wxFrame(NULL, wxID_ANY, title) { // Set the frame icon SetIcon(wxIcon(mondrian_xpm)); // Create a menu bar wxMenu *fileMenu = new wxMenu; // The “About” item should be in the help menu wxMenu *helpMenu = new wxMenu; helpMenu->Append(wxID_ABOUT, wxT("&About...\tF1"), wxT("Show about dialog")); fileMenu->Append(wxID_EXIT, wxT("E&xit\tAlt-X"), wxT("Quit this program")); // Now append the freshly created menu to the menu bar... wxMenuBar *menuBar = new wxMenuBar(); menuBar->Append(fileMenu, wxT("&File")); menuBar->Append(helpMenu, wxT("&Help")); // ... and attach this menu bar to the frame SetMenuBar(menuBar); // Create a status bar just for fun CreateStatusBar(2); SetStatusText(wxT("Welcome to wxWidgets!")); } So what's happenning? Thanks! P.S.: I installed wxWidgets through wxPack wich afaik comes with everything precomplied and i also added the wxWidgets directory to Global variables-base in Code::Blocks so everything should be correctly set, right?

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  • Custom ASP.NET Routing to an HttpHandler

    - by Rick Strahl
    As of version 4.0 ASP.NET natively supports routing via the now built-in System.Web.Routing namespace. Routing features are automatically integrated into the HtttpRuntime via a few custom interfaces. New Web Forms Routing Support In ASP.NET 4.0 there are a host of improvements including routing support baked into Web Forms via a RouteData property available on the Page class and RouteCollection.MapPageRoute() route handler that makes it easy to route to Web forms. To map ASP.NET Page routes is as simple as setting up the routes with MapPageRoute:protected void Application_Start(object sender, EventArgs e) { RegisterRoutes(RouteTable.Routes); } void RegisterRoutes(RouteCollection routes) { routes.MapPageRoute("StockQuote", "StockQuote/{symbol}", "StockQuote.aspx"); routes.MapPageRoute("StockQuotes", "StockQuotes/{symbolList}", "StockQuotes.aspx"); } and then accessing the route data in the page you can then use the new Page class RouteData property to retrieve the dynamic route data information:public partial class StockQuote1 : System.Web.UI.Page { protected StockQuote Quote = null; protected void Page_Load(object sender, EventArgs e) { string symbol = RouteData.Values["symbol"] as string; StockServer server = new StockServer(); Quote = server.GetStockQuote(symbol); // display stock data in Page View } } Simple, quick and doesn’t require much explanation. If you’re using WebForms most of your routing needs should be served just fine by this simple mechanism. Kudos to the ASP.NET team for putting this in the box and making it easy! How Routing Works To handle Routing in ASP.NET involves these steps: Registering Routes Creating a custom RouteHandler to retrieve an HttpHandler Attaching RouteData to your HttpHandler Picking up Route Information in your Request code Registering routes makes ASP.NET aware of the Routes you want to handle via the static RouteTable.Routes collection. You basically add routes to this collection to let ASP.NET know which URL patterns it should watch for. You typically hook up routes off a RegisterRoutes method that fires in Application_Start as I did in the example above to ensure routes are added only once when the application first starts up. When you create a route, you pass in a RouteHandler instance which ASP.NET caches and reuses as routes are matched. Once registered ASP.NET monitors the routes and if a match is found just prior to the HttpHandler instantiation, ASP.NET uses the RouteHandler registered for the route and calls GetHandler() on it to retrieve an HttpHandler instance. The RouteHandler.GetHandler() method is responsible for creating an instance of an HttpHandler that is to handle the request and – if necessary – to assign any additional custom data to the handler. At minimum you probably want to pass the RouteData to the handler so the handler can identify the request based on the route data available. To do this you typically add  a RouteData property to your handler and then assign the property from the RouteHandlers request context. This is essentially how Page.RouteData comes into being and this approach should work well for any custom handler implementation that requires RouteData. It’s a shame that ASP.NET doesn’t have a top level intrinsic object that’s accessible off the HttpContext object to provide route data more generically, but since RouteData is directly tied to HttpHandlers and not all handlers support it it might cause some confusion of when it’s actually available. Bottom line is that if you want to hold on to RouteData you have to assign it to a custom property of the handler or else pass it to the handler via Context.Items[] object that can be retrieved on an as needed basis. It’s important to understand that routing is hooked up via RouteHandlers that are responsible for loading HttpHandler instances. RouteHandlers are invoked for every request that matches a route and through this RouteHandler instance the Handler gains access to the current RouteData. Because of this logic it’s important to understand that Routing is really tied to HttpHandlers and not available prior to handler instantiation, which is pretty late in the HttpRuntime’s request pipeline. IOW, Routing works with Handlers but not with earlier in the pipeline within Modules. Specifically ASP.NET calls RouteHandler.GetHandler() from the PostResolveRequestCache HttpRuntime pipeline event. Here’s the call stack at the beginning of the GetHandler() call: which fires just before handler resolution. Non-Page Routing – You need to build custom RouteHandlers If you need to route to a custom Http Handler or other non-Page (and non-MVC) endpoint in the HttpRuntime, there is no generic mapping support available. You need to create a custom RouteHandler that can manage creating an instance of an HttpHandler that is fired in response to a routed request. Depending on what you are doing this process can be simple or fairly involved as your code is responsible based on the route data provided which handler to instantiate, and more importantly how to pass the route data on to the Handler. Luckily creating a RouteHandler is easy by implementing the IRouteHandler interface which has only a single GetHttpHandler(RequestContext context) method. In this method you can pick up the requestContext.RouteData, instantiate the HttpHandler of choice, and assign the RouteData to it. Then pass back the handler and you’re done.Here’s a simple example of GetHttpHandler() method that dynamically creates a handler based on a passed in Handler type./// <summary> /// Retrieves an Http Handler based on the type specified in the constructor /// </summary> /// <param name="requestContext"></param> /// <returns></returns> IHttpHandler IRouteHandler.GetHttpHandler(RequestContext requestContext) { IHttpHandler handler = Activator.CreateInstance(CallbackHandlerType) as IHttpHandler; // If we're dealing with a Callback Handler // pass the RouteData for this route to the Handler if (handler is CallbackHandler) ((CallbackHandler)handler).RouteData = requestContext.RouteData; return handler; } Note that this code checks for a specific type of handler and if it matches assigns the RouteData to this handler. This is optional but quite a common scenario if you want to work with RouteData. If the handler you need to instantiate isn’t under your control but you still need to pass RouteData to Handler code, an alternative is to pass the RouteData via the HttpContext.Items collection:IHttpHandler IRouteHandler.GetHttpHandler(RequestContext requestContext) { IHttpHandler handler = Activator.CreateInstance(CallbackHandlerType) as IHttpHandler; requestContext.HttpContext.Items["RouteData"] = requestContext.RouteData; return handler; } The code in the handler implementation can then pick up the RouteData from the context collection as needed:RouteData routeData = HttpContext.Current.Items["RouteData"] as RouteData This isn’t as clean as having an explicit RouteData property, but it does have the advantage that the route data is visible anywhere in the Handler’s code chain. It’s definitely preferable to create a custom property on your handler, but the Context work-around works in a pinch when you don’t’ own the handler code and have dynamic code executing as part of the handler execution. An Example of a Custom RouteHandler: Attribute Based Route Implementation In this post I’m going to discuss a custom routine implementation I built for my CallbackHandler class in the West Wind Web & Ajax Toolkit. CallbackHandler can be very easily used for creating AJAX, REST and POX requests following RPC style method mapping. You can pass parameters via URL query string, POST data or raw data structures, and you can retrieve results as JSON, XML or raw string/binary data. It’s a quick and easy way to build service interfaces with no fuss. As a quick review here’s how CallbackHandler works: You create an Http Handler that derives from CallbackHandler You implement methods that have a [CallbackMethod] Attribute and that’s it. Here’s an example of an CallbackHandler implementation in an ashx.cs based handler:// RestService.ashx.cs public class RestService : CallbackHandler { [CallbackMethod] public StockQuote GetStockQuote(string symbol) { StockServer server = new StockServer(); return server.GetStockQuote(symbol); } [CallbackMethod] public StockQuote[] GetStockQuotes(string symbolList) { StockServer server = new StockServer(); string[] symbols = symbolList.Split(new char[2] { ',',';' },StringSplitOptions.RemoveEmptyEntries); return server.GetStockQuotes(symbols); } } CallbackHandler makes it super easy to create a method on the server, pass data to it via POST, QueryString or raw JSON/XML data, and then retrieve the results easily back in various formats. This works wonderful and I’ve used these tools in many projects for myself and with clients. But one thing missing has been the ability to create clean URLs. Typical URLs looked like this: http://www.west-wind.com/WestwindWebToolkit/samples/Rest/StockService.ashx?Method=GetStockQuote&symbol=msfthttp://www.west-wind.com/WestwindWebToolkit/samples/Rest/StockService.ashx?Method=GetStockQuotes&symbolList=msft,intc,gld,slw,mwe&format=xml which works and is clear enough, but also clearly very ugly. It would be much nicer if URLs could look like this: http://www.west-wind.com//WestwindWebtoolkit/Samples/StockQuote/msfthttp://www.west-wind.com/WestwindWebtoolkit/Samples/StockQuotes/msft,intc,gld,slw?format=xml (the Virtual Root in this sample is WestWindWebToolkit/Samples and StockQuote/{symbol} is the route)(If you use FireFox try using the JSONView plug-in make it easier to view JSON content) So, taking a clue from the WCF REST tools that use RouteUrls I set out to create a way to specify RouteUrls for each of the endpoints. The change made basically allows changing the above to: [CallbackMethod(RouteUrl="RestService/StockQuote/{symbol}")] public StockQuote GetStockQuote(string symbol) { StockServer server = new StockServer(); return server.GetStockQuote(symbol); } [CallbackMethod(RouteUrl = "RestService/StockQuotes/{symbolList}")] public StockQuote[] GetStockQuotes(string symbolList) { StockServer server = new StockServer(); string[] symbols = symbolList.Split(new char[2] { ',',';' },StringSplitOptions.RemoveEmptyEntries); return server.GetStockQuotes(symbols); } where a RouteUrl is specified as part of the Callback attribute. And with the changes made with RouteUrls I can now get URLs like the second set shown earlier. So how does that work? Let’s find out… How to Create Custom Routes As mentioned earlier Routing is made up of several steps: Creating a custom RouteHandler to create HttpHandler instances Mapping the actual Routes to the RouteHandler Retrieving the RouteData and actually doing something useful with it in the HttpHandler In the CallbackHandler routing example above this works out to something like this: Create a custom RouteHandler that includes a property to track the method to call Set up the routes using Reflection against the class Looking for any RouteUrls in the CallbackMethod attribute Add a RouteData property to the CallbackHandler so we can access the RouteData in the code of the handler Creating a Custom Route Handler To make the above work I created a custom RouteHandler class that includes the actual IRouteHandler implementation as well as a generic and static method to automatically register all routes marked with the [CallbackMethod(RouteUrl="…")] attribute. Here’s the code:/// <summary> /// Route handler that can create instances of CallbackHandler derived /// callback classes. The route handler tracks the method name and /// creates an instance of the service in a predictable manner /// </summary> /// <typeparam name="TCallbackHandler">CallbackHandler type</typeparam> public class CallbackHandlerRouteHandler : IRouteHandler { /// <summary> /// Method name that is to be called on this route. /// Set by the automatically generated RegisterRoutes /// invokation. /// </summary> public string MethodName { get; set; } /// <summary> /// The type of the handler we're going to instantiate. /// Needed so we can semi-generically instantiate the /// handler and call the method on it. /// </summary> public Type CallbackHandlerType { get; set; } /// <summary> /// Constructor to pass in the two required components we /// need to create an instance of our handler. /// </summary> /// <param name="methodName"></param> /// <param name="callbackHandlerType"></param> public CallbackHandlerRouteHandler(string methodName, Type callbackHandlerType) { MethodName = methodName; CallbackHandlerType = callbackHandlerType; } /// <summary> /// Retrieves an Http Handler based on the type specified in the constructor /// </summary> /// <param name="requestContext"></param> /// <returns></returns> IHttpHandler IRouteHandler.GetHttpHandler(RequestContext requestContext) { IHttpHandler handler = Activator.CreateInstance(CallbackHandlerType) as IHttpHandler; // If we're dealing with a Callback Handler // pass the RouteData for this route to the Handler if (handler is CallbackHandler) ((CallbackHandler)handler).RouteData = requestContext.RouteData; return handler; } /// <summary> /// Generic method to register all routes from a CallbackHandler /// that have RouteUrls defined on the [CallbackMethod] attribute /// </summary> /// <typeparam name="TCallbackHandler">CallbackHandler Type</typeparam> /// <param name="routes"></param> public static void RegisterRoutes<TCallbackHandler>(RouteCollection routes) { // find all methods var methods = typeof(TCallbackHandler).GetMethods(BindingFlags.Instance | BindingFlags.Public); foreach (var method in methods) { var attrs = method.GetCustomAttributes(typeof(CallbackMethodAttribute), false); if (attrs.Length < 1) continue; CallbackMethodAttribute attr = attrs[0] as CallbackMethodAttribute; if (string.IsNullOrEmpty(attr.RouteUrl)) continue; // Add the route routes.Add(method.Name, new Route(attr.RouteUrl, new CallbackHandlerRouteHandler(method.Name, typeof(TCallbackHandler)))); } } } The RouteHandler implements IRouteHandler, and its responsibility via the GetHandler method is to create an HttpHandler based on the route data. When ASP.NET calls GetHandler it passes a requestContext parameter which includes a requestContext.RouteData property. This parameter holds the current request’s route data as well as an instance of the current RouteHandler. If you look at GetHttpHandler() you can see that the code creates an instance of the handler we are interested in and then sets the RouteData property on the handler. This is how you can pass the current request’s RouteData to the handler. The RouteData object also has a  RouteData.RouteHandler property that is also available to the Handler later, which is useful in order to get additional information about the current route. In our case here the RouteHandler includes a MethodName property that identifies the method to execute in the handler since that value no longer comes from the URL so we need to figure out the method name some other way. The method name is mapped explicitly when the RouteHandler is created and here the static method that auto-registers all CallbackMethods with RouteUrls sets the method name when it creates the routes while reflecting over the methods (more on this in a minute). The important point here is that you can attach additional properties to the RouteHandler and you can then later access the RouteHandler and its properties later in the Handler to pick up these custom values. This is a crucial feature in that the RouteHandler serves in passing additional context to the handler so it knows what actions to perform. The automatic route registration is handled by the static RegisterRoutes<TCallbackHandler> method. This method is generic and totally reusable for any CallbackHandler type handler. To register a CallbackHandler and any RouteUrls it has defined you simple use code like this in Application_Start (or other application startup code):protected void Application_Start(object sender, EventArgs e) { // Register Routes for RestService CallbackHandlerRouteHandler.RegisterRoutes<RestService>(RouteTable.Routes); } If you have multiple CallbackHandler style services you can make multiple calls to RegisterRoutes for each of the service types. RegisterRoutes internally uses reflection to run through all the methods of the Handler, looking for CallbackMethod attributes and whether a RouteUrl is specified. If it is a new instance of a CallbackHandlerRouteHandler is created and the name of the method and the type are set. routes.Add(method.Name,           new Route(attr.RouteUrl, new CallbackHandlerRouteHandler(method.Name, typeof(TCallbackHandler) )) ); While the routing with CallbackHandlerRouteHandler is set up automatically for all methods that use the RouteUrl attribute, you can also use code to hook up those routes manually and skip using the attribute. The code for this is straightforward and just requires that you manually map each individual route to each method you want a routed: protected void Application_Start(objectsender, EventArgs e){    RegisterRoutes(RouteTable.Routes);}void RegisterRoutes(RouteCollection routes) { routes.Add("StockQuote Route",new Route("StockQuote/{symbol}",                     new CallbackHandlerRouteHandler("GetStockQuote",typeof(RestService) ) ) );     routes.Add("StockQuotes Route",new Route("StockQuotes/{symbolList}",                     new CallbackHandlerRouteHandler("GetStockQuotes",typeof(RestService) ) ) );}I think it’s clearly easier to have CallbackHandlerRouteHandler.RegisterRoutes() do this automatically for you based on RouteUrl attributes, but some people have a real aversion to attaching logic via attributes. Just realize that the option to manually create your routes is available as well. Using the RouteData in the Handler A RouteHandler’s responsibility is to create an HttpHandler and as mentioned earlier, natively IHttpHandler doesn’t have any support for RouteData. In order to utilize RouteData in your handler code you have to pass the RouteData to the handler. In my CallbackHandlerRouteHandler when it creates the HttpHandler instance it creates the instance and then assigns the custom RouteData property on the handler:IHttpHandler handler = Activator.CreateInstance(CallbackHandlerType) as IHttpHandler; if (handler is CallbackHandler) ((CallbackHandler)handler).RouteData = requestContext.RouteData; return handler; Again this only works if you actually add a RouteData property to your handler explicitly as I did in my CallbackHandler implementation:/// <summary> /// Optionally store RouteData on this handler /// so we can access it internally /// </summary> public RouteData RouteData {get; set; } and the RouteHandler needs to set it when it creates the handler instance. Once you have the route data in your handler you can access Route Keys and Values and also the RouteHandler. Since my RouteHandler has a custom property for the MethodName to retrieve it from within the handler I can do something like this now to retrieve the MethodName (this example is actually not in the handler but target is an instance pass to the processor): // check for Route Data method name if (target is CallbackHandler) { var routeData = ((CallbackHandler)target).RouteData; if (routeData != null) methodToCall = ((CallbackHandlerRouteHandler)routeData.RouteHandler).MethodName; } When I need to access the dynamic values in the route ( symbol in StockQuote/{symbol}) I can retrieve it easily with the Values collection (RouteData.Values["symbol"]). In my CallbackHandler processing logic I’m basically looking for matching parameter names to Route parameters: // look for parameters in the routeif(routeData != null){    string parmString = routeData.Values[parameter.Name] as string;    adjustedParms[parmCounter] = ReflectionUtils.StringToTypedValue(parmString, parameter.ParameterType);} And with that we’ve come full circle. We’ve created a custom RouteHandler() that passes the RouteData to the handler it creates. We’ve registered our routes to use the RouteHandler, and we’ve utilized the route data in our handler. For completeness sake here’s the routine that executes a method call based on the parameters passed in and one of the options is to retrieve the inbound parameters off RouteData (as well as from POST data or QueryString parameters):internal object ExecuteMethod(string method, object target, string[] parameters, CallbackMethodParameterType paramType, ref CallbackMethodAttribute callbackMethodAttribute) { HttpRequest Request = HttpContext.Current.Request; object Result = null; // Stores parsed parameters (from string JSON or QUeryString Values) object[] adjustedParms = null; Type PageType = target.GetType(); MethodInfo MI = PageType.GetMethod(method, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); if (MI == null) throw new InvalidOperationException("Invalid Server Method."); object[] methods = MI.GetCustomAttributes(typeof(CallbackMethodAttribute), false); if (methods.Length < 1) throw new InvalidOperationException("Server method is not accessible due to missing CallbackMethod attribute"); if (callbackMethodAttribute != null) callbackMethodAttribute = methods[0] as CallbackMethodAttribute; ParameterInfo[] parms = MI.GetParameters(); JSONSerializer serializer = new JSONSerializer(); RouteData routeData = null; if (target is CallbackHandler) routeData = ((CallbackHandler)target).RouteData; int parmCounter = 0; adjustedParms = new object[parms.Length]; foreach (ParameterInfo parameter in parms) { // Retrieve parameters out of QueryString or POST buffer if (parameters == null) { // look for parameters in the route if (routeData != null) { string parmString = routeData.Values[parameter.Name] as string; adjustedParms[parmCounter] = ReflectionUtils.StringToTypedValue(parmString, parameter.ParameterType); } // GET parameter are parsed as plain string values - no JSON encoding else if (HttpContext.Current.Request.HttpMethod == "GET") { // Look up the parameter by name string parmString = Request.QueryString[parameter.Name]; adjustedParms[parmCounter] = ReflectionUtils.StringToTypedValue(parmString, parameter.ParameterType); } // POST parameters are treated as methodParameters that are JSON encoded else if (paramType == CallbackMethodParameterType.Json) //string newVariable = methodParameters.GetValue(parmCounter) as string; adjustedParms[parmCounter] = serializer.Deserialize(Request.Params["parm" + (parmCounter + 1).ToString()], parameter.ParameterType); else adjustedParms[parmCounter] = SerializationUtils.DeSerializeObject( Request.Params["parm" + (parmCounter + 1).ToString()], parameter.ParameterType); } else if (paramType == CallbackMethodParameterType.Json) adjustedParms[parmCounter] = serializer.Deserialize(parameters[parmCounter], parameter.ParameterType); else adjustedParms[parmCounter] = SerializationUtils.DeSerializeObject(parameters[parmCounter], parameter.ParameterType); parmCounter++; } Result = MI.Invoke(target, adjustedParms); return Result; } The code basically uses Reflection to loop through all the parameters available on the method and tries to assign the parameters from RouteData, QueryString or POST variables. The parameters are converted into their appropriate types and then used to eventually make a Reflection based method call. What’s sweet is that the RouteData retrieval is just another option for dealing with the inbound data in this scenario and it adds exactly two lines of code plus the code to retrieve the MethodName I showed previously – a seriously low impact addition that adds a lot of extra value to this endpoint callback processing implementation. Debugging your Routes If you create a lot of routes it’s easy to run into Route conflicts where multiple routes have the same path and overlap with each other. This can be difficult to debug especially if you are using automatically generated routes like the routes created by CallbackHandlerRouteHandler.RegisterRoutes. Luckily there’s a tool that can help you out with this nicely. Phill Haack created a RouteDebugging tool you can download and add to your project. The easiest way to do this is to grab and add this to your project is to use NuGet (Add Library Package from your Project’s Reference Nodes):   which adds a RouteDebug assembly to your project. Once installed you can easily debug your routes with this simple line of code which needs to be installed at application startup:protected void Application_Start(object sender, EventArgs e) { CallbackHandlerRouteHandler.RegisterRoutes<StockService>(RouteTable.Routes); // Debug your routes RouteDebug.RouteDebugger.RewriteRoutesForTesting(RouteTable.Routes); } Any routed URL then displays something like this: The screen shows you your current route data and all the routes that are mapped along with a flag that displays which route was actually matched. This is useful – if you have any overlap of routes you will be able to see which routes are triggered – the first one in the sequence wins. This tool has saved my ass on a few occasions – and with NuGet now it’s easy to add it to your project in a few seconds and then remove it when you’re done. Routing Around Custom routing seems slightly complicated on first blush due to its disconnected components of RouteHandler, route registration and mapping of custom handlers. But once you understand the relationship between a RouteHandler, the RouteData and how to pass it to a handler, utilizing of Routing becomes a lot easier as you can easily pass context from the registration to the RouteHandler and through to the HttpHandler. The most important thing to understand when building custom routing solutions is to figure out how to map URLs in such a way that the handler can figure out all the pieces it needs to process the request. This can be via URL routing parameters and as I did in my example by passing additional context information as part of the RouteHandler instance that provides the proper execution context. In my case this ‘context’ was the method name, but it could be an actual static value like an enum identifying an operation or category in an application. Basically user supplied data comes in through the url and static application internal data can be passed via RouteHandler property values. Routing can make your application URLs easier to read by non-techie types regardless of whether you’re building Service type or REST applications, or full on Web interfaces. Routing in ASP.NET 4.0 makes it possible to create just about any extensionless URLs you can dream up and custom RouteHanmdler References Sample ProjectIncludes the sample CallbackHandler service discussed here along with compiled versionsof the Westwind.Web and Westwind.Utilities assemblies.  (requires .NET 4.0/VS 2010) West Wind Web Toolkit includes full implementation of CallbackHandler and the Routing Handler West Wind Web Toolkit Source CodeContains the full source code to the Westwind.Web and Westwind.Utilities assemblies usedin these samples. Includes the source described in the post.(Latest build in the Subversion Repository) CallbackHandler Source(Relevant code to this article tree in Westwind.Web assembly) JSONView FireFoxPluginA simple FireFox Plugin to easily view JSON data natively in FireFox.For IE you can use a registry hack to display JSON as raw text.© Rick Strahl, West Wind Technologies, 2005-2011Posted in ASP.NET  AJAX  HTTP  

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  • Red Gate Coder interviews: Alex Davies

    - by Michael Williamson
    Alex Davies has been a software engineer at Red Gate since graduating from university, and is currently busy working on .NET Demon. We talked about tackling parallel programming with his actors framework, a scientific approach to debugging, and how JavaScript is going to affect the programming languages we use in years to come. So, if we start at the start, how did you get started in programming? When I was seven or eight, I was given a BBC Micro for Christmas. I had asked for a Game Boy, but my dad thought it would be better to give me a proper computer. For a year or so, I only played games on it, but then I found the user guide for writing programs in it. I gradually started doing more stuff on it and found it fun. I liked creating. As I went into senior school I continued to write stuff on there, trying to write games that weren’t very good. I got a real computer when I was fourteen and found ways to write BASIC on it. Visual Basic to start with, and then something more interesting than that. How did you learn to program? Was there someone helping you out? Absolutely not! I learnt out of a book, or by experimenting. I remember the first time I found a loop, I was like “Oh my God! I don’t have to write out the same line over and over and over again any more. It’s amazing!” When did you think this might be something that you actually wanted to do as a career? For a long time, I thought it wasn’t something that you would do as a career, because it was too much fun to be a career. I thought I’d do chemistry at university and some kind of career based on chemical engineering. And then I went to a careers fair at school when I was seventeen or eighteen, and it just didn’t interest me whatsoever. I thought “I could be a programmer, and there’s loads of money there, and I’m good at it, and it’s fun”, but also that I shouldn’t spoil my hobby. Now I don’t really program in my spare time any more, which is a bit of a shame, but I program all the rest of the time, so I can live with it. Do you think you learnt much about programming at university? Yes, definitely! I went into university knowing how to make computers do anything I wanted them to do. However, I didn’t have the language to talk about algorithms, so the algorithms course in my first year was massively important. Learning other language paradigms like functional programming was really good for breadth of understanding. Functional programming influences normal programming through design rather than actually using it all the time. I draw inspiration from it to write imperative programs which I think is actually becoming really fashionable now, but I’ve been doing it for ages. I did it first! There were also some courses on really odd programming languages, a bit of Prolog, a little bit of C. Having a little bit of each of those is something that I would have never done on my own, so it was important. And then there are knowledge-based courses which are about not programming itself but things that have been programmed like TCP. Those are really important for examples for how to approach things. Did you do any internships while you were at university? Yeah, I spent both of my summers at the same company. I thought I could code well before I went there. Looking back at the crap that I produced, it was only surpassed in its crappiness by all of the other code already in that company. I’m so much better at writing nice code now than I used to be back then. Was there just not a culture of looking after your code? There was, they just didn’t hire people for their abilities in that area. They hired people for raw IQ. The first indicator of it going wrong was that they didn’t have any computer scientists, which is a bit odd in a programming company. But even beyond that they didn’t have people who learnt architecture from anyone else. Most of them had started straight out of university, so never really had experience or mentors to learn from. There wasn’t the experience to draw from to teach each other. In the second half of my second internship, I was being given tasks like looking at new technologies and teaching people stuff. Interns shouldn’t be teaching people how to do their jobs! All interns are going to have little nuggets of things that you don’t know about, but they shouldn’t consistently be the ones who know the most. It’s not a good environment to learn. I was going to ask how you found working with people who were more experienced than you… When I reached Red Gate, I found some people who were more experienced programmers than me, and that was difficult. I’ve been coding since I was tiny. At university there were people who were cleverer than me, but there weren’t very many who were more experienced programmers than me. During my internship, I didn’t find anyone who I classed as being a noticeably more experienced programmer than me. So, it was a shock to the system to have valid criticisms rather than just formatting criticisms. However, Red Gate’s not so big on the actual code review, at least it wasn’t when I started. We did an entire product release and then somebody looked over all of the UI of that product which I’d written and say what they didn’t like. By that point, it was way too late and I’d disagree with them. Do you think the lack of code reviews was a bad thing? I think if there’s going to be any oversight of new people, then it should be continuous rather than chunky. For me I don’t mind too much, I could go out and get oversight if I wanted it, and in those situations I felt comfortable without it. If I was managing the new person, then maybe I’d be keener on oversight and then the right way to do it is continuously and in very, very small chunks. Have you had any significant projects you’ve worked on outside of a job? When I was a teenager I wrote all sorts of stuff. I used to write games, I derived how to do isomorphic projections myself once. I didn’t know what the word was so I couldn’t Google for it, so I worked it out myself. It was horrifically complicated. But it sort of tailed off when I started at university, and is now basically zero. If I do side-projects now, they tend to be work-related side projects like my actors framework, NAct, which I started in a down tools week. Could you explain a little more about NAct? It is a little C# framework for writing parallel code more easily. Parallel programming is difficult when you need to write to shared data. Sometimes parallel programming is easy because you don’t need to write to shared data. When you do need to access shared data, you could just have your threads pile in and do their work, but then you would screw up the data because the threads would trample on each other’s toes. You could lock, but locks are really dangerous if you’re using more than one of them. You get interactions like deadlocks, and that’s just nasty. Actors instead allows you to say this piece of data belongs to this thread of execution, and nobody else can read it. If you want to read it, then ask that thread of execution for a piece of it by sending a message, and it will send the data back by a message. And that avoids deadlocks as long as you follow some obvious rules about not making your actors sit around waiting for other actors to do something. There are lots of ways to write actors, NAct allows you to do it as if it was method calls on other objects, which means you get all the strong type-safety that C# programmers like. Do you think that this is suitable for the majority of parallel programming, or do you think it’s only suitable for specific cases? It’s suitable for most difficult parallel programming. If you’ve just got a hundred web requests which are all independent of each other, then I wouldn’t bother because it’s easier to just spin them up in separate threads and they can proceed independently of each other. But where you’ve got difficult parallel programming, where you’ve got multiple threads accessing multiple bits of data in multiple ways at different times, then actors is at least as good as all other ways, and is, I reckon, easier to think about. When you’re using actors, you presumably still have to write your code in a different way from you would otherwise using single-threaded code. You can’t use actors with any methods that have return types, because you’re not allowed to call into another actor and wait for it. If you want to get a piece of data out of another actor, then you’ve got to use tasks so that you can use “async” and “await” to await asynchronously for it. But other than that, you can still stick things in classes so it’s not too different really. Rather than having thousands of objects with mutable state, you can use component-orientated design, where there are only a few mutable classes which each have a small number of instances. Then there can be thousands of immutable objects. If you tend to do that anyway, then actors isn’t much of a jump. If I’ve already built my system without any parallelism, how hard is it to add actors to exploit all eight cores on my desktop? Usually pretty easy. If you can identify even one boundary where things look like messages and you have components where some objects live on one side and these other objects live on the other side, then you can have a granddaddy object on one side be an actor and it will parallelise as it goes across that boundary. Not too difficult. If we do get 1000-core desktop PCs, do you think actors will scale up? It’s hard. There are always in the order of twenty to fifty actors in my whole program because I tend to write each component as actors, and I tend to have one instance of each component. So this won’t scale to a thousand cores. What you can do is write data structures out of actors. I use dictionaries all over the place, and if you need a dictionary that is going to be accessed concurrently, then you could build one of those out of actors in no time. You can use queuing to marshal requests between different slices of the dictionary which are living on different threads. So it’s like a distributed hash table but all of the chunks of it are on the same machine. That means that each of these thousand processors has cached one small piece of the dictionary. I reckon it wouldn’t be too big a leap to start doing proper parallelism. Do you think it helps if actors get baked into the language, similarly to Erlang? Erlang is excellent in that it has thread-local garbage collection. C# doesn’t, so there’s a limit to how well C# actors can possibly scale because there’s a single garbage collected heap shared between all of them. When you do a global garbage collection, you’ve got to stop all of the actors, which is seriously expensive, whereas in Erlang garbage collections happen per-actor, so they’re insanely cheap. However, Erlang deviated from all the sensible language design that people have used recently and has just come up with crazy stuff. You can definitely retrofit thread-local garbage collection to .NET, and then it’s quite well-suited to support actors, even if it’s not baked into the language. Speaking of language design, do you have a favourite programming language? I’ll choose a language which I’ve never written before. I like the idea of Scala. It sounds like C#, only with some of the niggles gone. I enjoy writing static types. It means you don’t have to writing tests so much. When you say it doesn’t have some of the niggles? C# doesn’t allow the use of a property as a method group. It doesn’t have Scala case classes, or sum types, where you can do a switch statement and the compiler checks that you’ve checked all the cases, which is really useful in functional-style programming. Pattern-matching, in other words. That’s actually the major niggle. C# is pretty good, and I’m quite happy with C#. And what about going even further with the type system to remove the need for tests to something like Haskell? Or is that a step too far? I’m quite a pragmatist, I don’t think I could deal with trying to write big systems in languages with too few other users, especially when learning how to structure things. I just don’t know anyone who can teach me, and the Internet won’t teach me. That’s the main reason I wouldn’t use it. If I turned up at a company that writes big systems in Haskell, I would have no objection to that, but I wouldn’t instigate it. What about things in C#? For instance, there’s contracts in C#, so you can try to statically verify a bit more about your code. Do you think that’s useful, or just not worthwhile? I’ve not really tried it. My hunch is that it needs to be built into the language and be quite mathematical for it to work in real life, and that doesn’t seem to have ended up true for C# contracts. I don’t think anyone who’s tried them thinks they’re any good. I might be wrong. On a slightly different note, how do you like to debug code? I think I’m quite an odd debugger. I use guesswork extremely rarely, especially if something seems quite difficult to debug. I’ve been bitten spending hours and hours on guesswork and not being scientific about debugging in the past, so now I’m scientific to a fault. What I want is to see the bug happening in the debugger, to step through the bug happening. To watch the program going from a valid state to an invalid state. When there’s a bug and I can’t work out why it’s happening, I try to find some piece of evidence which places the bug in one section of the code. From that experiment, I binary chop on the possible causes of the bug. I suppose that means binary chopping on places in the code, or binary chopping on a stage through a processing cycle. Basically, I’m very stupid about how I debug. I won’t make any guesses, I won’t use any intuition, I will only identify the experiment that’s going to binary chop most effectively and repeat rather than trying to guess anything. I suppose it’s quite top-down. Is most of the time then spent in the debugger? Absolutely, if at all possible I will never debug using print statements or logs. I don’t really hold much stock in outputting logs. If there’s any bug which can be reproduced locally, I’d rather do it in the debugger than outputting logs. And with SmartAssembly error reporting, there’s not a lot that can’t be either observed in an error report and just fixed, or reproduced locally. And in those other situations, maybe I’ll use logs. But I hate using logs. You stare at the log, trying to guess what’s going on, and that’s exactly what I don’t like doing. You have to just look at it and see does this look right or wrong. We’ve covered how you get to grip with bugs. How do you get to grips with an entire codebase? I watch it in the debugger. I find little bugs and then try to fix them, and mostly do it by watching them in the debugger and gradually getting an understanding of how the code works using my process of binary chopping. I have to do a lot of reading and watching code to choose where my slicing-in-half experiment is going to be. The last time I did it was SmartAssembly. The old code was a complete mess, but at least it did things top to bottom. There wasn’t too much of some of the big abstractions where flow of control goes all over the place, into a base class and back again. Code’s really hard to understand when that happens. So I like to choose a little bug and try to fix it, and choose a bigger bug and try to fix it. Definitely learn by doing. I want to always have an aim so that I get a little achievement after every few hours of debugging. Once I’ve learnt the codebase I might be able to fix all the bugs in an hour, but I’d rather be using them as an aim while I’m learning the codebase. If I was a maintainer of a codebase, what should I do to make it as easy as possible for you to understand? Keep distinct concepts in different places. And name your stuff so that it’s obvious which concepts live there. You shouldn’t have some variable that gets set miles up the top of somewhere, and then is read miles down to choose some later behaviour. I’m talking from a very much SmartAssembly point of view because the old SmartAssembly codebase had tons and tons of these things, where it would read some property of the code and then deal with it later. Just thousands of variables in scope. Loads of things to think about. If you can keep concepts separate, then it aids me in my process of fixing bugs one at a time, because each bug is going to more or less be understandable in the one place where it is. And what about tests? Do you think they help at all? I’ve never had the opportunity to learn a codebase which has had tests, I don’t know what it’s like! What about when you’re actually developing? How useful do you find tests in finding bugs or regressions? Finding regressions, absolutely. Running bits of code that would be quite hard to run otherwise, definitely. It doesn’t happen very often that a test finds a bug in the first place. I don’t really buy nebulous promises like tests being a good way to think about the spec of the code. My thinking goes something like “This code works at the moment, great, ship it! Ah, there’s a way that this code doesn’t work. Okay, write a test, demonstrate that it doesn’t work, fix it, use the test to demonstrate that it’s now fixed, and keep the test for future regressions.” The most valuable tests are for bugs that have actually happened at some point, because bugs that have actually happened at some point, despite the fact that you think you’ve fixed them, are way more likely to appear again than new bugs are. Does that mean that when you write your code the first time, there are no tests? Often. The chance of there being a bug in a new feature is relatively unaffected by whether I’ve written a test for that new feature because I’m not good enough at writing tests to think of bugs that I would have written into the code. So not writing regression tests for all of your code hasn’t affected you too badly? There are different kinds of features. Some of them just always work, and are just not flaky, they just continue working whatever you throw at them. Maybe because the type-checker is particularly effective around them. Writing tests for those features which just tend to always work is a waste of time. And because it’s a waste of time I’ll tend to wait until a feature has demonstrated its flakiness by having bugs in it before I start trying to test it. You can get a feel for whether it’s going to be flaky code as you’re writing it. I try to write it to make it not flaky, but there are some things that are just inherently flaky. And very occasionally, I’ll think “this is going to be flaky” as I’m writing, and then maybe do a test, but not most of the time. How do you think your programming style has changed over time? I’ve got clearer about what the right way of doing things is. I used to flip-flop a lot between different ideas. Five years ago I came up with some really good ideas and some really terrible ideas. All of them seemed great when I thought of them, but they were quite diverse ideas, whereas now I have a smaller set of reliable ideas that are actually good for structuring code. So my code is probably more similar to itself than it used to be back in the day, when I was trying stuff out. I’ve got more disciplined about encapsulation, I think. There are operational things like I use actors more now than I used to, and that forces me to use immutability more than I used to. The first code that I wrote in Red Gate was the memory profiler UI, and that was an actor, I just didn’t know the name of it at the time. I don’t really use object-orientation. By object-orientation, I mean having n objects of the same type which are mutable. I want a constant number of objects that are mutable, and they should be different types. I stick stuff in dictionaries and then have one thing that owns the dictionary and puts stuff in and out of it. That’s definitely a pattern that I’ve seen recently. I think maybe I’m doing functional programming. Possibly. It’s plausible. If you had to summarise the essence of programming in a pithy sentence, how would you do it? Programming is the form of art that, without losing any of the beauty of architecture or fine art, allows you to produce things that people love and you make money from. So you think it’s an art rather than a science? It’s a little bit of engineering, a smidgeon of maths, but it’s not science. Like architecture, programming is on that boundary between art and engineering. If you want to do it really nicely, it’s mostly art. You can get away with doing architecture and programming entirely by having a good engineering mind, but you’re not going to produce anything nice. You’re not going to have joy doing it if you’re an engineering mind. Architects who are just engineering minds are not going to enjoy their job. I suppose engineering is the foundation on which you build the art. Exactly. How do you think programming is going to change over the next ten years? There will be an unfortunate shift towards dynamically-typed languages, because of JavaScript. JavaScript has an unfair advantage. JavaScript’s unfair advantage will cause more people to be exposed to dynamically-typed languages, which means other dynamically-typed languages crop up and the best features go into dynamically-typed languages. Then people conflate the good features with the fact that it’s dynamically-typed, and more investment goes into dynamically-typed languages. They end up better, so people use them. What about the idea of compiling other languages, possibly statically-typed, to JavaScript? It’s a reasonable idea. I would like to do it, but I don’t think enough people in the world are going to do it to make it pick up. The hordes of beginners are the lifeblood of a language community. They are what makes there be good tools and what makes there be vibrant community websites. And any particular thing which is the same as JavaScript only with extra stuff added to it, although it might be technically great, is not going to have the hordes of beginners. JavaScript is always to be quickest and easiest way for a beginner to start programming in the browser. And dynamically-typed languages are great for beginners. Compilers are pretty scary and beginners don’t write big code. And having your errors come up in the same place, whether they’re statically checkable errors or not, is quite nice for a beginner. If someone asked me to teach them some programming, I’d teach them JavaScript. If dynamically-typed languages are great for beginners, when do you think the benefits of static typing start to kick in? The value of having a statically typed program is in the tools that rely on the static types to produce a smooth IDE experience rather than actually telling me my compile errors. And only once you’re experienced enough a programmer that having a really smooth IDE experience makes a blind bit of difference, does static typing make a blind bit of difference. So it’s not really about size of codebase. If I go and write up a tiny program, I’m still going to get value out of writing it in C# using ReSharper because I’m experienced with C# and ReSharper enough to be able to write code five times faster if I have that help. Any other visions of the future? Nobody’s going to use actors. Because everyone’s going to be running on single-core VMs connected over network-ready protocols like JSON over HTTP. So, parallelism within one operating system is going to die. But until then, you should use actors. More Red Gater Coder interviews

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  • problem in login in yahoo massanger

    - by khoyendra
    package session; import java.io.FileWriter; import java.text.DateFormat; import java.text.SimpleDateFormat; import javax.swing.JOptionPane; import org.openymsg.network.FireEvent; import org.openymsg.network.Session; import org.openymsg.network.SessionState; import org.openymsg.network.event.SessionListener; public class BotGUI extends javax.swing.JFrame implements SessionListener{ /** Creates new form BotGUI */ FileWriter fw; DateFormat dateFormat = new SimpleDateFormat("yyyy/MM/dd HH:mm:ss"); public BotGUI() { initComponents(); } @SuppressWarnings("unchecked") // <editor-fold defaultstate="collapsed" desc="Generated Code"> private void initComponents() { jPanel1 = new javax.swing.JPanel(); jPanel2 = new javax.swing.JPanel(); jPanel3 = new javax.swing.JPanel(); jLabel1 = new javax.swing.JLabel(); jPanel4 = new javax.swing.JPanel(); jLabel2 = new javax.swing.JLabel(); jLabel3 = new javax.swing.JLabel(); uNameTextField = new javax.swing.JTextField(); uPassPasswordField = new javax.swing.JPasswordField(); jButton1 = new javax.swing.JButton(); jMenuBar1 = new javax.swing.JMenuBar(); jMenu1 = new javax.swing.JMenu(); jMenuItem1 = new javax.swing.JMenuItem(); jMenuItem2 = new javax.swing.JMenuItem(); jMenuItem3 = new javax.swing.JMenuItem(); jMenu2 = new javax.swing.JMenu(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); jPanel2.setLayout(new org.netbeans.lib.awtextra.AbsoluteLayout()); jPanel3.setBackground(new java.awt.Color(51, 51, 51)); jLabel1.setBackground(new java.awt.Color(0, 0, 255)); jLabel1.setFont(new java.awt.Font("Tahoma", 1, 12)); jLabel1.setForeground(new java.awt.Color(255, 255, 255)); jLabel1.setText("Yahoo Login Panel"); javax.swing.GroupLayout jPanel3Layout = new javax.swing.GroupLayout(jPanel3); jPanel3.setLayout(jPanel3Layout); jPanel3Layout.setHorizontalGroup( jPanel3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(jPanel3Layout.createSequentialGroup() .addGap(38, 38, 38) .addComponent(jLabel1, javax.swing.GroupLayout.PREFERRED_SIZE, 140, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(532, Short.MAX_VALUE)) ); jPanel3Layout.setVerticalGroup( jPanel3Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(jLabel1, javax.swing.GroupLayout.Alignment.TRAILING, javax.swing.GroupLayout.DEFAULT_SIZE, 30, Short.MAX_VALUE) ); jPanel2.add(jPanel3, new org.netbeans.lib.awtextra.AbsoluteConstraints(0, 0, 710, 30)); jPanel4.setLayout(new org.netbeans.lib.awtextra.AbsoluteLayout()); jLabel2.setText("Username"); jPanel4.add(jLabel2, new org.netbeans.lib.awtextra.AbsoluteConstraints(30, 20, 60, 20)); jLabel3.setText("Password"); jPanel4.add(jLabel3, new org.netbeans.lib.awtextra.AbsoluteConstraints(270, 20, 60, 20)); jPanel4.add(uNameTextField, new org.netbeans.lib.awtextra.AbsoluteConstraints(100, 20, 140, 20)); jPanel4.add(uPassPasswordField, new org.netbeans.lib.awtextra.AbsoluteConstraints(330, 20, 140, -1)); jButton1.setFont(new java.awt.Font("Tahoma", 1, 14)); // NOI18N jButton1.setText("Login"); jButton1.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { jButton1ActionPerformed(evt); } }); jPanel4.add(jButton1, new org.netbeans.lib.awtextra.AbsoluteConstraints(490, 15, 90, -1)); jPanel2.add(jPanel4, new org.netbeans.lib.awtextra.AbsoluteConstraints(0, 30, 710, 60)); javax.swing.GroupLayout jPanel1Layout = new javax.swing.GroupLayout(jPanel1); jPanel1.setLayout(jPanel1Layout); jPanel1Layout.setHorizontalGroup( jPanel1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(jPanel2, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE) ); jPanel1Layout.setVerticalGroup( jPanel1Layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addGroup(jPanel1Layout.createSequentialGroup() .addComponent(jPanel2, javax.swing.GroupLayout.PREFERRED_SIZE, 135, javax.swing.GroupLayout.PREFERRED_SIZE) .addContainerGap(293, Short.MAX_VALUE)) ); jMenu1.setText("Option"); jMenuItem1.setText("Logout"); jMenu1.add(jMenuItem1); jMenuItem2.setText("Load CSV"); jMenu1.add(jMenuItem2); jMenuItem3.setText("Exit"); jMenu1.add(jMenuItem3); jMenuBar1.add(jMenu1); jMenu2.setText("Help"); jMenuBar1.add(jMenu2); setJMenuBar(jMenuBar1); javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane()); getContentPane().setLayout(layout); layout.setHorizontalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(jPanel1, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE) ); layout.setVerticalGroup( layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING) .addComponent(jPanel1, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE) ); pack(); }// </editor-fold> public void handleConnectionClosed() { connectionClosed = true; loggedIn = false; } private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) { if(!uNameTextField.getText().equals("") && !uPassPasswordField.getText().equals("")){ Yahoo_login(uNameTextField.getText(),uPassPasswordField.getText()); }else{ JOptionPane.showMessageDialog(null, "Plese Enter User Id and Password"); } } Session yahooMessengerSession; MySessionListener mySessionListener; boolean loggedIn = false; boolean connectionClosed = false; public void Yahoo_login(String uName, String pass) { connectionClosed = false; if (loggedIn == false) { yahooMessengerSession = new Session(); mySessionListener = new MySessionListener(this); yahooMessengerSession.addSessionListener(mySessionListener); try { if ((uName.equals("")) || (pass.equals(""))) { System.out.println("User name/password is blank"); } else{ //initialized a file writer for log file System.out.println("Login start........"); yahooMessengerSession.login(uName, pass, true); //checks whether user was succesful in login in if (yahooMessengerSession!=null && yahooMessengerSession.getSessionStatus()== SessionState.LOGGED_ON) { //this loop is reached when the user has been successfully logined System.out.println("Login Success"); fw.write("User (" + uName + ") logged in at : " + dateFormat.format("09.05.10") + " \n"); fw.close(); } else { yahooMessengerSession.reset(); } } } catch(Exception e){ } } } public static void main(String args[]) { java.awt.EventQueue.invokeLater(new Runnable() { public void run() { new BotGUI().setVisible(true); } }); } // Variables declaration - do not modify private javax.swing.JButton jButton1; private javax.swing.JLabel jLabel1; private javax.swing.JLabel jLabel2; private javax.swing.JLabel jLabel3; private javax.swing.JMenu jMenu1; private javax.swing.JMenu jMenu2; private javax.swing.JMenuBar jMenuBar1; private javax.swing.JMenuItem jMenuItem1; private javax.swing.JMenuItem jMenuItem2; private javax.swing.JMenuItem jMenuItem3; private javax.swing.JPanel jPanel1; private javax.swing.JPanel jPanel2; private javax.swing.JPanel jPanel3; private javax.swing.JPanel jPanel4; private javax.swing.JTextField uNameTextField; private javax.swing.JPasswordField uPassPasswordField; // End of variables declaration public void dispatch(FireEvent fe) { throw new UnsupportedOperationException("Not supported yet."); } } i have to find the error SEVERE: error during the dispatch of event: FireEvent [org.openymsg.network.event.SessionListEvent to:null from:null message:null timestamp:0 status:0 list type:Friends size:2 LIST] java.lang.UnsupportedOperationException: Not supported yet. at yahoomessangerbot.MySessionListener.dispatch(MySessionListener.java:131) at org.openymsg.network.EventDispatcher.runEventNOW(EventDispatcher.java:133) at org.openymsg.network.EventDispatcher.run(EventDispatcher.java:114)

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  • How to print PCL Directly to the printer? Vb.net VS 2010

    - by Justin
    Good day, I've been trying to upgrade an old Print Program that prints raw pcl directly to the printer. The print program takes a PCL Mask and a PCL Batch Spool File (just pcl with page turn commands, I think) merges them and sends them off to the printer. I'm able to send to the Printer a file stream of PCL but I get mixed results and i do not understand why printing is so difficult under .net. I mean yes there is the PrintDocument class, but to print PCL... Let's just say I'm ready to detach my printer from the network and burn it a live. Here is my class PrintDirect (rather a hybrid class) Imports System Imports System.Text Imports System.Runtime.InteropServices <StructLayout(LayoutKind.Sequential)> _ Public Structure DOCINFO <MarshalAs(UnmanagedType.LPWStr)> _ Public pDocName As String <MarshalAs(UnmanagedType.LPWStr)> _ Public pOutputFile As String <MarshalAs(UnmanagedType.LPWStr)> _ Public pDataType As String End Structure 'DOCINFO Public Class PrintDirect <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=False, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function OpenPrinter(ByVal pPrinterName As String, ByRef phPrinter As IntPtr, ByVal pDefault As Integer) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=False, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function StartDocPrinter(ByVal hPrinter As IntPtr, ByVal Level As Integer, ByRef pDocInfo As DOCINFO) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=True, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function StartPagePrinter(ByVal hPrinter As IntPtr) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Ansi, ExactSpelling:=True, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function WritePrinter(ByVal hPrinter As IntPtr, ByVal data As String, ByVal buf As Integer, ByRef pcWritten As Integer) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=True, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function EndPagePrinter(ByVal hPrinter As IntPtr) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=True, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function EndDocPrinter(ByVal hPrinter As IntPtr) As Long End Function <DllImport("winspool.drv", CharSet:=CharSet.Unicode, ExactSpelling:=True, CallingConvention:=CallingConvention.StdCall)> _ Public Shared Function ClosePrinter(ByVal hPrinter As IntPtr) As Long End Function 'Helps uses to work with the printer Public Class PrintJob ''' <summary> ''' The address of the printer to print to. ''' </summary> ''' <remarks></remarks> Public PrinterName As String = "" Dim lhPrinter As New System.IntPtr() ''' <summary> ''' The object deriving from the Win32 API, Winspool.drv. ''' Use this object to overide the settings defined in the PrintJob Class. ''' </summary> ''' <remarks>Only use this when absolutly nessacary.</remarks> Public OverideDocInfo As New DOCINFO() ''' <summary> ''' The PCL Control Character or the ascii escape character. \x1b ''' </summary> ''' <remarks>ChrW(27)</remarks> Public Const PCL_Control_Character As Char = ChrW(27) ''' <summary> ''' Opens a connection to a printer, if false the connection could not be established. ''' </summary> ''' <returns></returns> ''' <remarks></remarks> Public Function OpenPrint() As Boolean Dim rtn_val As Boolean = False PrintDirect.OpenPrinter(PrinterName, lhPrinter, 0) If Not lhPrinter = 0 Then rtn_val = True End If Return rtn_val End Function ''' <summary> ''' The name of the Print Document. ''' </summary> ''' <value></value> ''' <returns></returns> ''' <remarks></remarks> Public Property DocumentName As String Get Return OverideDocInfo.pDocName End Get Set(ByVal value As String) OverideDocInfo.pDocName = value End Set End Property ''' <summary> ''' The type of Data that will be sent to the printer. ''' </summary> ''' <value>Send the print data type, usually "RAW" or "LPR". To overide use the OverideDocInfo Object</value> ''' <returns>The DataType as it was provided, if it is not part of the enumeration it is set to "UNKNOWN".</returns> ''' <remarks></remarks> Public Property DocumentDataType As PrintDataType Get Select Case OverideDocInfo.pDataType.ToUpper Case "RAW" Return PrintDataType.RAW Case "LPR" Return PrintDataType.LPR Case Else Return PrintDataType.UNKOWN End Select End Get Set(ByVal value As PrintDataType) OverideDocInfo.pDataType = [Enum].GetName(GetType(PrintDataType), value) End Set End Property Public Property DocumentOutputFile As String Get Return OverideDocInfo.pOutputFile End Get Set(ByVal value As String) OverideDocInfo.pOutputFile = value End Set End Property Enum PrintDataType UNKOWN = 0 RAW = 1 LPR = 2 End Enum ''' <summary> ''' Initializes the printing matrix ''' </summary> ''' <param name="PrintLevel">I have no idea what the hack this is...</param> ''' <remarks></remarks> Public Sub OpenDocument(Optional ByVal PrintLevel As Integer = 1) PrintDirect.StartDocPrinter(lhPrinter, PrintLevel, OverideDocInfo) End Sub ''' <summary> ''' Starts the next page. ''' </summary> ''' <remarks></remarks> Public Sub StartPage() PrintDirect.StartPagePrinter(lhPrinter) End Sub ''' <summary> ''' Writes a string to the printer, can be used to write out a section of the document at a time. ''' </summary> ''' <param name="data">The String to Send out to the Printer.</param> ''' <returns>The pcWritten as an integer, 0 may mean the writter did not write out anything.</returns> ''' <remarks>Warning the buffer is automatically created by the lenegth of the string.</remarks> Public Function WriteToPrinter(ByVal data As String) As Integer Dim pcWritten As Integer = 0 PrintDirect.WritePrinter(lhPrinter, data, data.Length - 1, pcWritten) Return pcWritten End Function Public Sub EndPage() PrintDirect.EndPagePrinter(lhPrinter) End Sub Public Sub CloseDocument() PrintDirect.EndDocPrinter(lhPrinter) End Sub Public Sub ClosePrint() PrintDirect.ClosePrinter(lhPrinter) End Sub ''' <summary> ''' Opens a connection to a printer and starts a new document. ''' </summary> ''' <returns>If false the connection could not be established. </returns> ''' <remarks></remarks> Public Function Open() As Boolean Dim rtn_val As Boolean = False rtn_val = OpenPrint() If rtn_val Then OpenDocument() End If Return rtn_val End Function ''' <summary> ''' Closes the document and closes the connection to the printer. ''' </summary> ''' <remarks></remarks> Public Sub Close() CloseDocument() ClosePrint() End Sub End Class End Class 'PrintDirect Here is how I print my file. I'm simple printing the PCL Masks, to show proof of concept. But I can't even do that. I can effectively create PCL and send it the printer without reading the file and it works fine... Plus I get mixed results with different stream reader text encoding as well. Dim pJob As New PrintDirect.PrintJob pJob.DocumentName = " test doc" pJob.DocumentDataType = PrintDirect.PrintJob.PrintDataType.RAW pJob.PrinterName = sPrinter.GetDevicePath '//This is where you'd stick your device name, sPrinter stands for Selected Printer from a dropdown (combobox). 'pJob.DocumentOutputFile = "C:\temp\test-spool.txt" If Not pJob.OpenPrint() Then MsgBox("Unable to connect to " & pJob.PrinterName, MsgBoxStyle.OkOnly, "Print Error") Exit Sub End If pJob.OpenDocument() pJob.StartPage() Dim sr As New IO.StreamReader(Me.txtFile.Text, Text.Encoding.ASCII) '//I've got best results with ASCII before, but only mized. Dim line As String = sr.ReadLine 'Fix for fly code on first run 'If line = 27 Then line = PrintDirect.PrintJob.PCL_Control_Character Do While (Not line Is Nothing) pJob.WriteToPrinter(line) line = sr.ReadLine Loop 'pJob.WriteToPrinter(ControlChars.FormFeed) pJob.EndPage() pJob.CloseDocument() sr.Close() sr.Dispose() sr = Nothing pJob.Close() I was able to get to print the mask, in the morning... now I'm getting strange printer characters scattered through 5 pages... I'm totally clueless. I must have changed something or the printer is at fault. You can access my test Check Mask, here http://kscserver.com/so/chk_mask.zip .

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