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  • Char C question about encoding signed/unsigned.

    - by drigoSkalWalker
    Hi guys. I read that C not define if a char is signed or unsigned, and in GCC page this says that it can be signed on x86 and unsigned in PowerPPC and ARM. Okey, I'm writing a program with GLIB that define char as gchar (not more than it, only a way for standardization). My question is, what about UTF-8? It use more than an block of memory? Say that I have a variable unsigned char *string = "My string with UTF8 enconding ~ çã"; See, if I declare my variable as unsigned I will have only 127 values (so my program will to store more blocks of mem) or the UTF-8 change to negative too? Sorry if I can't explain it correctly, but I think that i is a bit complex. NOTE: Thanks for all answer I don't understand how it is interpreted normally. I think that like ascii, if I have a signed and unsigned char on my program, the strings have diferently values, and it leads to confuse, imagine it in utf8 so.

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  • Using items in a list as arguments

    - by Travis Brown
    Suppose I have a function with the following type signature: g :: a -> a -> a -> b I also have a list of as—let's call it xs—that I know will contain at least three items. I'd like to apply g to the first three items of xs. I know I could define a combinator like the following: ($$$) :: (a -> a -> a -> b) -> [a] -> b f $$$ (x:y:z:_) = f x y z Then I could just use g $$$ xs. This makes $$$ a bit like uncurry, but for a function with three arguments of the same type and a list instead of a tuple. Is there a way to do this idiomatically using standard combinators? Or rather, what's the most idiomatic way to do this in Haskell? I thought trying pointfree on a non-infix version of $$$ might give me some idea of where to start, but the output was an abomination with 10 flips, a handful of heads and tails and aps, and 28 parentheses. (NB: I know this isn't a terribly Haskelly thing to do in the first place, but I've come across a couple of situations where it seems like a reasonable solution, especially when using Parsec. I'll certainly accept "don't ever do this in real code" if that's the best answer, but I'd prefer to see some clever trick involving the ((->) r) monad or whatever.)

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  • PHP modifying and combining array

    - by Industrial
    Hi everyone, I have a bit of an array headache going on. The function does what I want, but since I am not yet to well acquainted with PHP:s array/looping functions, so thereby my question is if there's any part of this function that could be improved from a performance-wise perspective? I tried to be as complete as possible in my descriptions in each stage of the functions which shortly described prefixes all keys in an array, fill up eventual empty/non-valid keys with '' and removes the prefixes before returning the array: $var = myFunction ( array('key1', 'key2', 'key3', '111') ); function myFunction ($keys) { $prefix = 'prefix_'; $keyCount = count($keys); // Prefix each key and remove old keys for($i=0;$i<$keyCount; $i++){ $keys[] = $prefix.$keys[$i]; unset($keys[$i]); } // output: array('prefix_key1', 'prefix_key2', 'prefix_key3', '111) // Get all keys from memcached. Only returns valid keys $items = $this->memcache->get($keys); // output: array('prefix_key1' => 'value1', 'prefix_key2' => 'value2', 'prefix_key3'=>'value3) // note: key 111 was not found in memcache. // Fill upp eventual keys that are not valid/empty from memcache $return = $items + array_fill_keys($keys, ''); // output: array('prefix_key1' => 'value1', 'prefix_key2' => 'value2', 'prefix_key3'=>'value3, 'prefix_111' => '') // Remove the prefixes for each result before returning array to application foreach ($return as $k => $v) { $expl = explode($prefix, $k); $return[$expl[1]] = $v; unset($return[$k]); } // output: array('key1' => 'value1', 'key2' => 'value2', 'key3'=>'value3, '111' => '') return $return; } Thanks a lot!

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  • Python program to search for specific strings in hash values (coding help)

    - by Diego
    Trying to write a code that searches hash values for specific string's (input by user) and returns the hash if searchquery is present in that line. Doing this to kind of just learn python a bit more, but it could be a real world application used by an HR department to search a .csv resume database for specific words in each resume. I'd like this program to look through a .csv file that has three entries per line (id#;applicant name;resume text) I set it up so that it creates a hash, then created a string for the resume text hash entry, and am trying to use the .find() function to return the entire hash for each instance. What i'd like is if the word "gpa" is used as a search query and it is found in s['resumetext'] for three applicants(rows in .csv file), it prints the id, name, and resume for every row that has it.(All three applicants) As it is right now, my program prints the first row in the .csv file(print resume['id'], resume['name'], resume['resumetext']) no matter what the searchquery is, whether it's in the resumetext or not. lastly, are there better ways to doing this, by searching word documents, pdf's and .txt files in a folder for specific words using python (i've just started reading about the re module and am wondering if this may be the route, rather than putting everything in a .csv file.) def find_details(id2find): resumes_f=open("resume_data.csv") for each_line in resumes_f: s={} (s['id'], s['name'], s['resumetext']) = each_line.split(";") resumetext = str(s['resumetext']) if resumetext.find(id2find): return(s) else: print "No data matches your search query. Please try again" searchquery = raw_input("please enter your search term") resume = find_details(searchquery) if resume: print resume['id'], resume['name'], resume['resumetext']

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  • How strict should I be in the "do the simplest thing that could possible work" while doing TDD

    - by Support - multilanguage SO
    For TDD you have to Create a test that fail Do the simplest thing that could possible work to pass the test Add more variants of the test and repeat Refactor when a pattern emerge With this approach you're supposing to cover all the cases ( that comes to my mind at least) but I'm wonder if am I being too strict here and if it is possible to "think ahead" some scenarios instead of simple discover them. For instance, I'm processing a file and if it doesn't conform to a certain format I am to throw an InvalidFormatException So my first test was: @Test void testFormat(){ // empty doesn't do anything... processor.validate("empty.txt"); try { processor.validate("invalid.txt"); assert false: "Should have thrown InvalidFormatException"; } catch( InvalidFormatException ife ) { assert "Invalid format".equals( ife.getMessage() ); } } I run it and it fails because it doesn't throw an exception. So the next thing that comes to my mind is: "Do the simplest thing that could possible work", so I : public void validate( String fileName ) throws InvalidFormatException { if(fileName.equals("invalid.txt") { throw new InvalidFormatException("Invalid format"); } } Doh!! ( although the real code is a bit more complicated, I found my self doing something like this several times ) I know that I have to eventually add another file name and other test that would make this approach impractical and that would force me to refactor to something that makes sense ( which if I understood correctly is the point of TDD, to discover the patterns the usage unveils ) but: Q: am I taking too literal the "Do the simplest thing..." stuff?

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  • Why are (almost) all the on-line games written in ActionScript (Flash) not Java?

    - by MasterPeter
    I absolutely love good defender games (e.g. Gemcraft, Protector: reclaiming the throne) as they can be intellectually quite challenging; it's like playing chess but a little less thinking a bit more action. Sadly, there are not that many good ones out there and I thought I would create one myself and share it with the rest of the world by making it available on-line. I have never worked with ActionScript but when it comes to on-line games, this is the main choice. I have tried to find a decent 2D game in the form of a Java applet but to no avail. Why is this so? I could write the game, most comfortably, in Delphi for Win32 but then people would need to download the executable, which could deter some form downloading it, and also it would only work on Windows. I am also familiar with Java, having worked with Java for the last four years or so. Although I don't have much experience with games programming. Should I note be deterred by the fact that all online games are written for in Flash and create my defender game as a Java applet, or should I consider learning ActionScript and games development for the ActionScript Virtual Machine (AS3 looks very much like Java... but still, it's an entirely new technology to me and I might never use it professionally.) Could you, please, just answer the the question in the title? Why Flash, not Java applets? Is it only 'politics'?

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  • Best implementation of Java Queue?

    - by Georges Oates Larsen
    I am working (In java) on a recursive image processing algorithm that recursively traverses the pixels of the image, outward from a center point. Unfortunately... That causes stack overflows, so I have decided to switch to a Queue-based algorithm. Now, this is all fine and dandy -- But considering the fact that its queue will be analyzing THOUSANDS of pixels in a very short amount of time, while constantly popping and pushing, WITHOUT maintaining a predictable state (It could be anywhere between length 100, and 20000); The queue implementation needs to have significantly fast popping and pushing abilities. A linked list seems attractive due to its ability to push elements unto its self without rearranging anything else in the list, but in order for it to be fast enough, it would need easy access to both its head, AND its tail (or second-to-last node if it were not doubly-linked). Sadly, though I cannot find any information related to the underlying implementation of linked lists in Java, so it's hard to say if a linked list is really the way to go... This brings me to my question... What would be the best implementation of the Queue interface in Java for what I intend to do? (I do not wish to edit or even access anything other than the head and tail of the queue -- I do not wish to do any sort of rearranging, or anything. On the flip side, I DO intend to do a lot of pushing and popping, and the queue will be changing size quite a bit, so preallocating would be inefficient)

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  • How to determine loading status of images not attached to the DOM

    - by Rookwood
    I am working on a bit of javascript to plot data on a <canvas. The data points are marked by one of several different (small) image files. I am attempting to have the plot method wait until all the images are loaded. My best attempt thus far is such: var icon = { left : { air : new Image(), bone : new Image(), }, right : { air: new Image(), bone : new Image(), }, }; icon.left.air.src = option.imgPath + 'left.air.png'; icon.right.air.src = option.imgPath + 'right.air.png'; icon.left.bone.src = option.imgPath + 'left.bone.png'; icon.right.bone.src = option.imgPath + 'right.bone.png'; function main() { Canvas.draw(); // Make sure our image icons are loaded before we try to plot $(icon.left.air).load(function() { $(icon.right.air).load(function() { $(icon.left.bone).load(function() { $(icon.right.bone).load(function() { Data.plot(); }); }); }); }); } This works as expected most of the time. On occasion, it will fail and no data will be plotted. Inserting several console.log() statements shows that the script will silently stop working through the series of .load() statements, though code that comes after will be executed. My questions are as follows: Am I approaching this the right way? Is there a way to attach an event to my icon object that will fire once all of the images inside are loaded? This is a jquery plugin, so obviously jquery-based solutions are just as acceptable as vanilla javascript.

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  • Open closed prinicple, problem

    - by Marcus
    Hi, I'm trying to apply OCP to a code snippet I have that in it's current state is really smelly, but I feel I'm not getting all the way to the end. Current code: public abstract class SomeObject {} public class SpecificObject1 : SomeObject {} public class SpecificObject2 : SomeObject {} // Smelly code public class Model { public void Store(SomeObject someObject) { if (someObject is SpecificObject1) {} else if (someObject is SpecificObject2) {} } } That is really ugly, my new approach looks like this: // No so smelly code public class Model { public void Store(SomeObject someObject) { throw new Expception("Not allowed!"); } public void Store(SpecificObject1 someObject) {} public void Store(SpecificObject2 someObject) {} } When a new SomeObject type comes along I must implement how that specific object is stored, this will break OCP cause I need to alter the Model-class. To move the store logic to SomeObject also feels wrong cause then I will violate SRP (?), becuase in this case the SomeObject is almost like a DTO, it's resposibility it not how to know to store itself. If a new implementation to SomeObject comes along who's store implementation is missing I will get a runtime error due to exception in Store method in Model class, it also feels like a code smell. This is because calling code will in the form of IEnumerable<SomeObject> sequence; I will not know the specific types of the sequence objects. I can't seem to grasp the OCP-concept. Anyone has any concrete examples or links that is a bit more than just some Car/Fruit example?

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  • Solr : how do i index and search several fields?

    - by sbrattla
    Hi, I've set up my first 'installation' of Solr, where each index (document) represents a musical work (with properties like number (int), title (string), version (string), composers (string) and keywords (string)). I've set the field 'title' as the default search field. However, what do I do when I would like to do a query on all fields? I'd like to give users the opportunity to search in all fields, and as far as I've understood there is at least two options for this: (1) Specify which fields the query should be made against. (2) Set up the Solr configuration with copyfields, so that values added to each of the fields will be copied to a 'catch-all'-like field which can be used for searching. However, in this case, i am uncertain how things would turn out when i take into consideration that the data types are not all the same for the various fields (the various fields will to a lesser og greater degree go through filters, but as copyfield values are taken from their original fields before the values have been run through their original fields' filters, i would have to apply one single filter to all values on the copyfield. This, again, would result in integers being 'filtered' just as strings would). Is this a case where i should use copyfields? At first glance, it seems a bit more 'flexible' to rather just search on all fields. However, maybe there's a cost? All feedback appreciated! Thanks!

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  • When should EntityManagerFactory instance be created/opened ?

    - by masato-san
    Ok, I read bunch of articles/examples how to write Entity Manager Factory in singleton. One of them easiest for me to understand a bit: http://javanotepad.blogspot.com/2007/05/jpa-entitymanagerfactory-in-web.html I learned that EntityManagerFactory (EMF) should only be created once preferably in application scope. And also make sure to close the EMF once it's used (?) So I wrote EMF helper class for business methods to use: public class EmProvider { private static final String DB_PU = "KogaAlphaPU"; public static final boolean DEBUG = true; private static final EmProvider singleton = new EmProvider(); private EntityManagerFactory emf; private EmProvider() {} public static EmProvider getInstance() { return singleton; } public EntityManagerFactory getEntityManagerFactory() { if(emf == null) { emf = Persistence.createEntityManagerFactory(DB_PU); } if(DEBUG) { System.out.println("factory created on: " + new Date()); } return emf; } public void closeEmf() { if(emf.isOpen() || emf != null) { emf.close(); } emf = null; if(DEBUG) { System.out.println("EMF closed at: " + new Date()); } } }//end class And my method using EmProvider: public String foo() { EntityManager em = null; List<Object[]> out = null; try { em = EmProvider.getInstance().getEntityManagerFactory().createEntityManager(); Query query = em.createNativeQuery(JPQL_JOIN); //just some random query out = query.getResultList(); } catch(Exception e) { //handle error.... } finally { if(em != null) { em.close(); //make sure to close EntityManager } } I made sure to close EntityManager (em) within method level as suggested. But when should EntityManagerFactory be closed then? And why EMF has to be singleton so bad??? I read about concurrency issues but as I am not experienced multi-thread-grammer, I can't really be clear on this idea.

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  • How to manage maintenance/bug-fix branches in Subversion when third-party installers are involved?

    - by Mike Spross
    We have a suite of related products written in VB6, with some C# and VB.NET projects, and all the source is kept in a single Subversion repository. We haven't been using branches in Subversion (although we do tag releases now), and simply do all development in trunk, creating new releases when the trunk is stable enough. This causes no end of grief when we release a new version, issues are found with it, and we have already begun working on new features or major changes to the trunk. In the past, we would address this in one of two ways, depending on the severity of the issues and how stable we thought the trunk was: Hurry to stabilize the trunk, fix the issues, and then release a maintenance update based on the HEAD revision, but this had the side effect of releases that fixed the bugs but introduced new issues because of half-finished features or bugfixes that were in trunk. Make customers wait until the next official release, which is usually a few months. We want to change our policies to better deal with this situation. I was considering creating a "maintenance branch" in Subversion whenever I tag an official release. Then, new development would continue in trunk, and I can periodically merge specific fixes from trunk into the maintenance branch, and create a maintenance release when enough fixes are accumulated, while we continue to work on the next major update in parallel. I know we could also have a more stable trunk and create a branch for new updates instead, but keeping current development in trunk seems simpler to me. The major problem is that while we can easily branch the source code from a release tag and recompile it to get the binaries for that release, I'm not sure how to handle the setup and installer projects. We use QSetup to create all of our setup programs, and right now when we need to modify a setup project, we just edit the project file in-place (all the setup projects and any dependencies that we don't compile ourselves are stored on a separate server, and we make sure to always compile the setup projects on that machine only). However, since we may add or remove files to the setup as our code changes, there is no guarantee that today's setup projects will work with yesterday's source code. I was going to put all the QSetup projects in Subversion to deal with this, but I see some problems with this approach. I want the creation of setup programs to be as automated as possible, and at the very least, I want a separate build machine where I can build the release that I want (grabbing the code from Subversion first), grab the setup project for that release from Subversion, recompile the setup, and then copy the setup to another place on the network for QA testing and eventual release to customers. However, when someone needs to change a setup project (to add a new dependency that trunk now requires or to make other changes), there is a problem. If they treat it like a source file and check it out on their own machine to edit it, they won't be able to add files to the project unless they first copy the files they need to add to the build machine (so they are available to other developers), then copy all the other dependencies from the build machine to their machine, making sure to match the folder structure exactly. The issue here is that QSetup uses absolute paths for any files added to a setup project. However, this means installing a bunch of setup dependencies onto development machines, which seems messy (and which could destabilize the development environment if someone accidentally runs the setup project on their machine). Also, how do we manage third-party dependencies? For example, if the current maintenance branch used MSXML 3.0 and the trunk now requires MSXML 4.0, we can't go back and create a maintenance release if we have already replaced the MSXML library on the build machine with the latest version (assuming both versions have the same filename). The only solution I can think is to either put all the third-party dependencies in Subversion along with the source code, or to make sure we put different library versions in separate folders (i.e. C:\Setup\Dependencies\MSXML\v3.0 and C:\Setup\Dependencies\MSXML\v4.0). Is one way "better" or more common than the other? Are there any best practices for dealing with this situation? Basically, if we release v2.0 of our software, we want to be able to release v2.0.1, v2.0.2, and v.2.0.3 while we work on v2.1, but the whole setup/installation project and setup dependency issue is making this more complicated than the the typical "just create a branch in Subversion and recompile as needed" answer.

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  • Starting an STA thread, but with parameters to the final function

    - by DRapp
    I'm a bit weak on how some delegates behave, such as passing a method as the parameter to be invoked. While trying to do some NUnit test scripts, I have something that I need to run many test with. Each of these tests requires a GUI created and thus the need for an STA thread. So, I have something like public class MyTest { // the Delegate "ThreadStart" is part of the System.Threading namespace and is defined as // public delegate void ThreadStart(); protected void Start_STA_Thread(ThreadStart whichMethod) { Thread thread = new Thread(whichMethod); thread.SetApartmentState(ApartmentState.STA); //Set the thread to STA thread.Start(); thread.Join(); } [Test] public void Test101() { // Since the thread issues an INVOKE of a method, I'm having it call the // corresponding "FromSTAThread" method, such as Start_STA_Thread( Test101FromSTAThread ); } protected void Test101FromSTAThread() { MySTA_RequiredClass oTmp = new MySTA_RequiredClass(); Assert.IsTrue( oTmp.DoSomething() ); } } This part all works fine... Now the next step. I now have a different set of tests that ALSO require an STA thread. However, each "thing" I need to do requires two parameters... both strings (for this case). How do I go about declaring proper delegate so I can pass in the method I need to invoke, AND the two string parameters in one shot... I may have 20+ tests to run with in this pattern and may have future of other similar tests with different parameter counts and types of parameters too. Thanks.

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  • C programming - How to print numbers with a decimal component using only loops?

    - by californiagrown
    I'm currently taking a basic intro to C programming class, and for our current assignment I am to write a program to convert the number of kilometers to miles using loops--no if-else, switch statements, or any other construct we haven't learned yet are allowed. So basically we can only use loops and some operators. The program will generate three identical tables (starting from 1 kilometer through the input value) for one number input using the while loop for the first set of calculations, the for loop for the second, and the do loop for the third. I've written the entire program, however I'm having a bit of a problem with getting it to recognize an input with a decimal component. Here is what I have for the while loop conversions: #include <stdio.h> #define KM_TO_MILE .62 main (void) { double km, mi, count; printf ("This program converts kilometers to miles.\n"); do { printf ("\nEnter a positive non-zero number"); printf (" of kilometers of the race: "); scanf ("%lf", &km); getchar(); }while (km <= 1); printf ("\n KILOMETERS MILES (while loop)\n"); printf (" ========== =====\n"); count = 1; while (count <= km) { mi = KM_TO_MILE * count; printf ("%8.3lf %14.3lf\n", count, mi); ++count; } getchar(); } The code reads in and converts integers fine, but because the increment only increases by 1 it won't print a number with a decimal component (e.g. 3.2, 22.6, etc.). Can someone point me in the right direction on this? I'd really appreciate any help! :)

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  • how do I best create a set of list classes to match my business objects

    - by ken-forslund
    I'm a bit fuzzy on the best way to solve the problem of needing a list for each of my business objects that implements some overridden functions. Here's the setup: I have a baseObject that sets up database, and has its proper Dispose() method All my other business objects inherit from it, and if necessary, override Dispose() Some of these classes also contain arrays (lists) of other objects. So I create a class that holds a List of these. I'm aware I could just use the generic List, but that doesn't let me add extra features like Dispose() so it will loop through and clean up. So if I had objects called User, Project and Schedule, I would create UserList, ProjectList, ScheduleList. In the past, I have simply had these inherit from List< with the appropriate class named and then written the pile of common functions I wanted it to have, like Dispose(). this meant I would verify by hand, that each of these List classes had the same set of methods. Some of these classes had pretty simple versions of these methods that could have been inherited from a base list class. I could write an interface, to force me to ensure that each of my List classes has the same functions, but interfaces don't let me write common base functions that SOME of the lists might override. I had tried to write a baseObjectList that inherited from List, and then make my other Lists inherit from that, but there are issues with that (which is really why I came here). One of which was trying to use the Find() method with a predicate. I've simplified the problem down to just a discussion of Dispose() method on the list that loops through and disposes its contents, but in reality, I have several other common functions that I want all my lists to have. What's the best practice to solve this organizational matter?

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  • EF4 + STE: Reattaching via a WCF Service? Using a new objectcontext each and every time?

    - by Martin
    Hi there, I am planning to use WCF (not ria) in conjunction with Entity Framework 4 and STE (Self tracking entitites). If i understnad this correctly my WCF should return an entity or collection of entities (using LIST for example and not IQueryable) to the client (in my case silverlight) The client then can change the entity or update it. At this point i believe it is self tracking???? This is where i sort of get a bit confused as there are a lot of reported problems with STEs not tracking.. Anyway... Then to update i just need to send back the entity to my WCF service on another method to do the update. I should be creating a new OBJECTCONTEXT everytime? In every method? If i am creaitng a new objectcontext everytime in everymethod on my WCF then don't i need to re-attach the STE to the objectcontext? So basically this alone wouldn't work?? using(var ctx = new MyContext()) { ctx.Orders.ApplyChanges(order); ctx.SaveChanges(); } Or should i be creating the object context once in the constructor of the WCF service so that 1 call and every additional call using the same wcf instance uses the same objectcontext? I could create and destroy the wcf service in each method call from the client - hence creating in effect a new objectcontext each time. I understand that it isn't a good idea to keep the objectcontext alive for very long. Any insight or information would be gratefully appreciated thanks

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  • Memory management of objects returned by methods (iOS / Objective-C)

    - by iOSNewb
    I am learning Objective-C and iOS programming through the terrific iTunesU course posted by Stanford (http://www.stanford.edu/class/cs193p/cgi-bin/drupal/) Assignment 2 is to create a calculator with variable buttons. The chain of commands (e.g. 3+x-y) is stored in a NSMutableArray as "anExpression", and then we sub in random values for x and y based on an NSDictionary to get a solution. This part of the assignment is tripping me up: The final two [methods] “convert” anExpression to/from a property list: + (id)propertyListForExpression:(id)anExpression; + (id)expressionForPropertyList:(id)propertyList; You’ll remember from lecture that a property list is just any combination of NSArray, NSDictionary, NSString, NSNumber, etc., so why do we even need this method since anExpression is already a property list? (Since the expressions we build are NSMutableArrays that contain only NSString and NSNumber objects, they are, indeed, already property lists.) Well, because the caller of our API has no idea that anExpression is a property list. That’s an internal implementation detail we have chosen not to expose to callers. Even so, you may think, the implementation of these two methods is easy because anExpression is already a property list so we can just return the argument right back, right? Well, yes and no. The memory management on this one is a bit tricky. We’ll leave it up to you to figure out. Give it your best shot. Obviously, I am missing something with respect to memory management because I don't see why I can't just return the passed arguments right back. Thanks in advance for any answers!

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  • Get Mail with PHP and IMAP in Gmail just loading

    - by Oscar Godson
    I'm not sure why. Ive tried a bunch of different code. Wrote it myself, and copied other people's tutorials but every bit of code it's loading forever and eventually stops due to script processing times on the server. Does anyone know why? Oh, and IMAP is turned on, i get IMAP / Exchange on my iPhone from this same account fine. And IMAP is turned on in my version of PHP (checked with phpinfo they all say enabled.) <?php /* connect to gmail */ $hostname = '{imap.gmail.com:993/imap/ssl}INBOX'; $username = '[email protected]'; $password = 'xxxxxx'; /* try to connect */ $inbox = imap_open($hostname,$username,$password) or die('Cannot connect to Gmail: ' . imap_last_error()); /* grab emails */ $emails = imap_search($inbox,'ALL'); /* if emails are returned, cycle through each... */ if($emails) { /* begin output var */ $output = ''; /* put the newest emails on top */ rsort($emails); /* for every email... */ foreach($emails as $email_number) { /* get information specific to this email */ $overview = imap_fetch_overview($inbox,$email_number,0); $message = imap_fetchbody($inbox,$email_number,2); /* output the email header information */ $output.= '<div class="toggler '.($overview[0]->seen ? 'read' : 'unread').'">'; $output.= '<span class="subject">'.$overview[0]->subject.'</span> '; $output.= '<span class="from">'.$overview[0]->from.'</span>'; $output.= '<span class="date">on '.$overview[0]->date.'</span>'; $output.= '</div>'; /* output the email body */ $output.= '<div class="body">'.$message.'</div>'; } echo $output; } /* close the connection */ imap_close($inbox); ?

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  • Weird compile-time behavior when trying to use primitive type in generics

    - by polygenelubricants
    import java.lang.reflect.Array; public class PrimitiveArrayGeneric { static <T> T[] genericArrayNewInstance(Class<T> componentType) { return (T[]) Array.newInstance(componentType, 0); } public static void main(String args[]) { int[] intArray; Integer[] integerArray; intArray = (int[]) Array.newInstance(int.class, 0); // Okay! integerArray = genericArrayNewInstance(Integer.class); // Okay! intArray = genericArrayNewInstance(int.class); // Compile time error: // cannot convert from Integer[] to int[] integerArray = genericArrayNewInstance(int.class); // Run time error: // ClassCastException: [I cannot be cast to [Ljava.lang.Object; } } I'm trying to fully understand how generics works in Java. Things get a bit weird for me in the 3rd assignment in the above snippet: the compiler is complaining that Integer[] cannot be converted to int[]. The statement is 100% true, of course, but I'm wondering WHY the compiler is making this complaint. If you comment that line, and follow the compiler's "suggestion" as in the 4th assignment, the compiler is actually satisfied!!! NOW the code compiles just fine! Which is crazy, of course, since like the run time behavior suggests, int[] cannot be converted to Object[] (which is what T[] is type-erased into at run time). So my question is: why is the compiler "suggesting" that I assign to Integer[] instead for the 3rd assignment? How does the compiler reason to arrive to that (erroneous!) conclusion?

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  • JQuery with css3 keydown keyCode = 37 and 39

    - by rayrule
    I have tested both ways. jquery animation and css3 transition, and css3 is a little bit faster. But i have a problem with the following code: $(document).keydown(function(e){ if (e.keyCode == 39) { var DocHeight = $(document).height(); $('.container').css("margin-top","-="+DocHeight) } }); if i hit twice on keyCode 39 (arrow to the right) than my transition is outer space. Does anyone has an solution for this thing? outer space maybe not the correct word. But the problem is. if i hit twice the arrow key i'll get the last request, in other words... animation is started, and another animation start from the position that i don't want. example: hit #1 margin-top is at 0px and goes to 1024px. but when i hit it twice the margin-top is at 23px, and it stops at 1047px. This is not what i want. It has to stop at 1024px. I hope so.

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  • Preserving timestamps on Clojure .clj files when building shaded jar via Maven Shade Plugin

    - by Dereference
    When using the maven-shade-plugin to package our jar artifact that contained a few Clojure libs and some Java. We were using AOT compilation for our Clojure code. When we loaded the jar, it was having very slow load times. AOT compilation is supposed to help this quite a bit, but that wasn't what we were seeing. We noticed in java jar -verbose output that there was a lot of JVM__DEFINE_CLASS calls happening when Clojure classes were being loaded. This didn't make sense, since more of our Clojure code was AOT compiled to .class files. Turns out the maven-shade-plugin creates all new files, with new timestamps in the final artifact Clojure uses the timestamp information on a .clj file vs. a .class file, to determine if the file needs to be recompiled. The maven-shade-plugin was causing the .clj file and it's associated .class file to have the same timestamp, so Clojure always chose to dynamically recompile the source. The only workaround that we have been able to figure out, at this point, is to write a script that would re-open the shaded jar and bump the .clj file timestamps back to some time in the past, so that they wouldn't be equal to the timestamps of their associated .class files. Does anyone know of a better approach?

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  • Why pseudo-elements :before and :after appear in front of my DIV element and not behind?

    - by Dim13i
    I have a DIV element with this given class: .slideshow { background: white; width: 700px; height: 300px; padding:10px; margin: 0 auto; position: relative; box-shadow: 0px 0px 5px grey, 0px 10px 20px rgba(0,0,0,.1) inset; } I define those two pseudo-elements (:before and :after): .slideshow:before, .slideshow:after { content: " "; background: green; width: 50%; height: 50%; position: absolute; z-index: -10; } My problem is that those two pseudo-elements appear in front of my DIV and not behind. Is there any specific reason for this behaviour? Here is an example: EXAMPLE The Javascript part is a bit messy but i'm still working on it. Also I've noticed that if I delete all the JS part I don't have anymore this problem, but I don't think there is anything in the code that should modify the slideshow DIV SOLVED: The problem is in the javascript part where I have: $('.slideshow').css('-webkit-transform', 'rotate(0deg)'); Removing this line solved the problem. I guess that pseudo-elements :before and :after are not compatible with the property transform.

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  • IndexOutOfRangeException when a stream is a multiple of the buffer size

    - by dnord
    I don't have a lot of experience with streams and buffers, but I'm having to do it for a project, and I'm stuck on an exception being thrown when the stream I'm reading is a multiple of the buffer size I've chosen. Let me show you: My code starts by reading bufferSize (100, let's say) bytes from the stream: numberOfBytesRead = DataReader.GetBytes(0, index, output, 0, bufferSize); Then, I loop through a while loop: while (numberOfBytesRead == bufferSize) { BufferWriter.Write(output); BufferWriter.Flush(); index += bufferSize; numberOfBytesRead = DataReader.GetBytes(0, index, output, 0, bufferSize); } ... and, once we get to a non-bufferSize read, we know we've hit the end of the stream and can move on. But if the bufferSize is 100, and the stream is 200, we'll read positions 0-99, 100-199, and then the attempt to read 200-299 errors out. I'd like it if it returned 0, but it throws an error. What I'm doing to handle that is, well, a try-catch: catch (System.IndexOutOfRangeException) numberOfBytesRead = 0; ...which ends the loop, and successfully finishes the thing, but we all know I don't want to control code flow with error handling. Is there a better (more standard?) way to handle stream reading when the stream length is unknown? This seems like a small wrinkle in a fairly reasonable strategy for reading streams, but I just don't know if I've got it wrong or what. The specifics of this (which I've cleaned up a little bit for posting) are a MySqlDataReader hitting a LARGEBLOB column. It's working whenever the buffer is larger than the number of returned bytes, or when the number of returned bytes is not a multiple of bufferSize. Because we don't, in that case, throw an IndexOutOfRangeException.

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  • Maintenance tool for Application Database

    - by Thierry
    Hello ! Does anybody know about a good tool which help maintaining the database of an application ? I'm working on an application which uses a database (Microsoft Sql Server). When a development requires to change something in the database (e.g., structure, data migration...), we create a script (Transact-SQL script) and add it into our revision control tool (subversion - that tool also contains our code). Each script must add a line in a log table to keep a trace of all the scripts that have been ran into a database. In order to build a database for our application, one needs to run all scripts ordered by their creation date. I'm not really happy with this technique notably because it make application migration a bit hard. If we want to install a new version of the application somewhere, e.g., migrate from version 1.3 to 2.1, we must get all the scripts between these two versions. Then run them and ensure that everything is done in a transaction... For sure we could built home-made tools to help but I wonder if some tools already exists to do that kind of job.

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  • Ruby on Rails controller and architecture with cells

    - by dt
    I decided to try to use the cells plugin from rails: http://cells.rubyforge.org/community.html given that I'm new to Ruby and very used to thinking in terms of components. Since I'm developing the app piecemeal and then putting it together piece by piece, it makes sense to think in terms of components. So, I've been able to get cells working properly inside a single view, which calls a partial. Now, what I would like to be able to do (however, maybe my instincts need to be redirected to be more "Rails-y"), is call a single cell controller and use the parameters to render one output vs. another. Basically, if there were a controller like: def index params[:responsetype] end def processListResponse end def processSearchResponse end And I have two different controller methods that I want to respond to based on the params response type, where I have a single template on the front end and want the inner "component" to render differently depending on what type of request is made. That allows me to reuse the same front-end code. I suppose I could do this with an ajax call instead and just have it rerender the component on the front end, but it would be nice to have the option to do it either way and to understand how to architect Rails a bit better in the process. It seems like there should be a "render" option from within the cells framework to render to a certain controller or view, but it's not working like I expect and I don't know if I'm even in the ballpark. Thanks!

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