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  • change Visibility of a control in ASP.NET code behind (c#)

    - by Axel Grude
    How do you set the visibility of a (fileupload) control from ASP.net code (I need to hide a fileupload control in a webuser control from server site, otherwise hasFIle is always false). Also setting the "Visible" property to false does not work (as is confuses the AJAX panel so the fileupload forgets that it has a file). theFileUpload.Visible = false = does not work so I want to try to set the CSS style visibility to hidden or display to none. The main problem is I want to do it from the server side (I know how I could do it on client). Is there a safe way to overwrite theFileUpload.Attributes["styles"] in case I modify other CSS styles in there, also throwing a whole CSS class at it (by moidifying the CSSClass property) seems like overkill. thanks in advance Axel

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  • Dealing with HTTP Status Codes in PHPUnit_Extensions_Selenium2TestCase

    - by frosty
    I have a series of tests that I'm running for an Open Source Project, I'd like to get the status code of the curl request that is made to determine the difference of a code change breaking functionality vs a code change breaking the site completely. class ExampleTest extends PHPUnit_Extensions_Selenium2TestCase { public function setUp() { $this->setBrowser('firefox'); $this->setBrowserUrl('http://localhost'); } public function testForError() { $this->url('/'); $this->assertNotEmpty($this->title()); } } That's an example of how I'm going about it now, but I'd like to have some concrete information. Short of getting the information from the CURL request, I'm not really sure how to go about this...

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  • Fluent NHibernate - Unable to parse integer as enum.

    - by Aaron Smith
    I have a column mapped to an enum with a convention set up to map this as an integer to the database. When I run the code to pull the data from the database I get the error "Can't Parse 4 as Status" public class Provider:Entity<Provider> { public virtual Enums.ProviderStatus Status { get; set; } } public class ProviderMap:ClassMap<Provider> { public ProviderMap() { Map(x => x.Status); } } class EnumConvention:IUserTypeConvention { public void Accept(IAcceptanceCriteria<IPropertyInspector> criteria) { criteria.Expect(x => x.Property.PropertyType.IsEnum); } public void Apply(IPropertyInstance instance) { instance.CustomType(instance.Property.PropertyType); } } Any idea what I'm doing wrong?

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  • ItemSearch totally different from Amazon.com search - What am I doing wrong?

    - by RadiantHex
    I'm using ItemSearch in order to get a list of books ordered by 'salesrank' aka 'bestselling', problem is that the books that pop up for any BrowseNode are totally different from the Amazon list. Test Case Author:"J R R Tolkien", SearchIndex:"Books", Sort:"salesrank" Using the API: J.R.R. Tolkien Boxed Set (The Hobbit and The Lord of the Rings) The Hobbit: 70th Anniversary Edition The Lord of the Rings: 50th Anniversary, One Vol. Edition The Legend of Sigurd and Gudrun The Silmarillion The Lord of the Rings The Children of Hurin The Fellowship of the Ring: Being the First Part of The Lord of the Rings The Return of the King: Being the Third Part of The Lord of the Rings Using Amazon.com Adv. Search: The Lord of the Rings (Trilogy) The Hobbit J.R.R. Tolkien Boxed Set (The Hobbit and The Lord of the Rings) The Legend of Sigurd and Gudrun The Lord of the Rings: 50th Anniversary, One Vol. Edition The Silmarillion The Fellowship of the Ring The Children of Hurin Lord of the Rings, The Return of the King, The (Vol 3) Help would very much appreciated

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  • ASP.NET AJAX UpdatePanel problem

    - by Velika
    I'll try and be concise: 1) I have a dropdownlist with Autopostback set to TRUE 2) I have an UpdatePanel that contains a Label. 3) When the downdownlist selection is changed, I want to update the label. Problem: Focus is lost on the dropdownlist, forcing the user to click on the dropdownlist to reset focus back to the control. My "solution": In the DropDownList_SelectionChanged event, set focus back to the drop down list: dropdownlist1.focus() Problem: While this works great in IE, Firefox and Chrome change the scroll position such that the control which was assigned focus is positioned at the bottom on the visible portion of the browser window. This is often a very disorientating side effect. How can this be avoided so it works in FF as it does in IE?

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  • How to reinforce pseudo css rules

    - by danwoods
    Is there anyway to reinforce pseudo css rules? ie: I have a listing of divs (playlist) which I color with the following rules: #playlist .playlist_item { background: #d6d6d6; } #playlist .playlist_item:nth-child(odd) { background: #b3b3b3; } Now, when a song is playing, I use setInterval and JQuery's .animate function to pulse the background color. When the song is finished I clear the interval, but of course the song's background remains the last color set in the interval. Is there a way to re-set the song's color based on the CSS rule? Otherwise I'll have to keep track of the previous song (which may have changed position, and thus color) or setup distinct background color classes and reset the classes of all the songs in the playlist anytime someone adds, removes, or moves a song in the playlist or a song ends. I'd much rather use a CSS only approach. Thanks in advance, Dan

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  • DirectX 10 Primitive is not displayed

    - by pypmannetjies
    I am trying to write my first DirectX 10 program that displays a triangle. Everything compiles fine, and the render function is called, since the background changes to black. However, the triangle I'm trying to draw with a triangle strip primitive is not displayed at all. The Initialization function: bool InitDirect3D(HWND hWnd, int width, int height) { //****** D3DDevice and SwapChain *****// DXGI_SWAP_CHAIN_DESC swapChainDesc; ZeroMemory(&swapChainDesc, sizeof(swapChainDesc)); swapChainDesc.BufferCount = 1; swapChainDesc.BufferDesc.Width = width; swapChainDesc.BufferDesc.Height = height; swapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; swapChainDesc.BufferDesc.RefreshRate.Numerator = 60; swapChainDesc.BufferDesc.RefreshRate.Denominator = 1; swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapChainDesc.OutputWindow = hWnd; swapChainDesc.SampleDesc.Count = 1; swapChainDesc.SampleDesc.Quality = 0; swapChainDesc.Windowed = TRUE; if (FAILED(D3D10CreateDeviceAndSwapChain( NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0, D3D10_SDK_VERSION, &swapChainDesc, &pSwapChain, &pD3DDevice))) return fatalError(TEXT("Hardware does not support DirectX 10!")); //***** Shader *****// if (FAILED(D3DX10CreateEffectFromFile( TEXT("basicEffect.fx"), NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, pD3DDevice, NULL, NULL, &pBasicEffect, NULL, NULL))) return fatalError(TEXT("Could not load effect file!")); pBasicTechnique = pBasicEffect->GetTechniqueByName("Render"); pViewMatrixEffectVariable = pBasicEffect->GetVariableByName( "View" )->AsMatrix(); pProjectionMatrixEffectVariable = pBasicEffect->GetVariableByName( "Projection" )->AsMatrix(); pWorldMatrixEffectVariable = pBasicEffect->GetVariableByName( "World" )->AsMatrix(); //***** Input Assembly Stage *****// D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 0, 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = 2; D3D10_PASS_DESC PassDesc; pBasicTechnique->GetPassByIndex(0)->GetDesc(&PassDesc); if (FAILED( pD3DDevice->CreateInputLayout( layout, numElements, PassDesc.pIAInputSignature, PassDesc.IAInputSignatureSize, &pVertexLayout))) return fatalError(TEXT("Could not create Input Layout.")); pD3DDevice->IASetInputLayout( pVertexLayout ); //***** Vertex buffer *****// UINT numVertices = 100; D3D10_BUFFER_DESC bd; bd.Usage = D3D10_USAGE_DYNAMIC; bd.ByteWidth = sizeof(vertex) * numVertices; bd.BindFlags = D3D10_BIND_VERTEX_BUFFER; bd.CPUAccessFlags = D3D10_CPU_ACCESS_WRITE; bd.MiscFlags = 0; if (FAILED(pD3DDevice->CreateBuffer(&bd, NULL, &pVertexBuffer))) return fatalError(TEXT("Could not create vertex buffer!"));; UINT stride = sizeof(vertex); UINT offset = 0; pD3DDevice->IASetVertexBuffers( 0, 1, &pVertexBuffer, &stride, &offset ); //***** Rasterizer *****// // Set the viewport viewPort.Width = width; viewPort.Height = height; viewPort.MinDepth = 0.0f; viewPort.MaxDepth = 1.0f; viewPort.TopLeftX = 0; viewPort.TopLeftY = 0; pD3DDevice->RSSetViewports(1, &viewPort); D3D10_RASTERIZER_DESC rasterizerState; rasterizerState.CullMode = D3D10_CULL_NONE; rasterizerState.FillMode = D3D10_FILL_SOLID; rasterizerState.FrontCounterClockwise = true; rasterizerState.DepthBias = false; rasterizerState.DepthBiasClamp = 0; rasterizerState.SlopeScaledDepthBias = 0; rasterizerState.DepthClipEnable = true; rasterizerState.ScissorEnable = false; rasterizerState.MultisampleEnable = false; rasterizerState.AntialiasedLineEnable = true; ID3D10RasterizerState* pRS; pD3DDevice->CreateRasterizerState(&rasterizerState, &pRS); pD3DDevice->RSSetState(pRS); //***** Output Merger *****// // Get the back buffer from the swapchain ID3D10Texture2D *pBackBuffer; if (FAILED(pSwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), (LPVOID*)&pBackBuffer))) return fatalError(TEXT("Could not get back buffer.")); // create the render target view if (FAILED(pD3DDevice->CreateRenderTargetView(pBackBuffer, NULL, &pRenderTargetView))) return fatalError(TEXT("Could not create the render target view.")); // release the back buffer pBackBuffer->Release(); // set the render target pD3DDevice->OMSetRenderTargets(1, &pRenderTargetView, NULL); return true; } The render function: void Render() { if (pD3DDevice != NULL) { pD3DDevice->ClearRenderTargetView(pRenderTargetView, D3DXCOLOR(0.0f, 0.0f, 0.0f, 0.0f)); //create world matrix static float r; D3DXMATRIX w; D3DXMatrixIdentity(&w); D3DXMatrixRotationY(&w, r); r += 0.001f; //set effect matrices pWorldMatrixEffectVariable->SetMatrix(w); pViewMatrixEffectVariable->SetMatrix(viewMatrix); pProjectionMatrixEffectVariable->SetMatrix(projectionMatrix); //fill vertex buffer with vertices UINT numVertices = 3; vertex* v = NULL; //lock vertex buffer for CPU use pVertexBuffer->Map(D3D10_MAP_WRITE_DISCARD, 0, (void**) &v ); v[0] = vertex( D3DXVECTOR3(-1,-1,0), D3DXVECTOR4(1,0,0,1) ); v[1] = vertex( D3DXVECTOR3(0,1,0), D3DXVECTOR4(0,1,0,1) ); v[2] = vertex( D3DXVECTOR3(1,-1,0), D3DXVECTOR4(0,0,1,1) ); pVertexBuffer->Unmap(); // Set primitive topology pD3DDevice->IASetPrimitiveTopology( D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP ); //get technique desc D3D10_TECHNIQUE_DESC techDesc; pBasicTechnique->GetDesc(&techDesc); for(UINT p = 0; p < techDesc.Passes; ++p) { //apply technique pBasicTechnique->GetPassByIndex(p)->Apply(0); //draw pD3DDevice->Draw(numVertices, 0); } pSwapChain->Present(0,0); } }

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  • Scrolling png with text & alpha on top of a static UIImageView

    - by heymon
    I have a view controller that has a view structure as follows: FilesOwner FirstResponder View ImageView (.jpg) ScrollView ImageView (.png) The text in the innermost imageview has white text and clear (alpha) all around. I want to scroll the innermost imageview, and see the background image (the .jpg) behind it. Its not working. Its acting like the scrollview background obscures the underneath .jpg. I say this because if I change the background color of the scrollview, that's what I see i.e. if I set it black, I see black behind my .png, if I set it white, I see white. If I change the alpha of the scrollview that doesn't seem to work either. The one other thing I tried was unchecking drawing: Opaque, but that doesn't get it either.

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  • Handling pointer while updating a key value in rpgle

    - by abhinav singh
    my code goes like this femp uf e k disk dvar1 s 5p 0 c *loval setll emp c read emp c dow not %eof(emp) C eval ecode = ecode + 10 c eval var1=ecode c update recemp c var1 setgt emp c read emp c enddo c eval *inlr=*on here is a file named emp with record format name recemp with ecode as the key ...now when i am reading the file and then updating the ecode without using setgt ..the pointer is not moving ahead it is updating the same ecode value many time ...now when i use set gt pointer picks the next record but it dint work when two ecode values are same ...else also it will not be working with descending key values...is there any solution so that i can set pointer regardless of the fact whether the values are same or ascending or descending .......thanks

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  • Scroll bar does not appear in UITableView

    - by user335398
    Hi there, When I create UITableView with UITableViewController, all the right - scroll bar is present on UITableView. But I'd like to place some more controls apart from table on the area, so I have to use UIViewController instead. I create UITableView *tableView as controller's member, and set controller as its delegate conforming to UITableViewDelegate and UITableViewDataSource protocols. All the OK now, except of scroll bars do not appear at all. tableView.showsVerticalScrollIndicator is set to YES. Where might be a problem? Much thanks! WBR, Timur

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  • Web Standards alternatives to Flex/Silverlight (I mean serious alternatives, not just JS framewoks)

    - by user252160
    Is there a set of open standards technologies that I can use to achieve the same way of development as in Flex and Sivlerlight? I am talking about componentization, separation of concerns, rich graphics, states and effects . Please point out some tutorials and other resources if possible. P.S. I KNOW that this is technically possible, so please do not respond by sending google search results or general JQuery tutorials. I've seen those already. I need to know how a Flex / Silverlight developer could design and implement an application in roughly the same way (imagine a rich HTML tag set, much like XAML/MXML, behind which stands JavaScript responsible for handling events and business logic. Think also about binding)

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  • Firefox Extension needs to get cookie from PHP redirected external page.

    - by Tyler
    I am writing a firefox extension that interacts with a JSON server interface. I receive a url to the server which then redirects to the client site that provides the cookie. I need to be able to set this cookie in the users browser without physically loading it in the browser. Is this possible through an AJAX call? I tried using a hidden iframe, however firefox does not seem to like a php redirect in the iframe. My current solution is to load the site in a second tab that never gains focus and then auto close it when the cookie is set. This is very messy and would prefer something more streamlines. Any thoughts?

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  • Weird in my UIImagePickerController with camera

    - by Chun
    Hi everyone: I met a problem on using camera by scratch on iphone. Other people's code just run fine on my 3GS. But my code doesn't. When I implemented a UIViewController controller, and I add the following code in viewdidload: UIImagePickerController *picker = [UIImagePickerController alloc] init]; picker.source = UIImagePickerControllerSourceTypeCamera; picker.delegate = self; //Previously added all the delegate properly [self presentModalViewController:picker animated:YES]; Nothing comes out. I checked in the debugger, it shows that the picker is allocated, but here is the major difference between my and success one. picker._imagepickerflag.visible = 0; //others show 1; picker.UINavigationController._containerView: 0x0 ; // others have value. Can anyone help me on this, is there something wrong? Thank you.

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  • Parse XML and populate in List Box

    - by cedar715
    I've posted the same question here and I've also got couple of good answers as well. While I was trying the same answers, I was getting compilation errors. Later I got to know that we are using .NET 2.0 and our existing application has no references to LINQ files. After searching in SO, i tried to figured out partly: public partial class Item { public object CHK { get; set; } public int SEL { get; set; } public string VALUE { get; set; } } Parsing: XmlDocument doc = new XmlDocument(); doc.LoadXml("<LISTBOX_ST> <item><CHK></CHK><SEL>00001</SEL><VALUE>val01</VALUE></item> <item><CHK></CHK><SEL>00002</SEL><VALUE>val02</VALUE></item> <item><CHK></CHK><SEL>00003</SEL><VALUE>val03</VALUE></item> <item><CHK></CHK><SEL>00004</SEL><VALUE>val04</VALUE></item> <item><CHK></CHK><SEL>00005</SEL><VALUE>val05</VALUE></item> </LISTBOX_ST>"); List<Item> _lbList = new List<Item>(); foreach (XmlNode node in doc.DocumentElement.ChildNodes) { string text = node.InnerText; //or loop through its children as well //HOW - TO - POPULATE THE ITEM OBJECT ?????? } listBox1.DataSource = _lbList; listBox1.DisplayMember = "VALUE"; listBox1.ValueMember = "SEL"; How to read two child nodes - SEL and VALUE of node and populate the same in the new Item DTO??

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  • Enumerator Implementation: Use struct or class?

    - by Hosam Aly
    I noticed that List<T> defines its enumerator as a struct, while ArrayList defines its enumerator as a class. What's the difference? If I am to write an enumerator for my class, which one would be preferable? EDIT: My requirements cannot be fulfilled using yield, so I'm implementing an enumerator of my own. That said, I wonder whether it would be better to follow the lines of List<T> and implement it as a struct.

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  • NOT IN statement for Visual Studio's Query Builder for TableAdapter

    - by Fabiano
    Hi I want to realize a query with the Visual Studio 2008 build in Query Builder for a TableAdapter similar like following (MSSQL 2008): select * from [MyDB].[dbo].[MyView] where UNIQUE_ID NOT IN ('MyUniqueID1','MyUniqueID2') How do I have to set the Filter in my query in order to call it with the myTableAdapter.GetDataExceptUniqueIds(...) function? I tried to set the filter to NOT IN (@ids) and called it with string[] uniqueIds = ...; myTableAdapter.GetDataExceptUniqueIds(String.Join("','", uniqueIds)); and with StringBuilder sb = new StringBuilder("'"); sb.Append(String.Join("','", uniqueIds)); sb.Append("'"); return myTableAdapter.GetDataExceptUniqueIds(sb.ToString()); but both failed

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  • Work in Company vs paid add-ons for Visual Studio

    - by netmajor
    Hey, I'm yesterday install free(I'm student :D) DevExpress Refactor Tool for Visual Studio and think that is great stuff but... how looks using that add-ons in work place ? can You install it on Your own in Your pc?Employer agree with it ? it is difference that it's free or paid add-on ? did Your employer give You add-in from start ? (So You don't need to paid it Yourself?:D) Do You have Favorite add-in? ;) p.s. Do You know how to disable VS shortcut[Alt+Right] for feature? I want to use Refactor shortcut for CamelCaseRight but VS disable it for own shortcut :(

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  • What is a good pattern for binding a collection of objects coming from WCF, in Silverlight?

    - by Krishna
    Hi there, I've got a question about a Silverlight WCF Databinding pattern: There are many examples about how to bind data using {Binding} expressions in XAML, how to make async calls to a WCF service, set the DataContext property of a element in the UI, how to use ObservableCollections and INotifyPropertyChanged, INotifyCollectionChanged and so on. Background: I'm using the MVVM pattern, and have a Silverlight ItemsControl, whose ItemsSource is set to an ObservableCollection property on my ViewModel object. My view is of course the XAML which has the {Binding}. Say the model object is called 'Metric'. My ViewModel periodically makes calls to a WCF service that returns ObservableCollection. MetricInfo is the data transfer object (DTO). My question is two-fold: Is there any way to avoid copying each property of MetricInfo to the model class - Metric? When the WCF calls completes, is there any way to make sure I sync the items which are in both my local ObservableCollection and the result of the WCF call - without having to first clear out all the items in the local collection and then add all the ones from the WCF call result? thanks, Krishna

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  • Tomcat 5.5, Is there a max upload speed per request?

    - by maclema
    I am having an issue when uploading files to tomcat. It seems that tomcat (or something else?) will not handle the upload as fast as I can send it. When uploading multiple files concurrently I can max out my local connection upload speed (2.1MB/s). However, when uploading only one file at a time, no matter how small or large the file, the upload will max out around 400KB/s. I have tried setting the appReadBufSize higher but it makes no difference. Is there something else that would be limiting the upload speed per request? Proxy Server: CentOS 4 Apache 2 SSL Tomcat Server: CentOS 4 Tomcat 5.5.25 (Tomcat Native Library Is Installed) Java 6 Thanks! Matt

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  • NSTableView setting the sort column?

    - by overcyn
    I have a NSTableView with multiple columns. clicking each of the columns sorts by the column like in iTunes. However when the tableview first loads the rows are unsorted and no tablecolumn is highlighted or displaying the up/down indicator image. I'm wondering if theres a simple way I can programmatically set the column the table is sorted by and set the indicator image on startup. The only solution I can think of is using [NSTableView setIndicatorImage: inTableColumn:] and [NSTableView setHighlightedColumn:], but that makes it so that clicking on the header doesnt highlight the column. I would rather not have to use tableView:mouseDownInHeaderOfTableColumn: and rewrite the whole click on header to sort thing.

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  • python: using __import__ to import a module which in turn generates an ImportError

    - by bbb
    Hi there, I have a funny problem I'd like to ask you guys ('n gals) about. I'm importing some module A that is importing some non-existent module B. Of course this will result in an ImportError. This is what A.py looks like import B Now let's import A >>> import A Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/tmp/importtest/A.py", line 1, in <module> import B ImportError: No module named B Alright, on to the problem. How can I know if this ImportError results from importing A or from some corrupt import inside A without looking at the error's string representation. The difference is that either A is not there or does have incorrect import statements. Hope you can help me out... Cheers bb

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  • Running directx samples on a Windows Mobile 6.1 device

    - by Sil
    I tried to run the directx samples from ..\Windows Mobile 6 SDK\Samples\PocketPC\CPP\win32\directx\d3dm\tutorials on a Samsung Omnia and on the emulator and it doesn't work because of a deployment error. I am using Microsoft Visual Studio 2008 and have installed Windows Mobile SDK Standard and Professional refresh. The device is correctly plugged in and set up for active sync (I know this because other samples work, also a creating Win32 smart device and running it works). When I try to run the application it compiles without errors but the message: " There were deployment errors, Continue? Yes/No" appears If I manually copy the application from the debug folder to the device and run it from there, it works. The same deployment error message appears if I try it on an emulator. Other applications are deploying successfully. Is there any way to make the deployment work? Maybe there is an obscure option I need to set...

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  • Optimized OCR black/white pixel algorithm

    - by eagle
    I am writing a simple OCR solution for a finite set of characters. That is, I know the exact way all 26 letters in the alphabet will look like. I am using C# and am able to easily determine if a given pixel should be treated as black or white. I am generating a matrix of black/white pixels for every single character. So for example, the letter I (capital i), might look like the following: 01110 00100 00100 00100 01110 Note: all points, which I use later in this post, assume that the top left pixel is (0, 0), bottom right pixel is (4, 4). 1's represent black pixels, and 0's represent white pixels. I would create a corresponding matrix in C# like this: CreateLetter("I", new List<List<bool>>() { new List<bool>() { false, true, true, true, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, false, true, false, false }, new List<bool>() { false, true, true, true, false } }); I know I could probably optimize this part by using a multi-dimensional array instead, but let's ignore that for now, this is for illustrative purposes. Every letter is exactly the same dimensions, 10px by 11px (10px by 11px is the actual dimensions of a character in my real program. I simplified this to 5px by 5px in this posting since it is much easier to "draw" the letters using 0's and 1's on a smaller image). Now when I give it a 10px by 11px part of an image to analyze with OCR, it would need to run on every single letter (26) on every single pixel (10 * 11 = 110) which would mean 2,860 (26 * 110) iterations (in the worst case) for every single character. I was thinking this could be optimized by defining the unique characteristics of every character. So, for example, let's assume that the set of characters only consists of 5 distinct letters: I, A, O, B, and L. These might look like the following: 01110 00100 00100 01100 01000 00100 01010 01010 01010 01000 00100 01110 01010 01100 01000 00100 01010 01010 01010 01000 01110 01010 00100 01100 01110 After analyzing the unique characteristics of every character, I can significantly reduce the number of tests that need to be performed to test for a character. For example, for the "I" character, I could define it's unique characteristics as having a black pixel in the coordinate (3, 0) since no other characters have that pixel as black. So instead of testing 110 pixels for a match on the "I" character, I reduced it to a 1 pixel test. This is what it might look like for all these characters: var LetterI = new OcrLetter() { Name = "I", BlackPixels = new List<Point>() { new Point (3, 0) } } var LetterA = new OcrLetter() { Name = "A", WhitePixels = new List<Point>() { new Point(2, 4) } } var LetterO = new OcrLetter() { Name = "O", BlackPixels = new List<Point>() { new Point(3, 2) }, WhitePixels = new List<Point>() { new Point(2, 2) } } var LetterB = new OcrLetter() { Name = "B", BlackPixels = new List<Point>() { new Point(3, 1) }, WhitePixels = new List<Point>() { new Point(3, 2) } } var LetterL = new OcrLetter() { Name = "L", BlackPixels = new List<Point>() { new Point(1, 1), new Point(3, 4) }, WhitePixels = new List<Point>() { new Point(2, 2) } } This is challenging to do manually for 5 characters and gets much harder the greater the amount of letters that are added. You also want to guarantee that you have the minimum set of unique characteristics of a letter since you want it to be optimized as much as possible. I want to create an algorithm that will identify the unique characteristics of all the letters and would generate similar code to that above. I would then use this optimized black/white matrix to identify characters. How do I take the 26 letters that have all their black/white pixels filled in (e.g. the CreateLetter code block) and convert them to an optimized set of unique characteristics that define a letter (e.g. the new OcrLetter() code block)? And how would I guarantee that it is the most efficient definition set of unique characteristics (e.g. instead of defining 6 points as the unique characteristics, there might be a way to do it with 1 or 2 points, as the letter "I" in my example was able to). An alternative solution I've come up with is using a hash table, which will reduce it from 2,860 iterations to 110 iterations, a 26 time reduction. This is how it might work: I would populate it with data similar to the following: Letters["01110 00100 00100 00100 01110"] = "I"; Letters["00100 01010 01110 01010 01010"] = "A"; Letters["00100 01010 01010 01010 00100"] = "O"; Letters["01100 01010 01100 01010 01100"] = "B"; Now when I reach a location in the image to process, I convert it to a string such as: "01110 00100 00100 00100 01110" and simply find it in the hash table. This solution seems very simple, however, this still requires 110 iterations to generate this string for each letter. In big O notation, the algorithm is the same since O(110N) = O(2860N) = O(N) for N letters to process on the page. However, it is still improved by a constant factor of 26, a significant improvement (e.g. instead of it taking 26 minutes, it would take 1 minute). Update: Most of the solutions provided so far have not addressed the issue of identifying the unique characteristics of a character and rather provide alternative solutions. I am still looking for this solution which, as far as I can tell, is the only way to achieve the fastest OCR processing. I just came up with a partial solution: For each pixel, in the grid, store the letters that have it as a black pixel. Using these letters: I A O B L 01110 00100 00100 01100 01000 00100 01010 01010 01010 01000 00100 01110 01010 01100 01000 00100 01010 01010 01010 01000 01110 01010 00100 01100 01110 You would have something like this: CreatePixel(new Point(0, 0), new List<Char>() { }); CreatePixel(new Point(1, 0), new List<Char>() { 'I', 'B', 'L' }); CreatePixel(new Point(2, 0), new List<Char>() { 'I', 'A', 'O', 'B' }); CreatePixel(new Point(3, 0), new List<Char>() { 'I' }); CreatePixel(new Point(4, 0), new List<Char>() { }); CreatePixel(new Point(0, 1), new List<Char>() { }); CreatePixel(new Point(1, 1), new List<Char>() { 'A', 'B', 'L' }); CreatePixel(new Point(2, 1), new List<Char>() { 'I' }); CreatePixel(new Point(3, 1), new List<Char>() { 'A', 'O', 'B' }); // ... CreatePixel(new Point(2, 2), new List<Char>() { 'I', 'A', 'B' }); CreatePixel(new Point(3, 2), new List<Char>() { 'A', 'O' }); // ... CreatePixel(new Point(2, 4), new List<Char>() { 'I', 'O', 'B', 'L' }); CreatePixel(new Point(3, 4), new List<Char>() { 'I', 'A', 'L' }); CreatePixel(new Point(4, 4), new List<Char>() { }); Now for every letter, in order to find the unique characteristics, you need to look at which buckets it belongs to, as well as the amount of other characters in the bucket. So let's take the example of "I". We go to all the buckets it belongs to (1,0; 2,0; 3,0; ...; 3,4) and see that the one with the least amount of other characters is (3,0). In fact, it only has 1 character, meaning it must be an "I" in this case, and we found our unique characteristic. You can also do the same for pixels that would be white. Notice that bucket (2,0) contains all the letters except for "L", this means that it could be used as a white pixel test. Similarly, (2,4) doesn't contain an 'A'. Buckets that either contain all the letters or none of the letters can be discarded immediately, since these pixels can't help define a unique characteristic (e.g. 1,1; 4,0; 0,1; 4,4). It gets trickier when you don't have a 1 pixel test for a letter, for example in the case of 'O' and 'B'. Let's walk through the test for 'O'... It's contained in the following buckets: // Bucket Count Letters // 2,0 4 I, A, O, B // 3,1 3 A, O, B // 3,2 2 A, O // 2,4 4 I, O, B, L Additionally, we also have a few white pixel tests that can help: (I only listed those that are missing at most 2). The Missing Count was calculated as (5 - Bucket.Count). // Bucket Missing Count Missing Letters // 1,0 2 A, O // 1,1 2 I, O // 2,2 2 O, L // 3,4 2 O, B So now we can take the shortest black pixel bucket (3,2) and see that when we test for (3,2) we know it is either an 'A' or an 'O'. So we need an easy way to tell the difference between an 'A' and an 'O'. We could either look for a black pixel bucket that contains 'O' but not 'A' (e.g. 2,4) or a white pixel bucket that contains an 'O' but not an 'A' (e.g. 1,1). Either of these could be used in combination with the (3,2) pixel to uniquely identify the letter 'O' with only 2 tests. This seems like a simple algorithm when there are 5 characters, but how would I do this when there are 26 letters and a lot more pixels overlapping? For example, let's say that after the (3,2) pixel test, it found 10 different characters that contain the pixel (and this was the least from all the buckets). Now I need to find differences from 9 other characters instead of only 1 other character. How would I achieve my goal of getting the least amount of checks as possible, and ensure that I am not running extraneous tests?

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  • CSS Transform offset varies with text length

    - by Mr. Polywhirl
    I have set up a demo that has 5 floating <div>s with rotated text of varying length. I am wondering if there is a way to have a CSS class that can handle centering of all text regardless of length. At the moment I have to create a class for each length of characters in my stylesheet. This could get too messy. I have also noticed that the offsets get screwd up is I increase or decrease the size of the wrapping <div>. I will be adding these classes to divs through jQuery, but I still have to set up each class for cross-browser compatibility. .transform3 { -webkit-transform-origin: 65% 100%; -moz-transform-origin: 65% 100%; -ms-transform-origin: 65% 100%; -o-transform-origin: 65% 100%; transform-origin: 65% 100%; } .transform4 { -webkit-transform-origin: 70% 110%; -moz-transform-origin: 70% 110%; -ms-transform-origin: 70% 110%; -o-transform-origin: 70% 110%; transform-origin: 70% 110%; } .transform5 { -webkit-transform-origin: 80% 120%; -moz-transform-origin: 80% 120%; -ms-transform-origin: 80% 120%; -o-transform-origin: 80% 120%; transform-origin: 80% 120%; } .transform6 { -webkit-transform-origin: 85% 136%; -moz-transform-origin: 85% 136%; -ms-transform-origin: 85% 136%; -o-transform-origin: 85% 136%; transform-origin: 85% 136%; } .transform7 { -webkit-transform-origin: 90% 150%; -moz-transform-origin: 90% 150%; -ms-transform-origin: 90% 150%; -o-transform-origin: 90% 150%; transform-origin: 90% 150%; } Note: The offset values I set were eye-balled. Update Although I would like this handled with a stylesheet, I believe that I will have to calculate the transformations of the CSS in JavaScript. I have created the following demo to demonstrate dynamic transformations. In this demo, the user can adjust the font-size of the .v_text class and as long as the length of the text does not exceed the .v_text_wrapper height, the text should be vertically aligned in the center, but be aware that I have to adjust the magicOffset value. Well, I just noticed that this does not work in iOS...

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  • Php code not executing - dies out when trying to create an object of class - no error displayed

    - by Ali
    I'm having some problems with this piece of code. I've included a class declaration and trying to create an object of that class but my code dies out. It doesn't seem to be an include issue as all the files are being included even the files called for inclusion within the class file itself. However the object is not created - I tried to put an echo statement in the __construct function but nothing it just doesn't run infact doesn't create the object and the code won't continue from there - plus no error is reported or displayed and I have error reporting set to E_ALL and display errors set to true WHats happening here :(

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