Search Results

Search found 25888 results on 1036 pages for 'image map'.

Page 772/1036 | < Previous Page | 768 769 770 771 772 773 774 775 776 777 778 779  | Next Page >

  • Desktop Fun: Gardens Theme Wallpapers

    - by Asian Angel
    Has your desktop been looking “blah” lately? Now you can add a refreshing burst of color to it with our Gardens Theme Wallpapers collection. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. For more fun wallpapers be certain to visit our new Desktop Fun section. Similar Articles Productive Geek Tips Windows 7 Welcome Screen Taking Forever? Here’s the Fix (Maybe)Desktop Fun: Starship Theme WallpapersDesktop Fun: Underwater Theme WallpapersDesktop Fun: Forest Theme WallpapersDesktop Fun: Fantasy Theme Wallpapers TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Windows 7 Easter Theme YoWindoW, a real time weather screensaver Optimize your computer the Microsoft way Stormpulse provides slick, real time weather data Geek Parents – Did you try Parental Controls in Windows 7? Change DNS servers on the fly with DNS Jumper

    Read the article

  • Need help with Microsoft Access 07 & Reports

    - by Moe
    I'm finding it difficult to get MS reporting working to what I'd like to show. What I'm trying to do is: a) In my database store a URL file (HTTP external file), that is a .jpeg. I'd like to use that URL to call the image on the report sheet. I have tried to use 'Control source' on the data panel, but with no success. Any way I can get Dynamic Images to show up on each database. Also, I have a couple of Relational Databases. One Defines Values: For Example: DefinePets('petID','Name of Pet') The other one links the Main DB with the 'DefinePets' database. Eg: connect('petID','mainID','extraFeild') I'd like my report to Go into the "connect" Table, where the the currently viewed Record Value = mainID, then find petID and return Name of Pet. There is a many to many link between definePets and the main Table. (Therefore connect is joining them up) Or is that too much to ask from a simple package like Access?

    Read the article

  • What is the best software to capture full-screen 3h programming session in Windows?

    - by Hugo S Ferreira
    Hi, I'm planning a laboratorial experiment to assess behavior of groups when programming using some tools under study. For that, I'll need to capture their entire screen to disk. Mostly, what will be displayed is code, so I'm not to worried with image quality. However, it's paramount that the team is not able to stop the recording by accident, and the tool should be rebust enough to hold at least 3h of video. If possible, it would be nice for researchers in other rooms to "watch" the video as it is recording. Actually, this last requirement reminded me that I could use a VNC recording software, and install a VNC client in each laboratory computer. Anyway, what is your experience with this? Which software do you recommend? Thanks.

    Read the article

  • Seas0nPass Now Offers Untethered Apple TV Jailbreaking

    - by ETC
    If you’d been holding off jailbreaking your Apple TV because you wanted an untethered jailbreak, Seas0nPass just updated and now offers the tether-free action you crave. Untethered jailbreaking means you’ll never have to retether your jailbroken device to activate the jailbreak again. Install XBMC or FireCore’s aTV Flash for expanded functionality. Seas0nPass is a free download, hit up the link below to read more and grab a copy. Seas0nPass Cuts the Cord [FireCore via The Unofficial Apple Weblog] Latest Features How-To Geek ETC What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Seas0nPass Now Offers Untethered Apple TV Jailbreaking Never Call Me at Work [Humorous Star Wars Video] Add an Image Properties Listing to the Context Menu in Chrome and Iron Add an Easy to View Notification Badge to Tabs in Firefox SpellBook Parks Bookmarklets in Chrome’s Context Menu Drag2Up Brings Multi-Source Drag and Drop Uploading to Firefox

    Read the article

  • Future Air Plane – A new world

    - by Rekha
    For the first time in my life, I wished I had more number of years to live. The world has evolved from the cave man life to the man who is almost The Creator. When I was about 12 years old, I was taken to Chennai Planetarium for my school excursion. That day we were made to lie down in a dark room and the ceiling was full of stars and planets. All those were just videos but the day still stands in my mind. Same kind of experience in real is waiting for our future generations.Even though the English movies have gone beyond imaginations, we still have chances to bring those imaginations to real. You must be wondering why all these hype. Recently Airbus unveiled a news on transparent Airplane in 2050. This Airplane will have a body transparent to view the sky from all sides of the airplane when we are flying high above the grounds. And it will have all possible technologies under one roof that would give immense pleasure for the passengers. The journey would be an unforgettable one for each one of us. Image and News Credit: Daily Telegraph This article titled,Future Air Plane – A new world, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

    Read the article

  • How to set the hostname according to the DNS name on Ubuntu 9.10?

    - by tangens
    Motivation I have to manage a lot of virtual machines that I create by copying a template (VmWare image). Problem Now I have the problem that in the template the file /etc/hostname contains a given name that I want to change for each copy of the template. Facts The network interface is configured by DHCP. DNS entries exist. The system is a Ubuntu 9.10 server. Question I wonder if I can configure the template so that on startup it sets its hostname according to its DNS name. I could create an init script that parses the IP address, makes a DNS lookup and sets the hostname accordingly. But is there an easier way?

    Read the article

  • I have recovery issues in my Gateway nv series laptop

    - by kshitij
    Helo i wanted to restore os from my recovery drive. but because of some issues i could not do that. so i had my recovery dvds which i made when i bought laptop. these are three dvds. so i inserted one dvd and installation started. and it asked for second dvd and i inserted but it is not taking it. once i did installtion with this three dvds but now it is not taking second dvd. So because of this type of failure i install trial version of windows 7 and take my backup. after it i install Gateway recovery Management. and it is not working. when i am repair my computer it is not showing that Image of recovery partition. Please I need Help.

    Read the article

  • Best pathfinding for a 2D world made by CPU Perlin Noise, with random start- and destinationpoints?

    - by Mathias Lykkegaard Lorenzen
    I have a world made by Perlin Noise. It's created on the CPU for consistency between several devices (yes, I know it takes time - I have my techniques that make it fast enough). Now, in my game you play as a fighter-ship-thingy-blob or whatever it's going to be. What matters is that this "thing" that you play as, is placed in the middle of the screen, and moves along with the camera. The white stuff in my world are walls. The black stuff is freely movable. Now, as the player moves around he will constantly see "monsters" spawning around him in a circle (a circle that's larger than the screen though). These monsters move inwards and try to collide with the player. This is the part that's tricky. I want these monsters to constantly spawn, moving towards the player, but avoid walls entirely. I've added a screenshot below that kind of makes it easier to understand (excuse me for my bad drawing - I was using Paint for this). In the image above, the following rules apply. The red dot in the middle is the player itself. The light-green rectangle is the boundaries of the screen (in other words, what the player sees). These boundaries move with the player. The blue circle is the spawning circle. At the circumference of this circle, monsters will spawn constantly. This spawncircle moves with the player and the boundaries of the screen. Each monster spawned (shown as yellow triangles) wants to collide with the player. The pink lines shows the path that I want the monsters to move along (or something similar). What matters is that they reach the player without colliding with the walls. The map itself (the one that is Perlin Noise generated on the CPU) is saved in memory as two-dimensional bit-arrays. A 1 means a wall, and a 0 means an open walkable space. The current tile size is pretty small. I could easily make it a lot larger for increased performance. I've done some path algorithms before such as A*. I don't think that's entirely optimal here though.

    Read the article

  • Problems installing Linux to IDE connected compact flash card

    - by mathematician1975
    I have been trying to install Ubuntu on some hardware (Netcom NC-499 board that contains a Vortex86DX processor). I am trying to install to a compact flash card attached to the board via an IDE adaptor, the aim being that the board will boot up and simply treat the compact flash like a normal hard drive. The processor vendor claims support for Ubuntu 10.04 but I am having problems installing it onto the card. I have been trying using a USB CD-ROM drive and the standard .iso image from the ubuntu site (md5 checksum works out fine so no problem there) but I have had no success at all. I have been able to do this with Ubuntu 8.04 but with no other version (9.04 and 10.04 desktop and alternative discs all fail). My question is what other options are available to me to try and install this? I have googled myself apart trying to find out but other than a few sites describing USB based installs using flash memory sticks for very specific hardware, I have found no useful info at all. Any suggestions will be gratefully received.

    Read the article

  • Decal implementation

    - by dreta
    I had issues finding information about decals, so maybe this question will help others. The implementation is for a forward renderer. Could somebody confirm if i got decal implementation right? You define a cube of any dimension that'll define the projection volume in common space. You check for triangle intersection with the defined cube to recieve triangles that the projection will affect. You clip these triangles and save them. You then use matrix tricks to calculate UV coordinates for the saved triangles that'll reference the texture you're projecting. To do this you take the vectors representing height, width and depth of the cube in common space, so that f.e. the bottom left corner is the origin. You put that in a matrix as the i, j, k unit vectors, set the translation for the cube, then you inverse this matrix. You multiply the vertices of the saved triangles by this matrix, that way you get their coordinates inside of a 0 to 1 size cube that you use as the UV coordinates. This way you have the original triangles you're projecting onto and you have UV coordinates for them (the UV coordinates are referencing the texture you're projecting). Then you rerender the saved triangles onto the scene and they overwrite the area of projection with the projected image. Now the questions that i couldn't find answers for. Is the last point right? I've never done software clipping, but it seems error prone enough, due to limited precision, that the'll be some z fighting occuring for the projected texture. Also is the way of getting UV coordinates correct?

    Read the article

  • Win7 MCE seems unable to play ripped DVDs

    - by ilivewithian
    I'm running Windows 7 and am using mymovies.dk to rip the dvds to my harddrive. However, playback isn't watchable as the picture is very stuttery and blocky, only shots that show the same image for a few seconds get shown properly. The dvd's are ripped as the straight folder structure and if played in XBMC are fine. I've tried installing both the cccp-project.net and latest div-x codecs, but that doesn't seem to have helped. I'd like to stick with MCE as it has a high WAF (wife acceptance factor). Any suggestions?

    Read the article

  • Windows 7 File Associations .mov

    - by Paul Mung
    I created a new windows 7 SP1 base image. Everything is all fine and dandy with that. So i am now installing standard applications I would like Quicktime to manage .mov files. The only problem is WMP (Windows Media Player) won't give up the association to .mov files. It's driving me crazy... i've been reading threads on how to fix file associations. I would like to do it via registry, powershell or cmdline. I cannot use GPO I've tried the following: assoc .mov=QuickTime.mov ftype QuickTime.mov="%ProgramFiles(x86)\QuickTime\QuickTimePlayer.exe" Reg add HKCU\Software\Microsoft\windows\CurrentVersion\Explorere\FileExts\.mov\UserChoice" /v Progid /d QuickTime.mov /f Reg add HKCU\Software\Microsoft\windows\CurrentVersion\Explorere\FileExts\.mov\OpenWithList" /v a /d QuickTimePlayer.exe /f Reg add "HKCU\Software\Microsoft\windows\CurrentVersion\Explorere\FileExts\.mov\OpenWithList" /v b /d wmplayer.exe /f Reg add HKCU\Software\Microsoft\windows\CurrentVersion\Explorere\FileExts\.mov\OpenWithList" /v MRUList /d ab /f Reg add HKCU\Software\Microsoft\windows\CurrentVersion\Explorere\FileExts\.mov\OpenWithProgids" /v Quicktime.mov /t REG_NONE /d 0000 /f Reg add HKCU\Software\Microsoft\windows\CurrentVersion\Explorere\FileExts\.mov\OpenWithProgids" /v WMP11.AssocFile.MOV /t REG_NONE /d 0000 /f

    Read the article

  • selective backup script in bash

    - by Sake
    Hi, I've been using this simple command (that's all I can do :) to backup the whole tree from my user data in NAS server for a year. cp -r /STORAGE /BACKUP-STORAGE/YYYY-MM-DD Unfortunately, after a year of service. My user start filling the spaces with lot of photo and cliparts (jpg, gif, bmp) And that start to make my backup process get much slower. The space is also a big issue. Now I no longer have enough space for a week-long daily backup set. I think I want to change from backup everything to backup only non-image data. How can I exclude jpg, gif, and bmp from the backup ? It's quite easy with DOS XCOPY command, but I really have no idea how to do that in bash. Thanks

    Read the article

  • WebGL CORS error loading simple texture in Chrome

    - by mathacka
    Here's my code: function loadTexture() { textureImage = new Image(); textureImage.onload = function() { setupTexture(); } textureImage.src = "jumper2.png"; } function setupTexture() { texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true); // this next line has the error: Uncaught SecurityError: An attempt was made to break through the security policy of the user agent. gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, textureImage); gl.texParameteri(gl.TEXTURE_2D, gl.OES_TEXTURE_FLOAT_LINEAR, gl.NEAREST); if (!gl.isTexture(texture)) { alert("Error: Texture is invalid"); } glProgram.samplerUniform = gl.getUniformLocation(glProgram, "uSampler"); gl.uniform1i(glProgram.samplerUniform, 0); } I've researched it and it is a CORS error a "Cross-origin resource sharing" error, but it's a local file! I can't figure out what's wrong. I did make the picture using gimp, and I'm not sure the coding was right on the export, but I eliminated a previous error using "gl.OES_TEXTURE_FLOAT_LINEAR".

    Read the article

  • No HDMI audio in 13.04

    - by King84
    I have just upgraded from 12.10 to 13.04 and now everything works perfectly, except the fact that I have no audio via HDMI. I am using a Samsung tv-monitor connected via HDMI to my video card Asus EAH4670/DI/1GD3 (which has a Radeon HD 4670 gpu on it), installed phisically into my motherboard which is a MSI 770-C45. I am running kernel 3.9, I just have no sound. I tried downloading and installing https://code.launchpad.net/~ubuntu-audio-dev/+archive/alsa-daily/+files/oem-audio-hda-daily-dkms_0.201304261252~raring1_all.deb , but without any good result. Please help, I need my audio back. In the end, this is my lspci command output. ale@beast:~$ lspci 00:00.0 Host bridge: Advanced Micro Devices [AMD] nee ATI RX780/RX790 Host Bridge 00:02.0 PCI bridge: Advanced Micro Devices [AMD] nee ATI RD790 PCI to PCI bridge (external gfx0 port A) 00:06.0 PCI bridge: Advanced Micro Devices [AMD] nee ATI RD790 PCI to PCI bridge (PCI express gpp port C) 00:11.0 SATA controller: Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 SATA Controller [IDE mode] 00:12.0 USB controller: Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 USB OHCI0 Controller 00:12.1 USB controller: Advanced Micro Devices [AMD] nee ATI SB7x0 USB OHCI1 Controller 00:12.2 USB controller: Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 USB EHCI Controller 00:13.0 USB controller: Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 USB OHCI0 Controller 00:13.1 USB controller: Advanced Micro Devices [AMD] nee ATI SB7x0 USB OHCI1 Controller 00:13.2 USB controller: Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 USB EHCI Controller 00:14.0 SMBus: Advanced Micro Devices [AMD] nee ATI SBx00 SMBus Controller (rev 3c) 00:14.1 IDE interface: Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 IDE Controller 00:14.2 Audio device: Advanced Micro Devices [AMD] nee ATI SBx00 Azalia (Intel HDA) 00:14.3 ISA bridge: Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 LPC host controller 00:14.4 PCI bridge: Advanced Micro Devices [AMD] nee ATI SBx00 PCI to PCI Bridge 00:14.5 USB controller: Advanced Micro Devices [AMD] nee ATI SB7x0/SB8x0/SB9x0 USB OHCI2 Controller 00:18.0 Host bridge: Advanced Micro Devices [AMD] Family 10h Processor HyperTransport Configuration 00:18.1 Host bridge: Advanced Micro Devices [AMD] Family 10h Processor Address Map 00:18.2 Host bridge: Advanced Micro Devices [AMD] Family 10h Processor DRAM Controller 00:18.3 Host bridge: Advanced Micro Devices [AMD] Family 10h Processor Miscellaneous Control 00:18.4 Host bridge: Advanced Micro Devices [AMD] Family 10h Processor Link Control 01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RV730 XT [Radeon HD 4670] 01:00.1 Audio device: Advanced Micro Devices [AMD] nee ATI RV710/730 HDMI Audio [Radeon HD 4000 series] 02:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168 PCI Express Gigabit Ethernet controller (rev 03) ale@beast:~$

    Read the article

  • Making the WPeFfort

    - by Laila
    Microsoft Visual Studio 2010 will be launched on April 12th. The basic layout looks pretty much as it did, so it is not immediately obvious on first inspection that it was completely rewritten in the Windows Presentation Foundation (WPF). The current VS 2008 codebase had reached the end of its life; It was getting slow to initialize and sluggish to run, and was never going to allow for multi-monitor support or easier extensibility. It can't have been an easy decision to rewrite Visual Studio, but the gamble seems to have paid off. Although certain bugs in the betas caused some anxiety about performance, these seem to have been fixed, and the new Visual Studio is definitely faster. In rewriting the codebase, it has been possible to make obvious improvements, such as being able to run different windows on different monitors, and you only being presented with the Toolbox controls and References that are appropriate to your target .NET version. There is also an IntelliTrace debugger, and Intellisense has been improved by virtue of separating a 'Suggestion Mode' and 'Completion Mode' (with its 'Generate From.' 'Highlight References.', and 'Navigate to...' features). At the same time, there has been quite a clearout; Certain features that had been tucked away in the previous versions, such as Brief or Emacs emulation support, have been dropped. (Yes, they were being used!) There are a lot of features that didn't require the rewrite, but are welcome. It is now easier to develop WPF applications (e.g. drag-and-drop Databinding), and there is support for Azure. There are more, and better templates and the design tools are greatly improved (e.g. Expression Web, Expression Blend, WPF Sketchflow, Silverlight designer, Document Map Margin and Inline Call Hierarchy). Sharepoint is better supported, and Office apps will benefit from C#'s support of optional and named arguments, and allowing several Office Solutions within a Deployment package. Most importantly, it is a vote of confidence in the WPF. VS 2010 is the essential missing component that has been impeding the faster adoption of WPF. The fact that it is actually now written in WPF should now reassure the doubters, and convince more developers to make the move from WinForms to WPF. In using WPF, the developers of Visual Studio have had the clout to fix some issues which have been bothering WPF developers for some time (such as blurred text). Do you see a brighter future as a result of transferring from WinForms to WPF? I'd love to know what you think. Cheers, Laila

    Read the article

  • Pygame surfaces and their Rects

    - by Jaka Novak
    I am trying to understand how pygame surfaces work. I am confused about Rect position of Surface object. If I try blit surface on screen at some position then Surface is drawn at right position, but Rect of the surface is still at position (0, 0)... I tried write my own surface class with new rect, but i am not sure if is that right solution. My goal is that i could move surface like image with rect.move() or something like that. If there is any solution to do that i would be happy to read it. Thanks for answer and time for reading this awful English If helps i write some code for better understanding my problem. (run it first, and then uncomment two lines of code and run again to see the diference): import pygame from pygame.locals import * class SurfaceR(pygame.Surface): def __init__(self, size, position): pygame.Surface.__init__(self, size) self.rect = pygame.Rect(position, size) self.position = position self.size = size def get_rect(self): return self.rect def main(): pygame.init() screen = pygame.display.set_mode((640, 480)) pygame.display.set_caption("Screen!?") clock = pygame.time.Clock() fps = 30 white = (255, 255, 255) red = (255, 0, 0) green = (0, 255, 0) blue = (0, 0, 255) surface = pygame.Surface((70,200)) surface.fill(red) surface_re = SurfaceR((300, 50), (100, 300)) surface_re.fill(blue) while True: for event in pygame.event.get(): if event.type == QUIT: return 0 screen.blit(surface, (100,50)) screen.blit(surface_re, surface_re.position) #pygame.draw.rect(screen, white, surface.get_rect()) #pygame.draw.rect(screen, white, surface_re.get_rect()) pygame.display.update() clock.tick(fps) if __name__ == "__main__": main()

    Read the article

  • Play Thousands of Online Radio Stations with Shoutcast in VLC

    - by DigitalGeekery
    Are you looking for more variety from your radio stations? Today we’ll take a look at how to easily stream thousands of radio stations to your desktop with VLC media player. Getting Started Select Media from the menu, go to Services Discovery, and click Shoutcast radio listings.   Next, select View from the menu and click Playlist.   Or, click on the Show Playlist button In the Playlist window, click on Shoutcast radio listings in the left pane. You should then see a very long list of Titles displayed on the right. Scroll though the list to find a music genre or topic that interests you. Double-click to expand the list of station options. Select one of the channel listings from the list and double click to begin playing.   Looking for a specific station? Type a search term into the search filter box to see if it is available.   That’s it. Sit back and enjoy listening to your favorite Internet radio programming. If you are a music or talk radio fan, you aren’t likely to run out of listening options in VLC. Want to find some more uses for VLC? Check out our articles on how to copy a DVD, convert video files to MP3, and how to set a video as your desktop wallpaper. Download VLC Similar Articles Productive Geek Tips Listen to Over 100,000 Radio Stations in Windows Media CenterListen to Local FM Radio in Windows 7 Media CenterListen and Record Over 12,000 Online Radio Stations with RadioSureGeek Reviews: Play And Record Internet Radio With Screamer RadioWeekend Fun: Watch Television on Your PC with AnyTV TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 Zoofs, find the most popular tweeted YouTube videos Video preview of new Windows Live Essentials 21 Cursor Packs for XP, Vista & 7 Map the Stars with Stellarium Use ILovePDF To Split and Merge PDF Files TimeToMeet is a Simple Online Meeting Planning Tool

    Read the article

  • Good Free Backup Tool - with provisos

    - by vaccano
    I have seen some Backup Questions around. But they are not quite what I am looking for. I would like to have a back up of my entire hard drive (to an external drive). I would like it to be the kind that has a base backup then just backs up the changes since the last backup. I would like it to be able to have a fully restorable image of my hard drive (not just key files). Lastly I would like it to be free (or super cheap). (The above requirements are important, but I will have to drop them if they up the price as my boss will not pay for them.) I have a Solid State Hard Drive 250 GB backing up to a 1TB external hard drive using Windows XP.

    Read the article

  • XNA 2D line-of-sight check

    - by bionicOnion
    I'm working on a top-down shooter in XNA, and I need to implement line-of-sight checking. I've come up with a solution that seems to work, but I get the nagging feeling that it won't be efficient enough to do every frame for multiple calls (the game already hiccups slightly at about 10 calls per frame). The code is below, but my general plan was to create a series of rectangles with a width and height of zero to act as points along the sight line, and then check to see if any of these rectangles intersects a ClutterObject (an interface I defined for things like walls or other obstacles) after first screening for any that can't possibly be in the line of sight (i.e. behind the viewer) or are too far away (a concession I made for efficiency). public static bool LOSCheck(Vector2 pos1, Vector2 pos2) { Vector2 currentPos = pos1; Vector2 perMove = (pos2 - pos1); perMove.Normalize(); HashSet<ClutterObject> clutter = new HashSet<ClutterObject>(); foreach (Room r in map.GetRooms()) { if (r != null) { foreach (ClutterObject c in r.GetClutter()) { if (c != null &&!(c.GetRectangle().X * perMove.X < 0) && !(c.GetRectangle().Y * perMove.Y < 0)) { Vector2 cVector = new Vector2(c.GetRectangle().X, c.GetRectangle().Y); if ((cVector - pos1).Length() < 1500) clutter.Add(c); } } } } while (currentPos != pos2 && ((currentPos - pos1).Length() < 1500)) { Rectangle position = new Rectangle((int)currentPos.X, (int)currentPos.Y, 0, 0); foreach (ClutterObject c in clutter) { if (position.Intersects(c.GetRectangle())) return false; } currentPos += perMove; } return true; } I'm sure that there's a better way to do this (or at least a way to make this method more efficient), but I'm not too used to XNA yet, so I figured it couldn't hurt to bring it here. At the very least, is there an efficient to determine which objects may be in front of the viewer with greater precision than the rather broad 90 degree window I've given myself?

    Read the article

  • Problem with Skype in Snow Leopard

    - by Am1rr3zA
    Ever since I upgraded my MacBook Pro from Leopard to Snow Leopard I have always had problems with Skype. When I start a video chat, Skype tells me that my camera is not installed on the machine (even though it clearly is). After searching the internet I have found some 'solutions' but none of them work. After trying them, it makes my camera feed appear as a blank, green image. How can I get Skype to function with the built in iSight with Snow Leopard properly? is there any body else face this problem?

    Read the article

  • XNA Masking Mayhem

    - by TropicalFlesh
    I'd like to start by mentioning that I'm just an amateur programmer of the past 2 years with no formal training and know very little about maximizing the potential of graphics hardware. I can write shaders and manipulate a multi-layered drawing environment, but I've basically stuck to minimalist pixel shaders. I'm working on putting dynamic point light shadows in my 2d sidescroller, and have had it working to a reasonable degree. Just chucking it in without working on serious optimizations outside of basic culling, I can get 50 lights or so onscreen at once and still hover around 100 fps. The only issue is that I'm on a very high end machine and would like to target the game at as many platforms I can, low and high end. The way I'm doing shadows involves a lot of masking before I can finally draw the light to my light layer. Basically, my technique to achieveing such shadows is as follows. See pics in this album http://imgur.com/a/m2fWw#0 The dark gray represents the background tiles, the light gray represents the foreground tiles, and the yellow represents the shadow-emitting foreground tile. I'll draw the light using a radial gradient and a color of choice I'll then exclude light from the mask by drawing some geometry extending through the tile from my point light. I actually don't mask the light yet at this point, but I'm just illustrating the technique in this image Finally, I'll re-include the foreground layer in my mask, as I only want shadows to collect on the background layer and finally multiply the light with it's mask to the light layer My question is simple - How can I go about reducing the amount of render target switches I need to do to achieve the following: a. Draw mask to exclude shadows from the foreground to it's own target once per frame b. For each light that emits shadows, -Begin light mask as full white -Render shadow geometry as transparent with an opaque blendmode to eliminate shadowed areas from the mask -Render foreground mask back over the light mask to reintroduce light to the foreground c. Multiply light texture with it's individual mask to the main light layer.

    Read the article

  • How to Boost Your Mouse Pointing Accuracy in Windows

    - by The Geek
    Whether you are doing graphics/web design work or just taking screenshots, it’s often very difficult to move the mouse precisely enough to select pixels the way you’d like. Here’s a couple of ways to make it better. There’s a number of methods you can use, from configuring the default mouse settings, to enabling Mouse Keys to move the mouse pointer with the keyboard, or my favorite: Using the Precision Booster feature in IntelliPoint. Image by Rufus Latest Features How-To Geek ETC How to Use the Avira Rescue CD to Clean Your Infected PC The Complete List of iPad Tips, Tricks, and Tutorials Is Your Desktop Printer More Expensive Than Printing Services? 20 OS X Keyboard Shortcuts You Might Not Know HTG Explains: Which Linux File System Should You Choose? HTG Explains: Why Does Photo Paper Improve Print Quality? Ubuntu Font Family Now Available for Download Oh No! WikiLeaks Published Santa Claus’s Naughty List [Video] Remember the Milk Now Supports HTTPS Encryption for the Entire Session MTCrypt Is an Efficient Front End for Mounting TrueCrypt Volumes 10 Things You Should Do with Your New Android Phone Walking Through the Park on a Snowy Night Wallpaper

    Read the article

  • Drawing a circle in opengl es android, squiggly boundaries

    - by ladiesMan217
    I am new to OpenGL ES and facing a hard time drawing a circle on my GLSurfaceView. Here's what I have so far. the Circle Class public class MyGLBall { private int points=40; private float vertices[]={0.0f,0.0f,0.0f}; private FloatBuffer vertBuff; //centre of circle public MyGLBall(){ vertices=new float[(points+1)*3]; for(int i=3;i<(points+1)*3;i+=3){ double rad=(i*360/points*3)*(3.14/180); vertices[i]=(float)Math.cos(rad); vertices[i+1]=(float) Math.sin(rad); vertices[i+2]=0; } ByteBuffer bBuff=ByteBuffer.allocateDirect(vertices.length*4); bBuff.order(ByteOrder.nativeOrder()); vertBuff=bBuff.asFloatBuffer(); vertBuff.put(vertices); vertBuff.position(0); } public void draw(GL10 gl){ gl.glPushMatrix(); gl.glTranslatef(0, 0, 0); // gl.glScalef(size, size, 1.0f); gl.glColor4f(1.0f,1.0f,1.0f, 1.0f); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertBuff); gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glDrawArrays(GL10.GL_TRIANGLE_FAN, 0, points/2); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); gl.glPopMatrix(); } } I couldn't retrieve the screenshot of my image but here's what it looks like As you can see the border has crests and troughs thereby renering it squiggly which I do not want. All I want is a simple curve

    Read the article

  • First Look - Oracle Data Mining

    - by kimberly.billings
    In his blog, JT on EDM, James Taylor shares his analysis of Oracle Data Mining, including its new GUI and Exadata integration. While Oracle Data Mining has been available for a while, it is now easier to access and try via the Amazon Cloud. Using the Oracle 11gR2 Data Mining Amazon Machine Image (AMI), you can launch an Oracle Data Mining-enabled instance directly through Amazon Web Services (AWS) and connect to it using the Oracle Data Miner graphical user interface. The new Oracle Data Mining GUI, which will be available to beta customers soon, provides more graphics, the ability to define, save and share analytical "work flows" to solve business problems, and provides more automation and simplicity. Taylor comments that, "the UI looks to have a nice look and feel including graphical model development flows, easy access to the data, nice little micro graphs when browsing data records and more." On using Oracle Data Mining with Exadata, Taylor writes, "Oracle says that the use of the ODM routines in the Exadata kernel is faster than running a native ODM model in the database by a factor of 2 and that this increases as more joins are used. This could mean that ODM outperforms even third party in-database analytics." Taylor concludes his blog with a positive overall review, stating that "ODM is a nice product for Oracle database customers and well worth looking into. The new UI will only make it more so." Read the blog. var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-13185312-1"); pageTracker._trackPageview(); } catch(err) {}

    Read the article

< Previous Page | 768 769 770 771 772 773 774 775 776 777 778 779  | Next Page >