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  • Help with Btree homework

    - by Phenom
    I need to do a preorder traversal of a Btree, and among other things, print the following information for each page (which is the same thing as a node): The B-Tree page number The value of each B-Tree page pointer (e.g., address, byte offset, RRN). My questions are: 1. How do you figure out the byte offset? What is it offset from? 2. Isn't the RRN the same as the page number? Note: A Btree is NOT A BINARY TREE. Btrees can have multiple keys in each node, and a node with n keys has n+1 child pointers.

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  • Log4cxx sample program and steps to compile

    - by Jake
    Hi guys Hoping someone can help out.. I've been scouring the net for a simple how-to to get a good log4cxx program working, with steps on setting up the libraries, dependants, directives, library paths etc etc.. as of yet i've found a lot of valuable but disjointed information.. trying to pull it all together has been a bit of a nightmare, so i'm reaching out and wondering if any kind soul knows of, or could put together a simple how-to, to get a standard win32 console app running with either static or dynamically linked release mode log4cxx.. I have win32 binary releases of the libraries, and thanks to a very cool dude from "Must a blog have a name" I have a win32 project which can build log4cxx.. i just cant bloody use it :) It would be really helpful to me, and probably to others, to be able to refer to something like this and not 20 different pages, with different lists of libraries needed to download and install.. :) Here's hoping Thanks guys J

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  • Combining GPL with MPL and BSD

    - by thr
    I have a software project I want to release under GPLv3, it uses two pieces of code that other parties have developed (one is the DLR by Microsoft, which is under the Microsoft Public License and the other piece of code is under the New BSD License). The BSD licensed code is compiled into the same binary as my code (but none of it is changed) The Ms-PL licensed code is compiled into another assembly next to my code and linked at runtime (and none of it is changed what so ever). Can I release my software under GPLv3 and without any legal problems?

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  • IPv6 parsing in C

    - by The Stig
    I wanted to know how i can parse an IPv6 address in 'C' and convert it to a 128 bit value? So a hex address like 1:22:333:aaaa:b:c:d:e:f needs to be converted to its 128 bit equivalent binary. The problem is the IP address could be of the type ::2 and its variant since they are valid IPv6 address. The input is from the keyboard and hence is in ASCII format. Any suggestions or pointers will be appreciated. Thanks!!!

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  • Do Blob properties on entities affect query performance?

    - by Jaroslav Záruba
    Hello I'm trying to make my mind on whether to store a binary representation of an entity as its Blob property, or whether I better keep the blobs in some separate 'wrapping' class. Possible impact on memory heap and/or a query execution time are my concerns in the first case, complexity votes against the other one. I know Blobs are not indexed, i.e. index size is not what I'm worrying about. Also I assume for blobs Datastore puts defaultFetchGroup to false, but does it mean that blobs don't make a difference in queries? Regards J. Záruba

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  • Installing GDAL for Python

    - by Nate
    I am trying to install GDAL for python on a Windows XP machine (Python 2.6 currently installed) following the instructions at http://trac.osgeo.org/gdal/wiki/GdalOgrInPython (as is mirrored in a hundred other places). It says I need both the GDAL source (or Windows binary) and the python bindings. The python binding are be downloaded from the python cheeseshop (http://pypi.python.org/pypi/Python_GDAL/1.3.1). I don't see a download link on this page nor can I locate the python binding elsewhere - all instruction I can find seem to point to the same cheeseshop page. This seems like I'm either missing something embarrassingly simple or the bindings file has disappeared. Any thoughts on which it is? Thanks.

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  • How to build mach-0 for different architectures?

    - by Victor Lin
    I have some dylibs to load from python with ctypes. I can load libbass.dylib without problem, but I can't load the self-compiled libmp3lame.dylib. Here is the error I get. OSError: dlopen(libmp3lame.dylib, 6): no suitable image found. Did find: libmp3lame.dylib: mach-o, but wrong architecture Then, I inspect the file type of those libs. Here is the result of libbass.dylib: libbass.dylib: Mach-O universal binary with 2 architectures libbass.dylib (for architecture i386): Mach-O dynamically linked shared library i386 libbass.dylib (for architecture ppc): Mach-O dynamically linked shared library ppc And here is the self-compiled one: libmp3lame.dylib: Mach-O 64-bit dynamically linked shared library x86_64 I did compile the lame library with the install instructions: ./configure make make install I'm new to mac system, here comes the problem: how to build the libmp3lame.dylib so that it supports different architecture I want? Thanks.

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  • How would you communicate with aliens as a computer scientist?

    - by Pyrolistical
    Let's say aliens arrive on Earth and instead of just sending mathematicians and linguistic experts governments around the work decide to send an expert of major field. After a quick round of sorting you are paired up with an alien computer scientist. Given you don't understand each others language how would you using computer science to start the ground work of communication? eg. We know binary is universal, but not the way we write it. The symbols are not universal nor is the the direction we write it (MSB vs LSB and left vs right) Assume aliens are "similar" to us physically it won't impede visual communication.

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  • How to build march-0 for different architectures?

    - by Victor Lin
    I have some dylibs to load from python with ctypes. I can load libbass.dylib without problem, but I can't load the self-compiled libmp3lame.dylib. Here is the error I get. OSError: dlopen(libmp3lame.dylib, 6): no suitable image found. Did find: libmp3lame.dylib: mach-o, but wrong architecture Then, I inspect the file type of those libs. Here is the result of libbass.dylib: libbass.dylib: Mach-O universal binary with 2 architectures libbass.dylib (for architecture i386): Mach-O dynamically linked shared library i386 libbass.dylib (for architecture ppc): Mach-O dynamically linked shared library ppc And here is the self-compiled one: libmp3lame.dylib: Mach-O 64-bit dynamically linked shared library x86_64 I did compile the lame library with the install instructions: ./configure make make install I'm new to mac system, here comes the problem: how to build the libmp3lame.dylib so that it supports different architecture I want? Thanks.

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  • svn reintegrate a branch with externals fails

    - by dnndeveloper
    using svn 1.6.6 with tortoisesvn 1.6.6 what I am doing: 1) Apply external properties to a folder in the trunk (both single file and folder external, externals are binary files) 2) Create a branch from the trunk and update the entire project 3) Modify a file on the branch and commit the changes, then update the entire project. 4) Merge - "Reintegrate a branch" when I get to the last screen I click "test merge" and get this error: Error: Cannot reintegrate into mixed-revision working copy; try updating first I update the entire project and still the same error. other observations: If I "Merge a range of revisions" everything works fine. If I remove the externals everything works fine using either "Merge a range of revisions" or "Reintegrate a branch" Anyone else having this issue?

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  • Allow native DLL to output stdout / stderr in c# console application

    - by xaw
    I have a native DLL which outputs via stdout / stderr. I have a C# console application which calls this DLL and outputs binary data to a parent C# application which started the C# console exe, processing stdout / stderr. Currently when I call the C# exe it works just fine (the DLL hooks up to the stdout of my console application and puts its data in just fine). Is this by design (and shouldn't be broken in future .NET framework versions)? Are there limitations on my managed code's deployment with this strategy (full-trust, permission requirements, GAC issues, etc)? I can't seem to find any documentation about stdout with a managed exe and an unmanaged dll both putting data in that standard output on MSDN. Thanks,

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  • Some basic COM question...

    - by smwikipedia
    I have just finished my first COM server DLL. And it runs smoothly. So I'd like to show my understanding for now and hear your critics. 1- How COM simply works? COM - "The Call Chain" COM Lib methods - Traditional DLL exports - Classes encapsulated in the COM DLL 2- With C++, the benefits like "interface" in OOP can only be taken advantage of at the source level. With COM, these benefits can be used at a binary level. 3- Some illustration about interface &pInterface ------- pInterface ---------- Interface----------------- methods Ixx ** Ixx * (method table) (void **) A Interface is a data structure in memory. It's nothing but a memory area containg a method table. Is my understanding alright? Thanks for your revision.

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  • flv video flex core

    - by user153506
    i have a flv video file i loaded the binary data of this flv file to memory by using var myFile:File = File.documentsDirectory.resolvePath("AIR Test/video.flv"); var myFileStream:FileStream = new FileStream(); myFileStream.open(myFile, FileMode.READ); var bytes:ByteArray = new ByteArray(); myFileStream.readBytes(bytes); myFileStream.close(); now i like to change some header of this loaded flv in bytes memory variable. but after changing header, changed header was stored in bytes memory variable that is overwritten. now how can i play that flv file from this memory (bytes memory variable)

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  • Cinema4D XML scene not rendering texture

    - by George Profenza
    I was playing with the Cinema 4D command line options and ran into a problem that might not be specific to the command line options. I saved a basic scene(a textured cube) in two formats: the original .c4d(binary) format and .xml(Cinema 4D XML via File Export). the .c4d file renders with the texture applied, while the .xml file renders without the texture applied. I had a look at the xml file, and there is a node that holds a reference to the image used as texture, and there is another node which seems to store the pixels in xml. When I opened the .xml document in Cinema 4D, the document did store the material with the texture, but it was not applied to the object. Am I missing something when I export to XML ? How can I export a Cinema 4D XML that can render with the texture applied ?

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  • Implement functionality in PHP?

    - by Rachel
    How can we Implement Bisect Python functionality in PHP Implement function bisect_left($arr, $item); as a pure-PHP routine to do a binary-bisection search for the position at which to insert $item into $list, maintaining the sort order therein. Assumptions: Assume that $arr is already sorted by whatever comparisons would be yielded by the stock PHP < operator, and that it's indexed on ints. The function should return an int, representing the index within the array at which $item would be inserted to maintain the order of the array. The returned index should be below any elements in $arr equal to $item, i.e., the insertion index should be "to the left" of anything equal to $item. Search routine should not be linear! That is, it should honor the name, and should attempt to find it by iteratively bisecting the list and comparing only around the midpoint.

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  • Writing Facebook apps in C#

    - by Water Cooler v2
    Hi, I am a C# developer and fancy the idea of writing a C# app or two to integrate with the Facebook API. I read from this page: http://wiki.developers.facebook.com/index.php/User:C_Sharp that there's this Microsoft SDK for Facebook Platform that has binary assemblies that I can use to write my C# app. As a start, I want to try out the example mentioned on the above-mentioned page -- one that gets me a friend list. The problem is: I am completely new to this Facebook development thing and I see I am going to need, at the very least, an API Key and some Facebook service Secret key or some such, to begin writing some code. Do I also need a developer account? Where do I get all these things from?

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  • Error when using --static option with macrubyc

    - by Jakub Hampl
    I want to create a binary executable for a relatively simple script that would not require people to install macruby or HotCocoa. The script is here. I've understood that I want to use the --static option for the compiler and I'm using the following command: macrubyc -o postprocessor --static postprocessor.rb I get the following error: ld: library not found for -lLLVMBitWriter collect2: ld returned 1 exit status Error when executing `/usr/bin/g++ -o "postprocessor" -arch x86_64 -L/Library/Frameworks/MacRuby.framework/Versions/0.6/usr/lib -lmacruby-static -L/usr/local/lib -lpthread -lffi -lm -lLLVMBitWriter -lLLVMX86CodeGen -lLLVMX86Info -lLLVMSelectionDAG -lLLVMAsmPrinter -lLLVMJIT -lLLVMExecutionEngine -lLLVMCodeGen -lLLVMScalarOpts -lLLVMTransformUtils -lLLVMipa -lLLVMAnalysis -lLLVMTarget -lLLVMMC -lLLVMCore -lLLVMSupport -lLLVMSystem -lpthread -ldl -lxml2 -lobjc -lauto -licucore -framework Foundation "/var/folders/wU/wUGgoG1JGeKBgwalWLPMAU+++TI/-Tmp-/main-72203.o" "./postprocessor.o"' What should I do to get this running?

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  • Java library to encode / decode AMF

    - by Ceilingfish
    Hi chaps, I currently have a Java server that talks to a Flash client by passing JSON encoded data over a binary socket connection. Is there a way on either side to encode / decode packets as AMF instead of JSON? It seems to me that there should be some native support in Flash player for doing this? All the implementations I have found of AMF serialization seem to be embedded inside an application framework. Simiarly so, does anyone know if it's possible to decode AMF packets independently of a connection implementation in Flash?

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  • Rewrite probabilities as boolean algebra

    - by Magsol
    I'm given three binary random variables: X, Y, and Z. I'm also given the following: P(Z | X) P(Z | Y) P(X) P(Y) I'm then supposed to determine whether or not it is possible to find P(Z | Y, X). I've tried rewriting the solution in the form of Bayes' Theorem and have gotten nowhere. Given that these are boolean random variables, is it possible to rewrite the system in terms of boolean algebra? I understand that the conditionals can be mapped to boolean implications (x -> y, or !x + y), but I'm unsure how this would translate in terms of the overall problem I'm trying to solve. (yes, this is a homework problem, but here I'm much more interested in how to formally solve this problem than what the solution is...I also figured this question would be entirely too simple for MathOverflow)

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  • using sqlite3 with lua

    - by mr calendar
    I'm trying to use sqlite3 with lua (am already using c++, but I'm a n00b with lua- I read this) but I'm getting the following when trying to build the library or whatever: C:\lib\lsqlite3-7>mingw32-make process_begin: CreateProcess(NULL, pkg-config --version, ...) failed. makefile:53: *** windows32. Stop. I'm not at all surprised at a makefile failing but I can't do them (is it spaces or tabs? where is it they have to go?), I would have thought there was a binary for windows? Any simple answers appreciated. I haven't got the time to learn make or install cygwin or whatever.

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  • Get country location of an IP with native PHP

    - by Mint
    Read on before you say this is a duplicate, it's not. (as far as I could see) I want to get the county code in php from the client. Yes I know you can do this using external sites or with the likes of "geoip_record_by_name" but I don't want to be dependent on an external site, and I can't install "pear" for php as im using shard Dreamhost hosting. I thought I could just do something like this: $output = shell_exec('whois '.$ip.' -H | grep country | awk \'{print $2}\''); echo "<pre>$output</pre>"; But dreamhost seems to have an old version of whois (4.7.5), so I get this error on allot of IPs: Unknown AS number or IP network. Please upgrade this program. So unless someone knows how to get a binary of a newer version of whois onto dreamhost im stuck. Or is there another way I could get the country code from the client who is loading the page?

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  • Code golf: Reverse Polish notation (postfix) evaluator

    - by Dario
    After having had code-golf contests on ordinary mathematical expressions, I just thought it would also be quite interesting how short an evaluation function for postfix notation (RPN) can be. Examples for RPN: 1 2 + == 3 1 2 + 3 * == 9 0 1 2 3 + + - 2 6 * + 3 / 1 - == 1 3 2 / 2.0 + == 3.5 To make things shorter, only +, -, * and /, all just in their binary version, must be supported. Operators/Operands are delimited by one space, divsions by zero don't have to be handled. The resulting code should be a function that takes the postfix string as input and returns the resulting number.

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  • NHibernate - is property lazy loading possible?

    - by Ben
    I've got some binary data that I store and was going to separate this out into a separate table so it could be lazy loaded. However, i then came across this post by Ayende (http://ayende.com/Blog/archive/2010/01/27/nhibernate-new-feature-lazy-properties.aspx) which suggests that property lazy loading is now possible. I have added the lazy="true" attribute to my property mapping but the field is still loaded from the database (I am using a simple text field to test). My query: return _session.CreateQuery("from Product") .SetMaxResults(1) .UniqueResult<Product>(); Mapping: <property name="Description" type="string" column="FullDescription" lazy="true"/> Has anyone been able to get this working? Personally I prefer this approach than having to add another table to my database.

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  • Gtk+ vs Qt language bindings

    - by Adam Smith
    Put shortly: For those familiar with language bindings in Qt and Gtk+. E.g. python and ruby. Are there any quality or capability difference? More background: I know C++ and Qt very well. Minimal experience with Gtk+. I know C++ is not ideal for language bindings due to the lack of a well defined ABI (application binary interface). I also read that Gtk+ was designed to be bound to other languages. So I wonder how this manifets itself in practice. Are the Gtk+ bindings better maintained or work better in some way than their Qt counterparts? I am presently quite interested in the Go language, and they have started developing Gtk+ bindings. However C++ bindings is far away. It makes me wonder whether learning Gtk+ is worth it.

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  • Why does gcc add symbols to non-debug build?

    - by Matt Holgate
    When I do a release build with gcc (i.e. I do not specify -g), I still seem to end up with symbols in the binary, and have to use strip to remove them. In fact, I can still breakpoint functions and get backtraces in gdb (albeit without line numbers). This surprised me - can anyone explain why this happens? e.g. #include <stdio.h> static void blah(void) { printf("hello world\n"); } int main(int argc, char *argv[]) { blah(); return 0; } gcc -o foo foo.c nm foo | grep blah: 08048374 t blah

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