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  • How do I combine the two methods of cryptography, CBC cipher block and Vingenere Chiper [on hold]

    - by Bangpe
    Code Vingenere static String encrypt(String text, final String key) { String res = ""; text = text.toUpperCase(); for (int i = 0, j = 0; i < text.length(); i++) { char c = text.charAt(i); if (c < 'A' || c > 'Z') continue; res += (char)((c + key.charAt(j) - 2 * 'A') % 26 + 'A'); j = ++j % key.length(); } return res; } Code CBC Chiper public CbcBlockCipher( BlockCipher blockCipher ) { super( blockCipher.keySize(), blockCipher.blockSize() ); this.blockCipher = blockCipher; iv = new byte[blockSize()]; zeroBlock( iv ); temp = new byte[blockSize()]; }

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  • Really weird GL Behaviour, uniform not "hitting" proper mesh? LibGdx

    - by HaMMeReD
    Ok, I got some code, and you select blocks on a grid. The selection works. I can modify the blocks to be raised when selected and the correct one shows. I set a color which I use in the shader. However, I am trying to change the color before rendering the geometry, and the last rendered geometry (in the sequence) is rendered light. However, to debug logic I decided to move the block up and make it white, in which case one block moves up and another block becomes white. I checked all my logic and it knows the correct one is selected and it is showing in, in the correct place and rendering it correctly. When there is only 1 it works properly. Video Of the bug in action, note how the highlighted and elevated blocks are not the same block, however the code for color and My Renderer is here (For the items being drawn) public void render(Renderer renderer) { mGrid.render(renderer, mGameState); for (Entity e:mGameEntities) { UnitTypes ut = UnitTypes.valueOf((String)e.getObject(D.UNIT_TYPE.ordinal())); if (ut == UnitTypes.Soldier) { renderer.testShader.begin(); renderer.testShader.setUniformMatrix("u_mvpMatrix",mEntityMatrix); renderer.texture_soldier.bind(0); Vector2 pos = (Vector2) e.getObject(D.COORDS.ordinal()); mEntityMatrix.set(renderer.mCamera.combined); if (mSelectedEntities.contains(e)) { mEntityMatrix.translate(pos.x, 1f, pos.y); renderer.testShader.setUniformf("v_color", 0.5f,0.5f,0.5f,1f); } else { mEntityMatrix.translate(pos.x, 0f, pos.y); renderer.testShader.setUniformf("v_color", 1f,1f,1f,1f); } mEntityMatrix.scale(0.2f, 0.2f, 0.2f); renderer.model_soldier.render(renderer.testShader,GL20.GL_TRIANGLES); renderer.testShader.end(); } else if (ut == UnitTypes.Enemy_Infiltrator) { renderer.testShader.begin(); renderer.testShader.setUniformMatrix("u_mvpMatrix",mEntityMatrix); renderer.testShader.setUniformf("v_color", 1.0f,1,1,1.0f); renderer.texture_enemy_infiltrator.bind(0); Vector2 pos = (Vector2) e.getObject(D.COORDS.ordinal()); mEntityMatrix.set(renderer.mCamera.combined); mEntityMatrix.translate(pos.x, 0f, pos.y); mEntityMatrix.scale(0.2f, 0.2f, 0.2f); renderer.model_enemy_infiltrator.render(renderer.testShader,GL20.GL_TRIANGLES); renderer.testShader.end(); } } }

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  • BIP 11g Dynamic SQL

    - by Tim Dexter
    Back in the 10g release, if you wanted something beyond the standard query for your report extract; you needed to break out your favorite text editor. You gotta love 'vi' and hate emacs, am I right? And get to building a data template, they were/are lovely to write, such fun ... not! Its not fun writing them by hand but, you do get to do some cool stuff around the data extract including dynamic SQL. By that I mean the ability to add content dynamically to your your query at runtime. With 11g, we spoiled you with a visual builder, no more vi or notepad sessions, a friendly drag and drop interface allowing you to build hierarchical data sets, calculated columns, summary columns, etc. You can still create the dynamic SQL statements, its not so well documented right now, in lieu of doc updates here's the skinny. If you check out the 10g process to create dynamic sql in the docs. You need to create a data trigger function where you assign the dynamic sql to a global variable that's matched in your report SQL. In 11g, the process is really the same, BI Publisher just provides a bit more help to define what trigger code needs to be called. You still need to create the function and place it inside a package in the db. Here's a simple plsql package with the 'beforedata' function trigger. Spec create or replace PACKAGE BIREPORTS AS whereCols varchar2(2000); FUNCTION beforeReportTrig return boolean; end BIREPORTS; Body create or replace PACKAGE BODY BIREPORTS AS   FUNCTION beforeReportTrig return boolean AS   BEGIN       whereCols := ' and d.department_id = 100';     RETURN true;   END beforeReportTrig; END BIREPORTS; you'll notice the additional where clause (whereCols - declared as a public variable) is hard coded. I'll cover parameterizing that in my next post. If you can not wait, check the 10g docs for an example. I have my package compiling successfully in the db. Now, onto the BIP data model definition. 1. Create a new data model and go ahead and create your query(s) as you would normally. 2. In the query dialog box, add in the variables you want replaced at runtime using an ampersand rather than a colon e.g. &whereCols.   select     d.DEPARTMENT_NAME, ...  from    "OE"."EMPLOYEES" e,     "OE"."DEPARTMENTS" d  where   d."DEPARTMENT_ID"= e."DEPARTMENT_ID" &whereCols   Note that 'whereCols' matches the global variable name in our package. When you click OK to clear the dialog, you'll be asked for a default value for the variable, just use ' and 1=1' That leading space is important to keep the SQL valid ie required whitespace. This value will be used for the where clause if case its not set by the function code. 3. Now click on the Event Triggers tree node and create a new trigger of the type Before Data. Type in the default package name, in my example, 'BIREPORTS'. Then hit the update button to get BIP to fetch the valid functions.In my case I get to see the following: Select the BEFOREREPORTTRIG function (or your name) and shuttle it across. 4. Save your data model and now test it. For now, you can update the where clause via the plsql package. Next time ... parametrizing the dynamic clause.

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  • eSTEP TechCast - November 2012 Material available

    - by uwes
    Dear Partners,We would like to extend our sincere thanks to those of you who attended our TechCast on "Update on Solaris 11". The materials (presentation, replay) from the TechCast are now available for all of you via our eSTEP portal.  You will need to provide your email address and the pin below to access the downloads. Link to the portal is shown below.URL: http://launch.oracle.com/PIN: eSTEP_2011The downloads can be found under tab Events --> TechCast.Feel free to explore also the other delivered TechCasts and more useful information under the Download and Links tab. Any feedback is appreciated to help us improve the service and information we deliver.Thanks and best regards,Partner HW Enablement EMEA

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  • Greenfoot project is read-only

    - by AzharHafiz.com
    I received this message when starting greenfoot on ubuntu 11.10 I'm a newbie and not sure where does the file located (greenfoot) The project is read-only.How and where do I change the permission? You will not be able to create objects or execute methods. Either the access rights of the project directory are set as 'read only' for you, or the whole file system is not writable (is it a CD?). To fully use this project, you must ensure that it is on a writable file system (usually your hard disk), and that you have write permission in the project directory and each file within it. This can often be accomplished by choosing "save as" from the Project menu after closing this dialog.

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  • How do I make a dialog box? [on hold]

    - by bill
    By dialog box I mean when player talks to someone, a box shows up with text on it. I haven't found much about this topic online, so I created a basic dialog box: //in dialog box i have only two methods public void createBox(int x, int y, int width, int height, String txt) { this.x = x; this.y = y; this.width = width; this.height = height; this.txt = txt; } //draw dialog box public void draw(Graphics2D g) { if (txt != null) { g.setColor(Color.red); g.drawRect(x,y,width,height); g.setColor(Color.black); g.fillRect(x, y, width, height); g.setColor(Color.white); g.drawString(txt, x + 10, y + 10); } } I wanted to now can I make this better?

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  • Tomcat 7 vs. ehCache Standalone Server (Glassfish) Configuration with RESTful Web Services

    - by socal_javaguy
    My requirements consist of using ehCache to send and store data via RESTful web service calls. The data can be stored in-memory or via the filesystem... Never used ehCache before so I am having some issues deciding on which bundle to use. Have downloaded the following bundles: ehcache-2.6.2 ehcache-standalone-server-1.0.0 (1) What is the difference between the two? It seems the ehcache-2.6.2 contains src and binaries, which essentially enables one to bundle it with their webapps (by putting the compiled jar or binaries inside the webapp's WEB-INF/lib folder). But it doesn't seem that it has support for Restful web services. Whereas, ehcache-standalone-server-1.0.0 (comes with an embedded Glassfish server and has support for REST & SOAP) can be used to run as a standalone server. If I my answers to my own question are correct, then that means, I should just use the standalone server? (2) My requirements are to setup ehCache (with REST support) on Tomcat 7. So, how could I setup ehCache on Tomcat 7 as a separate app with REST & SOAP support? Thank you for taking the time to read this...

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  • The Path to Best-In-Class Service Business Performance

    - by Charles Knapp
    What would it matter to offer your customers best-in-class service and support experiences? According to a new study, best-in-class companies enjoy margins that are nearly double the average, retain almost all of their customers each year, deliver annual revenue growth that is six greater than average, and realize cost decreases rather than increases! What does it take to become best in class? Some of the keys are: Engage customers effectively and consistently across all channels Focus on mobility to improve reactive service performance Continue to transition from primarily reactive to proactive and predictive service performance Build the support structure for new services and service contracts Construct an engaged service delivery team Join the Aberdeen Group, Oracle, Infosys, and Hyundai Capital as we highlight the key stages in the service transformation journey and reveal how Best-in-Class organizations are equipping themselves to thrive in this new era of service. Please join us for "Service Excellence and the Path to Business Transformation" -- this Thursday, October 25, 8:00 AM PDT | 11:00 AM EDT | 3:00 PM GMT | 4:00 PM BST.

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  • E-Mail Center: How to Debug Auto-Processing Issues

    - by LuciaC
    Do you use E-mail Center Auto-Processing functionality?  Auto-processing rules can be defined which will process an email and initiate actions such as sending an auto-reply, auto-acknowledgement or service request update or creation.  If you're using auto-processing in your environment, then you will have noticed that, when things go wrong, often the only indication that there is an issue is if the email goes to the Supervisor Queue for manual processing instead of being sent.  Oracle Development has developed a script to help you debug when an email is meant to be auto-processed but is failing. There are scripts for R12.0.6 through to R12.1.3. See Doc ID 1427925.1 for details of the script and how to use it.

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  • What is the best practice for reading a large number of custom settings from a text file?

    - by jawilmont
    So I have been looking through some code I wrote a few years ago for an economic simulation program. Each simulation has a large number of settings that can be saved to a file and later loaded back into the program to re-run the same/similar simulation. Some of the settings are optional or depend on what is being simulated. The code to read back the parameters is basically one very large switch statement (with a few nested switch statements). I was wondering if there is a better way to handle this situation. One line of the settings file might look like this: #RA:1,MT:DiscriminatoryPriceKDoubleAuction,OF:Demo Output.csv,QM:100,NT:5000,KP:0.5 //continues... And some of the code that would read that line: switch( Character.toUpperCase( s.charAt(0) ) ) { case 'R': randSeed = Integer.valueOf( s.substring(3).trim() ); break; case 'M': marketType = s.substring(3).trim(); System.err.println("MarketType: " + marketType); break; case 'O': outputFileName = s.substring(3).trim() ; break; case 'Q': quantityOfMarkets = Integer.valueOf( s.substring(3).trim() ); break; case 'N': maxTradesPerRound = Integer.valueOf( s.substring(3).trim() ); break; case 'K': kParameter = Float.valueOf( s.substring(3).trim() ); break; // continues... }

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  • Is there a pattern to restrict which classes can update another class?

    - by Mike
    Say I have a class ImportantInfo with a public writable property Data. Many classes will read this property but only a few will ever set it. Basically, if you want to update Data you should really know what you're doing. Is there a pattern I could use to make this explicit other than by documenting it? For example, some way to enforce that only classes that implement IUpdateImportantData can do it (this is just an example)? I'm not talking about security here, but more of a "hey, are you sure you want to do that?" kind of thing.

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  • Finding which tiles are intersected by a line, without looping through all of them or skipping any

    - by JustSuds
    I've been staring at this problem for a few days now. I rigged up this graphic to help me visualise the issue: http://i.stack.imgur.com/HxyP9.png (from the graph, we know that the line intersects [1, 1], [1, 2], [2, 2], [2, 3], ending in [3,3]) I want to step along the line to each grid space and check to see if the material of the grid space is solid. I feel like I already know the math involved, but I haven't been able to string it together yet. I'm using this to test line of sight and eliminate nodes after a path is found via my pathfinding algorithms - my agents cant see through a solid block, therefore they cant move through one, therefore the node is not eliminated from the path because it is required to navigate a corner. So, I need an algorithm that will step along the line to each grid space that it intersects. Any ideas? I've taken a look at a lot of common algorithms, like Bresenham's, and one that steps at predefined intervals along the line (unfortunately, this method skips tiles if they're intersecting with a smaller wedge than the step size). I'm populating my whiteboard now with a mass of floor() and ceil() functions - but its getting overly complicated and I'm afraid it might cause a slowdown.

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  • Should I create inner class here or leave as is?

    - by AndroidNoob
    Folks, I have two separate classes. One of them makes http requests/receives response to/from a server and the second one converts received JSON objects into my models (separate classes). I'm thinking it would be an idea to include this class for data converting as an inner class of my first class. Wouldn't my first class be extra big because of it and I need to leave everything as is or this is a good common practice to behave like that?

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  • How can I set the rotation of a shape to the same as my image?

    - by BleedObsidian
    The way you set rotations of images is different from setting shape rotations. So how can I make the shape have the same rotation as my image? This is how my image rotates: if(input.isKeyDown(Input.KEY_RIGHT)) { rotate += rotateSpeed * delta; image.rotate(rotate - image.getRotation()); } How can I get the same effect but with a shape? For example: How can I get that rectangle to be at the same rotation as the car?

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  • Good Bye FY'14

    - by rajeshr
    As we welcome Fiscal Year 2015 at Oracle, looking forward to an exciting times ahead, let me take a moment to reflect on the last few laps of the FY'14. No better way to do that putting up pictures that speaks thousand words. A huge batch who attended back to back programs on Solaris 11 Network Administration, Solaris ZFS Administration, Solaris Zone Administration (19 - 30 May 2014) at Hyderabad. Transition to Solaris 11 session (5-9 May 2014) at Hyderabad. Exadata Install & Maintenance session (28 April - 2 May 2014) at Singapore.

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  • How should I implement Transaction database EJB 3.0

    - by JamesBoyZ
    In the CustomerTransactions entity, I have the following field to record what the customer bought: @ManyToMany private List<Item> listOfItemsBought; When I think more about this field, there's a chance it may not work because merchants are allowed to change item's information (e.g. price, discount, etc...). Hence, this field will not be able to record what the customer actually bought when the transaction occurred. At the moment, I can only think of 2 ways to make it work. I will record the transaction details into a String field. I feel that this way would be messy if I need to extract some information about the transaction later on. Whenever the merchant changes an item's information, I will not update directly to that item's fields. Instead, I will create another new item with all the new information and keep the old item untouched. I feel that this way is better because I can easily extract information about the transaction later on. However, the bad side is that my Item table may contain a lot of rows. I'd be very grateful if someone could give me an advice on how I should tackle this problem. UPDATE: I'd like to add more information about the current design. public class Customer implements Serializable { @OneToMany private List<CustomerTransactions> listOfTransactions; } public class CustomerTransactions implements Serializable { @ManyToMany private List<Item> listOfItemsBought; } public class Merchant implements Serializable { @OneToMany private List<Item> listOfSellingItems; }

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  • What is the primary use of Vertex Buffer Objects?

    - by sensae
    From what I've read, it seems VBOs are purely for performance. I'm working on a very rudimentary learning project in lwjgl and I'm just trying to figure out what more advanced features of the library I should be delving into, and what their use is. My understanding is that VBOs allow a person to keep vertexes in VRAM while they aren't currently being drawn in a scene. In my case, I'm just drawing quads and performance probably isn't a concern at all, but I'm trying to piece together what's happening under the hood. If I'm drawing quads directly, I'm drawing from the CPU memory, correct? Also, if I'm not doing any checks for visibility, does that mean I'm rendering absolutely everything in the "scene", regardless of whether its in view? Are VBOs a way to store objects and only render what's needed?

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  • Have I mistakenly assumed that my routines are loosely coupled?

    - by Tarun
    My Selenium test structures goes as - Data Object class - public class RegistrationData { String firstName = "test first name"; String lastName = "test last name"; // Getter Setter Here } Page Object class which carries out operations on a Web Page - public class RegistrationPage { private RegistrationData regData; public void setRegistrationData(RegistrationData regData) { this.regData = regData(); public NewAccountPage fillRegForm() { enterFirstName("FirstNameTextBoxLocator", regData.getFirstName); enterLastName("LastNameTextBoxLocator", regData.getLastName); // Some more fields are filled here return NewAccountPage(); } } And test class uses them as - public class TestRegistration extends SelTestCase { @Test public void testRegNewUser() { RegistrationData regData = new RegistrationData(); RegistrationPage regPage = New RegistrationPage(); regPage.setRegistrationData(regData) regPage.fillRegForm(); // Some assertion here } } Now since fillRegForm method does not take any argument, Can I assume that it is an example of loose coupling despite I need to set RegistrationData in RegistrationPage before being able to use fillRegForm method.

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  • Why is the remove function not working for hashmaps? [migrated]

    - by John Marston
    I am working on a simple project that obtains data from an input file, gets what it needs and prints it to a file. I am basically getting word frequency so each key is a string and the value is its frequency in the document. The problem however, is that I need to print out these values to a file in descending order of frequency. After making my hashmap, this is the part of my program that sorts it and writes it to a file. //Hashmap I create Map<String, Integer> map = new ConcurrentHashMap<String, Integer>(); //function to sort hashmap while (map.isEmpty() == false){ for (Entry<String, Integer> entry: map.entrySet()){ if (entry.getValue() > valueMax){ max = entry.getKey(); System.out.println("max: " + max); valueMax = entry.getValue(); System.out.println("value: " + valueMax); } } map.remove(max); out.write(max + "\t" + valueMax + "\n"); System.out.println(max + "\t" + valueMax); } When I run this i get: t 9 t 9 t 9 t 9 t 9 .... so it appears the remove function is not working as it keeps getting the same value. I'm thinking i have an issue with a scope rule or I just don't understand hashmaps very well. If anyone knows of a better way to sort a hashmap and print it, I would welcome a suggestion. thanks

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  • Z axis trouble with glTranslatef(...) - LWJGL

    - by Zarkopafilis
    Here is the code: private static boolean up = true , down = false , left = false , right = false, reset = false, in = false , out = false; public void start() { try { Display.setDisplayMode(new DisplayMode(800,600)); Display.create(); } catch (LWJGLException e) { e.printStackTrace(); System.exit(0); } GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GL11.glOrtho(0, 800, 0, 600, 0.00001f, 1000); GL11.glMatrixMode(GL11.GL_MODELVIEW); Keyboard.enableRepeatEvents(true); while (!Display.isCloseRequested()) { GL11.glClear(GL11.GL_COLOR_BUFFER_BIT); input(); if(up){ GL11.glTranslatef(0,0.1f,0); } if(down){ GL11.glTranslatef(0,-0.1f,0); } if(left){ GL11.glTranslatef(-0.1f,0,0); } if(right){ GL11.glTranslatef(0.1f,0,0); } if(in){ GL11.glTranslatef(0, 0, 1f); } if(out){ GL11.glTranslatef(0, 0, -1f); } if(reset){ GL11.glLoadIdentity(); } GL11.glBegin(GL11.GL_QUADS); GL11.glColor3f(255, 255, 255); GL11.glVertex3f(800/2, 600/2, 0); GL11.glVertex3f(800/2 + 200, 600/2, 0); GL11.glVertex3f(800/2 + 200, 600/2 + 200, 0); GL11.glVertex3f(800/2, 600/2 + 200, 0); GL11.glColor3f(0, 255, 0); GL11.glVertex3f(800/2, 600/2, 1); GL11.glVertex3f(800/2 + 200, 600/2, 1); GL11.glVertex3f(800/2 + 200, 600/2 + 200, 1); GL11.glVertex3f(800/2, 600/2 + 200, 1); GL11.glEnd(); Display.update(); } Display.destroy(); } public static void main(String[] argv){ new main().start(); } public void input(){ up = false; down = false; left = false; right = false; reset = false; in = false; out = false; if(Keyboard.isKeyDown(Keyboard.KEY_SPACE)){ reset = true; } if(Keyboard.isKeyDown(Keyboard.KEY_W)){ up = true; } if(Keyboard.isKeyDown(Keyboard.KEY_S)){ down = true; } if(Keyboard.isKeyDown(Keyboard.KEY_A)){ left = true; } if(Keyboard.isKeyDown(Keyboard.KEY_D)){ right = true; } if(Keyboard.isKeyDown(Keyboard.KEY_Q)){ in = true; } if(Keyboard.isKeyDown(Keyboard.KEY_E)){ out = true; } } As you can see I am creating 2 quads , a white one at z 0 and a green one at z 1. WASD keys function correctly. Also when I hit SPACEBAR the white quad is being shown. If I then press E , I can see the green quad. But if I press Q afterwards , I dont see the white one again!(Space Works everytime). Also if I render the green one at Z = -1 everything works perfectly BUT you may need up to 3 key presses Q/E to see the other quad. Why is that happening?

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  • mobile apllication building

    - by Tekwane Mwendwa
    I got this from a guy thats to build a mobile application what does most of it mean purpose (what problem does your application solve) Audience (who will use your app? what are some examples of user cases?) platforms (iOS, Android, web/responsive web, etc) detailed feature requirements (consider both front and back end, if you can) what services you need from Sourcebits (design & engineering?) any important technical details (existing dependencies such as a server that your app will need to interface with, custom APIs, etc etc any wireframes or other visual assets? any existing apps with similar purpose / design / interactive sense budget/funding limitations development timeframe

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  • Provide A Scrolling "Camera" View Over A 2D Game Map

    - by BitCrash
    I'm in the process of attempting to create a 2D MMO type game with Kryonet and some basic sprites, mostly for my own learning. I have the back end set up great (By my standards) and I'm moving on to actually getting some things drawn onto the map. I cannot for the life of me figure out a solid way to have a "Camera" follow a player around a large area. The view pane for the game is 640 x 480 pixels, and each tile is 32x32 pixels (Thats 20 tiles wide and 15 high for the viewpane) I have tried a couple things to do this, but they did not seem to work out so well. I had a JScrollPane with 9 "Viewpane"-sized canvases in it, and tried to have the JScrollPane move in accordance with the player. The issue came when I reached the end of the JScrollPane. I tried to "Flip" canvases, sending the canvas currrently drawing the player to the middle of the 9 and load the corresponding maps onto the other ones. It was slow and worked poorly. I'm looking for any advice or previous experience with this; any ideas? Thank you! Edit and Clarification: I did not mean to mention Kryonet, I was merely providing peripheral information in case there was something that would help which I could not foresee. Instead of having an array of 9 canvases, why not just have one large canvas loading a large map every once in a while? I'm willing to have "load times" where as with the canvas array I would have none (in theory) to give the user a smooth experience. I could just change the size and location of the map with a modified setBounds() call on the canvas in a layered pane (layered because I have hidden swing items, like inventories and stuff) I'll try it out and post here how it goes for people asking the same question.

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  • Vector normalization gives very imprecise results

    - by Kipras
    When I normalize vectors I receive very strange results. The lengths of the normalized vectors range from 1.0 to almost 1.5. The functions are all written by me, but I just can't find a mistake in my algorithm. When I normalize I just divide all components of the vector by the vector's length. public double length(){ return Math.sqrt(x*x + y*y); } public void normalize(){ if(length() > 0){ x /= length(); y /= length(); } } Is this supposed to happen? I mean I can see the length ranging from 0.9 to 1.1 at worst, but this is just overwhelming. Cheers

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  • Output the total number of String Characters [migrated]

    - by Programmerwannabe
    My Question is what method should I use if I wanted to get the total number of characters a user inputs? without using arrays, i tried using .length() but it did not return all characters say from the first and lastname, it only returned the first name. Here's an example of my code. (Please dont laugh im really new in programming :) ) System.out.print("Enter your first and last name: "); String yourName = keyboard.next(); System.out.println("Your name has a total of " + yourName.length() + " numbers"); what happened was if i enter say "Neo Matrix" it would only return 3. I appreciate any help. thank you!

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