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  • C# WTF? Can anyone explain the strange behaviour?

    - by partizan
    Hi, guys. Here is the example with comments: class Program { // first version of structure public struct D1 { public double d; public int f; } // during some changes in code then we got D2 from D1 // Field f type became double while it was int before public struct D2 { public double d; public double f; } static void Main(string[] args) { // Scenario with the first version D1 a = new D1(); D1 b = new D1(); a.f = b.f = 1; a.d = 0.0; b.d = -0.0; bool r1 = a.Equals(b); // gives true, all is ok // The same scenario with the new one D2 c = new D2(); D2 d = new D2(); c.f = d.f = 1; c.d = 0.0; d.d = -0.0; bool r2 = c.Equals(d); // false, oops! this is not the result i've expected for } } So, what do you think about this?

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  • Clicking mouse by sending messages

    - by Frank Meulenaar
    I'm trying to send mouse clicks to a program. As I don't want the mouse to move, I don't want to use SendInput or mouse_event, and because the window that should receive the clicks doesn't really use Buttons or other GUI events, I can't send messages to these buttons. I'm trying to get this working using SendMessage, but for some reason it doesn't work. Relevant code is (in C#, but tried Java with jnative as well), trying this on Vista [DllImport("user32.dll", CharSet=CharSet.Auto)] public static extern int SendMessage(IntPtr A_0, int A_1, int A_2, int A_3); static int WM_CLOSE = 0x10; static int WM_LBUTTONDOWN = 0x201; static int WM_LBUTTONUP = 0x202; public static void click(IntPtr hWnd, int x, int y) { SendMessage(hWnd, WM_LBUTTONDOWN, 1, ((x << 0x10) ^ y)); SendMessage(hWnd, WM_LBUTTONUP, 0, ((x << 0x10) ^ y)); } public static void close(IntPtr hWnd) { SendMessage(hWnd, WM_CLOSE, 0, 0); } The close works fine, but the click doesn't do anything.

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  • Error "initializer element is not constant" when trying to initialize variable with const

    - by tomlogic
    I get an error on line 6 (initialize my_foo to foo_init) of the following program and I'm not sure I understand why. typedef struct foo_t { int a, b, c; } foo_t; const foo_t foo_init = { 1, 2, 3 }; foo_t my_foo = foo_init; int main() { return 0; } Keep in mind this is a simplified version of a larger, multi-file project I'm working on. The goal was to have a single constant in the object file, that multiple files could use to initialize a state structure. Since it's an embedded target with limited resources and the struct isn't that small, I don't want multiple copies of the source. I'd prefer not to use: #define foo_init { 1, 2, 3 } I'm also trying to write portable code, so I need a solution that's valid C89 or C99. Does this have to do with the ORGs in an object file? That initialized variables go into one ORG and are initialized by copying the contents of a second ORG? Maybe I'll just need to change my tactic, and have an initializing function do all of the copies at startup. Unless there are other ideas out there?

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  • Format a timestamp into text

    - by user1257114
    I want to get the Modify date of a file and then format it into a human readable date. I am running a C program that gets information on when a particular file was last modified. My C Code contains a sytem cmd which contains a number of egreps, awks, seds separated by pipes. Using sed or awk or something similar, how can I convert 06 to June (This can be any month so an array or something is required) What I am trying to achieve is to end up with a string similar to: My C code contains: char string1[100] = ""; #define MAXCHAR 100 FILE *fp; char str[MAXCHAR], str2[MAXCHAR]; char* filename = "newfile"; /* stat: run 'stat' on the dtlName file to display status information. egrep: search for the pattern 'Modify' and print the lines containing it. awk: Get columns 2 & 3 sed: replace the . with a space, leaving 3 columns of output awk: only print cols 1 & 2 to newfile sed: replace '-' with ' ' in newfile awk: format output in newfile */ sprintf(string1, "/bin/stat %s \ | egrep Modify \ | /bin/awk '{print $2, $3}' \ | /bin/sed 's/\\./ /g' \ | /bin/awk '{print $1, $2}' \ | /bin/sed 's/-/ /g' \ | /bin/awk '{print $3,$2\", \"$1,\"at\",$4}' > newfile" , dtlName); system(string1); fp = fopen(filename, "r"); while (fgets(str, MAXCHAR, fp) != NULL) sprintf(str2,"%s", str); /* Write information to file */ DisplayReportFile (report); ReportEntry (report,L"Source file: %s, Created: %s\n\n",dtlName,str2);

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  • Difference dynami static 2d array c++

    - by snorlaks
    Hello, Im using opensource library called wxFreeChart to draw some XY charts. In example there is code which uses static array as a serie : double data1[][2] = { { 10, 20, }, { 13, 16, }, { 7, 30, }, { 15, 34, }, { 25, 4, }, }; dataset-AddSerie((double *) data1, WXSIZEOF(dynamicArray)); WXSIZEOF ismacro defined like: sizeof(array)/sizeof(array[0]) In this case everything works great but in my program Im using dynamic arrays (according to users input). I made a test and wrotecode like below: double **dynamicArray = NULL; dynamicArray = new double *[5] ; for( int i = 0 ; i < 5 ; i++ ) dynamicArray[i] = new double[2]; dynamicArray [0][0] = 10; dynamicArray [0][1] = 20; dynamicArray [1][0] = 13; dynamicArray [1][1] = 16; dynamicArray [2][0] = 7; dynamicArray [2][1] = 30; dynamicArray [3][0] = 15; dynamicArray [3][1] = 34; dynamicArray [4][0] = 25; dynamicArray [4][1] = 4; dataset-AddSerie((double *) *dynamicArray, WXSIZEOF(dynamicArray)); But it doesnt work correctly. I mean point arent drawn. I wonder if there is any possibility that I can "cheat" that method and give it dynamic array in way it understands it and will read data from correct place thanks for help

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  • C/C++ Bit Array or Bit Vector

    - by MovieYoda
    Hi, I am learning C/C++ programming & have encountered the usage of 'Bit arrays' or 'Bit Vectors'. Am not able to understand their purpose? here are my doubts - Are they used as boolean flags? Can one use int arrays instead? (more memory of course, but..) What's this concept of Bit-Masking? If bit-masking is simple bit operations to get an appropriate flag, how do one program for them? is it not difficult to do this operation in head to see what the flag would be, as apposed to decimal numbers? I am looking for applications, so that I can understand better. for Eg - Q. You are given a file containing integers in the range (1 to 1 million). There are some duplicates and hence some numbers are missing. Find the fastest way of finding missing numbers? For the above question, I have read solutions telling me to use bit arrays. How would one store each integer in a bit?

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  • c++ code cons/pros

    - by VirusEcks
    below i have a code that runs in most of my simple programs .. . i want to know if it's good/bad ... and cons/pros . . win32 header file: win32.h #include <windows.h> #include <process.h> #include <stdarg.h> main header file: inc.h #include "win32.h" #ifndef INCS #define INCS #define DD #else #define DD extern #endif #ifndef VARS #define titlen L"my program" #endif DD wchar_t gtitle[512]; DD wchar_t gclass[512]; DD wchar_t gdir[32767]; #include "resources.h" #include "commonfunctions.h" then all files have something like this commonfunctions.h DD inline bool icmp( const char *String1, const char *String2 ) { if ( _stricmp( String1, String2 ) == 0 ) { return true; } return false; } DD inline bool scmp( const char *String1, const char *String2 ) { if ( strcmp( String1, String2 ) == 0 ) { return true; } return false; } all global variables have DD infront of them and all functions have DD too . is there a bad side of this ? . i came up with this idea and it wasn't problematic at all in small programs . but before i apply it in a large project will it be problematic ?. thanks in advance.

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  • Passing Data to Multi Threads

    - by alaamh
    I study this code from some book: #include <pthread.h> #include <stdio.h> /* Parameters to print_function. */ struct char_print_parms { /* The character to print. */ char character; /* The number of times to print it. */ int count; }; /* Prints a number of characters to stderr, as given by PARAMETERS, which is a pointer to a struct char_print_parms. */ void* char_print(void* parameters) { /* Cast the cookie pointer to the right type. */ struct char_print_parms* p = (struct char_print_parms*) parameters; int i; for (i = 0; i < p->count; ++i) fputc(p->character, stderr); return NULL; } /* The main program. */ int main() { pthread_t thread1_id; pthread_t thread2_id; struct char_print_parms thread1_args; struct char_print_parms thread2_args; /* Create a new thread to print 30,000 ’x’s. */ thread1_args.character = 'x'; thread1_args.count = 30000; pthread_create(&thread1_id, NULL, &char_print, &thread1_args); /* Create a new thread to print 20,000 o’s. */ thread2_args.character = 'o'; thread2_args.count = 20000; pthread_create(&thread2_id, NULL, &char_print, &thread2_args); usleep(20); return 0; } after running this code, I see different result each time. and some time corrupted result. what is wrong and what the correct way to do that?

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  • How to speed-up a simple method? (possibily without changing interfaces or data structures)

    - by baol
    Hello. I have some data structures: all_unordered_mordered_m is a big vector containing all the strings I need (all different) ordered_m is a small vector containing the indexes of a subset of the strings (all different) in the former vector position_m maps the indexes of objects from the first vector to their position in the second one. The string_after(index, reverse) method returns the string referenced by ordered_m after all_unordered_m[index]. ordered_m is considered circular, and is explored in natural or reverse order depending on the second parameter. The code is something like the following: struct ordered_subset { // [...] std::vector<std::string>& all_unordered_m; // size = n >> 1 std::vector<size_t> ordered_m; // size << n std::map<size_t, size_t> position_m; // positions of strings in ordered_m const std::string& string_after(size_t index, bool reverse) const { size_t pos = position_m.find(index)->second; if(reverse) pos = (pos == 0 ? orderd_m.size() - 1 : pos - 1); else pos = (pos == ordered.size() - 1 ? 0 : pos + 1); return all_unordered_m[ordered_m[pos]]; } }; Given that: I do need all of the data-structures for other purposes; I cannot change them because I need to access the strings: by their id in the all_unordered_m; by their index inside the various ordered_m; I need to know the position of a string (identified by it's position in the first vector) inside ordered_m vector; I cannot change the string_after interface without changing most of the program. How can I speed up the string_after method that is called billions of times and is eating up about 10% of the execution time?

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  • Nullable object must have a value. VB.NET

    - by Glenn05
    I need help. I'm having problem in my program. This is my code on my Business logic layer. Function Load_ItemDetails(ByVal ItemID As String) As Items Dim objItemEnt As New tblitem Dim objitem As New Items Try Using da = New DataAccess objItemEnt = da.Load_ItemDetails(ItemID) With objitem .ItemCode = objItemEnt.ItemCode .ItemName = objItemEnt.ItemName .Description = objItemEnt.Description .NameofType = objItemEnt.NameofType .TypeofPricing = objItemEnt.TypeofPricing .OnStock = objItemEnt.OnStock .ItemPrice = objItemEnt.ItemPrice .DateModified = objItemEnt.DateModified End With Return objitem End Using Catch ex As Exception Throw End Try End Function This code is for my data access layer. Public Function Load_ItemDetails(ByVal ItemCode As String) Dim objitem As New tblitem Try Using entItem = New DAL.systemdbEntities1 Dim qryUsers = From p In entItem.tblitems Where p.ItemCode = ItemCode Select p Dim luser As List(Of tblitem) = qryUsers.ToList If luser.Count > 0 Then Return luser.First Else Return objitem End If End Using Catch ex As Exception Throw End Try End Function` For my Presentation layer: Private Sub Load_Item_Detail(ByVal ItemCode As String) objItem = New Items Using objLogic = New LogicalLayer objItem = objLogic.Load_ItemDetails(ItemCode) With objItem Me.ItemCodetxt.Text = .ItemCode Me.ItemNametxt.Text = .ItemName Me.ItemDesctxt.Text = .Description Me.ItemTypetxt.Text = .NameofType Me.ItemPricetxt.Text = .TypeofPricing Me.ItemOnstocktxt.Text = CStr(.OnStock) Me.ItemPricetxt.Text = CStr(.ItemPrice) Me.TextBox1.Text = CStr(.DateModified) Me.ItemCodetxt.Tag = .ItemCode End With End Using End Sub` and after I run, I get this error Nullable object must have a value help me. I'm stuck. I don't know what to do guys. I new in n tier architecture.

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  • Exception thrown when creating database

    - by Bob
    For some reason, I can't get embedded firebird sql to work on Windows using C#/.NET. Here's my code: string BuildConnectionString() { FbConnectionStringBuilder builder = new FbConnectionStringBuilder(); builder.DataSource = "localhost"; builder.UserID = "SYSDBA"; builder.Password = "masterkey"; builder.Database = "database.fdb"; builder.ServerType = FbServerType.Embedded; return builder.ConnectionString; } private void OnConnectClicked(object sender, EventArgs e) { string cString = BuildConnectionString(); FbConnection.CreateDatabase( cString ); FbConnection connection = new FbConnection( cString ); connection.Open(); //CreateTable(); //FillListView(); connection.Close(); } When I call FbConnection.CreateDatabase, I get the following exception: An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B) I'm very new to SQL and Firebird in general, so I'm not sure how to resolve this issue. Anyone?

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  • What stackoverflow questions bring out the best in you? [closed]

    - by Mark Robinson
    This question is to help me (us) ask better questions of this community to encourage better working together. What questions here bring out the best in you? I don't mean which are the best / most appropriate questions but which bring the best out of you? That is, it brings out your best thinking and most constructive behaviour. Consider, for example, questions that make you think or that are asked in a certain way. Or consider specific a question should be. Or more abstractly, questions asked on a certain day / time, ... So I'm not necessarily asking about specific subjects but rather how a question is asked. What inspires you to drop everything and start answering? This comes from my observing questions that get highest points - I’m graduating with a Computer Science degree but I don’t feel like I know how to program. is very positive but my first ever question caused a minor storm. Ironically, I'm nervous posting this question so please don't attack if this is inappropriate.

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  • What is the point of having a key_t if what will be the key to access shared memory is the return value of shmget()?

    - by devoured elysium
    When using shared memory, why should we care about creating a key key_t ftok(const char *path, int id); in the following bit of code? key_t key; int shmid; key = ftok("/home/beej/somefile3", 'R'); shmid = shmget(key, 1024, 0644 | IPC_CREAT); From what I've come to understand, what is needed to access a given shared memory is the shmid, not the key. Or am I wrong? If what we need is the shmid, what is the point in not just creating a random key every time? Edit @link text one can read: What about this key nonsense? How do we create one? Well, since the type key_t is actually just a long, you can use any number you want. But what if you hard-code the number and some other unrelated program hardcodes the same number but wants another queue? The solution is to use the ftok() function which generates a key from two arguments. Reading this, it gives me the impression that what one needs to attach to a shared-memory block is the key. But this isn't true, is it? Thanks

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  • (C++) Loading a file into a vector

    - by Alden
    This is probably a simple question, however I am new to C++ and I cannot figure this out. I am trying to load a binary file and load each byte to a vector. This works fine with a small file, but when I try to read larger than 410 bytes the program crashes and says: This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information. I am using code::blocks on windows. This is the code: #include <iostream> #include <fstream> #include <vector> using namespace std; int main() { std::vector<char> vec; std::ifstream file; file.exceptions( std::ifstream::badbit | std::ifstream::failbit | std::ifstream::eofbit); file.open("file.bin"); file.seekg(0, std::ios::end); std::streampos length(file.tellg()); if (length) { file.seekg(0, std::ios::beg); vec.resize(static_cast<std::size_t>(length)); file.read(&vec.front(), static_cast<std::size_t>(length)); } int firstChar = static_cast<unsigned char>(vec[0]); cout << firstChar <<endl; return 0; } Thank you for your help!

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  • Strange type-related error

    - by vsb
    I wrote following program: isPrime x = and [x `mod` i /= 0 | i <- [2 .. truncate (sqrt x)]] primes = filter isPrime [1 .. ] it should construct list of prime numbers. But I got this error: [1 of 1] Compiling Main ( 7/main.hs, interpreted ) 7/main.hs:3:16: Ambiguous type variable `a' in the constraints: `Floating a' arising from a use of `isPrime' at 7/main.hs:3:16-22 `RealFrac a' arising from a use of `isPrime' at 7/main.hs:3:16-22 `Integral a' arising from a use of `isPrime' at 7/main.hs:3:16-22 Possible cause: the monomorphism restriction applied to the following: primes :: [a] (bound at 7/main.hs:3:0) Probable fix: give these definition(s) an explicit type signature or use -XNoMonomorphismRestriction Failed, modules loaded: none. If I specify signature for isPrime function explicitly: isPrime :: Integer -> Bool isPrime x = and [x `mod` i /= 0 | i <- [2 .. truncate (sqrt x)]] I can't even compile isPrime function: [1 of 1] Compiling Main ( 7/main.hs, interpreted ) 7/main.hs:2:45: No instance for (RealFrac Integer) arising from a use of `truncate' at 7/main.hs:2:45-61 Possible fix: add an instance declaration for (RealFrac Integer) In the expression: truncate (sqrt x) In the expression: [2 .. truncate (sqrt x)] In a stmt of a list comprehension: i <- [2 .. truncate (sqrt x)] 7/main.hs:2:55: No instance for (Floating Integer) arising from a use of `sqrt' at 7/main.hs:2:55-60 Possible fix: add an instance declaration for (Floating Integer) In the first argument of `truncate', namely `(sqrt x)' In the expression: truncate (sqrt x) In the expression: [2 .. truncate (sqrt x)] Failed, modules loaded: none. Can you help me understand, why am I getting these errors?

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  • Mysql dropping inserts with triggers

    - by user2891127
    Using mysql 5.5. I have two tables. One has a whitelist of hashes. When I insert a new row into the other table, I want to first compare the hash in the insert statement to the whitelist. If it's in the whitelist, I don't want to do the insert (less data to plow through later). The inserts are generated from another program and are text files with sql statements. I've been playing with triggers, and almost have it working: BEGIN IF (select count(md5hash) from whitelist where md5hash=new.md5hash) 0 THEN SIGNAL SQLSTATE '45000' SET MESSAGE_TEXT = 'Already Whitelisted'; END IF; END But there's a problem. The Signal throwing up the error stops the import. I want to skip that line, not stop the whole import. Some searching didn't find any way to silently skip the import. My next idea was to create a duplicate table definition, and redirect the insert to that dup table. But the old and new don't seem to apply to table names. Other then adding an ignore column to my table then doing a mass drop based on that column after the import, is there any way to achieve my goal?

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  • Why does Java think my object is a variable?

    - by user2896898
    Ok so I'm trying to make a simple pong game. I have a paddle that follows the mouse and a ball that bounces around. I wrote a method collidesWith(Sprite s) inside of my Sprite class that checks if the ball collides with the paddle (this works and isn't the problem). I have two objects extending my sprite class, a ball and a paddle object. So inside of my ball class I'm trying to check if it collides with the paddle. So I've tried if(this.collidesWith(paddle) == true){ System.out.println("They touched"); } I've also tried ball.collidesWith(paddle) and other combinations but it always says the same thing about the paddle (and the ball when I use ball.collidesWith) "Cannot find symbol. Symbol: variable paddle(or ball). Location: class Ball" So if I'm reading this right, it thinks that the paddle (and ball) are variables and it's complaining because it can't find them. How can I make it understand I am passing in objects, not variables? For extra information, an earlier assignment had me make two boxes and for them to change colors when they were colliding. In that assignment I used very similar code to above with if(boxOne.collidesWith(boxTwo) == true){ System.out.println("yes"); } And in this code it worked just fine. The program knew that boxOne and boxTwo were child classes of my Sprite class. Anyone know why they wouldn't work the same?

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  • How can I display a form for set configuration before the main form?

    - by Hamidm
    hello, in my project i have two form's(form1,form2), form1 is configuration form. i want to show Form1 and when we click Button1 then show Form2 and free(Release) Form1. how can to i do this? i use this code. but this project start and then exit automatically.A Friend said because the application message loop never start, and application terminates because main form does not exist. how i can to solve this problem? uses Unit2; {$R *.dfm} procedure TForm1.Button1Click(Sender: TObject); begin Application.CreateForm(TForm2, Form2); Release; end; /// program Project1; uses Forms, Unit1 in 'Unit1.pas' {Form1}, Unit2 in 'Unit2.pas' {Form2}; {$R *.res} begin Application.Initialize; Application.MainFormOnTaskbar := True; Form1:= TForm1.Create(Application); Application.Run; end.

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  • Dealing with large number of text strings

    - by Fadrian
    My project when it is running, will collect a large number of string text block (about 20K and largest I have seen is about 200K of them) in short span of time and store them in a relational database. Each of the string text is relatively small and the average would be about 15 short lines (about 300 characters). The current implementation is in C# (VS2008), .NET 3.5 and backend DBMS is Ms. SQL Server 2005 Performance and storage are both important concern of the project, but the priority will be performance first, then storage. I am looking for answers to these: Should I compress the text before storing them in DB? or let SQL Server worry about compacting the storage? Do you know what will be the best compression algorithm/library to use for this context that gives me the best performance? Currently I just use the standard GZip in .NET framework Do you know any best practices to deal with this? I welcome outside the box suggestions as long as it is implementable in .NET framework? (it is a big project and this requirements is only a small part of it) EDITED: I will keep adding to this to clarify points raised I don't need text indexing or searching on these text. I just need to be able to retrieve them in later stage for display as a text block using its primary key. I have a working solution implemented as above and SQL Server has no issue at all handling it. This program will run quite often and need to work with large data context so you can imagine the size will grow very rapidly hence every optimization I can do will help.

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  • Dispose, when is it called?

    - by Snake
    Consider the following code: namespace DisposeTest { using System; class Program { static void Main(string[] args) { Console.WriteLine("Calling Test"); Test(); Console.WriteLine("Call to Test done"); } static void Test() { DisposeImplementation di = new DisposeImplementation(); } } internal class DisposeImplementation : IDisposable { ~DisposeImplementation() { Console.WriteLine("~ in DisposeImplementation instance called"); } public void Dispose() { Console.WriteLine("Dispose in DisposeImplementation instance called"); } } } The Dispose just never get's called, even if I put a wait loop after the Test(); invocation. So that quite sucks. I want to write a class that is straightforward and very easy to use, to make sure that every possible resource is cleaned up. I don't want to put that responsibilty to the user of my class. Possible solution: use using, or call Dispose myself(basicly the same). Can I force the user to use a using? Or can I force the dispose to be called? Calling GC.Collect(); after Test(); doesn't work either. Putting di to null doesn't invoke Dispose either. The Deconstructor DOES work, so the object get's deconstructed when it exits Test()

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  • Plugin architecture in C using libdl

    - by LukeN
    I've been toying around, writing a small IRC framework in C that I'm now going to expand with some core functionality - but beyond that, I'd like it to be extensible with plugins! Up until now, whenever I wrote something IRC related (and I wrote a lot, in about 6 different languages now... I'm on fire!) and actually went ahead to implement a plugin architecture, it was inside an interpreted language that had facilities for doing (read: abusing) so, like jamming a whole script file trough eval in Ruby (bad!). Now I want to abuse something in C! Basically there's three things I could do define a simple script language inside of my program use an existing one, embedding an interpreter use libdl to load *.so modules on runtime I'm fond of the third one and raather avoid the other two options if possible. Maybe I'm a masochist of some sort, but I think it could be both fun and useful for learning purposes. Logically thinking, the obvious "pain-chain" would be (lowest to highest) 2 - 1 - 3, for the simple reason that libdl is dealing with raw code that can (and will) explode in my face more often than not. So this question goes out to you, fellow users of stackoverflow, do you think libdl is up to this task, or even a realistic thought?

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  • Calculating percent "x/y * 100" always results in 0?

    - by Patrick Beninga
    In my assignment i have to make a simple version of Craps, for some reason the percentage assignments always produce 0 even when both variables are non 0, here is the code. import java.util.Random; Header, note the variables public class Craps { private int die1, die2,myRoll ,myBet,point,myWins,myLosses; private double winPercent,lossPercent; private Random r = new Random(); Just rolls two dies and produces their some. public int roll(){ die1 = r.nextInt(6)+1; die2 = r.nextInt(6)+1; return(die1 + die2); } The Play method, this just loops through the game. public void play(){ myRoll = roll(); point = 0; if(myRoll == 2 ||myRoll == 3 || myRoll == 12){ System.out.println("You lose!"); myLosses++; }else if(myRoll == 7 || myRoll == 11){ System.out.println("You win!"); myWins++; }else{ point = myRoll; do { myRoll = roll(); }while(myRoll != 7 && myRoll != point); if(myRoll == point){ System.out.println("You win!"); myWins++; }else{ System.out.println("You lose!"); myLosses++; } } } This is where the bug is, this is the tester method. public void tester(int howMany){ int i = 0; while(i < howMany){ play(); i++; } bug is right here in these assignments statements winPercent = myWins/i * 100; lossPercent = myLosses/i* 100; System.out.println("program ran "+i+" times "+winPercent+"% wins "+ lossPercent+"% losses with "+myWins+" wins and "+myLosses+" losses"); } }

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  • QTime or QTimer wait for timeout

    - by user968243
    I'm writting a Qt application, and I have a four hour loop (in a seperate thread). In that four hour loop, I have to: do stuff with the serial port; wait a fixed period of time; do some more stuff with the serial port; wait an arbitrary amount of time. when 500ms have past, do more stuff; Go to 1. and repeat for four hours. Currently, my method of doing this is really bad, and crashes some computers. I have a whole bunch of code, but the following snippet basically shows the problem. The CPU goes to ~100% and eventually can crash the computer. void CRelayduinoUserControl::wait(int timeMS) { int curTime = loopTimer->elapsed(); while(loopTimer->elapsed() < curTime + timeMS); } I need to somehow wait for a particular amount of time to pass before continuing on with the program. Is there some function which will just wait for some arbitrary period of time while keeping all the timers going?

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  • Good C++ array class for dealing with large arrays of data in a fast and memory efficient way?

    - by Shane MacLaughlin
    Following on from a previous question relating to heap usage restrictions, I'm looking for a good standard C++ class for dealing with big arrays of data in a way that is both memory efficient and speed efficient. I had been allocating the array using a single malloc/HealAlloc but after multiple trys using various calls, keep falling foul of heap fragmentation. So the conclusion I've come to, other than porting to 64 bit, is to use a mechanism that allows me to have a large array spanning multiple smaller memory fragments. I don't want an alloc per element as that is very memory inefficient, so the plan is to write a class that overrides the [] operator and select an appropriate element based on the index. Is there already a decent class out there to do this, or am I better off rolling my own? From my understanding, and some googling, a 32 bit Windows process should theoretically be able address up to 2GB. Now assuming I've 2GB installed, and various other processes and services are hogging about 400MB, how much usable memory do you think my program can reasonably expect to get from the heap? I'm currently using various flavours of Visual C++.

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  • StackOverflow Error at java.util.AbstractColllection.<init>(Unknown Source)

    - by thebulge
    I fixed my prior problem yesterday by just separating all the classes into separate files. Nevertheless, I wrote all the code down and seeing no errors was able to compile the program. Or so I thought. Here's the error code: Exception in thread "main" java.lang.StackOverflowError at java.util.AbstractCollection.<init>(Unknown Source) at java.util.AbstractList.<init>(Unknown Source) at java.util.Vector.<init>(Unknown Source) at java.util.Vector.<init>(Unknown Source) at java.util.Vector.<init>(Unknown Source Here are the spots where my I get the errors(marked with problem?) public class GameWorld implements IObservable, IGameWorld { // create collections class public Vector<GameObject> GameObjectList = new Vector<GameObject>(); // PROBLEM private Vector<IObserver> ObserverList = new Vector<IObserver>(); // declare objects Tank pTank = new Tank(10, 10); // other objects and variables to declare public GameWorld() { // add objects to GameObjectList } // accessors/mutators } I get another error here public class Tank extends Movable implements ISteerable { private int armorStrength; private int missileCount; public Tank() {} public Tank(int armStr, int misslCt) // problem? { armorStrength = armStr; // default armorStrength missileCount = misslCt; // default missileCount } public void setDirection(int direction) { this.setDirection(direction); // get input from left turn or right turn // updateValues(); } // access/mutators here I'm stumped on what to do here.

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